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Quick, post the most pretentious game you've ever played.
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Quick, post the most pretentious game you've ever played.
>>
bioshock infinite
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>>337542053
>DmC
The fact the devs tried to belittle/mock the previous entries and fans was weird.
>>
>>337542053
>no enjoyable gameplay whatsoever
>annoying narration
>repeatedly reminds you how "perfect " everything looks in terms of graphics and art style
It's as if developers haven't learned, in all the time of vidya existing, that gameplay trumps graphics. Original Doom games looked like shit, but we're well worth your money with such gameplay
>>
>>337542176
this https://www.youtube.com/watch?v=l_u18_BKczg
>>
>>337542053
The Uncharted series.

It's just naughty dog sucking it's own dick to how good their set pieces look. Deep down though, it's incredibly shallow in its linearity and level design.

It exists only for art direction shock value, which would be fine if it didn't try and fail so hard to be an actual game.
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>>337543420
/thread
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Spec Ops The Line

>oh boy I wonder who the bad guy REALLY is
>gee these obvious gameplay decisions are making me think
>Patrick, I'm the maniac!

fucking lame, and the gameplay was as generic as possible
>>
>>337542871
you can tell you are a 12 year old, when doom came out it was groundbreaking and amazing graphically.
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Dear Esther
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>>337543771
FINALLY. Someone gets it.
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>>337542176
This, and Dear Esther. Both put the story above the gameplay, neither of which are captivating.
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>>337542315
Was there any making of where they explain why? Or was it just the chip on Tameem's shoulder since NT can't make good action games?
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The witness
The order
Bastion
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>>337544434
But Deus Ex don't take itself seriously most of the time

And all the pretentiousness you can find was actually a "let's make every conspiracy theory ever REAL in this game's universe"

You'll obviously get stuff that's so over the top it sounds pretentious
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Came in a humble bundle.
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>>337543771
>>337543992
shaking my head at you faggots to be honest family
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>>337542176
I still don't get the hate behind this game.
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undertale
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>>337547669
Agreed. It was like a grew a second head just for the satisfaction of having two of them up its own ass.
>>
What was that "game" where you played as an old lady that just fucking walked around a cemetary? I think it came out around the time that weird red riding hood "game" also came out
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>>337543420
Thats pretentious to you?
You'd explode if you saw real pretension.
>>
>>337548923
>>337542886

If you don't understand the mockery, it's that the game was hailed as an "intelligent game for intelligent gamers", when all it was was linear corridors insulting to the game's namesake, and half-baked pseudo-science meant to sound revolutionary when it's brought up during the game's last fucking hour. Then there's the fact that the game treats you like a FUCKING IDIOT, and you have, in a nutshell, why people dislike this particular video game.
>>
>>337549183
Oh dear, anon. You didn't walk around a cemetery. You walked in a straight line. And SOMETIMES she would die before you got to the end, or at the end. I forget.
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>>337549228
If it came out as 'hey look at this decent shooter, thats it' it wouldn't have got so much hate.
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Pic related

>>337549183
The Path I thnk
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>>337549317
But the name anon! The name!
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>>337549383
The red riding hood game was The Path. The grandma dying simulator was The Graveyard
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>>337549383
>>337549461
That's what they were, thanks. After I played those I learned my lesson and avoided shit like that.
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>>337549431
Oh sorry, didnt see you asked what it was called.

>>337549461
>The grandma dying simulator was The Graveyard

Also I forgot. You could also sit on a bench!
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>>337548923
https://www.youtube.com/watch?v=l_u18_BKczg

ayy
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>>337549536
I'd think avoiding anything from Tale of Tales is ideal.
They seem to have one idea of 'game'.

http://store.steampowered.com/search/?developer=Tale%20of%20Tales
>>
>>337543887
one of my favourite screencaps to be honest family
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>>337547669
I unironically like this game
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>>337549872
Thats ok anon! Only idiots would shit on your for enjoying something.
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>>337547669
Do you know what pretentious means?
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>>337549608
Oh man I just thought graveyard and the path was made by different shitty teams. This makes so much sense now
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>>337550094
>>
>>337543887
I actually liked Dear Esther. It's always a tricky business telling the avant garde apart from the delusional artist, telling the Steve Reich apart from the Yoko Ono, but avant garde doesn't mean pretentious in itself. And a few /v/irgins getting rused isn't convincing evidence of anything.
>>
>>337543810
Doom didn't have shit on myst
>>
Little Inferno
It ends with "You just spent 5 hours throwing virtual trash into a fire why don't you do something with your life you fucking loser"
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>>337550638
That's not pretentious, that's literally mocking you for being stupid enough to spend 5 hours burning things.
>>
>>337550638
That's not being pretentious, pretentious would be if you spent 5 hours burning virtual items and the game gave you a half-assed self contradictory statement that comes off as the person thinking they're better than they are. What you described is the devs just make fun of you for wasting your time and money.
>>
>>337549461

I kinda liked The Path, to be honest. It's a shame to think that the developers seem to be complete scumbags.
>>
>>337550760
>>337550943
The game was definitely pretentious in how the message was presented, I just summed it all up with that sentence
As for wasting my time and money, I got it in a humble bundle and had nothing else to do while listening to some podcasts.
>>
>>337551102
Ive only seen, never played. But ill admit The Path was at least interesting enough.
>>
talos principle
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>>337542871
>but we're well worth your money with such gameplay
>we're
go home doomguy
>>
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>>337543771

>Gives you literally no option but to do bad thing

>Berates you for it

So sorry for playing your fucking game

Gameplay was fun though
>>
Thomas was alone

>it's ok to have no artstyle or interesting gameplay if someone talks about teenager problems
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>>337551487
Wasn't the entire "lesson" of the game basically just "you could have just not played the game, y'know, faggot"?
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>>337542053
TRAUMA
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>>337551613
Yes. To win was turning it off.
>>
>>337544434
I WANTED ORANGE
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>>337551613
>>337551793
>MGS2 beat it to the punch with that lesson years ago
>>
>>337551793
>I was supposed to buy the game for $60 and not play it

Yeah how about you go fuck yourself
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>>337551613
Yeah exactly. Reddit-tier critics praised the game for this """"creative"""" way of looking at games.

>Well really, in playing video games you're causing all the bad things in the plot to happen. So actually, it's all your fault for playing a video game

mfw
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>>337551895
I was merely restating what the developers said.
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>>337552085
>>337552061
>>
>>337550638
i liked it, thought it was cute. i quite liked the message of the game too, which you seemed to have missed.
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>ctrl+f Braid
>0 matches
>>
>>337552061
No, you were supposed not to buy the game at all and not buy any war shooter because war sucks and you shouldn't derive fun from it.

That's pretty much what it wants to make you understand.
>>
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>>337549865

Samefags
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>>337553076
who /ocd/ here?
i am
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zero.
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>>337548998
I don't think Undertale was pretentious, at least at first. The fanbase came along and retroactively made it that way.
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>>337552067
By that logic, the devs themselves are the worst for allowing you to do those bad things in the first place.
>>
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>>337553621
>fanbase
>retroactively
>>
>>337549865
>one of my favourite screencaps to be honest family
Except it's bullshit and proves nothing, as the whole problem there was that the "silly" person skimmed the text.
The made up line begins and ends the same way a similar line in the game, and uses one same core image. People who skim text, which is absolute majority around here, simply saw the few words which were identical to the line in the game, assumed it's that line (which was very memorable) and did not examine the rest of the quotation.

So what the guy proved was that people don't read very carefully, not that people are pretentious and don't understand what is the game really about.

>>337550638
Nah, Little Inferno was pretty charming and definitely did not berate you or insult you. You people really need to be less fucking insecure.

>>337551487
>>337551613
>>337551793
Nope, not even fucking close to what the game was about.
>>
>>337552067
>>337554318
You people are retards. Have you even fucking played the game, or are you like most of /v/ endlessly circlerking some shit you heard somewhere around this place?
>>
>>337549379
It's not even a decent shooter though. The levels are full of annoying bullet sponge enemies and the game doesn't trust you to even manage your health or ammo properly since you have a White Mage following you around spamming items.

The gunplay isn't satisfying at all and the firefights are incredibly dull. Even the sky rail, which should have been cool, is only used a few times.

The new Wolfenstein game is a great shooter. Bioshock Infinite is too embarrassed of being a video game to be fun.
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>>337542053
this game was fun what are you on about OP?
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>>337549228

>If you don't understand the mockery, it's that the game was hailed as an "intelligent game for intelligent gamers"

Yeah, no it wasn't

the whole "finally a smart game for smart gamers" meme was started by reddit in the first place

Ken Levine just hyped up Bioshock Infinite's story, that's all
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Braid

Fuck that guy
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>>337542053
>>
The Witness
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>>337544434
So this is what triggering feels like.
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>>337544434
want me to fuck you up faggot?
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>>337558461
fuckboy
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>>337549189
OP said most pretentious game you've ever PLAYED, not SEEN or HEARD.
>>
>>337543420

The fuck is pretentious about Uncharted? If anything it's campy as fuck.

There's nothing they try to pass as deep or thought provoking, especially when they pull stupid shit like zombies, nazis and yetis. Disregarding even that, Drake is just a fucking meme machine spouting one liners everywhere he walks.
>>
>>337543420
Your reasoning is ridiculous.
>>
#StoneLivesMatter
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>>337547669
THIS.
FUCKING.
GAME.
I.
FUCKING.
HATE.
IT.
>>
>>337559508
People around here don't have the faintest clue what the word "pretentious" means. It's just another generic term used to insult something for whatever reason.
Uncharted is basically the fucking Avengers of video games, the definition of shallow, self-aware, committee designed mass entertainment based entirely on accessibility, tech showcasing and unproblematic in nature. It's very much the opposite of pretension: it quite literally wears it's heart on it's sleeve.
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>>337553012
Rape sucks, my girlfriend still likes me to burst in wearing a balaclava and fuck that ass ip
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>>337560061
This is the most pretentious post I've seen in the thread
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>>337551613
you were meant to stop identifying with the protagonist once you clued in to just how fucked up he as and consider yourself a spectator to his fuck-ups from that point on. the theme of the game isn't 'playing games about killing is evil' its that 'a single man who treats war as a game can bring horrific catastrophe'

'you could just stop playing the game' messages were meant to reinforce the protag's childish need to play the hero, in that his job was just to do recon and leave but he just HAD to see things through to their conclusion like there were no real consequences for his actions
>>
>>337544291
basically everything you need to know about his creative direction was his quote on 'classic dante would be laughed out of any bar today (for how he dresses and acts' yet he felt Donte (who was blatantly made to physically resemble tameem) would not.
>>
>ctrl+f
>no "The Beginner's Guide"
You don't understand what true pretentiousness looks like
>>
>>337561197
Oh fuck me you're right

It was all a scam right? There was no "Coda" or any of that bullshit, dude just made up a story so he could sell his shitty tech demo?
>>
>>337560940
There is one more further theme to it, and that is the problem of identity and identification of player with a character. The biggest problem and misunderstanding around the game is that people don't fucking realize the game is supposed to make them consider something, rather than state something:
It in the end, the only actual choice in the game is a question aimed at the player:
Do you feel guilty? Have you identified with the character? Do you feel like you have done something wrong?

It's a question, not a moral lecture. YOU are supposed to stop, wonder, and chose your answer - both are equally valid.
The game tells you that if you felt like shit over what "you" were doing, maybe you should reconsider your attitude towards games that portray violence in a glorified and heroic fashion - but that does only apply if you are really having feelings of guilt.
The degree to which you interpret the criticism the game raises at Walker as also being aimed at player is simply YOUR OWN INTERPRETATION AND DECISION. The game criticizes Walker. Did you identify with him? If yes, then the criticism is aimed at you as well. Did you not identify with him? Then it's aimed at the character only. It's your decision and your decision only to take the harsh criticism raised as Walker personally or not.

It's fucking sad that people have not figured this shit out, and it speaks volumes about the actual insecurity and lack of ability to basic critical perception of games when most people have completely failed to grasp this notion.
>>
>>337559779
What? The story is pretty simple with a strong ending and everything else is really decent puzzling.
>>
>>337561091
Well to be fair, Donte probably wouldn't get laughed out of a bar.

He'd probably get the shit beat of him instead.
>>
>>337561326
Of course not. I don't really have anything against the pretentiousness itself, I don't really care about the narrative that doesn't work any way (coda is real, coda is not real, coda is a friend, coda is the creator himself), but I really hated the fact that he sold this shit as if it's something that is worth money. There may be a point behind this game in the end, but that doesn't change the fact that rest of the walking simulator is pure ego-stroking that I should pay for. Fuck him
>>
>>337560885
I pretentioused your mom in your pretentious house last night
>>
>>337561326
>>337561197

It wasn't a scam so much as it was a fictional scripted high school drama club performance. The way the narrator does he final lines of the game makes me cringe, it's the most amateurish 'haha but surely I'm not the crazy one lmao!' bullshit ever and it's so embarrassing that the whole thing happened.
>>
>>337559779
yeah, I disagree.
>>
>>337561356
what's most surreal for me is how people treat the increasingly critical loading screens as though the game were 'punishing' them somehow. a loading screen implied you like violence, my god, the outrage, my feelings shall never recover.
>>
>>337561608
I got rused into paying for it, boy was that money down the fucking drain

It's nice that you made some flat textures and box rooms man, where's the game you promised me
>>
>>337561197
When I went through it I felt I paid too much for it, but I didn't hate the story itself. I was more irked how, coming off the Stanley Parable, I didn't really have any warning that this wasn't another humor game. It was just a short story musing about someone trying to live vicariously through another person's work. and in hindsight I felt it did a neat trick of having the unreliable narrator having altered the level beyond just telling lies through the narration.
>>
>>337552596
fuck off wasn't pretentious
>>
>>337561764
It's even worse when you realize that a lot of the them actually poke fun at the damn thing to begin with. Hell, the Radio man makes fun of the "violence in video games makes violence in real life" at one point of the game. There is a lot of pathos in the game, but there is quite a lot of self-awareness, and the game makes it entirely functional to detach yourself from Walker and just view it as a dark satire on heroic pseudo-realistic shooter stories.
Fuck, the game allows you to revel in that. The ending where you just start shooting the incoming american rescue soldiers is just there for anyone who goes "fuck you, I'm just here to have fun shooting" and it's frankly the most satisfying ending.

People lose their shit because they are insecure, and the very notion that the game challenges their perspective on themselves is immediately interpreted as aggression and judgment.
>>
>>337562024
If I can't remember if I got the suicide ending or not. I'm pretty sure I didn't since I felt by that point, Walker was incapable of owning up to his actions and needed someone to kill him for him
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>>337554454
They are entirely right, you know. A dev even directly confirmed as much.
>>
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>>337561947
The "game", or more like the narrative, is purely based on a gimmick that you will believe that coda is real. If you don't want to suspend your disbelief, and why would you with that level of writing, all of the game becomes a lengthy self-wankery process, because none of the shit coda makes seems that impressive as the narrators tells you to. That is where the "pretentious" part comes from.
>>
>>337555305
>it was started by Reddit
It was started by game journalists.
>>
>>337562256
So pretty much reddit
>>
The thing about SpecOps for me is that while I enjoyed the ride as it was a fairly solid generic rooty tooty point and shooty, and the story was certainly interesting, the problem was how everyone was all 2DEEP4U whenever they discussed the plot.

It is what it is, a story slightly more interesting than RUSSIANS/ARABS/AYYLMAOS ARE BAD, 'MURICANS ARE GREAT that every other FPS/TPS seems to have. It mixed it up slightly and told it well, yet all the idiots praised it as the greatest piece of fiction ever.
>>
>>337562192
I rejected the suicide because to me, it was the first time where I, as a player was asked about my own agency and my own attitude towards the story. I enjoyed the game quite a lot, but I did not feel guilty at all. I did hate Walker at that point, obviously, but I made a decision for myself as it was the first time I was asked for it.

After all: I was in it for the shooting. It's also why opening fire on the incoming american soldiers was so god damn natural to me as well, and I was incredibly happy when I realized the developers anticipated it and allowed for it properly.

>>337562195
Nope, nope and nope. Also, you people are idiots. See above for explanations why.
>>
>>337562286
Are you new or do you not remember all the reviews when the game came out?
>>
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>>337543771
>>337551487
>>337551613
The following is why I quit spec ops the line:

>Start playing the game.
>Walking through linear corridor with military dudes.
>Hear the sound of flies in my left ear.
>Look left
>See flies right next to car door
>Think "Oh well there's obviously something to be found behind that car door"
>Had to wait for some army dude to say "hey dude check this out" like I'm a retard.
It's like they went through all the effort to be subtle and then held my hand anyway, I thought "oh this game is focus group bullshit" and quit
>>
>>337562419
>nope nope and nope
This isn't up for debate, that's what happened. You can try to "death of the author" it, but this is what the devs meant to communicate.
>>
>>337562308
>It mixed it up slightly and told it well, yet all the idiots praised it as the greatest piece of fiction ever.
People like you need to send to isolation wards or something, since you are clearly utterly incapable of separating influence from other people from your own stances, and frankly seem to be entirely and absolutely incapable of even properly interpreting what other people say.
>>
>>337562429
I do, but both journalists and reddit were fascinated by the game. Hell, even /v/ was divided. I admit, I was relatively positive about it too, though after countless waifu threads on /v/ I've decided that game is 6/10 at best, most of the positivity comes from incredible art-direction. I still think it's one of the best looking UE3 games
>>
>>337562234
>none of the shit coda makes seems that impressive as the narrators tells you to
This. I don't like tossing around the word "pretentious" because nowadays it literally just means "nonstandard thing I don't like", but the way the narrator is trying to imply Coda's hastily thrown together experiments in Source are impressive or have a deeper meaning to them is very much pretentious.

Like that other anon I was also bothered by the fact that I didn't get the Stanley Parable-style narrative and writing that I expected. If one was looking for something more akin to Stanley Parable, the Dr. Langeskov game made by the other half of that original team is much more closer to that, and it's also free.
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>>337562473
no anon, you are the pretentious one
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>>337562548
It's got good art direction but that is possibly it's one good point. The gameplay is mediocre, the story is awful, and the "political themes" are lazy at the best of times and superficial everywhere else.
>>
>>337562548
Can we agree that while the ending was a clusterfuck, these two songs were the perfect way to close the game?

https://www.youtube.com/watch?v=hwDzbZcUTok
https://www.youtube.com/watch?v=L1i8QTOV20Y
>>
>>337544434

GO CAT GO
>>
>>337562524
Link, source, any proof is required.
Mind you, one that display a consensus of al the developers, because the game was made by like hundred people each with actually different intentions. Finally: I don't think you have the faintest clue what death of the author means, but authorial claims are never a 100% solid and definitive principle for interpretation of fiction, and never were.
>>
>>337563223
Not that guy but "pretentiousness" is only a quality which can be ascribed to something when taking the creator's intent into account. Nothing is inherently pretentious by your very argument.
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>>337544856
>Bastion
Dude what?
>>
>>337543771
I enjoyed Spec Ops somewhat, mostly because some of the environments were really fucking pretty. I remember a part where you jump down a hole and you're in a room with a shitton of candles and other things and it looked fucking great.
The art design in the game was very strong, but the rest was pretty mediocre.
>>
>>337563201
The first song is extremely reminiscent of some video game music I've heard in the past. Maybe Arcanum?
Also, yeah, the art direction and soundtrack on Infinite was stellar. It just made the terrible, nonsensical script and dull gameplay all the more painful though.
>>
>>337563691
Not that guy.

>dude epic narrator whoa
The game is incredibly mediocre, I stopped after 2 hours. Combat wasn't fun, story was whatever.
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On the bright side the artstyle was pretty neat.
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>>337563575
Not necessarily. Authorial intention is difficult to discern: often the author himself isn't actually fully aware of it. It's always better to assume narrative intention, which explicit authorial intention is only a part of, and I do believe a work can be inherently pretentious, by it's narrative structure, and that that can sometimes happen even without the author explicitly intending so.
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>>337563810
You are a fucking moron. You clearly have no clue what the story is about to begin with, you complain about the narrator being good apparently, and you call the title "pretentious" because of... the fact that it has a narrator and you haven't played enough of it to even begin understanding what is the game about?
Jesus fucking Christ some of you people really are the worst trash in the world.
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>>337542053
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>the narrator
>utterly pointless
>pokes fun at games we play
>has no game to play

the most pretentious game ever created
>>
All Tale of Tales games are the worst example of pretentious shit I've ever seen, bar none. Path, Graveyard, all of that.

Limbo is pretentious as hell too, and so is Yume Nikki, though at least those games have some interesting atmosphere and mood to convey, despite not playing fair with the player. Braid is an interesting title, because it combines some genuinely really clever ideas, and moments that want me to beat the author senseless for his arrogance and self-wankery. Dear Ester is somewhat similar in that regard, though it's less aggressively pretentious and more of dragged out self-indulgence.

But all of these games: Limbo, Yume Nikki, Braid, Dear Ester have SOME merits and some justifications of existence.

Tales of Tales games are just pure trash with not a single redeeming quality.

I've also heard Swords and Sworcerery is insufferable outside of it's soundtrack and background designs, but I never really even bothered playing it.
>>
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Only thing I can think of.
Though maybe not pretentious and more super fucking artsy with the game being mostly black and white, naked women for some reason, everyone talking in riddles, weird scene-changes, the whole 'dead or dreaming' state, whatever the fuck that ending is and most of the narration.

I still loved it.
>>
>>337562001

Picking an arbitrary subtext and then delivering it through walls of text between segments of unrelated gameplay is the very definition of pretentious, you dense cunt.
>>
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>>337564590
The Void isn't really pretentious, the core message and idea can be discerned and it's one well worth telling, not to mention that it's one of the very few games that managed to marry gameplay to it's narrative message incredibly seamlessly.
It's confusing as hell though at first glance, and it takes quite a lot of deciphering to figure out what it's about.
>>
>>337564608
First of all no: that is not in any way or sense the meaning of the word "pretentious", second of all, Braid was pretty much notorious for making it's core story theme being also the game's core gameplay mechanic - there are few games out there that actually managed to achieve that.

The problem of Braid is that it has two different stories to tell: one more obvious, the other more hidden and obscure. One of those, the more obvious one, the one encoded into the mechanics themselves is great, the other, the "hidden" one is actually quite fucking terrible: yet the game at one point essentially belittles you for not figuring it out on your first run as if it was something really worth telling to begin with.
>>
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just really awful stuff
>>
Uncharted games
>>
>>337553012
>you were supposed not to buy the game at all

HAHAHAAHHAHAAHAHAHA. Anyone in the game industry not wanting you to buy their products. You're fucking delusional.
>>
Any game with a ukulele in the title screen.
>>
>>337565097
He is not delusional, he just completely misunderstood the point the developers tried to make and stretched it ad absurdum to make his otherwise poorly justified dislike for the title sound more validated.
>>
>>337564998
Oh I remember that
"What is he took a mediocre gravity swap plat former and made it ARTSY"
>>
>>337566979
>"What is he took a mediocre gravity swap plat former and made it ARTSY"
Does the game have actually any pretension of meaning, intellectual depth or profundity? Does it even have any form of narrative ambition what so ever, outside use of paper and hand drawing in the art style?
I haven't placed it, and from the footage I've seen I'm well willing it's a crap game (the controls and animations look unresponsive as fuck), but from all I had seen and read, there isn't any story or pretense of narrative depth what so ever.
>>
>>337562308
You feed a guy the same gruel his whole life he'll throw a fucking party for the day you put garnish on top
>>
>>337547669
>>337549108
You two seriously need to check a dictionary for what "pretentious" means.
>>
>>337548923
/v/ hates it because it's not really that good a game. I certainly would never play it again.

SJWs hate it because it dares to pose the idea that oppressed black people are actually people and can be corrupted by absolute power just like everyone else.

So, basically, nobody wins with it.
>>
>>337569406
>SJWs hate it because it dares to pose the idea that oppressed black people are actually people and can be corrupted by absolute power just like everyone else.
>what are things anon just made up
>>
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>>337542053
Dragon Age 2
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>>337569801
>>337570173
Hey, this game looks really good and is fun to play without trying to shove any sort of message or belief down your throat
>Must be pretentious
>>
>>337551487
>Gameplay was fun though
It was attrocious.
The most generic and restrictive TPS I've ever played.
>>
>>337542053
>No mentions of Gone Home

Did we all forget that travesty?
>>
>>337542871
>Gameplay trumps graphics
He says on /v/
Boy am I laffin
>>
>>337570525
I expected a great boss rush game in a forbidden land when /v/ endlessly hyped it up as the greatest videogame ever made, only for the bosses to just be overblown puzzles and the game to constantly remind you that YOU'RE BEING CORRUPTED EVERY TIME YOU SLAY A COLOSSUS and /v/ constantly going off about how you're such a monster for slaying them.

Fuck, I get more feeling out of capturing a monster in MH and those games don't even give you a hint that what you're doing is potentially questionable.
>>
>>337562024
So it was pretentious
>>
>>337569182
Shut up, pretentious cuck.
>>
>>337549009
I will never get over the fact that is looks like he has the worlds biggest grin.
>>
>>337570525
Sure but it definitely was supposed to feel poetic/sentimental which it isn't at all. It's not even creative or anything, it just is a bin of pure pretentiousness, just like the fanbase (only talking about Journey).
>>
>>337570828
>I didn't understand what I was going to play and then got upset when it wasn't what I expected
>I have to do something unusual and different to beat this giant monster instead of mashing the attack button
>The game hints at the ending in a subtle way and I want games to constantly tell me I'm great and what I'm doing is okay
>I let other people affect my enjoyment of things because I'm impressionable and weak-minded

I enjoy Monster Hunter as much as the next man but do you play and enjoy anything that requires more thought than "dodge" "run" "attack"
>>
>>337543771
That spongebob line lol
>>
>>337572478
I just spent a little while looking at gorgeous graphics and enjoying my simple platformer
Trying to find anything beyond that is pretentious but you can't blame the game for that
>>
ITT: if a game tries to tells a story that isn't utter shit (for vidya standards) or in a slightly unconventional way it is pretentious
>>
>>337570828
It does at the end of the game though.
>>
>>337548923
It's a shit game that got praised as the most intelligent game of all time. Also it has a faction of the content from pre-release trailers. The game deserves all of the hate it gets and the people who like the game should feel bad about their lives.
>>
>>337543887
>>337550369
thanks for alerting me to this game. dling it now
>>
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Right here
>>
>>337542053

every FNAF clone
>>
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Undertale
Braid
Gone Home
Yiik
All indie games except for Freedom Planet
>>
>>337542053
Xenoblade
>>
>>337550553
Myst was all pre rendered
>>
JOURNEY
Sand sliding parts were good tho
>>
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>>337548923
generic "modern" gameplay
castration of features compared to B1 and B2
some of remaining mechanics reduced to nothing (vigors...)
story that stops making sense rather quickly, and ends with deus ex machina, adding insult to injury

came after Bioshock that had great setting, atmosphere and storytelling
came after Bioshock 2 that had great setting, atmosphere and gameplay
>>
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>>337542053
McPixel

LelranomXD epitomized
>>
Any indie title or any PC exclusive post 2008. Oh and every Zelda game after Windwaker
>>
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Capitalism is evil, I guess.
>>
>>337581059

Either you don't know what pretentious means, or you're an idiot.
>>
>>337581304
Meh, i always though that inheritance was a bit fucked up
>>
>>337579303
>>337581304
That rant the devs went on when they closed their studio is one of the shittiest things I've ever seen a dev do
>>
>>337581652
link?
>>
>>337581652

And shortly afterward, Sunset was featured in a Humble Bundle and probably made a good amount of money anyway.

The game was in the "beat-the-average" tier (or one of the upper tiers). And I'm not sure if anyone else realizes this, but the way Humble Bundle splits up your money by default means that all the developers (even those who made the upper-tier games) get money even if you just buy the lowest tier of the bundle. Most people don't bother to use non-default payment settings on Humble Bundle, so Tale of Tales probably got money from a lot of people who didn't even pay enough to get their shitty game in the first place.
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