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Let's talk about the GOOD souls game.
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Let's talk about the GOOD souls game.
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Fuck you post hunters
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>>336412193
How slim and cute. I like it.
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I've got a couple bosses left in DS3, after that I'll have beaten every Souls game except for Demon's. Is it worth getting a PS3 for?
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>>336412346
Find some other games you would want to play on it first. You can get the entire MGS series on there and Ico+Shadow of the Colossus is a steal. DeS is a great game but I was able to beat in in less than a week, and since PvP is dead you should at least find some other games to play on it.
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>>336412346
Pretty much. Get Nier as well if you get a PS3.
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>>336412849
Ok. I've only played MGS 1 and 2, so I guess I can go with that. Ico and Shadow have been so hyped up IDK if I'll enjoy them as much, though.
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why is knight so fucking big in that pic
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>>336413195
Pancake face lady wanted a Giant for a husbando
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>>336413195
too many souls
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>>336412346
>Is it worth getting a PS3 for?
Wait for the remaster on PS4. It's inevitable.
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Souls should have never left playstation. Turned into a meme series once pc fats (reddit) got their grubby little hands on it.
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>>336412979
not that guy but I just ordered Nier
I hear the music is fantastic so I'm excited to play it, love a good vidya OST

also, Demon's SOuls is the only game I took the time to platinum, did it without summoning or duping
after NG+ it essentially becomes boss rush mode
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I would love a PS4 version of demon's souls
sharpen it up in 1080p at 60fps would be amazing
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>>336413746
>not that guy but I just ordered Nier
Just bought Nier like 2 weeks ago, its amazing. I can't wait for Nier 2.
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>>336413507
>DeS remaster with the 6th archstone
>new weapons
>new spells
>remastered gameplay
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>>336413526
Oh look, this retard has already joined the thread.
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>>336413526
why is DS in that pick if it's on 360
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>>336414206
What do you not understand in "should not have left the playstation ?"
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>>336414343
Are you an retarded or something? DaS left Playstation, it's on 360.
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>>336413526
>Other people's opinions of things effect my opinions of things
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>>336411968
Stop this meme. DeS is good, but is now outclassed by every other souls game. Yes, that includes Dark Souls 2.
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>>336414472
>should not have left
>should

I know basic english is difficult, but you can do it anon.
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>>336414609
>Yes, that includes Dark Souls 2.

The shit I hear on this board
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>>336412346
Not at all. DeS is easily the worst in the series. I'm glad it exists since we have the other games, but it has some pretty glaring issues.

Almost every boss is a gimmick and that makes them very easy to beat
You have 6(?) different types of healing items that can each go to 99
Aside from level 5-2 (or whichever was the swamp) all of the areas are too short as there is a bonfire directly after every boss.
The main hub is 90% empty space. You only leave the level/npc area 2 or 3 times total.
PvP was pretty awful but you don't need to worry about it now.
On that note though, world tendencies are a lot more annoying to change since the game is empty.
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>>336415118
It doesn't control like shit though.
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>>336415653
>more realistic animations are a bad thing

Okay anon.
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>>336415814
I'm the guy he was replying to. That's a retarded defense. You can't suddenly claim "realism" when the game has you holding a giant 400 pound sword and swinging it like it's 1/8th the weight.
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All I want is a black label Demon's Souls because I don't want my library fucked up with greatest Hits spine art

Why is it so fucking expensive?
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>>336416612
Forgot pic
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>>336411968
Did Dark Souls 4 already come out of something?
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>>336411968
Demon's Souls is easily weakest of the series.

>World tendency
>Item burden
>Armor is meaningless
>Grass is too good and plentiful
>Bosses are mostly just gimmicks
>Not many weapons or builds
>Online is barebones

Dark Souls was a conscious effort to improve on the flaws in Demon's Souls. Dark Souls 2 was a conscious effort to improve on the flaws in Dark Souls.
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>>336414115
>remastered gameplay
pls no
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>>336416504
Not a defense, just an explanation. The character animations were motion captured in DaS2, so you can no longer instantly pivot around on the spot. The level design and combat never require it, so it's not a valid criticism, but these braindead fanboys bring it up anyway because anything that isn't 100% identical to how it was in DaS1 is bad, apparently.
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>>336416817
None of those thigs are a problem or true.

Armour is meainigful it's just that they made a set of armour with + stamina regen so it basically invalidated everything else.

Grass chugging wasn't a problem if you weren't shit.

There's more viable builds than in any other game for srs bznz pvp. in pve anything is viable and DeS had a good variety. And gimmick bosses are what the franchise does best.
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>>336416504
Going by your argument, why not add in aliens and guns too?
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>>336416698
Try looking for a used one in good condition? i got mine for 5 bucks used, and looks almost new, with the manual and everything in order.
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>>336416612
There's 2 at my local gamestop, both looked like a 6 year old played hockey with the case and it triggered my collectors autism
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>>336413507
Pls no, why do ppl keep asking for fucking remasters. The ps4 is flooded with this shit, if you wanna play those games get a fucking Ps3 and make new games for ps4.

FRIENDLY REMINDER: REMASTERS ARE CANCER
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>>336417015
Fucking moving requires it and it feels like shit.
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>>336417171
This is the worst strawman I've ever seen.
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>>336417123
>None of those thigs are a problem or true.
You're cute.
>Armour is meaningful
No it's not. There's no point in wearing anything except maybe the Rosewood set if you're looking for defenses. Add in the fact that there's only two kinds of roll and you've got a real mess. There's very little incentive to use heavier armor in the game.
>Grass chugging wasn't a problem if you weren't shit.
What do you think this is some sort of PVP complaint? IT's not. It's about hwo you could carry dozens of the best healing items without any drawbacks or consequences. Grass was flying right in the face of their intent with the item burden system.
>There's more viable builds than in any other game
No there aren't. There's hardly any.
> srs bznz pvp.
Not fucking relevant.
>gimmick bosses are what the franchise does best.
You're insanely stupid and I hope you die a slow and painful death.

Typing this reply was upsetting as fuck. You're stupid.
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>>336417590
I get the feeling there was intentional sarcasm or irony in that post that you missed.

Or at least I hope so considering THEY LITERALLY ADDED GUNS AND ALIENS TO MAKE BLOODBORNE.
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>>336417473

This man speaks truth
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>>336415118
>Almost every boss is a gimmick and that makes them very easy to beat
Only a few are gimmicky. Boss designs are unique and interesting, definitely better than recycled butt demon #3, bed of chaos, Yhorm, or giant humanoid #37
>You have 6(?) different types of healing items that can each go to 99
Nothing wrong with this. Better than Estus Tbh
>Aside from level 5-2 (or whichever was the swamp) all of the areas are too short as there is a bonfire directly after every boss.
It's about the same distance as any other game, and actually probably a bit longer since it relies more on shortcuts rather than new bonfires. The level length is fine, and isn't short unless you sprint through it (which applies to every Souls game)
>The main hub is 90% empty space. You only leave the level/npc area 2 or 3 times total.
There's stats and the monumental at the top. The main NPCs you need are in the central hub as it is most convenient. Just extreme nitpicking and not an issue at all
>PvP was pretty awful but you don't need to worry about it now.
Yeah, wasn't as great as DkS2, but was still pretty fun and invasions are really tense games of cat and mouse. Still better than 3v1 gank squads in DkS3, and Havelmom, Giantdad, and DWGR in DkS though. Only DkS2 has decent PvP, and yet coincidentally everyone seems to shit on the game
>On that note though, world tendencies are a lot more annoying to change since the game is empty.
What the hell are you even talking about? Every has enemies like all the other games.
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>>336417672
>There's very little incentive to use heavier armor in the game.

Dark silver set was perfectly viable and used in several tournament builds. Continue talking out your ass.

Oh... oh

>thinks that there's any reason to use anything other than what you like most for pve

nigga just od what you want all the games are literally made to be mega flexible like this, the only time when viability comes into it is for pvp.
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>>336417727
Obligatory
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>>336417303
>>336417193
I'll look around.

I'm in Pittsburgh so I'll check the exchange
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>>336417901
>tournament builds
Just fucking stop. Seriously. It's not a fucking fighting game.
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>>336417123
>defending gimmick bosses
>literally saying that the gimmick bosses are the best in the franchise
Now THIS is good bait
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>>336418017
It's literally the only time you ever need to be worried about if what you're doing is viable. If you weren't doing 4-1, then you could do whatever and it'd work, they literally made the game like this intentionally.
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>>336417901
There isn't actually tourneys... right?
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>>336418152
There used to be community organised and run tournaments in demons souls.

They were

Fun
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>>336418093
literallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterallyliterally
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>>336417856
>>You have 6(?) different types of healing items that can each go to 99
>Nothing wrong with this. Better than Estus Tbh
Giving effectively unlimited healing completely breaks the flow of the game. If the player can be at full health after every fight, the devs have to compensate by making each enemy cluster harder. It's one of the reason DS2 had shit enemy placement.
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>>336418093
>It's literally the only time you ever need to be worried about if what you're doing is viable
Viability isn't relevant. Viable or not, the amount of builds in the game is fucking pathetic.
>, they literally made the game like this intentionally.
Yes but that doesn't change the fact there's hardly any builds to make. DaS1/2 has shitloads of viable builds and playstyles. DeS and DaS3? Not so much.
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Way to go, OP, we could have had a nice thread.
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>>336418324
>Viability isn't relevant. Viable or not, the amount of builds in the game is fucking pathetic.

There's roughly 5 actual builds in any souls game

Magic, heavy weapon, medium weapon, light weapon, dagger. Everything else is just a variation on that.
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>>336416612
>caring about PS3 spine labeling

You're fucked regardless.

Half the games have SPIDERSTATION 3 labeling and the other half have PS3 labeling.
Then you've got PS GO compatible lableing, greatest hits labeling, etc.

It's bad and your library will look like shit on the shelf. Deal with it.
It's the genesis all over again.
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>>336416698
>>336416504
>get the black phantom edition
>the spine is white with plain black text

I never keep it in the box, don't know why I even have it. At least it's red, I guess
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Let's get back on topic boys, why is she so perfect?
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>>336416817
>>World tendency
Interesting concept that didn't really have any significant positive or negative effect
>>Item burden
Not an issue when you can go to Thomas anytime you need to drop something off. You just can't be a fucking travelling salesman with every single item in the game up your ass
>>Armor is meaningless
Not at all you idiot.
>>Grass is too good and plentiful
If you want to grind grass, go for it, still won't help you with the harder bosses though unless you know how to play effectively. In future Souls games you can just spam summons for all the bosses which is a much bigger issue than some grass, especially since at 15 estus you almost never run out anyways
>>Bosses are mostly just gimmicks
Nope. Only a few are "gimmicks." Most are really well designed and unique instead of just being near copy and paste giant humanoids (or literal copy and paste butt demons), and none of them are worse than garbage like Seath, Bed of Chaos, pinwheel, ceaseless discharge, or taurus demon
>>Not many weapons or builds
It has the least weapons, but they are more unique and viable, instead of just being multiple variants of the same weapon. Something I really enjoyed about DeS, the weapons and armors seem to have the most thought put into them and really feel varied and unique.
>>Online is barebones
It was the first entry, and it served its purpose. Online was supposed to be a tradeoff for being human, which is why you were at a disadvantage being invaded. It was a game of cat and mouse that really put the pressure on the host. Much better than gank squad, R1 spam, estus chugging bullshit in DkS1-3
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>>336418280
But Demon's Souls doesn't have shit enemy placement, so what's your point?

Demon's gave you a limit on the total weight of items you could carry that was tied to your stats and gave you the freedom to distribute it however you wanted. Every subsequent game has put arbitrary limits on everything because they needed to push the difficulty angle for marketing, limiting the player's freedom and also removing a major element of strategy from the gameplay. Demon's Souls' system is objectively superior to the "improvements" that Dark Souls made.
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>>336418564
Fucking hate the Spiderman sides, goddammit sony
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>>336418686
I always thought dark souls estus was casual as fuck

>what the fuck do you mean you get it all back if you die? you mean you can just use all this shit without worrying about using it well or having to farm more?
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>>336418815
Cuz I swaer anyone that bitches about 99 grass never had to actually farm it (unless you were using a BBS build)
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>>336418429
Add crossbows, because of Avelyn
You can break up magic into Sorc/Pyro because they play pretty differently (not counting Mir because it's primarily support)
Also DS2 added real dual wielding

Not to mention how vastly different builds get between SL ranges.
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>>336418602
>Interesting concept that didn't really have any significant positive or negative effect
It's explained incredibly badly, locks you out of the better side content and the fucking menu for it is literally fucking broken/badly made. Some worlds at Pure White look different than other worlds at Pure White, because they're hacks and didn't even make a consistent interface for it.
>Not an issue when you can go to Thomas anytime you need to drop something off.
It's a huge issue because it can create situations where you're fucked and have to drop items or lose items altogether.
>You just can't be a fucking travelling salesman with every single item in the game up your ass
I can see the merit to this idea, but the execution is garbage. Not to mention they let you carry thousands of grass and never made it weigh something significant to try and prevent that.
>Still won't help you with the harder bosses
It's still objectively the worst healing system in the series. You carry too many, so it's not exciting or tense to explore, but they also ask you to grind to refill your supply, so it's got the same issues as Bloodborne's vials too.
>It has the least weapons, but they are more unique and viable, instead of just being multiple variants of the same weapon.
Doesn't change the fact that it's the weakest in the series for build/weapon variety.
>It was the first entry, and it served its purpose.
Deflect harder. Being first isn't an excuse. It's multiplayer pales in comparison to games that came out later.
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>>336418280
Few things here:
A) Running past enemies is still always preferable after you gone through an area over actually killing them all again
B) After 8-10+ estus, you pretty much never run out between bonfires anyways. For example, look at someone like DSP on Champion Gundyr, he died like 50+ times but it was never because he ran out of estus, honestly I could probably count the number of deaths due to running out of estus on one hand
C) It allows you to adjust the difficulty to your preference, just like farming, or using a summon (although I think using 2-3 summons for every boss is fucking ridiculous). The game has no difficulty setting, so if you want to make it a bit less difficult at the cost of time, you can farm souls and grass.
D) Anyways, this is a moot point as all the Dark Souls games have items that fully restore HP in addition to estus

Really don't see the issue.
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>>336414723
What they meant to say was that since DaS was the first to leave the Playstation it should have had the decrease in quality that you are implying the others have, otherwise the ties to the Playstation would not be shown to have bearing on the quality of the games
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>>336417923
Love these
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>>336418934
>Add crossbows, because of Avelyn

Maybe

But the rest not really. 2kat was a formidable build that was way more impresisve than duel wielding in das 2. sorc and pyro are way more similar than you're saying, I'd sooner break heavy into super heavy and regular heavy.
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>>336418917
I can't imagine being so bad that you'd ever need 99 grass, let alone 99 of every type. At that point you're literally just bogging yourself down with dead weight that's gonna frustrate you when you try to pick up upgrade stones.

And it's not like the Estus system really adds any meaningful challenge. With all the Estus they give you in DS1 and 3, you should be able to go from any bonfire to any adjacent bonfire and still have some Estus left over, and DS2 has life gems on top of that.
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>>336416865
>Not wanting a plunging and jumping attack.
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>>336419181
>At that point you're literally just bogging yourself down with dead weight that's gonna frustrate you when you try to pick up upgrade stones.


pvp bro. The BBS build was so fucking convenient just for that. "Holy shit they're all dropping 1-2 full moon herbs!"

But yeah, you just had to have a decent amount of grass and spice. Granted 99 was more "I'm farming this in one big go so I don't have to later"
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>>336419237
There's like one spot in the game where a plunging attack would actually be worthwhile, and it'd obliterate the difficulty of the fight (talking about the Adjudicator).
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>>336418686
Having grass/more healing items makes the game easier than having estus. Estus puts a stricter limit on how much you can heal in a run (although depending on your build there are ways around it), whereas grass lets you constantly heal.

Also there's no good reason for an inventory weight limit. It's just an arbitrary restriction that makes the game more tedious.
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>>336412193

Online is dead already.
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>>336419334
>and it'd obliterate the difficulty of the fight
it isn't very difficult anyway mate
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>>336419334
True but that fight is easy regardless
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>>336419045
>all the Dark Souls games have items that fully restore HP in addition to estus
They're either rare (elizabeth mushroom, divine blessing, etc) or are miracles that have their own limitations.
Crystals are just as bad as grass
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>>336412346
>Is it worth getting a PS3 for?
I mean if you REALLY like the souls games or can find a ps3 cheap, then I guess.
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>>336412193
Mine is edgy as fuck
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>>336419386
>estus
>stricter limit
>yeah it's cool I died in this zone 10 times and used 80 estus, now I've done it I can just run through to get to the boss repeatedly and still have all 8 of my estus.
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>>336419334
Not true, I went from DaS -> DeS and in the first area (boletaria 1-1) there're a few places that I actually tried to plunge.
Just because no particular encounter was design with plunging in mind doesn't mean it wouldn't be useful some times.
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>>336418997
>It's explained incredibly badly, locks you out of the better side content and the fucking menu for it is literally fucking broken/badly made. Some worlds at Pure White look different than other worlds at Pure White, because they're hacks and didn't even make a consistent interface for it.
Could be explained better, but all the stuff is minor side content that doesn't have any necessary items or gear. Dark Souls has this same issue with not explaining key mechanics and features, and the sidequests in DkS2 and DkS3 are just as convoluted. Different worlds looking different at PWWT is a nonissue you fucking clown.
>It's a huge issue because it can create situations where you're fucked and have to drop items or lose items altogether.
Gee, maybe try planning ahead you braindead moron. These games aren't for you to sprint through like a spastic
>I can see the merit to this idea, but the execution is garbage. Not to mention they let you carry thousands of grass and never made it weigh something significant to try and prevent that.
Because it's fucking grass, it doesn't weigh as much as giant cleavers and, full suits of armor. Yeah, they could have limited it, but see >>336419045, it's basically a nonissue and is extremely nitpicky since DkS games allow you to do the same thing, it just has a different name
>It's still objectively the worst healing system in the series. [...]
Still bitching and moaning about "m-muh grass!" See >>336419045
>Doesn't change the fact that it's the weakest in the series for build/weapon variety.
Except it's not. That would be Dark Souls 3 followed by Dark Souls
>Deflect harder. [...]
Never said it was an excuse, if you read beyond the first sentence, I said that the Demon's Souls really was never founded on a PvP metagame (although due to the cult following, one formed), and it was designed to act as a tradeoff for human form and contributed to the atmosphere and intensity of the game
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>>336418564
The spiderman labeling is fucking disgusting on the spine but looks fucking sweet on the front
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>>336419386
Weight limit isn't arbitrary, it's a natural restriction because it's dependent on your stats and you're free to distribute it however you want.

The number of Estus you can carry however, is an arbitrary restriction. It contributes nothing to the game's depth and only exists so that they could try (and fail) to make the game more difficult.
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>>336419729
>Gee, maybe try planning ahead
Can't plan ahead on a blind playtrhough.
>. Different worlds looking different at PWWT is a nonissue you fucking clown
You're retarded if you think it's okay for a menu to be inconsistently designed to the point where it gets in the way of accessing and understanding a mechanic.
>Because it's fucking grass
Not a valid excuse.
> That would be Dark Souls 3 followed by Dark Souls
You couldn't possibly be any more stupid.
> I said that the Demon's Souls really was never founded on a PvP metagame
Doesn't fucking matter. Just accept that I'm right about it's multiplayer being dogshit relative to what came later.

Don't expect more replies from me. I'm not wasting more effort on this nonsense.
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>>336419453
>>336419471
Exactly, so there's really no reason to add a plunging attack at all.
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>>336416698
literally shrink wrapped on my shelf right now
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>all these people saying that they don't want a remaster of Demon's Souls

>these same people will advise playing Scholar of the First Sin
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>>336416698
>100 dollars
kek, Pretty sure i got the Black Phantom edition recently for not much more than that
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>>336420020
am I genuinely the only person that thought they were trying to make it easier?
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>>336420074
>Doesn't fucking matter. Just accept that I'm right about it's multiplayer being dogshit relative to what came later.

But it had literally the only good pvp in the series.
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>>336420214
I got mine for like 30
>>
everyone that says that demon souls is the best one is a hipstr faggot, I mean it is great and all but it hasn aged too well, dark souls is the direct evolution and does EVERYTHING better, there is not a single thing or aspect in wich demon souls is superior, dont delude yourselves
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>>336418564
>that yellow Arkham and WaW

Jesus Christ what the fuck is that supposed to be?
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>>336420461
art, pvp, weapon uniqueness and variety in mechanics, lore.
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>>336420219
Nah, I'd agree with you. In a scenario where the player doesn't intend to do any farming grass can be pretty limited and works well to create a tense atmosphere
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>>336420219
I can understand thinking that, though I think they were trying to make it harder and it just wound up backfiring.
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>>336411968

So Demon's, Dark, Dark 3 and Bloodborne?
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>>336420461
I've kinda started liking the level based system more. At least until you get the teleporting it's pretty annoying running around from place to place

Also the ambiance which is subjective
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>>336420725
One too many there, famalam.
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>>336420074
>Can't plan ahead on a blind playtrhough.
You can see your weight limit, and think "Gee, maybe I shouldn't exceed that and should give some gear to that stockpile thomas guy in the nexus."
>You're retarded if you think it's okay for a menu to be inconsistently designed to the point where it gets in the way of accessing and understanding a mechanic.
It doesn't. Not all the worlds are colored identically, so they won't all be colored identically as they darken and lighten. There's other ways to check WT, and as already said, it's unnecessary side content that you could go through the whole playthrough without knowing and it would hardly matter.
>Not a valid excuse.
Items weighing less because they are light is an excuse because that's the fundamental reasoning of a weight system you goober. If you want to discuss why stacking grass is bad, I already covered that in the post I quoted
>You couldn't possibly be any more stupid.
Dark Souls 3 - only longswords, maybe one halbred, one rapier, and one UGS are viable
Dark Souls - Don't need to explain this lol. Woodgrain ring + havelmom giantdad cancer. Awful, awful PvP
>Doesn't fucking matter. Just accept that I'm right about it's multiplayer being dogshit relative to what came later.
You didn't address any of my points yet simply just say "I'm right, you're wrong, HAH!"

>Don't expect more replies from me. I'm not wasting more effort on this nonsense.
Ok, you are just shitposting and refuse to offer a valid argument, so good riddance.
>>
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>>336420461
played both games for the first time last fall. DeS is far superior, time to end yourself
>>
>>336420809

Dark Souls 3 is good, just not quite as good, it WOULD be as good if they fixed up some of the gameplay issues like no poise and sped up some attacks.
>>
>>336420725
Dark 3 sadly suffers from the same shitty enemy spam that 2 did. I really really wanted to like 3...
>>
>>336420549
I will give you art and lore, because those are subjective (they were pretty damn good tough), but pvp was a broken mess, and you got way more weapon uniqueness and variety on dark souls, you could pretty much use or wear everything, that wasnt the case on demon souls.
>>
>>336420961
see
>>336420886
>>
>>336420842

>You can see your weight limit, and think "Gee, maybe I shouldn't exceed that and should give some gear to that stockpile thomas guy in the nexus."

>find brushwood armor
>ha ha fuck you
>>
>>336420973
but it was, but not in dark souls where poise and magic made everything but like 3 builds worthless.

And Dark souls had nothing liek scraping spear or stormruler.
>>
>>336420461
Well, I'd disagree pretty heavily but it's mostly subjective. With that said I think there is at least one area where Demon's Souls is better than Dark Souls. The Demon Slayer can climb up little chest high walls.

Mind you, I don't really think it's all that big but at the very least it helped me find the game more "realistic" and not in the usual realism way. More just that, if the Demon Slayer was in Dark Souls 2 he could have just climbed over the little rubble pile and it just kind of baffles me that this never returned.
>>
>>336419446
To be honest, bloodborne has the worst pvp experience. You gotta rebuy/refarm blood vials after 5 duels and everything is way too fast and chaotic. I'm genuinely enjoying DaS3 pvp a lot, you just gotta hope you encounter someone that agrees not to use estus (which is the majority for me, good shit).
>>
>>336421184

>he Demon Slayer can climb up little chest high walls

Some, very specific chest high walls
>>
>>336421431
>just gotta hope you encounter someone that agrees not to use estus
Literally no one. I shit you not 95% of my invasions are 3v1 ganksquads that spam R1 estocs or dark swords and spam estus constantly. It's just impossible especially if they use seed.

I just fucking gave up Dark Souls 3 PvP
>>
>>336421184
Thought of another thing. Demon's Souls had the best armor mechanics. Something that frustrated me about Dark Souls and the following games was that in any given area there was an armor set (relative to a players equip burden) that was objectively the best. Usually (at least in DS1) this involved having the player wearing their composite clownsuit of different armors. But in Demon's Souls the regeneration of stamina was directly tied to the armors and because of this different players would find different armors more useful than others, allowing for more choice rather than a "false" choice (strictly in terms of defensive play, there is a best option for a scenario and so a player that isn't using that armor has made a "wrong" choice)
>>
>>336421817
If you're talking about red eye invasions, then yes, I never got a fair match there as well yet. I'm talking about red soapstone pvp. If you duel them and see they're sipping, just drop out and go next. I've had some nice duels, and I usually find a match within seconds.
>>
>>336421797
Correct, but I appreciated it in the few available areas and it was something that was removed in the later games rather than expanded upon and somewhat adds credence for when players complain about having to go around minor terrain (best shown through DS2's Shrine of Winter rubble)
>>
None of these games are fun
>>
its really fucking funny how red fags are crying because they cant get fair duels, that they cant fight 1v1, and to top it all, they complain because the host uses estus, the fucking nerve of these hypocrites, I will say the same shit you red fags have been saying for the past games whenever someone complained about the same shit you do now:

"if you want a fair fight then use a red soapstone"
>>
>>336423205
I dont understand either. Running into mobs to fuck with the host and the phantoms is the heart of the invasion.

Blame the das honorfaggots who want nothing but stupid duels. I like duelling tol but in that case I use the soapstone. Nothing more
>>
>>336413526
I still remember the endless threads when the PC version was released that August 2012
>>
Everytime i come back to Demon souls i remember how comfy it is and how much i like levels.

Then i reach 2-2 and i just rush through it. God i fucking hate that place.
>>
>>336423979
It wouldn't be so bad if not for all the bearbugs with their billion health and high resistance
>>
>>336424170

funny you mention them, i was doing a magic run this time around and i found out they are pretty weak to my crescent scimmy and +30 int

still dislike, mostly because of how fucking DARK it gets down there. I can't see shit.
>>
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>>336413526
I'm happy the series went to PC, playing Dark Souls on PC (even with GFWL) was definitely preferable to my PS3 copy. But I can't shake the feeling that it was after the PC port's release that the community transformed into shitposting, autism and tripfaggotry. On 4chan and leddit at least.

I suppose you could make the good ol' "oh it's always been shit" argument, but I really genuinely enjoyed those old threads back when DS first came out. The OC was glorious, it was those funky little build infographs people made that initially got me into the game.
>>
>>336424290
Maybe one of these days I should get around to doing a magic based run of one of these games. How is Demon's Souls when you're using spells?
>>
>>336424640
It all started here.

- locked at 30 FPS (bad enough on its own, but sadly not singularly incompetent)
- locked at a rendering resolution of 1024x720

http://www.neogaf.com/forum/showthread.php?t=486141
>>
>>336424672

i had zero issues early. Starting as royalty you are SL1 which makes leveling a breeze, you start with the MP regen ring and a spell that can oneshot the first mobs.

It's rather easy. Plus you get a crescent falchion for free in 3-1 which is working fine for me so far.

Also Old Spices means you will never run out of mana.
>>
>>336424672
Magic in Demon's Souls is the strongest it's ever been in the series. It lets you bulldoze your way through the game. It's great if you want a power trip though.
>>
>>336425046
>>336424953
Is warding as good as I always imagined?
>>
>>336424953
Crescent weapons scale with your magic stat, so they're actually the best weapon types for a magic build. That and Rydell's pole, which functions like a Crescent weapon anyways.
>>
>>336417856
>>Almost every boss is a gimmick and that makes them very easy to beat
>Only a few are gimmicky. Boss designs are unique and interesting, definitely better than recycled butt demon #3, bed of chaos, Yhorm, or giant humanoid #37
Bull fucking shit. There's 3 or 4 that aren't gimmicks. Go ahead and try naming more than that.
>>
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>>336425125
>>
One amusing bit of info that I didn't know is that a Sony producer actually helped Miyazaki keep the difficulty aspect of Demons Souls a bit of a secret as to not scare the investors.

https://www.youtube.com/watch?v=2j9ZPAyfPYQ
>>
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>>336424672
>>
>>336419625
>DUDE BLOODY CROW OF CAINHURST LAMO

Nice screenshot though really
>>
>>336425653

it should mention the best thing aka having SL1. Unless im not seeing it.
>>
The Crescent Falchion never should have been so easily accessible.
>>
>>336425805
It's a pretty shitty image, lists PF Shield as an oppose to the superior Dark Silver. But whatever
>>
>>336425284
I miss the good ol days
>>
>>336426210
Honestly, it has been kinda disappointing to see everything get more and more nerfed as the series has gone on
>>
>>336425158
Define Gimmicky.
Otherwise, Flamelurker, Adjudicator, Spider, Penetrator, Old King, Old Hero, Maneaters, Tower Knight, Every boss in plague valley besides Maiden. Most of them arent gimmicks unless your version of gimmick is I can't just hit it in the fact until it dies with absolutely nothing interesting about the fight at all.
>>
>>336424640
The bigger a community gets, the more shit it becomes.
>>
>>336426823

Yeah im not that guy, but i really liked how demon's did bosses. Each one was unique and memorable.

Besides Dirty colossus. He was boring.
>>
almost every single boss in DeS is shit except like 2 or 3
>>
The bosses in DeS were okay
>>
>>336427119
They had to start somewhere. It would be a bad sign if the Demon's Souls bosses were better than the Bloodborne or Dark Souls III bosses
>>
>>336426823
The only bosses that aren't gimmicks are False King, Penetrator, Maneater, and maybe the spider.

How can you possibly believe that the Old Hero and Tower Knight (and thus adjucator as well) weren't gimmicks?

Old Hero is blind and because of that you can hit him once, let him roar, and then hit him after the roar is over and you'll never get attacked.

Tower Knight is literally Achilles Heel: the boss while adjucator is the same thing but at a different location.
>>
>>336426823
Gimmick bosses are ones whose main focus is the gimmick rather than the gameplay. They tend to break the flow of the game, and rely on style over substance.
Like Dragon God is one because he's just a gauntlet of 1hko moves until you get to the end and slap him a few times.
Fool's Idol wouldn't be, because while she has the respawning gimmick, you still fight her normally.

Gimmick fights suck because Souls is a series with a lot of unique builds and ways to play, and gimmick fights remove all of that.
>>
thread music!

https://www.youtube.com/watch?v=wskmVPZBalw
>>
>>336427408
>Fool's Idol isn't a gimmick boss
>>
>>336425850
>tfw it carried me through my first playthrough because I didn't know about upgrading weapons
I don't know how I made it so far being so stupid
>>
>>336424672
i Started as a knight recently and got a few pretty weak spells just in case, Pretty much made the game easy as fuck
>>
das1 > bb > das2 > das3 > des

all good games desu
>>
>>336411968
Demons is okay at best. Each area is pretty much a hallway, ala DS2. There is zero area connectivity. Gimmicky boss fights. Enemy design is alright, I guess. The online was shit, and is now nonexistant.

Dark Souls made the series. Demons was like a test run.
>>
One thing I really like about Demon's Souls is that character animations actually look like the are wearing heavy armor.
>>
Worth buying a PS4 for Bloodborne?
>>
>>336427467
https://www.youtube.com/watch?v=6mwkyH1aUU8
I always liked this one a bit more
>>
>>336428180
Not really unless you want to buy a system for 1 game
>>
Recently got both Demon's Souls and Dark Souls 1 after beating Bloodborne. Just beat tower knight and went to the underground level but I'm not really feeling it, should I try out Dark Souls?
>>
>>336427974
>Each area is pretty much a hallway, ala DS2.
>There is zero area connectivity.

At least the fucking areas loop back around on each other and there are shortcuts and shit you find in a lot of stages.

Not in DS2 for the most part.
>>
The atmosphere in Dark Souls doesn't hold a candle to Demon's Souls. Everything felt much more dreary to me, and it allowed me to connect with the world a bit more. It made me think about what Boletaria was like before the Fog.
>>
>>336427408
The guy is saying that every fucking boss in the game is a gimmick because you don't just hit it until it dies, and even the ones you do hit until they die are gimmicks because some of them actually have weak spots instead of just being meatsponges.
>>336427371
Almost every boss in Dark Souls was a gimmick too then. All bosses have gimmicks
>>
>>336428268
the theme always gets me going

https://www.youtube.com/watch?v=dn7dW6xCMXY
>>
>>336428650
>The guy is saying that every fucking boss in the game is a gimmick because you don't just hit it until it dies
I am? Where did I say that?
>Almost every boss in Dark Souls was a gimmick too then. All bosses have gimmicks
Nope, sorry.
>>
>>336421817
Same goes with 1 on 1 invasions. 95% of them have been red phantoms running to enemy protection and chugging estus even when the host hasnt.
>>
>>336428268
I like the ambiance of the Maiden's theme. It's a song I could just have on repeat in the background forever and I'd be happy.
>>
>>336411968
Playing Demon's Souls now.

How OP is the Magic in the other Souls games? I rarely died in Demon's Souls so far because the magic is OP as fuck.
>>
What is the most overrated game in the framchise and why is it demon's souls?
>>
>>336429024
don't use magic you fgt
>>
>>336428405
Depends what you don't like about it. If you don't like the gameplay, don't bother with DaS because they're very similar (although DaS is generally more refined).
If you don't like the setting or visuals, give DaS a go.

Give it a couple more bosses before you drop DeS, though. It can take a while to get into these games.
>>
>>336429024
Not nearly as OP as in Demon's.

Launch DaS2 hexes come close, tho
>>
>>336428486
It's the reverse for me. Des world is much more cohesive and dreary, with a sense of desolation and despair more intense. You also had more the sense that you were only one of many adventurerq trying to survive.


It just didnt feel the same
>>
>>336413526
>implying it didn't turn to shit as soon as it went multiplat
>there will never be threads as good as the old Demon's Souls ones again
>>
>>336429707
disregard that I suck cocks
>>
>>336416817
>Online is barebones
>literally has the best online out of all titles
???
>>
>>336426441
Yeah. They should at least put some broken weapons with horrible effects. Babys nail and scraping spear were horrendous but thats what makes them so funny and memorable
>>
>>336429994
They kind of tried with the branding iron, but it's garbage.
FROM seems to hate invaders these days
>>
Where do I get grasses
>>
>>336430982

Farm the enemies in Boletaria.
>>
>>336430982
the knights at the end of 1-2 pretty much drop half moon or full moon grass every kill
>>
dark souls 1 > ds3 > ds2 = bloodborne > des

I played DeS AFTER ds1 and the vast improvements in level design and general gameplay in DS1 made DeS seem rather unpolished, but a really respectable start for the series nonetheless. I would very likely have a much higher ranking for DeS if I played it first. DS3 is pretty amazing despite the high levels of fanservice, but ds1 will always stand out to me as true atmospheric perfection in a game.

That said plenty of the games since have done gameplay mechanics (especially online features) since

just my earnest two cents
>>
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>>336431489
Perfect, thanks
>>
>>336431645
meant to say have done said mechanics better
>>
>>336431489
>>336430982
>>336431592
just dupe if youre gonna farm like that. shitty mechanic anyway. just get self control and dont abuse the powerful ones. same with upgrades.
>>
>>336431721

How about not cheating.
>>
>>336412979
Nier is on the Xbox too
>>
>>336432689
have fun wasting your time grinding for stupid shit then. grass sucks, thats why they changed it in DaS. and the upgrade materials/lizards are fucking shit in DeS too. absolute waste of time.
>>
>>336431645
>ds2 = bloodborne

Fuck no, BB is way better that garbage game.
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