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Why are there so many games that focus on either fantasy, sci-fi,
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Why are there so many games that focus on either fantasy, sci-fi, or military? For a more mature art form like literature and movies, those are genres that aren't taken very seriously artistically.
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>>337992293
Because it's hard to make "Amadeus: The Game"
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>>337992293
Because video game are an interactive medium, and action translates best into interaction. Hence, all games are action games, and action stories typically fall into the categories of fantasy, sci-fi, or military, with some exceptions of course.
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>>337992293

>those are genres that aren't taken very seriously artistically.

Because those that don't take them seriously have no imagination and restrict themselves to a myopic view of existence.
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>>337992293

>Why are there so many games that focus on either fantasy, sci-fi, or military?
Because those are three of the four main genres western games focus on. They're the 'safe' genres which 14 year old males consistently buy games.

>For a more mature art form like literature and movies, those are genres that aren't taken very seriously artistically.
But they still sell many tickets in the box office. Hollywood will only give out awards to art house or dramatic movies. But a shitty arthouse film still isn't going to surpass Lord of the Rings or Harry Potter in public interest.
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>>337992293
Good thing video games are video games and not art.
Art is for fags and libcucks
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>>337992293
>Why are there so many games that focus on either fantasy, sci-fi, or military? For a more mature art form like literature and movies, those are genres that aren't taken very seriously artistically.

are you implying that sci-fi, military and fantasy are not among the most popular settings for movies and books, too? are you stupid?
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I literally lose all interest the moment a movie pops up, with the words saying "based on the incredible true story" or some variation of that.
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>>337992293
This picture was meant to make people say "Wait, that lady's own left nipple is showing." But no, /v/irgins love their vidya.
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>>337992293
a farewell to arms
a quiet on the western front
lawrence of arabia
apocalypse now

whats missing IS a definitive war game
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>>337992293
>more mature art form
go to hell.
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>>337993692
Mature clearly means further along in age in that situation.
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>>337992452
I would pay anything for an Amadeus game.
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>Enemies attack before you even hear them, let alone see them
Bull shit game. I can't get past the first level and there is no tutorial. Definition of artificial difficulty
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>>337992293
>that aren't taken very seriously artistically
good thing nobody really cares about that
right?
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>>337992293

Because fantasy and sci fi and military all possess more ideal content for a game you manipulate through a controller. In fact, fantasy and sci fi are just a massive spectrum that contains every other "genre", so it's in the best interest of game designers that they depart from "reality" for the sake of showing us a better, more artistic ones anyways.

The "maturity" of books and movies lies in that they delve very deeply into the psychology of characters (particularly books), but of course only as far as it makes for a fun movie or book. You'd make a game that's far more fun if you focused on creating the illusion of some fantastic sci-fi warfare, rather than putting all of your money into a conversation simulator..
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>>337992293
Because those settings are condusive to fun.
You want to play an "artistic" and "serious" game?
Go download Gone Home, Always Sometimes Monsters, or Cibele... then tell me that shit is good for games.
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>>337994134
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>>337992293
Is that a FUCKING NIPPLE
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OP fucked up by bringing in literature without realizing some of the most beloved and respected artistic expressions of literature are war stories.
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>>337992293
Literature and movies focus on real world settings more because it's easier to write more relatable stories which means it's easier to write more indepth stories which is a way to engage the reader/viewer and make them think.

Videogames, however, already make you think by their very nature. Deeper entries come through more engaging gameplay.

Now fuck off with your shitty /lit/ / /tv/ troll.
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>>337994437

Those are also settings that make for the best dreams as well. They simply give way to a bigger spectrum of possibilities and appearances.

>>337992824
>They're the 'safe' genres which 14 year old males consistently buy games.

I like to think of this as a protective shell that is finally breaking (for better and worse).
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>>337992293
Some of the most beloved books and movies are sci-fi/fantasy or military though.

Every time gaming tries to do anything outside of those 3 you get walking simulators.
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>>337992293
Valentina Nappi?
More like Valentina Nipple, amirite?
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>>337994232
What's even more bullshit is that they kill the player before the ending and there's no way to avoid it

And I don't know how nintendo of america left the shit eating in
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>>337992293
Wait, that lady's own left nipple is showing.
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>>337994859
There's still a lot to cover in the spectrum of possibilities pertaining to the modern real-world but it's rarely as interesting.
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>>337992293
Games are interactive

Most obvious translation of interaction to genre is action
Most action takes place in those settings

Also videogames are relentlessly commercial so they need to be populist
Even in movies more people watch whatever action schlock's being produced over Kiarostami or whatever

>>337995170
That lady takes cocks up the butt for a living
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>>337995247
>There's still a lot to cover in the spectrum of possibilities pertaining to the modern real-world but it's rarely as interesting.
Could do it quite easily, just do like planescape but in reality
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>>337995425
OR THE MATRIX
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>>337995247

Pretty much. Racing games are are a good example. As perfectly as they translate to a game, they're still held back by the overall blandness of the nicest racing tracks. To unshackle them from that limitation is to happily cross over to the fantasy/sci-fi realm.
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>>337994859

The explosion of the indie market, which specifically tries to make games counter to what the AAA companies make, is changing the way the public looks at games. But not really the mindset of the companies who fund high cost productions. And this isn't just limited to the west. Japan is having the same problem. Idiotic companies like SquareEnix, Capcom and Konami keep shoving all their games on smartphones, but not paying attention to what type of games actually sell on smartphones. A 40 hour story focused RPG isn't going to become the next Angry Birds.
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>>337994691
Farewell to arms is shit.
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>>337996772
Get some taste, plebeian.
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>file deleted
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>>337996854
It has some strong points when he is narrating what he does on the field, but everything else, particularly the interactions with his lover, are terrible.
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>>337996713

The indie market's definitely a bunch of decadent garbage, though, and at least shows us that the taste of 14 year olds actually has more integrity and honesty than the idiots gobbling down indie games.

Just look at the main character in the 14 year old's game: an actual, valuable ideal is represented more often than not, which is something the AAA companies at least won't ever think to skip out on. Indie main characters are almost always reeking with a bad conscience, seeing how ugly/stupid they tend to be.
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>>337997851

Your post reeks of someone who is 14 years old, but trying to pretend they're more mature.
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>>337998087

Oh yeah? What makes you say that?
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>>337998980

Massive generalizations and opinions disguised as facts. While also defending AAA developers.
Thread replies: 41
Thread images: 6

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