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>It's a "get captured and lose all your weapons
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>It's a "get captured and lose all your weapons and equipment" level
>>
Skyward swoooooooooooooord
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>>335952345
WAKE UP
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>>335952548
One of the least bad examples of this archetype, really.
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>>335953632
>>
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>Lose all your weapons
>Don't get them back
Fuck you for that bullshit San Andreas
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>>335954207
>>
Windwaker's version of that was pretty cool. At first I thought it was kinda dumb but after coming back and actually fighting it felt like a whole new place.
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>you get captured
>you keep all of your equipment
>you can leave the prison in a matter of seconds

What's even the fucking point?
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>>335953632
>>
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>It's a "go for a workout but the boss insults your choice of attire" level
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>>335954509
BUY IT
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>>335952345
>it's a stealth segment in a non stealth game tileset.
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>>335954559
fuck you
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>>335954559
>Its a 'Ill show you who's the boss of this gym' level
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>>335954749
Ah fuck you, leatherhead.
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>>335952345
I actually really like those kinds of levels, particularly in RPGs where your character has developed and not just your equipment. Something about the vulnerability and the need to scavenge for equipment makes it exciting to me.
What are some games with good levels of this sort?
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>It's a racing game
>You can't drift
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>>335955020
The Dagon Shrine in Oblivion I guess
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>>335954491
Dragons dogma, you just get equipped with prisoner clothes, just walked out the cell using the skeleton keys in my inventory
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>NPCs walk slightly faster than you walk and slightly slower than you sprint
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>Combat tutorial
>friendly NPC say asks you to fight him now that you've learned the basics
>Absolutely kick his ass and kill him and he reacts with death animation, pain screams, and blood effects .

>A little rusty but I've seen worse.
>>
>>335955020
Pitfall the lost expedition
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>VERY loudly bust out of your cell
>the guards who aren't even 10 meters away didn't notice or care
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>Unskippable cutscenes
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>it's a "your slaves overpower you, tie you up and jerk off on you" level
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>Tutorial takes more than 5 minutes
>It can't be skipped
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>>335952345
>They also rip your armor and makes you turn around
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>>335952345
but it is the dark souls of levels. why would you like to run and gun like a superior soldier.
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>>335955628
>Supposed to lose fight
>If you win it just proceeds as if you'd lost.

Fuck that noise.

That being said I like how Disgaea and Chrono Trigger both told that concept to go fuck itself.
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>>335955997
He's dead
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>>335955628
>Combat tutorial
>Friendly NPC say asks you to fight him now that you've learned the basics
>Extremely difficult to win
>If you do it drastically changes the story and leads to answers to questions not given in a normal play through
>>
>>335956029
fuck you, I know it, he will be wrestling in heaven.
https://www.youtube.com/watch?v=E3YeXm4zr9o
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>>335956165
>Intro has the villain asking you to wait for 15 minutes
>If you actually do it, you absolute madman, you get and alternate ending that spoils the entire game, and it turns out the villain would have been an absolute bro to you.

Farcry 4 may have been painfully average, but that was an excellent touch.
>>
>>335952345

>It's a "lose all your weapons despite not being captured" level

>Fuck you Dying Light
>>
>>335956029
Huh?
Thread replies: 36
Thread images: 21

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