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Wait,did people actually find this hard? Wtf? Play Bloodborne,
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Wait,did people actually find this hard? Wtf? Play Bloodborne, then tell me this casual shit is easy. Bloodborne will really test your ability, not Casual Souls 3.
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K
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>>336286626
I couldn't pass the FPS drop miniboss
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>>336286861
Acquire Proficiency
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But killing 3 enemies to get to the next bonfire is hard.
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Not sure if these threads are supposed to make the BB fanbase look obnoxious or if they're serious
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>>336286626
>le Souls series is all about the difficulty meme xD

Fuck off. A long time ago talking about Souls was fun, now it's all this shit.
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How the fuck is Bloodborne better than Dark Souls 3?
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>>336287540
it just is. fucking nigger.
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>>336287540
The setting really does make it amazing. I don't know if it's better yet since i've not finished DaS3, but man. BB was damn near 10/10
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>>336287540
It isn't. Just people trying to justify their ps4 for it.
>I-i-it's the best soulsborne ever and you'll never play it
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>>336286626
>20 potions at the start of the game
>Can parry at range and not get hit if you mess up
>attacks restore lost hp back
>One in 5 enemies gives you more potions

the only hard parts about the game are the DLC bosses and the FPS drop chalice bosses like the Loran darkbeast and the headless onepunch man beastie.

Dark souls 3 is a lot easier than 2 or 1 though for sure. Half the bosses are Zelda-Like bosses with a cheap gimmick that takes away most of their hp when you hit their weak point instead of the test of skill that a lot of the other bosses were.
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>>336286626
Yeah sure, le ebin bloodborne is hard meme again
>parry from far away
>no punishment for failing
>dashing gives you longer immunity than rolling
>faster strikes
>pvp sucks more than ds3

oh gee, such a hard gaem, don't forget to pay your psn boys or else bloodbore goes offline.
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>>336288032
So,you can't afford a PS4?
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>>336287540

it's a better game but certainly not harder
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>>336286626
>Bloodborne
>Hard

pick one
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>>336288172
PCuck here. Do sonyggers seriously have to pay for online?
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>>336288740
About €4 a month. Better than spending hundreds every year to upgrade a PC.
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>>336288949
Just like sonyggers have to upgrade their console every year too. Don't forget to buy that PS4K.

See, I can meme too
>>
>>336287540
>Victorian Era
>Lovecraftian
>Great Lore
>Eldritch Space gods/creatures
>actually requires skill
>>
>>336288949
Nice try, I haven't upgraded my computer since 2011
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>>336289163
Lmao. It's been 4 years since PS4 came out (Which was only €400) Even if I spend another 400 on a PS4.5,It'll still cost less than a gaymen PC

>>336289387
You either run at 30fps or have no memory for games. Either way,you spend far more money than you needed to.
>>
I agree. Unfortunately most of this board never got the chance to play the best souls game in the series
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>>336286626
None of the games in the series are difficult. People are just babied by today's average difficulty.
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>>336289774
Nah senpai I actually run ds3 better than my friends ps4.

And whatever 4 Monopoly money translates into in real dollars a month to play online games? You are getting cucked my dude.
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>>336288437
I am an idort and think BB is an extremely overrated game.
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>>336286626
Bloodborne is my favorite game in the series, but DaS3 was far harder for me. I 1-tried almost every boss in BB, but DaS3 was mostly 2 and 3 tries besides a few exceptions. Generic enemies are generally stronger as well.
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Ps4 owner here, I have played dark souls, blood Bourne, and Dark souls 3, dark souls 3 is superior than BB since that's how series work, they improve. Not stop fucking shitposting over which is better.
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>>336290193
Yes bud. Keep telling yourself that. Someday the money will add up and you'll realise how much you're wasting.
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>All these Soulsbabbies and BBfags thinking they're hot shit
They're great but you kids need some Last Raven in your life
>>
>it's a "you are only allowed to like DS3 or BB" thread
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>>336290836
Shut up Sonynigger. Fucking hate you autistic faggots.
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>>336290836
>Still think 2 is the best
>Everyone hates on it stupid shit
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>>336288080
>half the bosses
You mean 2 out of what? 16?
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>>336287662
Yes, this is how sonyggers refute points if you dare question the sole reason to own their console of choice.
>>
Coming from Bloodborne I'm tuned to a more aggressive playstyle, and Dark Souls 3's bosses and enemies just don't hold up to it, it's kind of pathetic. Dark Souls 1 punished you for mindless R1 spam, but Dark Souls 3 seems to punish you for anything else and doesn't have the things things that make Bloodborne fun either.
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>>336291017
Name a PC exclusive that didn't suck.
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>>336291056
Shut up Sonynigger.
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>>336291116
what do you mean name a PC exclusive fucking idiot? there's new pc exclusives everyday

I feel bad for people who fell for the console meme once more.
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>>336288740
Yes, i used to a ps4, i bought it EXCLUSIVELY to play bloodborne, its a good game but nothing more, the pvp sucks and once you seen everything theres litterally 0 reasons to go back.
Good guy sony kept giving me "free" games every month of ps+ and i thought it was nice, then after i was done with BB and decided the online wasn't worth the price i paid since all the multiplayer fun i have is on pc i canceled the psn and guess what, all the games they "gave" me were blocked, i coudn't play them anymore regardless if they have no online functionality because they were for psn+ subscribers only so it was like renting games you won't be playing but sony makes you think you are getting them for free.

Its garbage, there can be 10 bloodbornes for ps4 i still won't give sony my money anymore.
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>>336291116
Kerbal space program
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>>336291116
Off the top of my head, STALKER and Chivalry. But 2bh, PC isn't really about exclusives, it's about playing 99% of what consoles can at acceptable framerates and resolutions on top of no paying a third party to use your own internet.

But I'm sure you'll come back with some memetier response that says otherwise.
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>>336291116
Age of empires 2 and 3
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>>336291116
Starcraft
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>>336291116
Cities skyline is pretty damn great.
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>CURRENT YEAR +1
>Buying into the "dark souls is hard" meme
Just because from pushed it with their "Prepare to Die" bullshit, fuck off. Once you now what you're doing Dark Souls is fucking Piss Easy.
>Muh git gud meme
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>>336287662
where arguments, dumb fanboy?
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>>336291116
Command & Conquer red alert 2
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>Bloodborne will really test your ability
Bloodborne is a button-masher shitfest
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>>336291404
Holy shit. I was thinking of getting a ps4k but I'm used to free online (PC, ps3, and wiiU)

No way am I shelling out extra money for that shit
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>>336292000
Why is he taking so little damage?
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>>336291116
>getting bodied this fucking hard
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>mfw Iudex Gundyr dies in six hits
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>>336291632
>Chivalry
>PC exclusive
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>>336292137
You have a few seconds to get however much of your health they took from you after you get hit by hitting an enemy.
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>>336292413
I know, but he's taking way less damage then he's dishing out in the first place.
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>>336291116
Diablo2 and Path of Exile
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>>336291116
Killing Floor
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>>336292000
you realize either one of them could have just parried the other at any point?
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>>336292297
Sorry, always forget it came to consoles a few years later.
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>>336292742
>console players are retarded and have a one track mind with mechanics

No way dude
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>>336291820
The only hard souls game is dark souls 2, quite ironic since its the worst game in the series

its still fucking great
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>>336292493
blood gem disparity
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>>336286626
this is true. im breezing through 3 like its no one business and bourne had me stuck at the 3rd or 4th boss
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>>336293138
I don't see how he'd be taking so little damage.
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>>336286626
Aldritch is kicking my ass on my current build but other than that, not finding hard.

For whatever reason though, Ally =is ramming the ass of this Quality build I have. He really benefits from splitting stats out.
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I'm on 30+ attempts on Nameless King and I haven't reached 50% HP a single time yet.

Ask me anything.
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>>336293160
>game allows you to parry from far away
>cannot be punished for failing
>dashing has bigger invincibility time than ds rolling
How under those circunstances were you stuck on a boss?
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>>336286626
Sonyggers are especially retarded today.
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>>336293431
want help ?
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>>336293431
How is it like playing without a roll button?
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>Dark souls 3 is released
>good game being praised everywhere regardless of minor shenanigans
>suddenly daily bloodborne threads
This is getting pathetic
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Name a single boss in bloodborne that is more challenging than Pontiff Sulyvan or Nameless King.

I'll wait.
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>>336293431
Are you doing a level 1 run?
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>>336289229
>actually requires skill
Any game that DSP has beaten doesn't need skills. My 15 year old sister has beaten all the Souls games.

Souls games aren't about difficulty.
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>>336293693
Sonyniggers have to shill their 'exclusive' game senpai so they can feel good about their 30fps.
>Pic related
>it's them
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>>336286626
The only part of Bloodborne that's hard is the DLC, the main game is way easier than DS3.
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>>336293546
No, thanks
>>336293632
Why is it that everytime someone states he has problem with a boss everyone immediatly thinks he isn't rolling?
I have been rolling my entire "dark souls career" and I didn't have major problems with any DS3 boss. This one however seems impossible to me.
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>>336286626
spooktacular
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>>336286626
It's not hard, but it's tedious.
Doesn't help that it's riddled with glitches.
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>>336291116
Mount and Goddamn Blade
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>>336293871
>He's never been to Fume Tower
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>>336288080
>20 potions at start
Confirmed for not having played it
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>>336293774
It'd be a much shorter list to go through if instead you listed the bosses who weren't harder.
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>>336293431
What build are you running? Also is that 50% Nameless King or 50% Storm King?
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>>336286626
DSP died more times on Dark Souls 3 and rage quitted Nameless King.
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>>336293856
>Souls games aren't about difficulty.

Oh?
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>>336292927
It was the easiest one for me. Killed over half the bosses on the first attempt. Can't say that about the others.
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>>336294656
Same here, especially once I understood adaptability.
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>>336294695
>the combat

But Dark Souls 3 has worse combat than Dark Souls 1 and Bloodborne.
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>not being able to play ds3 and bb

Fucking casuals
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>>336294695
It really is though. DaS1 has shitty bosses and it's unfinished.
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>>336286626
>I used a straight sword
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>>336293431
I know that feel bro, tried about 40 times during the last week, could get past the dragon part without being touched, think i got the king down to half health once

I said fuck it and summoned
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>>336294810
How so?
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>>336294217
>Not Taurus Demon
>Gascan
>Vicar Furry
>Bloodcucked Beast
>Ayy Lmao Brigade
>Witch Ganksquad
>Shadow Ganksquad
>Jumping Man of Getting Stunlocked Infinitely
>Kos Meme Man
>Electric Sif
All easier just off the top of my head.
Ebritias and Ludwig are the only hard BB bosses.
>>
But Bloodborne was their easiest game by far.
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The Souls games aren't hard if you know how to play.

The trash mobs in the games are easy and the only threats are the bosses. Your game saves before you go through the fog to fight any boss, so if you die and you don't want to lose all your souls and don't want to go through the entire level again, just turn off your PS or close out of the game on your PC before your game saves after you die

It makes Souls easy mode
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>>336295056
>Not using a straight sword

Straight swords have always been the best weapons
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>>336294360
50% on King obviously.
Although I get killed dragon from time to time when I'm raelly frustrated, I get through him without flasking when I concentrate

Been hacking through the game with my Black Knight GS and 50 STR

>>336295136
I'm, extremely frustrated, but I wanna beat the game without summoning once. Might take a while if things don't get better.
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>>336286626
The one thing I don't really like is the way enemies swing or act.

In DS2, enemies would wind up for a swing and their swing was smooth, direct and predictable. It looked as if it had weight

In DS3 (and bloodborn) the enemies wind up but then they INSTANTLY swing and cross themselves, it makes it look quick but it feels weightless and floaty.

Compare smelter demon's sword swings to things like the Lothric knights, abyss watchers or other sword swingers. Smelter demon (and other bosses like Fume Knight) have wide angle sweeps that feel heavy. However these bosses in DS3 kind of wind up the same way but their attacks are so much faster and instant I can't really predict a swing nor roll through it when it happens. Sometimes it feels like a guessing game and I'm dodging a wind up rather than a swing regardless
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>>336294829
>Played bloodborne
>Was interested in the story and especially the npc's, but the lack of variety in environments kept me away from replaying or going into pvp
>That covenant that's locked towards the VERY end of the game and pretty much forces you to NG+ if you want to participate.
>Get dark souls 3
>While the story seemed a little basic the environments and weapon variety, not to mention boss weapons/rings made replayability a solid choice and PVP is much more interesting this time around with the purple covenant

Especially since there's no bullshit like bloodtinge or flamethrowers in dark souls 3.

I got two of the three endings and moved on.
It's a great game, and the boss fights are awesome, but it's a fucking chore to get through.
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>>336295202
Dark Souls
>methodical combat built around stamina management and positioning
>great variation in weapon speeds increases build variety
>enemies having poise and shields which discourages R1 spam
>every attack is clearly telegraphed and gives you time to react
>long animations make you commit to your attacks, but aren't so long that the game feels stiff
>crits worth a damn and useful weapon movesets mean you're not just using R1 the whole time

Bloodborne
>takes off in a totally different direction
>fast movement, attacks, and dodges increase the pace of combat, making for more satisfying action at the expense of the satisfying methodical approach in DaS
>expanded weapon movesets with varied and useful attacks
>useful and viable crits
>aggressive enemies discourage cautious play and backing away to heal
>rally system encourages risky, aggressive play
>enemies have a combination of poise and hyper armor, so you always have to keep an eye on them

Dark Souls 3
>enemies have no poise
>all weapons are fast
>stunlocking enemies before they attack you is the most viable tactic 90% of the time
>parrying is too risky due to partial damage and low payoff
>R2s have little to no use compared to R1 due to stunlocking
>positioning is no longer as important because most enemy attacks cover a huge range and backstabs aren't worth going for
>low combat variability because all weapons are fast and the player has no poise
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>>336295281
Bloodborne is a little harder than Demon's Souls. But Demon's Souls is still the most interesting game of the bunch.
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Do you think I could run DaS3?

I was able to run DaS 2 just fine, though textures were pretty muddy.
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>>336295934
Also because there is no poise in the game, I feel as though absolutely everything fucking stuns me

Simple dog and rat bites stun me, throwing daggers stuns me and everything stuns me. It makes me feel like I personally have no weight and I can't effectively trade hits or start my own combos until the enemy stops combo-ing. This is super annoying with the first part I mentioned about instant swings because sometimes enemies wind up and swing so fast they can instantly break your combo and leave you stuck
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>>336295995
>aggressive enemies discourage cautious play and backing away to heal
People always say this and it's totally bullshit. If anything backing off to pop a heal is vastly easier in BB because of how fast you can do it.
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>>336295995
>enemies have no poise
Objectively wrong, for example, Cathedral Knights, Black and Silver Knights all have poise.
>all weapons are fast
Objectively wrong again, heavier weapons are slower and have hyper armor to make up for it.
>stunlocking enemies before they attack you is the most viable tactic 90% of the time
Stunlocking enemies is in literally every souls game.
>parrying is too risky due to partial damage and low payoff
Parries reward skillfull play, unlike BB's
>positioning is no longer as important because most enemy attacks cover a huge range and backstabs aren't worth going for
This is some retarded generalization. Positioning is always important.
>low combat variability because all weapons are fast and the player has no poise
Hyper armor and slower is a thing as I have mentioned.

Did you even play the game?
>>
>>336296413
Doesn't feel that fast to me in the middle of an aggressive boss fight.
>>
>>336296564
Then you're being retarded and trying to heal when it's not safe. The only thing that makes healing in BB any harder is that boss attack strings can last several times as long as they do in souls, otherwise it's the exact same 'backpedal and wait for the boss to pause then pop it'

Only blood vials come out as fast as Lifegems did in DaS2, but they also do all their healing up front.
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>>336296534
>Objectively wrong, for example, Cathedral Knights, Black and Silver Knights all have poise.
Poise stat in the game literally does nothing. Its just a stat that shows up on the character sheets but it actually just flat out does nothing in the game

You can stagger an enemy with a dagger the same way you stagger an enemy with a Great sword
>>
I hate most areas in DaS3 because From literally took the memeing to heart and made shit overly difficult just for the fucking sake of it.
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>>336296816
Poise stat does nothing to the player. A lot of enemies do have poise.
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>>336296850
The only areas I don't really like are the cramped areas like lothric castle because my sword dings off of every object.

I also don't like the Consumed Kings Garden or what ever that area is called. I generally liked the undead settlement and pretty much every area beyond that.

I actually did like the swamps. Everything about the swamps and the Farron Keep was fun and great to get lost in except the fucking giant crab monster because it has ludicrous amounts of stamina, and never stops swinging. It doesn't give you many souls for a monster that has so much health.

>>336297036
it also means that weapons have no poise damage
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>>336296534
>Objectively wrong, for example, Cathedral Knights, Black and Silver Knights all have poise.
That's true, I didn't mean to make an absolute statement, I should have qualified it. ALMOST all enemies have no poise.

>Objectively wrong again, heavier weapons are slower and have hyper armor to make up for it.
Compared to Dark Souls 1 the difference between weapons is very minor. I can't see the difference between a straight sword and a curved sword in DS3, and greatswords are barely slower than that. They're still plenty fast enough to stunlock.

>Stunlocking enemies is in literally every souls game.
Yeah, but not just by running up to them and mashing R1 every time, especially not in Dark Souls.

>Parries reward skillfull play, unlike BB's
Some bosses are worth parrying, but parrying mobs is just stupid. Many attacks come out too quick to parry, so you have to wait for the right one when you could just be stunlocking them, and if you do parry you might take partial damage anyway. I don't know if that's a bug or it's intended, but it makes parrying pretty worthless in your average situation. Compare that to Dark Souls 1 where pretty much any attack is parryable.

>This is some retarded generalization. Positioning is always important.
In Dark Souls attacks always cover a specific screen space so that you can get out of the way and punish their attack from a safe space. In Dark Souls 3 the wide sweeping attacks have to be dodged with i-frames.

>Hyper armor and slower is a thing as I have mentioned.
Not compared to Dark Souls. And hyper armor being tied to the weapon your using rather than a stat like poise also lowers variability.
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>>336296768
>Then you're being retarded and trying to heal when it's not safe.
But it's safe much less often in Bloodborne, that's my only point. I'm not saying you can never back off and heal, just that Bloodborne's systems discourage that compared to Dark Souls. Why back off and heal when fighting less aggressive trash mobs when you can rally the health back? Why do it during an aggressive boss fight when you'll probably be punished?
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>>336297327
What I don't like about the heal system is the instantaneous healing. Some guy can pop a +5 estus and get half his health back instantly where as in DS2 Estus recovered over time and I had a chance to punish the guy and potentially kill him before Estus gave him back enough health
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>>336297147
>it also means that weapons have no poise damage
But they do dumbass,
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>>336297407
It's pretty annoying in DS3, maybe Bloodborne too, but at least you could parry them for it.
>>
>>336293881
Because that's what your supposed to do. He takes off huge chunks of stamina with every hit, not to mention that some damage goes through the shield. If you are having that much trouble with him it's fair to assume that you aren't rolling. Hell, the I-frames for rolling are much more generous, even without that one ring.
>>
>>336293856
Well he never beat the DLC or chalice dungeons so he didn't really beat the game.
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>>336297565
You can cancel other people's estus attempts with knifes/kukris
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>>336289774
The PS4 came out in November 2013, you fat nigger. Its not even 3 years old.
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>>336287540
Only on the playstation 4.
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>>336291404
Buy Yakuza Ishin, you fat kike.
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>>336291116
Counter Strike/TF2

>inb4 it exists on consoles
>>
>>336287540
setting
graphics (on consoles)
combat
metascore
>>
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>>336289229
>"actually requires skill"
>Game that has massive invincibility frames while dodging
>Can parry the shit out of anything easily with boom stick

Good one anon
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>>336286626
sup
>>
BB can't be hard or require skill because I beat it and I'm garbage. I didn't even learn to parry.
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>>336297197
>That's true, I didn't mean to make an absolute statement, I should have qualified it. ALMOST all enemies have no poise.
There's a lot of enemies in the game with poise.

>Compared to Dark Souls 1 the difference between weapons is very minor. I can't see the difference between a straight sword and a curved sword in DS3, and greatswords are barely slower than that. They're still plenty fast enough to stunlock.
Then you are an absolute dumbass, they have completely different movesets. And DaS 3 has WAs so it has objectively more variety.
>Yeah, but not just by running up to them and mashing R1 every time, especially not in Dark Souls.
Are you serious? Yes you can, specially with a weapon like Zweihander or BKH.
>Some bosses are worth parrying, but parrying mobs is just stupid. Many attacks come out too quick to parry, so you have to wait for the right one when you could just be stunlocking them, and if you do parry you might take partial damage anyway. I don't know if that's a bug or it's intended, but it makes parrying pretty worthless in your average situation. Compare that to Dark Souls 1 where pretty much any attack is parryable.
Parrying is just harder to pull off. Parrying in DaS 1 made a lot of enemies trivial. There's nothing wrong with rewarding more skillful play.
>In Dark Souls 3 the wide sweeping attacks have to be dodged with i-frames.
No they fucking don't. Stop making retarded generalizations.
>Not compared to Dark Souls. And hyper armor being tied to the weapon your using rather than a stat like poise also lowers variability.
Hyper armor rewards careful timing and positioning, unlike poise that just makes a lot of enemies trivial and mistakes less punishable.
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>>336298254
I don't parry either, I feel like there's never a situation where it's actually more useful than a charge attack.
>>
It's rather painfully obvious that DS3 was developed alongside Bloodborne.

>early levels have shortcuts, loops and maze-like design
>later levels get more and more linear
>most shortcuts are gratuitous and completely obvious when you arrive at a bonfire
>shortcuts are elevators + linear paths with no enemies and don't feel like a part of the enviroment
>4 games in and they still can't fix enemies attacking you through walls and the floor (example: triggering the snake-monstrosity in Lothric castle and having it hit you through the solid stone path you walk on, even if you're hugging the opposite wall)
>enemies have blatantly bullshit moves that go from telegraph to hitting you in under half a second
>enemy attack-frames start even as they are still winding up, your attack-frames always start at the end or apex of a swing
>those fucking 'pssh, nothing personnel kid' dogs that literally teleport behind you
>enemies having infinite poise/hyper armor in situations that make no sense (i.e. crow monsters becoming immune to stagger while flapping in the air, even though it should be the complete opposite)
>>
>>336295995
Name one enemy in Bloodborne that doesn't let you heal, because there aren't any super aggressive enemies.
>>
>>336298101
>the witcher
>even remotely hard
>>
>>336298490
>>4 games in and they still can't fix enemies attacking you through walls and the floor
At least they fixed most of the player weapon collisions
>>
>>336298084
>Game that has massive invincibility frames while dodging

Literally less than DaS3 with that ring.
>>
>>336298714
>At least they fixed most of the player weapon collisions
my fucking swords ding off of every object its really annoying especially in lothric
>>
>>336293881
Try the dragonslayer shield if you are having trouble. It completely negates his damage. That is, if you can wield it,
>>
>>336294079
not exclusive anymore
thanks for beta testing Pkek
>>
>>336298282
>There's a lot of enemies in the game with poise.
There really aren't.

>Then you are an absolute dumbass, they have completely different movesets. And DaS 3 has WAs so it has objectively more variety.
But the difference in moveset doesn't matter when positioning is as important, you're just using them to stunlock. Like a weapon having more range barely matters since enemies' attacks carry them into you. Weapon arts are useless for the most part, with some exceptions.

>Are you serious? Yes you can, specially with a weapon like Zweihander or BKH.
Not all the time with every weapon against every enemy. In Dark Souls 3 it doesn't matter if you're using a Scimitar or a Zweihander, you can stunlock everything.

>Parrying is just harder to pull off. Parrying in DaS 1 made a lot of enemies trivial. There's nothing wrong with rewarding more skillful play.
It's not possible to pull off consistently because of how quickly enemy attacks come out and how short the window is, and it's not worth the risk since you do so little damage with it and you can just stunlock the enemy. Very few enemies are worth parrying.

>No they fucking don't. Stop making retarded generalizations.
In Dark Souls attacks like that were the exception, in Dark Souls 3 they're the rule. Yes, there are exceptions, but they've got it backwards.

>Hyper armor rewards careful timing and positioning, unlike poise that just makes a lot of enemies trivial and mistakes less punishable.
Hyper armor is a gimme, you don't have to sacrifice mobility or build your character for it. If you're using a slightly slower weapon, you can tank hits. It barely requires any timing at all.
>>
>>336298598
There's nothing that doesn't let you heal, it's just harder. Go fight Loran Darkbeast and tell me there's anything like that in Dark SOuls.
>>
>>336286626
I find III much harder than BB because I love BB's controls; the advanced back/sidesteps make fighting mobs of assholes way more pleasant, along with charge up attacks and transformation combos. I feel like I have so much more mobility and options in BB that playing III is stuffy and I feel gimped.

The bosses are kind of the opposite. I have more trouble with BB bosses than III's by far.
>>
FINDING FUCKING PATCHES!
Is Sieg supposed to be in the well after I see Patches or before?
>>
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>>336293774
>pontiff sulyvan
>challenging
>not just parrying him
>>
>>336298776
Still a lot of frames and dodging is quicker than DaS while taking a lot less stamina. Plus rally with 20 vials makes it all a huge cakewalk.
>>
>>336286626
i dont want to dish out 300 dollars for a netflix and bloodborne machine
>>
>>336298994
>Loran Darkbeast

git gud

easier than darkbeast paarl
>>
>>336299197
After; you need to get his armor from Patches, and that's after you meet him in Firelink Shrine.
>>
>>336299251
>Still a lot of frames and dodging is quicker than DaS

It's quicker and has less i-frames because of it.

>while taking a lot less stamina

Rolls still take barely any stamina in DaS3

>Plus rally with 20 vials makes it all a huge cakewalk

They heal for a fixed 35% hp. You can carry 15 estus in DaS3 and they can heal the majority of your hp with the estus ring.
>>
>>336299197
>>336299461
To add: The supposedly trigger for him to be in the well involves opening some damn door in the Cathedral of the Deep, but you meet Patches and get him as a vendor after you meet him on top of Firelink Shrine (you need to get the Tower Key from the Shrind Handmaiden in order to get up there, which is 20000 souls).
>>
>>336286626
>this faggot thinks any of the games are hard except the first one you play, regardless of which one it is.
>>
>>336298084
>can parry the shit out of anything
>can't parry darkbeast paarl
>can't parry abhorrent beast
>can't parry ludwig
>can't parry laurence
>can't parry wet nurse
>can't parry watchdog
>>
I will never understand this meme. You are given so much mobility, so many tools and so much health in bloodborne it's nearly impossible to die in it. People that think it's hard must actually be fucking horrible at videogames. I can't stand all the retards talking about how hard it is or how orphan and shit are impossible. Beat that fucker first try like 90% of the bosses and areas in that game.
>>
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>>336286626
After Demon's Souls, every game was easy desu
>>
Outrider Knights are literally harder than anything in BB bar Ludwig.
>>
>>336298084
Parry is almost fucking useless you shitter.
>>
>>336299745
Most of those bosses are so easy if you need to parry them to win you need to stop playing.
>>
>>336299705
I already went up the tower before all this. Do I have to go up again? Do I have to meet him in the Cathedral o' Deep first?
>>
>>336299805
>fire projectiles at one
>follows me at a snail's pace
>stops after a few seconds and returns to its spot
>repeat till dead

Meanwhile, those shark cunts in the BB DLC will lunge at you from halfway across the map.
>>
III still has the same problem I had with II. I have a difficult time putting it into words, so hear me out.

In DaS, when I moved or swung my weapon, where I was seeing it on the screen corresponded to where it was in the game. It felt "real time". For some reason when I do anything in III, it's like what I'm seeing doesn't matter because all the interactions are happening between invisible volumes. It's like they deliberately fucked up the timing of hits to where you have to "just know" where your weapon is actually going to hit instead of seeing.

DaS felt "real time." DaS II and III are like watching MMO combat animations that don't mean jack shit.
>>
>>336299928
>parry
>parry
>parry

Would you shut the fuck up about this useless tactic? It's shit and you don't need to do it.
>>
>>336300101
What are you talking about? Pressing buttons still feels the same to me.
>>
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>>336286626
BB and DS3 and all other DS games are about the same difficulty if you account how many other From games you played. I am now playing BB, just cleared out Forbidden Woods, and it is super easy after beating DS3 and all the other ones. The dodging is super OP, its a great game like all the others. But in the end, each game is only as difficult as how many From games you have played. It's as simple as that.
>>
>>336299819
Parry makes Gehrman easier to cheese than Gwyn.
>>
>>336300101
Dark Souls II and III certainly lack the weight that 1 has, but I'm really not sure what you mean.
>>
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>>336299928
you also can't parry bloodletting beast, and some of those bosses listed are the hardest in the game
>>
>>336300101
what the fuck are you even saying?
>>
>>336300212
>The dodging is super OP

Placebo bullshit, it literally has less i-frames than the standard DaS3 roll.
>>
>>336289229
>>Victorian Era
Stopped reading there
>>
>>336300327
aweeee lil bb doesn't like unfamiliar settings? ;(
>>
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Best fights in bloodborne were the NPC hunters, they were really well done unlike the flakes in dark souls

i doubt any of you could kill henrky in one shot without cheesing him
>>
>>336298884
>There really aren't.
Black Knights, Silver Knights, Cathedral Knights, Giant Crabs, Giant Lizards, Giant Wolves, Darkwraiths, Mimics, Giant Serpent men, those saw guys. I'm sure there's more that I can't recall.
>But the difference in moveset doesn't matter when positioning is as important, you're just using them to stunlock.
Like I said, a lot of enemies have poise.
> In Dark Souls 3 it doesn't matter if you're using a Scimitar or a Zweihander, you can stunlock everything.
You quite literally can't.
>In Dark Souls attacks like that were the exception, in Dark Souls 3 they're the rule.
I don't see you posting any proof of this. Only retarded statements.
>It's not possible to pull off consistently because of how quickly enemy attacks come out and how short the window is, and it's not worth the risk since you do so little damage with it and you can just stunlock the enemy. Very few enemies are worth parrying.
You not being to pull it off doesn't mean other people can't pull it off consistently. Speed runners for instance do it consistently.
>Hyper armor is a gimme, you don't have to sacrifice mobility or build your character for it. If you're using a slightly slower weapon, you can tank hits. It barely requires any timing at all.
Are you dumb? Slower weapons do require timing to be effective, moreso than faster weapons. And hyper armor adds another layer to this because it also needs timing to work, because it works mid animation.
>>
>>336299819
>Parry is almost fucking useless
What are you fucking talking about? It trivializes humanoid enemies. It's an amazing tool in PVP.
>>
>>336286626

>Bloodborne
>Hard

The only hard boss in Bloodborne is Laurence.
>>
>>336300485
NPCs with guns are bullshit though.
>>
>>336300297
>>336300243
>>336300193
See, I said it was difficult to put into words. It just feels fucking off. Maybe "floaty" is a good word for it. DaS seemed like there was actual impact and weight happening when something moved or collided, for the most part. I can't get the hang of II or III because that weight is not there. It's like everything is made of syrofoam.
>>
>>336300485
I doubt you could suck my dick and make me cum you fucking faggot, stop acting like the NPCs are so hard. Only NPC that actually provided any semblance of challenge was the Crow of Cainhurst.
>>
>>336300442
>victorian era
>unfamiliar
>not an overused boring piece of shit
>>
>>336300556
I agree about II, but III isn't that bad for me. Dark Souls 1 definitely has the best sense of physicality about it though.
>>
>>336300321
It's just super fast movements compared to any of the others, I never worry about getting away from attack, and its not rolling which always seems slower and clunker.
>>
>>336286626
>Wait,did people actually find this hard?
Yeah it's pretty overhy
>Play Bloodborne
Oh for fuck sake here it is again
>>
>>336300690
III is much better about it than II, but I was disappointed that it didn't feel as weighty as DaS, since Memeazaki is supposed to be handling this kind of shit.
>>
>>336300658
>oversaturated himself in Victorian Era games
>complains about playing more Victorian Era games

Reddit is that way.
>>
>>336300906
Why are you assuming i played it?
I'm telling you the setting doesn't interest me.
Eat shit dumbass.
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