>Characters constantly explain lore and their homeland to one another like they're fucking tourists
Is this what is considered good worldbuilding nowadays?
yes.
>>336112238
You just don't get it.
>>336112238
There's lots of things I don't know about cities even just a few hours away from me.
>>336112238
I don't understand what you mean. could you please elaborate on this concept?
>>336112238
It's good for the selfinsert experience. The developers know /v/irgins like you barely leave their basement.
>nowadays
the trails in the sky trilogy is like 10 years old
What your neighbor Larry never told you about the great history of Cleveland whenever you walked up to him?
>>336112238
Do you not talk to other people about your country? I live in a small country but that doesn't stop me from learning new stuff about its culture.
>>336112238
Yes it is.
>>336112238
>people talk to each other
what the actual fuck??
>>336112238
Could you tell me about the history and culture of /v/?
>>336112238
It worked for Morrowind.
>>336113448
OP isn't old enough to remember Morrowind and he certainly wouldn't play it now because of the graphics.
>>336112238
I'll bite: Name ONE game with better world building than this.
>>336114495
Morrowind
>>336112540
There are parts of the town I've lived in for 20 years that I didn't even know existed until recently, just over the railway crossing I never have any reason to cross. It's weird.
I'm literally craving for more Trails. Someone pls send help.
>>336114880
I'll send Renne instead
>>336112238
In a dangerous world like they live in It makes sense they wouldn't move around a lot unless you have to their civilization is now coming out of the dark ages so everywhere outside the cities is a hostile environment
>>336113448
>>336113992
You retards do know Morrowind wasn't the first Elder Scrolls to do this?