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DS3 DLC
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You are currently reading a thread in /v/ - Video Games

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What do you want to see in the DS3 DLC?

>Profaned Capital expanded
>The Deep explained
>Whole new ares
>NPC quest lines expand
>New NPCs
>New weapons
>New spells
>Magic buffed
>Poise fixed
>Super ultra secret final boss where you fight The Serpents


Whatchu want, /v/?
>>
pickle pee boss
>>
>>338151758
What do I want to see, or what do I think it will actually be?
>>
>>338151804
please don't hurt the pickle pee
>>
Make an interesting or at least unique covenant.
>>
Carthus/Desert zone
A scythe that isn't shit
Weapons with weapon arts that aren't copies of ones that are already in the game
I also hope they up the difficulty a bit in the same way they did for Old Hunters
>>
>>338151758
Oh I'd pump-her-rump, alright.
>>
More verticality like Nightmare of Mensis/Mergo's Loft. Lothric Castle was fun to traverse, and I want more.
>>
>>338151758
>an armor set that maches lorians set
>anything to do with the abyss watchers or artorias
> the straitsword from the cover art??????
> nerf estoc
>fix poise
>add a mechanic that if you are under 50% equip weight you quickstep like in bloodborne
AND MORE ARMOR!
>>
Spells that aren't utter, complete, absolute garbage to the point you wonder if the devs even bothered testing them
>>
>>338151758
>Super ultra secret final boss where you fight The Serpents

No, they are jews of Dark Souls, jews never fight you face to face, they send their pawns. Serpents are surely weak as fuck in combat.
>>
>>338151758
Toxic gem
Frostbite gem
Cold damage gem
We already know Anor Londo is getting expanded (the door in front of the glowing eye knight at the top of the stairs on right)
Frost 'pyro'mancies
Hexes though really that seems to be what ds3 pyro is already.
Flails (a strike weapon that goes through shields slightly )
A reason to be under 30% equip load...
>>
>>338151758
POISE
O
I
S
E
>>
More like pump full of cum
>>
Dark areas
poison fixed
durability fixed
>>
>>338152745
They are only weak compared to a dragon. The only reason they meddle in the affairs of humans and push the linking or don't linking bullshit is because both of those options ensure the dragons won't reclaim power.
>>
>>338152938
Literally working as intented :^)
>>
>>338151758
1 DLC the entire dlc consist only on adding poise
2 DLC something abbys related surely, previous dlc were about that
>>
its confirmed that in dlc we will see new pyromancy tome with 3 standard fire spells (not dark/chaos), including fire snake.
>>
>>338151758
I want to see something with unattended graves, probably like go back during Gundyr's time
>>
Take me to a desert, I want to run around the sand, look for tombs, and fight some scorpions and cactus. That or another large open forest area to get lost in.
>>
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I want the Grand Lance to return.
>>
Maybe something like an old timey fire arm. Older then blood bornes style.

Make them require decent to high strength but use Dex as main Stat booster. Keep the damage in line with the bows too. Just faster travel speed.

I'm trying to think of rings but just can't really think of anything really worthwhile. I guess a ring that when you block someone they lose more stamina. Sort of like knight tsorig but opposite direction.
>>
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Since this is the last Souls game, I want the DLC to focus more about the Primordial Serpents. Were they the ones who invoke disparity to the world? If yes, why? Are the serpents and everlasting dragons mortal enemies?

I also would like a world set in the Dark, like, you can only access this DLC if you choose the "To End the Fire" ending. I wanna see what it's like to be in a world with nothing but darkness. Exploring the area would be like traversing Tomb of the Giants, and probably get an item or headgear that lets you see.
>>
>>338152208
Lorian's set is already in the game ya dingus
>>
i want to slay onis in the east
>>
Make the dragon transformation stuff actually viable. It's such a waste in its current state
>>
I don't mind as long as they don't add poise.
>>
>>338151804
>Boss is immune to damage
>If you go to her nest and drop an item she'll waddle over and become vulnerable for a short time
>If the item is dangerous (fire bomb, poisonous items, etc...) she'll take extra damage
>If you keep dropping good items and you don't attack her the fight will end and you'll get a bonus item/set/area unlocked
>If you fight the first way, the second phase is the giant bird from the first two games.
>>
I want a ring that allows me to either quickstep like in bloodborne or lets me do ninja rolls like in DS1.
>>
add more STR duel wield weapons
i've been using demon fists at the lorian boss and it's so much fucking fun
>>
>>338152186
This. More vertical levels.
>>
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Desert locale
Abyss presence acknowledged
Gwynyvere's location revealed
FIXED POISE SYSTEM

And a loose thread that either ties the series to DeS or Bloodborne.
>>
Slings and Javelins
Basically ranged weapons you don't need to stop moving to fire. Heck maybe give them damage bonus if running.
>>
conclude the fucking story while they're at it cuz im sure Miyazaki said this was the final DS game.
>>
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pvp is fun
>>
Painted World as non-story DLC with a new covenant and some PVP gimmicks and Deep/Abyss as story DLC
>>
>>338157505
no atleast give her some panties dude, this is just boring
>>
>>338157524
he said its the final DS game for HIM. he also said that if from people would be down to make another souls he wouldnt stand in their way. (basicly B team souls 4 confirmed since namco sure will want another souls)
>>
I'd like an area that looks pleasant and lively at first glance.

Like, a rich noble estate on the shore of a lake. You approach on a dirt track, everything looks nice and idyllic, but then everything gradually gets more and more fucked up. One thing I'd like is one of those giant chessboards but the pieces come to life and fight each other, and you have to cross the board avoiding their swings and slashes flying everywhere.

Eventually you'd get inside, maybe rescue an NPC, then the boss is the owner of the mansion who starts out as a human bossfight but becomes more monstrous, then when you kill them you can go out to the back of the place which is foggy and grotesque and leads down into a misty cavern where the real boss is.

Also there needs to be a sandy beach area where I can do PvP.
>>
The only way to end the series is barging into whatever Abyss the serpents are hiding in and taking their heads off>>338153032
>>
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>>338157617
F i n e
>>
>>338157581

If you're wanting non-story DLC then fuck, give me a Latria remake.
>>
>>338157563
Official "All I can do is fish for parries" build.
>>
Better yet, how will we access the DLC?
What's the most bullshit way you can think?
>>
>>338157816
ah.. thats better
>>
I'd like an actual arena that disables estus. Maybe give the winner an item based on what covenant they are in.
>>
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>>338157971
Through a menu
>>
Solaire fanservice

It will happen
>>
>>338157971
Pretty sure it's going to be some emote shit again
>>
>>338157946
nah. Il parry if you roll attack me but otherwise i try to do other shit.
>>
>>338158037
Have a gladiator covenant.

Also I'd love if mound makers could summon phantoms and kill them for bones. Like sunbro or whites.
>>
>>338157946
Rather have people fishing for parries than chug Estus
>>
>>338157563
>caestus is the best parry tool

Anyone nad because of this? I don't care about hornet fags and such, but that instead of a dagger or shield made for parrying being the best option makes me mad as fuck.
>>
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>>338158304
>getting mad
>at video games
>>
>>338157736
This. ADP made me want a sunny but dangerous zone.
>>
>>338158304
its what you prefer. Parry dagger has same frames? as caestus but it has delay time. parry shield has delay but shorter.
>>
>>338157971
It'll be in Untended Graves so you need to pretty much be endgame to get to it.
You need to also kill some obscure enemy in the grand archives that will drop a coiled sword fragment and that will let you travel from the dark firelink to a different area in the past.

Probably to find out more about Ocelotte, Aldia, those weird parasite humanity monsters, the abyss, the angels and the serpents.

The final DLC will probably have you fight a primordial serpent hydra with 10 heads.
>>
>>338158902
Yeah, that'd be better. Caestus is supposed to be an enabler for fist combat, parry dagger is supposed to be a tool made for parry.
>>
>>338151758
A curved greatsword that has the curved sword backflip attack for its kick.
Increasing the distance you flip back with the old wolf curved sword.
Give the mlgs projectile unlimited range
An ultra great katana (ie monhun style)
Another greatlance
Another swordspear
Golem Axe returns (with unlimited range instead of this mlgs tier piss)
>>
>>338159117
Parrying is key in fist to fist. They are both good just different start time.
>>
>>338151758
new londo aka londer
>>
Space.

No wait, hear me out.

There's tons of classical and mythological ideas of travelling the heavens and visiting celestial spheres and stuff, right? Well, why not try that?

>pilgrims who worship some sky goddess believe she'll save them if they travel to the sky to some paradise
>found a big magical city, start preparing a giant magical bridge to the heavens
>you arrive an indeterminate amount of time later, run into the ruins of the industrial city and encounter the magitech golems and mad engineers left behind
>meet an NPC who was the chief architect, but he went undead so they locked him up and left him on the earth, his one goal is to travel to the stars on his bridge
>you clear the path for him, heading towards the bridge while battling a bizarre ultraman-like space monster that was attracted by the magical energy
>you both travel on the bridge, and find yourself on the moon
>it's literally a ball of ash and bone
>the pilgrims have all been consumed by the indigenous life, which all went hollow ages ago due to their distance from the Flame
>NPC goes mad and runs away, you follow him into the lunar palace which is sort of cosmic chinese-mixed-with-aztec-pyramid architecture, full of moon beasts and traps and lots of large courtyards
>The engineer reappears as a hollow, taking control of some ancient moon weapon (think turn-a gundam mixed with nihei) for a boss
>final boss is the sky goddess who set herself on fire using stardust in an attempt to emulate Gywn but failed, becoming a flaming madwoman
>killing her leaves the moon an empty tomb and a monument to the fact there's no fucking hope for anyone
>if you wander around the back of the palace there's a field where you get a bonus bossfight with Moon Presence

See, it could totally work!
>>
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>>338159737
>>you arrive an indeterminate amount of time later, run into the ruins of the industrial city and encounter the magitech golems and mad engineers left behind
>everything following

Fucking terrible
>>
>>338159737
Poison now causes the highest Stat to count as halved while poison is in effect. Too much? Keep the shitty damage it does as well.
>>
>>338160118
Didn't mean to quote.
>>
>>338152058
>up the difficulty like they did in old hunters

>my main is in NG+++

Pls no
>>
>>338152058
>I also hope they up the difficulty a bit in the same way they did for Old Hunters
The hardest bosses are always in the DLC, so that's given.

It's going to be some real assraping seeing the base game already has dudes like Pontiff.
>>
>>338154409
I can't believe they brought back agility but made it worse; why would a heavy knight have better dodging than a thief?
>>
Something about the two serpents. They reference pretty much everything, why not this?
>>
>>338152208
>add a mechanic that if you are under 50% equip weight you quickstep like in bloodborne

25% or 30%. 50 is too high
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>>338161698
THE ONE THING I WANTED THEM TO BRING BACK AND THEY DIDN'T

We get fucking Yuria the Witch 2.0 but no serpents? Come on From, at least they're important to the overarching story.
>>
Why do everyone assume there'll be three dlc ? Was it announced ?
>>
>>338161976
There's going to be at least 2.
http://www.christiantoday.com/article/dark.souls.3.dlc.release.date.rumors.first.one.to.be.released.in.august.featuring.new.weapons.and.armors/86187.htm

>christiantoday
Yes, I know.
Anon, there was a SEASON pass.
>>
>>338161976
>Expand your DARK SOULS™ III experience with the Season Pass and gain access to 2 epic DLC packs at a discounted price.
It's just two. I don't know what people are talking about
>>
>>338161938
You got their statues with humanoidal body, dress and little wings. You can't say they were not expanded.
>>
>>338161938
Anon there were statues and shields of them
>>
Buff certain bosses.
Make Yhorm an epic and hard fight please. It was such a dissappointment.
And put the primordial serpents and explain the fucking winged serpent "angel" statues.
>>
>>338157816
I'd pee on her pickle if you know what I'm sayin.
>>
The Mask of the Father and Giant Armor
>>
>>338151758
Londor area dlc please.
>>
>>338162576

That Yorm fight was a Demon's Souls reference though.
>>
>>338162701
>first dlc get invaded by a dark spirit named The Legend
>wears giant armor and mask of the father
>he's the bullshit invasion of the DLC with unlimited endurance and is the only one allowed to use the "Well what is it!" gesture
>>
>>338157971
Through those doors with the black knight thats hollowed in anor londo, the one thats out of your way but still on the way to Aldritch.
>>
Isn't the Deep just the Deep underwater? All manners of freaky shit must live deep underwater in the Souls universe.

Before the Fire, when the world was covered in archtrees and Dragons and stuff it was also supposed to all gigantic oceans, right?
>>
>>338163174

Bloodborne also talked about the ocean quite a bit in lore and stuff.

I wonder if Miyazaki actually wants to make some sort of underwater-themed game in the future?
>>
>>338158069
Source
>>
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Sea of Abyss
New Londo Mines
Black Orchard
>>
>>338151758
L O N D O R
O
N
D
O
R
>>
>>338163628
The artist is most likely Noise.
>>
>>338163782
This. Most relevant part of the plot and most likely to get expanded
>in b4 some bullshit new Lord of Cinder nobody cares about
>>
>>338164532
LUDLETH
U
D
L
E
T
H
>>
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>>338163974
Why you gotta ruin it for me nigga, i was about to ask him for something in exchange and everything, fuck.
>>
>>338151758
Kaathe
Gertrude
Queen Lothric
More usurper lore
A decent forest map
More pole weapons
A worthwhile dual wield
>>
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>>338164929
Just doing my job.
>>
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>>338165241
N O F U N
>>
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>>338165241
Appreciated
>>
>>338151758
Bring back the giant armors and pinwheels masks.
>>
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The smartest motherfucker in the series.

Seriously. How do they NOT put him in the main game?
>>
>>338151758
i want my boyfriend to pump-my-rum with his pickle-pee
>>
>>338151758
Poise fixed, and more covenants.
>>
>>338165817
Either Miyazaki felt his existence contradicted the message and themes he wanted to put through in these game or D_________L__________C
>>
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>>338165964
I bet he has a small dick.
>>
>>338166231
>Either Miyazaki felt his existence contradicted the message and themes he wanted to put through in these game
What message? If anything, Aldia provides the strongest points for the theme of struggle in the entire series.
In DS1, no matter what you did, you were still being played by the serpents. DS2 tells you that the world operates on a cycle that was caused by Gwyn and perpetuated by the serpents for their own cause. Aldia and the purpose of the crowns is that if you fight long enough, you can succeed. And the Bearer finally did. He got the crowns and broke free of the cycle just like Aldia did.
>>
>>338151758
Nude mods when?
>>
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I want a sword or halberd who's hilt is fashioned from part of a broomstick. It would have erratic attack animations that move the character around in the air and an air dash weapon art.
>>
>>338166638
>DS2 tells you that...
yes and maybe he thought that wasn't appropriate? It's the best answer I can come up with

consider this quote from him
>You know I wouldn't make everything completely clear about a story. But there is the conclusion to a large theme that has continued through the entire series, something that will leave you with the impression of what Dark Souls was really about, tell you about the overarching theme.
>>
>>338167306
>You know I wouldn't make everything completely clear about a story. But there is the conclusion to a large theme that has continued through the entire series, something that will leave you with the impression of what Dark Souls was really about, tell you about the overarching theme.

>something that will leave you with the impression of what Dark Souls was really about
Yeah hes kinda failing at that atm

Dark Souls 3 made the story more clusterfucked than it already was
>>
>>338151758
send me to an area where I can slay some Oni. Don't just give me an Onislayer greatbow for nothing.
>>
>>338165817
Best fucking character in DaS2 along with Vendrick, possibly the best in the series along with the serpents. We deserve some insight on what happened with him and his quest
>>
>tfw pickle pee will never deep throat your cock
>>
>>338163174
I guess Miyazaki realized the Abyss was a pretty oceanic name and decided to go whole hog.

Anyway, I got the idea that the 'water' is actually human dregs/humanity, and the deep is just a different form of the Abyss.
>>
>>338152208

Quick stepping is already the weapon art for daggers tho
>>
>>338156823
He means something that looks good mixed with it. Which means he hasn't tried the dragon slayer armor, brass, lautrec, or eastern sets.
>>
>>338151758
Carthus and Londor.

/thread.
>>
>>338167424
>Yeah hes kinda failing at that atm
We can only hope the DLC fixes that like the crowns trilogy did
>>
LONDOR
YURIA'S SISTERS
EACH IN ONE DLC RESPECTIVELY

MAKE
LONDOR
GREAT
AGAIN
>>
THESE HAVE TO BE IN OR ITS CONFIRMED SHIT
>Londor
>Serpents
>Angels (and Gertrude)
>Ludleth expanded on

THESE DON'T HAVE TO BE IN BUT IT WOULD BE COOL IF THEY WERE
>The Deep
>Carthus
>Aldia
>>
>>338169517
Serpents are rad as fuck but they have no reason to be there
>>
>>338169741
If they're Londor is going to appear Kaathe might as well too
>>
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Only pump a rum posting below this line
_____________________
>>
>>
i want a DLC where we realise that the serpents are actually pawns of a greater power and with Aldia we must stop them
>>
Maybe something original for once.

I feel like Miyazaki is running out of ideas for european settings.
>>
dark souls is heavily influenced by DeD and other tabletop RPG , we explored every type of fantasy setting castles , catedral , dungeons but we never explored any plane of existence i want something alien and strange loke the hunter nightmare in bloodborne
>>
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man, i fell for the astora greatsword meme
yeah my AR is pretty good but the damage is fucking shite
>>
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>>338151758
More unique weapons like Santier's Spear, buffed and more fist weapons

>>338171735
>not going full Penetrator and ramming your thick, long, sword up people's ass
>>
I LOVE PUMP A RUM POSTING

I LOVE HER SO MUCH BUT SHE WILL NEVER BE REAL

IT HURTS /V/
>>
>>338172571
>/V/
kill yourself faggot
>>
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Malcolm Reynolds boss
>>
>>338172782
ok \v\
>>
>>338158109
Curl up in pickle-pee's nest, and the giant bird takes you to Undead Asylum, now consumed by the Abyss.
>>
>>338173047
Thatd be neat.
>>
>>338158109
>you have to fall down a specific, dark hole that takes you to a shimmering paradise full of fuckers that want to tongue your anus with their barbed dick-sword tongues
>>
>Pursuer's armor
>Drake keeper greatsword
>Drangonslayer Armor - The boss from DS3
>L1 & L2 to attack with weapons on your left hand.
>Dash Ring- at 30% equip load you can dodge like the dagger's L2.
>>
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>>338174196
>Dash Ring- at 30% equip load you can dodge like the dagger's L2
>mfw going sanicfast dashing through that swamp full of those ghru motherfuckers
>>
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>>338174196
>Pursuer's Sword with the grab Weapon Art
>>
>>338157281
oh god fucking yes
bring back the ninjaflip ring
Even soul of tinder has it
>>
More light clothing style armor.

I want the Chester set back.
>>
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>>338175142

>>338175315
As much as I want the Chester set in Dark Souls 3, I want to see him in Bloodborne 2, since he said he's from another world. I like to believe in the Bloodborne universe he found a Red Eye Orb and got stuck in Dark Souls' universe.
>>
one past dlc:

enter lothric castle, meet lorian, gwynevere, oceiros, the lot in their prime.

Help lorian to defeat the demon prince.

The rest of the dlc is in carthus by way of an escort carriage sent by high lord wolnir, you are tasked with fighting a gigantic sandworm in a dlc area

Future DLC:

All the pilgrim butterflies have begun transforming into everlasting dragons, all the giants have transformed into giant archtrees, the flames have faded, and the human dregs have coallesced into a large bed of water to spur the life.

We lurn the profane flame is an attempt to combine the abyss, darkness and flame, light, back into the primordial state, and this is why pontiff sulayvahn grows wings/the butterflies pelt you with flames/are surrounded by flames, and why pontiff sulayvahn begins growing butterfly wings

It's a gigantic ash lake like dlc, with the last vestiges of life appearing as unholy abomination

Bosses include abhorrent things of the deep, early form everlasting dragons, something to do with the four lord souls, possibly a boss, and finally an optional encounter with the snakes

you can choose whether to continue with their master plan, or kill them, in a boss battle where the arena tumbles, revealing a huge center of snakes

Underneat the lake, spirals and coils of snakes can be seen, until you reach what appears to be the centerpoint, the undead city of londor

Here you are faced with a gigantic assembly of snakes in some weird underground network

this is all weird fan fiction
>>
I want cool shit about certain armor not to fucking vanish once it's on the player

>Finally get Outrider set
>No glowing blue eyes

Thanks
>>
>>338175796
>dlc
>takes place far, far in the future
>in a vast, desolate desert wasteland there remains one temple high up on a rocky monolith
>and on this there are nothing but ornsteins
>past, present, future, all the ornsteins assemble and gather at a centre point in time and space
>you have to kill them all
>still no plume
>>
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>>338176182

Dammit anon, I know that pain, but that was some funny shit.
>>
>>338152785
>a reason to be under 30% equip load.

Flyn's ring bruh you get under 22% and you get whopping 15% damage buff.
>>
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>>338176182
Or this
>>
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>>338151758
Lord's Blade set and Tracers.
>>
>>338165817
>>338166231
>>338166638
If they don't add something with Aldia I'll have pretty much given up with DaS Lore. Most of what happened in DaS3 was either a retread, or in the end it was another "It's fucking nothing" approach.
>>
>>338177170
Tracers are in the game files, they look neat.
>>
>>338176428
It's based on actual equip load not equip %. I tested with havels ring.


That said more reasons would be nice. Like if dragon shape had more benefits.
>>
>>338157405
Gwynyvere is Rosaria.
>>
>>338157405
To hit most of what you want... an alternate ending where you become the old hero would be cool. He appears to come from a desert area anyway.
>>
>desert dlc
>you kill sandworms
>you kill giant insects
>you travel to the top of a pyramid
>atop, the sun is blazing strong, strikingly in the midst of night
>"aah, the sun, so gloriously incandescent"
>>
Aldia stuff
Serpent stuff / boss battle
New ending and credits song
Explaining the connection between Untended Graves / Firelink Shrine / Flameless Shrine
>>
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>>338178160
>desert dlc
>you kill sandworms
>you kill giant insects
>you travel to the top of a pyramid
>atop, the sun is blazing strong, strikingly in the midst of night
>"aah, the sun, so gloriously incandescent"
>Final boss is KANGZ DINDU the Arrested
>>
>>338151758
OCELOOOOOOOOOOOOOOOOOOTTE
>>
>>338153004
gross
>>
>>338158994
>It'll be in Untended Graves so you need to pretty much be endgame to get to it.
just kill the Dancer first, faggot
>>
Cool fucking bosses is what I want. DS3 really lacked those awe-inspiring bosses DS1 had many of. The princes and the Nameless King are the only outstanding ones in 3 as far as I'm concerned.

More Londor related stuff would be cool. They've been really setting up that place.

Some quest involving Andre. He just felt like cheap pandering.

And new NPCs with good questlines would also be nice.

I'd also like seeing Ciaran's armor set. If you already go down the road to include a metric fuckton of stuff from the old games, you really shouldn't leave out one of the coolest looking sets.

What I don't want to see: anything related to DS2, more time travel shenanigans, primordial serpents, more half-baked references to DS1
>>
>>338179989
>Some quest involving Andre.
Please no more DS1 crap. New shit only.

>He just felt like cheap pandering.
Because that's exactly what he fucking is.
>>
>>338179989
>no pandering
>but do pander me with ds1 lore
jeeze dude
>>
I feel like DS3 already had a ton of bosses on the same level as the DLC bosses from other game

>Lothric Princes
>Nameless King
>Pontiff Sully
>Soul of Cinder
>The Champ

Honestly, I have a hard time imagining how they'll top it. Really excited to see them try though
>>
>>338180969
I'm guessing you haven't played Bloodborne
>>
I'd like to have a dlc explaining what the actual fuck Yorshka is for. Her entire existence as essentially Priscilla 2.0 confuses me, and that's on top of her calling the sundick Gwyn her father. Did Seathe just make a second half breed no one knew about? Was it Aldia? Oceiros? Where the fuck does she come from and why does she exist?
was Priscilla Miyazaki's waifu, and he just wanted a second version of her to jerk off over?
>>
A way to save Gwyndolin. I'm so fucking mad that Aldrich takes up so fucking much of this game. Far too many resources and lore twisting went into this game simply for the sake of a fucking pile of goo.
>>
>>338180969
I'd still put Fume Knight and Ivory King above everything in DaS3 outside of the Champ.

Soul of Cinder was especially underwhelming, but then again DaS games never have good final bosses.
>>
>>338180715
I never asked for DS1 lore. Where did you read that?
>>
>>338180969
DaS3's bosses are all quite fun to fight except for Ancient Wyvern, Yohrm and Wolnir
>>
>F3 "poise"
>7 results, only one saying don't bring it back
I knew /v/ was full of shitters.
>>
>>338181328
Fume Knight is easy as piss. So is IK unless you intentionally don't rescue his knights and then it's only hard because you have enemies with one trillion poise and HP that kill you in two hits mobbing you in a huge group.

IK was a baller as fuck fight both in terms of lore and setting/combat though. Still wish he was hard enough to not die like a bitch in a single try.
>>
>>338181737
Yhorm is ok without storm ruler albeit his attacks are too slow to allow for that gimmick
>>
>>338180969
I think the fights themselves are fun as fuck for a lot of them but they're lacking in art design and lore. Whereas it was the opposite in DS1, many of the fights may not have been great but a lot of those bosses were just fucking amazing in terms of presentation.
>>
So are these good levels to invade?
I'm thinking of making a chart for pasta
off the top of my head
Vordts area 1-15
Settlement 10-23ish
Sacrifices 17-30
Cathedral/Spookywoods 20-40 depending on what they did first
Carthus 30-43ish
Irythyll - 35-50
Dungeon 40 -50
Anal Rodeo/ Capital 43ish - 56ish depending on which they went to first
Lothric castle 50 - 60
Dukes - 55 - 65
Dragontown 30 - 80
>>
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>>338181737
>Run to the drop off point for the Wyvern
>He's standing still breathing fire straight forward
>Drop attack
>He moves his head at the exact point of no return and I fall to my death after falling through his neck
>>
>>338182621
Level 12 is ideal for Vordt.
You can invade anyone from level 1 to level 23. However, if you want to go a bit higher you'll probably never miss out on invasions at level 15-20 anyway aside from not invading SL1 runners.
>>
>>338151758

DLC1
The Profaned Capital DLC
Expands upon the Profaned Capital and we get to see the rest of it. Maybe some new NPCs that tell us the Profaned Flame needs to be put out. (If it hasnt already.)
New weapons
New armors
New Rings
Tons of new Pyromances

DLC2
Anor Londo DLC
Expands upon Anor Londo
Not sure what the goal would be but we would learn more about what happened to the other gods and the drakmoons.
Also learn more about Aldrich and The Deep
New weapons
New armors
New Rings
Tons of new Miracles

DLC3
Londor DLC
Travell to entirely new area of Londor.
The only place that doesnt look abondond and in decay for years.
Learn more about the pilgrams, angels, and the sisters.
Also learn more about/confront The Serpents.
New weapons
New armors
New Rings
Tons of new Spells.
>>
>>338183231
there are only going to be two DLCs
>>
I'd kill to have "well, what is it" back. No gesture since has truly captured what I'd like to convey to people I'm fighting
>>
>>338184187
source?

I want you to be wrong only because I want more
>>
>>338185316
Pretty sure you can google it
>>
>>338151758
BONFIRE ASCETIC
>>
>>338185453
cool thanks, could have just pm'd me the fix too.

I did r-tard I found 2 sites that say 3 and a few that say 2. I was hoping you had a quote or something.
>>
>>338185842
yes
>>
>>338185662
nah that would actually make the game fun and that's forbidden in gaming, having fun.
>>
>>338185842
Hey, r-tard, if you can actually read English you would have found an interview where Miyazaki says only 2 DLC. One in fall and one next year.
>>
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These guys.
>>
>pump my rump

What did she mean by this?
>>
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>>338183231

>Profaned Capital DLC
>final boss is the real Yhorm with no gimmicks
>>
I want Magic to be more utility. Soul Vortex was so fun to use for spacing. Disc Chime and Blue Flame was my setup in Dark Souls 2, Dark Souls 1 I used a SLB whip with the Darkmoon Catalyst, and the Tin Darkmoon Catalyst. I'm going to remake it in this game with Caitha's, but I want something like Soul Vortex
>>
>>338152186
VER-TI-CAL
I'll also add Brume Tower and Shulva to that list, along with the entirety of Dark Souls 1.
>>
>>338186368

More porn
>>
>>338163171
Those were sealed in DS1 too. Literally just a reused asset.
>>
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>>338186921
I require the full version
>>
>>338165241
Is anashaya a girl?
>>
>>338187128

Here's your birb

http://i.imgur.com/f1gdmJA.png
>>
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>>338187558
Thanks kind anon, is there a place where all the pump a rums get posted besides these threads?
>>
>>338151758
Anything about the Deep

It's such an interesting concept and yet its only briefly touched upon

Maybe some Aldrich origin stories, you know like, when he was a man and not a weird little cockroach blob thing
>>
>>338151758
>poise fixed
It's in the game but disabled.
>asking for a basic, core game system to be added

Literally unplayable game.
>>
We need more Gundyr.

Ultimate Gundyr, or fighting Iudex and Champion at the same time
>>
>>338188202
Firesage Gundyr.
Blue Gundyr
>>
>>338165817
DaS3 was probably developed alongside SotFS, so they probably didn't have time to include most things from it. Maybe will get something in the DLC, or maybe Myazaki gives no fucks about DaS2
>>
>>338165817
There's reason to believe he tutored Lorian and told him linking the fire is a mug's game.
>>
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MORE ultra GREATSWORDS

MORE ARMOR that makes you look more noble
>>
>>338188363
Metal King Gundyr. Hard to kill as Yhorm or Ancient Wyvern without the gimmicks, but gives you the best soul in the game.
El Gundyro. Halfway through the match he tosses his halberd away and uses lucha libre on you.
>>
>>338189116
Mirror Knight Gundyr.
>>
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more pump a rump porn pleazse
>>
>>338157816
Have the pantieless version?
>>
>>338188743
Yeah, but it's a bit strange that he just turned Lothric into Linkin Park Vendrick. Good old Vendrick rejected to link the fire because:

1. he wanted to resist the cycle
2. he wanted to one-up Nashandra after ruining his kingdom

Both Aldia and Vendrick wanted off of the cycle ride for good reasons. It's pretty disappointing that Lothric is just being a selfish brat
>>
>>338167306
>>You know I wouldn't make everything completely clear about a story. But there is the conclusion to a large theme that has continued through the entire series, something that will leave you with the impression of what Dark Souls was really about, tell you about the overarching theme.
Okay..
Now that we have the game in our hands, what WAS the overarching theme?
>>
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>>338189478
http://rule34.paheal.net/post/list/Snuggly_the_Crow/1
>>
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>>338189964
thanks!!!
>>
>>338189820
Lothric`s kingdom was already ruined, because dickhead Pontiff, batshit crazy father and civil war.

Vendrick ruined his kingdom, because he was an idiot, who listened his wannabe-Hitler wife.
>>
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White glint set/boss.
>>
>Farron GS got changed into UGS
Why?
>>
>>338190306
Yeah, but my point is that if the First Scholar is indeed Aldia is some way why would he want Lothric to reject the throne while in DaS2 he urged the Bearer of the Curse to give his own answer
>>
>>338191054
It's always been an ultra greatsword.
>>
Outpost defence game. Waves of enemies. Use souls to purchase area defences. Boss waves have multiple bosses depending on amount of players (6 players means 3 Dancers or 4 Vordts or something)
>>
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>>338191331
Why is the damage so shit then?
>>
>>338191403

This sounds fun honestly
>>
>>338152208
Is the straightsword from the art not just the base longsword? Has the same pommel and everything.
>>
>>338181258
FUCKING THIS
>>
>>338191403
sounds like something that belongs in a devil may cry game
>>
>>338191987

That's because your imagination is shit
>>
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Desert Sorceress and Bone Fist.
>>
Paired weapons of different types, a Spear and a straight sword, a dagger and a hammer, a bow and a great sword, a shield and a shield.
>>
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I want some Bloodborne-esque transformations. something that overrides weapon movesets and makes you move around like an outrider knight or vordt. and I want good fist weapons.
>>
>>338192931
I hope the bone fist isn't shit this time if they do bring it back but considering the other fist weapons, it probably will be.
>>
>>338193556
>bone fist
>shit
????????
>>
I want to see a weapon that does pretty shit damage but has good knockback, just because.
>>
>>338194030
It was though
It had the highest requirements in the game, the lowest damage of all the fist weapons, it dealt less damage per hit than rapiers or straight swords while being slower and having less range. Its literal only advantages were knockdowns which were tied to the slowest and most telegraphed attacks in the game. On top of that its powerstance moves were shit, the first L1 doesn't even fucking combo into itself unless the enemy stands directly in front of you as close as they can possibly be meaning it's literally not safe on hit 90% of the time.
>>
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>>338193341
>>
>>338158994
post yfw the final boss is not only hydra serpent head but actually Dark Lord Chosen Undead
>>
>>338186368
RUM

SHE SAYS RUM.

NOT RUMP.
>>
>>338194423
You're probably talking about pvp, right? Never really got into it. It was amazing in pve though, mostly for non-boss enemies.
Even if it was shit, you can't say it wasn't fun to use. You could say I had a "blast" using it.
>>
>>338194423
I'm not that anon but I promise you just don't know how to use them. The haduken kind of sucks but the stomp and 2 hand nonpowerstanced combo are GOAT.
>>
>>338194907
The stomp is good, but it still completely lacks range and deals little damage.

The powerstanced moves are objectively garbage. The L1 LITERALLY DOES NOT COMBO INTO ITSELF 90% OF THE TIME AND IS SLOW ENOUGH THAT YOU CAN BE PUNISHED FOR LANDING THE MOVE. It is a bad weapon by any merit and you doing well with it doesn't change that. Hell, I won 80% of my invasions with it including a lot of ganks but that doesn't make it a good weapon.
>>
>Londor
>Angels
>Profaned Flame
>Sulyvahn and the Outriders
>The Deep
Why did the third game have to bring in so much interesting stuff that will probably never be explained?
>>
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>>338195857
Where is this from?
>>
>>338196141
It's wrong, so it doesn't matter.
>>
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I killed the Abysswatchers before meeting the guy that gives free levels, and now that NPC is dead.

How bad did I fuck up? Was he an important NPC? I'm about to restart 20hours worth because of this ffs
>>
>>338157405
>>338157405
>he actually wants to link the DeS, Souls, and BB universes together
good god, fucking NO. it's getting way too convoluted and self-referential as is
>>
>>338196415

Just opens one of the endings, get it in NG+
>>
OK, say that you had to make a Souls game set in the far-flung future, with cyborgs and nanomachines and laser weapons and shit.

how would you explain the player reviving after death?
>>
>>338196579
nanomachines son
>>
>>338151758
Fix the goddamn covenants
>>
>>338196683
and how would that relate to the whole "this is a cause/symptom of whatever is ruining the world" deal that's been in every game so far?
>>
>>338196232
>>338196141

basic Norse mythology, DaS copypasted it, but keeps all the details hidden like they usually do.

but it's obvious to a person who's into that shit.
>>
>>338196579
The game is set in a Matrix-style scenario gone wrong, where the utopian city simulation that everyone is experiencing had nukes dropped on it when something happened to the machine in reality. The player and enemies respawn because the system they're plugged into responds to dropping vital signs by rapidly modifying their real-life body to return to the last known living state they were in, updated by checkpoints. The invasion and co-op system are people exploiting the glitches in the malfunctioning machine to intrude on other peoples' versions of the simulation.

i really want scifi souls in a ruined cyberpunk city
>>
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>>338196579
System Shock 2 had an answer to that.
>>
>>338197448
yeah, but then you've got to explain why the bad guy just doesn't shut the machine off as soon as you become a nuisance
>>
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>>338151758
>>
>>338177504
>Using shining dragon stone to transform instead of normal dragon stone gives a more complete transformation
>Gives dragonform actual armor so you dont get 2 shotted by everything
>Fucking hyper armor PLEASE
>Im not kidding that smash would be so much cooler and better if you had hyper armor during it
>>
>>338197526
Because they secretly like having you around so they have someone to belittle
>>
>>338197651
Dragon form doesn't give you more AR when barehanded right? That should at least come back so it could be somewhat useful in low SL builds
>>
>>338197108
Most of the lore I know comes from Dark Souls 1, so I might be wrong. The world is seemingly a duality of changing and unchanging. The world where the eternal dragons ruled is one half, and from below that world came the fire which brought disparity.

The "world trees" in Ash Lake are similar to Yggdrasil, but saying that DaS is a carbon copy of Norse mythology is disingenuous.
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