>overwatch is a no-skill call of duty clone
ummmmmm lol???? this has to be the most intense team based matches ive ever seen in any game and an amazing display of skill
https://www.youtube.com/watch?v=yt-hXFTWfeo
who are you quoting
>>338097062
all of /v/
>>338096883
I've seen more intense matches in dota.
It's so soft and the amount of time they have to react to danger or flanking is silly. Also tracer is able to just shit on them because her counter isn't up.
Honestly I think it's "intense" because theres nothing they can do besides back off.
>instant hero swapping
Sorry. Never will be competitive, ever. Just try to imagine that working.
Allowing more than one of each character in a team turns high level play into a disgusting meta of waiting for one guy's ultimate to mop everyone up and win the game.
people only like this garbage because it's western game that has attractive girls for once and this is extremely rare these days.
>>338096883
>ummmmmm lol????
>tracer picks off supports
>No one can do anything about her
>they wait for an ult
>Ult mops them up
>they now all turtle on the point with sentries and just slowly damage eachother while the healing soaks it up.
Incredible.
>>338097402
Or they could have tournies that ban that and force a strict 6v6.
>>338096883
>this has to be the most intense team based matches ive ever seen in any game and an amazing display of skill
someone obviously didnt play R6 Siege
Overwatch literally cant even compete
>>338096883
what is /owg/
>>338097538
the dad doesnt look happy
>Unironic lol
GET OUT NORMIE SHILL REEEEEEEEEEEEEEEE
>>338097374
It should result in more dynamic interesting games. Both to watch and play.
I didn't actually play the beta (I don't beta test) so obviously I don't know if in reality it works.
Is there any limitation to switching? Like a timer or death reset etc?
It's like I'm watching a Moba match where the only kills are ultimates or people getting caught out of position