[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Anyone else kind of upset that Bloodborne only got one dlc? Not
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 199
Thread images: 50
File: image.jpg (580 KB, 1920x1080) Image search: [Google]
image.jpg
580 KB, 1920x1080
Anyone else kind of upset that Bloodborne only got one dlc? Not sure where they could have went with another, but I just want more damnit.

>fav boss?
>Fav weapon?
>fav set?

BSB, Burial Blade, Hallowed
>>
No, there really wasnt much else for them to expand on. Also The Old Hunters was two dlcs combined into one they said.
>>
>tfw it will be august before i can finally play this

tell me the wait will be worth it bros
>>
>>338020968
I can't see how it's two dlcs. Its all connected and there are only 3 areas and 5 bosses.
>>
>>338021281
>yfw summon dlc
>>
I'm more upset that it's not on pc.
>>
>>338020968
If yharnahm is to arkham and the hamlet isto innsmouth then there could have a neat great one city like r'yleh
>>
>>338021281
Artorias DLC had 4 Bosses, virtually any new weapons and really short.
TOH was as big as 3/4 of the game and added a fuckton of weapons and lore.
>>
>>338020904
I think ds2 was the only souls game to get more than one dlc
>>
>>338020904
>>338021721
Bloodborne's expansion was originally gonna be 3 parts but they decided against it and released it all in one go
Check out Yoshi's twitter
>>
File: image.jpg (35 KB, 307x294) Image search: [Google]
image.jpg
35 KB, 307x294
>only 5 bosses

But anon there are 4 of these alone
>>
>>338020968
Fishing Hamlet isn't really connected to anything.
I always found it strange that you went through a clocktower to get to it.
>>
>>338021050
It's worth it.

My advice, though, is not to play a Souls game right before it, because you'll have Souls muscle memory which you probably do anyway - I did, at least. Souls muscle memory is going to make you waste items and confuse you with trick weapons, making the first 5 or so hours of the game much harder than they should be. Also, the roll timing will be more confusing.
>>
>>338021826
>tfw you had a friend whos into vore and you had to watch him throwing his character over and over again at these fuckers
It was sad, really.
>>
>>338021851
I'm still playing through DSIII but I should be fresh by the time i get it.
>>
>>338021834
The way I interpreted the story was [spolier] that the old hunters and byrgenwerth scholars killed or used Kos corpse to gain knowledge. Maria killed herself and threw her blade into the well because of it. The Nightmare was created out of revenge towards the hunters. [/spoiler]
>>
>>338022051
use ctrl s to spoiler
>>
File: 1460588356413.gif (2 MB, 540x540) Image search: [Google]
1460588356413.gif
2 MB, 540x540
>>338021892
>tfw Ebby-chan eats you

This game is literally vore paradise.

Or if you're into ayy lmaos and tentacles.
>>
>>338022094
Never got Ebby to swallow me and I actively tried to get her to do this move because I wanted to see it myself.
It's so fucking rare.
>>
>>338022093
But im on an ipad...
>>
>>338020904
Ludwigs Holy Blade, Ludwigs Rifle
Cainhurst Helmet with Cainhurst Knight set
Orphan of Kos
>>
File: Bloodborne™_20160506185137.jpg (243 KB, 1920x1080) Image search: [Google]
Bloodborne™_20160506185137.jpg
243 KB, 1920x1080
>>338022216
>>
File: 1259184028775.jpg (74 KB, 240x240) Image search: [Google]
1259184028775.jpg
74 KB, 240x240
Because there's only so much you can do with

>giant monster that fills up the entire screen lunges at you and does a set of sweeping attacks briefly interrupted by shrieking
>>
File: Cainhurst_Knight_Alita.jpg (519 KB, 1920x1080) Image search: [Google]
Cainhurst_Knight_Alita.jpg
519 KB, 1920x1080
>>338022271
>>
>>338020904
Fug i wish we could get photo mode in BB and DaS3. Disable trophies and summoning, whatever, I'm sure it could be done.
>>
>>338020904
Ludwig
Chikage or Whirligig
Knight hat, Maria garb, cainhurst gauntlets and knight boots

>>338022283
epic meme friendo
>>
File: 1461554591068.jpg (52 KB, 640x480) Image search: [Google]
1461554591068.jpg
52 KB, 640x480
Hi guys :DDD
I played the game some time ago and I have questions for my next playthrough.
How does insight increases difficulty? Any quick way to get insight as soon as possible?
I want to use the Moonlight GS, will I be fucked if I level Arcana too early?
>>
>>338021548
R'yleh is the chalice dungeons
>>
>>338022659
you can use arcane tools to help you early
insight makes some enemies do additional attacks, and it decreases your frenzy resistance. killing bosses and looting corpses is the fastest way for insight
>>
>>338022283
Couldn't beat the clinic werewolf huh?
>>
File: Bloodborne™_20160517000031.jpg (483 KB, 1920x1080) Image search: [Google]
Bloodborne™_20160517000031.jpg
483 KB, 1920x1080
>>338022659
Kill bosses, discover locations, play through the game
>>
>>338022460
>>338022880
mad?
>>
File: Bloodborne™_20160516235942.jpg (371 KB, 1920x1080) Image search: [Google]
Bloodborne™_20160516235942.jpg
371 KB, 1920x1080
>>
>>338022659
Went through a lot of it with 99 insight, the only difficulty I can remeber that I found out later was due to high insight was Margo's Wetnurse. That bitch goes full Jojo.
>>
File: image.jpg (79 KB, 1024x768) Image search: [Google]
image.jpg
79 KB, 1024x768
>tfw grinded 40 million echos on slime scholars
>>
File: Bloodborne™_20160517000039.jpg (458 KB, 1920x1080) Image search: [Google]
Bloodborne™_20160517000039.jpg
458 KB, 1920x1080
>>338023189
The absolute mademen.

What for?
>>
File: image.jpg (122 KB, 900x537) Image search: [Google]
image.jpg
122 KB, 900x537
>Devs make it madatory to kill Amelia

This kills the man
>>
>>338023278
So I could get everything to at least 50 when diminishing returns kick in.
>>
>>338023189
>>338023396
DSP?
>>
>>338023421
:( whats wrong with wanting to be good with all weapons and tools?
>>
File: How Shocking2.jpg (241 KB, 1106x600) Image search: [Google]
How Shocking2.jpg
241 KB, 1106x600
>>338020904
Executioners v. Vilebloods DLC would have been nice.

But after having a DLC of literally hell, it's hard to follow it up.

Lady Maria
Beast Claws
Gascoigne Set

>>338021050
Its the best dungeon crawler From Software ever made.
>>
Apologize
>>
File: 1433400291977.jpg (16 KB, 268x265) Image search: [Google]
1433400291977.jpg
16 KB, 268x265
>>338023531
>>338023421
Make more than one character and just play through the game, so you are still able to encounter enough players for the already low playerbase by now.

And you would've had more fun than just grinding.
>>
>>338023689
But I want to one shot all those assholes that attack me when I enter the nightmares anon
>>
File: Vileblood nee-chan.jpg (1 MB, 1881x2665) Image search: [Google]
Vileblood nee-chan.jpg
1 MB, 1881x2665
>>338020904
>Anyone else kind of upset that Bloodborne only got one dlc?
Fuck no.

What's with this mentality of "more more MORE"?
Old Hunters was slightly bigger than the usual Souls DLC, closed some story threads, openned some more, expanded on the already best Firekeeper-like character of all souls games, and game us a fuck ton of new gear. Perfect way to end it.

Why would you WANT to be money gouged? DaS2 DLC is the best part of that game, but you can still see they cut corners, for example with the common enemy being the same model in all of them with slight thematic variations "oh this time the guys have ice on them"

Let From jump to another IP, let them not waste time making DLC. Would you rather get 2 more DLCs and have their next game delayed by 1 year?

DaS2 and DaS3 were already wastes of time, almost no one thinks they are the best entries. They were clearly money grabs mandated by Bandai. Who in the world would prefer these DarkSouls sequels instead of new From IPs or at the very least a new "Souls" world like Demon's, the first Dark, or Bloodborne?

Bloodborne is my favorite in the franchise but no way in hell would I want a second one or more DLC. I want From to make the next original big thing and let me enjoy that instead.

This year alone there are 3 Souls-like games, Salt&Sanctuary, DaS3 and NioH. Isn't that enough for now? Not to mention the probable 3 DLCs of DaS3 to top it of
>>
>>338023953
Do it how you want it to, my man, but it's less fun that way in my opinion.

I was Bloodlevel 72 when i beat Orphan of Kos and it was the greatest feel to have him beat on "even" turns.
>>
File: 1450730931283.jpg (62 KB, 587x573) Image search: [Google]
1450730931283.jpg
62 KB, 587x573
>>338024057
>Bloodborne is my favorite in the franchise but no way in hell would I want a second one or more DLC. I want From to make the next original big thing and let me enjoy that instead.


>Bloodborne is my faouvite game
>But I do NOT want to play more of it
>>
>>338024057
Was Maria to be found in Cainhurst Castle as a Painting? I saw many people there, couldn't really recognize

Old Hunters was great and it was the best addition to be made in my eyes, even gameplay wise.
>>
>>338020904
Pthemeru queen, bowblade/reiterpallasch/threaded cane, mix of capeless hunter and old hunters sets, with Gascoigne's hat.
>>
Ludwig
MLGS
Tomb prospector
>>
File: 1463113449058.png (235 KB, 340x600) Image search: [Google]
1463113449058.png
235 KB, 340x600
>>338024252
Sometimes you have to let go, man.

At the time DaS2 released DaS was still my favorite and I wanted more of it, "stop making DaS2-related shit!! Stop making anything else, More DaS!!" and then lo and behold Bloodborne came out and became my new fav.

Playing something new >>>> Playing more of the same

Forever and always.
>>
>>338024649
>At the time DaS2 released DaS was still my favorite
>Playing something new >>>> Playing more of the same
Before BB launched, your beliefs were trash by your own admission.
>>
Hey Bloodborne, DS3 said your rollings for casuals and all the girls say your willys shiet
>>
File: 1462693736395.jpg (49 KB, 600x761) Image search: [Google]
1462693736395.jpg
49 KB, 600x761
>>338025301
Nah, I was just trying to throw you a bone for the sake of argument/comparison
Demon's was still my fav and I didn't get to buy any DLC until much later, Old hunters was the first DLC I got day1 without a discount.
>>
>>338020968
>No, there really wasnt much else for them to expand on.
Nice imagination, fag.
>>
>>338022151

>Camera follows your characters progress into her stomach
>Dick twitches

https://youtu.be/WLFfU3j_G8Y?t=2m41s
>>
>>338022164
>spolier
Then learn how to spell.
>>
>>338025627
Why don't you use a hunters mark?
>>
>>338025624

wrong video m8

https://youtu.be/7h7XMImeM1I?t=24s
>>
>>338025529
>Demon
So, something even older. New stuff kept coming out and they did not surpass anything for you. So much for your "newer is better" argument.
>>
File: 1457785984465.jpg (957 KB, 1920x1080) Image search: [Google]
1457785984465.jpg
957 KB, 1920x1080
>>338025724
Why don't you shut up, darkie?
>>
>>338020904
Nah i think its ok and end the game with a ok lore.
My second least favorite souls after DSII.
Great game nonetheless
>>
File: 1462436219327.jpg (154 KB, 707x600) Image search: [Google]
1462436219327.jpg
154 KB, 707x600
>>338025498
>britbong hours are this retarded
Here, I grant you eyes.
Stop being a retard.
>>
>>338020904
>Orphan of Kosm
>Wheel
>Constable
>>
File: Feral Fanboy.png (681 KB, 677x600) Image search: [Google]
Feral Fanboy.png
681 KB, 677x600
>>338020968
Vilebloods v. Cainhurst
Ptumerians
Independent Hunter stories/Hunters of Hunters
>>
File: 1462437705007.png (603 KB, 768x960) Image search: [Google]
1462437705007.png
603 KB, 768x960
Anyone want some Bloodstone Chunks?
>>
>>338025843
>"newer is better" argument
never have I ever said that. Not sure if you're drunk or something.

What I said was that something new is better than more of the same.

DarkSouls1 didn't dethrone Demon's for me, but it was still better than a Demon's 2

DaS2 clearly showed me that I'd prefer anything else to a sequel. Then BB came out and proved me right, then DaS3 came out and proved me right even further.

Being a new IP doesn't mean it'll automatically be superior to the previous game, but it's still miles better than getting more of the same.

DaS3 doesn't go to shit in the second half like DaS1 does, but I still find it boring and uninteresting as fuck, fileld with fanservice. I'd rather get a new flawed gem like BB
>>
>>338026057
>Hunters of Hunters
I'd have liked to see some more of them.
Maybe finding an old base of operations they used which leads to a dream that dates back to their roots.
and how they secretly are doing the bidding of their own Great One
>>
>>338026208
A Hunter of Hunters section would be a perfect place to all of a sudden have companion hunters or see the conflict between the various hunters that leads to chaos.
>>
>Hunter Hat
>Crowfeather Garb
>Cainhust Gauntlets
>Cainhust Leggings

You can't get more aesthetic than that.
>>
Why would they make more than one DLC for a game on a dead console???
>>
>>338026065
Those look like watermelon flavored hard candy.

I want to eat some.
>>
File: king-in-yellow-nogunarmy.jpg (949 KB, 2000x1500) Image search: [Google]
king-in-yellow-nogunarmy.jpg
949 KB, 2000x1500
>No King in Yellow DLC
>not even referenced in base game
Of all the things to put in Bloodborne, they didn't even mention him despite Old Monk/Xanthous King being in every other Souls title.

Fucking bullshit. Imagine a King in Yellow boss or Covenant leader. I guess there's always Bloodborne 2: The New Hunters
>>
File: 1460889243089.jpg (2 MB, 3060x5413) Image search: [Google]
1460889243089.jpg
2 MB, 3060x5413
>>338025871
>not being glorious, sexy Micolash and destroying the Nightmare in the name of your master Kosm

Anon, Anon plz.
>>
File: 1457670858827.jpg (17 KB, 246x374) Image search: [Google]
1457670858827.jpg
17 KB, 246x374
>>338022216
>church weapons while dressed as a fucking heathen

filthy heretic
>>
>>338026440
>Old Hunter Hat
>Henryk's Coat
>Charred Hunter Gloves
>Wine Hakama
>>
>>338021050
Play it more like an action game, less like a traditional Souls game. Just try doing things that feel impressive, and not like you're fumbling around struggling to beat grunts. It rewards a more efficient playstyle, one where you're prepared to absolutely destroy the enemy with limb-targeting, parries, etc. You're a hunter, after all.
>>
>>338026517
>I guess there's always Bloodborne 2: The New Hunters
After they shit out some sort of transitioning game between DaS 3 and BB, sure.
>>
File: 1461762602898.jpg (449 KB, 900x900) Image search: [Google]
1461762602898.jpg
449 KB, 900x900
>>338026571
>Kosm
>>
>>338022659
>>338022850
Holy Fuck. I had no idea insight is bad. Is this why frenzy is wrecking me? Don't know where it comes from sometimes but I'm carrying like 80 insight that I'm guessing I can't get rid of.
>>
File: 14910866.jpg (66 KB, 500x526) Image search: [Google]
14910866.jpg
66 KB, 500x526
I would do his bidding. Moon Presence can go eat a dick.
Hear that Gehrman? Probably can't, with your old ass.

Carcosa 4 lyf
>>
Is the Kirkhammer worth using? I've been using the Hunter's Axe since the start of the game, so I thought I'd try another weapon. I chose the Kirkhammer. Admittedly I didn't upgrade it, but the Kirkhammer seems to do very little damage, you can hit enemies fast with the shortsword but it requires multiple hits to kill enemies I kill in two hits with the axe. The hammer version takes a long time to swing which makes me wonder if it's even worth using.

Am I missing something with this weapon? Should I upgrade it and try it out, or is it not really worthwhile?
>>
If he was a covenant leader his Rune would probably be something cool like giving the player inflicting Frenzy on hit or something.

But only on Viscerals or full charges or something.
>>
File: 1463449125942.png (308 KB, 831x605) Image search: [Google]
1463449125942.png
308 KB, 831x605
>>338027020
>didn't upgrade
>it's bad lol
Also it pancakes niggas.
>>
File: image.jpg (339 KB, 887x1200) Image search: [Google]
image.jpg
339 KB, 887x1200
>>
>>338027080
I'll bear that in mind. I'm going in blind so I don't know about the dlc or anything really, so I'll see when I get to it.

What about the weapons from the shop though, are any of them worth it? I'm having no problems using the hunter's axe, I just thought it's a bit of a waste not trying other weapons.
>>
>>338027020
What upgrade level is your Axe at? I've always looked at the Hunter's Axe as a bit of an easy mode weapon, it hits hard, can handle groups, and can keep you at a distance, while not being so slow that you ever feel at any risk. I'd say the Kirkhammer is better, but it's cover each side of what the Axe combines. Fast, weak attacks, or slow, strong attacks. You'd have to learn how to play using both effectively.
>>
>>338027151
I'm asking if it's worth upgrading or if it's always crap you downer.
>>
File: the-king-in-yellow.jpg (119 KB, 900x675) Image search: [Google]
the-king-in-yellow.jpg
119 KB, 900x675
>find hidden broken chalice pieces in each of the branches (Isz, Pthumeru, etc)
>if you have the workshop tool, haze extractor, and Oto badge you can rebuild it
>Yellow Carcosa Chalice
>>
>>338027228
My axe is +5, and I can upgrade it to +6. Just holding off in case I change weapons.

I've got plenty of Blood Stone Shards so I may upgrade the Kirkhammer a few times then. Thanks.
>>
>>338021281
Everything up until Lady Maria was the first DLC. The second DLC was supposed to be roughly the same length with more bosses and areas than just Orphan and the hamlet,, but they cut it for time so they could move on to DaS3.
>>
>>338020904
Would have been cool if we fought Kos and after killing her then the Orphan would appear.
>>
>>338025624
Vore is so damn hot desu
>>
File: king-in-yellow.jpg (173 KB, 519x720) Image search: [Google]
king-in-yellow.jpg
173 KB, 519x720
>fight your way down to last floor
>enemies are infighting like Doom
>normal Watchers and such vs Watchdogs with yellow flames and Bloodstarved with yellow guts
>final chamber is a massive obvious boss arena
>old man sitting in throne at the top of a stack of chairs
>can join covenant
>can invade players and use a Hunter's Tool similar to Undead Rapport that turns a single mob in another world into a Gravelorded Black Phantom-like Carcosan mob with a yellow tinge
>King in Yellow is actually an optional secret boss, morphs into Great One when attacked
Just hire me From, I'm the best.
>>
>>338027408
Yeah, with those differences every weapon at base level will seem worse. You'd have developed a comfortable playstyle with the axe, and that's forced to change with other weapons. If you don't want to do that, stick with the axe. I find the easiest weapon for axe users to transition to is Ludwig's Holy Blade, though.
>>
>>338027648
Sorry, I'm a good bit further into the game than when I first tried it. I had a Hunter's Axe +1/2 when I was comparing them.

I wish I had waited for a reply before upgrading haha. I'll try that Holy Blade after I've given the Kirkhammer +4 a go.
>>
File: 1457747849408.jpg (2 MB, 1200x1855) Image search: [Google]
1457747849408.jpg
2 MB, 1200x1855
>boss?
Amygdala.
>weapon?
Fuck, I don't know. Moonloght Sword is fucking awesome in this one. Saif and Chikage are great too. And so is Reiterpallasch. And Church Pick.
I can't choose.
>set?
Henryk's or Old Hunter.
>>
>>338027635
>pieces
>>338027292
>>338027089
>>338026957

The King in Yellow is a great story.
>>
>>338020904
If BB ditched the stupid bell system and actually let you invite players normally from your friends list as well as making lamps (or whatever they're called, been a while) be able to transport you around instead of always going to the hub It would definitely be my favorite game.

Too bad from has their heads shoved so far up their own asses to fix these simple things.
>>
>>338020968
>Also The Old Hunters was two dlcs combined into one they said.

It sure felt like it. Two out of three areas felt way too short and simple in the dlc.
>>
>>338028041
>someone appreciates me
Also you'd get the obligatory yellow hat when you join.
>>
File: AFw83Y8.jpg (780 KB, 1481x1616) Image search: [Google]
AFw83Y8.jpg
780 KB, 1481x1616
>tfw it wasn't a hat
>>
>>338026496
PC only fags, please go.
>>
YHARNAM'S DONE FOR
>>
>>338028562
>>338028562
So what, he has a giant swollen rotting head with worms coming out?
>>
File: MadmansKnowledge.png (171 KB, 410x410) Image search: [Google]
MadmansKnowledge.png
171 KB, 410x410
>>338028864
Take a few of these and you tell me.
>>
File: image.jpg (153 KB, 1280x720) Image search: [Google]
image.jpg
153 KB, 1280x720
>>338028864
It's all worms anon...
>>
File: 1459717257375.jpg (47 KB, 620x620) Image search: [Google]
1459717257375.jpg
47 KB, 620x620
>>338029201
Why does she look like she's an insect or something? Like D'vorah from MKX.
>>
>>338026821
Ringing the summon bell costs 1 insight, also you can spent it at the bath messengers up by the house. Once you unlock some upgrade materials from them they get expensive.
>>
>>338028562
So what is it supposed to be?
>>
>>338026440
>Gascoigne's Hat
>Yahar Gul cloak
>Cainhurst gloves and leggings
>Tonitrus
Inquisitorius mode
>>
>>338027821
>>338027020
Keep in mind you're not wasting materials upgrading anything as low as +5, those rocks can be collected infinitely.

Also every weapon is viable with this game's control scheme and the transforming aspects. None of them are not worthwhile to upgrade.
>>
File: Bloodborne™_20160516235913.jpg (385 KB, 1920x1080) Image search: [Google]
Bloodborne™_20160516235913.jpg
385 KB, 1920x1080
>>338026621
The church can ride my futa dick, they are the cause of this whole mess.
>>
>>338029319
he's half dragon
>>
File: Bloodborne™_20160127000625.jpg (359 KB, 1920x1080) Image search: [Google]
Bloodborne™_20160127000625.jpg
359 KB, 1920x1080
Been a while since I played, but this is my most recent character. STR/ARC with Amygdalan Arm and Holy Moonlight Sword. The Old Hunter gauntlets and leggings fit well with the Tomb Prospector garb.
>>
>>338029835
Looka like-a man
>>
>>338024057
This my nigga. I hope Bloodborne never EVER gets a sequel. Sequels don't work well for Fromsoft games.
>>
>>338020904
>Ludwig
>Crow Beak
>Khaki Haori
>Decorative Hunter Leggings
>Hunter Gloves
>>
>>338028562
>those blood worm filled guys at the Cathedral of the Deep

Just got to that place recently, the connection being suggested between the "Deep" and the "Abyss" reminds me of some of the rune descriptions that connected the Great Ones with deep bodies of water.

And is it definitely stated that Farron woods was submerged beneath the ocean? It looks like that was what the big mossy wall closing in the one side of the forest was for.
>>
>>338021050
If you're not already used to roll in souls, it will seem impressive to you because you will not be able to hide behind your shield. But if you already do no shield roll only playthroughs on Dark Souls games, you may not find it as crazy as many /v/irgins tend to say.

It is more or less Dark Souls with only one way to play but with different weapons with a quick moveset and bosses with huge HP pools to force you to attack relentlessly. The background is really good but it is just Lovecraftian. It felt less personal for me considering it is just the application of Lovecraft's ideas which makes it less original, than Dark Souls which had completely rethought Dark Fantasy.

The exploration is sadly less rewarded despite a better overworld because there are less objects, less weapons, less of everything.

But try it yourself to get a clear picture. It may click with you or not depending on if you liked the other souls and how many playthroughs you played for each one.
>>
>>338026057
The idea behind Ptumerians is the typical Lovecraftian lost and mystic civilization. They cannot expand on Ptumerians because it must remain blurry.
Hunters of hunters would be quite artificial. How would they link them to the main story? Maria was foreshadowed in the entire vanilla game with the puppet behind your nose all the time. But what would they say about other hunters?
>>
>>338026571
>Missing the point that much
>Not recognizing the true author of Bloodborne.
>>
I wish that we lived in a world where Bloodborne was the four souls games and Bloodborne was a soul game. It would be so much better.
>>
>>338033467
and the souls games was the bloodborne game**
>>
File: Fish Food.webm (3 MB, 1280x720) Image search: [Google]
Fish Food.webm
3 MB, 1280x720
>>338021892
Share this with your friend
>>
>>338020904
Logarius
Threaded Cane
Yahar'gul
>>
>>338024057
DS3 was a sequel done right, the main reason for why people tend to complain about DS3 is because it is not more like DS1, which is moronic.
People don't understand what a sequel means. DS3 did a better job in every single main aspect of the Souls formula excepting the inteconnection thing. Sure the SS are broken for now, but you can't poise your way through the game anymore, there's no drop in quality and Cathedrale of the Deep is a masterpiece of level design, still people complain and they will keep complaining because they didn't want a sequel, but a new IP.

That's all there's to it. I honestly think that DS3 is the best that From could do with the souls Formula considering how DS3 is built.

You can see that they wanted at some point to make it interconnected (the shortcut of Farron's Keep next to the bonfire before the abyss watchers makes no sense in a game with teleportation enable from the start) but that couldn't work with areas like Carthus catacombs which only goes down or the bridge of Yrithill which goes too far from Lothric castle/Farron's to put coherent shortcuts and coherent sequence break.

It is still a good Dark Souls with a good variety of builds, good variety of weapons and the best selection of bosses of any souls games and it still has 3 DLCs on the way.
>>
So a "quality" build is just fuckhige stats right?

Was probably just gonna keep going to 40 or 50 Vit, 50 str, and 50 arc.

Will I be able to play online with like...anyone at that level?
>>
>>338023189
>Using the slime scholars to grind
kek
All you have to do is kill the ayy lmaos in Isz and youre set for life
>>
What do you guys think of rifle spear?
>>
>>338020904
>Lady Maria
>Holy Moonlight Sword
>Eileen or Executioner
>>
>>338038449
R2
>>
File: 1462931661531.png (2 MB, 1654x1169) Image search: [Google]
1462931661531.png
2 MB, 1654x1169
>>338036487
>DS3 was a sequel done right
Exactly, I don't disagree with that

I posted further down
>DaS3 doesn't go to shit in the second half like DaS1 does

DaS3 is technically better than any other DarkSouls entry. But to me that's meaningless, it was still boring at its core and I simply can't shake off that feeling no matter how perfectly executed it might have been (which I think it's not but for the sake of argument lets pretend like it is)

Just like the Avengers and similar movies are very well produced, target their demographic well, have top notch special effects, a star cast, etc etc. But I still find these superhero movies boring, and it's not a fault of their own. It's just that I've seen 5 of them already, the 6th won't give me a lasting impression no matter how much better it is over the 5 previous ones.

DaS3 feels "been there, done that" the whole way through. It doesn't help that it has too many unnecessary throwbacks that could've been done more subtely.

When I look back at my favorite games they are mostly flawed gems but also new IPs, or different takes on an IP.
>>
>>338037229
No, quality is equal parts Str/Dex
>>
>>338020904

>Amelia
>pizza cutter

>cainhurst set + executioner torso

If anybody says anything about my fashion, I'll rage.

>>338037229
Like the guy before me said, quality is equal parts str/dex. And you'll be able to PvP until youre like 110 level, thens its gonna get hard unless you PvP in depth 5 chalice dungeons.
>>
>>338036487
DS3 has absolutely no reason to exist, it just does because namco wanted another Dark Souls game developed as quickly as possible.

Dark Souls was a new and exciting experience, Dark souls 3 is a boring and safe sequel that adds pretty much nothing to the franchise or to its overall story and themes. Everything about it feels safe and familiar, enviroments, level design, encounter design, bosses and the such have all been done before, and Dark Souls 3 doesnt add anything to the formula that it justifies its existance. The game has simply no soul or identity, and its the least creative souls game. Dark Souls never warranted a sequel of any kind, it was a perfectly fine game with its own story and gameplay, but thats because it was a unique experience, Dark Souls 3 is anything but.

Bloodborne, on the other hand, completely reinvented the formula and made what would be a familiar system into an exciting and new experience. It was the logical evolution of the souls games. To go back to Das gameplay and formula makes no sense considering the progress that BB had made, and as such the final game feels just completely artificial and hollow. We get yet another bridge dragon, yet another ghoul/knight mobs, yet another poison swamp, yet another castle, yet another "kill these four dudes" progression, yet another fallen kingdom, yet another hell type area, yet another catacombs, ect. Its so fucking safe and familiar that going throught it becomes a brainless action, youre never really challenged by anything. I dont want a sequel done right, I want an experience on par with playing the other 3 Miyazaki games.
>>
>>338037229
I still find fights and get invaded at level 173 Mergis Wet Nurse/Nightmare Frontier.

My advice is set up you character to Level 90 in a specific build. Once you hit that level go do the chaluce dungeons and get all the top tier runes/gems.

Once thats done use your top tier gem weapons in PVP matches. Maybe your not winning cause you dont have enough stamina. Or your 30/30 split should turn into a 40/40. Or you need more health.

Put the points in after consideration of your equipment. There is no respec.

The Russian PvPSkills and his FriendnSunBro argued Bloodborne meta should be 150 but thats another discusion.
>>
>>338039738
>Dark Souls was a new and exciting experience
Nah, it kinda rehashed and referenced DeS in too many areas. It was an acceptable sequel but it wasn't new or exciting.
>>
>>338038938
The best Souls Game is whatever game you play first and all games in the series have to match and exceed that by unbelievable amounts its impossible.

My first Souls game was Bloodborne. So for me every game from Soft has made or will make has to live up to that.

The first playthru i was disapointed by DAS3. it wasnt until i played PVP that i realized how amazing everything is on my third new game plus
>>
>>338020904
So Disapointed. Bloodborne should have had 2 more DLCs that completed the whole one thirds of the umbicial Cord. Of the same length and quality. But thats because i loved the game maybe 1 was enough.

My set up was
Spooky Skeleton Mask with Hat
Hunter of Hunters Top
Cainhurst Gauntlets
Feather Legs Bottomes.

Rayuko/Simons BowBlade as my main mains because chikage was too OP.
>>
>>338039738
This guy gets it. There are so many options for a Souls genre. You could play in the Aztec setting, you could play in the middle-east, in a frozen world, Japan, even a sci-fi setting (that would have been awesome).

Instead, they went for a safe experience full of "GUYS WERE REFERENCING THE EARLIER GAMES" stuff. How is it okay for a 4 games to have exactly the same setting? From Demons SOuls to DS3, its all castles and cathedrals.

Dont get me wrong, I love the series to bits, but iff you try and play for example DS1 and DS3 right after each other, youll find its the same.

This is the reason we say BB is the best Souls game. Not because it has a better gameplay or setting, but because it was innovative.
>>
Where do I go after killing Falcor and Bloodstarved Beast? Also what level is sufficient to start doing DLC content? Tried at 36 +4 weapon and got my ass kicked.
>>
>>338041146
The DLC was big and introduced many good weapons. I think its enough - but obviously I could always go for more.

What do you mean with the umbilic cords thing? There are already 4 which makes it nigh impossible to miss them.

>>338041275

After Vicar Amelia, go to the forbidden forest to progress the main quest. I would go the charwick lane though (its optional, but fun).

DLC is doable from LVL 65, though not the entirety. You should be able to get at least a few weapons and maybe few bosses.
>>
>>338041275
You Killee Amelia? If so go to the Forbidden Woods. My advice is to keep going down in foribiden Woods. Your always going downhill.

Otherwise you will get lost.
>>
File: Shg2_.jpg (3 MB, 2500x2500) Image search: [Google]
Shg2_.jpg
3 MB, 2500x2500
>>338024057

Man. I get what you mean, but I want to find out more about the Bloodborne world.
>>
>Playing through Bloodborne

>Beat Spiders

>Run back to Amelia's lantern

>OH SHIT IT'S EILEEN AND SHE'S ALL FUCKED UP

>DON'T WORRY, EILEEN, I'LL FUCK THAT GUY UP FOR YOU

>Oh fuck

>Shit

>Fuck

How to beat infinite item blood sword motherfucker?
>>
>>338041801
Poison knives from the entrance

Death from poking
>>
>>338040684
>The best Souls Game is whatever game you play first and all games in the series have to match and exceed that by unbelievable amounts its impossible.
That's not true since Bloodborne is by far my favorite and the 4th Souls I played
And I played Demon's at the best time possible, when it was still a big unknown (threads here would often die with 5 replies) and had a niche cult following on other communities where everyone was finding stuff out and stitching back the lore for the very first time.

If bloodborne beat that then other Souls could too
>>
>>338025871

That's pretty good.
>>
>>338041801
Never stop strafing for a second or dodge straight backwards away from him because of the unacceptable damage his bullets do.
>>
>>338020968
>>338027490
source?
>>
>>338041801
>>338041927

Fight him like a man, you useless scum.

Kite him to the entrance and when hes backing off, damage him. Also, his chikage makes him lose HP.
>>
>>338023591
Procieln doesn't conduct electricity anon
>>
I still wonder how the rest of the world outside of Yharnam is. Is the rest of the world as fucked up or what?
>>
>>338042624
Aren't DeS and BB connected or something
>>
File: 1449564591249.png (758 KB, 435x1200) Image search: [Google]
1449564591249.png
758 KB, 435x1200
>>338042624
I don't think the whole world is, but I think there are other parts of it suffering similar fates like Loran or the land Valtr came from maybe. Or maybe that was just one beast that reached his land from Yharnam.
>>
>>338039738
>Bloodborne, on the other hand, completely reinvented the formula and made what would be a familiar system into an exciting and new experience.

I disagree with that. BB was about taking The quarter of the possibilities of Dark Souls and force the player to play without a shield, something he could already do in the previous games. BB only does well the background part, because the weapon variety consists only in choosing a slower or a quicker moveset, range is too costly and the bosses are too fast to play differently than using always the same openings.

The I-frames being way too tolerant in BB compared to DS, it was not refreshing but a a straight stepback, which called for huge HP pools for the bosses because the average DS boss healthbar would have made the game way too easy.

Also for the background, I found it way to safe, and less personal than dark souls considering how BB is just using the Lovecraft formula and doesn't bring really anything fresh to the mix, if not for the umbilical thing "questline". If you've ever read Lovecraft, it gives a very strong feeling of déjà-vu that I never felt in Dark Soul even though I know pretty well the Knights of Round Table tales and the greek mythology.

BB was good, but really not that good.
>>
File: deep sea.png (87 KB, 407x262) Image search: [Google]
deep sea.png
87 KB, 407x262
>>338042827
3 and BB, maybe. Because of Cainhurst/Yuria's helm, Aldritch and all the "deep sea/water" references revolving around him.
>>
>>338036089
>those are literally just ds2 ogre movesets
FROOOOOM
>>
>>338043656
I think it's just 3 having similar story themes. Just because a theme is similar, doesn't necessarily mean it's a reference or tied to something else
>>
>>338043182
>BB is just using the Lovecraft formula and doesn't bring anything really anything fresh to the mix

You are so completely wrong i'm not even sure I can encapsulate it all. First of all, the Lovecraft setting is used so rarely in video games that it's use automatically qualifies it as unique whatever i'ts implementation. Secondly, he combo of that AND the victorian/horror setting is quite literally one of the most unique settings in gaming history. How you can qualify any of that as not "fresh" requires a level of retardation i've never encountered.

Thirdly, you actually have the gall to say Dark Souls doesnt provide you with deja-vu when all THREE games have you trudging through castles and churches and caves in a medieval/fantasy setting complete with dragons and knights? Fucking what? DS3 literally has you revisit Anor Londo AND Izalith. The entire game is a DS1 throwback.

You have severe mental disabilities.
>>
>>338043182
I gotta point out that using the LochShield in PVP is OP as fuck.

My friend kirhamer charged R2 does 1500 dmg. Only like 80 damge goes thru it.

Dont know why people like shields so much when fighting bosses however.like com on. What the fuck how is a human going to block a shot from a several ton beast. Your only option is to dodge irl.
>>
>>338027020
It only has some of the sickest combos in the game anon. R1 L1 R1 R1 L1 L1 and so on. If you have the stamina, than you're pretty much pancaking or stun locking everything. Yeah, some if it can be slow, but I love that weapon more than any other Souls like weapon. Whirligig is amazing too, and I love the L2, but its combos don't compare to what you can do with the Kirkhammer. Just make sure to fuck around with the hammer more than the sword.
>>
>>338044297
I dont understand why they dont like Dark Souls 3. Its like the other 2 but sped up gameplay which i like.

And it this point you should know what you like.

If you dont like Europeon Fantasy Creatures and the npcs speaking like "how are thyself today." then nothing can change that.
>>
>>338026957
>>338027089

oh, what a terrible thing it is to fall into the hands of a living god
>>
>>338044435

I fucking love the kirkhammer. It plays to my strengths as a player though. Slow, buttload of damage and stopping power, scales well with STR.

I just wish fewer things in that game were resistant to blunt
>>
>>338020904
Is bloodborne's char creator better than DaS III char creator?
>>
I wish it got another dlc to be honest

The main game, asides from dark souls 2, is by far the least fun main content of any souls game, and the dlc is largely better
>>
>>338043182
Your points are incredibly simplistic and disingenuous. The weapons all feature almost entirely unique and large movesets which are much more significant to the combat than just the speed of the moves themselves. You're describing Dark Souls weapons, not Bloodbornes.

Also, BBs combat isn't just Dark Souls without shields. It's a different system altogether with differently paced combat. For as much as you would like to deny it, BBs combat allows you to be much more aggressive than ANY way you choose to play Dark Souls. Your maneuverability is much more important than stamina management. Also, I never noticed any particular increase in the I frames, but even still, while using them is a necessity in BB, they essentially trivialize Dark Souls because enemies are slow. Even in 3 the enemies absolutely cannot keep up with your I frames.

But you've either never read Lovecraft, or you've never played BB, because your last paragraph is just completely fucking false. BB is inspired by Lovecraft up to a certain point, but the way BB handles Lovecraftian themes is just completely different from how Lovecraft writes. You think Lovecraft would have written a story about a random guy slashing elder gods with a saw? BB is much more reminiscent of Gothic horror than Lovecraft horror, but what it does it's to mix themes from both of them to form an ultimately unique setting and story.

But even if BB was too similar to Lovecraft your argument still wouldn't make sense, because Dark Souls was done 3 fucking times while BB was just the once. You can't just say that BB is too similar to Lovecraft because Lovecraft was never used in previous entries, thus making it a fresh experience in general.

Your criticism is completely shallow and disingenuous. You either have a really poor understanding of the game or you never really played it.
>>
File: 1462685849736.png (576 KB, 1200x788) Image search: [Google]
1462685849736.png
576 KB, 1200x788
>>338020968

I can't believe no one in this thread was already aware. C'mon /v/ it was common knowledge last year.

And first google result.

http://www.eurogamer.net/articles/2015-09-18-bloodbornes-two-dlc-packs-have-been-combined-in-the-substantial-the-old-hunters
>>
Cleric Beast
Ludwig's Holy Blade
Tomb Prospector Set
>>
>>338027020
Only if you're gonna go pure strength and minimum dex. Otherwise ludwig's is just a better weapon. Also even with pure strength, whirligig is probably just a better weapon.
>>
>>338045648
It's somewhat hard for me to believe to be honest.

Personally, I think they just combined areas that were meant to be in the game, but couldn't quite make the final cut, with Fishing hamlet

The clocktower especially, had such a large marketing focus and was in pretty much all the previews, but was barely even a focus in the main game.

And the nightmare areas were pretty lacking, frontier was largely useless, mensis seemed rushed, especially on the bosses.

It was surprising to me that there wasn't another one, like maybe hunters nightmare or something.

There are obviously certain story/lore implications of the way the dlc is set up, but this doesn't really do it for me, especially with how poorly the dlc areas connect.

Also, the dlc has one boss that is basically a reskin with shitty mechanics added onto it and a unique third phase, one boss that seems unrealised for the majority of it's phase (celestial emissary).

The expansion isn't really very indicicative of two dlc's in my opinion, especially with how underutilised fishing village is as a whole, especially the second half, and how the the npc's in the dlc lack a fleshed out feeling.
>>
>>338044297
>How you can qualify any of that as not "fresh" requires a level of retardation i've never encountered.
You don't know what you talk about. Subtlety must be something you don't understand at all. Having the regular knight quest plot "you have to take the lead and become the king" which is so common in video games , playing on the expectations of the player and push him to voluntarily set himself on fire because he understood nothing is a good play on the game mechanics. DS plot is tied with a fantasy setting completely rethought with the play on the words and on the expectations of the player. Humanity, is resource, a demon is not something coming from hell but the byproduct of a cataclysm, etc... It couldn't have been done in anything but a game.

Using the usual Lovecraft setting which is "there's been ancient beings who met a long lost civilization, made some shit and aren't actually dead", is a straight application of Lovecraft's work, but without the subtlety of Lovecraft's writings. Horrors must be shown so you can say "hew it's ugly", ancient beings have superior knowledge and a dangerous blood which turn people into monsters. That's pretty much it. There's no second guess, nothing special if not for Miyazaki's take on the Lovecraftian monsters.

The fact that Lovecraftian settings are rare in video games don't make them more valuable when they are poorly done. The Victorian setting bring nothing that is completely different from Lovecraft's writings. BB is more or less an action movie adaptation of a lovecraft's novel, and that's where it fails to be really unique.

The complaint of "castle/dragons/knights" is more tied to the setting itself than to the matter behind. Monster/corrupted knights like Vordt or the dancer is not something you find often in High/dark fantasy if not in Berserk and the pilgrim butterflies are something I've never found in any other work of fiction.
>>
reddit tier weapons: LHB, Hunter's Axe, Saw Cleaver variants
>>
>>338046186

We're ultimately just two people who know the final products well, but complete outsiders to the the actual development process.

As with any work, there's even more left on the cutting room floor or half-finished ideas we'll never know about at all.

So the technical point is not "this awesome dlc is equal to two good dlcs", but more that they planned to have two sets of content and changed their minds. We got one and it was obviously of combination of things they had planned for both. Look at the 3 packs for DasII. Sony and FROM probably just wanted to streamline and simplify for various reasons, maybe even providing a better value was actually considered.
>>
File: vnVivQJ.png (2 MB, 720x960) Image search: [Google]
vnVivQJ.png
2 MB, 720x960
>>338020904
I'm just upset that it's (probably,) not coming to PC. It looks like a pretty solid game, but it's not enough for me to buy a console.
>>
File: 1463524794161.gif (732 KB, 400x400) Image search: [Google]
1463524794161.gif
732 KB, 400x400
>>338046281

Look at all that personal subjectivity.
>>
>>338045535
>The weapons all feature almost entirely unique and large movesets which are much more significant to the combat

Show me. Show me how different your fights against the bosses are with a Ludwig Sword or the starting cane. Show me. You have only close and mid-range/close attacks in BB. When you try to get some distance, it is too costly with the silver bullets.

>You think Lovecraft would have written a story about a random guy slashing elder gods with a saw?
See >>338046281 BB doesn't have the subtlety of Lovecraft, and needs to show you horror instead of suggesting it.

>because Dark Souls was done 3 fucking times while BB was just the once
I'm not saying that DS achieved to reinvent itself 3 times in a row, but I'm saying that they have a personal take of the medieval chivalry setting that is more subtle than what BB did, with the celestial beings. The vilebloods and the reinterpretation of the vampire creatures had more potential than the "creatures beyond our understanding". The best part in all BB was the whole fishermen village in the DLC, because the sea in the sky was a good conclusion to the "world beyond our reach" theme. But the rest of BB is just too close to the overall atmosphere of Lovecraft's novels.
>>
File: 1463387740465.gif (2 MB, 400x227) Image search: [Google]
1463387740465.gif
2 MB, 400x227
they kind of explored everything they could for Bloodborne with the DLC didn't they? Not sure what else they could do

pretty sure no one wants more chalice dungeons
>>
File: image.png (97 KB, 542x520) Image search: [Google]
image.png
97 KB, 542x520
I don't know what it was about it, but I absolutely loved Micolash's fight and it's probably my favorite in the series. His whole library existing to trick you was far better than any of the dude in armor sits in a cathedral/throne room shit we got in Dark Souls 3.
>>
>>338046281
But the game entire story is hidden and you have look it up.

Your right Bloodborne should have never existed and its unsubtle and blah blah blah.

Its like listening to a film major complain the movie is too fucking obvious or lacks meaning. When its mostly shit coning out there mouths
>>
>>338047493

Kinda this? Thing was the fight wasn't very challenging cuz once you eventually cornered him it became like an npc magic user battle. Neat gimmick type fights are fun and can be interesting, but they also quickly can become a chore.

Ones that balance demands on the player and a cool narrative are best.
>>
>>338047603
>Your right Bloodborne should have never existed and its unsubtle and blah blah blah
Original post was
>BB was good, but really not that good.

Stop being that defensive. I just criticize the setting. It may have blown your mind, but it far less ambitious than DS original setting, that's all I meant.
>>
>>338047493
As a non-orthodox fight I vastly preferred both the deacons of the deep and yhorm to be honest

The deacons sense to make a mob boss work together, by way of building up the curse cloud, the heavy church organ music evolving into the chant atmosphere in the second phase reflected the mechanics and tone of the fight really well, the way the enemies weren't neccesarily even aggressive made it feel like a religious congregation. Yhorm's fight involved what could have been hitting a giant enemy in the legs for 5 minutes, turned into shooting a monolithic conqueror down with the power of storms.

Both of these fights though, weren't what I would call, mechanically frustrating or tedious, and that's where personally, for me, dark souls 3 especially differs from bloodborne's boss and encounter design.

In both of those fights, they built atmosphere and visual spectacle without relying on a annoying 1-2 minute running course, followed by an encounter with a low-tier npc hunter who spams 2 types of magic repeatedly.

It was certainly eccentric, the chaotic music and referential lines he spews out were also a nice touch, as well as the foggy corridors visual sense, but it simply wasn't an enjoyable fight elsewhere.

The ridiculously high hitting adds, the ridiculously high hitting magic, which especially for call beyond and newer players, requires a certain knowledge on the dodging protocols (always delayed and forward left/right), and the spells themselves didn't really add to the boss.

It was just very limp
>>
>>338047343
>huur duur your still using a meele weapon to fight the games the same blah.

Dude each weapon has different moveset from the other weapon. And every weapons has a different Transformation moveset.

Meaning the way you fight with the LudWigs is way different then the Rayuko. The attack windows and dodge and timing changes per weapon to win and fight effectively.
>>
>>338020904
I'm mostly upset Sonyjew decided to release the PS4 Neo.
I almost bought a PS4 in March already, thinking I'll finally get to play this, but no - now I have to wait another 5 months at least and shell out 50% more.
>>
>>338048174
But the impossibility to hit beyond mid-range imply that you won't be able to land safe attacks without using the same openings in the boss' guard.
>Quick weapons -> Can attack more regularly because the boss is more open to quick attacks than heavy ones, but the damage output is worse
>Heavy ones -> you must wait on the boss to finish his move to attack and do massive damage.

There's no poise so you can't go through a boss move to land a hit. There's no valid ranged attack builds that can be used without using heavily your blood vials.
It is like having only the choice between a dext character and 2 hand Strength character. BB has less variety in the windows to attack, that's a fact.
>>
>>338043829
I don't think you've actually played the game. The ogres in 2 moved like retards while these things slide across the fucking map to kill you. Also some of them have giant anchors as weapons
>>
>>338048998

At least the anchors can't fucking clip through everything like the chain axes of the giant serpent fuckers in ADP
>>
>>338027592
http://aryion.com/g4/view/336720
>>
>>338047343
It's incredible how ridiculous your points are. The way you attack with Ludwig and the way you attack with the whip are fundamentally different. They differ from how the attacks are paced, from their range, from how open they leave you, from how you can combo them. There's an actual learning curve to the weapons in BB, and you have to learn the best way to use your weapons given the situations. I'm starting to really think you never played the game or you only played a part of it, because otherwise you're just shitposting and being disingenuous.

And you're right, BB doesn't have the subtlety of Lovecraft, it has a very different kind of subtlety altogether and if you actually knew anything about Lovecraft you would see how different BB is from it, both as a setting and as a narrative. BB is not a horror game, its an action game with a very particular story that borrows from other literary works. If you think that it rips off Lovecraft then you just have a very shallow and poor understanding of both BB and Lovecraft.

And Dark Souls not only heavily borrows shit from Berserk and classic medieval stories, but it also pretty much copies much of Demons Souls. It's essentially Demons Souls 2 in a lot of ways.

I'm done wasting my time if you're just going to be disingenuous and overly simplistic. BB deserves a much more thorough analysis beyond what you're offering it.
>>
>>338039738
I agree with you on DaS3, but DaS1 was never "new and exciting". It wasn't as much of a rehash as 3 is but it didn't really do much on its own beyond the difference in level structure.
>>
>>338043182
>The I-frames being way too tolerant in BB compared to DS

Anyone actually got facts to back this up? I see it a lot but never see numbers. All Souls games have had retarded i-frames on rolls.
>>
>>338046281
Lovecraft is a shit writer m8.
>>
>>338048782
Oh, so you're complaining that there's no long range option even though the games entire premise is to allow for a more aggressive playstyle.

And your variety doesn't mean shit if your options themselves are shallow and unengaging. Using magic in Dark Souls is essentially spamming projectiles with minor roaming. And there's barely any difference from using a lightning spear to a fire ball to a soul arrow. They all share the exact same strategy and the same usage.
>>
>>338049593
>They differ from how the attacks are paced, from their range, from how open they leave you, from how you can combo them.

That's pretty much learning 2 weapons at once. The thing that is not in DS is the combo between weapon 1 to weapon 2, and yes it matters in BB, but that doesn't make the learning curve that different.

>BB is not a horror game, its an action game with a very particular story that borrows from other literary works. If you think that it rips off Lovecraft then you just have a very shallow and poor understanding of both BB and Lovecraft.

What I mean since my original post is that the things that BB bring to a familiar setting (here the Lovecraftian one) are not that meaningfull compared to what DS did with the High/Dark one. The Hunter's dream was the gimmick to reproduce what had been done in DS with the bonfire and to "explain" why you respawn. And the main Idea is "what if instead of having a main character fearing the horrors and the Ancient Beings, we had a badass one, which can't be killed and which can fight the eldritch monsters?"

The whole work of Lovecraft was about disempowering a perfectly fine human who faces something he doesn't understand nor can win against. BB just does the contrary. Everything's bad but you'll beat some monster asses while the entire town collapses.
>>
>>338039738
>bloodborne completely reinvented the formula
>bloodborne logical evolution of the souls games

>bloodborne additions
>overwhelming horror elements
>guns
>gun parries
>chalice dungeons
>large scale application of boss phase design (something dark souls 3 applies)
>strafe dodges, something dark souls 3 has in limits
>transformation attacks specifically

>Bloodborne losses
>area variety that doesn't rely on the yharnam/horror/
>large scale utility and offensive magic (hunters tools are nowhere fucking near as justifiable a stat increase by comparison)
>overall weight
>armour variety beyond clothe/rags and limited armour
>different dodges
>the large scale interconnectedness of dark souls 1, bloodborne was far too reliant on the cathedral ward being the centerpoint, and the entirety of the lecture building-nightmare areas being teleports
>shields, catalysts and bows before the dlc

>bloodborne systems that are objectively worse than their souls equivalent
>healing system
>rune system
>lamp system
>gem system and the associated farming
>pvp system

Bloodborne felt like a streamlined horror souls game to be honest, I have absolutely no idea how anyone can claim it's the logical progression of the dark souls formula.

It's good for a side game, but I really wouldn't want all future souls games to feel so streamlined.

Dark Souls 3 didn't feel like a reiteration at all to me, instead it felt like a return to glory.
>>
>>338051647
>Bloodborne felt like a streamlined horror souls game to be honest, I have absolutely no idea how anyone can claim it's the logical progression of the dark souls formula.

DaS1 already streamlined the fuck out of DeS.

>removed item load
>crystal lizards respawn
>removed world tendency
>removed character tendency
>removed various upgrade materials and upgrade paths
>gave faith offensive spells and made it far more similar to sorcery
>took some of the old sorceries and turned them into a new type of magic that could be used without stat investment
>removed health loss on death
>far more generous checkpoint placement

>Dark Souls 3 didn't feel like a reiteration at all to me, instead it felt like a return to glory.

Because you have zero standards whatsoever. It added weapon arts and that was literally it; and pretty much every weapon art could be have been done with either a consumable/spell or as a regular attack.
Thread replies: 199
Thread images: 50

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.