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Stellaris thread. Are you ready for hype?
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All 4x gamers welcomed. No for /gsg/ faggotry.

Design your own space empire:
>http://empiredesigner.xyz/

Watch and be amazed
>Marbozir Explain a lot, no face, not annoying voice with eastern accent
https://www.youtube.com/watch?v=HIMltN0jftM&list=PLHQyGGzRHYIaVmY7fmpb2AvGsjw5Btwv7
>Blorg faggots, official Pradox faggotry
https://www.youtube.com/watch?v=shoiYDp7EEA&list=PLqRhPbyFDQWiWmLRwlEDOgU6B54nEP-os
>Stellaris multi event, again official Paradox faggotry https://www.youtube.com/watch?v=RjGnYvcQolo&list=PLqRhPbyFDQWiqLURvsxHyAFxchxsFkMkN
>DRRJake
https://www.youtube.com/watch?v=stYA-257li0&index=1&list=PLm0MDLKuRDrn4vBJ_0ZoXdK0wbKm6X4iX
>quill18, another faggot
https://www.youtube.com/playlist?list=PLs3acGYgI1-sMt6B-eD7xWgIFAkm223pK
>Arumba, master of faggots
https://www.youtube.com/playlist?list=PLH-huzMEgGWDviqX_3F1OfzpJMeXpt5_G

Don't forget to buy game.
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First for Imperial Space Rome.
>>
At least make it look like youre not shilling. And i pre ordered this game
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>>336812175
I'm excited
>>
is nothing safe from eceleb notvidya faggotry
>>
>>336812175
I fucking hate Arumba. He's so condescending, explains the mechanics as if they're the simplest things since sliced bread, MISUNDERSTANDS THE MECHANICS HIMSELF, and then complains when things don't work out as they should according to his own misunderstanding.
What a guy.
>>
I dabbled in CKII and EUIV. I appreciate them as games but even know I spent over 2 weeks of prep learning everything about the game before playing them I just could not enjoy them as much as I'd like to. What's wrong with me?
>>
JOHAAAAAAAAHNNN!!!!!!!!!
>>
Friendly reminder that you can't freely purge xenos unless you want
>have massive unhappy population9even xenophobes)
>rise of multiple rebel factions across your empire
>make are empires hostile to you
>piss Fallen Empires who will purge you
Xenophobe trait is just weak collectivism and at bets help you enslave xenos not to purge them.
>>
>>336813092
Stellaris seems to be much easier to get into, if t's any consolation.
>>
>>336813294
It's not so much the difficulty to get into, CKII was fun to learn and fun to play but I just don't feel the compulsion to fire up the game. I only have about 50 hours into it.
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>>336813092
Just make love to your sister. That's how you win CK2.
>>
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>>336812745
My friend of American African descent, I specially make it look that way.
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>>336812175
>paradox game
>will be full of dlc cancer
>99% chance of being broken and bugged at release
>>
>>336813415
I was considering trying the GoT mod. is it any good since 1.0 came out a few months ago?
>>
>>336812175
I wish Marbozirs voice didn't grind my gears so much
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>>336812175

Never played grand strategies yet interested in this one, good starter or is it impossible to say yet? I've heard lots about how Paradox games are during launch.
>>
Did they implmenent UI scaling for resolutions above 1080p?
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>>336813606
If you like GoT and the idea of backstabbing and having affairs, then ya it's pretty great.
>>
>>336813773
This seems quite promising. It's still not the whole experience as per Paradox(and to a lesser extent Civ) titles, but it has a solid base.
>>
>>336813773
Everything points to it being the least autistic Paradox grand strategy game so far, so you should be fine. Release should be solid judging by all the pre-release videos and streams so far, too.
>>
>>336813773
Probably the easier to get. Dunno about depth but it doesn't look deep.
Its definitely look less autistic than the only contender Distant Worlds.
>>
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>>336813245
Fanatical Xenophobe, Individualist master race
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>>336813245
Purgin' ain't easy
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>>336814041
But Individualist tend to fast sway from their path, and have much more drift of ethics.
So you will not be a Xenophobe for long.
>>
>>336812175
Why do the majority of Let's Players have ridiculously heavy accents when basically the only qualification of being an LPer is being understood?

Jesus christ fucking irritating.
>>
SEIG MEIN KAISER
SEIG NEUE REICH
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>>336814321
More interesting to listen to, I guess.
Gotta differentiate yourself from the mass of shit eating retard LPers
>>
is Stellaris most similar to EUIV than any other paradox game?
>>
>>336813402

Find a multiplayer group to play with that isn't autistic, imo I have not touched singleplayer EU4 and CK2 in a while.
>>
>>336814554
Victoria II
>>
Can Ground Troops and Ships get experience levels and perks?
>>
>>336814024
>Distant Worlds
I stopped playing this because it always flared up my inner autism. It's nice you can set many aspects of your empire to automatic, but the AI isn't exactly optimal (it's especially bad at creating specialist ships), for some reason I couldn't get automatic fleet commands like defend or attack certain area to work, not to mention you always end up with massive wide empires even with habitable planets set to lowest so the game becomes a fuckhuge micromanaging clusterfuck towards the end. Playing pirates in particular was micromanagement cranked up to eleven since the AI empires never keep the protection deals even if you just fucked everything, but their home planet.

Also pretty awful balance issues with tech heavy races and government types always ending up on top. No reason to change government types midway through the game either (unless you get the overpowered types from exploration events) due to your planets always revolting if you do.
>>
>>336815013
For me it was their retarded ship designer. Clunky as shit when they just could copy one from MoO I or 2.
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>>336812175
So how would the Imperium of Men would look like? divine mandate with militarist ethos? collective?
>>
>>336814024
>Dunno about depth but it doesn't look deep.
Compared to what? The only Paradox game I've played was EU4, is it about the same depth as that or somehow shallower?
>>
>>336815213
Collective as you can enslave your pop who diverse from your ethic not only xenos.
The Militaristic ones look good although best government come with Pacifism.
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>>336815341
>Pacifism
>not being able to purge
who gets the giant space stations again?
>>
>>336815539
Pacifism Collectivism should be able to purge.
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>>336814858
I don't think so. You can equip ground units with attachments, additional equipment that provides modifiers and such. Would be a nice area for expansion.

I don't think any paradox game really has the concept of experience? HOI might?
>>
>>336814858
>>336815851
Not sure about ground armies, but fleets can have commanders that have different skills and level up, I'm pretty sure.
>>
>>336813245
Just mod it. If my experience with EU4 says anything, it's that Paradox games can be modded to hell and back.
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>>336812175
>DDRJake met Sol 20 minutes in.
>Enslaved all of them.

Oddly satisfying.
>>
Battles should look at least as good as Sins of the Solar Empire.

Not this shitty launch all weapons while looping the enemies and clipping all over the place.
>>
>>336815851
Brigades in Victoria 2 would gain experience as they fought and killed, Generals would also get more prestigious which made their armies a bit better through morale buffs and maybe something else
>>
>>336812175
Did they fix the performance issues? the blorg stream was stuttering a lot and the multiplayer stream literally EXPLODED in that fight between every race and the fallen empire
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>>336816269
He also ran into an end game crisis and got his ass handed to him.
>>
>>336816883
Looks like. The next part it was fixed.
>>
>>336814858
The generals leading them do.
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>>336812175
wow your favorite streamer sucks OP, arumba4life
>>
http://stellarisspeciesgen.com/

This one is better
>>
>>336813606
Pretty damn good mate. Definitely give it a try.
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>>336817169
Ethic picker is broken though, lets you take 4 fanatic traits
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>>336817169
Dumping my Horizon empires
>>
Fixed now (Im the admin)
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>>336813245
Whiz said that Xenophobes get some bitching unique technology to balance out their weakness compared to Collectivists, it will be interesting to see. But yeah, xenophobes really shouldn't give a shit if you purge xenos, though all the other Empires hating you seems pretty accurate.
>>
>>336817313
Fixed
>>
>>336817328
>>336817458
>>
>>336817664
>>
>>336817664
Is that ur writing m8? Cause there's no way a published paradox game can have such shit spelling and sentence construction
>Aliance
>Inteligence
>first AND oldest
>to legend
>galaxy, galaxy, galaxy
>>
>>336818080
nope

http://www.horizongame.com/

I copyed it from there, I just adapted it to this game
>>
>>336817664
>first and oldest

laughingfallenempires.jpg
>>
>>336818334
>not turning fallen empires off for that game
Do you even RP
>>
>>336812175

I am very hype desu senpai.
>>
Basic FTL types
>warp travel
- free roam but slow, no need for any shit just travel anywhere you want(like in MoO) it looks like it have no limits to range but have limits to single jump
>Wormhole travel
-force you to build stations from and to your fleet you can jump, wonder if you can cut off enemy fleets by blowing stations and if can handle harrasing, but its fast
>Hyperspace travel
- old node travel, like in MoO 3, systems are connected by nodes and its possible to make choke-points or be blocked by hostile empires

The best thing is that you can limit whole universe to using one or two selected types of travel which could make potentially a totally different games.
Any thoughts?

There is also 40k type FTL drive but using it can open protal to Chaos realm and bring disaster on your ass.
>>
I'm torn between going hardcore xenophobe militarists or fanatical spiritualist pacifists for my first run. I think the militarists will probably be more fun but I'm afraid that fighting and winning offensive wars with little or no allies will probably be difficult at first. Maybe it's better to learn the ropes by playing defensively, out producing and out-teching your enemies.
>>
>>336818589
It's pretty cool, seems like wormholes are OP if you go for some redundancy though. The maintenance cost for the wormhole generators is negligible.

I think there are more fallen empire travel technologies too, jump drive is just the only one people with the pre-release version have found so far.
>>
How long till they add an alien emperor dlc that lets you recreate God Emperor of Dune humanity or any Empire led by a super ancient and powerful alien
>>
>>336818589
Hyperspace can be activated everywhere in the system and is really fast, so it is perfect for hit and run. On the other hand you can be blocked easily.

Warp travel is slowwwww. Very slow. You have freedom of where to go, sure, but it is so slow.

Wormhole is fast and incredibly useful. Good hit and run tactics too, but your stations can blow easily. And they cost dosh.
>>
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With love
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Poland can go into Space.
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>>336818589
You're missing like half the significant details.
Warp and wormhole travel has to be engaged at the edge of the system. Warp travel takes a healthy amount of your power systems.
Hyperspace has a charge-up, but can be engaged anywhere within the system.


40k warptravel winds up being the fastest (even with wormhole) because it has no chargeup an you don't have to be at the edge of the system to engage it.

Given that wormhole travel doesn't require an FTL drive on the ships, I wonder if that will be accounted for in ship design; either cheaper drives or more guns on them or what.
>>
>>
>>336819171
Of the three, Warp is the stupid choice.

Hyperspace is good. Maybe not as good as wormhole, but wormhole can be shut down by micro-heavy players. A good hyperspace player is difficult to point down as it is simply so fast and nimble.
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>>336819392
>Republic
>Monarchy
>>
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>>336819392
But then meet a Space Germans.
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>>336813417
>>336812589
Lets be honest here, if Stellaris had Star Sector combat when two or more hostile fleets entered a system it would be 11/10
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My nerdy space girls.
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>>336819557
Never heard of PLC?
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>>336819697
Programmable Logic Controller?
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>>336817169
>http://stellarisspeciesgen.com/

The Humankind Empire Abh

Gov: Despotic Empire
Ethics: Fanatic Militarists/Collectivist

Traits: Communal, Slow Breeders, Enduring, Quick Learners
>>
>>336819412
>Given that wormhole travel doesn't require an FTL drive on the ships, I wonder if that will be accounted for in ship design; either cheaper drives or more guns on them or what.
They just cost nothing, you don't get to put something else in its place though.

You still need a wormhole drive to use the generators to travel though, so no combining hyper lanes with wormholes for shortcuts either.
>>
>>336813504
>>will be full of dlc cancer

No shit
>Preorder for extra races!
>Preorder for more money for even more races!

This highly reduced my hype

On the other hand $40 isn't expensive, and $50 is still cheaper than an AAA game, so I dunno, it feels less like "give more money for more content" and more like "give less money for less content"
>>
Will we be able to import our own anime portraits?
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>>336819552
The problem with hyperspace lanes is that they can have choke points and dead ends, so you can absolutely get shut down
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>>336819803
This?
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>>336819620
>Star Sector
Well 2D RTS space combat like in Space Sector is just to amazing for 4x genre.
Seriously though if you have 4x like MoO or SotS or ES with attached combat from Starsector it would blow your mind and you will die.
Imagine researching new hulls and weapons, better tech give you more hull systems, change weapon slots and shit.
Jesus Christ!
Why you even mention that?
I will never see it...
Why live?
>>
>>336819803
Accurate.
>>
>>336819928

None of the DLC add or subtract from the game. Its not like you have to pay to get different technologies and ethics, and other core game mechanics. Just skins, forum avatars and so on.

That is doing added DLC content right. Its not pay to win, its pay to swag.
>>
>>336819803
My darker skin brother.
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>>336820092
SotS already had pretty solid combat. Is Space Sector that amazing?
>>
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>>336817169
The Q'ixthra are an anthropoid insect-like species. Born on a harsh arid world with a "primordial" atmosphere, the highly industrious Q'ixthra learned how to adapt by engineering their environment early in the development of their species. This, combined with their rapid birth cycles, allowed them to survive and evolve into the dominant race on their homeworld.

Because the Q'ixthra rely primarily on pheromones and a strong sense of empathy to communicate, this eventually led to a belief that they were originally telepathic, and became the foundation of their primary religion. This religion, translated from their language simply as "Truth", revolves around an ancient prophecy dated before the first recorded age of their race. It foretells the coming of a race of enlightened telepathic beings called Psions which will lead the Q'ixthra into a transcendent realm, where they will one day become living gods and shepherds of the so-called "mindless" lesser races who lack telepathic abilities.
>>
>>336820050

Yep, that is them. Have to stick with a continental world since there is no option for a race of people more comfortable living in space then on planets.
>>
>>336819763
Polish Lithuanian Commonwealth.
Elective monarchy and noble republic in one.
Yep that crazy Poles, bringing democracy into absolute monarchy fight.
>>
I really like the art they put into this game. Alien races look pretty dope in stark contrast to GalCiv3 where they looked pretty generic and inconsistent
>>
>>336820141
Why, don't the extra races allow different gameplay of some kind?
>>
>>336820294
That might be because you can't have people living in space
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>>336820468
Unless that space is occupied by a ringworld

Am I right
>>
>>336819928
You could just pirate every DLC and still play online like every other paradox game
>>
>>336820435
No, races are only cosmetic.
The only thing that matters slightly is the type of creature you are. Mammalian races like other mammals slightly better and so on. It's a tiny factor that's basically irrelevant though.
>>
>>336820435
No they are just a picture, the only thing that slightly influences the game is your race-group. If you meet someone from the same group you get a small modifier.
>>
What I love about the species generation this game presents is that you literally can create any species from any science fiction if you wanted too.

We could even settle some old nerd arguments by pitting the United Federation of Planets against the Galactic Empire, and then throw the Zerg Swarm into the mix just to make it entertaining.
>>
>>
>>336820196
Let me think.
Yes.
But updates are so slow as dev is autistic guy who polish stuff to no end. Its not per see bad trait but all that wit.
Combat is much more better than SotS one. If SotS have Starsector combat I would be playing it all day and night even now. SotS combat was too clunky especially before you grab few techs and CnC and even then it was still clunky ass hell. Still SotS wasn't bad game but SotS II is total shit. And mecron is a dumb cunt faggot.
>>
>>336820435
I have a feeling you'll see mods to address it, but I doubt they'll be anything more than racial bonuses
>>
>>336820615
>>336820616
Oh
Well guess I'll refund my 50 bucks version and get the 40
>>
>>336820873
You just buy stuff without reading?
>>
>>336821075
I have read and it was clearly not written
>>
>>336821075
The steam page doesn't even mention what the different versions have, to be fair.
>>
>>336815851
Hearts of iron has a decent idea of it. Victoria was shit at it though
>>
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>>336820625
>>
>>336821168
>>336821194
Scroll down on the store page.
>>
>>336821507
Oh, it says in the "Read more" under the header that says "Pre-Purchase Offer", that makes perfect sense.
>>
>>336820578
Ringworlds are very late game monsters, with enough generated resources to sustain an entire empire.
>>
Can you be a sex alien and fuck everyone to death in this?
>>
>>336821476
How do you have two fanatics?

I thought that wasn't allowed, according to the wiki and the devs and the twitch streams and the youtube videos and everything else ever besides that generator.
>>
>>336822014
Yeah, you can't do that.
>>
>>336822014
It's not, that planner is broken.
Or was, until it was fixed over the course of this thread, but that anon still has the broken version cached.
>>
So any leaked version to torrent it somewhere?
>>
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>>336820625
>Tfw you can't make the borg

I just want to assimilate, it's not fair.
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>>336822698
You can totally play as cyborgs, you just can't start as them.
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>>336820625
>>
My starting race will be the Imperial States of Terra.

History: Following the election of Donald Trump in 2016, the old post World War 2 international order began to break down as the United States returned to a reactionary form of Isolationism and Xenophobia that culminated with the invasion of the Baltic States by the Russian Federation in 2020. The United States repudiated its obligations under the NATO charter and the alliance was dissolved, swiftly followed by the European Union. By the year 2045, Europe had become engulfed in ethnic warfare, while the United States, starved for Water and Mineral resources, had invaded both Canada and Mexico to form the North American Union. In 2050, Veterans of the "war of union", not being paid and denied their pensions staged a coup under the leadership of General of the Army Trump (The Donald's Grandson) who was proclaimed Emperor Trump I of the North American Empire. Under his leadership, the N.A.E launched a war of Conquest on Europe which had been englufed in sectarian war for the last 30 years.

By 2150, the N.A.E had successfully unified most of Europe and South America, with only the nuclear armed states of Asia successfully holding back. This changed with the development of Icarus, the first armed Space Warship, built in secret on the martian moon of Phobos. Icarus unleashed a devestating kinetic bombardment of Asia that crippled the last remaining powers, leading to the rapid collapse of their civil societies and subsequent conquest by the North Americans.

The year is now 2200, and FTL has been created. The newly formed Imperial States of Terra is poised to extend its power beyond Sol...

Traits: Very Strong, Decadent, Non Adaptive
Ethics: Militarist, Materialist, Xenophobes
Government: Despotic Empire
>>
>>336822802
Building better worlds.

Make space great again.
>>
So its gonna be a scam like a SotS II?
Paradox can't go into space.
>>
>>336815331
It seems deeper than EU4, but less deep than Crusader Kings 2
>>
>>336812175
Yes, pls buy.
>>
>>336822982
No, it appears to actually be good
>>
>>336823020
>CK 2
>deeper than EU4
what?
>>
>>336822982
Kerberos developers were aready falling apart before even the game was released.

This one Paradox seems to have their shit together at least.
>>
>>336823168
Paradox making a good game?
Is the End of time close?
>>
>>336823281
Ck2 is far, far, far, far, far fucking deeper than EU4. I started the gsg games with EU4, it was by far the easiest I got into. Nothing near the depth of EU3 or CK2.
>>
>>336823282
Don't bully Mecron.
He didnu nuffin. Literally.
Only kick the only guy who know how to code from the team.
>>
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>>336822795
Oh really? So your race can evolve? I know you can fuck around with your DNA to make your species better adapted to certain environments and whatnot but I didn't know you could actually transcend your race. Does it change your leader's portraits?
>>
How important is minmaxing things in these games?
>>
Who is making all Master Slaver race and start by enslaving all Negros on the planet?
'Slavery is pretty good.' - DDRJake 2016
>>
>>336822982

They have been very open about the game, unlike many developers. Lots of Game streamers and critics have been given the pre-release version of the game so they can play it hands on, and there is literally days worth of video of people playing it.

So what we see is most likely what we are going to get. They are not trying to hide their turds like EA did with Battlefront.
>>
>>336823553
I don't think it does. Cybernetics are just the same thing as genetic engineering for a different tech tree I think.
>>
>>336821476
The federation is anything but weak. If anything, they're one of the strongest factions in the whole star trek universe. The only threats are the borg and species 8472
>>
>>336823458
I guess if u want to roleplay, it can be kinda deep
>>
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>>336818589
Wait, There is chaos?
>>
If I choose run to the mill UN in sol but switchs to desert planet does it mean earths turns into a desert?
>>
>>336823576
Not that important, if you're doing too good everyone will rival you and form a federation to kick your ass. Though apparently slavery is completely broken at the moment since they can't rebel and give you bonuses to mineral and food production.
>>
>>336823789
More inter-dimensional civilization-annihilating scourge, but yes.
>>
Is there any form of assimilation? Like say you play as a human and encounter humans in a pre-space civilization on Earth and uplift them/vassal/annex w/e will their "race" switch over to your after time or will they just stay humans

not that it matters much
>>
>>336823736

Physical Weakness as opposed to military weakness. Remember, Kirk can never just punch a Gorm in the face. He has to outsmart them,
>>
>>336823789

If you use too much warp travel you open up a rift and cause warp monsters to invade you.

Also, there are psykers similar to those in WH40k in the game, you can create a navigator's guild that will get psykers to improve your FTL travel.

The game looks to have a ton of references to sci-fi without outright naming things to avoid lawsuits.
>>
>>336823789
there are horrors from another universe
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>>336823553
If you play a materialistic empire your race will end up improving themselves once you research genetics, cybernetics and what not.

If this continues, they will end up believing that they're superior to the old one and start a revolt to take over the nation.
>>
>>336824093
>If you use too much warp travel you open up a rift and cause warp monsters to invade you.
No, that risk is only attacked to jump drives, which you need to steal from a fallen empire to begin with.
>>
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>>336823736
No son.

They have a pretty pathetic military and their territory is average sized, roughly the size of the Klingon and Romulan empire. They needed to unite with both of these empires to even stand a chance against the Dominion in DS9.

You could argue that the Federation is the biggest player of the Alpha Quadran, and even that is absolutely not certain.
>>
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>>336822802
And then you have to have vassals right?

Because Aliens + Robocop. Let's just get all the badass references in there.
>>
>>336824050
Their ethos(militarist to pacifist etc) can change but not race.
Race after are isn't social construct.
>>
Can you colonize moons and asteroids?
>>
In my experience with CK2 your allies can be really fucking useless. So I'm definitely going to be militarist unless things have changed with this game.
>>
>>336823789

Essentially yes. Its one of the rumored end game disasters that can occur as you complete technology and quest chains. Ripping open the fabric of space and time and unleashing elder gods or the forces of chaos upon an unsuspecting galaxy. Stuff like that.

Devs say they added that because too often the end game becomes predetermined, so they wanted a "final boss" for a successful space civilization. There are several different things that can occur, and even the possibility for two of them to occur in one play through.
>>
>>336824117
So can you play as the cybernetics or do they branch off and form their own faction? I'd really like to be a cool robo emperor.
>>
I want to play as bugs now!!!!!
>>
>>336824229
>No, that risk is only attacked to jump drives, which you need to steal from a fallen empire to begin with.

Eh? There's more than three methods of FTL?
>>
>>336824276

Unless you genetically modify them into metahumans that resemble your main species.
>>
>>336824363
Yup, and jump drives could just be one of several special and overpowered FTL methods you can get from fallen empires.
>>
40k mod when?
>>
>>336824331
I dunno, I guess giving them full rights could see you getting scientists, generals and eventually leaders from that cybernetic race.
>>
Why isn't there a torrent of the goddamn preview version?

I pre-ordered the game but I don't want to wait.
>>
>>336824331

cybernetics and robotics are two different things, you can modify your species using cybernetic implants to make them better and/or you can create self-aware synths to work alongside your biological pops.

Synths can rebel if mistreated. You can also unlock the AI overlordship government type which presumably just has you submit to Skynet voluntarily.

So yes, robo emperor leading human-machine hybrids.
>>
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>that moment you realize you should have picked a Militarist Xenophobe species instead of playing Super Happy Funtime Federation Friends
>>
>>336824363

Yep, but you need to find them.
>>
>>336824363
There's the jump drive, which is faster, better, stronger, and attracts devourers from outside reality.
>>
>>336824363
You start with 3 but can get more advanced ones later.
>>
>>336824625
Are there others besides the jump drive?
>>
>>336824648
While your edgy racism is impressive, I doubt muh aryan purity was a topic on their mind. It should be quite easy to mod in some maggot-white portraits if that suits your tastes.
>>
>>336824648

Mods will be your friend for more specific things I'm sure.
>>
>>336824550
>submit to Skynet voluntarily.

Excellent.
>>
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>>336824483
>mfw going to play glorious Ctarl empire
>>
>>336824681
The devs only revealed the jump drive so far, they don't want to spoil things.
>>
>>336824235
The dominion was tooled for war, has shapeshifters and is pretty much the sole power of the gamma quadrant.
The Federation is passive, tried for too long to get democracy to work and got wrecked by the borg not too long ago.
The feds can outtech the dominion (as stated in one epise, by either a vorta or founder), this needs time though.
>>
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>>336824648
>>
>>336817169
What kind of gameplay does this have?
>>
>>336824792
AI hegemon or whtaever. Use an AI to administrate your society. Your leader entity is called 'Chief Technician."
>>
>>336824276
So when you play as a xenophobe I assume that their are tiers of negatives like human to human, human to mammalian and human to everything else
>>
>>336824681
The jump drive is the only one we know, and the devs haven't even implied that there is more, but /v/ like to believe.
>>
>>336824878
Don't forget all those various episodes where they collect random doomsday devices, go "wow, this is horrible and should never be used" and then throw it in the UFP basement with all the other ones.
>>
>>336824934
You get diplomacy bonuses vs same race and same racial category.
>>
>>336824934
I'm not sure if it's possible to have two of the same species in one galaxy.
>>
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>>336822802
>>336824273
Because why not, right?
>>
>>336824772
>your edgy racism
>maggot-white portraits

Gotta' love hypocrites.
>>
>>336824940
It probably is the only one, since you can't really go anywhere from instantaneous travel from and to anywhere, but he wiki says "There are a number of speculated advanced propulsion systems within Stellaris." so who knows.
>>
Is it possible to see a c0da mod for this game? Reality altering weaponry is something late games can have.
>>
>>336825147
you need a cronenberg horror modifier
>>
>>336824901

Combination 4x (Early Game), Grand Strategy (Mid-End Game) and in theory, Disaster Survival Mode (very late game).

Follows primarily a strategic RTS model. Limited Tactical stuff involved, most of it boils down who brings the biggest rock to the game, and whether or not the other side has an even bigger piece of Paper determines winner of individual battles.
>>
>>336825102

I think it is, I think there's even a possible questchain about finding an ancient starmap that inspires your species to build a giant mothership and go on a galactic adventure to find your homeworld.
>>
>>336825261
Doomsday weapons are apparently planned as DLC, I'm sure they'll have some really fucked stuff to give to fallen empires that you can steal.
>>
>>336825237
Just because there are alternatives don't mean they need to be straight up better.

Maybe there's something that's still good but not instant, and it has no drawbacks or smaller drawbacks as a trade off.

SotS had a different propulsion tech for each race, and while some of them were similar they were all different.
>>
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Dunno what i'm gonna do with this fluff wise but I didn't want to play generic imperium shit.
>>
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Will you pay more for spider race?
And don't forget, people who preordered will get void races for free when they will be ready(Hydra/Xenomorph, Evil Porcupine, Dinosaur Bird, Shadowy Anthropoid and Fungoid Infected Mammalian)
Need roll version of picture
By the way STOP FUCKING MAKING THREADS EVERYTIME LAST ONE DIES, BETTER TO WAIT MORE FOR PROPER DISCUSSION
>>
>>336825405
Oh man, them explaining it with a questline like that would be pretty sweet.
>>
>>336825496
I guess you're right. Could just be a faster version of warp drives, but there's a small chance of ships blowing up because 2fast or something like that.
>>
>>336825102
Possibly of course
You can waste 20 minutes of your time and start will all human empires who will have different values
>>
>>336825550
Avian 16 masterrace
>>
>>336825550
>Only human representation is a girl

RRRRRRREEEEEEEEE
>>
>>336824772
>being this triggered
>>
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>play long ass game as humans
>every single end game event happens
>mfw
>>
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The ninth era begins
>>
>>336816883
Blog stream stuttering has been fixed weeks ago. MP stream battle was like 17 players versus 1 FE. Not something you will see often, not even in MP.
>>
>>336825789
there is a separate page for changing your ruler like CK2
>>
>>336825789
You're dumb
>>
>>336825778
My Avian brother.

I was thinking of going with 11 though.
>>
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What's a good one point trait I can buy with decadent for my theocratic hivemind?
>>
>>336825789
No there is a lot of humans, at least each sex for 4 ethnicities. That girl is just the default because female_caucasian is apparently the topmost thingie.
>>
>>336825863
The planet's name is Nirn you fuKCING IDIOIT
>>
>>336825934
Strong
>>
>>336825934
Safe it for genetic shenanigans
>>
>>336824896
Thanks, Arumba
>>
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>>336825843
>>
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Rate my species /v/

Insectoid slave-taking Empire reporting in
>>
>>336825934
Communal seems a good fit for a hivemind.
>>
>>336825863
>Planet Tamriel

NIRN!
>>
>>336825934
Communal.
>>
So you make your own description?
>>
Guess I'll try to start a Word Bearers empire to bring the glory of chaos to the galaxy
>>
>>336826185
Yes.
>>
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>>336824878
But still, the Fed is not a military powerhouse, and in fact has a pretty pathetic military-to-territory ratio amongst the many small nations of the Alpha quadrant.

You can argue that they are a scientific powerhouse, and that would be okayish. Still, there is a ton of episodes in TNG and DS9 centred around the idea that the Federation could be wiped out of the map by any militaristic empire that tried hard enough. The higher echelon of the Fed absolutely fears any alliance between Romulans and Klingons, because they barely have the navy to fight against one of them seriously. Such a war would be a costly endeavor for everyone involved, sure, but the Fed is not a superpower by the time of the DS9 events.

Some episodes seem to imply the Federation will become an all-powerful omnipotent time travelling nation some centuries later, but it's later.
>>
>>336826068
>1 fanatic
>2 regular
Can't do that, Ahmed.
>>
>>
>>336826020
Heretics need not aply
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>>336826287
>>
I hope empires you won as can show up as fallen empires in later games
>>
>>336826345
You're right, I dun goofed.
Consider all 3 to be regular then.
>>
>>336826439
That would be pretty cool actually
>>
>>336826020
what legion is this?
>>
>>336825872
17 shitters versus 1 FE in the midgame
They brought like what? 20k in total?
>>
>>336826439
That actually can happen, and fallen empires can also recover from the ruins, read the developer diary
>>
>>336826345
>implying I'm not gonna mod the limit and use all custom factions
>implying fun > balance

Gotta get that full 40k experience.

By the way what's the faction cap and is it highly dependent on map size like in civ?
>>
can we talk a little bit more about how big a faggot arumba is?
>>
>>336826617
But they had a lot of ships at one place.
>>
What's a good Weyland-Yutani setup? I wanna build better worlds.
>>
>>336826512
If it's yellow it's probably Imperial Fists
>>
>>336826721
No

>>336826662
Fucking sweet
>>
>>336826617
I think they had a 16k or so fleet strength against the whooping 30k fleet of the FE.

Not to mention it wasn't even the full strength of the Fallen Empire since some of it were busy fucking their homeworld up.
>>
>>336826838
arumba detected
>>
>>336826671
No, I saw a guy do a game on a small map (150 systems) with 40 AI.
>>
If you're not going to start the game as a randomly generated Empire, you're a fagiot.
>>
>>336826765
Already posted
>>336822802
>>
>>336825237
Instantaneous travel with the side effect of summoning terrible horrors to wreck your shit. I think I might settle for slightly less instantaneous but safer travel.
>>
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>>336814041
>not being fanatical collectivists
>>
Feels like the tile system for pops is very similar to the civ 4 tile system with hammers being minerals and energy being commerce.
>>
>>336825550
>xenomorph race

I just cummed. Please don't do this to me again so soon. I need time to replenish.
>>
>falling for the paradox meme

when will it end
>>
>>336827005
When a 35k fleet will just appear at the other side of your empire, we'll see if you would still stay the same thing.
>>
>>336826662
Galactic purple phoenix incoming
>>
>>336827005
I wonder if you get anything special for managing to fight back against one of those galaxy ending scenarios. It should theoretically be possible, right?
>>
Can you replace your population with robots or AI, or do you lose if you do this since it's not "your species" anymore?
>>
>>336820092
iiic, Galactic civilizations does this, only problem is that combat is subpar
>>
>>336827270
I doubt they'd put something in the game that you absolutely cannot win against. It's probably just hard.
>>
>>336827436
I'd have to assume you lose if your founder population gets wiped out

I'd like to see something like House Divided options when you roll transhumanism though
>>
>>336826308
I think thats misleading, because the fed has (or had) no pure warships. The klingons were on the decline since their moon assploded and got further decimated in a civil war.
The romulans may have nice,different, tech, but their economy seems weak. They tried to achieve with infiltration what they could not get by other means (breaking the fed / klingon alliance, removing the klingons by sponsoring the civil war etc.).

I think the main problem is that there IS no superpower anymore, if you exclude the dominion, borg, 8472 or godlike beeings like the Q. At various points in ST history there was a big enemy, yet the fed still came out ahead everytime.
Granted, it has something to do with the fact thats a human SciFi series, but even in canon I think thats kinda impressive considering how slow they react whenever someone does want to shoot first and talk later.
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