[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
>oblivitards will defend this
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 114
>oblivitards will defend this
>>
you try fighting a guy running in circles around you constantly extending his arms with some force while you're wearing a fucking hood so you can't see shit
>>
>Pure no frills RPG combat

looks amazing OP.
>>
File: 20160517220733_1.jpg (162 KB, 1366x768) Image search: [Google]
20160517220733_1.jpg
162 KB, 1366x768
>>337993141
Defend what? Those oddly placed arms? I don't give a fuck, I use a third person camera mod.
>>
>>337994671
more like no gills
>>
>>337993141
>consolecucks who don't know how to mod will shit on potentially good games
>>
Unmodded, Morrowind > Oblivion > Skyrim

Oblivion is shit other than the quests and music. Those are the only 2 things redeeming it.
>>
File: MUHRROWIND.png (132 KB, 433x772) Image search: [Google]
MUHRROWIND.png
132 KB, 433x772
>>337994834
And modded...
>>
>>337994953

Modded? Still Morrowind. A game should not need to require modding to be good. You're fucking delusional if you're giving a game brownie points based on how good it is AFTER the community picks up the developer's shit. I can't play Oblivion and especially Skyrim without mods, I can pick up Morrowind any time I want and it'll still be good.

Also, I still think that Morrowind had the best main quest in the entire series.
>>
>>337993141
How did bethesda get away with having combat systems this shitty
>>
>>337995161
That's the thing, you THINK.
Why do we even argue?
>>
>>337995210

Because we all disagree with each other and argue in the name of shitposting. Morrowind still had the best main quest though, fucking prove me wrong.
>>
>>337994953
Show me a mod that implements a fully mouse driven GUI, with sexy icons, good art direction and beautiful fonts.
>>
>>337995287
>hating on Oblivion's vanilla font
Get the FUCK out of here immediately.
>>
>>337995345

Oblivion's vanilla font is not that great. Morrowind has the best UI. Oblivion had you navigating menus, Morrowind had everything in one place. Right click and your spells, your character, your inventory, your stats, your map (local and world), it's all there.
>>
>>337993141
HE'S TOO FAST
>>
>recently replaying Skyrim since I hadn't touched it in 2 years to catch up on mods I missed.
>get the urge to replay Oblivion

Besides FCOM and potatoface fixes, anything I'd need to make Oblivion better?
>>
>>337995451
UI mods exist you know, including Legacy Morrowind ones. Morrowind had a great interface, I know, even if a fully modded Oblivion one isn't as good in your opinion that's not the biggest selling point.
Also your taste is pretty questionable. Oblivion's font is GOAT.

>>337995593
Tesgeneral.com
Don't get FCOM or Better Cities, they're piles of buggy shit.
>>
File: 44676-1-1387664956.jpg (1007 KB, 1417x1056) Image search: [Google]
44676-1-1387664956.jpg
1007 KB, 1417x1056
> Modders find a way to add complete controller support the the Mass Effect series
> Still nothing but JoytoKey profiles on the Oblivion Nexus

I just want to sit on my couch and play a non potato headed version of Oblivion.
>>
File: 1459283604622.png (230 KB, 640x360) Image search: [Google]
1459283604622.png
230 KB, 640x360
>>337994751

>potentially good games
>>
>>337995198
Because people were tired of dice rolls for combat.
>>
>>337994834
I want Oblivion remade but on the Skyrim engine
that would be max comfy
>>
>>337995851
>OCO2, not OCO1
>wanting to use a controller
Just get a lap tray for a keyboard holy fug anon what is this shit taste
>>
>>337993141
I enjoyed the speedy combat. Reminded me of a beat em up or something.
>>
>>337994834
i would switch oblivion and skyrim. oblivion's ungodly level scaling, bloom/potato faces, and boring overworld are three huge issues that make vanilla oblivion the worst.
>>
>>337995851
you disgust me
>>
File: W1 final.png (3 MB, 1920x1080) Image search: [Google]
W1 final.png
3 MB, 1920x1080
>>337995451
Fuck Morrowind's UI is great.
What are some other game with simple, informative UI systems?
The Witcher is bretty gud too.
>>
>>337996070
Nah. Vanilla skyrim is just so bland and terrible that I would honestly still pick vanilla oblivion because at least it doesn't require any mods to have good quests and writing.

But why are we even arguing over this? Nobody plays TES games unmodded.
>>
>>337996218
Fable: The Lost Chapters' PC version has an excellent AI designed for the KB+M.
>mfw they fucked it up and consolized it with the HD remake
>>
>people missing the point on purpose

hes talking about how retarded the A.I. is and the fact that oblivion shitters constantly talk shit about how morrowind has bad combat

he has a valid point, oblivion combat is casualized shit and you can cheese every fight, atleast in morrowind your opponent has a chance to avoid attacks depending on their stats
>>
>>337996070
Vanilla Skyrim has a lackluster line of quests and mods don't really add quests anyways. Also the map is fucking boring despite them wanting you to stumble upon ancient caves and shit constantly
>>
>>337996223
>Nobody plays TES games unmodded
Daggerfall, andyfall is just some textures here and there.
>>
>>337995198
It's Bethesda, dude. How have they been getting around with releasing nothing but garbage games for years? I'll never know
>>
>>337995851
Have you heard of wireless mice and keyboards?

They allow you to play PC games on your couch. Alternatively, you could get a keyboard and mouse with very long cables. Or hey, pony up for a Steam controller.
>>
File: 1421460294850.jpg (94 KB, 960x960) Image search: [Google]
1421460294850.jpg
94 KB, 960x960
Oblivion was oddly the comfiest of the three for me. Something about the scenery of the world just had me feel at peace, doubly so with The Shivering Isles.
>>
>>337996580
Nothing odd about that anon. Even a fully modded Skyrim realized into its true potential of a comfy survival camping simulator cannot compare to Oblivion's comfyness.
>>
File: Oblivion20160207 16.31.16.jpg (450 KB, 1920x1080) Image search: [Google]
Oblivion20160207 16.31.16.jpg
450 KB, 1920x1080
>>337996695
Forgot my pic.
https://www.youtube.com/watch?v=OrSwdwpr7PI
>>
https://www.youtube.com/watch?v=YlX6RSF1ny0
HAVE YOU HEARD OF THE HIGH ELVES?
>>
>>337995729

FCOM works fine if you actually try to install all the parts instead of the standalone, Better cities is only worth it for the new IC

once you get FCOM running, get WAC for FCOM and take your Oblivion experience to the extreme.

my recommended mods on top of that are See you sleep, Darknified UI, Oblivion XP, Camping, Put it in It's place, Realistic Gravity, Duke patrick's archery and melee combat mods, crime has witnesses, Let the people drink, open cities and immersive interiors.
>>
>>337996580
It's the world anon, it feels perfect.
>>
>tfw you max out vanilla oblivion on PC after only knowing the console version for years
At last I truly see.
>>
File: 1461909202802.jpg (40 KB, 675x450) Image search: [Google]
1461909202802.jpg
40 KB, 675x450
I find it pretty funny that Oblivion was by far the most hated game I'd seen for a while when it released, sort of like Fallout 4 now.

Fast forward a few years, and people seem to think it's some kind of underrated gem.

It's still as shit as it used to be, Morrowind and Skyrim are better.
>>
>>337997061
Hi izzy
>>
File: 2016-02-01_00010.jpg (422 KB, 1920x1080) Image search: [Google]
2016-02-01_00010.jpg
422 KB, 1920x1080
>>337993141
you are doing it wrong there m8o
>>
>>337993141

>'Cause I'm havin' a good time, havin' a good time!
>>
>>337997158

it's been 10 years anon, guess what kind of people do you figure visit /v/ now

>>337997168

literally who

if this is some /vg/ loser, you can tell them to fuck off with their opinions similar but still inferior to mine.
>>
>>337997131
>not even playing with visual enhancing mods

pleb
>>
File: 2016-01-29_00007.jpg (559 KB, 1920x1080) Image search: [Google]
2016-01-29_00007.jpg
559 KB, 1920x1080
>>337997158
>muh babbys first hindu mysticism hyperlink game
>draugr dungeon: the game
lmao
>>
>>337997345
Younglings or people who defended horse armor.
>>
>>337993141
>mfw I saw a guy throw punches like this back in school

I fondly remember watching Shady Sam die to 2 wolves and finding 1 lockpick on his body.
>>
>>337997460
I like the way vanilla looks, sue me.
>>
>>337997158
I played Oblivion until there was nothing left to explore, with all the DLC included.

I dropped Skyrim after going through the main story, hardly even touched the DLC.
>>
File: 2016-02-01_00004.jpg (273 KB, 1920x1080) Image search: [Google]
2016-02-01_00004.jpg
273 KB, 1920x1080
>>337997061
>FCOM
nah m8 just get Maskars + OOO + MMM, way easier to install and way more stable, while still with a tonfuck of variation
Better Cities and Unique Landscapes are also a must
>>
>>337997478
Are you actually complaining about dungeons in Skyrim whilst trying to imply Oblivion was good?

I'll take shitty plots with holes, over an open world game that needs to be modded to be immersive.
>>
File: 1429177690081.jpg (76 KB, 1520x1080) Image search: [Google]
1429177690081.jpg
76 KB, 1520x1080
>>337997289
>>
>>337993141
The MC was way out of Shady Sam's league.
>>
>>337997289
I'M A SHOOTING STAR LEAPING THROUGH THE SKIES LIKE A TIGER DEFYING THE LAWS OF GRAVITY
>>
>>337994751
>Oblivion
>potentially good game
>>
I've always wanted to try out Oblivion, mainly to fuck around with nude mods.
>>
>>337997260
That is some ridiculously detailed weapon set for a troglodyte.
>>
File: 2016-02-07_00005.jpg (237 KB, 1920x1080) Image search: [Google]
2016-02-07_00005.jpg
237 KB, 1920x1080
>>337997656
Oblivion had greater enemy varety (skyrim practically axed all the daedra until the last DLC), a better magic system with more spell types and a dedicated magic button, much better NPC AI and settlements in general and its world wasn't that bad, especially considering you had actual skills made speciffically to traverse it. Most of its problems can be solved by disabling level scaling, which cannot be said about Skyrim
>>
File: master.gif (2 MB, 300x167) Image search: [Google]
master.gif
2 MB, 300x167
Goldsrc fags will defend this
>>
>>337997517

bingo.

>>337997478

anon, i enjoy a VERY WELL MODDED Oblivion as much as anyone else but you're a fucking tool.

it objectively isn't as interesting to play through(not just fuck around) as Morrowind, nor is it as interesting to fuck around in(not play through) as Skyrim. It's still the ugly redhead stepchild that is stuck in an awkward inbetween place where it doesn't do anything in particular so well(no, it's not 'the perfect balance' between the two other games', it's still the game that was the largest step down in quality, it's still full of lies and broken promises, retcons and wasted potential like nothing else, and it's still a frustrating broken mess that will eat up 50 gigs of your hard drive while you spend 8 months figure out how to condiment the shit sandwich.

it just happens to make a hell of a good framework for people who gave more of a fuck than Bethesda ever did to try, and they more than deserve to be checked out.
>>
>>337997838
name problems with Oblivion that can't be modded out

you can't
>>
>>337997654
>MMM
nah, just Maskars + OOO

dont need a shitton of weird and dangerous monsters
>>
https://www.youtube.com/watch?v=FYG0YWdkSKI
>>
>>337997158
anyone who prefers Skyrim over Oblivion has irredeemablely shit taste. It's like an objective litmus test of stupidity
>>
Man, when Oblivion was released I was like "man that looks really impressive". But now when I look at it, I just think to myself it's one of the most hideous looking games ever made, how did Bethesda let those shitty graphics make it into the final game?
>>
File: download (3).jpg (110 KB, 630x472) Image search: [Google]
download (3).jpg
110 KB, 630x472
>>337998010
The freedom to travel killed any use for things like acrobatics though, and assuming you don't turn it off with a mod, you're going to use it because the quests were designed to make you travel a fuckton.

Every oblivion gate was boring, each tower was almost identical with identical enemies, and those were the bulk of tough dungeons.

Shivering isles made it a bit better, but fuck me those dungeons were uninspired in Oblivion.

The magic system might have been more diverse, but it wasn't well balanced at all. Mage builds were normally pretty shit in vanilla. Summoning was one of the only decent magey things you could do, and only as an aside.
>>
>>337996580
It's colourful
The sun actually shines
People actually smile
Best exploration music
>>
File: 1463374849594.jpg (183 KB, 720x960) Image search: [Google]
1463374849594.jpg
183 KB, 720x960
>>337998214
>This game is good as long as you replace any non critical part of the engine
>>
>>337997654
I installed OCO 2 (honestly have no idea why people shit on it versus version 1) + MMM + http://www.nexusmods.com/oblivion/mods/26634/?
Literally perfection.
>>
File: 1461909184133.jpg (435 KB, 1279x1706) Image search: [Google]
1461909184133.jpg
435 KB, 1279x1706
>>337998436
>I don't like [newest game in franchise] at all, but [contrarian game in franchise] is really good.

You are literally a trope.
>>
>>337997856
Oblivion has the best sex mods but the worst body replacers.
>>
>>337995198
No one really makes open worlds quite like they do.
>>
>>337998486

Magic is shit in Elder Scrolls games (excluding bugs). This has always been the case.

I don't know why they don't just redesign the system, it clearly doesn't fucking work and never has.
>>
>>337995593
OOO and a leveling mod of your choice are all you need, and the second one is optional.
>>
>>337994671

More like no thrills.
>>
>>337998791
Yeah I agree. It's always been completely underpowered or underwhelming and doesn't make you feel like a badass at all.

Using magic should make you feel ridiculously powerful, and barely any games manage to pull it off properly.
>>
File: beeg.gif (2 MB, 380x291) Image search: [Google]
beeg.gif
2 MB, 380x291
>>337993141
>killing based Shady Sam
>>
>>337996580
The thing about Oblivion is that it feels like a world you actually want to protect. Shit is colourful, lived in and very pleasent. Contrary to Skyrim where it feels like you're in a post-apocalyptic society riddled by war and death everywhere. We already have Fallout for that, there was no reason to make TES not feel like a peaceful civilization.
>>
God fucking damnit, i'm going to replay it. Give me mods people, give me your favorite mods.
>>
>>337998963
This I agree with completely. I generally don't think Oblivion is particularly good, but I much prefer the setting over Skyrim. I really hope in a future ES game they put more variety in the landscape and not just one type of terrain.
>>
>>337998963

And no one in Skyrim is friendly. Like at all.
>>
File: wiizardo.jpg (356 KB, 1000x750) Image search: [Google]
wiizardo.jpg
356 KB, 1000x750
>>337998791
>>337998934
I've hated playing a mage in every game that isn't Dragon's Dogma. Why shoot low damage fire bolts when I can whack them with my sword for more damage and no resource usage? The spells are always basic "do damage" or "give self armor" spells too.

I'll never get to be the wizardo.
>>
File: how to play oblivion.webm (3 MB, 854x478) Image search: [Google]
how to play oblivion.webm
3 MB, 854x478
>>
>>337999167
Because you're supposed to LEVEL THEM UP because it's a fucking RPG.
Not to mention there are super powerful spells you can buy in Oblivion.
>>
File: 2325018705_cd732f52dd.jpg (78 KB, 480x320) Image search: [Google]
2325018705_cd732f52dd.jpg
78 KB, 480x320
>>337999167
Kingdoms of Amalur was pretty bad(ish) but it felt cool to be a mage in that, because you actually had weapon skills with the staff that used magic.

But yeah, in general they never portray mages well.

It's pretty funny, because in Witcher 3 Magic was pretty well designed and fun to use but they didn't even focus on it entirely.

I just want a game where I can turn into a whirlwind of magical destruction for a cost.
>>
>>337999264
i forgot how hilarious the default walking animations in morrowind are
>>
>>337994587
Mammoth underbation here
>>
Skyrim>Morrowind>Oblivion
Not up for debate
Morrowind was trash, the gameplay was trash, specifically the combat, which was actually dice roll based instead of being hit based


The atmosphere was poo,literally a brown filter

The art style was dreadful,all the armor sets manage to look ugly in Morrowind and Oblivion was the worst offender in this though
>>
>>337999410
This is the laziest bait i've seen in months
>>
File: 2016-03-01_00002.jpg (353 KB, 1920x1080) Image search: [Google]
2016-03-01_00002.jpg
353 KB, 1920x1080
>>337998163
Each TES main game has been pretty different from each other, and as someone whose favorite is Daggerfall I could say that it was Morrowind the one that stripped out most of the previous title's features, and that funnily enough Oblivion and Morrowind are the ones more similar to each other.
I think its a thing of tastes, I actually prefer Oblivions towns by a very wide margin, as NPCs would do pretty neat shit like oing to church or the tavern, talking or insulting each other based on their morality and steal shit and get gutted or jailed (with mods) .
I also prefer oblivions combat, as its fast, allows you to attack while swimming or jumping, plus the dedicated magic button I already mentioned. Skyrims combat feels slow and kinda scripted by comparison, and its perk system is legit worse than anything bethesda has done until F4.
>>337998486
the dungeon thing is a valid point, but those were made by a single guy while skyrims had a team dedicated to them and all of them ended up being casual shit with the stupid shortcut to the exit and master level chest at the end, and until the DLC you almost only fight bandits, draugr or more rarely falmer
>>
>>337999381
STOP POSTING THESE FOOD NIGHTMARES.
>>
>>337994751
>b-but mods make it good!

cuck
>>
>>337998963
That's it. People got to know you and would welcome you with smiles on their faces, brushing their woes aside.

In Skyrim, they are just straight faced and always down about something, that or they're absolute pricks. They could use an extended visit from Ol' Sheo.
>>
>>337999567
I definitely wouldn't hold Skyrim up as a bastion of dungeon design.

Bethesda in general design pretty shitty dungeons, but great cities. I really hope they reassess it in ES:VI
>>
>>337999567
>the dungeon thing is a valid point
To be honest I never had troubles with this, since IRL caves tend to all look the same anyway, and the Ay lmao ruins tended to look different enough as well. Plus for the ruins, they were built by a bunch of autistic people so of course there's not going to be a lot of variation and a lot of clean, ordered blockiness. As for the forts, their main purpose is to quarter soldiers and defend an area, so aesthetics shouldn't be playing a role in how they look.
>>
>>337999656
i used a rape mod in skyrim, gave them townsfolk something to be literally butthurt about
>>
>>337999617
Bananas with mayo looks delicious as fuck though.
>>
File: 1428438827422.gif (2 MB, 229x206) Image search: [Google]
1428438827422.gif
2 MB, 229x206
>>337999264
what mods?
time for another playthrough
>>
>>337994671
more like no skills lmao xd
>>
File: 1458340998217.webm (242 KB, 450x360) Image search: [Google]
1458340998217.webm
242 KB, 450x360
>>
>>338000167
thats very old morrowind video m8o
>>
>>338000169
Still more skilled than Morrowind's "lol lemme just get this gamebreaking weapon that I know the exact location of because I played the game before so I can just one-shot everything and pretend the game is good because I don't have to deal with the awful combat".
>>
>>337998127
I think I remember playing that ages ago

servers would have a handful of people just running around killing rats and goblins trying to buy shit at the shop
>>
Morrowind had the best dungeons by far. The NPC enemies, the loot, arrangement of beds/crates/chests/etc. all are very immersive and relevant to the area. You can piece together things about how the people live in there, or what happened that lead to someone's death, things like that.

The issue I see people having is them considering every cave or tomb as a dungeon. Many are simply locations, some no more than houses or mines, they only loosely follow the dungeon formula. The actual dungeons, the large deadric ruins, underwater grotto's, strongholds, etc. are consistently fun as fuck multi leveled and complex. Acrobatics, water breathing, levitation and so on are actually relevant and necessary at times to get around.

>>338000897
Morrwoind actually respects your intelligence and basic sense that you are playing an rpg, so they let you be OP if you want like that, and they also let you be under powered but still have a viable character. Restricting the ceiling and floor of an RPG's character potential because the game assumes the player will abuse or exploit the game is shit that ruins fun games. I'm not surprised someone who argues like a tard would defend that kind of game design phiosophy.
>>
File: 1378781198305.gif (1 MB, 200x150) Image search: [Google]
1378781198305.gif
1 MB, 200x150
>Go Brawler in each game
>Accurate as shit and drains the shit out of opponents stamina in Morrowind
>Chance of disarm and paralysis added to having a paralyze spell was fun in Oblivion
>Skyrim had no unarmed skill slot
>Find Enhancement for Unarmed damage boost
>Add that shit to a pair of gauntlets thanks to mastering certain skills
>My fists become more devastating than even the strongest weapon

I will not be denied my destiny.
>>
>>337996070
Mods have a hard time fixing shit quests. I could change the leveling, add realism, and make it as pretty as can be. But without real quests, who cares?
>>
>>337996336
>point out how badly they fucked up the UI for a game that was released on PC 10 years ago
>get shit on by people crying that they worked really hard so I should just ignore such a massive fuck up

I couldn't believe what I was seeing. Fable had an amazing menu system and it was a pc game. How did they manage to fuck it up in an anniversary edition?
>>
>>338001852
>Implying you'll be doing a lot of quests with sex mods installed
I have almost 1,000 hours in Skyrim with about 90% of that actually playing the game.
>>
>>337994751
If a game needs mods to be """""good,""""" then it's not good.
>>
>>338002101
>download sex mods
>they all look like shit

Why can't I just type it into a website instead?
>>
>>337999567

Removing features =/= step down

Oblivion didn't remove so much from morrowind, but it definitely made it worse. Magic is the typical example. Weapon types is another. Did the game "suffer" because shit like throwing weapons and levitation were gone? You could argue no, but was there really anything new that was that good to make up for them missing? I think not. I think they should have taken just a little bit of time have weapons that felt and worked differently, that stuff as reach and size mattered more, that magic while losing some effects made the ones they had feel more disrinct instead of red/white hp drainers, skyrim at least DID do this.

Oblivion truly was just a worse Morrowind.
>>
>>338002175
I played vanilla Oblivion for about half a year and had a blast doing that. I played it on console, but only because I had a 360 and my friend loaned me the game because he was expecting a third person shooter and got bored right away. So I wasn't able to play with mods to be interested in it longer...until I got it for the PC.
>>
>>338003007
>Removing features =/= step down
>No languages nor comunicating with creatures / daedra aside from one dremora and hirciene
>No knightly orders
>Only a couple of competing factions that you could cheese your way into membership anyway
>superlinear main quest, no chance to side with Dagoth Ur or doing anything other than killing him really
>no sluts aside from the three dancers in suran, Barenziah and Vivec
>>
File: JlwI1BW.jpg (161 KB, 1280x768) Image search: [Google]
JlwI1BW.jpg
161 KB, 1280x768
>>337998963
>visiting kvatch for the first time
>>
>>338003682

>No knightly orders

in vvardenfell?

what are the great houses

>superlinear main quest, no chance to side with Dagoth Ur or doing anything other than killing him really

>i want to end reality

just lose the game or kill a quest NPC, same outcome

>no sluts aside from the three dancers in suran, Barenziah and Vivec

you had a ton of skooma addicted skanks and a special friend though
>>
>>337993141
OUTSKILLED
>>
>>337998963

it WAS a post apocalyptic setting though, the great war had raged for a long time, all those abandoned forts were nowhere as old as the Dwenmer or Ayleid ruins we used to visit.

i would have actually been ok with the game being as barren as it was if every town had looked the part of "this place used to be great", kinda like Winterhold's college. Dawnstar could have a huge dock stretching into the ocean with the foundations of buildings and the masts of dozens and dozens of ships poking out of the water, the remains of the once mighty imperial Navy. Cities like Solitude and Whiterun would have been surrounded by ruined, burned down and sacked districts from times they had important populations and were lively cities, now hidden partially by snow and vegetation.

Imagine Rome after the fall of the empire.
>>
>>338005328
But all this implied Bethesda thought about its setting and actually cared
>>
File: 08-13-14_22-44-30_(zaton).jpg (295 KB, 1920x1080) Image search: [Google]
08-13-14_22-44-30_(zaton).jpg
295 KB, 1920x1080
>>338003903
BLOWOUT SOON FELLOW N'WAH
>>
>>337997158
It's because they've released three games since then and sadly their writing and quest design has gotten worse with each one.

It's fucking sad that Oblivion has the most memorable quests in the series.
>>
File: white gold tower.jpg (346 KB, 1600x800) Image search: [Google]
white gold tower.jpg
346 KB, 1600x800
>>337996580
Oblivion is one of the comfiest games ever, there's something amazing and unique about being able to see the White-Gold tower from almost anywhere in the game.

Also the music is great.
>>
File: image.jpg (43 KB, 493x191) Image search: [Google]
image.jpg
43 KB, 493x191
>can't over enchant weapons in Skyrim
>can't craft spells in Skyrim
>spells are weak ik Skyrim
>No telekinesis spells
Skyrim sucked for mages.
>>
>>337998963

This is very insightful and something I never really thought about. The world of Oblivion is just very pleasant. When you step out of the sewers for the first time, I was just thinking "wow, this is beautiful". The environment is so colorful and peaceful. When you go to Kvatch and see it destroyed its a vivid contrast, and an example of what could happen to the other towns if this shit gets out of control.

I loved walking around the overworld and seeing the meadows and flowers and deers frolicking along. It also helped that the overworld music was very well done: somehow both calming and catchy at the same time.
>>
>>338006474
I miss Mysticism
>>
>>338006474
>no custom spells in Skyrim

I remember in Oblivion I made a weak-ass lightning spell with a ten-foot radius for the express purpose of fucking up people's bookshelves

books would fucking fly everywhere and it was fucking great.
>>
The combat in Skyrim is just as bad. I have yet to hear someone that likes Skyrim be able to defend that shit combat design.

Unplayable garbage.
>>
>>338006565
What did mystism even do? I don't think I ever used any of its spells or alteration for that matter.
>>
>>338006901
>Reflect Magic
>soul trap
>absorb Magic
>life and undead tracking
>>
>>338006672
I made a 10 ft fireball spell that had +100 charm. I'd cast it only to have bandits love me and fight each other while on fire.
>>
>>338005768

doesn't that apply to everything they do, anyhow

Oblivion was worse off at looking the part for me. Yeah it was colorful and shit, but it was so superficially medieval it infuriated me. It was so incredibly unlike the home of a global-spanning empire, it was so lacking in complex organization, industry, comerce, population and sheer size, it felt utterly fake. The Imperial city is the most poignant example, i'll ignore that it's THE IMPERIAL CITY and it was a tiny shithole the size of a pea,but it had completely empty streets at the height of day, it had a few houses with only one or two people living on them, it's market was a couple streets with a handful of stores stocked as poorly as the pawn shops on the tiniest village of the map, no street vendors, no crowds shopping, no carts bringing merchandise in and out; The Arena looked like a fucking car scrapyard with about as many people gathered to see as a gypsy reading the tarot, the temple district, the HEART of the most widespread cult on the goddamn continent was deserted of pilgrims, the Waterfront, the core of the merchant and military navies of the empire had what, two ships on it? and the "slum" of the biggest city ever didn't have enough shacks to form a streeth crossing. There were no industrial places, no mills or kitchens, no foundries or workshops, no timber cutting or mining, no presses or weaveries, no baths or fountains. It was an unlivable place, it was fake top to bottom. This repeated itself in every other town too. This is something at least skyrim didn't neglect, the NPCs while lacking more complex routines at least something to fucking do.

i would have traded all of Cyrodill for a game entirely based within a realistically sized and designed Imperial city and imperial Island. It would have been entirely urban and it would have been far more interesting than kind-of-Tolkien grassylands.
>>
>>337993141
Enjoy your shit damage from exhausting your stamina
>>
>>338007567
>entirely urban and it would have been far more interesting than kind-of-Tolkien grassylands

yes, Tolkien invented woods and grass
>>
>>338006474
Skyrim magic worked great for spellswords though, Conjuration and the perks it has were fucking amazing, especially if you conjured weapons and relied on enchanting. Illusion Magic was great too, and I didn't realize it till I built a character around it and realized how much you can do with well timed fury and calm spells.

The issue was less magic overall, and that destruction was ass. The only way to be a good mage meant you HAD to dedicate yourself to some for of physical weapon.
>>
>>338007784

Grasp at straws any harder faggot, you know exactly why Cyrodill looked the way it did there.
>>
>>338006565
I miss Athletics and Acrobatics.
>>
>>338006901
Spookiness.
http://www.uesp.net/wiki/Lore:Mysticism

I miss Morrowind-style Alteration, with Jump, Levitate, Slowfall, Swift Swim and Water Walking
>>
>>338006901
>>338007259
And teleporting spells.
>>
>>338008706
Water walking was in Oblivion though. I guess if you REALLY wanted to, you could add it as a regular spell in the game. Actually you could do the rest of that as well. Jump is literally "if player has pressed jump control then move player amount n along the z axis per frame".
>>
>>338007259

Dont forget divine intervention, mark and recall.

>>338006901

Alteration would have given you open, shield, water walking/breathing, slow fall, levitation and feather/burden, you hace probably used it without realizing.
>>
>>338008901

Jump is like an alternative to levitate if you want to travel faster and riskier, like all the seemingly pointless effects, it becomes interesting to consider the possibilities once you buff them up enough and imagine them with a physics engine.
>>
>>337998436
>litmus
when will this meme stop
>>
>>338007934
Not him but to me Tolkien's world feels more marshy than Cyrodyll was. Closest thing to Tolkien imo was Bravil.
>>
I'm amazed that they still use that engine in their games.
>>
File: 1359645388893.gif (1008 KB, 370x376) Image search: [Google]
1359645388893.gif
1008 KB, 370x376
>>338010494
Why change something when IT JUST WORKS?
>>
>There was never an expansion where you go to Black Marsh as part of an imperial dispatch to help the Argonian's.
>You never show up to witness the Argonian's willingly going through the gates, only to emerge moments later with a variety of loot
>And the gates closing as they emerged
Optionally, playing as an Argonian in a spin-off expansion for the lulz would have been amusing.
>>
>>337993141
you can do this in Skyrim and Borderlands too
>>
>>337994953
Morrowind isn't in a fucking jungle, whoever made this have never played morowind
>>
File: fuck no.png (20 KB, 553x759) Image search: [Google]
fuck no.png
20 KB, 553x759
>>337994717
>breastplate armor
>>
>>337994587
kek
>>
>>337993141
yeah oblivion was where it all turned to dogshit
morrowinds combat was shit too but for different reasons it tried and failed to replicate the system from ultima underworld
>>
>>338011706
muh jungle refers to Oblivion, not Morrowind you tard
>>
File: 1463497860847.png (78 KB, 2000x2000) Image search: [Google]
1463497860847.png
78 KB, 2000x2000
>>338011425
>centre of the Empire is under attack
>let's go help the most backwater province in the Empire instead
>>
>>338011425
why would that shit happen, enlighten me lorefriend
>>
>>338011425
REMOVE LIZARD

>>338012129
you fell for it, sera
>>
File: ris2.jpg (36 KB, 600x254) Image search: [Google]
ris2.jpg
36 KB, 600x254
>>337996218

The first Risen had a very good U.I. You had a simple grid-based inventory screen that categorizes different items and has an autosort button based on item value.

The later ones...don't even bother. Risen 2 and 3 are fucking garbage.
>>
File: punching_nun.jpg (198 KB, 980x980) Image search: [Google]
punching_nun.jpg
198 KB, 980x980
>>337993141
This was honestly the first thing that popped in my head.
>>
File: nofun.jpg (85 KB, 425x450) Image search: [Google]
nofun.jpg
85 KB, 425x450
>>337998486
>singleplayer game
>mechanics need to be balanced
So long as the weakest option is viable, it's a job well-done.
Who cares if it's possible to break the game through spell or potion exploits? It's your choice to do so, and some people enjoy it.
>>
>>338011718
>He didn't notice the pregnancy bulge in the armor
>>
>>337995960
https://www.youtube.com/watch?v=BMjD_vBi9ss

you're in luck
>>
>>338012701
>So long as the weakest option is viable, it's a job well-done.
That's his point though, in that unless you take advantage of a specific build magic is pretty underpowered in Oblivion
>>
>>337995287
Darn?
>>
>>337994587
mild kek
>>
>>337998305
no more like
Maskars + OOO + WAC

pro-tip, don't use any of the WAC OOO compatibility files, they're outdated and not really necessary desu
>>
>>337998934
Spot the guy who hasn't played Morrowwind
>>
>>338012894
The bigger issue is just how fucking boring magic is to use in the Elder Scrolls games. Not that any rpg has really made spamming fireballs at a dudes face and backing away interesting.
>>
Does Oblivion have good enemies rape you mod?
>>
File: playing as monk.gif (443 KB, 500x280) Image search: [Google]
playing as monk.gif
443 KB, 500x280
Real talk what are some fist-friendly games?
>>
>>338013059
yes
>>
>>338003218
>Expected a TPS from Oblivion
Anon your friend is fucking brain damaged.
>>
File: 1463156500925.png (171 KB, 490x507) Image search: [Google]
1463156500925.png
171 KB, 490x507
I wish they'd give the ai a way to jump or climb when you're up on a ledge or a rock instead of having them circle around helplessly shouting at you.
>>
>>338012762
>emulating one shit game in another shit game
wew
>>
>>338013143
Dark Souls 2
>>
>>338013143
Asuras Wrath.
>>
File: 20160516232258_1.jpg (439 KB, 1920x1080) Image search: [Google]
20160516232258_1.jpg
439 KB, 1920x1080
>>338006246
I will say. I've been replaying Oblivion recently and this is the truth. It's nice roaming the country side on my horse looking for Imp Gall and Bonemeal only to pass through a clearing in the trees and see White Gold Tower looming in the distance. It was a good design choice. It almost makes you feel at home no matter where you are in the world, just look to the tower and be reminded that you're in Cyrodiil.
>>
>>338012559
Argonians fucked the invading daedra so hard they closed the gates to keep the lizards from getting in to fuck them even more.
>>
>>338013051
Yeah, this is why I love magic in Morrowind - it's fun simply for all the utility you get out of it, so it's useful both as a spellsword and as a pure mage you can fly around raining fireballs on people.

>>338013143
Honestly, fists are probably the most overpowered weapon class in Morrowind.
>>
>>337998963
>it feels like you're in a post-apocalyptic society riddled by war and death everywhere
Not even, the world just feels barren and lifeless. It's easy to forget that there's apparently a civil war underway
>>
File: 142232592148.jpg (20 KB, 600x200) Image search: [Google]
142232592148.jpg
20 KB, 600x200
>>337999381
>mfw Amalur was a fantastic world that had all this really cool shit doing with celtic myth conveniently put in the form of Lore Stones that actually did cool stuff nwhen you finished the set
>that entire Faire and Seelie quest line
>mfw it was still empty as fuck and easy as fuck to play, but still kind of fun

will not stop being disappointed about that game
>>
File: 22330_2013-09-03_00003.png (3 MB, 1920x1080) Image search: [Google]
22330_2013-09-03_00003.png
3 MB, 1920x1080
anyone who enjoyed oblivion for the comfy factor should give nehrim a try
>>
File: cliffracer.jpg (112 KB, 450x900) Image search: [Google]
cliffracer.jpg
112 KB, 450x900
>>337994953
Dude you sit around arguing about which TES game is better so often you need a pre-typed argument to send over and over and over again. Are you trying to sell something that isn't morrowind or are you going to go off yourself if I mention how insanely autistic and creepy that is and make me feel kind of guilty for bringing it up.
>>
>>338009617
Make a Acrobatics spell or potion.
With enough bullshit you can jump from the highest mountain to the imperial city lake.
>>
>>338012762
>Remaking Oblivion but not turning it back into a jungle like it's supposed to be
Fucking dropped.
>>
>>338013420
It's one of my favorite parts of the lore.

>Oblivion crisis happens
>Everyone is fighting off mad demons
>Every province is having trouble holding them back
>Portals start opening in Black Marsh
>Daedra are greeted by literally thousands of hist crazed argonians
>Argonians fight like mad dogs while drunk off their minds on mad amounts of hist sap
>Daedra aren't even invading at this point
>They're just trying to close the gates as fast as possible as the argonians start reverse invading them

I just imagine the daedra running back through the portal and screaming at the guy with the sigil stone, "Close it bro, fucking close it. We fucked up dude, we fucked up so fucking bad. Dagon is gonna be pissed when he finds out." And then Vivec left Morrowind causing the ministry of truth to fucking ruin Vvardenfell while the hist crazed Argonians invade like motherfuckers into a weakened mainland Morrowind.
>>
>>338012410
More like blackwater.
>>
>>338013692
Is the translation any decent now? I remember when I first tired it the translation was pretty crap.
>>
>>338006246

>that image
>totally fucked up geography
>>
>>338014071
Sounds about right.
These world were not large.
>>
File: Mods_will_fix_it.jpg (146 KB, 1319x245) Image search: [Google]
Mods_will_fix_it.jpg
146 KB, 1319x245
>>337994751
>>337994953

>Mods will fix it
>>
File: 42155-1-1340148813.jpg (520 KB, 1920x1080) Image search: [Google]
42155-1-1340148813.jpg
520 KB, 1920x1080
>>338013964
It's a direct port, like the one in Oblivion. One team is making a lore-friendly Cyrodiil in Morrowind.
>pic related
They've done Stirk and I hear Anvil's finished as well.
>>
File: 3_1.png (232 KB, 460x464) Image search: [Google]
3_1.png
232 KB, 460x464
>>338012762
>it still feels like skyrim just by looking at it

not the same. just give me oblivion, but with modded skyrim graphics.

impossible? yes, but it doesn't stop me from hoping
i know it's never going to happen
>>
>>338014406
>One team is making a lore-friendly Cyrodiil in Morrowind

Let me guess, a shitty Far Cry jungle, right?
>>
>>337999410
come on mate dont kid yourself, oblivion has amazing armour, liked the kings set and that set you can get during a sidequest something about grandfathers armour and it was white
>>
>>338014605
>a shitty Far Cry jungle
It's kind of hard to make a "shitty" jungle anon. You slap down some flora, plant a few palm and dead trees, BOOM you already have a decent start on a jungle.
>>
File: 20160517131049_1.jpg (418 KB, 1920x1080) Image search: [Google]
20160517131049_1.jpg
418 KB, 1920x1080
Elder Scrolls desperately needed an almost pseudo-Fallout leveling system. Skyrim went too hard against the system and simplified it waaaay to fucking much. Efficient leveling in Morrowind and Oblivion was a pain in the ass and there needs to be some middle ground.

Been swimming against a wall for fucking hours just to raise Athletics just to get +5 in speed and its fucking horrible.
>>
>>337996917
The soundtrack has got to be the key. For example, walking out into town in Oblivion really feels like taking a leisurely morning stroll thanks to the soundtrack.
>>
>still making these threads
>oblivitards

It's been over a decade since it came out OP. It's time to move on with your life.

Also even as someone who has always liked TES I've never even seen anyone once actually not admit to the shit combat of the serirs and try to defend it. The only anythingtard here is you.
>>
File: TES.png (697 KB, 955x767) Image search: [Google]
TES.png
697 KB, 955x767
When are we going to stop fanboying and admit that TES as a series is shit?
>>
>>338014941
What's wrong with the leveling? I always liked it.
>I've been swimming for hours
You can't increase your athletics anymore doing that until you go up a level.
>>
File: 1461902861176.jpg (205 KB, 900x675) Image search: [Google]
1461902861176.jpg
205 KB, 900x675
>>337993141
>>
>>338015136
I've already raised athletics by 6 points doing this. I just need 4 more for that sweet +5. My acrobatics is already maxed and I'm saving my light armor skill ups for that last +5.
>>
I always wanted to like Oblivion because I waited for it for so long, but I never could
It didn't know if it wanted to be a proper RPG or just an action game with RPG like elements
Plus combat managed to feel worse than Morrowind
>>
File: MGE_Screenshot_269.jpg (922 KB, 1920x1080) Image search: [Google]
MGE_Screenshot_269.jpg
922 KB, 1920x1080
>>338014605
We'll see. Anything will be better than Oblivion's generic forests.
>>
>>337993141
>TES has shit for gameplay
Consider me shocked at these incredible news.
>>
>>338015290
Can't you use teachers for that?
>>
>>338015424
Only for up to 5 skill levels per level.
>>
File: 2016-02-03_00012.jpg (249 KB, 1920x1080) Image search: [Google]
2016-02-03_00012.jpg
249 KB, 1920x1080
>>338015290
but why m8
If you removed level scaling, as you should, minmaxing isn't really needed.

unles you want to go fast
>>
File: 2016-01-27_00007.jpg (477 KB, 1920x1080) Image search: [Google]
2016-01-27_00007.jpg
477 KB, 1920x1080
>>338015317
>generic forests
another meme that needs to die
>>
>>338012701
>So long as the weakest option is viable, it's a job well-done.
if an intended option needs minmaxing to be viable it's not
>>
>>338015660
Nothing about Oblivion didn't feel generic
>>
>>338015530
W-Why is that guy wearing boob armor.
>>
>>338000510
knockoutgame.webm
>>
>>337999798
Do you have any more of these?
>>
>>337998436
Anyone who prefers Oblivion was born post 2000
>>
File: izzy.jpg (28 KB, 495x652) Image search: [Google]
izzy.jpg
28 KB, 495x652
>>337998963

Literally your nostalgia talking. I made an attempt at playing Oblivion when it was released, but it was so bad I never finished it. There was no hook to the game, yet it wanted me to repeat the process of shutting oblivion gates, at which point I quit. It wasn't fun, it wasn't interesting, it wasn't good.

Except for the Dark Brotherhood quest line. That was great.
>>
File: 1458341101106.webm (166 KB, 450x360) Image search: [Google]
1458341101106.webm
166 KB, 450x360
>>338015764
>>
File: 2016-02-01_00005.jpg (405 KB, 1920x1080) Image search: [Google]
2016-02-01_00005.jpg
405 KB, 1920x1080
>>338015761
its from a morrowind port
it makes him feel pretty
>>338015708
you'll never get your mushroom buildings back fag, time to start dealing with it
>>
Reminder that only Daggerfall made Mannimarco actually interesting.
Reminder that only Daggerfall actually had naked titties right up front.
Reminder that you actually have stuff to spend money on in Daggerfall.

A billion year old game is still superior in some ways to the newer ones.
BRAVO BETHESDA
>>
File: 1458096813763.png (765 KB, 1001x1001) Image search: [Google]
1458096813763.png
765 KB, 1001x1001
>>338016158
>mfw Daggerfall Unity is finished
>>
>>338016158
>a billion years
Has it really been that long? I'm feeling old now
>>
File: 1430022673333.jpg (22 KB, 480x360) Image search: [Google]
1430022673333.jpg
22 KB, 480x360
>taking a shitload of skooma and then using a feign death mod
Watching your character clear the imperial bridge is just magical.
>>
File: XLComp.png (3 MB, 5500x4300) Image search: [Google]
XLComp.png
3 MB, 5500x4300
>>338016245
But when is this bad boy coming out?
>>
>>338016281
Around 20 years I think. You'd think with all those years Bethesda would actually learn something.
>>
>>338015902
I was born in 92 anon. But nice try.
>>338015903
>I had to close every one
No, but I guess your OCD did.
>>
>>338016628

Still lazy and poorly made, like every Bethesda game ever. That includes your beloved Oblivion, 90's kid.
>>
>>338016628
>this guy is only 2 years older than Arena
How time flies when the little boy piss pants of yesterday is tomorrows anonymous shitposter.
>>
TESO did Cyrodill more justice I'll be honest with you, the Northwestern corner of the map is much more fleshed out, in Oblivion it was fucking nothing, except that one house where save an Orc's daughter from trolls
>>
>>338013368
it makes the world feel small as shit and was hated from the community from day one
>>
>>338016982
that malapropism master
>>
File: TESO.jpg (117 KB, 1364x585) Image search: [Google]
TESO.jpg
117 KB, 1364x585
What does /v/ think of the multicultural scrolls online?
>>
>>338017145
Needs some Dwemer and Falmer butts.
>>
File: FPS_typical.jpg (270 KB, 1024x768) Image search: [Google]
FPS_typical.jpg
270 KB, 1024x768
>>337993141
>first-person

NOT - EVEN - ONCE
>>
File: Pepe Crocodile.jpg (31 KB, 604x368) Image search: [Google]
Pepe Crocodile.jpg
31 KB, 604x368
>Your dream game to make would combine the comfiness of Oblivion and some of the core gameplay but in a more fantastical world with better magic, enchanting and more Morrowind-like mechanical depth
>You will never be able to make a game like this even if you could program because you're only one man
>>
>>338017145
>Being accepting of High Elves
They're shit at being stealth archers.
>>
File: 42145-4-1338969413.jpg (497 KB, 1920x1080) Image search: [Google]
42145-4-1338969413.jpg
497 KB, 1920x1080
>>338017378
Join one of Morrowind's province (Morrowind, Cyrodiil, Skyrim) teams.
>>
File: nu9n68WlKn1utigmho1_1280.jpg (100 KB, 640x635) Image search: [Google]
nu9n68WlKn1utigmho1_1280.jpg
100 KB, 640x635
>>338016767
>>338016814
>t. people jealous they weren't born in the 90's
Tell me: what was it like being born after 2000? What's it like being born into an era of shitty games?
>>
>>338017618

I'd rather do it in my own world and engine, without the baggage of the previous elder scrolls games.
>>
File: 0Z8oinC.png (16 KB, 621x668) Image search: [Google]
0Z8oinC.png
16 KB, 621x668
>>338017707
>>
>>338017618
>Morrowind's province (Morrowind, Cyrodiil, Skyrim) teams.
Wait what, are they building skyrim in the morrowind engine or something?
>>
>>338017390
That kind of bigotry was just a transcription error and no longer canon.
>>
Was the TES series Bethesda greatest mistake?
We have fans constantly bickering over lore and changes between games.
Wouldn't it have been better if Oblivion and Skyrim were their own separate games, each set in different world, with their own lore and gameplay.
Skyrim would be called "Dragon's ____" or "The NordReals", Oblivion would be "Chivalry____"
The real TES would remain an RPG series based on Morrowind lore and gameplay, while the others would be their own action-adventure games for casual gamers.
That way they would have more freedom to experiment with those games and expand their audience and not shit on the original series and disappointing the original fans.
>>
File: karthwasten.png (913 KB, 1600x900) Image search: [Google]
karthwasten.png
913 KB, 1600x900
>>338017868
Yes.
>>
>>338018015
>skyrim on an engine with actual towns/cities

Mite b cool
>>
>>337997158
Morrowind is shit
>>
>>338013143
source on gif pls
>>
>>338013974
This is a amazing. i want it.

a comic book. a graphic novel. fuck a BOOK.

I NEED THIS
>>
>>338017932
But that would require thinking and creativity, something that not a lot of people in hollywood or vidya are capable of.
>>
>>337999264
these are literally some of the trashiest mods

and its for that same reason that i cant help but giggle
>>
>>338018969
And the Bane of modding. I made some small mods for Morrowinds with NPCs but once Oblivion came around, writing NPCs was just not fun anymore. Everyone talked while your characters where standing around silently and the dialogue just hushed through on the bottom of the screen.
And recording your own voice never really produces acceptable stuff if you don't spend considerable time training.
>>
>>338016158
>Reminder that only Daggerfall made Mannimarco actually interesting.

But in TESO you get to watch him get bitch slapped by Molag Bal several times. TESO is canon right? :^)
>>
File: 1385269483363.png (720 KB, 2125x994) Image search: [Google]
1385269483363.png
720 KB, 2125x994
>>338019586
>TESO
Don't even start with it, I don't want my blood pressure to rise this early in the day.
>>
>>337993141
>oblivitards will defend this
>Strafing

Yeah, if you're 12 and have no respect for proper gameplay sure.
>>
New Vegas is the best one of these games.
>>
>>337999264
the dance at the end is mindblowing
Thread replies: 255
Thread images: 114

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.