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>>
worse
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>>336903251
People got hyped, for whatever reason and expected some sort of Diablo 2 2.0 version or some shit.
The price was a joke aswell, RMAH aswell.
Then you get the DLC and wonder why you couldnt have that right from the start.

Monk had such fluid combat though, I wish you would get this for more RPGs.
>>
>>336903251
It didn't meet the expectations of the audience.
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>>336903251
It's too grindy and full of botters

Anybody know if ROS-bot is detected yet?
>>
On release and for a long time after, it was hot garbage. It's a good game now and it gets incrementally better with each patch.
>>
Is there any way to play this offline without buying the console version?
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>>336903647
Diablo has always been about grinding you fuckwit
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>>336903251
One of the worst launches of all time. Reaper of Souls is enjoyable, though.
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>>336903806
lol no

diablo 1 and 2 has always been about duping and now its all about botting

diablo is literally a game for cheaters
>>
I was doing stuff at Torment 2 but I wasn't really seeing any decent gear progression and whenever I did Torment 3 I got my ass handed to me. So I guess I was supposed to just grind Torment 2 forever and then move to 3 and so on.

Went back to Euro Truck Simulator 2 not long after. And every time people say it 'got better' I go back to try it for a bit and realise it's still the same boring waste of time.
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>>336903251
When it first launched it wasn't met with good review. Now, with the DLC and updates it is a really good game, imo. The attacks are weird like, arcane torrents and fire-chains.. but if you accept the changes to the formula, the story is top-notch and Hardcore mode is very fulfilling. The PvP is a joke, so unlike D2 the end game is strictly PvE. It is well worth the $40 though and I'm playing it right now. It is one of my favorite games of all time. I prefer the art style, PvP, and overall class balance more in D2 but D3 has a lot going for it. I guess I'm not really getting too far with this but it's a very good game and I think it is the best current hack-n-slash out there.
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>>336903251
Its a Blizzard game.
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>>336903960
well yeah if you dont like the game you wont have fun with it
>>
>>336903251
wheres the next expansion u little fuck?
>>
>>336903251
It's okay if you are an ultra casual who wants to be max level and almost fully geared within 16 hours of starting anew league. It's seriously a joke. After about 60 hours you will have near perfect gear and the only thing left to do is level up gems.

I never played the abortion at launch and people tell me its massively improved. But if THIS is the improved state I would have killed myself if I was subject to the atrocity that was launch D3.
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>>336903981
>Now, with the DLC and updates it is a really good game, imo.
This must be pasta. All you do is click LMB. Shit game.
>>
>>336903960
I can farm T3 an hour or so into being 70. Your build isn't viable if you can't. Craft equipment and spec better. Spam normal rifts for bloodshards & keys right when you hit 70 on at least T1, and you should get loot on your first Grift if not the rifts prior.
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>>336903981
>diablo
>ever giving a shit about pvp
>>
>>336903981
>the story is top-notch and Hardcore mode is very fulfilling
LMAO
>>
>>336903647
Depending on how its made, you can't actually detect a bot. If you are familiar with RedVex in d2.
Basically a clientless proxy server, it intercepts packets and sends modified packets to the d2 client, even if blizzard scan your whole computer(that is if the program isn't sandboxed), you can setup a proxy server on another computer and proxy shit through there. The funny part is, the more data is server-sided, the easier it is to make the bot without reading memory. So, the more server-sided the dev makes the game, the easier to construct a bot and bot detection becomes more complex than building a bot and in the end, the only possible way of detecting bots is talking to them, which no company will ever have the resources to effectively do.
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>>336903981
You need a set. As soon as you have one you can go full t10 easily
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>>336904146
It's about building an invincible killing machine and treasure hunting.
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>>336904240
D2 PvP was GOAT
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>>336904358
Whatever makes you sleep at night.
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>>336904093
It was way harder at launch and had absolute trash gear. Every stat was random in both type and amount.
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>>336904264
>the only possible way of detecting bots is talking to them, which no company will ever have the resources to effectively do.
So just make the players have to solve captchas every five minutes or something.
>>
>>336904240
There were a lot of leagues, high level duels, low level duels, both in sc and hc, godly duels, caster duels, melee duels, points based, kill based and even openbnet pvp. There was even a modified server that could do 32v32, here's a 22v22 players video. https://www.youtube.com/watch?v=AIF4nH1ig-I
>>
>>336904358
>sorc player
>paladin player


Sure thing pal, sure thing.
I get it, D3 was shit at launch and there were a lot of vaible complaints, but whenever I saw the "no pvp" argument I wanted to puke, D2 pvp was garbage
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>>336904502
Yeah, players will agree to that 100%.
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>>336904620
They already agreed to overpriced rehashes, trash stories and hand holding, I dont see the problem :^)
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>>336904620
They already agreed to always online. It's the next logical step, really.
>>
It's an alright ARPG, just doesn't feel like a sequel to Diablo 2.
>>
Its not bad

Its actually a good game, better than d2 in some respect but worse in others

If you dont lile farming or grinding you wont like it anyway
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>>336904423
I'm going to assume you never bet fg in private dueling games or had any association with top GM players.
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>>336904730
Nah, a better alternative would be to block trade, or make it inefficient to sell items, maybe a forced quality trade or something like the gs system in wow, but it depends on rarity instead. Bots are mainly websites that sell items.
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>>336904730
They agreed to always online since ladder only RWs in d2. Sure, it can be fixed by modding, but lets not pretend that blizz north was some pure angel either.
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>>336904918
You cant sell shit in d3
Only cheaters who want rank#1 are botting but cheaters are everywhere

They also got mass banned a few weeks ago
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>>336904551
Hybrid Assassin Runic Talon cruel fool's and Chaos Suwayyah, MB Boner with 125fcr/86fhr, Suicide Branch CoA Windy Druid for PvA. I'm in a PvP clan on jsp. Haven't played in a couple years.
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>>336904798
>forum gold
So you like to buy shit with real money and support forums that supported bots?

Oh come on.
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>>336905124
No, I like to conveniently trade items on a forum for a grey currency that a large number of players accept.
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>>336904191
To be fair, pre-season 1, torment 2-3 were "hard". Now they're laughable.
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>>336905224
Even if people accept it, that does not change the fact that it gives in-game items value in exchange to real world currency.
And that is what people criticized about the RMAH in D3.
And even if some people do not buy it, but continue to use it, they still keep a grey/black market up.
>>
>>336905224
For currency that's sold with real money
on a forum that supports botting

Literally cancer.
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>>336904773
>just doesn't feel like a sequel to Diablo 2.

Good, because mechanically diablo 2 really wasn't all that great - even for it's time.
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>>336905654
>that does not change the fact that it gives in-game items value in exchange to real world currency.

Why would you not want this? If you have time on your hands you can make money playing a game and it's D3, there is no fucking point in buying any item so it doesn't break the game. It's like buying uniques on D2. No point beyond saving a few hours. D2jsp helps keep D2 alive.

>>336905758
You aren't allowed to mention botting. You never see d2jsp spammed in game either. Those bots want you to go to item sites to spend cash. Jsp gives you the opportunity to trade for a grey currency as opposed to HRs.. I can't see any issue here.
>>
It's a good game. Just a bad sequel.
If you want a fun arcade style game where you get loot and level up like crazy killing tons of monsters, it's fun.
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>>336905759
Well depend. I like Grim Dawn/Torchlight/Path of Exile because it's slower paced.
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>there is no fucking point in buying any item so it doesn't break the game. It's like buying uniques on D2. No point beyond saving a few hours.
What? Vanilla D3 endgame items were going for hundreds of dollars a piece, the droprates were so fucky that you could save hundreds of hours with just 10 bucks.

Weren't D3 items sold on d2jsp because there was a 250? dollar cap in auction house and people were paying more for them
>>
D3 with expansion is totally worth your time and money. But the /v/ hivemind meme for it is it's shit. The launch game was fucking awful but most of it is fixed now. However crimson dawn is supposed to be better but I am yet to play it.
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>>336903981
>the story is top-notch
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>>336903251
It's really good game if you don't treat it like aonother Diablo game
Same with Homm IV it's a good game but not as from Homm franchise
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Is not.

Do the gibbering gemstone still drop from chiltara?
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Reminder that Blizzard had absolutely nothing to do with the first two games and had no idea what made them so great.

fuck that loser
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>>336907024
I started with RoS. I had played a lot of D2 prior and was used to the best rare items being sought after and having a sensible value. One of the first things I noticed was that legendaries were tantamount to uniques and the random mod generating rare items were trash in end game. Thus, there was and is no point in buying items. More so undeniably now than at launch, but I didn't experience the game then. If they brought the AH back and people wanted to buy legendaries/sets, I would want to sell them as I see them easy to obtain.
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>>336907230
Do you not think so? I find it superb.
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>>336903752
Do you mean like offline as in no connection or offline as in solo play? Internet connection is required but I very rarely play with other people. The solo experience is actually super relaxing.
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>>336907743
>If they brought the AH back and people wanted to buy legendaries/sets, I would want to sell them as I see them easy to obtain.
But you do understand that if they brought back trading (the auction house) they would also drastically lower drop rates for items?
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>>336907841
jay wilson pls
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It's a fucking atrocity.

No wonder Blizzard canned all planned futre Diablo 3 content and began working on Diablo 4 instead. Even a company like Blizzard can't redeem such a pile of shit anymore.
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>>336905123

I ran a BvC for years with full compliment of 32020s, perfect Grief/Beast, COA etc, and I would consider the PvP fun but janky as fuck. Desync ruined charge, IBS, etc. It was kinda' shitty.

Still loved it, but haven't played in 5+yr.

... Getting old.
>>
>The Necromancer now has an official name just so blizzard can try to keep their shitty moba alive
>It's goddamn "Xul"

http://heroesofthestorm.gamepedia.com/Xul?version=73dc3cd420ec89cdf2f3cd4754bb7a53
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>>336907743
I made 700 dollars off the RMAH by glitching to act 4 of the hardest mode and breaking pots at the spawn point to look for rare legendaries.

No regrets.
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>>336907841
As an accidental comedy I guess
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>>336908207
Are you chinese?
>>
D3 at launch and for months after was awful.
The items that dropped for you were in 99.9% of all cases completely useless. You HAD to use the auction house to find something that allows you to do anything above Nightmare difficulty.
To do this you either farmed gold by stacking gold finding on your items or spent real life money. If you were feeling lucky or retarded you used magic find for that slim chance at a good item.
On top of that builds were extremely limited for each class if you wanted to do Inferno. You needed to stack All Resistance to survive the brutal affix combos of the elite packs.
The only redeeming part was that legendaries were actually really rare and good. I remember finding my first legendary at level 31 and using it into Inferno.

2.0 and Reaper of Souls completely revamped the game and I think it's pretty decent now.
I just wish the updates would include more things than "increase damage of set by 200%" so people push higher Greater Rift levels which are the same bullshit just with bigger numbers.
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>>336908163
who cares? does this trigger your autism and harm your unneeded "head canon," you filthy roleplayer?
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>>336907910
Good. I grind for hours while I contemplate shit. I'll still find them and earn some of that cheese while I'm at it.

You're expressing an ideal situation to me. I don't know why you wouldn't want that if you enjoy the game.
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>>336907718
diablo 2 should really have diablo 3 reaction under it. Diablo 3 & lord of destruction should have reaper of souls reaction under it

Reaper of souls should have lord of destruction reaction under it.

Would be accurate then.
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>>336908575
I'm not entirely sure you would enjoy the game with vanilla droprates, I mean I'm a massive autist for skinner boxes and couldn't deal at all
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>>336908163
The sorceress and assassin also have official names too. Isendra and Natalya.

Isendra was murdered by natalya (a mage-slaying viz'jaq-taar assassin) on orders of a Vizjerei mage, for training the wizard in magic. Natalya then got pissed about the role she was forced to play and wandered out to the dreadlands and started training demon hunters - the reason that demon hunters have fucked up eyes is because they use assassin psychic techniques to peer into demon 'souls'.

We don't know about the barbarian, druid, paladin or amazon though. The barb was initially intended to be a returning character, but they then changed their minds, he may have been retconned into Kanai.
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>>336903251
I hate it. My buddy went back and played through diablo 2 again, instead.
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>>336908471
>The items that dropped for you were in 99.9% of all cases completely useless

That's not really any different from d2 though. The auction house just cut out the barter trading middleman, which was fine.

It was an imperfect system, but it was created for a reason.

The current system is much better though.
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>>336908072
Man desync chargers were a joke especially with ww. Literally just ww forward and they get rekt trying to charge into you. The only way they got wins was through BM but the pala hybrids that had smite and maybe Foh were more formidable. Even Zeal/FoH if you had sick gear. Hammerdins were a meme, even aadins. Would rekt every modder I'd see in pubs. So predictable.
It would have been a long fight vs my Sin. I would opt to NvB. Desync Zons were badass to see and fun to fight. Just had to stay on them. I rekt Tamagachi and other top zons with an ES nova sorc. D2 PvP is the tits.
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>>336908474
Hi Jay.
How's being jobless working out for you?
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>>336909160
>That's not really any different from d2 though
Very different because of how stats work

Shako for example in D2 is a caster oriented item but fine to use as a melee over most rares.

However in D3 if you found a dex or int item as a barbarian it was never worth equipping
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>>336907230
It's pretty well conceived in typical Blizzard fashion. Nice cinematics, stuff happening to keep you engaged, etc. It's just the writing that's fucking terrible. I guess the best comparison is a big screen action movie. They didn't really give a fuck if things don't make sense in context with the rest of the franchise or if the script is well written as long as it looks awesome.
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>>336904358
No it wasn't. Chances are you are just some 20 year old year old who was like 7 years old when you played it and remember the PvP. It was abhorrent. It had a tiny ass community of retards who kept going on and on about it. meanwhile the mechanics of the game made it a complete shit-fest because it made no sense in the context of the game.

Wow, let's see who can left click someone first.
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>>336908764
I really feel like I would. I don't like running out of content. I haven't got too far in this latest patch yet but I hope they fixed maxing the fuck out within 50-100 hours.
>>
you cannot pirate it, for instance, it's bad
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>>336906885
If you think endgame path of exile is "slower paced" your build was shit
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>>336910021
Compared to D3? It is.
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>>336903251

Wasn't great at launch but it's pretty good since the release of the expansion. You don't have to beat the game three times on piss easy difficulty before you get a challenge.
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>>336909917
I bet you were that guy that got 16 body popped in pubs.

The idea is to create a build that will fuck everyone else up. You haven't played enough if you couldn't see the creativity and skill involved.
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>>336910021
Most builds are

Then you have memeshit like flicker strike
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>>336903251
It's not a bad game.
It's just a terrible Diablo game.
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>>336910240
>creativity and skill
for the love of shit outside the tiny competitive autist circlejerk it was about people fucking around, then someone comes in the game with 5 times the gear and proceeds to nk everyone

competitive shit was botting for the best gear so it's an even playground and then teleporting and clicking on your opponent better

https://www.youtube.com/watch?v=Xi51lPFuncs
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>>336908050
Did they do that though? I thought they were working on a second expansion.
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>>336910786
No, that's just a fucking idiotic rumor cooked up by the community.

"HURR DEY PROBABLY WERKIN ON D4 CUZ DEY HIRIN AGAIN".

Literally people saw that blizzard was hiring for lighting specialists and a few other positions for a "diablo" project and went "HERP DURR MUZT BE D4 COULDNT POSSIBLY BE ANYTHING ELSE".
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>>336910551
To you it was about people fucking around. To the people that killed you fuckers in pubs it was about prioritizing stats and hitting your BPs with the most optimal gear. Name-locking was a part of the game for some but not nearly all, and it was a fun mechanic that took a certain degree of skill to consistently do. Name-lock, tele-stomp tri-ww after a 2 trap mind blast to send you into a FHR animation might look like just pressing left click but the reality is much deeper. Not to mention building a worthy character demands a deep understanding of the game's mechanics.
>>
I got it and the expansion on sale and I'll still play and level a few characters.
One of the things I like best is being able to respec whenever you want. I don't have the time to just sit down and grind out characters just to try new things out of if I find my character's performance lacking.
What I don't like is how it seems to me all the super-crazy abilities and effects are locked into sets. You're also just stuck with the abilities of your chosen class. Legendaries and sets can alter skills, but you won't ever find an item that lets your class use a skill they otherwise couldn't have. This is kinda just a personal preference thing for me, but the option for extra customization is something I'd have liked to see. Though with limited skill bar slots it doesn't seem very feasible.
Enemy variety among common enemies is great. But for rare or gold monsters there seem to be a very limited pool of modifiers to make them stand out.
All in all I don't regret buying it. I've gotten mileage out of my purchase. Could have used more
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>>336911759
>To the people that killed you fuckers in pubs it was about prioritizing stats and hitting your BPs with the most optimal gear.
The fuck does PvP have to do with this

Who doesn't minmax all of their characters
>>
>>336903251
>modern Blizzard
it's pretty much what you should expect.
>>
>>336909463
i'm not your shitty friend

end your escapist fantasies and fix your life, fag

love,
"xel"
>>
>>336903251
Latest RoS patch fixed everything
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>>336911971
When did it all go so wrong? Was it the success of WoW? Maybe something else?
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>>336903251
This game is NEVER, EVER getting another expansion.

Literally dead.
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>>336911956
PvP was the reason to play D2 and it was a damn good reason. I can't think of any game with better PvP.
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>>336910240
>creativity and skill involved
>in diablo pvp

https://www.youtube.com/watch?v=HnPEvhpacQg

Yeah dude check out all that SKILL

If you played WoW I bet you took arena seriously.
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>>336912294
Most likely, they're going to release Diablo 4 after they're done with Overwatch and before Warcraft 4.
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>>336912314
Every game created with PvP as the central focus since the beginning of time.
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>>336912314
not that anon but I never got into pvp. just seemed like the same guys spamming the same shit over and over again. There's only so maxxed out you could get.
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>>336912314
I guess it was unique, but that's about all it had going for it.
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>>336912378
Your example is some kids video of his cherry-picked pub kills. C'mon man.
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>>336909023
Natalya was a NPC in D2, not the playable Assassin.
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>>336912314
Faggots like are the reason GGG put PbP into Path of Exile, which was a complete waste of fucking time. A few babies just constantly whining about how good D2 pvp is and how memorable and SKILLFULL it is. SO they cave and waste their time listening to this tiny tiny tiny insignificant fraction of the playerbase.

Then what? They invest all these resources to shut up one of the maybe one thousand people in the world who gave a flying fuck about Diablo pvp so that nobody can play it because nobody cares. Besides that one single autist who plays arpgs, that have no skill involved, for the pvp.

Kill yourself. You are the My Little Pony equivalent of arpg fans.
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>mfw played the game a full day at the start of season 6
>went from no gear to full build Generator innas build pushing 63 solo gr's
shoulda bought a lotto ticket instead
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>>336912453
Name one.

>>336912519
Nah. Rare items can spawn that keep the scene fresh. You can't max out as you will never have the best gear to and you can still always get rekt by some dude in a set. Cookie-cutter builds ran rampant in pubs but that wasn't near the height of PvP.
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Diablo 3 ended the relationship of my last remaining High School friend.

Over the years, we had grown distant and didn't hang out much in real life anymore, due to following different paths in life.
But we still had online games connecting us, but even then, due to our differing availability due to obligations and our taste in games, that was falling apart too.,

Diablo 3 was just such a disappointment, It was nothing like Diablo II. The atmosphere, the music, the story It was all garbage, we had such high expectations and we felt robbed.
We ended up dropping the game after about a week, after getting to Act 4 Inferno and being unable to finish it, because we couldn't find better gear without spending real money.

That was pretty much the last time we spoke. It sucks, but It's a constant reminder that the people who produced the games that I loved in my youth, are no longer apart of Blizzard and I should never support modern Blizzard again.
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>>336913141
>Nah. Rare items can spawn that keep the scene fresh.
if one rare amulet that gives you 6 more overall resists than mara decides a duel then there might not be so much depth in the game after all
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>>336913052
The elite occupy a small percentage of the player base but their opinions are much more valuable than those of the masses. From where I am standing, you are part of problem.
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>>336904358
Real talk
I remember the good ole days of my PvP Fire Druid built specifically for that purpose.
Only qualm with the PvP was the occassional FOH'er, but even that could be worked around if you had a Lite Trapper or something with range
>>
>>336913306
More like, Etheral Runic Talons with high ed%, fools, +2sin skills, +3LS, eth rep or a sick 2 os viso dia socketed with ridiculous jewels. Maybe some gnarly FoH stick or a crazy bow. The loot system kicked ass.
>>
>>336913283
I'm sort of in the same boat, but thanks to based GGG (Grinding Gear Games) I found a similar experience to D2 in Path of Exile and even when I didn't have shit for gear in that game I wanted to play it more than D3 where I have a level 70 of each class geared out (and I've tried a fuckload of builds as a result, some were fun, but D3 is pretty stale in comparison).
>>
>>336913909
And there's only going to be one every couple years unless it gets duped.
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>>336913909
yeah none of that is exceedingly rare. I think you had a very finite understanding of the game anon. Never enjoyed duels.
>>
World of Diablocraft is the best game of all time OP, these fucktards just don't understand QUALITY
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>>336913413
>From where I am standing, you are part of problem.

You mean I'm the reason a game company wasted hundreds of thousands of dollars too appease a handful of autists who claimed PvP belongs in arpgs?

I'm the reason that whenever any arpg comes out autists, like you, have to hop onto the forums and cry about how there is no PvP? (Grim Dawn, Van Helsing, almost every arpgs in existence)

Nobody likes arpg pvp besides the handful (I use this term meaningfully, because there maybe 1000 of you in the entire world) of autists who fool themsleves into thinking there is strategy and skill involved.

I also love that you call yourself an elite. At PvP. In an ARPG game. Where PvP was utterly meaningless. Let me guess, never broke past mediocrity on the ladder so you had to do something to make yourself feel like you weren't better off aborted.

Go jerk off to more ponies
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>>336913141
>Name one.

Every single fps ever made. Every single strategy game ever made. Every single assfaggot ever made.

The arpg genre is not meant for PvP,
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>>336914026
Yeah, that's part of the fun. You would know after awhile who had the best claw, helm, or whatever and the history was tracked with those items.
>>336914038
j-just..
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>>336903251
>>
Launch Diablo III and current, Season 6 Reaper of Souls are considerably different.

If you're looking for a slower-paced action RPG, this is not it. The end game has a strong emphasis towards mass killing and speed against very deadly foes. There is a lot of content to do, though. Beating the campaign on Torment X, doing Torment X rifts, leveling legendary gems, collecting all the sets, doing the seasonal journey and seasonal conquests, and delving deep into greater rifts.

It's fun, but definitely not that similar to Diablo 2. There are some similar aspects, but they're largely trappings of the genre.
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>>336914438
>Yeah, that's part of the fun. You would know after awhile who had the best claw, helm, or whatever and the history was tracked with those items.
Indeed, because there's literally only 20 people autistic enough to care
>>
>>336914497
Totally wrong.
>>
>kill streaks
>Dhalsim and a fruitfuck male wizard instead of Necromancer and Druid
>Fan favorite characters are inexplicably changed or killed off
>The iconic Diablo fight has cutscenes AND a loading screen
>multiplatform design up to and including limited active skills because muh console controller couch bro op
>the secret level is a fuck you to loyal fans
>blatantly cut content
>items with "%9999999999999999999 bonus damage to skill A" that destroy build diversity and improvisation
>no pvp except an uninspired brawl mode because "muh balance"
>fuck that loser
>devs jumping ship
>AUCTION HOUSE IS GOOD
>AUCTION HOUSE IS BAD PLEASE BUY OUR XPAC
>"content" patch has nothing but recycled unused icons at relic status and shit
>Kiketivison Blizzard
>>
>>336914504
Forgot to mention paragon grinding, though that's something that generally gets done while you do other things. There's also completing Kanai's cube, doing bounties, and the Hellfire stuff.
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>>336913759
Please stop posting shitty infographics making false comparisons, they weren't correct even at the time and they sure as hell aren't correct anymore.
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>>336913759
This doesn't really make a good point. Diablo II stats were nigh useless, the meta revolved around putting in just enough points to hit item pre-reqs and then dumping everything into Vitality.

The only stats that really mattered were +skills and +FCR, and resistances, since you had near full control of your build with skill allotment. Also, items rarely had major effects Diablo III style. While items would definitely be impactful, they overall had significantly less impact in your character, making them even more useless.
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>>336914094
You are upset about something being implemented into a game that you had no part in the creation of and you've superimposed me in as a villain for enjoying D2 PvP. You obviously never gave arpg PvP a shot, so why should your opinion hold any value? It would be my guess that you go with the popular opinion without looking into it for yourself. I don't have to be elite in any other game than Diablo 2 for my point to be valid. Go farm the gear for people who will put it to use. That's your fun in arpgs. QQ
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>>336914497
>Unhappy face for diablo 2
>Completely skip Diablo 2: Lord of Destruction
>Praise ROS even though clearly disappointed with D3's release version
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>>336915092
Having played Diablo 3 for just over 500 hours I have no doubt that the infograph is actually 100% correct, even though RoS was an improvement it absolutely didn't completely fix the issues expressed in the infograph
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>>336914715
>kill streaks
Nothing inherently wrong with this

>Dhalsim and a fruitfuck male wizard instead of Necromancer and Druid
muh tastes level griping. Necromancer and Druid were mostly shit, they got turned into witch doctor.

>Fan favorite characters are inexplicably changed or killed off
Despite the game being a sequel NOTHING SHOULD CHANGE

>The iconic Diablo fight has cutscenes AND a loading screen
Okay, that's fair enough - but you only 'need' to fight him for bounties or story mode. Bosses aren't 'magic find' hotspots like they were in d2LoD.

>limited active skills
6 active skills with 4-5 passives, set and legendary effects is a hell of a lot more than you were using in d2. Most of those skills are actually even doing something different or important rather than just 'damage flavor [x]' like in d2

>the secret level is a fuck you to loyal fans
1) How?
2) muh tastes emotional appeal argument

>blatantly cut content
1) Where?
2) maybe they decided to not include it because they couldn't get it right in first pass
>items with "%9999999999999999999 bonus damage to skill A" that destroy build diversity and improvisation
You mean items that actually promote different skill use and build diversity? yeah there's some power creep with sets and end game, but these items do actually make you go "hey neat, I wonder if I can make a viable build around using this skill".

>no pvp
Pvp in diablo games was always shit, yes even in d2.

>hurr jay wilson
This is a fallacy, just because you don't like something doesn't mean everything they do is always wrong.

>devs jumping ship
When? where? which devs?
This doesn't actually mean that the game is bad, and some of the recent shuffles have been to put teams on Legion cause it's crunch time.

>AUCTION HOUSE IS GOOD, AUCTION HOUSE IS BAD
It can be both. I fucking hated barter trading in d2, because it was fucking morons overpricing their shitty items and endless forum lists of shit. AH let me search for exactly what I want
>>
Came back after not playing since 2012 and it's actually fun as fuck now. I gladly paid the 20 bucks for the expansion.
>>
>>336914715
>>336916241
Instead of having to go through idiots. I'm not sad to see it gone and actual ways of getting what you want be implemented though.

>content" patch has nothing but recycled unused icons at relic status and shit
What?

>Kiketivison Blizzard
Ah yes, once again "I don't like them so everything they do is bad AND EVIL".
>>
>>336916024
It didn't, they actually managed to make a few things worse somehow, but overall the game is actually playable these days unlike 3-4 years ago
>>
>>336913759
>>336916540

I feel bad for whomever made these. Assuming they're not parody, this person clearly thinks they've got some deep insight into game design, when in reality they're bitching about nonsense, cherrypicking, and making false comparisons left and right.
>>
>>336916853
I don't see anything wrong with them, they're just a tad bit outdated at this point. The itemization is mostly functional, just really boring.

The real issue with D3 these days in my opinion is the absolutely insane power creep that's made gearing into a triviality and completely evaporated challenge from the game outside of high GRs which aren't fun in my opinion
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>>336916024
>500 hours
Lol, I've got more time across two characters than you have total.

The infographic is incredibly flawed. It takes an item from the small list of shit that was actually even worthwhile and compares it to a bunch of random things - instead of items that were actually great at the time.


A large number of the classes in d2 wouldn't actually care about the andariels visage - so it's already being misrepresentative. at the time it would have been far more accurate to compare it to something like a mempo of twilight, which everyone wanted because it was one of the few helms that could roll attack speed.|

It also repeats the same "ONLY YOUR WEAPON IS IMPORTANT" shit that was blatantly untrue once you got to max level. While at the same time asserting that your weapon *wasn't* important in d2 which is a giant fucking lie for most classes. even the classes to which weapons were 'less' important, still heavily desired +skills, and many outright wouldn't be created unless they had them.

Then it asserts that 'lower level loot was viable in the end game', which was also untrue, unless it happened to be on the small list of actually worthwhile items. And it goes on to list, occulus, vampire gaze, lidless wall, gore riders / war travs and uh thunderfury... which were all on the small list of actually good items. You never saw anyone in the end game running around with fucking bloodletters.

It's either fundamentally wrong, cherrypicking or lying about every single point.
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>>336915556
I didn't find the items to be less impactful at all.
Having gone out of my way to make a hybrid WW/Trapper that was able to solo ubers by using a combination of items like:
Enigma (runeword that gives any class level 1 teleport)
Chaos (runeword that gives the Assassin class the Barbarian skill 'Whirlwind')
Sanctuary (runeword with 50-75% all res, FBR, FHR, a huge missile defense buff)

Then I would find uniques to fill in the rest of my character (Mara's Kaleidoscope Amulet, Harlequin Quest Shako, Gore Riders, Dracul's Grasp, etc.) On top of all of this I could make alterations to my build to become tankier if I wanted because I could always supplement trap damage with skill charms (which I didn't need since the synergy from Dracul's Grasp and WW + my high defenses allowed me to heal most damage, leaving some room for even more magic/trap damage items).

Now I compare this to my D3 Monk for example where my options are either pick a set and play the meta build for it, or (as I did) put together a combination of uniques with % fire damage and then simply stack vitality once I feel I'm doing enough damage. Then I hit a wall where the only option is to change to a meta build since certain build types only have so much potential due to the game's itemization.

To say Diablo 2's itemization is less impactful than Diablo 3's is just blatant ignorance.
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>>336908471
ROS is like Blizzards attempt at polishing shit.
The game now is played entirely in adventure mode which is non story all acts and waypoints unlocked go warp around with 3 strangers split farming bounties or doing rifts which are small or large copy pasted segments of existing areas with random monsters in them.
Instead of being rare Legendaries are now extremely common and you farm them as a crafting mat.
The real legendaries are ancient legendaries which are exactly the same as normal ones just with higher budgeted stats.
Each class has 5 options for gearing 4 of which are just completing a set with the last being collecting a set of ancient legendary items and using some set rings.
The entire end game design with sets is that they all increase something or an interaction by a percent making them the only viable way to gear yourself without getting killed on difficulties above torment 3.
All the viable builds fall apart on torment 10 if you are missing 1 item and if you dont have 1 item the build wont do the 3000% extra damage properly suck in the enemies or give you that defensive rune etc that you need to function.

ROS has lazy as fuck uninspired design the only difference is that the game is feasible to play and progress in whereas original D3 was a no fun nightmare where nothing could be achieved unless you spent money or botted/exploted the game before it gets fixed.
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>>336916540
and oh look, even more blatant cherrypicking

>i'm going to take an off-class drop at below level and complain about it. And I'm going to complain about another below level drop that's only mediocre (but still rolls higher stats than any rare).

In fact, some of the items the guy is using to complain are legacy drops - not actual items or set pieces from the current game. He's comparing shit that's functionally still vanilla.
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>>336917419
>Then it asserts that 'lower level loot was viable in the end game', which was also untrue, unless it happened to be on the small list of actually worthwhile items.
Gonna have to tackle you on that one. The list is pretty damn huge, physical weapons obviously being the difference though a couple of those were solid too
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>>336903251
Easy the best game in the series
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>>336917695
Your "build" in Diablo II is incredibly cookie-cutter. Enigma was extremely popular, for example, and so was Sanctuary. There's no uniqueness in your build. Diablo II had a small pool of extremely useful items that nearly every single class used because they were so generically good. You even admit after that short list that you just threw on uniques at random.

You are a better player now than you were playing Diablo II. You know where to find builds online, know where to find the community's insights, and know what skills and abilities are useful. This all existed in Diablo II, you were just ignorant of it, either deliberately or because you weren't as good a player.

Your comparison is likewise false, because you're picking the most braindead example to justify your point. Very, very, VERY few builds in Diablo III are just "stack elemental damage," that isn't to say they don't exist, but they often have 2-3 legendaries plus a set to create a combination of effects that simply dwarf whatever you could do in Diablo II. Only the most early builds are stack elemental damage, and they're designed to not be as viable.
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>>336916540
this is bait
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>>336917419
>no one cared about lower level runewords or uniques
>then proceeds to say and list the uniques that were actually used

Are you having brain issues of some sort? The text wall you barfed out was completely needless. The problem with Diablo 3 is that you don't even fucking get an option to get shit like call to arms. You are restricted to the skillset your class has, that is it. Eat shit, my man.
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>>336918368
Because the classes in Diablo II only had a handful of viable skills, and the classes in Diablo III have far more viable skills and builds. Diablo II even recognized the classes were limited and lacking by creating so many uniques and items that granted abilities from other classes to create variety.
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>>336918501
And Diablo 3 has even less viability and doesn't have the variety of items that allowed you access to skills of other classes.
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>>336918368
Do you have issues with reading comprehension?

"low level items weren't used unless they belonged to a small list of useful ones". The items that were listed all happened to be on that list, or are you trying to tell me that you actually ran around with fucking hands of broc and firewalkers.

>You are restricted to the skillset your class has
Which is a good thing. Cross class runewords were fucking garbage. Yeah they were so "neat and cool" but they destroyed any semblance of balance. They were the hallmark of bad design.

Classes actually have decent foundations - everyone has move skills (and none are wildly more powerful than others). You don't need to steal shit from other classes to make yours even fucking playable.
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>>336918647
At this very moment, you can glance at the Seasonal leaderboards, see that nearly every class has at least three builds in the top 100 greater rift times/depths for soloing. This doesn't even count the numerous builds for the various types of groups, be it duoing, threes, or fours. Lastly, this doesn't even take into consideration that not everyone is doing high end greater rift play, and GRs are the most extreme level of play for Diablo III. If you back down from the bleeding edge, you get a much larger group of viable builds.

This blows out Diablo II's potential endgame builds by a wide margin. To say nothing about how Diablo III builds actually have variance within them, from passives, Kanai's cube, and active skill choice.

Do you even play Diablo III or are you just here to defend your nostalgia for Diablo II?
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>>336903251
Auctionhouse was the greatest shit show, glad the dev in charge of that was fired
After that Reaper of Souls was good

Game is pretty decent but the replay value is nowhere what it could have been. Replay value is what really got fucked.
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>>336918894
>The balance argument

You don't need fucking balance in a game like Diablo 2. At some point your character has to become godlike.

>Steal

Is that what variety and adding options is called today? Diablo 3, has even less to offer than Diablo 2, for all the flaws of its predecessor. What fucking balance are you talking about, this isn't a fucking esports game. Giving every class a move ability because move abilities are mandatory is a hallmark of a bad design. You didn't need Enigma on every character, it just helped you to move around quickly. You're stating personal opinion as fact, but at the end of the day more options is always better than less options even if you don't want to use them.
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>>336919062
>glad the dev in charge of that was fired
He wasn't fired, Blizzard just shifted him to work on another project
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>>336918894
Oh please let me find a lenymo! I absolutely need it!

People absolutely never used thundergods because it absolutely wasn't a source of +skills for amazon!

I mean if it didn't have +skills people totally wouldn't go for any other item (on small list of good items) ever.
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>>336918894
>balance
the fuck now
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>>336918894
>are you trying to tell me that you actually ran around with fucking hands of broc and firewalkers.
>firewalkers
you mean hotspurs? because that literally was a thing
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>>336919156
Oh yeah, he got demoted from Game Director to wow content designer?
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>>336903981
>the story is top-notch
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>>336919416
>Jay Wilson was the Game Director of Diablo III until January 2013 when he resigned and moved on to another undisclosed project within Blizzard Entertainment

But yeah Wilson most likely got a demotion
>>
diablo 3 is weird. I hated it the first time I played it but now I actually enjoy it a lot

you gotta play it as a standalone game and not expect an actual diablo 3
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>>336903981
>calling it "DLC"
>the story is top notch

You belong in IGN, writing "entitled PC hackers released an unofficial Fallout 4 patch destroying the artistic vision of developers".

Also off yourself dumb nigger faggot.
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>>336919568

>Stand alone
>Not expect diablo 3

The stockholm is real.
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>>336918934
>numerous builds for various types of groups

Yeah, a gimmick to boost your performance by % is worth being called a build in itself, this certainly isn't an attempt to make the build variety of Diablo 3 appear greater than it actually is.

>Zealot
>Hammerdin
>Smiter
>Bowazon
>Javazon
>Trapsin
>Kicksin
>Meteorb Sorc
>Blizz sorc
>Skelemancer
>Novamancer
>Bonemancer
>WW barb
>Frenzy barb
>Conc barb

Druid was shit, so I'll concede that, but even a fucking druid had build variety and classes in Diablo 2 too had "buffs" and "auras", in fact a greater amount and they were largely more useful. Have you actually played Diablo 2 or you're just here to defend the new blizzturd?
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>>336919147
>you don't need balance

Ah yes, there should absolutely be trap options. Ivory tower design is *such* a good thing.

>Is that what variety and adding options is called today?
When you need to take abilities from other classes to prop up your own, yes 'stealing' is absolutely an appropriate word. I mean necromancers were *so* good without +30 all skills and infinite mana right?

So many people magic-found on barbarians right, because they had so many movement abilities and weren't handicapped by gear at all.. right?

>at the end of the day more options is always better than less options
What a way to try and weasel out of an actual discussion with slippery wording, you little cunt. You're trying to create a statement that couldn't possibly be disagreed with without looking ridiculous. Yeah your statement is technically true - more viable options are usually better, however it is in no way actually representative of diablo 2 - because diablo 2 did not have a lot of viable options right at the start.

Runewords were not a healthy design because they existed to 'fix' classes and gearing that were inherently shitty. if you gave me a choice between shitty classes that could be 'fixed' by a small list of items and taking skills from other classes, or a choice between a whole bunch of classes that *functioned* independently, but with smaller selections of gear. I would always choose the latter.
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>>336919771
where's muh shout barb

URGH

OOOMPH

RAWRGH
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>>336919401
ah, yeah I probably shouldn't have picked an item with a stat that could be situationally useful to shore up shitty resists.

Treads of cthon or tearhaunch then.
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>>336920039
You don't "need" to take anything from other classes to prop your own. They were optional boosts that weren't available to all players. You could do your fucking baal runs on a naked skelemancer if you wished to.

>You need gear to be stronger

Oh my, what a surprise, surely mfing is a bad thing, yes? No shit Diablo 2 didn't have a lot of viable options at the start, that's where the patches came in, are we arguing about specifics of Diablo 2 or Lord of Destruction now or specific patches? What about Diablo 3 then? Should we talk about vanilla Diablo 3 or Reaper of Souls, pre auction house or post auction house? You're labeling me as a demagogue when you were the one partaking in it, by attempting to diminish what Diablo 2 had to offer and paint it in a negative light, simply because it existed and endgame players expected you to know of those things and use them.
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>>336920072
Sorry, missed that. I actually love the idea of shout barbs. They're what makes ironman party runs possible.
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>>336920072
Holy fuck this was the funnest fucking thing to do with barbs. It really felt like a whole different class. Wish there would be more scream characters in games
>>
not anymore. it was abysmal on launch but now it has enough interesting build options with the cube and the reworked sets that it's ok to play. the abilities and combat were always great for a Diablo game, but the item system, RMAH, skills, and scaling ruined the game at first.

now the loot is interesting enough to warrant playing. The item sets specifically have been made pretty well now and the cube skills make builds at least a little more unique.

The greater rift system is the only thing keeping people going, so if you don't like trying to get items to beat a "high score" than don't bother playing.
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>>336920218
Tearhaunch are fine for nm/hell untill you find waterwalks or some shit (which are also only a lvl40 item)

I mean the initial example were items that are found on nightmare around level 40, that's a huge ass pool of decent items. They might not be best in slot but will carry you through hell.
>>
It launched as a trainwreck but over years of content patches it's pretty ok
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>>336919771
Also zealot builds have their differences. Holy Freeze has low damage output compared to physical or lightning, but has a slow effect. Holy shock has high potential damage but its min damage is always 1, and physical with fanaticism is physical as usual. I love all three zealot variants (not taking the fire variant into account which requires extra auras from items) and even a simple "zealot" build can be so different in DII depending on your priorities.

A barb with dual wield, 2h (usually full IK) or a shield can also be different despite using same skills.

In Diablo III, it's not allowed to deviate from the meta AT ALL.
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>>336903251
No, but it's bad enough.
>>
too many sets and haedrig gifts ruin seasons

I played the new season with a barb, got my 4 piece Raekor quickly, realized it was brain dead easy and did 10 000% more damage than anything else, I only had to spam charge everywhere, all the time.
stopped playing
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>>336920942
I always thought lighting damage was strange

do 1-6750 damage I mean who thought of that concept? Do other games do this with lighting damage?
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>>336920039
>I mean necromancers were *so* good without +30 all skills and infinite mana right?
of all the examples you pick the one class that can solo hell basically naked

>So many people magic-found on barbarians right, because they had so many movement abilities and weren't handicapped by gear at all.. right?
They did actually, because you could have 2 alibabas on switch and use find item on unique monsters for twice da loots
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>>336920942
I remember playing a holy freeze zealot with my friend playing a skelemancer. I loved how paladin and necromancer worked together in tandem each covering each others weaknesses and boosting strengths (necro stripping immunities, paladin granting resistances or peeling).
>>
How is Grim Dawn? I like the visuals.
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>>336921105
It's kinda strange, but it makes perfect sense if you think about it.

Lightning is a powerful element, and har to master. You cannot really aim it efficiently, it might strika on target or a bit off, i.e. do 1 dmg instead of it's full potential.
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>>336903251
I was there at launch. I remember Error 37, and game being utter shit like those F2P online browser RPGs. I've played a WD and my first legendary was that jar of eyes thing which dropped at level 14 with strength stat, it was more useless than regular white item.

I didn't find one useful item in the entire game until farming late Hell and starting Inferno. I couldn't progress to Act II because of doubling difficulty. Then they nerfed it but it was still AH: the Game. I quit till RoS came. It was slightly better but still polishing a turd.

Didn't touch it in years and don't plan to.

All they had to do is literally make D2 with better graphics. Literally. But instead they spent time adding cosmetics and general WoW faggotry instead of making a better game.
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>>336921118
And the only viable build was 'lel skeletons'.

>they actually did, you could have 2 alibabas on switch
And yet, no one actually did this, because barbarians took a billion times longer to get anywhere and much longer to kill things. Everyone used a sorceress (because teleport & energy shield & static field & cold mastery) or a hammerdin (because FCR & enigma & hammer piercing resistances/immunities). untruthful arguments aren't becoming.
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>>336921541
It's been four years, stop being mad over launch.
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>>336921567
>still being a supernoob at a game released more than a decade ago

I'm sorry anon
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>>336903251
There's better Diablo gsmes out than Diablo now, it has decent things but games like Grim Dawn do everything better.
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>>336921412
Really good, very Diablo 2 like.

Definitely recommended.
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>>336921659
Nevar. Maybe if it was Shit Inc. but it was Blizzard, they should've have standards.

Mediocre.
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>>336921567
Travincal runs friendo. Even if barb does it a couple seconds slower he can HORK them for a second round of items.

wsk + cs runs should be fine now too since they removed iron maiden and you do them to kill uniques and regular mobs rather than teleporting to a boss.
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>>336920306
>You don't "need" to take anything from other classes to prop your own.

You're technically correct. But if you want to do things quickly, without having to make 7000000 trips to town for potions, yeah, sure.

>You need gear to be stronger
You're really good at misrepresenting the point and failing to debate in good faith aren't you.
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>>336903251
Launch, maybe. Didn't play but observed the shitstorm
Right now with Reaper, it's a good game
>>
I asked in the last Diablo thread in /vg/ and I'll ask you too. What would you want to see in a hypothetical Diablo II remake/remaster?

Personally I don't want them to noobify the game too much to "appeal to a bigger audience". Just widescreen support, compatibility with modern hardware, bnet implementation and maybe a handful of QoL improvements like stash space.

But absolutely no noobification of drop rates etc.
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>>336921983
Meanwhile the sorceress clears meph, diablo, shenk and pindle before the barb finishes a trav run + some other unique.
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>>336922187
nothing because im tired of fucking remakes and remasters. that's 75% of all games released this generation are
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>>336922243
Nigger it takes an IK barb like 5 seconds to run to the council and 3 whirlwinds to clear them
>>
>>336903251
Yes, I'd dare say RoS has only made it worse. At first RoS was all well and good. Paragon revamp, loot 2.0, closure of the AH. Those were ok. The unnecessary changes to the difficulties, having mobs scale to your level, making everything (and I mean everything easier) with every new patch, and the retarded amount of power creep has made this game boring as sin.

Seasons are also a shallow way to recycle your sense of accomplishment. Now with Haedrig's gift you skip the gearing process and start playing the flavor of the season build. Then it becomes nothing but a paragon and gem leveling grind, because let's be fair, the botters and neets will always top the boards. So what's the point.
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>>336903392
fpbp
>>
>>336922358
https://www.youtube.com/watch?v=oL2M04ODu_0

And here's what a non-bot sorceress can do in 3 minutes. A bot could to it several times faster.
>>
>>336917797
False, I don't have every item needed for Inna's Generator and I farm TX just fine. I have Focus/Restraint instead of Compass/Pledge and I can push up to GR 55.

You only need every piece if you want to push well beyond 60s. Every season, one character of yours can get a full set just by completing some easy ass objectives, so TX is well within reach in the first few hours.

You can do TX with a number of shitter builds that aren't fotm or memed. You only need the top tier builds if you want to start competing on the GR ladder. If that's your goal, then you have to go with the flow, just like any other game with a "competitive" aspect.

If you don't care about pushing GR's to rank on the Ladder, then I don't really see any of your points being valid since none of that is required to farm around TX.

I mean unless you considered Meph runs 2 billion times a day objectively better than what you do in D3, sure.

What a salty fuck.
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>>336915753
Hey, I think RoS is pretty decent, especially compared to vanilla release. Still leagues away from Path of Exile but yeah.
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>>336922549
That's literally my video you doublenigger

Yes, a sorc is overall a better mf character but traviruns as a barb is perfectly viable.
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>>336903251
Of course its not THAT bad. But its pretty eh
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>>336920942
>In Diablo III, it's not allowed to deviate from the meta AT ALL.
I'm hitting GR 60 with a level 65 Flavor of Time I found while leveling. I would hardly consider that meta.

Are you looking to hit the highest spot in the ladders as possible, aka, compete? Then you'll play the meta. This is no different than any other "competitive" aspect for any other game.

You don't care about laddering? Then you can literally play whatever combo of sets/legendaries you want and farm TX all day. Not hard.
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>>336922818
>That's literally my video you doublenigger
>>
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Game is a lot of fun, but it suffers from being unable to hold your attention for very long. The amount of gear that rains from the heavens is overwhelming. I literally took a fresh demon hunter from level 1 to GR55 in less than two days. This was without the free six piece meal they give you(was my second character)

It's great for when the season starts and you have fun gearing your character to see how high you can go up the ladder, but then you eventually lose interest in playing when it becomes a game of rerolling for ancients.

If Blizzard can find a way to keep us wanting to play for more than a few weeks, it would be a great game.
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>>336922818
>you can set up a barb to do one thing poorly, or you can set up a sorc to do like 17 things quickly!
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>>336922187
Stash space increase, MAYBE new runewords. Definitely new ladder items, race rewards (cosmetic shit), I also would hope that with graphical improvements they would also re-record audio for the game
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>>336903251
After the removal of the shitty marketplace it got good
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