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Why did this game get forgotten so quickly? Skyrim was still
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Why did this game get forgotten so quickly?

Skyrim was still all over the internet months after release, even before the modkit came out.
>>
>Fallout? (Yes)
>Yes (Yes)
>No (But I'll add it to my quest log anyway :^)
>Sarcastic (Yes)
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>>338024439

Because it's trash and Bethesda went full jew with the season pass
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The construction kit is not released yet.
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>>338024830
It was released 2 weeks ago
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>>338024439
it's not forgotten you new fag kill.self
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you play the same pre defined person
horrendous dialog, even worse story
shit that makes no sense like pipe weapons
another settlement needs our help
power armor literally in a cage on the side of the road
forgettable factions
ck took 6 months, while skyrim only took 3
gameworld still presented as if the bonbs fell a week ago
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>>338024439
People re finally noticing how shit Bethesda is.
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>>338024439

Is it a porngame like skyrim yet?
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>>338024439
This game is a few UI elements away from being like a level editor.

It is barely Immersive
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>>338024439
It was really a bad game. Or that's my reasoning. I enjoyed parts of it but then I just wanted to rush it.
>>
Same thing that happened to Bioshock Infinite, everyone realized it was mediocre deep down inside, but the hype and circlejerk was too strong for them to voice it. So it all just kind of quietly died.
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There is not much to talk about. It's okay sandbox FPS like Far Cry. That's it.

The most interesting thing you can talk about is how the game is shallow and not RPG yet again.
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>Nothing memorable about it
>Shit performance
>no mods
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>>338026091
plenty of mods are already out, why does this meme exist?
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>>338024830
beta
>>
Because there's really no reason to stop playing Skyrim, with all the work that's been put into it it's superior to FO4 as a modding platform in every way.

And if you want a post-apocalyptic RPG, FONV is also better in every way.
>>
It's Bethesda going too far with casualization, I think. Honest truth.

It's not complete garbage. Shooting is better than old games, weapon crafting/upgrade system is neat-ish, and inner-city boston is actually pretty gorgeous but

>Voiced Protagonist, forcing the player to care about their virtual family when they probably don't
>Story isn't that interesting, besides
>Cut down skills into perks for no good reason
>Building isn't even really a thing anymore, eventually you become god-king of all you survey either way
>Perks have very little influence on anything outside of combat
>AI still pants-on-head retarded
>Random drop system of unique/legendary weapons means exploration is kind of pointless most of the time because you won't get interesting loot out of it
>Fucking up lore consistencies to the point where it's actually fairly noticeable- one or two can be like "ah, whatever" but when the game does shit like show pre-war power armor that shouldn't have been around or base the game's opening dilemma around cryogenic storage, something shown to have only been accomplished by ~aliens~ in previous games, there's a problem.

And it's just not very replayable. They made some blunders.
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>>338026253
>too far with casualization
nah, they're just lazy and know their epic fanbase will buy anything they put out
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It was worth one playthrough, two if you're feeling generous. That's to be expected when it's so limited in actual choices, I'm getting more out of Skyrim just cause my character is just "a prisoner" and then "dragonborn", really bare bones titles to work with.
That and Sexlab but you knew that.
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>>338024439
Dialogue system is rubbish
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>>338026303
That's because Bethesda runs a monopoly on the sorts of games they put out. Other developers have tried to do the sort of thing they do, but they almost always fuck it up.
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>>338026303
I think by this point even their casual fans (i.e Skyrimfags) complained how shallow FO4 was. Seems like hating bethesda games is already a meme on mainstream media just like hating cod now is a meme.

And like >>338026217 said, there's no reason to play this other than probably the settlements
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>>338026505
The settlements get me because while there's technically nothing wrong with it, I don't play Fallout to play a rust/minecraft-esque survival sim. It never even crossed my mind that I might want this, and after playing it, I still don't, really.

I wonder how much dev time went into it.
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>>338026330
Ill get back to fo4 when all the DLC is out and loverslab is done making some mods for it
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>>338024439
cause it's shit and skyrim is great
duh
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>>338024439
Because regardless of all the /v/'s bitching Skyrim was still a great game with a lot of replayability. Fallout 4 was boring, empty and simply a bad game.
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>>338026581
Why do so many people hate being able to do more than one thing?

Nobody is forcing you to build settlements.
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>>338026581
>It never even crossed my mind that I might want this, and after playing it, I still don't, really.
That's the problem with FO4: It's so casualized that they stole casual features from other games now. Voiced PC, 4 choices conversation, perk system, settlements, etc.

They're so lazy at coming up something on their own because they knew that what they put out will print money.
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>>338024439
[Intelligence 100] It was your own fault Todd.
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They're all on /vg/ (where they fucking should be, take note, nv fans) because every time there's a fallout 4 thread here it just turns into a shitposting festival.

The lack of discussion on /v/ isn't because of any game flaws, 3, NV and 4 have all proved that Fallout fans don't actually care about the many glaring flaws in the games.
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>>338026716
>I wonder how much dev time went into it.
>Meanwhile things like being able to solve quests with your skills are gone, along with most of the RPG of a famous RPG series

Imagine if they announced Dark Souls 4 or whatever and they announced that there was now going to be an in-depth crop farming aspect to the game, but then stuff like illusory walls and upgrading your weapons with titanite was out.

It'd make you think, "Gee, did the dev time that would've gone to these features I actually want to see in this game go to this random farming simulator nobody really wanted instead?"

Probably a flimsy comparison, but I hope you kind of get it.
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>>338026303

I have heard friends who love Skyrim and never heard of Fallout before FO3 complain about how FO4 was too dumbed down. It has the width of an ocean but the depth of a puddle.
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>>338026691
I didn't have the will to finish Skyrim once.
There isn't enough gameplay for even one playtrough.
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>>338026581
>technically nothing wrong with it
stop right there faggot, the settlement system is useless, there is absolutely no reason to make a settlement with npcs.
the npcs will be just as happy living on a rag on the floor as they would in a epic too of the line mansion.
the settlement monitoring in the pipboy is glitched and will not show the correct information, which makes it untrustworthy and you'll find that some settlements are completely destroyed but on the pipboy they appear alive and well.
why do walls and such have holes in them? i get that you recycle old stuff but really, you wouldn't patch those holes at all?
settlers will stay close to one part of the settlement and never go and see the things you placed for them to use around the settlement.
settlers will constantly repeat the same lines over and over again
the settlement is not destroyable, the food, power and water is but not the structures, what's the point of turrets if you can create an indestructible wall around your entire settlement?
the whole thing about settlements seem to be "oh look what i made" and that's it, there's no function, why can't you get a bunch of your settlers to band up with you and attack other settlements? why can't you be a raider camp or a supermutant camp? or a camp that makes supermutants?
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>>338026656
how much be bethasda paiyed to have you say that?
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>>338026716
>Nobody is forcing you to build settlements.
Actually there is an unskipperable part in the main story that REQUIRES you to use the system
so YES the game is FORCING you to use the system
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>>338026612
I dunno man, like I said I feel it's fundamentally really limited by all the choices they made producing the game. You will always, no matter how many name changes or how you dress yourself, be Nate or Nora.
Say what you will about Skyrim but it at least still feels like I'm doing my own thing and like someone mentioned before, the randomized weapons make exploring dull cause you'll never fond something neat. Like you do that Shen Drowned quest and the sword looks like every other colonial sword and it's 'special' thing is garbage, a randomized colonial sword with the same effect outshines it. Why? Who fucking knows.
>>
I finished it once, and I have zero interest in playing it again. Maybe when the GOTY version is out, and I can get it for 15 bucks.
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>>338026761
Settlements is literally a New Vegas mod, even the way it's highlighted green when you place stuff
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>>338026925
>people need to act the way i want or they don't care
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>>338026091
>not memorable
thats not true anon, i specifically remember being so bored during the game i fell asleep
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I believe that they're going to release a new Fallout game once they finish with most of the DLC's, similar to how there was New Vegas after Fallout 3.

Release shitty game, milk some money off the fans, and receive feedback. Release new game fixing -some- of said feedback, rake in more money.
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>>338027209
New Vegas was made by a different company, Bethesda only learns how to cut more corners.
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>>338024439
Why did this game get forgotten so quickly?

Simple. No G.E.C.K.
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>>338024439

Could it be that nobody wants to discuss shit?
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Bioshock is more of an RPG at this point
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>>338026491

It was true in the past, but not anymore. Both Witcher 3 and New Vegas show that you can do a good looting sandbox without cutting off all the RPG elements if you're not lazy.

And without the monopoly, their next game will be more judged.
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>>338027290
Skyrim's Creation kit came out after the game's release too, about the same time Fallout 4's came out.
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>>338027369
I want a mod that removes all the unnecessary choices and either just has one left or just autoplays the conversation
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>>338027253

Hopefully the different company will pick up the slack then.
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>>338027375
New Vegas was made ontop of the Fallout 3 engine.
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>>338027506
That only proves that the tools mater less than talent.
Beth are fucking hacks with a cult following.
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>>338024439
because skyrim had a story that wasn't retarded and didnt give you insane armor at the beginning of the game
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>>338024439
For me, the main problem with it is that everything sort of blends together. There's way too many fucking 'radiant' quests, and you very quickly get bored of going to a location and fetching something or killing some dudes. They might as well not have the quests, you could just walk around the world and walk into random buildings if you wanted to. And the locations aren't really very interesting. There's way too many boring, overly lengthy locations filled with the same assets in the same style with very little of interest to find and explore, because it's all randomly generated or looks exactly the same. You basically just end up going on autopilot. Compare it to Fallout 1 and 2, where the world is made up of a giant desert with nothing in it except for random encounters, and a bunch of locations which actually feel more or less unique. I mean, you go to the Glow for the first time and you don't know what the fuck to expect. It's interesting, you actually feel compelled to search the place and find out information, loot stuff, and the loot is static, so it's not just all randomly generated 'prefix prefix gun suffix' and 'component junk'.

Now don't get me wrong, I've put several hundred hours into Fallout 4. Despite all its shortcomings and disappointments, it's fun for what it is, especially if you actually mod it. It just gets stale. There aren't enough meaningful choices to make, in terms of quests and character development, and basically everything else. There's tonnes of fucking locations but they might as well be randomly generated too. After a while you can identify all the individual assets used to build everything, and nothing requires thought, or is really interesting at all. I think they really fucked up trying to make so much randomly generated shit. Compare how you play Fallout 4 to how you play Fallout 1 and 2. You go through a location in Fallout 4, you're barely thinking about what you're doing, because you don't need to.
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The DLC is pretty fun.
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>>338027829
didn't find the armor to be a problem
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>>338027375
People keep overlooking the fact that Bethesda did most of the legwork with Fallout 3, which gave Obsidian enough breathing room to focus on the writing.

Of course, the writers at Obsidian are objectively better, but the rest of the team didn't really do anything to change the way the game was played. I wish Obsidian could have another shot at a F4 New Vegas now that the combat is fairly enjoyable, but Bethesda fucking butchered the conversation system, and it's pretty clear from New Vegas that Obsidian wouldn't really be able to fix it.
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>>338027829
>insane
The starting power armor is garbage.
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>>338027934
yeah, the robots that you got with the base game in 3 are now dlc
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>>338027942
I find it stupid how you can just 'use' the Power Armour, no training or anything. I know you character has a military background but that don't mean he got PA training, especially if we assume he was the soldier holding that photo and walking along with his team. The wife has even less of an excuse.
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>>338028003
I meant Far Harbor. I don't ever remember being able to build a robot in 3 though.
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>>338027942
>>338028002
You can find so many fusion cores so easily that you have to consciously choose not to use the power armor you have from the start, which basically makes you a fucking tank with no effort. Realistically, I would never get out of that shit if I was the PC. Why would you?
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>>338027895
>all randomly generated
the locations aren't generated

F1 > F2

none of the junk is generated either, only the guns.

>several hundred hours into Fallout 4
oh boy
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>>338028115
you couldn't build robots in 3 but robots were in 3. haven't you noticed how there's like only 2-3 robots in the game?
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>>338028060
>no training or anything
>PA training
kek, guess who didn't play F1
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I'm just waiting for a major gameplay overhaul ala Project Nevada and good weapon/armor packs distributed well throughout the world to make dungeons worth exploring. Never gonna purchase this piece of shit though.
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>>338028126
Even with all the savager perks i never got a huge amount of cores. are you playing on very easy?
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>>338024439
I come here to make Fallout 4 threads every now and again.

I still play FO4 and mod the shit out of it.

The game was made for survival mode from the start, or so it seems to me. It just works too perfectly with it.

Even the dialogue makes more sense in survival mode. For instance, diamond city guards often tell you how lucky you are to be under Diamond City's protection, because the surrounding area is a shit-fest of things that one-shot you and otherwise BTFO you (until you clear them out :^)
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>>338028060
Training is actually lore unfriendly, power armor never required training in 1 or 2 and it was a stopgap measure in 3 to prevent the equivalent pf the Navarro run in 2 to get power armor at the start of the game.

It was always supposed to be simple enough to use that anyone could do so
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>>338028373
At mid-high levels you start finding them as random loot in crates, you must have been maximum unlucky or just ignoring loot
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>>338025028
Not quite, we're getting there though.

>>338025860
I just think the world lacks most of the interesting details Skyrim had, shit like Karstaag and all of the quests you acquire by going to places and talking to random people.

It almost seems like Fallout's lore is pretty weak.
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>>338028153
If you read my fucking post it would be clear that I'm aware the locations aren't randomly generated, you fucking mong. All of the shit lying around in them and the enemies are. And without that, it's just a bunch of walls, floors, debris and containers, with the occasional terminal or holotape or some shit. When I say the junk is randomly generated, I mean all the 'loot' you find in containers, not all the stuff lying around. But having the coffee mugs, folders and clipboards not being randomly generated doesn't make them interesting either. Fallout 1 is better than Fallout 2 though.

>>338028373
I play on hard or very hard depending on how broken my build gets. You find a ridiculous amount of fusion cores all over the place. You regularly find 4-5 sitting in a single container at military outposts, for example.
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>>338024439
Because it wasn't made by Obsidian.
>>
wish the power armor core system was not a thing
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It is not on /v/ much because I believe the old guard have given up.
They thought their hate could wake up the casuals and take down Bethesda a notch or 2.
They failed and the fight is leaving them.

They can take solace in the low metacritic user score (Totally legit BTW) and just ignore the 3/4 of a billion dollar opening day.
This gives them some slight comfort that the campaign worked and normies are waking up.
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>>338028487
I'm level 70 something and I can't ever remember finding a power core as loot.
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>>338028429
lol
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>>338028506
Or maybe there aren't enough real settlements....

>diamond city
>a farm here and there with a bandit problem

Wow Fallout 4 is fucking gay when you put it like that...
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>>338027174
kek
>>
>>338028506
>It almost seems like Fallout's lore is pretty weak.
that's because you've only played F3 and F4, fallout 1, 2, and new vegas have excellent lore
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>>338028301
Or 2
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>>338028625
>>338028625
>>338028625
>>338028625
Is this the smartest thing I've ever said about Fallout 4?

What communities other than Diamond City exist in Fallout 4?
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>>338024720

Not really if you bought the season pass early
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It's kind of forgettable, but I had way, way more fun with FO4 than FO3 (which I thought was crap). The gunplay alone makes it better, and the verticality of the world made it feel a lot more alive and working than the shitty wasteland of Maryland. I've also never got any crashes, which is kind of damning with faint praise but this IS a fucking Bethesda game.

I got my money's worth out of it and then promptly forgot about it. That's fine.
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>>338027762
>>338028098
>>338028506
>>338028615
The fuck is wrong with those faces
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>>338024439
Ignoring all the shitposters in this thread. The real reason Fallout 4 died so quickly is because Todd fucked up with the Creation Kit release delay.

It is still alive compared to any other singleplayer AAA game. But not so much compared to Skyrim, Skyrim gets more active players these days.

It is all because of mods. Fallout 4 mods are currently in development, but I doubt they will bring the players back.
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>>338028753
>creates a feeling of ergency to push more people to buy the DLC
yeah, totally not really
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>>338028804
There is nothing wrong with my FO4fu's face.
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>>338024439
It's a shit game with 0 replayability
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>>338028883
Looks like a fucken mannequin
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>>338028828
Stop making this shit up that Skyrim got it's creation kit super early, it did not. Their kits came out around the same time.

>Ignoring all the shitposters
i will now.
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>>338028828
Yeah but..

human settlements.
>Diamond City
>The Institute
>Brotherhood of Steel

????
There are no small towns, just a house with a single family in it.

It's the gayest fucking thing since Dragon Age: Tumblrisition.
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>>338028883
>lifeless
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>>338029012
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>>338028614
Haha what, are you playing the same game? Fusion cores are all over the fucking place. Unless you've gone 70 levels without actually realizing that 'fusion core' and 'fusion cell' are different items or something.

>>338028587
There's really no point in it. It's like they wanted to limit your use of power armor by having them use a resource, but you can get so many of them and if you just don't sprint they last forever anyway. So they might as well not exist, which ends up meaning you just have limitless use of power armor from the start of the game with no reason not to use it and nothing stopping you.
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>>338028978
there's that shitty part of the city with the gay pirate hippie
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>>338028379
>survival mode

It's garbage, I had to turn it off. I'd get a disease every time I slept in a bed in my settlement, and you have to fucking sleep to save. I looked it up and apparently other people have had the issue with getting diseases out of fucking nowhere that just stack up every time they sleep.

I was honestly ready to play it that way, but the disease issue made me stop.
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>>338028978
INB4
>b..but you b..build your own settlements!!!

Fuck Todd Howard.
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>>338029049
>textures
>STILL NOT FULLY LOADED
>looks like a dull or a bad model from an amateur
makeup shouldn't be a thing
>>
is there any hope of a mod to fix the "glazed" look of the game?
>>
We have this thread every single day so I dont think its forgotten
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>>338029049
So tell me anon, does she look like your mother or your father?
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>>338029074
Oh right, Goodneighbor.
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>>338029192
gesundheit
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>>338029187
No, neither.

But I think she's hot as fuck.
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>>338029106
wish you didn't have to use furniture to wait
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>>338029257
>But I think she's ugly as fuck.
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>>338028958
Not super early, Skyrim got it's creation kit in early February.

As for Fallout 4 it is April now and we still don't have the complete creation kit.
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>>338024439

I went to /vg/'s fallout thread and there where only 3 main topics about fallout 4:

1- Who's the dumbest faction?
2- Where is the Mod that makes the game fun?
3- Waifu wars (they all look ugly as sin btw)

There's no point in playing it.
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>>338029257
Well, good news then. You'll find women that look like that in San Francisco
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>>338028804
It
Just
Works
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>>338024439
Because unlike FO4, Skyrim had at least somewhat interesting exploration.

Walking around a brown map to look at more brown isn't really that engaging.
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>>338029380
That's not why people aren't talking or replaying the game, that's like a bump on the road.
The game isn't anywhere nearly as replayable as Skyrim was.
The game is shit, that's why people aren't talking about it, stop portraying it as it's because the Creation Kit is a little late.
>>
>>338029136
I never wanted to build my own settlements. Maybe have one settlement that the player gets to go full Minecraft over, but don't have it dominate the fucking game, fuck. All I wanted were a few settlements that fleshed out the world and factions, with just a basic amount of thought put into them.

Basically, I want New Vegas. I'm a few hours into 4, and I'm just pining for more fucking New Vegas. Even with the better visuals and admittedly fun combat, New Vegas, with its no-budget, hand-me-down assets, bugs out the fucking wazoo, and incomplete state just beat 4 in every regard that matters to an RPG.

I miss having choices. I miss finding alternative ways to approach a quest. I miss being able to negotiate and find where I stand on an issue instead of having it instantly picked for me and being thrust in to the shooting. I miss having different builds. I miss maxing Lockpick ASAP so I can open fucking everything in sight. I miss the absurd myriad of Speech skill options and skill/attribute/faction checks in dialog that give me uncountable ways to resolve a conversation. I miss weapons that don't look like cartoony shit. I miss a map that's sensiscal and relevant to the plot. I miss having a plot. I miss having actual factions. I miss good dialog. I miss Fisto.

Everything in 4 so far is just "this would be cool in a game that's more like New Vegas."

It's just a fucking FPS with RPG elements. Feels like playing Bioshock. And the sad thing is, it's pretty fun in that regard. I'm having fun despite myself. But it's a disgraceful display after New Vegas.

I really hope Obsidian gets another crack at the franchise, even if JE Sawyer is an SJW cuck. I just want my spurs to jingle jangle again.
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>>338029558
all the pictures you've posted have been shit and i have filtered you out
>>
>>338026253
>>Random drop system of unique/legendary weapons means exploration is kind of pointless most of the time because you won't get interesting loot out of it

It's almost like you don't WANT to find YET ANOTHER shitty pipe weapon at the end of a location.
>>
>>338029678
All the other Fallouts had you do that, you have to come up with a better argument.
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>>338029746
>JE Sawyer is an SJW cuck
The fuck?
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>>338029746
>I really hope Obsidian gets another crack at the franchise

that ship sailed when beth opened another studio in canada.
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>>338029849
However FO3 didn't get nearly as much hype or stay in the public conscience like Skyrim.
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>>338029869
Don't listen to the edgelord, Sawyer is a top class guy.
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>>338029775
Find yourself a better one then cumlord

http://fallout4.jpn.org/
http://skyrim.jpn.org/
>>
>>338029869
Yeah there was some shit he said or did semi-recently that kind of revealed his SJW-ness. I honestly lack any sorts of details, as I didn't save the image, or source it. But I just remember it was pretty fucky.

I mean, I pretty much expect it out of these artist types. Arts have always gone hand in hand with the liberal side of the world. He's not Anthony Burch or anything, but it was stupid.
>>
Creation kit has been out for weeks and there are still no decent mods.
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Todd's a Hack
emil pagliarulo's an idiot
Bethesda seems to be hiring only idiots to do play testing.
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>>338029949
wat, they did stay with people longer. people are still modding those fallout games, people are still playing them.
maybe you're referring to the marketing push 4 had, which the others didn't. ofcourse something will be in a greater spotlight if it has more ads
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>>338030032
I suppose you got links and aren't talking out of your arse
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>>338029746
I really need to replay New Vegas. I wish Fallout 4 was good.
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>>338030147
I really don't. Like I just said. I'm vaguely remembering some kind of twitter screencap. It honestly doesn't matter even if it was legit, that's what I'm saying. He does good enough work so that even if he were a total cuck, I'd still want more shit from him.
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>>338029931
Bethesda letting another bethesda take on fallout on the off-season is literally the worst thing that could happen. Fuck everything.
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>>338030217
So you're talking out of your arse
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>>338030134
>all that money wasted on a red carpet hollywood launch party with bazingirl for a fucking video game
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>>338029418
>Who's the dumbest faction?

I think the BoS is pretty good but their logic at the end was fucking stupid, the Institute isn't well explained at all and the other two are completely pointless dead-ends.
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>>338030147
Everyone who's ever said that never seems to pony up proof. I wouldn't worry about it bruh. If anything, there's screencaps of him defending shit that SJWs got angry at him for. Like rape in NV
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>>338030010
>the hair clips through her mask
>boobs are retardedly huge and fake
>body's disproportionately small
>background is bad
that's shit too, you only like what appeals to a horny teenager
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>>338029049
>That awful blur shit
What were they thinking?
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>>338030032
>>338030217
>>
>>338026962
(You)
>>
>low amount of quests
>basically none you can really miss
>very low amount of base weapons
>uniques made shit and not unique because of the Legendary system
>Crits are a meter you one time use
>perk system even further shit on from Skyrim and FO3, basic and rather necessary perks include +20% raw damage per level
>>
>>338029418
1. definitely the institute. What's the fucking point of making robots that are sentient in the first place if you're just going to make them do menial labor. All for a bullshit muh slaves parallel.
2. that's a good joke nigga
3. piper obvi
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>>338030353
>blur
Bloom
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>>338030294
the dude even made mods for NV after it was released, he is top class top class senpai
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>>338030410
Either way it looks fucking shit
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>>338030010
What wizardry do the japs possess to make stuff like this possible and why won't they share it?
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>>338030353
its super 'cinematic', people eat that shit up especially mods like >>338030010 that add all the shitty cinetrash filters, looks almost worse than arkham knight.
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>>338030437
JSawyer is so fucking good. I just wish he fixed a little more. Like how after you turn in the van graffs peacefully, and do it without being spotted, they're still hostile when you go back. And then when you kill them, suddenly cass drags the quest back up and won't shut the fuck about killing the caravan lady[/spoiler

it really bugged me that no one ever fixed that
>>
>>338030294
>>338030294
>>338030294
Good, I'm glad I'm probably wrong and he isn't any kind of cuck. Also kind of pissed now that JE Sawyer's mod never made it to the console versions as a patch.

>ayy todd lemme fix the game real quick
>no it makes me look bad

Sometimes it seems like Bethesda purposefully fucked the game for their reputation.
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>>338024439
Skyrim was better.

And considering how shit Skyrim was, that's really fucking saying something.
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>Find these things for the teleporter
>Now build it
Almost made me quit the fucking game right there and then
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>>338024439
Bethesda cannot into Fallout, they dont understand the appeal and they fucked everything interesting about it.
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>>338030465
Of course it does. Liberal use of bloom is a sure sign that your game looks like shit so you smudge it as often as possible

>>338030479
Years of practice and no SJWs telling them to check their privilege
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>>338030549
there was a recent update by another user, maybe he fixed it
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>>338030479
you can make titty monsters easily with bodyslide and find slutty outfits anywhere. then you just use reshade or enb to pile on the blur, chromatic diarrhea, noise, etc.
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>>338030654
I actually downloaded that. You're talking about the jsawyer ultimate mod or something, right? It's not fixed ;_;
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>>338030570
Todd told me i didn't have to use the settlement system, Todd fucking lied.
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>>338024439
Fallout 3 sucks shit.
Fallout 4 does too but now the novelty wore off.
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>>338030705
yeah this one:
http://www.nexusmods.com/newvegas/mods/61592/?
tell him then
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>>338029192
Goodneighbor and also the place legit right next door that's a merchant settlement with the obelisk. The one that gets fucked in the main quest.

And I guess the pirate ship is LIKE a town, but nowhere near fleshed out enough.
>>
As someone who loved pretty much all sandbox RPG Beth games, including Skyrim and Fallout 3(well back in the day before New Vegas made it irrelevant), Fallout 4 was just not very fun period.

To much focus on the one thing they should focus less on, cinematic set pieces, made most quest tedious as fuck, making Skyrim's absolutely awful main quests look fun in comparison.

The only sort of redeeming factor, the settlement building, was very poorly implemented and made things just feel kinda boring since there is no sense of wonder in finding new interesting towns. Hell, I would have preferred Hearthfire style plots instead. The interior decoration part should have been the focus, not base building, because that actually sort of worked.

Also, it has little content it makes even fucking Daggerfall look like it's teaming with content. Just because you can slap a smaller barrel on a gun doesn't mean you can skimp out and only have like 5 of them.
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tfw didn't actively hate and shitpost on the game but didn't buy it either.
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I can't rememeber more than 3 quests. That says a lot about the game :^)
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>>338030583
Fallout 1 & 2's stories were about Humans living in a post nuclear war society, the core of the game was talking to other characters and learning their view of the world and helping them (if the player wanted to)

Bethesda's fallout 3&4 made it all about Numero Uno, the player is the only one who can do anything in the world, and everyone waits for you to come along and solve all their problems.
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>>338030792
I just might. How has no one fixed this shit yet. With all the unofficial patches in the world and it coming up on message boards, you'd think a modder would notice
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Everytime i start a new game it's allways the same thing, there is no alternate way to do the main quest, the only thing you can do is

>Discover Fort Hagen
>Go Rescue Nick Valentine before even reaching Diamond City
>Fast travel to Fort Hagen to skip following Dogmeat

Also

>Charisma checks are % based, and since now you can quicksave/load during conversations you can bruteforce your way to bypass the checks
>Everything in this world is so disconnected from other things that it doesn't feel like Fallout at all
>Endings are all the same, except MAYBE the Institute ending
>fight against the Institute is just beating a bunch of synths and two gorillas
>companions system is total retardation

i just can't list everything wrong with this game in 1 post, it is just so bad for 2016 standards
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>>338024439

I dont Actually get Why skyrim became so big. The oblivion / fallout 3 formula was pretty niche, not for everyone, then one trailer with "fusrodah" later, everyone and their grandmas were talking about this game. It wasnt even THAT marketed.

It was all that fucking trailer and the arrow to the knee meme.

Anyway, i Guess a lighting doesny hit twice, and a lot of people were bummed by fo4. Maybe It will stop being mainstream again in a few more games
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>>338030939
the weapon building was the worst part of the game. it was so fucking linear and boring.
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>>338031025
As frustrating as it seemed at the time, I kinda miss being able to make an NPC angry enough to where they just said "y'know what? Fuck you dude. You don't get to do this quest"
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>>338031025
This is truly the worst. I love being just some dude interacting with the world, things get weird when the world is revolving around you, especially for no reason. At least in shit like Skyrim who you are factors into that.
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>>338031076
I don't even think some skillchecks are % based at all. I think the library skill check wins every time because that's the only way you can get in
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>>338024439
Same shit that happened to SFV.
Casual gamers want in on the fun. They think the franchise is cool when they see it being played by greasy nerds that are adept at playing the games. But casual gamers suck at playing the games so the devs water it all down to appeal to the casual. The hardcore fan base stops playing and the game isn't cool anymore. Casuals then seek other games to destroy.
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>>338024439
Because Skyrim is still an RPG, Skyrim didn't dictate who your character is suppose to be, that was entirely up to you.

Dialogue in skyrim doesn't boil down to "Yes" "Sarcastic Yes" "Yes" or "I'll come back later"

And like >>338031076 said, skyrim has different ways to do the main quest
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>>338028773

>more alive
>more working

There was supposed to have been a nuclear apocalypse.
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>>338031280
>They think the franchise is cool when they see it being played by greasy nerds that are adept at playing the games. But casual gamers suck at playing the games so the devs water it all down to appeal to the casual.
true
>>
>want to talk to person
>hammer E 40 times until the dialog system wakes up after it's nap
>forgot to turn off cinematic dialog
>it bugs out and since Bethesda can't animate both characters stand around like they just drunk a barrel of rum
>subtitles fuck up and gets stuck on a line
>dialog keeps disconnection and reconnecting seemingly at random like some shitty wi-fi at a hotel in Mogadishu
>my old Mexican gunslinger character talks in a generic middle aged white dad voice

I never thought a game would have such broken dialog mechanics it would make me miss the "make everything static and zoom into the characters soul" thing Oblivion had going on. I don't even know how they though that was a functional shippable system.
>>
>>338031076
SAVESCUMSAVESCUMSAVESCUM
>>
>>338031280
Wasnt SF V pretty okay game though?
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>>338031197
This game has intelligence checks too by the way, a whole 3 of them, and all in the same quest. And thanks to that now Todd can say that they do have skill checks in FO4 like it is a big thing

>>338031280
It just sells better to pander to casuals, i would probably do the same if i was a developer. That's why i mostly stick to the Indie scene as long as they don't go full nostalgia bait with their games

>>338031519
>Current year
>AAA Developers
>What is playtesting
>What is a patch
>What is quality assurance
>>
I can't believe Fallout 4 would actual make me wish I was playing Skyrim instead.
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>>338031469

They don't care as it still makes $$$$.

Fallout 4 sold 12 million copies.

Why would they care, literally make the shittiest game possible and people eat it up.
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>>338031532
SFV is a solid fighting game, it's definitely way more well received than SF4 was. Can't forget that at every tournament the SFV registration numbers are reaching high amounts to where some even had to stop accepting registrations for it.
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>>338031362
>skyrim
>nordic country
>nordic countries are covered in snow, cold and darkness 6-7 months a year

populations in countries like that do not have the time to develop impressive architecture. You don't know much about humanity, life, history and the world, do you?
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>>338031469
you forgot
>characters randomly decide to walk around/away from the PC so the camera freaks out and melts through objects
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>>338026994
why would bethesda pay him to say that their old game is better than their new one?
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>>338031532
SFV was fine gameplay wise, but content-wise is so BARE that it is amazing someone thought it was worth $60

It is the prime example of things you shoudn't support, like releasing unfinished games. People like to laugh about others who wanted singleplayer, but you can't say they are wrong even if it is a fighting game. It's like you gave me a car without the wheels and you promise me i will get the wheels in a month, though i still have to pay full price for the car
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>>338031758
Thats why there is no point in buying modern games on day 1.
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>>338031532
Yeah, to be fair the games downfall was probably the shit net code and lack of single player.
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>>338031280
>>338031432
False.
Changing something does not necessarily mean it's being "watered down"

One of the very few things Fo4 did right would be how it handled skills, because it didn't, skills were an outdated concept created because the original developers thought they should.

All skills do is add a barrier to how you're allowed to play your character, if you want to complete a quest one way and it's locked behind a skill check, then you're not allowed to complete it that certain way.
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>>338031406
210 years ago
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>>338031908
Golly gee it's almost like creating barriers with skills lets you play different characters and resolve conflicts and conversations different

>capcha no longer lets me refresh to avoid the "click until shit disappears"
fuck everything it took me literally 3 times to post this. let's hope this one is the winner
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>>338031908
Skills are very important to characterization in an RPG, but you're probably not a fan of the genre if you don't understand that.
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>>338031908
>I want my character to be able to do literally everything
fuck off baitman, one of the reasons Fallout 4's replay value is so shit is because your character ends up being basically the same no matter what unless you very specifically avoid picking certain perks for no reason
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>>338031908
You are kidding right?

>One of the very few things Fo4 did right would be how it handled skills
>Skills

What skills, you can break the game by level 6 if you want.

>Skills were an outdated concept created because the original developers thought they should
It is outdated because you say so or because it requires thought?

>All skills do is add a barrier to how you're allowed to play your character, if you want to complete a quest one way and it's locked behind a skill check, then you're not allowed to complete it that certain way
That's the point of roleplaying dumbass, if my character is a smart as a monkey, then i shoudn't be allowed to bypass this quest that needs me to be smart to perform a dangerous experiment

If my character is a good talker and has good persuasion skills i can convince the bad guy to put his weapon down and listen to me so i can save my life instead of having to kill him
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>>338032141
>he doesn't enable the legacy captcha in 4chan X
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>>338032256
I can enable it outside of 4chan x too, but it never fucking works either. Otherwise I'd be all over that shit
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>>338031667
This guy knows what's up.

>first known great literature in history
>2100 BC
>5 Long Epic Poems
>meanwhile in Sweden
>roughly 2700 years later
>Circa 800 AD
>First piece of Swedish literature

It ain't always easy being Nordic.
>>
anyone has that pic where the guy tries to talk it out with all the factions and ends up shooting father in the face
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>>338031081

They've been steadily getting more casual appeal, it wasn't anything sudden.

Fallout 3 wasn't as niche as Oblivion. Along with the genre gaining more traction it had the hype factor of bringing back a dead series, along with streamling what made some of the scrolls games complex. It's probably the stepping stone you're looking for in terms of these games breaking into mainstream popularity.

New Vegas is also factor to consider, along with the general popularity of sandbox style games outside of Bethesda.
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>>338031025
that's all Bethesda's RPGs tho
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>>338032342
That sounds great. I'd like to see this too.
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>>338031076
>Charisma checks are % based, and since now you can quicksave/load during conversations you can bruteforce your way to bypass the checks
they were like that in F3 too, they changed it in NV

>Endings are all the same, except MAYBE the Institute ending
No, that one is also the same.
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>>338032256
For me it ads such complex looking words it takes like 5 tries to even get one right.

I miss when it was a simple "write the street number".
When will Hiroshima get a better Captcha provider that isn't Jewgle's "let's make this as horrible as we can for the shits and giggle" fuckery?
>>
>>338031076
>2016
what year do you think this is? when do you think the game came out?
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>>338032478
I miss having those simple as fuck captchas where you could type nigger for one of the words and call it a day. What has the world come to
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>>338031908
>changing something doesn't mean you have watered it down
It does if you have added water
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>>338031081
Everybody understands vikings, magic and dragons. it's much easier to sell and skyrim doesn't have a large learning curve
Also, TES is waaaaay bigger than Fallout and they put alot more effort into their baby TES than they would their adopted child Fallout
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>>338032292
>>338032478
You guys are some unlucky bastards, it's been street numbers/names for me for months now.
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>work as a Barista
>middle aged dude with a "Bethesda Softworks" shirt comes in
>ask him if he plays Fallout
>"ha, I work for Bethesda"
Chatted with him for a few mins, decided he was a pretentious faggot
Spat in his drink while making it
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>>338031406
In the very first game you have people building settlements and making governments. In the second game you already have NCR.
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>>338032642
You have no idea how much I envy you
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>people are too stupid to understand skill
>just combine them with perks and call it a day, we'll ax SPECIAL in the next one
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>>338024439
Because its made to be forggoten.

Nothing memrobal.

Sry.
Its just boooooorinng.
Thats what you get for not being fnv
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>>338031362
>dark elves
>magic users
>nords
>hate magic
>cyrilodil
>niggers
>>
>>338032675
So you fight the good fight with your saliva?
You are a winner at the game of life.
>>
>>338032762
back when I played I was almost too annoyed to bother leveling up. Those little noises the vault boys make are so fucking irritating
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>>338032820
Nords hate magic, but they still use runes and shit as if it's not magic
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>>338032762
>they couldn't even make it a nice list or something but instead had to have some gimmicky shit where it takes 20 minutes to find the perk you want

You would have thought they would have learned after making that spinning vomit inducing thing they had in Skyrim.
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>>338024720
To be fair, they gave about a 2 week notice to everyone saying they are going to put it up.
I purchased it during that window. Everyone else could of done too.
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>>338032330
>swedes
>nordic
pick one
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>>338027964
Yeah, thing is writing is kinda important in Fallout. You could argue it's THE most important thing in RPGs. Problem is Bethesda essentially didn't stay true to Fallout and twisted it to their own Elder Scrolls formula where dicking around in the world is more important than story and characters. Looking at it in hindsight Bethesda is a horrible fit for Fallout franchise.
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>>338032884
Is it so hard to make a head that doesn't look shit?
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>Why did this game get forgotten so quickly?

But that's not Witcher 3
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>>338032149
>>338032141
>Golly gee it's almost like creating barriers with skills lets you play different characters and resolve conflicts and conversations different
>Skills are very important to characterization in an RPG, but you're probably not a fan of the genre if you don't understand that.
No they not, at least not the way Fallout 1/2/3/NV handled them, they exist as a wall saying "fuck off until you're level XX"
There is ZERO affect on character

>>338032190
>I have no self control, if I see I can be good at something in a game I do whatever I can to max it out
I bet you think all TES games aren't RPGs either since you have the option to play however you want

>>338032237
>or because it requires thought?
What thought does it require?
>That's the point of roleplaying dumbass
You really shouldn't spout words you don't know.

Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play, skills in Fallout have done nothing but prevent you from playing how you want.

Lets say you want to say something to this NPC but you're not allowed to because that line is locked behind a 70 unarmed requirement and you only have 15
You're forced to spec into something you don't want to just so you can choose something else
>>
>>338032675
Damnit, anon.
I guarantee you've been a pretentious faggot before as well. Just be cool, man.
>>
>>338025996
>It's okay sandbox FPS like Far Cry
Except for the fact that Far Cry has better gunplay.

All of them, even the 1st one released in 2004.
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>>338031908
>>338032141
>>338032190
>>338032237
>>338032607
>>338032149

Don't be so hard on him, he's doing a low-INT playthrough.
>>
>>338032878
That was the case with pretty much all their menus for me. How can you fuck it up that much?

>hated leveling due to that awful mess
>hated talking to people because it barely functioned on a good day
>hated looting stuff since the inventory is a mongoloid creation
>hated using the map since you had to look through that shitty little screen on the pip-boy
Who the fuck thought adding sun glare to the UI's in a game was a good idea?
>>
I think the real answer here is that it has basically 0 replayability. Even New Vegas still gets weekly if not daily threads. I wonder why.
>>
>>338031908
people bitch about skill not being included but they don't know how F3 and NV handled skills.
basically skills in those games are the same as the perks in F4, you need X amount of skill to unlock something. there is no curve, no gradient, either you have points enough to unlock it or you don't.
In F4 you have the same but without the needless inbetween 0-20 points to spend

the biggest problem with F4 perk system is that it isn't very flexible, there are certain splash perks you'll always pick and most of the perks are % ups and not that different from how skills used to work.
>>
>>338032912
Just because you invent your own definitions of words doesn't mean everyone else adhere to it anon.
>>
>>338029746
You should cover the "more human settlements" part more so Todd doesn't miss it when he's trying to figure out why his game sucks.
>>
>>338032675
Doing god's work son
next time he comes in make sure you have a cold or AIDs
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>>338027375
>Both Witcher 3 and New Vegas show that you can do a good looting sandbox without cutting off all the RPG elements if you're not lazy.

I actually don't think Witcher 3 is in the same category because if anything that's a game that suffers more from having big zones more than it benefits from them. You could argue this kind of open world in Witcher 3 is purely there for immersion and not really a sandbox playground like it is in Bethesda games.
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>>338032878
i liked all the sounds and animations
>>
>>338033103
And who's fucking idea was it to combine notes and the misc. items into one fucking category
>>
>>338033071
>if I scream my epic fallout memes then he has to go away!
No I'm still here and still no one can prove me wrong
>you're not right just because you say so!
You're correct, that's why I have well constructed posts explaining why I am right.
>>
>>338031908
>Changing something does not necessarily mean it's being "watered down"

In theory because they can do a sidegrade or something. In practice it generally does because it translates to simplification for accessibility.
>>
>>338032708
and in the third game you have ____, where as in the forth game you have ____
>>
>>338030353
It only occurs in dialogue.

Most other games do shit like that too.
>>
>>338032993
Why would your character know something about high level unarmed combat unless that was something of their expertise?
>>
>>338033250
Wow. I look more feminine than this.
>>
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>>338032898
i liked the skyrim perk tree
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>>338033250
> those feet
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>>338033250
Needs a dick

>>338033305
Yes, you have a blank. Where did it all go?
>>
I liked it, especially survival mode. God it's brutal.
>>
>>338030392
^ this

I enjoy my game a good challenge, so I don't take the perks that increase damage.

Though having the option for a single level or two is nice... Maybe if they only modified it like 2% per level?
>>
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>>338033305
>forth
Kek
>>
>>338033314
It was never that bad in other games though
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>>338026253
>Shooting is better than old games
Marginally to the point where it doesn't matter. It's still shit and worse than FPSes released years ago.

>weapon crafting/upgrade system is neat-ish
Serves as a poor distraction to the absolute lack of weapon variety in the game.

The system is not even that deep. Could be modded into 3/NV with no problems.

>inner-city boston is actually pretty gorgeous
I'm not a fun of greasy wax myself.

It really is bad. Fallout 3 and NV were never played for the FPS factor, it was just a bonus to exploration and roleplaying.

In F4 roleplaying is non-existent and exploration is pretty poor. It's just a very poor shooter with some exploration, leveling up and skills. Honrstly if you are lokoing for that you are better off with FarCry 3/4 because they actually have decent gunplay.
>>
>>338032993
>Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play, skills in Fallout have done nothing but prevent you from playing how you want.

Funny that you mention that while defending the most railroaded game i've ever seen in my life.
Every game is the same shit

>Find Nick Valentine
>Find Kellogg
>Find Vergil
>Kill Courser
>Go to the Institute
>Join faction
>Achieve ending

There is no way around things in this game, there is no alternate way to complete the main questline

>Lets say you want to say something to this NPC but you're not allowed to because that line is locked behind a 70 unarmed requirement and you only have 15
You're forced to spec into something you don't want to just so you can choose something else

Exactly dumbass, because if your character is able to do EVERYTHING in the world, and EVERYONE in the world needs the MC's help with their problems, then how the hell did they survive for so long?

If you are playing as a demi-god who is proficient in every skill known to man then something is terribly wrong with the game

>Had 1 intelligence point in my second run of FO4
>Somehow i'm smart enough to build a molecular relay

BRAVO BETHESDA
>>
>>338032884
HER HEAD IS tiny AS FUCK
>inb4
>ugly
>trash
>>
>>338033396
Yeah it's so brutal when my fucking game crashes randomly when the only way to save is with a bed
>>
>>338032993
Jesus fucking christ, it's clear you don't understand game design at all.

>Roleplaying is not having the game tell you how you're suppose to play, roleplaying is deciding for yourself how you're suppose to play, skills in Fallout have done nothing but prevent you from playing how you want.
Roleplaying is playing a role. It is defined by limitations. You are supposed to have different ways to play the game because your character isn't a fucking master of all trades. Amazingly, if your character is a charismatic trader who is good with rifles an repairing things, he is also not a bodybuilding genius scientist who invented jet, runs a bar with nose bone spirits and a minigun, while also being a desert ranger caravan guard punk AI-controlled robot who can control dogs with his mind. You're essentially saying that Fallout 1 and 2 is more fun if you cheat to set your skills to the max so you are able to do everything as the fucking superman. Fuck me, no-one can be this dumb, right?
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