Beyond the facial animation system that half life 2 had what other ground breaking technology did it have?
You can't really say physics's because doom 3 had a better system and better lighting along with shadows.
zero-point energy field manipulator
>doom 3 had better physics
Integrating the physics into the gameplay
>>337911496
Maybe were talking about something else, I'm talking about video game technology like lighting and shit like that.
Not half life lore.
>>337911538
Throw a grenade in the wrong direction, it bounces back.
Yup. That sounds a lot like a grenade.
The gravity gun, and that's literally it. The enemy AI wasn't even the best available at the time despite how much it got touted.
HL2 is hilariously overrated by people who desperately want to claim it was even half as groundbreaking or genre-influencing as HL1 was.
>>337911595
That's more game mechanics than tech.
>>337911408
That image name.
I think they were first to implement HDR in that lost coast demo
>>337911750
Implying people actually played lost coast.
>>337911624
It's not, but it was still fun to play through it.
>tfw Valve went from tech pioneer to shitty f2p game exploiting hugry jews