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www.dawnofwar.com/
>>
Holy fuck
ARE WE /HAPPENING/ NOW???
>Base building on DoW2's engine
>>
>>336293590
This some sort of God of War reboot?
>>
>>336293775
W40k rts m8
>>
>>336293980
English please.
>>
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I refuse to get hype until I see what it is
>>
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Started this right before I found this thread
Pls keep in last stand
>>
>>336294058
XD im trole like u 2
>>
what the ACTUAL FUCK
>>
>>336293590
Didn't Sega buy the rights to this?
Why is anyone hyped for something Sega makes, they gunna ruin it.
>>
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>>336293590
BY THE EMPEROR
>>
NECRONS OR RIOT
DIFFERENT GAMEPLAY MECHANICS FOR CHAPTERS OR RIOT
please be good oh my god
>>
>>336294058
>>>/reddit/
>>
MECHANICUS COME ON RELIC YOU CAN DO IT PUT THEM IN THE DAMN GAME
>>
>>336293590
guys, i couldnt get into the wh40k universe

i like RTS games and shit my favorite is age of empires 2 but when i played dawn of war 2 i didnt like it
the top-down starcraft-esque combat scenes are nice and the factions are interesting, but the skills and the squad system is so stiff and clunky its absolutely disgusting

how do i get into these games? you all say they are great but dawn of war 2 left a terrible first impression in me
>>
>>336294538
Dow 2 was ok, had more fun with it
>>336294062
Is it really dow3?
>>
>>336293590
Reposting
>>
>>336294820
>he played DOW2 before DOW1
Fucking why? Go play DOW1.
>>
>>336293590
wow their gonna release a trailer why do i care?
>>
>>336295262
>wow their gonna release a trailer why do i care?

Firstly learn English, secondly we don't know the details of what's being announced and how.
>>
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NO BASEBUILDING

NO BUY
>>
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>>336293590
>hated DoW II
>loved DoW1

I hope this is more like the first game assuming it's a new one. The second one felt more like a moba or some shit.
>>
Unless I see either Necrons or Tau, I'm out.
>>
>>336295508
>>336295573

Go play Starcraft or some other 20 year old shit if you want that.
>>
>>336295573
>implying 2 wasnt better
>>
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>>336295727
>>336295965

>not wanting to swarm the enemy with IG and orks
>not wanting to hold the line against impossible odds with your space marines
>not wanting to raid the enemy base using clever tactics and strategically destroying buildings

>wanting to have small skirmishes where squads just fall back when they get low on health
>>
>>336295965
I liked both, I'ved played all DOW games, but 2 was simpler
>less units to manage
>less resources to manage
>research gone
>base building gone
>maps are small
>less unit variety
>less complicated meta in general
>fewer playable races
>>
>>336295614
if they made every race available day 1, it would be unbalanced or take forever.
>>
>>336295614
>boohoo muh favourite race isnt there no buy
So what? It still has the ability to be a good game. DOW1 was GOAT and it only had SM, CSM, Orks and Eldar. Fucking babbies, honestly.
>>
>>336296484
The perfect reboot would be a mix of 1 and 2
>Simplification but expansion upon research
>Better troop and base management
Unless it's really, really fucking good if it doesn't have base building or it has shitty squad tactics fucking dropped
>>
>>336296874
bigger maps and armies is mostly what I want.
>>
>>336296996
DoW Apocalypse mod but less clunky and bigger maps would be paradise
>>
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It's going to be another casualized moba-hybrid, isn't it?

If it is, it can fuck right off.
>>
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>>336293590
Where muh degenerate heretics at?
>>
DoW3 with DoW1 base building please.

DoW2 mechanics can fuck off.
>>
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It better have the IG. Best faction
>>
>>336297169
T Z E E N T C H


Thousand Sons a best
>>
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>it turns out to be DoW2 DLC
>>
>>336297169
only fafa nurgle for me
>>
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>>336297169
>>
>>336297794
I would be SO mad
>>
>>336297794
It's gonna be the biggest fuck you to fans ever. I'll be disappointed but I just want to see the assravaging that others will have
>>
>>336297169
Nurgle loves us just the way we are.
>>
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I HAVE COME TO DESTROY YOU.
>>
>>336300706
>we used to rule the galaxy
>now we're firing pizza slicers at metal boxes
>>
>>336300561
Nurgle loves you for the bacterial flora in your colon
>>
>>336294062
That gave me a hearty chuckle.
>>
>>336294881

Not Tyranid shit again.
>>
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>people legitimately hoping for no base building

How BAD can you be at videogames that you need the game to butcher itself for you?
>>
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IG REPORTING IN
GLORY TO OUR LORD EMPEROR
>Better be IG Dlc
>>
>>336295727
Moba shit has never been good, WC2 > WC3
>>
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>>336305937
>>
I hope it's not just more dlc.

I hope there's base building.
>>
>>336306434
What if it's base building DLC
>>
>Implying you can't have a good strategy game without base building

Men of war, my friends
>>
>>336306893
Then go play MoW.
>>
>>336307102
Then go play DoW 1 :^)
>>
>>336307159
But I already do that.
>>
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>people's complaint with DoW2 is the lack of basebuilding
>not the awful map variety, simplistic unit variety, exclusion of races that fit the game design while including ones that don't(tyranids taking cover), total lack of mod scene beyond Elite, or that the CoH mechanics implemented are worse than in CoH
>>
>>336293590
THAT'S LITERALLY TOMORROW
I'M SO FUCKING HYPED

PLEASE DON'T BE EXCLUSIVELY SQUAD BASED SHIT LIKE DOW2 VANILLA
also ork campaign that's not a space marine campaign from the orkz' perspective please
>>
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>>336306458
fuck yea please add base building back into the game.
>>
>>336307432
Woah there, nigga. Setting yourself up for disappointment
>>
>>336305163
economics 2 hard
I just want story and blow up
preferably just copy dota
--- literally every "strategy" publisher right now
>>
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>>336307432
ITS A FUCKING TRAILER NOT THE GAME COMING OUT!

all of you heretics better calm down before the inquisition comes for you.
>>
I hope it's SupCom 2 but with 40k.
>>
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>>336307703
>just copy dota
I got that bitch a 40k MOBA

Bitches love 40k MOBAs
>>
>>336307381
who's the fatty?
>>
Base building has its place.

It also doesn't have its place.

The best option is to have missions with and without it.

Also its 40K, the tabletop -never- had base building.

I mean space marines are literally made to be able to be dropped from low orbit and fuck shit up in a short amount of time before the IG and Admec roll in to set up shit.
>>
>>336307898
mike stoklasa
>>
>>336308219
Myklon B?
>>
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>>336308121
>mfw playing WC1 and doing the dungeon missions
>>
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>>336297169
>Slaanesh
>no penis
>>
>>336308251
Kike killin' Mike
>>
>>336308121
I'd like to see a tabletop with base building
>>
>>336293590
Hoping for Dow 3 with a tau and dark elder campaign, I know it's unlikely but I can hope
>>
>40k game based on smelly diarrhoea era 6th/7th ed instead of golden era 3rd/4th ed

I can't possibly flush this turd faster.
>>
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>>336308310
Just for you
>>
>>336308346
Try Catan
>>
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>People unironically like and demand for Tau shit
>Liking the most irrelevant race in the entire setting
>>
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>>336308512
>the most irrelevant race
Come on now

That's probably the Jokearo
>>
>>336308121
>Also its 40K, the tabletop -never- had base building.
Of course it fucking doesn't. Never compare tabletop to any other media in the setting because it just doesn't work.

>I mean space marines are literally made to be able to be dropped from low orbit and fuck shit up in a short amount of time before the IG and Admec roll in to set up shit.
Space Marines DO get shit built for them using what they have available, mainly servitors. You're essentially saying every fight the Adeptus Astartes is a quick assault. Even marines need some kind of basic infrastructure and logistics for large scale operations.
>>
>>336308512
Tau are fine.

Also they do matter, they're right next door to ultramarines, and everything revolves around ultrasmurfs these days.
>>
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>>336308121
>Also its 40K, the tabletop -never- had base building.
uhhh your aware that the table top revolves around rolling dice and if the game did that it would suck, video games need to be video games your argument is as autistically retarded as we all know you to be.
>>
>>336301489
METAL BAWKSES
>>
>>336308589
Don't you like the barrels of monkeys?
>>
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>>336308674
You know what would be funny? The Tau invading Ultramar

Only to find finding the Smurfs and every one of their successor chapters waiting for them

Just look at them all. It would never happen but it amuses me anyway
>>
>>336308512
>>336308674
Tau are essentially contained in their little corner because they have no warp travel ability. They can expand into local space but they're fucked if they want to travel large distances, escape an enemy (Eg, a Hive Fleet), or invade someone who isn't their neighbour.
>>
I hope its first person instead of all this lame old 8bit top down shit from the crysis era
>>
>>336308809
The table top revolves around ordering units.

The game could too.

IG creating entrenched positions is as far as base building should go.

Also
>the video games don't have RNG mechanics running in the background

Im just hoping we get some large scale unit battles
>>
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Quick, claim your model-fu before someone else does!
>>
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>>336308512
>people take this setting so seriously they care about what races people want to see in it

Who cares? Does the sight of a blue man group member with a sniper rifle trigger you?
>>
>>336307468

Addendum: fuck, please replace Cadian IG graphics with Steel Legion. DKoK Regiment Pack was good as a starting act.
>>
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>>336309173
I don't even like the tau.
>>
>>336309173
>>
>>
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So, how much like DOW1 do you want or did you like their inbetween in Retribution?

I also want to know if they are going to do the rehashed campaign stuff like Retribution, or start us off FRESH with a new squad of SPESS MARHINES. A chapter of them, and like Tau would be sick as fuck.
>>
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>>336309879
Could use a bit more dakka, if I'm honest
>>
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Been out of the game for a few years now

WHAT THE FUCK IS A LEGION KNIGHT THING
>>
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>>336310146
The Knight Knight? One of Matt Ward's fever dreams
>>
>>336309824
Iffy on how to compromise between basebuilding. Something like CoH 1/2's basebuilding is irrelevant, but the entire removal of it feels weird. It's best to have one or the other end of the equation, and I'd rather just go back to DoW1's way of it, albeit with more variation on the way factions build things.

I'd love for suppression and squads to stay the way they are in CoH 2, where retreating is less of a get out of jail free card and suppression is a bit less wonky. Keep DoW 2's presentation and attention to VA's, and the excellent army painter. Something like CoH 2's commanders might be neat, but then again it wouldn't hurt to just stick with same old factions.

Then the hardest part of all: and in my opinion the most important is for Relic to fix their fucking pathfinding. It makes DoW 1 unplayable for me, and even in CoH 2 it's still bad. Jesus.
>>
>>336309879
Good luck painting that then when it's assembled.
>>
>>336310270
>>336310146
No he's talking about the new Imperial Knights, aka babby titans admec traded to planets for mineral wealth and are owned by noble houses who fight for the honor of their houses.
>>
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>>336309824
DOW1 is way better than DOW2. So I hope DOW3 is more like DOW1.

>>336310375
That's half the fun anon. Besides, one word, magnets.
>>
>B-but DoW2 is just a skirmish between 3 squads
Stop fucking playing against AI you faggot
https://youtu.be/1i1z_7uyndE?t=28m4s
(28:04, if linking does work)
>>
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>>336310270
is that a space marine inside of a space marine?
>>
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>>336310030
just for you.
>>
DOW2 cover mechanic a shit
Strike team gameplay a shit
Last Stand a shit
DOW2 a shit
>>
>>336310871
The Marine Marine is what happens when you want to make a middle ground between a Space Marine and a Dreadnaught while forgetting what Terminators are
>>
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>>336310871
Yes, yes it its anon.
>>
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>>336294820
>DOW2 before DOW1
>>
>>336308121
It's a good thing DOW isn't a tabletop adaption retard
>>
I cant wait for more dow2 dlc, relic!

So hype to see the new dlc trsiler tomorrow
>>
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>>336308460
>Only one penis
>>
H
Y
P
E

FUCK YES
BACK TO BASE BUILDING PLEASE
>>
>>336310756
>skip to random moment
>its a fight where one side is going to win and the other hits retreat
>skip to another random moment
>its a fight where one side is going to win and the other hits retreat
>skip to another random moment
>its merry go round resource point faggotry
Looks fun.
>>
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GET HYPED MOTHER FUCKERS!!

https://www.youtube.com/watch?v=gVnJH2scIVk
>>
>>336308121
>Also its 40K, the tabletop -never- had base building.
Why do people use this as an argument

If I wanted to play the table top I would fucking play the table top, or play one of the many 40k tabletop simulators on PC

People want a video game that offers them something that the tabletop cant. And thats fuckhuge fun battles with blood, guts and bullets everywhere.
>>
>>336311948
Slaanesh is about self discovery. You gotta break in first, get them over the hurdle, make them realize they love the dick.

Then they'll find their own way up the metaphorical and literal mountain of dicks, taking it at their own pace until they're finally ready to crown themselves Queen of Penises
>>
>>336308589

I have to respect them on some level because one of their laser rings saved my Rogue Trader during a game of Inquisitor.
>>
Do people honestly expect any kind of base building focus from a relic RTS? Even after the past 6 years? Even considering their first RTS was completely devoid of any kind of base building in the first place?
>>
>>336312549
>does anyone expect a repeat of that one base building game with the three base building expansions?

Well, yes
>>
>just want a 40k reskin of xcom
>it'll never happen
>>
>>336294062
if that's real, it's AMAZING

I bet they're happy as pigs in shit right now, since people seem to really like Battlefleet Gothic and Space Hulk is coming out soon
>>
>>336312549
There has been constant screaming about it since DOW2's launch

>>336312621
Battlefleet gothic Armada
>>
>>336312549
I dont expect base building, but I do expect they will go in a different direction from DoW2 and focus back on large scale fights.

DoW2 was an attempt to make a super competitive esport no fun allowed game and it failed miserably online because of it. I dont think they would bother to make the same mistake.
>>
>>336312804
>werkshop
Nay, anon
>>
>>336312807
EVERY SCREENS GONE RED!! THAT MEANS I'M SUPER FAST!!!
>>
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>>336312761
>>
>XCOM 2
>BFG:A
>Dark Souls 3
>Total Warhammer
>Blood and Wine
>Mankind Divided
>DoW 3 announcement
Is gaming finally good again?
>>
>>336312908
Not him but I hate how impact-less everything feels like in that.

Even Starsector has more engaging combat.
>>
>>336312838
I won't be expecting much considering they have clearly defined their take on the RTS formula with CoH, DoW2, and CoH2.

At best we'll see something like the Brits or OKW from CoH2, and that's as high as my expectation are willing to go. Small scale (squad based) combat will be the default, at the very least.
>>
>>336312927
The only one that might be decent is Dude Sex 4
>>
>>336312838
>DoW2 was an attempt to make a super competitive esport

No it wasn't, it was an attempt to make it a vaugely balanced game. The problem in today's world is that if you -have- to balance around the top end of players, because they'll write a guide that tells everyone how to break every matchup and then your game is dead.

The only RTS that didn't have that problem in the last few years was Wargame, and that was only during the ESL tournaments when people were playing for money and keeping their strategies quiet, and it didn't last long enough for everyone to dissect that shit properly.
>>
>>336313289
>Small scale (squad based) combat will be the default
Lets hope not, its awful.

>>336313315
>No it wasn't, it was an attempt to make it a vaugely balanced game
Thats just a consequence of them wanting the esport scene. There was a massive amount of time and money spent by Relic trying to foster that scene which didnt exist for DoW1. And the gameplay was obviously designed around that as well.
>>
It's just a Last Stand DLC
>>
>>336312927
>Rehash
>Shit
>Rehash
>Good
>Shit
>Shit
>We dont even know what it is yet
Nope, gaming is still fucked.
>>
>>336313523
No it's just a fact that you literally can't not do that in this day and age or your game will die.

Wargame is the last RTS that managed to get around that and it's because it's the only half-milsim half arcade RTS around to provide milporn.

If your game doesn't meet a certain minimum level of balance within a month the dominent strategy will at least begin to emerge, and that's how the game dies. Most RTS players that aren't playing starcraft are casuals who don't want to play the same strategy over and over again. And people like all the races being viable.

Battlefleet gothic's biggest success is that it is vaguely balanced.
>>
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It's gonna be another last stand here

You all are gonna freak the fuck out
>>
>>336313793
>No it's just a fact that you literally can't not do that in this day and age or your game will die.
>You cant have fun or your game will die
I dont think you know how gaming works. The last few years of RTS has been nothing but balanced games focusing on competitive esport scenes and have all failed, you are are objectively wrong.
>>
>>336313859
But we'll have fun doing it
>>
>>336306274
UNFF THICKER
>>
>>336313793
Gothic isn't balanced it's just the devs are quick to nerf
>>
>>336313793
>Battlefleet gothic's biggest success is that it is vaguely balanced.
Battlefleet isnt even mildly balanced, its a total clusterfuck.

People like it because its big ships with big guns shooting at other big ships

Also ramming
>>
>>336313623
literally shit taste
>>
>>336313921
Do you have fun if every match of say imperium vs chaos the chaos player builds X at 0:50, Y at 1:30 and attacks your base at 3:30 and you can't effectively fight back? because that's what poorly balanced games are like. In grey goo the beta vs not beta. Matchup was pointless becuase if the beta player was good he'd win and that's that.
>>
>>336313623
>total war warhammer
>good
nigga it aint even out yet
>>
2 was a better game
>>
>>336314025
There's no matchup that's always fucked no matter what and a variety of strategies are capable of being functional, granted the system they have means that it'll take probably a few months for any overwhelmingly powerful strategies to become apparantt.
>>
1 was a better game
>>
>>336314119
No one gives a shit what the top 1% does.

A fact lost on you and every RTS developer who has made an RTS game in the last few years which flopped as expected because they care more for esport than 99% of the playerbase.
>>
Regicide is the better game
>>
>>336314070
>eating processed shit
>>
3 will be a better game
>>
>>336314337
Not him, but you're an idiot
>>
Westside Connection is the better game
>>
>>336314416
Great ad hominem
>>
>>336314337
The top 1% write guides, that shit trickles down.

In wargame while no one had solved SAM, everyone adopted the ESL dominent strategies because the people that care and follow it started doing it and curb stomping, so everyone else started following suit to compete. Even gold league players in starcraft have basic timings and build orders down, even if their macro is awful.
>>
>>336314373
>Total war: warhammer
>Not processed shit

Okalie dokalie, neighbor
>>
>>336314469
Welcome to /v/, now get out
>>
>>336314481
No one gives a flying shit about Wargame either, stop pretending its comparable.

We were talking about how DoW2 is a shitpile of a game, stop trying to save face by moving the goalposts.
>>
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>People just want tower defense games instead of RTS games
>>
>>336314548
All you're proving is that im right, if you cant even come up with a single valid rebuttal.

So thanks for that.
>>
>>336314661
>People just want mobas instead of RTS games

Capping victory points isn't cool
>>
>>336314612
You postulate DoW 2 is shit because of "esports" I'm asserting that it's not "esports" that draws them to make their game this way, it's the reality of the age we live in where information spreads rapidly, and there is a number of people who play games to win and will solve your game, and then this knowledge will spread. And that will kill your game, forcing you to make your game the kind of balanced game you say is ony made this way for esports and I am doing this with examples. It's directly relevent.
>>
>>336314481
>The top 1% write guides, that shit trickles down.
No it doesnt. Even in games like SC the vast majority of players really dont give a shit about what the top players are doing. At best they will know some basic strategies that might look a bit like what top players do, but the cast majority of the gameplay will be them fucking around doing what they want.
>>
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>>336314698
To be fair.
>>
>>336314838
>"esports" that draws them to make their game this way,
And you are objectively wrong by Relics own doing. End of discussion.
>>
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>>336314698
>>
>>336295508
WHY THE FUCK WOULD SPACE MARINES BUILD BASES THEY JUST FUCKING DROP IN ON DROP PODS.
>>
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>>336293590

If it doesn't have fuckhuge swarms like in DoW1 I'll struggle to give a shit. DoW2 was only entertaining for the 40k fluff.
>>
>>336314856
Have you played starcraft since like wol? no one -just- fucks around in 1v1s

I've played almost every RTS that's come out in the last few years and they've all followed this rough patten. People start playing around shit that stomps them.

>>336314954
compelling arguement, 10/10 would submit for peer review.
>>
Last Stand was better than the base game of DoW2. They should have heavily expanded it instead.
>>
>>336315145
>Have you played starcraft since like wol? no one -just- fucks around in 1v1s
And the majority dont play 1v1s

They play Vs AI, Coop Vs AI, or 2v2+ in casual
>>
>>336315306
Pretty much this, I remember doing WC3 4v4's for days when I wasn't fucking around with custom games.
>>
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NO FUCKING WAY

IS THIS TRULY HAPPENING
>>
>>336314856

Are you implying that developers SHOULD NOT balance the game around the player-base that know the game best?
>>
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>>336293590
I SHOULD HAVE NEVER DOUBTED HIM

PRAISE BE HIS NAME, OUR BENEVOLENT EMPEROR
>>
>>336315306
There's more people ranked for 1v1 than there are for teams, and most of those people with team ranks will have 1v1 ranks.

You don't know shit about modern RTS demographics, this isn't the early 2000s anymore.
>>
>>336315543
Developers should balance around what would be best for the majority.

Following what only the top 1% enjoys does not make a good game. DoW 2 proved that.

>player-base that know the game best?
They know what the best is for the top 1%, not for the 99% of players.

>>336315653
Because the majority dont play ranked either. 1v1 is niche and has always been niche in RTS.
>>
>>336315697
>Because the majority dont play ranked either. 1v1 is niche and has always been niche in RTS.

No that's the only thing that's left for RTS. If you want a team game, you play a team game. You go play LoL or DoTA.
>>
>>336315653
>You don't know shit about modern RTS demographics, this isn't the early 2000s anymore.
You mean when RTS was successful because it focused on the majority of the player base which was not competitive 1v1s?

Yeah, fuck those times, who wants successful RTS game anyway.
>>
>>336315810
>No that's the only thing that's left for RTS
Its not, at all. The vast majority of RTS games see their play time in campaigns, vs AI, coop and in team battles in non ranked game modes.
>>
>>336315697
Also

>balance without thinking about the top 1% as they're the smallest portion of the population
>they start stomping with a single strategy, then the top 5% start doing it, then the top 10%, then top 20%, 40%, etc.

This shit does trickle down, there is tons of evidence to suggest this.
>>
>admech/skitarri faction
>newcron faction
>chaos demons
>harlequins
Fucking hype. I hope they put Sisters in it again though, they've always been my favorite. Also this is gonna be rad for tabletop simulator, we can rip the new models and have more 40k armies to play in TTS
>>
Bunch of special snowflake faggots I tell ya.
>>
>>336315974
>>they start stomping with a single strategy, then the top 5% start doing it, then the top 10%, then top 20%, 40%, etc.
I love how you dont even understand how this is an impossibility
>>
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>EMPEROR TIER
IG

>PATRICIAN TIER
ORCS

>GREAT TIER
CHAOS

>YAWN TIER
SPESS MARINES

>CHINK TIER
TYRANIDS

>ELF FAGGOTRY TIER
ELDAR

>EDGY FUCK TIER
TAU

>THAT KID TIER
NECRONS
>>
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>>336307812
They didn't even try
>>
>>336315697
>Developers should balance around what would be best for the majority

What would be best for the majority isn't balance, it's learning how to play the damn game first. If you balance based on the players that have not explored the games mechanics in their entirety, you get redundancy. literally CoH2 4v4 80% of the players I play with don't even know how to even use mines, and blob the entire game.
>>
>>336315974
>>they start stomping with a single strategy, then the top 5% start doing it, then the top 10%, then top 20%, 40%, etc.
Pretty hard for anyone to stomp someone who doesnt play online, which is the vast majority of RTS matches.

Fact is online play for RTS games has never been that popular, least of all in comparison to other genres. Its why AI is such a common issue in RTS games, because most people play against the AI rather than people. The only other times the majority plays with others is when they are playing against AI with their friends.
>>
Interestingly enough, it looks like they're pushing Tyranids right away this time, instead of starting it off as the usual Marines, Chaos reskins, orks, and eldar. I wonder what other starting faction's they'll have.
>>
>>336316197
>THAT KID TIER
>Puts IG above all others
Hate to break it to you faggot, but you're 'that kid' at all the shops.
>>
>>336316274
>What would be best for the majority isn't balance, it's learning how to play the damn game first. If you balance based on the players that have not explored the games mechanics in their entirety, you get redundancy.
Thats a lot of things you are saying without saying anything at all.

Fact is the top 1% has never been important outside the top 1%. RTS games thrived when developers made the games with the majority in mind, not esports.
>>
>>336315820
The demographics from 20 years ago are the same as they are now. As are the realities of game development.

>>336315952
Yeah the people playing AoE 2 and Starcraft 2 to this day are totes just playing compstomps and campaign.

I'm not saying those thigns don't exist, but it's ignoring the evolution of the general skill of the RTS player, scripted campaigns are pretty much the only way to appeal and those are expensive because anyone that's still playing RTS games are getting good at them, back in the early 2000s it was cheap to make that relatively. Unless you're willing to throw big money and hope for big returns on a fancy campaign, you'll never get campaign appeal in the same way you used to.
>>
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>It's happening
>>
>>336316470
>scripted campaigns are pretty much the only way to appeal
Sheeze, you are totally detached from reality

You spend so much time focusing over what the top players do you have completely lost focus on what the majority does.
>>
>>336316197
roleplaying spergs:
orks
ig
space marines
chaos

irrelevant perverts:
sisters of battle
dark eldar
eldar

annoying niche fanbase that probably includes both of the above but thankfully there's not that many of them:
necrons
tau
tyranids
>>
>>336316470
>Yeah the people playing AoE 2 and Starcraft 2 to this day are totes just playing compstomps and campaign.
How is this even in doubt

The vast majority of people do play vs AI one way or another.
>>
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>>
>May 3rd
>Ends at 3pm
>Youtube video is 30 seconds long
I hold that niche game companies are much too corny to not have this be an announcement of DoW 3.
>>
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>>336316893
i'm on to you motherfucker
>>
>>336316675
The only rts games that made big sales since 2006 all were expensive and featured heavily scripted campaigns. If you don't have the money for that then you fall back on well balanced multiplayer.
>>
>>336317026
>The only rts games that made big sales since 2006 all were expensive and featured heavily scripted campaigns
They were not heavily scripted or big expensive campaigns at all. Do you even live in this reality? Seriously, im concerned about how someone can be so detached from everything.
>>
>>336293706
>base building
God I hope not.
>>
>>336317026
>The only rts games that made big sales since 2006 all were expensive and featured heavily scripted campaigns. If you don't have the money for that then you fall back on well balanced multiplayer.
Completely false

Even games pre 2006 didnt do a 'one or the other' mentally. Or were even well balanced.
>>
>>336317168
What rts games do you think sold big since then?

CNC 3, Starcraft 2, Red Alert 3 games with big flashy campaigns.

Slightly behind that you have the multiplayer focused games.
>>
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>>336316982
Anon I have no idea what you're talking about, everyone knows skeletons don't exist. Don't discriminate against me, just because someone stole my skin.
>>
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>>336297169
CHAOS UNDIVIDED REPORTING
>>
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>>336316197
AdMech fucking represent.
>>
>>336317329
None of those games had 'big flashy campaigns'

They also all had a huge multiplayer focus
>>
>>336317329
>CNC 3, Starcraft 2, Red Alert 3 games with big flashy campaigns.
>Slightly behind that you have the multiplayer focused games.
Nigga what, they all have shitty campaigns and more multiplayer than campaign focused gameplay.

>SC2
>Campaign focus
My sides are in orbit. The entire campaign is nothing but cutscenes and tutorials for the MP.
>>
>>336317492
>the game that hired Tim curry didn't have a big flashy campaign
>starcraft 2, the single most flashy RTS campaign ever made didn't have a flashy campaign

Okay good to know you're talking out your ass.
>>
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>>336317492
>Tiberium Wars, SC2, RA3
>didn't have "big flashy campaigns"
>>
>>336317598
>>336317610
>those campaigns
>big or flashy
They were average as fuck, and in the case of SC2 was literally a tutorial.
>>
>>336317354
God I really hope Admec and Skitarii get in, I want my derpy overpowered crab tanks
>>
>>336317573
I never said campaign focus, I said it had one, and it does. It has big flashy cutscenes, story integration into the missions, unconventional mission design, an overarching upgrade system to mould your army over the 30 missions.

It's literally got the biggest RTS campaigns made as a whole.
>>
>>336297128
>no base building = moba
fucking kill yourself
>>
>>336317573
>>336317492

>SC2 did not have a flashy expensive campaign
nigga, if SC2's campaign wasn't flashy PLEASE tell us an RTS game that did.
>>
>>336317610
>>336317598
>have a campaign
>ITS BIG AND FLASHY
The only RTS with a non flashy campaign would be AoE and maybe a handful others, literally just text and a handful of voice overs. Everything else is flashy tier.
>>
>>336317691
>They were average as fuck, and in the case of SC2 was literally a tutorial.

>the campaign where half the units you have aren't in mp, and the other half don't play anything like their MP versions
>tutorial
>>
>>336317754
There's nothing I'd like better than some fucking cool microsoft sam priests to lead.
>>
>every single DoW thread is ruined by DoW 1 v 2 discussion
Can we all just agree DOW2 was shit and leave it at that
>>
>>336297169
Berserk's shitty God Hand
>>
Where's the ork shit desu

The best race
>>
>>336316197
>Tau
>Edgy
What?
>>
>>336317879
>Can we all just agree DOW2 was BETTER and leave it at that

yeah we can
>>
>>336316703
>cw eldar
>perverts
uhhhh
>>
>>336317938
I just recently read Berserk. It feels like it's just my autistic fan side peeking out, but did anyone else think it seemed at least a bit inspired by 40K? I mean, at least in the area of the god hand.

>>336318038
Given the recent Rise of the Beast series. I'd like it if they did serious orks, instead of funny ones as usual.
Like, give a whole DLC to the Blood Ravens fighting off some ages in planning revenge WAAAGH from Gorgutz.
>>
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Might of the Astra Militarum Tier
>Armageddon Steel Legion
>Elysian Drop Troops

Good Tier
>Death Korps of Krieg
>Catachan Jungle Fighters
>Mordian Iron Guard
>Valhallan Ice Warriors

Want-to-See-Represented Tier
>Chem Dogs
>Acid Dogs
>Penal Legion
>Vostroyan Firstborn
>Tanith First and Only
>Harakoni Warhawks

Been There Done That Tier
>Cadian Shock Troops
>>
>>336318203
It's a pretty common themes. Nothing specifically 40k about it.

>>336318050
I actually liked DoW 2's campaign a lot more, felt way more fluffy having like 12 space marines do the work.
>>
>>336318203
http://berserk.wikia.com/wiki/God_Hand

A shitty source if there ever was one, but:

>Most of the God Hand's names are inspired by Science-Fiction novels. It is also worth noting that the design of the God Hand characters show similarity to Cenobites from the Hellraiser movie series, based on Clive Barker's novella, of which Miura is believed to be a fan.

Ubik is from a Phillip K. Dick book, the rest are from .. other sci fi shit. I think it wouldn't be out of the realm of possibility that Miura, being into sci-fi, would know and take inspiration from WH40K, specifically the over-the-top grimdark bullshit in it.
>>
>>336318203
I would buy 10 dollar DLC campaigns detailing the exploits of individual chapters/warbands/WAAAGHs/cadres/garrisons
as long as each one brought new gameplay mechanics and maps
>>
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The base building in 1 was fucking nothing.

The basic gameplay between 1 and 2 was generally the same, you send some faggots out to cap points to generate resources to make more guys

The difference is DOW2 focused entirely around map control while DOW1 was base building and turret spam, I was glad they removed the structure grind off the req point capturing in 2 and gave turrets a pop cap.

I for one hope they focus on unit strategy and micro rather then unit spam and macro, one of the reasons I prefered WC3 over SC1/2 was because individual units were more important, and that doesn't mean that there shouldn't be base building, just shouldn't be the main focus of the game outside of basic upgrades and defenses.
>>
>read page source to figure out what's going on
>Curiosity is the womb of treachery
Okay, that's neat
>>
>>336318692
So you want dow 3 to be like CoH2?
>>
>>336312804
>werkshop
Can you even read?
>>
>One of my best DoW 1 memories
>3 V 3
>Me as chaos, other guys are tau and marines
>Work enemies down until just one is left
>IG with massively fortified base, none of us can even penetrate it
>Wait ages, get my greater daemon out, fly it behind his lines, and win us the game
Good shit, I hope this announcement is fun.
>>
>>336318818
I want it to be a mix of DoW 2 and Wargame.

The deck building system combined with individual unit and skill focus would be a great way to make it like the tabletop.
>>
>>336314198
>>336314290
/thread
>>
>>336318692
dumb animeposter
>>
>>336318804
Is that supposed to mean something?
>>
>>336318981
It's a comment in the page source basically saying "nice try". Also it's one of the imperial tenets, saying that curiosity always leads to ruinous powers.
>>
>>336312804
fucking dumb cunt
>>
>Man, I'll finally play some DoW1 online to celebrate today
>2v2 is probably a nice format
>I get double rushed by scouts and sisters of battle
This is why I don't try to enter older RTS where the meta has already been defined
>>
>>336318907
I've never touched Wargame, but from I've read it's a system similar to End War?
that would be fucking awesome
>>
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>>336318981
It means get ready for some Iron Warriors
>>
>>336318907
I have never heard of anyone with worse taste than you
>>
>>336318818
Never played it.

But from my experience I liked DOW2 better then DOW1, and I have well over 500 hours on each game's various expansions.

DOW2 was at its peak for me when I could play shit like guard and entrench my positions or play marines and just take the point and drop pod in.
>>
>>336294754
the adeptus mechanicus wouldnt even be different enough. fuck off faggot
>>
>>336318907
That sounds really good, hope they make it customizable too
>>
>>336318907
I could dig it, though Wargame is very distant while 40k is a lot more about seeing all the visceral combat up close
>>
I dont really remember playing either game so i dont remember if they were good or not.

Should i replay 1 or 2?
>>
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>>336319170
>Not wanting robobros
>not wanting chicken legged jousters
>Don't want radiactive basic troops that litterally give their enemies radiation poisoning
>Dont want skitarii rangers who are running around with big fucking anti-tank rifles
>Dont want derpy crab tanks
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