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>it's been 6 months since the release of fallout 4 >no-one
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>it's been 6 months since the release of fallout 4
>no-one ever talks about it anymore

damn, what made it so forgettable?
>>
made by people who don't play games anymore because they got to rich.
>>
>>337050573
Lack of actual Content and Roleplaying

It's basically the shallowest Sandbox ever built,where nothing you do matters and every location looks the same
>>
>>337050573
Everybody is waiting for the geck release.
>>
Bethesda did
>>
It was just plain boring to me, mostly because of the small number of useful weapons and the terrible writing made the quests feel like a chore to play. The only interesting part is the base building
>>
>>337050923
Sadly this. I'm only playing it currently because there is literally nothing else out right now.
>>
>>337050964
The geck is already out retard
>>
Voiced Protagonist killed it. Sure, some folks liked it, but the fact of the matter is that the lack of dialogue options made the game feel small. Without a voiced protag, you could have like 10 lines with different endings. Unfortunately, the voiced protag came with three "Yes" options and a single "No, but I mean yes" option.

The lack of player dialogue control causes the game to feel restricting, which prior games didn't do. Voiced protagonists were a mistake.
>>
>>337050994
No reason to replay since you can see all the ending by simply saving before the points of no returns.

Without a level cap there is not reason to make specialized builds.

There are like 30 quests total. Miscellaneous objectives are strictly fetch/kill missions.

You'll probably see all the game has to offer on your first playthrough.
>>
>>337051372
oops didn't mean to quote.
>>
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It took casuals 4 games in a row to realize that Bethesda can't make good games, and somehow history is going to repeat itself again when TES6 gets announced and everyone gets hyped to shit for a game even more casual than Skyrim.
>>
>>337050573
No reason to explore because every place looks the same and all the loot is leveled
>>
>>337051347
What's fucking stupid is that Beth spent millions on FUCKING ADVERTISING AND CELEBRITY PARTIES when they could have used that money to hire a bunch of different voice actors for different protagonists. Also they could have used that money to hire better writers
>>
>>337051775
casuals still love fallout 4
>>
>>337051894
this. is it REALLY so fucking hard to design a world not based around player level? 15 years ago I would have never believed that casuals would utterly ruin Fallout
>>
Everyone who knows what's what about Bethesda games is just waiting for the good overhauls and quest mods to come out. Not to mention all the other goodies. It'll be a totally different game in a year or 2.
>>
>>337050573
wait, fallout 4 came out? why haven't i heard any of this?
>>
>>337051775
TES6 is going to kill me. There will be three stats to upgrade, no skills or abilities, 3 weapons, 3 spells, all the sidequests will be guild stuff at the same level of 'quality' as the bard college..

Fuck video games make me sad
>>
>>337052139
Witcher 3 sucks because it has high level areas but the loot is still leveled. So even if you kill a level 30 ass-raper at level 10 you'll still just get a level 10 legendary ass-raper weapon drop
>>
>>337051905
Fuck, all those people tweeting and shit from the party who had no idea what fallout was

>can you like, take away that robot statue lol
>its scaring my friend xD
>>
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>tfw my friend bought it
>insisted i try it
>i told him it was shit
>he still wants me to try it
>launch it
>it freezes the moment i try to move the spinny thing for the baby
>his face when
>>
>>337052259
Witcher 3 the best armor is either crafted or from HoS quests.
>>
>>337052259
Ok that's fucking stupid. Beating something tough early on means you get the big rewards early on.
>>
>>337052478
Thats beyond fucking hilarious. Polar opposite of trying to show someone a persistent glitch and it stops as soon as a witness is present
>>
Just replay New Vegas with new mods you sperglord cunts.

https://www.youtube.com/watch?v=2ANI6oj8p2M&list=PLEC4A26B75DF33734
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>>337052067
>Everyone who knows what's what about Bethesda games is just waiting for the good overhauls and quest mods to come out

Everyone who knows what's what about Bethesda games knows they're shit and refuse to buy them
>>
>>337052139
>>337052259
The issue is the fucked up damage scaling due to level difference. if the level difference is in the red, you get damage penalty and take more damage, and this applies both ways.

So you are discouraged from fighting higher level enemies and just completely face-roll grey enemies without ever needing to pay attention.

They really should just get rid of the arbitrary enemy levels and just adjust the enemy stats, moves, and ai based on the species tier list.
>>
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>>337050573
It's not that it's forgettable. It's that long running n threads over one game over the course of many months belong on /vg/. On top of that, you'll notice that one one talks about about fallout 3 outside of debate threads but NV threads hit bump limit every other week. It's really a combination of shitposting outweighing fan discussion and the fact that people who actually are just trying to talk about the game already have designated general for them. The reason NV thrives here is because shitposters get rekt in the general for talking shit about Fallout 3 and 4 and really no one wants to leave their circlejerk long enough to actually hear why either/any game deserves so much attention.

tl;dr
There's a general and NV shitposters fuck everything up.
>>
>>337050573

The fact that it was uninteresting shit with a stupid plot and bad writing made it so forgettable.
>>
I was a casual excited for it but I couldn't even bring myself to finish it.

It has fucking negative replayability.

God NV was so good, betheshit is afraid of giving obsidian a shot again because it would have a chance of not just being an under appreciated gem but genuinely eclipse 4 even in normie eyes.
>>
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>>337053506
>Obsidian games sell like shit
>bethesda games are some of the best selling games of all time
Yeah I'm sure they're real worried about obsidian
>>
>>337050923
That's not true. The quests might be interchangeable but the locations are very unique.
>>337051347
This
>>337051372
There's a soft level cap. Without grinding or modding, there's no way to actually max everything in a normal playthrough.
>>337051775
The games aren't shit but Bethesda has started to lose it's way
>>
Terrible game. I enjoy just going around and looting houses and reading terminals, notes and figuring out what happened in any given place but lets see. Uhh NO good vaults(which are a staple of the game since 1), no good weapon variety, lol only 1 mod for super sledge, like 3 fist weapons probably not even - oh and you cant use them in power armor because reasons

I liked the setting, and I quite enjoyed strolling down coasts and shit but as far as a game goes it's 6/10 at most. I've put more time into VANILLA fallout 3 and that is a serious problem.
>>
>>337050573
>what made it so forgettable?

It took a massive shit on its own fanbase
Let everyone down
Was shit
And so everyone played it at most one time and deleted it from their hard drives.

Some things are better left forgotten, OP.
>>
>>337050573
I have no idea. Pretty much all the arguments itt can be used just the same with skyrim. And yet it is one of steam best sellers even today.
>>
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I had fun with Fallout 4, it's worth only two playthroughs tops.

Yup.
>>
>>337050923

>Every location looks the same

Hate the game as much as you want but they actually got the map right this time.
>>
>>337054349
I couldn't handle more than 3 hours

That group of people you meet that give you the power armor all have horrible voice acting and i just couldn't stomach it
>>
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>No alternative start mod
>>
>>337050573
maybe here, but it's still rocking more players than skyrim
>>
>>337050573
It was empty, devoid of any meaningful content (most quests are radiant or settlement shit) and it did not lend itself to replays because everything always went the same way. The only thing it got right was the fucking combat, that's how sad it was.
>>
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>>337054747
>"rocking"
>thinks Skyrim is good
>>
>>337051347
And there's only one voice. You can only be a middle aged american dad and nothing else. How am I supposed to roleplay as a sicilian family leader? Or my mexican wrestler? Just how?

Stats are gone, perks are only stat increases, karma gone, reputation gone heck there arent even good factions. There is nothing leftn this game that defined your character before.
>>
Honestly the worst thing was the lack of replayability which was caused by the large amount of radiant quests and lack of meaningful dialogue. If it had those things, it would have been awesome. I don't think it could ever compete with Witcher's writing though.
>>
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Lack of any depth and the voiced protag kinda killed all replayablility for me.
>>
>>337051347
Nah, the options were already pretty sparse in Fallout 3 and weirdly enough they actually took time to record 3 different variations of yes which could have been used to record actual written content.

After playing the Witcher 3 it's obvious the writers at Bethesda are burned out and don't give a shit, just working for a paycheck and painting by numbers.
>>
>>337051372
In other words there's no risk, no investment and everything is boring.
Like every other game developers have been releasing lately.
This trend where only indie developers put out games with actual risk involved needs to end.
This is why dark souls, a mediocre boring brawler is so well regarded, because the japanese are 5 years behind.
>>
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>>337054495
You can completely avoid them, it affects literally nothing. Just run in and grab the armour/bobblehead, even people who love the game hate that group of people, they are shit.

No but seriously I went through my second playthrough as BoS and completely avoided Minutemen. Abernathy Farm got attack twice in like, a hundred hours?

The game is much better without the Minutemen but I still don't feel like playing it again. I'm playing Skyrim instead, porn mods.
>>
>>337053326
>It's not that it's forgettable
>There's a general and NV shitposters fuck everything up
Yeah, no, it's just forgettable. Even fucking Skyrim has more lasting appeal than Fallout 4.
>>
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>>337052067
To this day Skyrim still has horrible flaws that have not been fixed by the community. What makes you think FO4 will be any different? Mods cannot fix a fundamentally broken game, and Fallout 4 is an awful framework to start building upon.
>>
>>337055367
What flaws for Skyrim, may I ask?
>>
Well it was BAD no meme joking
>>
>>337055201
>Sparse in Fallout 3
There were quite a few options no matter what you did. Much, much more than Fallout 4.
>>
>>337053019
Those aren't mutually exclusive things.
>>
>>337055367
Same with Oblivion and Morrowind really. Bethesda is a shitty dev
>>
>>337050573

6/10 action game
0/10 RPG
>>
>>337050573
It's bland. Like really fucking bland, either they rushed it out or they just couldn't be arsed making it.
>>
>>337050573
fuck all replayability

if you start a second save there's like 5 quests worth doing
and you can't even do faction stuff without advancing the main quest because they tied them together
which means you just end up doing the main quest again which is boring as fuck
>>
Can we just talk about the AA for a second? Whenever you moved the game just became this haze that was completely uncomfortable to even look at. Who the fuck made this shit?
>>
>>337055306
You say that as if Skyrim wasn't the biggest game of the year it came out and isn't very replayable. Of course there's going to be tons of people still riding that game. I still play NV and F3 and they're much older. People are still playing Fallout 4 but they don't talk about it. They just play and stay in their general. Not like NV fans who leak into Fallout 3 discussion threads ALL the time.
>>
>>337055367
>shallow as fuck swordplay
>still no depth to decision making
>shit animations
>small world
>terrible faction quests
>>
>>337050573
voiced protag killed dialogue trees and roleplaying

also >predetermined backstory
what were they thinking?
>>
>>337054747
Just barely, and Skyrim is almost 5 fucking years old.
>>
>>337055435
>>337055702
Meant to reply to this
>>
>>337055558
nailed it
>>
>>337055702
That isn't just Skyrim though, that's practically talking about Oblivion as well.
>>
>>337050573
There's just nothing to do, and every playthrough will end up looking the same
>>
Bought it.

Played it.

Enjoyed it.

Beat it.

Shelved it.
>>
>>337055749
I wouldn't mind the predetermined backstory if they actually did something with it. Have Nate start with some combat perks and special perks relating to combat. Maybe have a quest with him trying to find out what happened to his old unit.

Have Nora start with Charisma perks and get bonuses to persuasion attempts. Maybe have her know the original Nick Valentine and have studied up on the Eddy Winter case.
>>
>>337055435
Guild questlines.
Hell, the majority of quests in general are awful.
None of your "big decisions" actually matter (Civil war).
Dungeons are a big loop with convenient passages that lead you back to the start.
Garbage combat. No skyrim mod will be able to hold candle to Oblivion combat overhauls
Difficulty adding new animations due to the changes in the construction kit.
Bleak, lifeless land without any points of interest.
>>
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>>337055982
/thread
>>
>>337055982
go back to reeddit with that shit
>>
>>337056179
It's rude to /thread yourself, samefag.
>>
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>>337055982

Being a casual is nothing really extraordinary.
>>
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>>337055960
Oblivion questlines were pretty good, man. The best thing about Skyrim was encountering Lucien, and listening to him talk about Oblivion.
>>
>>337056240
You're cute. Stay in school.
>>
Bethesda games are forgettable. You see people bring Skyrim up for waifushit mods, there's nothing remarkable about those games.
>>
>>337050573
Made by the famously low effort Bethesda
>>
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>>337056180
>normal things are reddit
You autistic fuck. This isn't your home. You don't make the rules.
>>
>Bethesda "RPG" is bland, shallow and forgettable rubbish
Who
Would
Have
Guessed

Oh wait everyone with a brain did. Only retards that fell into the hype (again) bought it.
>>
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>>337056965
Yeah hype totally makes people play hundreds of hours and replay the quests tens of times. The ride never ends.
>>
>>337050573
Meanwhile Fallout New Vegas threads are still hitting 500 posts 5 1/2 years after its release.
>>
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>>337056965
It feels good to have seen this coming a mile away.
>>
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>>337050573
>it's been six months since the release of fallout 4
>>
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>It's been under a year
>Died out quicker than Fallout 4
>Literally has less people playing it than Dark Souls 1

damn, what made it so forgettable?
>>
>>337057328
Meanwhile fallout 4 outsold new vegas in the first day
>>
>>337057220
>replay the quests tens of times
How? HOW? I literally refuse these people exist. We're talking about FO4 here, right? Just to clarify.
>>
>>337050573
Even Fallout 3 had lots of people talking about post release, what happened?
>>
>>337057450
Nobody gives a fuck about The Witcher 3.
>>
>>337057328
redirect>>337053326
>>
>>337057450

>one build
>one morality
>one weapon type
>""""""""""""""""""GAME"""""""""""""""""""

Did anybody expect it to last longer than a few weeks? It hit home with the Plebbit TLoU crowd, nobody else
>>
>>337053019


> "buy" on pc

mfw
>>
>>337057450
it's not steam exclusive
>>
Its a single player game that came out 6 months ago

What the fuck is there to talk about until DLC or loli mods come out?
>>
>>337055254
>dark souls
>mediocre brawler

What? It's a successor to the King's Field games which were action rpgs/dungeon crawlers. I've only played DeS-DkS1 and calling it mediocre is pretty harsh. They were good games that had replay value.

And when it comes to FO4 >>337050923 is correct save for locations. I felt they did a decent job on that. One playthrough though and you've already seen everything. A voiced protagonist with limited conversation options was really the biggest issue to me. I played a low int melee and I can't recall having many dialogue options to sound like a doofus.
>>
>>337057450
No mod support

Literally could have made the game last for ages.
>>
>>337057808
The DLC already leaked and nobody gives a fuck outside the generic designated /vg/ hugbox.
>>
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>>337050914
>made by people who don't play games anymore
Why have I never made this connection
>>
>>337057848

>No mod support

There are mods for the game, it just seems like nobody gave 2 shits enough about the game to mod it.
>>
Why do people like bethesda games? Played Morrowind, Oblivion and Skyrim, and they're just so full of problems, with awful combat, how Oblivion and how they copied and pasted the assets of every dungeon so they all look the same, the shitty bugs in Skyrim, how fighting in those games is so dull. The worlds don't really feel like living worlds, they lack some sort of dynamic events, it feels too much like you walk into a determined area and a scripted even happens, like a thief comes or some shit.

A game like Mount & Blade feels like a living world, as if the player just dropped dead, the war and conflicts would still go on, but Bethesda games feel very static in comparison.
>>
>>337054495
I did my first playthrough blind and refused to go back to my burnt out house which apparently led to the minutemen stuff. I ran along the edge of the map to the train station, and then to the theater to build my settlement.

It changes nothing to completely avoid them, although it was weird near the end when some main quests mentioned the Minutemen and helping them with something, when my character shouldn't even know who they are.
>>
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>>337055982

My experience:

Got it as a gift.

Played it.

Kept playing out of boredom.

Beat it.

Forgot it even existed apart from shitposting on /v/ and reddit
>>
>>337057475
>using sale numbers as argument
>>
It's a time sink for retards. There is no value to anything you do. Most every quest finishes the same way with little impact on anything. The only reason to play is to level up to get perks that don't matter.

There is no consequence to anything and every quest is shallow and poorly written. Worse yet is the world you traverse has so much stuff haphazardly slapped together nothing makes sense. There are so many places where super mutants and raiders are in such a close proximity with each other it's retarded.

Even 3 put the super mutants mainly in DC. God damn it pisses me off so how little thought went into anything in 4 it sickens me.
>>
>>337058171
Bethesda only recently released mod tools. Before that people were using other methods to make simple mods for the game.
Even then, it was a pain in the ass and the mods were unstable.
>>
>>337058203
Because Bethesda games are entry level RPGs with sex mods.
>>
>>337050573

2 DLCs in, both consist of crafting bullshit, no new locations.
>>
>>337058203
Can't really change how you feel about the open world rpgs Bethesda makes but I can say that the reason I like them so much is because it's a very satisfying and engaging experience with alot of interesting quests and NPCs. Also, it's very easy to get into the lore and find alot to like about that aspect of the world. Ijs.
>>
>>337053326
This.

I'm seeing a lot of complaints that mirror the exact complaints levied @ FNV.

Interplay/Black Isle are dead, because these games sell, and theirs didn't.
>>
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>>337058332
>It wasn't up to par for my tastes so everyone who likes it is a raging autist with a side of ADD.
>>
Bethesda's insistency on making players be able to do everything on one playthrough and removing level cap means that there's no reason to replay the game. Everything feels so fucking samey.
Also another problem is map, which is amazing after Skyrim. Fallout 4 features lots of small hills, dead trees and other wreckage that blocks view from far, so you never really get proper sense of distance from travelling a long road.
Compare that to Skyrim which did have forest, but also lots of empty areas, like the plains right before Whiterun, so you actually felt like the world was large. And all the mountains made it so that you couldn't walk straight to somewhere, but actually had to follow roads seeing the world and envirioment, like old forts, cliffs and waterfalls.
One cause of this problem is transportation. While Skyrim has distance, it also features horses, which make getting to un-mapped locations fairly fast. Fallout 4 on the other hand doesn't have shit, because Bethesda can't be assed to add any kind of transportation, but then again, they probably feel that actually clearing the roads so that they'd be usable with cars or motorbikes would detract from dirty post-apocalyptic appeal.

tl;dr: Fallout 4 is samey, and its world lacks sense of distance.
>>
>>337050573
The gaming market is made commonly for attention deficit disorder having, spazz's. But to be fair, between the actual game play and the bullshit that envelopes that antisocial, elitist mentality, it's amazing we function at all. I don't know of anyone who can sit down and enjoy any game for more than what it has been prescribed to validate. There is infinite amounts of content in many games, that most people never explore.
It's a linear concept for a story, but with mods value becomes trying something new. Exploring, attempting to challenge yourself and encounter someone else's vision of how the wasteland looks to them.
Plus I know a ton of people who cant sit still and just play one god damn game. Literally just juggling 5 games all day. I don't get it.
>>
>>337054609
>Literally no way to make an alternative start mod
>>
>>337058171
because there's no mod support

they give a very barebones set of tools, but it's not support so much as it's "ok lol bare minimum"

their strategy is completely retarded, if they wanted Witcher 3 to do well in a post-skyrim world, they would have release actual mod support.
>>
http://www.rpgcodex.net/content.php?id=10267
>>
>>337059706
>http://www.rpgcodex.net/content.php?id=10267

>Fallout 4 is a bad RPG
>fails to understand it's an open-world shooter

Not sure why they bothered to cover it on an RPG site.
>>
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It was eh overall but I thought that Nick Valentine was a really good and cool character, not to mention a huge bro.

Also Curie a cute.
>>
>>337057817
Just as a side note the King's Field games were fucking creepy as hell.

Definitely worth checking out
>>
>>337050573
Well Bethesda is literally unable to write a decent script so theres that
Less weapons than in 3
It's not an rpg
It's not a fallout game
>>
>>337059139
>Bethesda's insistency on making players be able to do everything on one playthrough
I hate this so much.
>You're the king of everything! A jack of all trades!
Fuck off.
>>
>>337060316
I don't honestly know why they would approach it this way. I mean, I would WANT to encourage multiple playthroughs. If you can see everything the game has to offer in a single playthrough, why the FUCK would you ever play the game again after that?
>>
>>337060569
Because telling a player they can't do something because of something they did or the way they chose to play is mean.
>>
If this is how you all feel about fallout... How do you feel about Zelda games?
>>
>>337059139
not gonna lie, before owning a good pc, played the fuck out of skyrim on xbox, did every quest, got every unique, every location, any collectibles, everything. even maxed out all skills at 100. after getting it on pc, i could only manage maybe 20 hours with mods and im absolutely sick of it, cause i realised it was so empty and everything felt the same the second time
>>
>>337060731
Maybe we're just in the minority now. I like to play characters that have traits, desires, behaviours that I define myself and seeing how the game plays out that way.

I really want another Morrowind. I love Morrowind, but I'm so burned out on it after countless playthroughs, and I would really like a more modern-oriented (in terms of graphics, voice acting, combat, etc) game with similar design philosophies as Morrowind.
>>
>>337050573
The spent too many resources on settlement building which added fuck all to the actual game.
>>
>>337055982
i dont know why but i read one of these lines as "Ate it"
>>
>>337060074
Did you do his quest? It completely shit all over his moral persona by having him do a petty revenge trip.
>>
>>337061296
>petty
The guy deserved to die anyway
>>
>>337061467
That post is so fucking stupid
>>
>>337058840
more like
>I expected the product to contain the core elements from previous games but was let down.

I think that is reasonable. But according to you I should be happy drooling retards get another shallow time sink of meaningless leveling up and mind numbing radiant quests to fill their time because their isn't hundreds of online games that don't already offer that.
>>
>>337061062
Not to mention voice protag's which actually took away from the game
>>
>>337061930
please elaborate on how it is, I'm interested
>>
>>337050573
There really wasn't anything interesting to find or to do. I felt more like an exterminator than a post-apocalyptic adventurer.
>>
>>337059706
The Oblivion retrospective was better
the sad thing is /v/ thinks oblivion is good
>>
>>337050914
/thread
>>
>>337061467
He was hiding in a hole doing nothing. Valentine wants that Dr. that killed that one guy brought to justice, but yet he kills a dude that told him to fuck off or else he'd kill her. Does killing him bring her back? Does it take away the nightmares?

He went from mature detectice to scared child in seconds. The shit he spewed from his mouth after he did it was that of a madman. Fuck Nick. He asks others to turn the cheek when their loved ones die, but buckles like a bitch when it happens to him.
>>
>>337061965
>Core Elements
>Never actually talked about the core gameplay
>prefaced the post with how its made for retards
>only talk about your own personal dislike of the gameplay
Not saying you can't have preferences but shut the fuck up about believing you're not shitposting.
>>
>character model/textures look amazing
>world models/textures look like absolute dogshit

Why
>>
Lack of choices in much of the game. New Vegas has tons of discussion over any fallout skill because so many quests including the main quest are very open ended. NV also had more interesting factions and drew from the first 2 game's lore more.

>>337062660
People stare at their character more than anything else. Say there's only one of those East Boston signs in the game, you don't put as much artist manpower into something a player might just walk past and never notice as you do the armor someone might wear for 10 hours.
>>
>>337062512
A maniacal doctor in the middle of a serial-killing spree isn't on the level of a quasi-terrorist crime lord that never got caught. There are degrees of justice, and the degree for OG Ghoul was the death penalty.
>>
boring world

boring quests
>>
>>337062524
re: shitposting ... op doesn't even touch the levels of sperg that No Mutants Allowed accomplishes. they're dedicated buttmad sumbitches, through and through.
>>
>>337050573
I dunno anon, I still want to like it, but after I beat it I just stopped caring
>>
>>337062198
He starts with talking about how a person who has never played a bethesda game before would be amazed about the seemingly limitless possibilities of the games then states if they actually played the game for a very long time they wouldn't think it was deep and would try to take advantage of what they know about the gameplay, minimizing the boring stuff and maximizing what the player actually cares about. This is stupid because this isn't some secret that is only known /v/ autists. Everyone who plays the games will eventually realize the limitations and know that like all rpg's it's only as deep as the game allows. How pointless or dumb the quests are are based on preference. Some people want something more. Some people are comfortable.

When he starts talking about technology, he really loses alot of interest in his argument because he singles out people who don't care about the glitches of the games or have little interest in the gameplay development of these games. Some people just play to play. Not to judge every misstep of the developer.
>>
>>337050914
>made by people who don't play games anymore
This is a pretty genius insight actually
>>
>>337063192
>genius
That's entry level, why games are shit 101 anon.
>>
>>337063060
I just don't get how people can be so irrationally angry and undeservedly snobbish about Fallout. Everyone has an opinion and and an argument is an argument but personal preference doesn't just give you the ability to shit on others without actually backing it up.
>>
>>337063439
pretty simple: the argument is likely summed, "lore is sacred."

the counterpoint is Jar-Jar Binks.

of all lore, Fallout's is not one of the most sacred out there, and greater universes and their lore have been obliterated from time to time.
>>
>>337050573
>blatantly obvious cut content in the vanilla map
>bland characters that essentially are invisible to you and are shit companions
>bland locations because their shit engine can't handle anything
>settlement building severely small because their shit engine can't handle it
>literally put nothing in from 3 and New Vegas that made those games great
>unfinished questioned
>tried to make it like borderlands: failed
>tried to make it like mass effect: failed
>voiced protagonist which in turn made dialouge terrible
>main story intrudes on everything
>monotone voice actor who literally just sounds like #nolan north/troy baker citizen #234
>tiny pre war section because they are lazy as fuck
>even shitter DLC with no attempts to make their game better
>boring storyline
>no references to New Vegas because Bethesda are bitter
>game crashes constantly
>gaymbryo engine
>ripped roleplay out of it, no matter what you do your always "muh son smiling man".
>>
>>337050573
I loved it but the voice acting killed it for me. They better not pull that shit in the next Elder Scrolls but I know they will. I hope they let another studio make another spin off like new vegas but don't include a voiced protag.
>>
Im busy playing it again, i hate the dialog so far and cant get over the options they routinely suck
>>
>>337063596
But he's not talking about lore. He's talking about his bullshit experience with the gameplay. Which is fine. Besides that, the lore is taken care of well enough. Bethesda owns fallout now so it doesn't even really matter anymore what the past was. Shitty, i know, but that's just the way it is.
>>
>>337063790
>playing as mad max drunk chem taker scruffy type character who just happened to be in the right place at the right time
>reluctantly save some people
>want to say "whatever" in a gruff voice and continue roaming the wasteland and complete the quest
>my guy only has options of him smiling at the person, in a cheery happy voice, all options are No problem stay safe now :)


I will not be buying Elder Scrolls 6.
>>
>>337050573
The rpg element was so watered down it felt irrelevant.
>>
>>337064087
This. Fallout 3 and NV felt like RPGs with a FPS interface. Fallout 4 feels like a FPS where you can play dress-up.
>>
>>337051347
You know what's funny? /v/ called this shit 6 months before the game's release when the first trailer was released that revealed the voiced protag, remember that one copypasta?
>>
>>337050573
>only averaging 2000 more players everyday than Skyrim. hmm

when is the next TES?
>>
>>337063778
At least Bethesda's getting predictable with what stupid shit they're going to pull in their next game. Next Elder Scrolls confirmed for house building, shallow romance, and a voiced player character.

Then again, Elder Scrolls does offer a lot more races, which would mean a lot more work and money to be spent. Unless they're stripping away racial choice, which wouldn't surprise me by this point.
>>
>>337064068
>not realizing you can just exit most if not all conversations without saying a word
>>
the fact they ported skyrim to xbox one and developed 4 from there fucking says it all, what cunts do that?

the map was so small, you can literally run from one end to the next (if you don't hit invisible walls) in a short time.

Todd Howard did the old lies again by saying it's as big as skyrim but without mountains, as if that was supposed to have the commonwealth feel bigger.

but skyrim feels WAY bigger with mountains than the Commonwealth. And also, what a massive dissapointment the Institute was. The Big Empty from New Vegas was so much better.
>>
>>337064676
no shit.
>complete the quest
>>
>>337064676
Because that's going to be fun isn't it. Having literally 0 interaction because Bethesda are shit at RPGs.
>>
>>337050914
Oblivion's success is the worse thing to happen to Bethesda
>>
>>337064676
>not realizing you can just walk away from the computer without saying a word instead of playing terrible RPGs
>>
>>337050573
its a bethesda game, there isn't anything to talk about. what the FUCK would there be to talk about? are you new? are you retarded? The only thing ever worth talking about is mods and the geck isn't released yet and only in beta.
>>
>>337050573
I hate pics like this.

>HEY IF WE MAKE IT LOOK LIKE FALLOUT 1 n 2 BUT IN HD 3D THEY WILL DEFINATLY BUY IT!! XD
>>
Remember how people told stories about their characters going through New Vegas and how different and exciting each one could be?

Fuck that.

You're a veteran/housewife looking for your son and you are some version of good at all times no matter what, and if you want something else from an RPG well just like play another game or something mannnnnnnn.

Go here and shoot things and talk for a second and then shoot things and go somewhere else to shoot things and talk in railroad linearity to end up shooting things.

A+, you're great, Todd. GOTY here's your lifetime achievement award for...something.
>>
>>337050573
games were already shit and I thought they'd combine everything in 3 and New Vegas to make an amazing game.

I felt like killing myself an hour in. what's worse is they're not even trying to fix shit with DLC. Most likely because their shitty engine can't even handle anything else in the commonwealth.
>>
>>337065369
>You're a veteran/housewife looking for your son
>Can't even rp as that because every five seconds someone wants you to go fist a deathclaw
>>
>>337050573
I lost all interest upon hitting Diamond City. I'd been doing lots of sidequests before then and the sameness and lack of choice was really weighing heavy on me.
>>
>>337050573
Just Bethesda being Bethesda. They do not make video games, they just shit in millions people's mouth, because they pay for eating their turds. They are not really idiot or lazy, they are pretty good for getting money doing as little as possible, they just laugh at you and say it will taste better each time.
>>
>>337055306
>Even fucking Skyrim has more lasting appeal than Fallout 4
tes in general have more lasting appeal than fallout because of all that fantasy bullshit
but the main reason why skyrim is having slightly more players on steam right now is the lack of geck. which just came last week.
>>
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I'm just waiting for all the DLC to come out and for people to make interesting mods to reinstall. I'm interested in seeing what people can do with the new resources and what overhauls they can make after enough time has passed.
>>
>>337066718
>for people to make interesting mods to reinstall

Hope you have your credit card ready
>>
>>337065571
>forced to play a concerned parent
They could've just stopped halfway and make you be a parent, but no, the voiced protagonist insists they care about their son even when the player doesn't.
>>
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So compared to Wasteland 2, which was supposedly what people wanted who voice so thoroughly against Bethesda ... that being a game that's more Fallout 1 & 2 in spirit and design ...

Game got critical love, sold some units ...

But not one fucking reference here yet, unless I missed someone citing it.
>>
>>337066718
How much intrest is there in modding Fallout 4 though?
>>
>>337067904
if the map is as boring and wide open as FNV's was, then my guess is a shit-ton to come.

that's primarily why NV got more mods than F3 ... mostly because it was empty space for dreamers to weave their own modded dreams.
>>
There was never any intent to have lasting appeal since it was targeted towards casuals and casuals have comically low attention spans.
>>
>>337067904
The geck only recently hit beta but there's already an assload of mods built with a cobbled together tool kit.

What do you think.
>>
>>337050573
it gets talked about here as much as the witcher 3

nothing has changed
>>
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I just don't buy games made by shit developers anymore.

If i'm curious enough to want to experience their shit first-hand, i'll borrow the game, or torrent it.

It's simple, just don't buy shit games, and whenever anyone brings them up, tell them specifically why they are shit.

Fucking hell, it's not even hard to tell if a game is gonna be shit before release. All you have to do is analyze what is presented of the game before release.
>>
>>337066952
It's not like I bought the game in the first place anyways. Besides, I'd imagine there'd be enough backlash to discourage them from trying it a second time.

>>337067904
It's a new bethesda game. I'd imagine there's more then enough interest to get the creative juices flowing for a lot of people.
>>
>>337068501
The only lesson they learned from skyrim was

>don't introduce paid content to an established market

there isn't an established fallout 4 mod market, so they're going to establish paid mods from the beginning and force the last bastion of truly dedicated mod devs down the drain so they can finish the businessification of video games.
>>
>Bethesda gets away with releasing buggy garbage products solely because "lol its Bethesda
Years ago these games would have been slammed for being so glitchy
>>
>lowest amount of quests in Bethesda games starting from Morrowind
>lower amount of weapons than 3 and NV
>uniques no longer unique
>perk system is gutted for +raw damage and meaningless shit
>very very few skill checks and the dialog system is Yes, Yes, Sarcastic Yes, No but probably will come back later anyways and say Yes.

I actually like the map though, so if it had good weapons and movement wasn't so awful it would be good.
>can't melee while jumping
Fucking dumb
>>
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>>337051347
>friends and their friends are saying "oh voiced protagonists is going to be great I'd love to hear all the low intelligence lines and silly stuff!"
>all of the retard lines are gone and most of the dialogue is the same thing worded differently.

I also hate that they're relying on find muh family members so much to get the plot started.
>>
>go on a hunt to find the man who kidnapped your son
>find him
>no option to talk it out with him
>no option to spare him
>rip out his brain and literally walk through his memories
>game tries to gilt trip you by showing he wasn't always a bad guy because he had a family who died
The game shoe horns you into decisions
>>
Oh I dont know

Maybe the underdeveloped, unmemorable and uninteresting characters

Maybe the lazy, underdeveloepd, unmemorable, uninteresting and uninspired quests and quest lines

Maybe the half baked, time wasting settlement mechanic that the game shoves in obnoxiously

Maybe the subpar and weird graphics for a 2015 title

Maybe it's the voiced player character having the emotional depth of a dead fish, nonchalantly going by without a care in the world that his wife is dead and his son is now in his old age

Maybe it's the complete lack of focus on the actual interesting glowing sea part of the map, which has both a very unique feeling, and very good atmospheric effects, but is sorely underdeveloped and underappreciated by the developers as they wanted to focus on the fucking boring muh supermutant brown and grey buildings

What a fucking awful waste of a game.
>>
>>337050573
Literally Fallout 3 but in boston
>>
>>337050573
Because all the people who want to are in /fog/ because you autists shitpost any fallout thread to high fucking heaven here.
>>
>>337063660
>no references to new vegas

There are though. I think it's just some token nods but they're there.
>>
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>>337069329
Pretty much. Why would anyone bother arguing with the Pitchfork of gaming's crowd about any major title?
>>
>>337069125
It's kind of hard to give a shit about your murdered spouse and your son when you the player knew them for all of five minutes before a convenient plot device and scripted sequences happened.
>>
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https://www.youtube.com/watch?v=_5uSZ7REcWg
https://www.youtube.com/watch?v=B0wSCFBJcSs
>>
>>337069651
Did you see the Far Harbor trailer? It starts off exactly like Point Lookout with some lady saying >find muh daughter
>>
I gave up halfway through. The entire game felt like a chore to play.

Every dungeon/new location plays out the same. You show up, kill the raiders/mutants/whatever and get the same procedurally generated loot each time. Combat is always the same, just tank and spam stimpacks. Ocassionally they try and come up with some cool pre war backstory for the place but theres only so many times you can do that before it gets old.

To be honest, the entire fallout setting is pretty stale at this point. FO4 crams in everything we've already seen: ghouls, robots, wacky 50s stuff, but it's all been done. I guess the institute/synth stuff was an attempt to spice things up but did anyone really give a shit? This concept was explored more in depth in Blade Runner/ Issac Asimov novels decades ago.

The settlement building is terribly implemented. The interface is bad and you're given no real incentive to do it (it's pretty much shoehorned into the plot anyway) You get more caps, but there's jack shit to spend them on.

The voiced character complaints have already been made a thousand times, but really the entire plot is a waste. I don't give a shit about finding my son. I don't want to spend 30hrs going from place to place asking people where my son is only to get pointed towards the next quest.
>>
>>337053739
>the locations are very unique.
HAH!
>>
>>337050573
Fallout new vegas with best mod
https://www.nexusmods.com/newvegas/mods/61666/?
>>
>>337059553
you should be able to do this when the creation kit comes out
>>
>>337061467
>petty
yes it fucking was, 200+ years and all he can think about is some nigger in a hole, not to mention that nigger knew what a ghoul was without having contact to the outside world.
AND WHO THE FUCK STAYS IN A HOLE FOR 200 YEARS WITHOUT EVEN TRYING TO GO OUTSIDE!?
>>
>>337051172
>You need to have a Bethesda account to download and use the creation kit
>You need the Bethesda launcher to install the creation kit
guess i'm not modding Fallout 4
>>
>>337057450
literally every sane person bought that game on gog
>>
>>337065076
hi tyler
>>
>>337071320
The logical errors of him ending up and staying there aside, justice and righteous vengeance doesn't have a statute of limitations after the apocalypse.
>>
>PS4 mods never
>>
>>337055201
>Nah, the options were already pretty sparse in Fallout 3
Name a modern rpg wih as many dialogue options. I can only think of 2.
>>
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I thuroughly enjoyed it. Built settlements in every available spot and spent hours just roaming around.

They released the survival mode and goofed it hard. The first two DLCs were already mods

I'm going to go back once all the DLC comes back and I can do a proper second run
>>
>>337071906
compared to the shoot first ask questions later of your average wasteland map, Eddie Winter got off real easy ... hangin's too good for 'im

https://youtu.be/HXbIDwLeeEo
>>
>>337072142
This reads like a fake review comment

restructure and try again in a different thread, faggot shill
>>
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>>337072443
Not everyone is a marketer anon
>>
>>337072142
how's survival mode goofed? I haven't tried it yet.
>>
>>337071906
>justice
>doesn't have a statute of limitations
it actually does.

>righteous vengeance
>edgy
>>
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>>337050573
To be fair Boston is a pretty forgettable city.
>>
>>337051931
A lot of them actually didn't. Only the very dumbest of Bethesda fanboys liked it. They're the type of people who actually think the dialog wheel is somehow an improvement. Fortunately they're only the very small minority.
>>
>>337072529
Then don't structure your posts like a marketer does.
>>
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HEY GUYS ITS TIME FOR /V/ TO EXPLAIN TO YOU HOW EVERY GAME EVER SUCKS EXCEPT THAT ONE OBSCURE JRPG THAT ONLY 5 PEOPLE HAVE PLAYED
>>
>>337057450
when was this taken? Fallout 4 and Skyrim are now around the same players now-a-days
>>
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>>337072539
Well it has everything you'd want out of a survival mode but they treat it as max difficulty so enemies have absurd health. This is offset by all damage no matter the source are target doing 2x as much. But it makes a lot of stuff just non viable

You have to run a mod that normalizes stuff out if you want to have any fun
>>
>>337072142
pleb: the post
this is how most of the fanboys reacted, there even was that one youtuber that said in his fallout 4 review "Fallout 4 is an almost perfect game"
it's funny if you think about it this way, he liked Fallout 3 more than Fallout New Vegas, it would be super interesting if somebody(not me) went through all the youtubers that reviewed Fallout 4 and cross-referenced how many of them liked FO3 over FNV.
I'd bet that the people that gave Fallout 4 a super positive review are the same people that like Fallout 3 over Fallout New Vegas.
>>
The game turned into a post-apocalyptic Saints Row.
>>
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>>337072602
>it actually does.
Says you.

>edgy
I'm gonna edge to your mom kid.
>>
>>337072612
>To be fair
No, this is a game, a game they had 8 YEARS to work on.
>>
>>337053710
>Obsidian games sell like shit
New Vegas sold more than Fallout 3
>>
>>337072867
might be fixable with upping damage dealt via console commands, or nerfing the health of the hostiles via mods.

probably fixable in a CoD-like one-hit-kill sense for anything not wearing power armor or a giant
>>
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>>337072716
>fallout 3 fanboy friend gets fallout 4
>meanwhile I'm telling him the game is looking to be shit
>just spams shit about how I liked "shit shitgas" and am just mad about fallout "returning to form"
>gets the game
>ask him how it is
>he removes me from his friends list everywhere and blocks me for a week before coming back and apologizing
>>
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>>337072854
Pitchfork gotta fork!
>>
>>337071112
No amount of mods will save NV from the cancer that is gamebryo.
Ruins the whole damn thing.
>>
>>337073174
show us your cock or fuck off furfag
>>
>>337057690
It's hilarious how butthurt Bethesdrones still are over New Vegas' popularity.
>>
>>337067442
Probably because Wasteland 2 isn't anything like Fallout 1 or 2 and is more like Fallout Tactics.
>>
>>337073361
B-But anon.

That's lewd...
>>
>>337073325
Here's a secret Fallout 4 runs on the same engine and runs way worse than New Vegas ever could possible run
>>
Game felt lifeless af. How can we be living in an age with shit like Uncharted and The Witcher and have this at the same time?
>>
>>337073417
post it or fuck off
>>
>>337073429
Where did I say F4 was better anon.
>>
>>337060036
It's advertised and sold as an RPG
>>
>>337073529
It was just a picture of a pokemon, newfag.
>>
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People are sick of only open world games. They want some real RPGs for real this time.
>>
I mostly played for the loot and gear, to make an neat looking character, and to enjoy killing things.

Felt like to me the loot and armor are fairly dull and boring, and killings things are not as fun with these weapons.

The only reason I have not traded it, is because I do intend to just finish the damn story line at some point. and my hopes that a DLC might provide better gear and weapons.
>>
>>337073529
A-Anon

are you a gay...?
>>
>>337073406
they made a game that everyone railed for, and it got critical reviews lauding it ... and nobody remembers it, supposedly like nobody remembers Fallout 4.

I'm more inclined to believe that what the minority crymoar about, they end up not liking even when their wishes are even halfway-attempted.
>>
>>337051931
There's nothing sadder then a man who refers to other gamers unironically as casuals.

They're games dude. Played for fun.
>>
>>337073585
and how many times has a trailer mislead the audience on a movie?

RPG fans shouldn't even bother with sandbox shooters if they're that put out.
>>
>>337073592
either he posts or gets out, nobody wants to see his furfagottry

>>337073717
no, now post or get out.
>>
>>337073623
what people? autistic /v/irgins?

all normies want is more Assassin's Creeds, GTAs and Bethesda's dumbed down "RPGs"
>>
>>337073965
lurk more, newfriend
>>
>>337072867
>bar
Seriously? Only
>bar
?
Jesus that is awful. No one calls their bar
>bar
How lazy. Not to mention it's seriously ugly. The objects don't blend together at all. At least Skyrim had well constructed environments.
>>
>>337073846
>Gamers

Cringe.
>>
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>>337074015
>>
>>337074019
>At least Skyrim had well constructed environments.
not really, Skyrim just had one theme in the whole game and everything fitted into that theme.
>>
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>>337074019
Considering its an environment I constructed with the Bar vendor building. yeah, its probably a little lack luster.

Pic related
>>
>>337073965
I think you are a gay, my friend

that's kinda cute, are you cute? c:
Thread replies: 255
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