>LISA
>Hyper Light Drifter
>Stardew Valley
>Factorio
How does the PC indie scene keep producing masterworks?
Undertale
>>336896050
Do we have to turn this thread into shitposting on the first fucking post?
>>336895963
>only played factorio
do the others have good coop?
You're a little baby if you really have this opinion. Games like Counter-Strike, DOTA, Portal, Team Fortress, etc, were all indie games at one point. PC has relied on user content since forever.
Literally all of those games except Factorio were made in GameMaker, btw.
>30fpsdrifer
>>336896319
I heard Hyper Light Drifter has a co-op in beta mode which will release within the month.
>>336896319
Stardew Valley will at some point and LISA is worth playing without coop
>>336896143
>expecting consolecucks to not shit up the place
>>336895963
Its all thanks to Anita and her great work making games more progressive!
h-hello
>>336895963
>>336896376
>>336896386
Honestly, I'd buy HLD if it had a 60 fps DLC. Screw more content, the devs should spend the time and energy and transition the game to 60 fps, I'd even fucking pay for that.
>>336896482
But none of those games are progressive.
>>336895963
I think you mean
>undertale
>that's it.
The other games range from okay to shit
>>336895963
Why is Hyper Light Drifter good beyond the art?
>>336896510
The credits say otherwise anon
>meme games
>>336896376
Why the hell was it capped to 30 anyway when even toasters could run it at 60? It clearly creates blurring as you move around.
>>336896376
>almost all console games cap at 30 fps
>okay
>one PC indie caps at 30
>WHAT THE FUCK THIS IS OUTRAGE
With so many being shit out, there has to be an occasional gem.
>>336896665
>PC gamers have standards
>Console gamers don't
>>336896665
>ITS OKAY BECAUSE CONSOLES
>>336896665
Probably because there's no reason for it given the graphics are shit
>>336895963
It's a masterwork because it's the only games the cucks can play
>>336896665
Nah, the big issue with HLD's fps cap is that's a fast-paced game, reliant on quick reaction times and accurate input. 30 fps actively hinders that. It's no longer just a huge graphical setback, it damages the gameplay too. And that's not good at all.
Is gungeon indie?
>>336896665
Not every pleb console game is a reaction based action game.
Hyperlight Blunder is.
Glad we straightened all that out.
I love LISA to bits. Brad is a character I can very much relate to.
https://www.youtube.com/watch?v=NQE8Xiqphko
Why is this game so fun? It has no right to be!Online NEVER EVER
>>336895963
They're still rare few gems compared to indie scene as a whole. Uninspired "2D pixel platformers" alone will overshadow all the good games that got made.
>>336895963
Star-sector is basically shaping up to be Mount and blade + spaceships + FUCKING AWESOMENESS.
>>336896664
Because sprites. 3D games have no excuse for being locked at 30FPS, with 2D games there's at least a viable reason.
>>336895963
No executives to tell them what sells
>>336897107
You mean, Space Rangers?
>>336896952
wasn't it one of these forever early access games? been hearing about it for years, is it even close to being released?
>>336896952
>>336897334
last update on december 4th
I N D I E
N
D
I
E
>buy a $2000 PC
>only games for PC are 2D indies done in MS Paint
>>336897527
>buy $500 console
>only game is 24 fps bloodborn
>>336897527
>$2000 PC
>>336897196
I mean, star sector
Has anyone ever played this?
>>336897695
No.
>>336897695
great but really fucking difficult
>>336897840
Like, unfair difficult, or like, git gud difficult?
>>336897695
yes, good game, I hate it
>>336895963
If you shoot enough eventually one stray bullet will hit it's target.
>>336895963
I just realized I backed HLD during the Kickstarter.
Is that game actually worth playing? I was never convinced it would get released, let alone be any good, but since I have it I might as well give it a go.
>>336897408
Literally two guys and their hobby though.
Currently working on new monsters and a boss.
>>336897334
>>336897408
They posted an update on theirtumblrlast week
>>336897987
Not him, but I thought it was pretty fun.
>>336897830
Then why not start now?
>>336897527
the ironing.
while i do agree that those pc indie games are good i still hate it cause i have pc worth 1000 dollars and i play games that look worse then those on nes or genesis from my childhood
>>336896606
it isn't
>>336898320
I have a toaster without a GPU and i'm playing Far Cry 4. What's your excuse, shithead?
>>336898320
Yeah, wish much of them would look a tad better as well. Hell, emulating a 16-bit art style would be a step up for most of them (though most wouldn't actually be able to run on 16- bit or even 32-bit systems), but I'd rather have the scene being as fruitful as it is than hardly having it at all because high quality sprite art and animation costs time and/or money.
Just look at Owlboy, been in development for almost eight years now. For it to have been released in a two years time, it would have taken a team of 32 and a publisher willing to fork out a few millions, something you simply don't get in the modern climate.
>>336898126
Thanks, anon. What kind of game is it anyway? "Action, adventure, fantasy, indie, rpg" as listed on the store pages doesn't tell me much. I always thought it was meant to be a hack and slash.
>>336898801
It's an action game, about a guy going around exploring a bizzare world. You hack, slash, and shoot your way through enemies and attempt to not get hacked slashed and shot back.
It has some RPG elements, a central town, and the ability to buy abilities with currency you find in the world. No leveling or experience though.
It can be pretty unforgiving in terms of difficulty, but in that Super Meatboy kinda' way, where death is ample but you never start too far back.
only good western indie games EVER made are spacechem, FTL and meat boy.
they are the only ones not aping NES gameplay in an inferior way.
>>336896952
I like it how indieshits realized how important these macros are after the one for EYE Divine Cybermancy that sold at least 10 000 copies. Nice shilling.
>>336897135
No there isn't you lier.
60fps has been a standard for 2D since the NES.
>>336898956
Is it better than Titan Souls?
Talk about a neat little game being bogged down by delusions of "git gud" grandeur. I get the sentiment, but hard games also have to be fun in order for you to give a shit.
>>336896952
>Crawl was developed by Powerhoof, a two-person indie studio based in Melbourne.[3] They described the game as their version of four-player Gauntlet combined with the Japanese bullet hell genre, or a combination of Super Bomberman and The Legend of Zelda.[6] The game was made on the Unity game engine,[1] and the developers designed a pixelated version of Gabe Newell as an in-game boss.[
Why is every indieshit a stereotype
>>336898959
>no rogue, nethack, dwarf fortress
Absolute pleb
>>336898776
>Owlboy
Not gonna' hijack your conversation, but that game looks amazing.
>>336898956
>No leveling or experience though.
This almost feels like a novelty now that modern game design started to put leveling into fucking everything.
Sounds good, thank you for the explanation.
>>336897987
not at all
also you got scammed, they didn't fulfill kickstarter promises.
>>336899112
toady is NEET, not indie and rogue and nethack predate indieshit as well.
>>336899101
I didn't like Titan Souls at all, so for me, yeah.
Titan Souls was all punishment, no joy for me and HLD didn't feel like that.
There's platforming, and exploring and characters and other things that make you interested and entertained.
>>336899242
>toady is NEET
Isn't he a math teacher or something?
>>336899182
>scammed
How exactly does one get scammed by willingly giving someone money for a promise of a thing? That's not scamming, that's being a fucking idiot
>>336899181
Yeah I agree. I recently played Shadow Complex and I could seriously not tell you what the point of the leveling was in that game. Anyway, yeah, have fun!
>>336896496
>2d game
>not 60fps
wat
>>336899319
no, he just has a phd or something in chains.
>>336899351
it's called investing and indieshit abuse it as a MLM scheme.
in fact there are people, like chris avellone that now 'work' as human kickstarter goals on every nostalgia bait project.
>>336898959
>only good western indie games EVER
>they are the only ones not aping NES gameplay
Yeah, the Trine series, Serious Sam, Talos Principle, Shadow Warrior, Zeno Clash 1&2, Grimrock 1&2 and many more totally ape NES games and gameplay.
>>336899026
No shilling. Got it in the last Inde Monthly never having heard about it before, expected it to be shit (it definitely looks shit at first glance) but ended up having the time of my life.
Probably wouldn't by now had I bought it at launch seeing how long it takes to update, and no online is obviously a huge flaw.
>>336899469
well all those games ape even worse gameplay. and there's indie in an internet 2.0 sense and indie before kickpatreon was a thing.
>>336899490
>ended up having time of my life
really nigger?
>>336899576
Yes.Can't wait to play it with my mates
>>336899453
>every nostalgia bait project
Wasteland 2 is good
Pillars of Eternity is by Obsidian
Torment is PS:T spiritual successor so of course he'd work on that
Divinity: Original Sin 2 is scarcely "nostalgia bait" considering Larian has been making games for atleast 15 years now and Divinity is their own IP
>>336895963
Probability
>>336895963
>not naming the pc goty Rabi-Ribi
>>336899964
I call it Jewhu
>>336899136
It sure does.
But in order to get this:
https://www.youtube.com/watch?v=LdzIVXkESbc
On an indie budget and with indie manpower, it takes years.
Which is what many who complain about how shit Indie games look don't seem to get.
This isn't the 16-bit and (in minority of cases) 32-bit era where major publishers are willing to back unique 2D experiences. You either sell your integrity and go 3D and compromise to make it feature elements the marketing department has deemed will sell, make it with your buds in Game Maker and make it look "retro pixel art" in order to save on time and effort while focusing on the core mechanics that make it what it is, or you spend the better part of a decade on something that might never come out.
Obviously, there are exceptions (WayForward seems to be doing ok), but this is how it seems to go most of the time.
>>336899767
>Divinity: Original Sin 2 is scarcely "nostalgia bait" considering Larian has been making games for atleast 15 years now and Divinity is their own IP
Not only that, but they were originally self-funding Divinity: Original Sin for years before Kickstarter emerged as a viable platform for getting money.
In that sense though, it only sort of qualifies as a Kickstarter game. And since D:OS 2 uses the same engine it is kind of different from the other KS games as well.
>>336897901
hotline miami tier difficult
you learn to avoid death
>>336899767
>wasteland 2 is good
>pillars of eternity is by obsidian
i think you're a retard
>>336900061
Honestly, I don't mind waiting. It might sound weird, but if you own a PC that capable of playing most current things then it's not like you're going to run out of entertainment.
I have a long-ass backlog and I don't mind waiting for new stuff.
That being said, I totally see your point, but it's also why I'd argue that the indie scene is such a thriving place right now. Because at least now the devs that have the vision get to make that decision.
>>336899964
>Rabi-Ribi
weebshit.
>>336900236
Wanna elaborate as to why?
By the way, this is the only game that I'm legitimately excited for. All these upcoming AAA titles look nice, but Cuphead actually makes me excited.
>>336899964
to be honest, looks like a generic bullet hell platforming with lots of little girls on skimpy outfits just there to distract you so you cant see how shitty the gameplay is.
>>336900304
>I don't play a perfect metroidvania-bullet hell game because of my insecurities
>>336900061
man, that looks amazing.
is game-play good?
>>336900515
It's been in development for 12 years. It better look fucking awesome.
>>336900879
so was duke nukem forever
>>336900061
it's obviously a retard effort and that's why games are shit
>working on something not bringing in money for more than a decade
>working on something as simplistic as a video game
wow
>>336900925
Good point.
>>336900398
Yeah, looks amazing.
Too bad it's Xbone/Win10 store only.
Pic related is the game I'm most hyped for. Looks to be what most of us wanted 3.3 to be, and I've always been a Ron > Tim guy anywaythough Tim's games were amazing for a while
>>336901121
Heh, you're funny. Quite the village idiot.
>>336901350
i didn't spend 12 years of my life making something inferior to average NES game that will bring next to no money though
>>336896793
>game is too hard because it's 0.030 seconds between frame updates instead of 0.017
>>336901453
>create only for money
And they wonder why there are no great artists left.
>>336901453
Yes, but then again you're not expected to having made a name for yourself over something at 12.
>>336902062
what has that got to do with generic pixelshit? best pixel art games were made by salarymen.
>>336898959
Oh cmon.
Those games are indeed superb but there are a lot of good western indie games too.
>>336902675
yeah like 3 of them
>locked at 30fps
>masterwork
>>336902428
>I don't like it so it's not art!
Do not breed.
>>336902428
>by salarymen
No.
You know why Pixar is part of Disney? Because Pixar did not want to be in charge of marketing, funding, business management, so they let Disney take care of it, they sell it, they don't make it, the business man do not make it.
It was not the Pope who painted the Sistina Chapel, it was not an Emperor, nor a King, nor a Senate that built the Colosseum, the money can buy the canvas, build it in a way I could concede, but not paint it.
>>336903407
oh, michelangelo worked for free too?
some indie gems
Z4D3B-M744R-ECWNZ
ANAKD-YCYCE-IGP74
59HX4-2IQJE-7GK4N
70DQB-GV9J7-VFAM9
WXWEF-22EJN-M5H5C
>>336904079
you just don't get it.
>>336904248
i wasn't the one mumbling about good art being done for free, faggot
hope you never finish your shit game
>>336902995
Don't worry, he wont.
>>336897901
It's difficult, because you have to plan your whole gameplay starting from level 1. If you start crafting stupid shit and wasting ammo/explosives you can be fucked as early as level 3.
Combat becomes difficult very quickly and you can die in 1 second from some mobs. And armor/healing items are scarce as fuck.
Also, it's kind of spoopy game with deepest lore.
>>336904175
Bots anon, I hope worthy people took them instead of some chinese/russian dickhole, thanks anyway thought.
>>336904175
Thank you!
>>336904928
welcome- are you really excited?
>>336904634
the joke is on the bots, its all shit i got from g2a. i also put these in another thread so they probably snagged them first
i-i should have put them here ;-: but its probably for your own good, the games look shitty.
if anyone wants X-Blades or Enclave just let me know.
>>336905214
to clarify- its shit i got from the 10 RANDOM STEAM KEYS! scam. i actually got decent epic indie gems, but only 3 of the 10. enclave looks good but i already own it.
it was under 5 bucks so it was worth it.
>>336905309
Most of the random keys are shit that were given away fro free at asome point, even multiple times.
Like X-Blades and Enclave
>>336905668
yeah i screwed up and researched it AFTER i bought it like a retard
thing is, i actually got lucky and nabbed some dece indie games off it like Cally's Caves 3, Pressure, and some other crap