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>this cinematic linear game is okay >uncharted isn't
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>this cinematic linear game is okay

>uncharted isn't because reasons
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>>337099117
Is it cinematic if the game never takes control away from the player?
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>>337099117
because it's a ps4 exclusive
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>>337099176
HL has better story, weapons, characters, level design, enemies, art direction, Mp, etc

the fact that you even compared the 2 proves you have terrible taste and know nothing about good game design. and that's not even comparing the superior HL game (HL1)
>>
hl2 is not cinematic
uncharted is literally just a bunch of consecutive qtes
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>>337099176
>>337099117
the 1st few resident evil are cinematic, fix camera angles and shit but still let you have control.

HL2 is not cinematic at all, story and linear level design down no make a game cinematic.


https://www.youtube.com/watch?v=ACgFOHlcmQQ
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>>337099176
First post best post
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>>337099117
hl2 isn't cinematic at all you mong
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>>337099176
If you don't consider sitting in a labratory for 20 minutes while Mossman, Eli and Alyx RP before the Combine finally attack and you can go to Ravenholm - just because you can run around and press E on shit, you're retarded.
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>uncharted has next to none QTE
>Half life has section where awkward character, stand around awkwardly, SO IMMERSIVE I HAVE CONTROL
>Uncharted lets you fight your way out of crumpling building with zero QTEs
>Half lets you pull lever
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>>337100014
what's your point
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>>337099708
>>337099380
>>337099176
>forcing you into a room until npc stop talking and playing their script isn't taking control away from the player!

hl2 is even worse than a cutscene ridden game because in the latter most of the time you can skip them at least
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>>337100147
no
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>>337099957
the converssations dont take 20 minutes and there's stuff to do while you listen
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>>337100107
his point is that he is autistic and that the faults in a game can be ignored if there are enough flashing lights and explosions
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>>337100107

That Uncharted isn't less interactive than HL2 or 1.
You can atleast skip cutscenes in Uncharted, making them more fun to replay.
>>
>>337100147
>>337100147
https://www.youtube.com/watch?v=fSSOZxLnNyc
https://www.youtube.com/watch?v=CYPrtXZ7HVE

HL2 is not cinematic, you seem to think we are talking about one game being better than the other, please learn something about filming
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>>337099117
>it's not open world, so, it's linear and it's a bad thing

I swear to god, millennial kids are the worst...
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>>337100147
you can skip the cutscenes in hl2 as well, just pick up a physics prop and smash it on the characters head.

no jokes, in the original hl2 game, this causes the cutscene to end.
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>>337100356

OPs point ->

Your head
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>>337100316
skipping cutscenes is how you pick with game is good or bad?

a game from 2004 vs a game from 2007
>>
>All these autistic fanboys

Both series are trying to be cinematic, both games have boring parts

Honestly, both series are highly overrated.
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>>337099957
>>337100014
>>337100147

So, you dog-suckers found ONE script part in HL2 that takes two minutes, and now, it's cinematic-ridden?
What are you gonna do next? Compare HL2 to MGS4?
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>>337100425

No, it would sometimes move an NPC and skip their current dialogue but not the whole 'cutscene''
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>>337100627
there are actually way more than one, play the game before posting in therads about it thanks
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>OP unironically thinks HL2 is a cinematic game

HL2 is 100% gameplay you retarded piece of shit, you must be at least 18yo to be here so go bed you stupid little bastard...
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>>337100439
You're both retarded. You and OP alike.
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>>337100705

>Sitting in a LOCKED room looking at ugly face animations
>100% CONTROL BABEH!
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>>337100682
Then name them all.
If you want your point to stand via attacking HL2 you have to have a complete line of argumentation before resting your case.
>>
>it's okay when Valve does it
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>>337100709
>>337100705
>>337100627
>>337100356
>>337100314

Note to self, if you want to piss off fans off a series, call their game 'Cinematic'

Which HF1 and HF2 definitely is
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>>337099380
Never played Uncharted I take it
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>>337099176
first post best post once again.
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>>337100569
>there's people literally this stupid...

in short, while other games tries to copy films to be "good" HL2 take advantage of being a videogame and it do it excellently. Games like HL prove videogames are an art form and not a shitty film attemp (unlike uncharted, Metal Gear, etc).
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>>337101058
DELETE THIS
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i know most of you weren't alive yet back then but before modding became big enough to be recognized as one of hl1 selling points, the game was praised both by critics and players because of its "cinematic" sections such as the intro tram ride and all the parts where you were essentially locked in a room while others were talking (es before getting into test chamber, twice)
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>>337101275

you're right he forgot about the "hold up on the analog stock and press x occasionally" mechanic
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>>337101058
what the fuck is HF1 and HF2?
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>>337101538

So half life doesn't use actors? doesn't use music? doesn't set up scenes? doesn't use costume designers?
HF isn't less interactive because you get to look around the room while cutscene is playing.
Assassin's Creed 1 did this, even fucking COD does this.
>>
>>337101734
bait
>>
>>337100682
>>337100903
Why do I always feel like i'm in a court in 4chan? You people realize you're all anonymous and no one cares about what you're saying right? I bet you're all americans
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>>337101630

b-b-but the train isn't cinematic, I CAN WALK AROUND!!!!11
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>>337101058
Homefront looks like ass and 2 looks like it's shit too
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>>337099957

People this stupid exist.
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>>337100014
>>uncharted has next to none QTE
THE FINAL BOSS IS QTE
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>>337101858

>I only come here for the memes

Go back to facebook faggot.
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>>337099117
No, it's not okay.
People having been pointing this out for years, It's drowned out by the valvedrone circle jerking though.
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>>337099176
>Not taking control away from the player
>locking the player in a room while characters you hardly care about spout expository dialogue at you for 20 minutes

Pick one.
>>
HL2 aged like room-temperature milk. I'm glad people are starting to realize how painfully average it was.
>>
ITT

>HL fans calling everyone stupid and retarded
>Uncharted fans raising point of how HF is constricted and cinematic.
>HL fans not even realizing HL is cinematic

Let the shock sink in first
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>>337100787
So every game that isn't an open world sandbox with no cutscenes is cinematic.
>>
Last time I checked the last time I saw a movie it wasn't from a first person view of someone screwing around with wooden boxes while other characters talk about relevant stuff. Being in control the whole time is more important than you people realize. Valve didn't have to force the camera to look at the important bits because they knew that people were naturally going to look at the important bits on their own.
>>
TIL Half-Life 2 is a 3rd-person regenerating health cover-based shooter

Oh no wait
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>>337101630
At the time it was different and most importantly, minimal.
Which is why HL1 is the superior game.
>>
I've never gotten why HL2 is put on such a pedestal. I've played TLOU and HL2 and loved both, yet here it seems that HL2 is somehow inherently better than anything similar to Uncharted. It just doesn't make any sense. They're different. Very, very different kinds of games with different focuses.
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You're all dense motherfuckers. HL2 is an accomplished story-driven game because the story is told through the game and not shoved down anyone's throats. It has pseudo cutscenes that take a only a few minutes to get to plot going but mostly you will be immersed in the game with stuff like:

- Breencasts
- Interacting and watching the ruined lives of civilians, like when seeing them line up for food or crying to sleep
- Find the cruel ways the Combine is fucking up the world through the environment, like through the Coast maps noticing how the ocean water level is way fucking lower than what it should be and going through Ravenholm and see what the Combine does to anyone who opposes them
- Find out what the Combine soldiers really are through the raid on Nova Prospect through details in the scenery and through monitors that prompt player curiosity and exploration
- The few cutscenes rooms are filled with shit that you can look at to find more details about the story like the Black Masa photo with Breen crossed out or the 7 Hour war newspaper
- Etc

Meanwhile Uncharted is a game that tells it's shitty B movie tier story through cutscenes and if you want to make sense of anything you'll have to sit through what game-designers-pretending-to-be-film-makers wanted you to watch, completely fucking missing the point of the medium they are working with. The part that is supposed to be interesting, the world with the gameplay, is cover shooting at its lowest.
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>>337102175

When you have actor play out a scene, that's at the very least theater, or cinematic.

Videogames is a cooperation between artforms, most games these days have a varying degree og cinematics.

Heck even souls games give you a cutscene for the bosses.
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>>337102303
>Valve didn't have to force the camera to look at the important bits because they knew that people were naturally going to look at the important bits on their own.

Really? As opposed to jumping around the room waiting for the NPCs to shut the fuck up, open the door and let them out of the room?
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>>337102376
>shitty B movie tier story
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Half Life being cinematic is the most stupid and old meme ever. The first fucking game that wasn't SLIGHTELY CINEMATIC and you have to get it all wrong.

You never go out from Gordon's perspective, THAT'S THE OPPOSITE OF CINEMATOGRAPHIC
>>
why are you guys trying to compare a 12 year old game to a modern game?
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>>337102120
Meanwhile, non-fanboys realize both series are shit.
Keep comparing garbage with garbage uncharted fags, it's the only way to feel good about yourselves.
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>>337102376
>literally posting an autism face to go with your autistic breakdown

Also, if Uncharted is B movie tier, IDK what to even call HL2. Once again, putting it on a pedestal it doesn't belong on.
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>cinematic
I think you've forgotten just how fucking long that airboat chapter goes on for
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>>337102504
Are you seriously trying to imply uncharted story is better then HL2?

You have a point in that both are cinematic, but that is ridiculous.
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>>337102376
>HL2 is an accomplished story-driven game because the story is told through the game and not shoved down anyone's throats

Have you even tried replaying it recently? The amount of times you are stuck waiting for NPCs to stop talking and let you play the game is staggering. It most certainly is shoved down your throat, compared to something like Deus Ex.
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>>337102448

?

That's pretty much on the range of other B tier movie schlock.
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>>337102651
>The amount of times you are stuck waiting for NPCs to stop talking and let you play the game is staggering
that's an overexageration, but anyways, you have Portal 2 there, made by the same people, and that's just the best storytelling in games ever. Fucking miles away from anything Naughty Dog will ever do.
>>
Holy shit, HL babies actually think their shitty game is somehow more interactive than uncharted.

Fine, HL isn't cinematic, lets call it awkward and dull.
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>>337102651
I sincerely doubt you were that eager to move on the first time you played the game, considering you didn't know the story that time around.
>>
It´s hilarious how PCucks cling to their last relevant (timed) exclusive from over a decade ago.

Half Life is shit.
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>HL2 thread
>"the game just doesn't stack up anymore"
>"the game has aged horribly"

What do people mean by this? Someone always says this and I really don't get it.
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>>337102583
>You have a point in that both are cinematic
I never made this point, multiple people in the discussion here.

Also, HL2's story maintains its quality by being very barebones. I mean this in a good way. There's no character drama and its subject matter deals much more with the setting than with the characters or an actual "plot". There's plenty of story surrounding the world, but very little going on in that dept in terms of what you, the player are doing. Freeman's role in HL2 consists solely of running around shooting things and pulling levers. Its method of telling its story can be more closely compared to Dark Souls than Uncharted.

Uncharted deals with character driven drama, adventure movie style setups, and movie style cinematic storytelling. It's literally a movie game, that is what it's trying to accomplish. You run out of collapsing temples, shoot bad guys, and take in the characters.

Freeman is Mad Max in Fury Road, Nate is Indiana Jones in general.
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>>337102834
>Fine, HL isn't cinematic, lets call it awkward and dull
Fine, let's call Uncharted boring and barely a videogame
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>>337102742
Did you just insult Joseph Staten while trying to uphold Gaben's fat ass (a mighty feat)?
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>>337102780
>you have Portal 2 there, made by the same people, and that's just the best storytelling in games ever.

Surprised you can type that, you should be furiously masturbating with all the other valvedrone faggots.
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>>337102540
>Finally finish it.
>After being forcefed some dialogue, the best part of the game arrives.
>Over within half an hour.
>Have another vehicle section.

The dark zombie/headcrab sections are the best part of HL2. Antlions and Combine skirmishes can seriously just fuck off.
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>>337102879
>Nate is Indiana Jones in general.
he wish

Nate is Lara Croft minus the actual gameplay, only the cringe worthy cinematics with QTEs
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>>337102651

>The amount of times you are stuck waiting for NPCs to stop talking and let you play the game is staggering.

No it isn't.

There is one major scene at the beginning of the game when you meet Alyx, there is another major scene at Black Mesa East and then there is the ending sequence.

Everything else is fast and minor, taking no more than a few minutes, stuff like Judeth's betrayal, post NP teleport scene or Odessa explaining you how to use a Rocket Launcher.
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>>337102742
http://www.metacritic.com/game/xbox/half-life-2

JUST
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>>337099117
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>>337102879

And HL is literally a theme park game.

>Change NPC into clay
>Have speakers in NPCs
>doors open every time NPC finish talking
>See spoopy Things
>New NPC
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>>337102868
It's the Seinfeld effect. Because HL2 was so revolutionary at the time, everything else that came out after it tried to copy it in some way, whether they meant to or not. Because of this, if somebody were to play it for the first time today, they may find it good but otherwise generic, because they've already been overexposed to the tropes that it created.
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>>337102990
>>337102921

I never claimed that HL2's story was deep. Only that it was told well. Again, >dense motherfuckers
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>>337103028
I wasn't attacking Uncharted when I called it a movie game. I actually like Uncharted. People in this thread are way too defensive.
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>>337102993
The Order 2016

Also post the amazing half life 2 final boss :D
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>>337102985
>Forgetting that base immediately after Ravenholm.
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>>337102993
There has to be somebody who enjoys this crap, because even the most casual fucking player on the face of the planet hates QTE final bosses, and yet they keep making them. I will never understand this trend.
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>>337102957
I'm not a valvedrone, I just know a few things about writting and don't get in ectasy when a character does a backflip while shooting three guys in the head on a crashed plane while penetrating a 10/10 because I pressed the X button.
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>>337102985

Most cutscenes in uncharted also only take a maximum of a minute or 2, with the exception of 2-3
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>>337103124
I don't like QTE's in general, they make me nervous for some reason and break up the flow of the game horribly. I was cooping Resident Evil 5 with a friend and it took me like 3 times to do the QTE with the fuckers coming at us on motorcycles.

It's not that they're hard, it's the fear of fucking them up that makes me fuck them up.
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>>337103040
Thanks, that's actually a really nice comparison.

I thought HL2 was insane, mostly because I had never seen such amazingly detailed facial expressions or the advanced physics and the use of them in puzzles IN A FPS GAME HOLY SHITTTTTT. I didn't really care about the story lol.
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>>337102838
>considering you didn't know the story that time around.

This is the mistake so many people make, as Carmack put it "Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important."
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>>337103096
how about i just post more ebin cinematic gameplay ;^)
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>>337103158
QTEs and setpieces are cutscenes too, faggot. Gameplay is just when your character stands there and every button of your pad has a specific action you can do.
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>>337103227
except that's fucking wrong, because there are dozens of games that can't exist without their story. Bioshock simply couldn't exist without the narritive, because you can't pull a DOOM 1 paragraph to explain why a bunch of deformed people in 1960 are shooting fire and lightning at you while a bunch of little girls with syringes are running around with deep sea divers.
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>>337101774
The main differens is something that is called "ludonarrative dissonance" that's something HL series doesn't suffer at all.

HL intagrates everything, gameplay, plot, music,etc in a way that everything makes sense each other as whole, in games like Call of Duty while you are shooting you really don't feel the weight of that, you just shoot 'cause "it's funny" while another NPC is telling how good you are, and there's scrips everywhere and everytime to keep your attention just for the lulz. In short, the game treats you like a fucking retarded.


And that's considering I liked CoD4MW, it was a really good game actually (ignoring the cancer it meant for the whole industry), but it just can't be compared with something like HL, you idiot.
>>
>>337103227
>as Carmack put it "Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important."
Yeah, in fucking 1992
>>
>>337103310
So you don't know what "cutscene" or "gameplay" mean
>>
>>337103263
why a phone
nigger gets shot at, dumps into sand, snow, water, explosions, supernatural shit and hangs around in high places
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>>337103203
I still enjoy HL2's sparse dialog and facial work. Episode 2 especially really sticks out in my mind as great in this regard. Ep 2 was my favorite shooter campaign next to Halo 3 back in the 360 days, but Ep3/HL3 never came. I felt pretty burned.

>buy a used Orange Box out of curiosity for Portal
>play Portal, huzzah, what else is on here
>discover HL2
>play the fuck out of it
>get to the end of Episode 2
>stoked for the inevitable conclusion
>do all sorts of web surfing to try and find news or a possible release window
>nothing
>still nothing

I don't see how Valve drones can exist when the company they wank over won't even finish the series that made them. They left it at a blatant cliffhanger, and everyone still sings their praises. It's frankly disgusting.
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>>337100705
Its gameplay is retarded and the only part that's remotely challenging is the part with the three turrets on hard.
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>>337103227
>as Carmack put it
Why do people always use that shitty quote? Why do they think some design philosophy from the 90s is still relevant? Why do they think people care about the opinion of some autist that doesn't know shit about game design?
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>>337103263
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>>337103131
>I'm not a Valvedrone
Sure, Mr. "Portal 2 is the best story telling in video games"

You are also mistaking me for someone who cares about Uncharted. My position is that Uncharted is highly overrated and a poor video game and always has been, for the exact same reasons I think Half Life 2 is highly overrated and a poor video game.
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>>337103131
>i just know a few things about writing
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>>337103381
because ludonarrative dissonance isn't a deal when you're just making a fun game. But if you want to be the next big thing and be considered a piece of art, that shit matters. And Uncharted fails miserably.

COD4 was an awesome game.
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>>337099176
what is the difference between a cutscene and a cutscene where you have control of the camera? there is none.
>>
>>337103381
>Call of Duty while you are shooting you really don't feel the weight of that, you just shoot 'cause "it's funny" while another NPC is telling how good you are, and there's scrips everywhere and everytime to keep your attention just for the lulz. In short, the game treats you like a fucking retarded.
What the fuck? That's the worst explanation of ludonarrative dissonance I've ever seen, holy shit
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>>337102990
>/xbox/

http://www.metacritic.com/game/pc/half-life-2
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>>337103402
I do, fucker. That's the point.
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>>337103539
You could actually understand what he was trying to say? That entire post is a fuckin' mess.
>>
It's been almost 12 years give it a rest
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>>337099117
>this cinematic linear game is okay
it is not, the only reason it sold so well is because people had to buy it to get counter strike

if you played this for more than a few hours then you have autism
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>>337103516
>COD4 was an awesome game

The only thing that impressed me about that was the cigar technology on the first level.
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>>337103579
Look up both definitions and come back
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>>337099117
you're trolling right?

Uncharted is shit because it has shit-tier gameplay

Half Life 2 is good because it has pretty good gameplay
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>>337103590
> the only reason it sold so well is because people had to buy it to get counter strike

What did he mean by this?
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>>337103381
>implying HL2 has no ludonarrative dissonance

if you're telling me you don't see anything wrong when characters talk to Gordon while he never reacts to anything in his environment, then you might be autistic too

and HL fucks up in a lot of places as well
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>>337099176
Yes, in fact it is worse when you have to just stand around and wait for NPCs to do their thing, at least I can easily skip a cutscene when I see it the second time.

A lot of modern games are guilty of this. The absolute worst is the "follow this NPC around as he talks to you but he keeps walking at a pace that is faster than your walk speed but notably slower than your run speed! have fun!".
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>>337103404
Becuase it's not a phone, it's a Sony Experia (imagine I wrote thos little TM letters), anon. THe best cellphone ever, able to deal with Nathan Drake's (TM again) insane life style and make awesome HD pictures of a low res texture on a table.
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>>337103641
>Point your weapon at things and click on the mouse
>Good gameplay

Wow, every fps must be good then. How is it better than anything else?
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>>337103738
Uh there was puzzles and platforming and vehicles in Half Life 2

Did you even play it?

The only thing it unfortunately lacked was quick time events.
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>>337102990
that's the xbox version. I mean, you're literally retarded, right?
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>>337103495
So you just don't like videogames. Great.

Again, I'm not a valvedrone, but I have to choose a game to have the best storytelling ever. And I choose P2. What's your choice?
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>>337103672
What do you even think cinematic means?
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>>337103784
I can't tell if this post is serious or not. The first part seems serious but the second part seems like ironic shitposting.
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>>337102993
>QTEs
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>>337103383
Did you really pull a "COME ON IT'S THE CURRENT YEAR?"
>>
>>337103841
Something where the whole experience is on-rails in a way that you need to wait for scripted events to play out before you can proceed instead of being able to go at your own pace. Doesn't matter if the game takes control away from you or not to play out those scenes you need to wait through.
>>
>>337103607
What impressed me it's that I had a very fun time and played it again like ten or more times. Then again, I was 19 yo
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>>337104000
>Something where the whole experience is on-rails in a way that you need to wait for scripted events to play out before you can proceed instead of being able to go at your own pace.
Go look up the actual definition then
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>>337103827
I enjoy plenty of video games, just not video games that focus on story over gameplay.

Which HL2 and Uncharted do and is an ever increasing trend these days.
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>>337103667
that's not a dissonance, that's using videogames inherent natural tools and limitations as part of your game, while ND just go "fuck it, let's make a movie"
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>>337099176
epic post
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>>337103936
Are we not allowed to use years in our posts anymore? What the fuck is wrong with you?
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>>337104123
>that's not a dissonance
Give us your definition of ludonarrative dissonance, then explain why that wasn't example of it
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>>337102993
>QTE
Embarrassing
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>>337101865
XD i agre
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>>337104147
The time at which someone said something by itself is not an argument.

Please refrain from commenting.
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>>337103936
being a meme doesn't make it less relevant

>>337104079
I enjoy both. My fucking favourite game is M&B Warband, and that's what I think a game should try to achieve, but that doesn't mean I can't enjoy a good storytelling.
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>>337103539
That's not really a ludonarrative dissonace explanation anyway... but I guess you're right..I can express like an idiot mostly because english isn't my native lenguage
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>>337099957
this, if you ever watch speedruns of this shit they always have to find complex glitches with high failure rates to get around this stupid forced dialogue shit

give me a cutscene i can outright skip any day
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>>337104147
Because people like you say things like

>>337102868

and that makes no sense.
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>>337100216
nice argument, PC gamers ladies and gents
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>>337103936
>video games haven't progressed at all over the last two decades! a sentiment from the early 90s is still true for video games made using the technology available today!

tard. carmack is a hack anyways.
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>>337104252
He was implying that Carmack's shitty 90s design philosophy was outdated, did you not get that? It was pretty simple

>>337104316
It's an opinion that they didn't back up with an argument, just like 95% of posts on /v/
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>>337104076
The definition is just something that is presented as a movie or movie-like. A linear game that sits you down periodically to view its movie-like scenes is therefore cinematic.
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>>337104332
Well, what wrong with his replies?
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>>337099176
>being forced to watch events unfold
yes, by definition.
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>>337104236
I don't have a definition, I just think you can do whatever you want as long as you don't contradict YOURSELF. And Uncharted does that a lot, while things like Duke Nukem can't fall into that because it doesn't have that kind of intentions. HL aims for something and achives it almost flawlessly.
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>>337104332
but he's right.
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>>337099176
HL2 frequently locks you in an area while characters ramble on, never deviating from their script no matter what you do. You can pick things up and throw them at characters and it elicits no response whatsoever. The characters don't acknowledge your actions, they just keep talking.

It's plainly obvious that in HL2, you're nothing more than a passenger on a roller coaster that's been laid out before you, and it's worse because there are frequently things that block your path that shouldn't logically block your path. In HL1, you progressed because of the only logical paths available to you. In HL2, you progress because you run out of illogical roadblocks to try overcoming.
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>>337104445
>I don't have a definition
Stopped reading there
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>>337103635
You're right, but what you have is straws. Keep clutching at them m8.
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>>337104510
then you miss the definition
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>>337104254
The reason it became a meme is because it was the go to response for people too stupid to come up with logical reasons for their position.

The general sentiment of the quote is that the primary focus of a video game should be the game portion. Whether it was said in 1992 or just yesterday has zero bearing on it's validity.
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>>337104474

>you're nothing more than a passenger on a roller coaster that's been laid out before you

What did he mean by this?
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>>337104525
What? Did you learn what gameplay or cutscene mean yet?
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>>337104554
>sound in movies is just a gimmick
eisenstein, 1923

that's as relevant today as it was then, right?
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>>337104340
>Literally the same logic SJWs use to force their batshit crazy ideas

It's okay when we do it though!
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>>337104252
>Not being able to understand that argument

You might have autism. If someone mentions the time of course they are implying that it's an outdated philosophy. If you want a reason then it's the technical improvements. We are now equipped with tools that allow for as good storytelling in video games as any other media, too bad most devs don't make good use of it.
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>>337104538
Why do you think you can decide where dissonance is created if you don't even know what it is?
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>>337104628
Not him, but you sound retarded, m8
>>
cinematic video games are for normies

what are some theatric video games?
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>>337104714
Are you by any chance this guy >>337104628 ?
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>>337104731
>still thinks m8 is funny
>tries to call others retarded
>can't look up the definition of a word
Amazing
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>>337103381


Well here some other reasons tht why HL2 is such mastarpiece.

>the game has no exposition at all, thats mean everyone treats you like if you knew what's going on all the time, so that you feel like someone important, and due to it you must research every corner of the game and pay attention to the few scrips in the game in order to find out what's going on (and it never appeals to shitty recordings or things like that to do it, unlike, again, shitty games like MGSV), and it really worth it 'cause the plot and lore are fucking great.

....
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>>337104798
Are you by any chance this guy >>337104731 ?
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>>337104685
>it's an outdated philosophy
Ah yes, I forgot. Everything old is instantly wrong.
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>>337104875
HL2 is a masterpiece because of the tech it had at release.

Nobody cares about the story, and story is not important in video games unless you are playing role playing games and are under 18 years old.
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>>337104663
>societal perceptions are the same as tangible technological improvements over a period of time

you're easily the stupidest person I've ever replied to, even by neo vee standards. you're free to agree or disagree with what a bunch of mentally ill attention whores on the internet believe but you cannot disagree with the fact that the technology available to us today is vastly superior to what it was in the past.
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>>337104378
Except that setpieces are still interactive and films are not interactive
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>>337105024
>moving goalposts
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>>337105024
>Nobody cares about the story
Except for almost everyone outside of /v/, and a substantial amount of posters on /v/. If HL2 wasn't about the story why did they even both including one and forcing the player to sit through exposition dumps?
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>>337099176
first post best post
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>>337105053
And with all this technology, the most successful games are games like Minecraft, flappy bird, wii sports and other games which focus entirely on gameplay.
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>>337105505
Are you implying that story-driven games are never successful?
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>>337105602
Yes
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>>337105016
Do you realize you're talking with people praising a 2004 game?
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HL2 has scripted events and in a lot of situations blocks progression from the player for the sake of exposition (which is a problem because of how excessively they use them) but to refer to this as cinematic is misguided. Concepts like pacing have existed long before cinema did.

The camera is always in the control of the player. There are no cuts, zooms, pans, or tilts put in place by the creators. Compare this to something like Ico, Resident Evil, or Silent Hill where these techniques are used extensively to manipulate the camera.

These games are objectively more cinematic because their design includes disciplines exclusive to cinema.
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>>337105602
Certainly not to the extent games which focus entirely on gameplay are.
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>>337099117
Where the fuck have you been? /v/ has been saying HL2 is trash for years
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>>337100014
It would help to compare if there was even a Half-Life game in the past decade.
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>>337106125
This, for fuck's sake. Why it's so hard to understand?
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>>337099117
1: The gameplay in HL2 isn't shitty cover shooter sections

2: HL2 doesn't take control away from the player near as often

3:You are comparing a 2016 game to a game that came out in 2004
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>>337106335
its not hard to understand, sonybros just do not want to listen.
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>>337105505
the most *popular ones , and it's not hard to see why

most consumers have fairly shit taste, you can't judge an entire medium by how the people with the least invested into it act. shitty radio pop music and low effort reality TV shows also tend to be very popular for the same reasons as those video games, they pander and are easily accessible by just about everyone. 10 years from now I doubt anyone will still be talking about Flappy Bird where as I'm sure even something as underappreciated as VTMB will stand the baptism of time. also, fanbase aside, Minecraft and what people have been able to do with it is fairly impressive from a technological standpoint and I'd say it deserves its success more than the other examples you listed.

not everyone has time to chunk through some shit like MGS4, many people will pick up Dark Souls and find the lack of hand holding confusing and mistake it for poor design, if we judge video games solely by commercial success/reach we're not going to get anywhere
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>>337105505
Minecraft is a pretty good game, it's just infested by autistic shits.
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having played uncharted 4 i can confirm it's just a better game than half-life 2. i don't care if it's more cinematic or if it has sections where you're forced to walk and follow an NPC. it's just a more fun, enjoyable game with better mechanics
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>>337102376
Great post, didn't read the rest of the thread because you answered the OP so well.
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>>337102376
another buttblasted mustard who's upset that he can't play uncharted 4

just get used to the fact that half-life 2 is inferior in every meaningful way compared to its predecessor. and that valve will never make another half-life because creating shitty mobas was much more profitable
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>>337102376
All good points, it's very easy to go through Half Life 2 and understand very little about the story and what actually happened. I bought it when I was 11 or 12 and it first came out and I remember not really appreciating the story and world building aspects of it until I replayed it 3-4 years later since I was only focused on the gameplay and puzzles at first. I doubt even a preteen would have any trouble whatsoever getting through Uncharted and understanding exactly what it was about since the story is so simple and shoved in your face.
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>>337103263
>>337102993
DELETE THIS
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>>337107391
Great rebuttal. I really like the way you directly refuted his argument with logical and unbiased counterpoints of your own.
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>>337107585
your neckbeard is showing mustard
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>>337107974
>being this upset that the flagship exclusive for the biggest current gen console still isn't shit compared to a PC game from 2004
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>>337099117
U have a funny way of saying "This game rocks"
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>>337108252
having played both i believe my claim that it is a more enjoyable game than half-life 2 holds more weight against whatever yours is
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>>337107391
>>337107212
>>337104474
>>337101058
>>337099117

You sonyggers are all retarded.

Replace Bioshock Infinite in this image with Uncharted and you'll see why Half Life 2 is 10x the game Uncharted is and what 'cinematic' means
Thread replies: 200
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