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DRAGON'S DOGMA II
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WHERE IS MY SEQUEL TO THE BEST ACTION-RPG OF LAST GEN CAPCOM? WHERE IS IT?!?

>Actual Dragons which are still the best in the industry
>Best & most in-depth combat in the genre
>Immersive lore & story
>God-tier survival horror atmosphere
>Gripping perfectly fitting OST
>Beautiful comfy cities/landscapes
>Amazing enemy variety & animations
>Custom-made waifus

MFW I would prefer it over Devil May Cry 5 if Dragon's Dogma II were to live up to its full potential.
>>
>>335561113

Didn't make enough money for Capcom to want to make another
>>
>>335561113
I just wanted to go to the Moon...
>>
>>335561214
Moon? What do you mean?
>>
>>335561113
The MMO is the sequel.

;^)
>>
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>>335561113
>>Actual Dragons which are still the best in the industry
fair enough
>>Best & most in-depth combat in the genre
I like M&B more tbqhwy, but this is subjective and it was admitedly fun
>>Immersive lore & story
nah m8
>>God-tier survival horror atmosphere
close enough
>>Gripping perfectly fitting OST
subjective, but good enough, too many latin chanting to my taste
>>Beautiful comfy cities/landscapes
good sense of scale but a bit too segmented, felt kind of like an MMO, wandering npcs and more randomized events would do wonders there were too many and obvious static spawn points
>>Amazing enemy variety & animations
could do more variety, animations are great tho
>>Custom-made waifus
no complaints here
>>
>>335561269
Like 70% content was cut from Dragon's Dogma. You were supposed to visit the goblin kingdom, the mainland continent, even the fucking Moon, the infinite Tower piercing the whole universe and shit.

I don't have the images, but I'm sure someone will post them in this thread.
>>
>>335561339
Have you played it? Is it any good?
Chances of it being released to the rest of the world?
>>
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>post yfw capcom make DD into a souls clone
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>>335561436
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>>335561446
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>>335561436
How would that even work? This isn't sci-fi so there aren't any spaceships around. Perhaps we were supposed to ride a space dragon there. However as far as I can tell the world of Dragon's Dogma doesn't have a moon. Which is why everything is so dark at night.
>>
>>335561713
there was suppoused to be a literal tower that went to the moon
>>
>>335561542
Thanks familiar
>>
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Can someone post where the background image in the OP is from so I can finally fucking put the better version of the Logo overtop of it and we can stop using that cheap microsoft wordart piece of shit
>>
>>335561113
>survival horror
Other than the first trip through the mine with the ogres and death in the sewers of BBI I never really got that feeling. The latter is completely removed if you know how to cheese with blast arrows by then too.
>OST
Daimon fight was honestly one of the best boss fights I've ever experienced pretty much entirely due to that music. It's amazing how few games put effort into that shit, MG Rising is the only other recent release I can think of.
>>
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Fun game, although I never finished Bitterblack Isle. I really ought to get back to it soon.
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>>335561542
Hold me /v/ it hurts to even look at this.

Why are we here..... just to SUFFER!
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>>335562060
I honestly enjoyed BBI more than the main game. If the entire main game had the same quality atmosphere and gameplay design It would have been GOAT instead of the flawed gem most of us know it as.

Except for living armors. Fuck those guys and everything about them.
>>
When I finally go the chance to play DD on pc, I was pretty disappointed by it. You DD fags overhype the ever loving shit out of this game, you know that right
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>>335561113
>WHERE IS MY SEQUEL

NEVER EVER
>>
>>335562607
BBI endgame also kinda falls apart when you realize you don't actually have to kill any enemies to get the best loot, you just have to savescum the chests. Or farm Daimon 2.0 for guaranteed lvl 3 drops.

You only need to get monster drops for rarifying. And you only need to get them once, after that you just multiply them at the Black Cat.
>>
>>335562640
This is why Gold Face never ever wants games to come out for the Pcucks. Not a single ounce of taste in video games to speak of.
>>
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>>335561113
>Actual Dragons which are still the best in the industry
lel
>>
based Grigori
>>
>>335561158
Well they better get to kickstarting it then.
>>
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>>335562932
Although they are quite nice to behold. Dragon's Age combat is horrendous so the whole 'impact' falls embarrassingly flat when you fight them due to the abysmal point & click """battle""" itself.
>>
>Actual Dragons which are still the best in the industry
Theyre cool I guess
>Best & most in-depth combat in the genre
It's really great but not the best
>Immersive lore & story
True
>God-tier survival horror atmosphere
Some parts were pretty spooky
>Gripping perfectly fitting OST
It was good
>Beautiful comfy cities/landscapes
True
>Amazing enemy variety & animations
True
>>
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>>335562932
>DA Inquisition
>best anything
>>
>>335563129
What does this prove? That the majority of pc players have shit taste?
>>
>>335561113
Dragon's Dogma is one of my favorite games, and I agree with most of what you say except
>Amazing enemy variety & animations

Enemy variety, I felt, was pretty lacking.
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>>335563129
What are these? Twitch views?

>Quality of a game = Amount of stream popularity

Oh /v/... how low you have fallen.
>>
>>335563269
i hope rps implodes
>>
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>>335563129
>twitch viewcount
>>
>>335562932
I'll give da:I one thing
at least they had actual dragons, unlike skyrims wyverns.
>>
>>335561113
The first is one of my favourite games ever and i don't agree with several of those.
>>
I pirated it a few days before the release, I mean who the fuck buys games in 2016?

It was kinda shit and clunky so I dropped it out of boredom.
>>
>>335563269
>Dragons Dogma is not all those other games
Quality journalism right there
>>
https://www.youtube.com/watch?v=zWt8VId43dI

I love this track. I hate how NG+ makes everything so grim.
>>
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>>335563151
>It's really great but not the best

notice the "in the genre" qualifier. Open world games usually have shit combat.
>>
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>>335563263
Only in the later stages of the game. Midgame is basically just chimeras and undead, but as soon as you meet cockatrices and shit monster variety gets out of hand.

The game does have sort of uncompleted feel in it, especially the ending was quite disapointing. But the gameplay, world and music are great. I really want a finished sequel someday.
>>
>>335563462
>>335563269
>>335563129
>>335562932
Why are you posting these clickbait articles? What do you hope to achieve?
>>
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>>335563462
>2 million copies
When will Capcom fucking learn?
>>
I liked DD but I would greatly prefer a new Breath of Fire that is not that mobile game.
>>
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>>335563526
>skyrim graphics 9.5
I wonder how much Todd paid these fuckers
>>
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>>335563707
>>335563526
>>335563269
People have shit taste. What else?
>>
Thank Gaming God since the cancerous PC community will never ever be getting Bloodborne.
>>
>>335563707
it has fast travel tho?????????
>>
So I just finished this yesterday and I feel like I'm missing out on something. Everyone had been raving about the combat for years, especially when compared to other titles like Witcher 3, but I found it to be kind of standard arpg fair. It didn't matter the enemy type, I always found myself spamming the same two skills and then just running around in circles until my stamina regened.

The challenge in this game is even more trivial once you learn you can just infinitely and quickly revive your pawns.
>>
>>335563707
>painful backtracking
>lack of sufficient fast-travel

Is this a bait ?
>>
Actually the game is fucking terrible.
You people have poor flavor.
>>
>>335564007
Let me guess... you're a PC gamer aren't you?
>>
>>335562607
>living armors
>7/9 classes literally have to rely on pawns to fight them
Those things were fucking hell for my assassin. I fucking tear them up for the first half and the second half is me just tossing bombs at it while I wait for my stupid fucking pawns to get a single cast off.
>>
>>335564007
>I always found myself spamming the same two skills and then just running around in circles until my stamina regened.

what skills?
what class were you?
How did you beat daimon?
How did you beat the gorecyclops?
Did you clear the fallen city on run two of BBI?
>>
>>335564272
>Assassin
You have that powder charge move that does fire damage. It's pretty good with the upgrade ring.
>>
>>335564272
>not carrying some magic daggers to fuck their shit up
>not using the dozens of items BBI tosses at you
bbi is one of the most well designed dugeons ever. Item location is fucking on point at all times.
>>
>>335564138
Its not terrible by any stretch of the imagination, but its not the masterpiece OP is making it out to be. Its a solid 7.5, nothing more, nothing less.
>>
>>335564290
>fallen city round2
god that shit was not fun
SURE IS GREAT GETTING HUNDREDS OF LIGHTNINGBOLTS THROWN AT YOU. I managed to get through it but fuck, that was one of the only spots in the game where I couldn't just fight in the order I ran into shit, I had to bypass everything until I killed all the wyverns because otherwise they would cast their shitty faggot lightning spell at exactly the wrong moment.
>>
>>335564290

>what skills?
>what class were you?

Strider/Ranger/Magic archer/Fighter/Assassin

I changed vocations pretty often just to add some variety at the very least. You rank them up pretty quickly, anyways. In any case, I would only every find one or two skills that were the most useful and stick to those. I ended the game as a magic archer just using sixfold bolt and explosive shot, for example.

>BBI

Didn't bother with the expansion. I had spent 45 hours with the game by the end of it and I was already quickly losing interest before I had even gotten to Grigori.
>>
>>335564846
There's your problem then, you skipped the better part of the game.
>>
>>335564846
>spends most of the game spamming two skills
>complains that the game is boring
>plays 45 hours of it
>but won't play the expansion that literally everyone praises

game isn't for you, sorry for your wasted time. Maybe next time do some proper research before buying.
>>
>>335561269

Careful. Reading up on everything DD was planned to be will only hurt you.
>>
>>335564889
>>335565031

>It gets good after 50 hours
>>
>>335565096
BBI is not locked behind content, you can start at level 1 if you don't suck ass at the game.
>>
>>335565096
I didn't say that though, I said it's not for you.
The game clicked for me right from the start. Research better next time.
>>
>>335565096
I jumped right into BBI right after unlocking the class change, it's way more fun than the main quest
>>
>>335561945
How can you even like that lame jpop song. It's deafening, and together with all the meaningless tripe that Daimon spouts all the time it makes a cacophony that makes the fight worse. And the second form is the lamest DR check ever seen.
>>
>>335565229
I disagree with this, I played the game when it came out for about 5 hours and hated it, came back about a year later and started to have a shitload of fun with it and put at least 200 hours into it.
>>
Capcom has some brilliant devs, but I doubt the suits will let them have another crack at it. A bit of refinement and a story involving truly breaking the cycle would be amazing.
>>
>>335565186
I guess all the level locked gear and the high enemy defense is just for show then.
>>
I think it's quite realistic. It sold well on PC.
Now, DMC5 is a different matter. That series was fucked sideways and is going to be left to rot.
>>
>>335561113
Itsuno already said he's working on a new project, it's either DD2 or DMC5 so it's a win either way.
I didn't think I'd ever say this, but I'd actually prefer DD2
>>
>>335563707
6 out of 23 peaople found this helpful
2 found it funny
kek
>>
>>335563526
All the other shit aside, the sound in Skyrim was pretty good. It's the only thing where it can keep up with DD.
>>
>>335565384
for almost everything, yes, it is. the only things you will still have legitimate issues with on any class at low level are the higher tier dragons, particularly wyverns. Death usually fucks off after a few minutes so you can just dodge him, garms might be an issue because of their speed and the fact that you can't easily stagger them yet.
>>
>>335561480
You didn't play dark arisen?
>>
>>335561113
It was actually pretty mediocre
>>
>>335564846
>>335564007
This picture was made just for you.
>>
>>335565384
thanks to got tier level design in bbi, all the items you need to beat it the first time are right where you need them.

hint: throwblasts are got tier
>>
>>335565438
I'm not sure if anyone who likes DMC wants DMC5. It's a perfect example for a monkey's paw wish
>>
>>335565570
Again, bosses need decent stats or gear to be at least damaged, or you won't pass their DR: no throwblast will change that.
>>
>>335565321
>jpop
It's in english with classical acoustic instruments though, aside from maybe an electric guitar.
>>
Pls tell more about DD1. I was thinking of buying it on steam.
Is the combat system closer to souls games or to dragon age games?
How open is the world? Are there enough opportunities to grindan and overlevel and get fancy armour?
Are the cclasses fun?

It looks nice but I'm not sure if it worth buying.
>>
>>335561446
It's really good but also the typical shit things MMO's always have.
>>
>pc users beg for DD
>it comes out
>starts to sells well, looks promising
>stops selling
>overall american truck simulator has sold more than it

This is why it was never released on PC in the first place. Did you fucks just all pirate it?
>>
>>335567043
Don't diss on trucks. They are the workhorse of the economy. It's understandable people like them.
>>
>>335567043
>Released on January 15, it has also become one of the top-three best-selling PC titles in company history.

?Released on January 15, it has also become one of the top-three best-selling PC titles in company history.

“Based on a similar sales period, Dragon’s Dogma: Dark Arisen is in the Capcom’s top three PC releases after these few weeks, along with Resident Evil and Dead Rising 3,” Capcom’s Antoine Molant told MCV.

Molant said the company is “extremely pleased” with the RPG’s performance, and attributed its popularity to both an eager audience and a quality release.
>“Based on a similar sales period, Dragon’s Dogma: Dark Arisen is in the Capcom’s top three PC releases after these few weeks, along with Resident Evil and Dead Rising 3,” Capcom’s Antoine Molant told MCV.

>Molant said the company is “extremely pleased” with the RPG’s performance, and attributed its popularity to both an eager audience and a quality release.
>>
>>335567343
Steamspy says otherwise. And we are comparing it with American Truck Simulator, not Euro Truck Simulator which is a veritable juggernaut.
>>
>>335566781
Closer to souls game but not very, it can be hard at times but for different reasons.

The world is big and open but feels very empty and lifeless, you can really see what they wanted to do but weren't able to due to budget and time. The best part of the game are the giant monsters you fight, but there isn't really that much variety in them.

Lot of variety in classes and you can switch whenever you want so it's fun to change try and see what each class is like.

You can grind but I don't really ever remember needing to grind much.

It's an okay game. Not as good as either dark souls or dragon age. It really needed more time and money. The best pars are the big monster battles and the pawn system. I'd say it's worth not pirating just for that online pawn system. It's really cool to look through other peoples pawns and get to use them. Although the games player base is very small now so the chances of anyone using your own pawn is slim.
>>
>>335567343
You retard. It talks about how 'Based on a similar sales period', 'PC releases after these few weeks.'

It means how it sold huge numbers in a short time. They expected the sales would continue but the sales stopped.
>>
>>335566781
Closer to souls of the two but its much more fast paced and has cuh-rayzee elements. Think DMC but more abilities and gear focused than combos.
Go watch a gameplay video.

You can completely overlevel and overgear if you want and make the game a complete joke except for one area (and even then with the right loadout it becomes cheese). World is open but feels barren at times. Only 2 classes are really meh tier, out of 9. Everything else is fairly unique and fun and you can switch between them whenever you want.

Go watch some gameplay vids and decide for yourself though. I'd say look for an Assassin playthrough, that was the class I thought was both the most fun to play and watch. Fighter, Strider, and magic knight might be okay too. Others are too repetitive and cheesy to give you good idea of how fights actually play out.
>>
>>335565438
DMC5 is 99% confirmed though.

>>335565802
>same director
>not outsourced to FUCK YOU
>same mocap actors from DMC4

Nah bruh it's gonna be good.
>>
>>335567343
>>335567547
Not only did I some how paste it twice but I can't read.
I'm going to fucking bed/
>>
>>335561113
>immersive lore and story
lmao what
>survival horror atmosphere
double what
>>
>>335566781
Don't listen to these plebs. Every single feature that OP highlighted is absolutely true. If you like RPGs then you owe it to yourself to play this game. Just the combat itself is MILES better than the point and click bullshit that Dragon Age provides.
>>
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>>335567627
>>Nah bruh it's gonna be good.
I want to believe
>>
>>335567547
Why would they think that? Almost every game drops sharply after its initial release, that's why pre-orders are so fucking popular. They didn't honestly think they'd be selling as many copies in February as they did in January right?
>>
>>335567627
Yea there was this pic posted of the DMC actors motion capturing together. That means it's true right?
>>
>>335561113
fuck I love DDDA
>>
>>335567738
>>335567613
>>335567452
Thanks! I'll go watch vids. If it's more souls-y I'll definitely buy it. Dragon age was boring and slow as fuck.
>>
>>335567727
Go play the game instead of shitposting. It's great.
>>
>>335567813
No but the sales completely dried up. They didn't just decline. The game dropped of the pc sales altogether. Capcom didn't see that coming and overall it left DD with pretty weak PC sales.
>>
>>335567870
Good. There are similarities between the two in the lore department as well so I'm sure you'll love it.
>>
I never really understood the love for this game.

I absolutely hated the KB+M controls, which should have been fairly easy to make. I mean, what the fuck is the point of having to hold down a button to do special attacks on PC? You have so many unused buttons around yet you have to do key combos to do anything? And fuck using a controller for a PC game, especially when they give the option of KB+M.

Also, the story never really hooked me.
>>
>>335567886
I did, I liked the game a lot. However all the characters behaved in an uncanny way and the story was just a resounding "meh".
And I dont know where the horror atmosphere comes from, maybe BBI? Not from the main campaign at least.

Its a solid 8/10 and would be better if it didnt have a lot of flaws and wasnt unfinished. It feels like they cut half the content to meet a release or something.
>>
>>335566781
it's closer to dark souls, but more action orientated. some moves are ripped straight from DMC
it's pretty open world, but while the areas are big there's not that many of them
plenty of opportunities to grind, getting fancy armor however is locked behind story progression and sidequests
some classes are more fun than others. I personally recommend going for the assassin and swapping out your shield for a bow so that you can swap between 1h sword, dual daggers, and shortbow on the fly
>>
>>335568009
>using KB+M for action games
You only have yourself to blame.
>>
>>335568009
Do you hate dark souls for it's KB+M controls too? Fucking get over it, these games are designed with controllers in mind.
>>
>>335568126
kys

mouse is superior in every single game where you have to aim even the slightest amount. Dunno what that guy is talking about though, the controls were okay, a lot better than what trash DS is.
>>
>>335567452
It's way better than any Dragon Age game in my opinion
>>
>>335567903
If Capcom doesn't like the sales of the PC version, they would have called it out just like they have for even console releases like RE6.
>>
>>335568187
Actually, KB+M was decent for Dark Souls.

>>335568126
>Let's give the players an option to play with KB+M but not do anything to do it properly!

If they didn't mean for people to use KB+M, they shouldn't have supported it, but since they did they should do it fucking properly.
>>
>>335568126
>this is what console babbies actually believe
>>
>>335568187
KBM controls in DDDA are fine though
Not in Dark Souls without DSMfix.
>>
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>>335568343
>KB+M was decent for Dark Souls.
>>
>>335568391
How the fuck can you defend having to do key combinations in order to do skills? There's literally 30 unused buttons on the fucking keyboard.
>>
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>>335568018
Didn't you venture out during the night newly Arisen?

>Strolling through the forest after sunset
>With my elf-waifu and wizard-bro
>Eerily creepy with the echoing sounds of our footsteps
>Can't see shit due to the darkness
>Hear a distant roar along with thudding on the ground
>Two glowing eyes are coming closer and closer by the second
>All of a sudden a huge motherfuckin wild Chimera pounces on us out of nowhere
>Whole party is taken by surprise
>Fight or Flight instinct kicks in
>MFW
>>
>>335568462
Not him but I prefer key combinations. Its nice to have them all in one area instead of spanning across the keyboard.
>>
>>335561158
didnt they specifically say it made enough for them to want to make enough
>>
Dragon's Dogma was more a proof of concept than anything else. Still, it's combat was amazing for me, I wasn't bored one bit through the 170 hours of hot Arisen action.

I want to see what they can do with the formula in a sequel that's not a MMO.
>>
>>335568493
Well of course but my Assassin was so hilariously strong that I never felt threatened in the slightest and if you arent threatened you dont feel terror.

>chimera pounces us
well oh no just grapple on to it and hundred kisses it to oblivion
>>
>>335568462
That never even bothered me.
>>
>>335568493
And then you kill it without even realizing it. Seriously, the base game sucks, how many fucking chimeras and chimera recolours you want me to fight? It's downright boring.
>>
GORECYCLOPS
>>
>>335568561
>>335568627
>I like it so it's fine!

There's a reason MMOs with hotbar combat don't do it that way. Want to know what it is?
>>
>>335568343
The KB+M controls are as good as they could've been, in both Souls and DD. Which is to say they're both playable, but a controller will always be the best and most responsive way to play.

>>335568190
>kys
And no it's not in games designed for controllers. Maybe if you're playing with a bow in DD though KB+M is better.
>>
>>335568650
'tis even larger than the ones outside!
>>
>>335568009
>I absolutely hated the KB+M controls
then...use a controller???
>>
>>335567903
>Capcom didn't see that coming and overall it left DD with pretty weak PC sales.
Doubt it. I don't think you realize how well it sold considering it was a port of a already 4 year old, last gen game. It sold AMAZING well. They clearly put work into the port and it paid off.
>>
>>335568662
You don't need a giant hotbar for a single player rpg, you fucking retard.

>MY PREFERENCE IS BETTER THAN YOUR PREFERENCE
Go fuck yourself you autistic faggot.
>>
>>335568018
did you beat the game, or just beat the dragon and call it a day?
>>
>>335568493
>wild chimera
OH NO, WHAT SHOULD I - oh, its dead
>>
>>335568662
Good thing DD isn't an MMO then, eh?
>>
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>tfw I can't play anymore because my 650ti bottlenecks on low-mid settings and I see fps drops to 35-40 when lightworks everywhere or 50 when I'm in the open.

When did I become such a disgusting mustardrace? I don't even wanna go past everfall. 2nd playthrough after PS3 too contributes to this I guess, only thing I never did was BBI 2.
>>
>>335568462
Oh sure, let's walz all over the keyboard to use skill in a frantic action game. There is a good reason why most games use WASD plus a bunch of other keys.
>>
>>335568734
>It sold AMAZING well
No it didn't.
>>
>>335568783
Yes I killed the senechal and then myself. The "post-game" was a bit more difficult but not by much, I still killed everything easily. The everfall was good though.

BBI was the only place where the game tried to challenge me.

Maybe NG+ is better, dont know havent played.
>>
>>335568789
In the early game night chimeras were a treat. Sure they fell apart later but by then you had dragons, gorechims and cockatrices to challenge you unless you didn't beat the dragon for some reason.
>>
>>335568683
>The KB+M controls are as good as they could've been

Then give me a logical fucking reason for them not using the fucking keys available to them. I'm dying to hear it.

>>335568730
Fuck no.

>>335568778
Then give me a reason why it's not a hotbar. There's no fucking excuse.

>>335568804
Eh with the boring story and quest system, you could have fooled me.

>>335568862
>all over

Yes, it sure is hard to find room for the amazing amount of skills you can equip in this game on the keyboard. I think I'd have to both use CTRL + ALT + SHIFT modifiers to get all the ones you can have active at the same time.
>>
>>335568894
Ahh yea it did.
>>
>>335568997
Because its not world of warcraft, now go die in a fire.
>>
>>335568997
>Fuck no.
Why not?
>>
>>335568997
>pc players
You could have just set up macros.
>>
>>335568997
Dont bother arguing with those idiots. They're maximum consolebabbies who cant see further than their big nose.
>>
>>335569045
Ahh nah it didn't.
>>
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>>335568607
>>335568635
>>335568789
Was I the only one who felt genuine dread at the prospect of being hunted in the dark by the monsters that lurked around every corner? At one point I challenged myself on exploring alone in the night without any of my team-members. Needless to say I couldn't make it very far before running back to Gran Soren with my sword between my legs.
>>
>>335561113
>THE BEST ACTION-RPG OF LAST GEN
Dragon's Dogma is nowhere near that.
>>
>>335569076
That's not an argument.

Why is it so hard to admit that the port might not be the best fucking thing since the jews were gassed?
>>
>>335569169
Uhh yeah.
Im sorry but DD didn't give me the slightest amount of immersion and the game wasnt nearly challenging enough to make me want to avoid fighting or fear getting killed.
>>
>>335561113
Anyone else felt the game played like an offline MMO?

Maybe that's why they went with an actual MMO for the sequel?
>>
>>335569169
The first time I fought chimera was during night with no latern oil left. It was really good and long fight.
>>
>>335569169
Sounds like you're gimping yourself because the main game didn't provide enough on its own.
>>
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>>335566191
>no throwblast will change that.
Have you tried them?
I beat the Gazer with Throwblasts in my Bitterblack Challenge, any Vocation can do that.
After that all you have to do is find a chest that spawns a good weapon and use that.

The EXP from killing the gazer and possibly the enemies around your chest of choice should make you high enough level to where you can wield it. Hell, even before the Gazer you can find a great Archistaff in the Gutter of Misery.
That should carry you through the Gazer and with an upgrade or two or some Periapts you can penetrate the Zombie Pope too.

After you unlock the third stratum, it's an all-you-can-carry loot buffet, and you can even find Level 2 weapons pre-Daimon.
If you don't have the rift shekels, you can find a Dragons Risen in Rotwood Depository, good enough for Daimon 1. They spawn in two chests next to each other, so their drop rate isn't bad.
>>
>>335569260
the main game didn't but BBI did, for me.
Main game was more epic, BBI was more stressful and hard. Though I did get moments like >>335569307 in the early game.
>>
>>335569192
It's actually one of the best though, not only of last gen. But any Souls would also a fine choice for the best ARPG.
>>
>>335569150
Ahhh huh, ahh hey yea it did
>>
>>335569227
The argument is: Are button combinations bad?
No. No they aren't is the answer.
>>
>>335569367
>m-muh souls
kill yourself
>>
>>335569272
It was Kingdoms of Amalur tier, but people in here are so delusional that anything you say to them will just fall on deaf ears.

>Can't swim in Batman games? SHITTIEST GAME EVER WHAT THE FUCK
>Can't swim in DD? TOTALLY FINE IT'S BECAUSE OF LORE!
>>
>>335569456
Tell me your favourite ARPG that isn't Souls or DD of last gen then, I could go for a good laugh right now.
>>
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>>335569227
Yeah let's bind every single DMC4 move to a separate key, that's the way this game is meant to be played.

Why can't you admit the genre just isn't for you?
>>
>>335569438
They are if you're forced to do them though.

But I guess you'd be totally fine with having to push CTRL + ALT + SHIFT + F12 + W just to walk forward, since modifiers aren't bad?
>>
>>335569169
Fighters/Warriors felt that to an extent. Striders/Assasins and Mage classes? Hell no, they could either grapple and hundred kiss their faces or throw 2-3 fireballs and watch the poor thing roll to the ground until death.

I really don't get this conversation here though about the game being difficult or no. Game was easy most of the times sure, but it was always interesting and fun. Especially 1st timers would have so many stories about how a simple harpy would take them for a ride to the canyon floor or how a cyclops/golem would fling them to the cliffs. This randomness in behavior from mobs made up for the game being easy, at least for me.
>>
>>335569547
DD isn't anywhere close to being DMC tier. It made sense in DMC, it doesn't in DD.
>>
>>335569685
It's closer to DMC than it is to Dragon Age. That's why it has key combos instead of a hotbar.
>>
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>>335565074
You told me not to look, but then I looked at
>>335561542

I shouldn't have looked.
>>
>>335569540
Ninja Gaiden

Although that is getting pretty old now
>>
>>335569557
>slippery slope
We got it. You don't like the controls. That doesn't mean they're intrisically bad. I never had any problems with them, I even enjoyed them. They're even rebindable so I don't know why you're complaining about that specifically.
>>
>>335561542
At least concept wise the tower is the same as the Everfall. The rest is heartbreaking though.
>>
>>335569765
No, the only reason it has key combos is so they didn't have to change a thing in the control scheme to make it better for KB+M. They literally just 1-1 mapped it.

>>335569827
Because you still have to press a key to press another key on the keyboard, when there's plenty of fucking unused keys to use. Please tell me how to bind myself around that.

Also,
>slippery slope

Not really. You said key combinations wasn't bad, but then when presented with one, that one was suddenly bad? So which ones are fine? And why is there no choice not to have it?
>>
>>335561542
The game barely ran at 30 FPS on consoles, it has lots of unbalanced stuff (like Warriors being inferior to their base class), half assed things like pawn inclinations and recycled content. How could they even think they could pull that through, it's wishful thinking at its finest.
>>
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Imagine a Dragon's Dogma sequel with the full-on balls to the wall CUHRAAZY action combat of Devil May Cry that was merely hinted at in the original. The game essentially being a successor to both series. How /hyped/ are you /v/?
>>
>>335570532
NEVER EVER amounts of hype
>>
>>335570532
i was hyped once in my life
hyped for spore
never again
>>
>>335570532
>Daimon may cry
Sign me up
>>
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>>335570532
Incorporate true survival horror from Resident Evil during the night with various limitations along with specific monsters and beasts only appearing after sunset and we've got ourselves an easy contender for GOAT.
>>
>>335561113
Fuck off, Devil May Cry 5 needs to be made over this generic WRPG rip off.
>>
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You faggots wouldn't shut the fuck up about online co-op and because of that we got an MMO.

Hope you're happy.
>>
>>335570684
>make a whole other game for night mode ;)

You don't understand game development do you?
>>
>>335570928
DD was an offline MMO anyway. It's clear this is the path capcam would take. The question is if we will ever get a western servers for it.
>>
>>335571691
The name for the project was "BBS RPS" and a bbs is partially online so...
>>
>>335571691
we don't need western servers. It's client side for the most part. What we need is western service.
>>
>>335561113
>DD1 had a limited budget and a short time frame
>was one of Capcom's most successful new IPs

They are taking their time. Which is good.
>>
>>335561113
>Actual Dragons which are still the best in the industry
Which isn't saying much
>Best & most in-depth combat in the genre
Again, not saying much. The combat is fun and flashy, but it's hardly deep.
>Immersive lore & story
The story is almost non-existent and the lore is pretty retarded.
>God-tier survival horror atmosphere
No.
>Gripping perfectly fitting OST
The soundtrack wasn't bad, but after 130 hours I can't recall a single track from the game bar the first few seconds of the menu song.
>Beautiful comfy cities/landscapes
The cities (all two of them) were pretty comfy, but the landscape was empty and boring and certainly not pretty.
>Amazing enemy variety & animations
Animations were good, but the enemy variety sucks.

I still fucking love the game and I hope we get a sequel, but you don't need to dickride every mediocre aspect of the game. It's just one of those games that's more than the sum of its parts.
>>
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>>335570928
>>335571691
>>335571954
Bastardize a patrician focused action RPG into an MMO. Naah man naah... just naah. I'll take roaming around with my numerous fully fleshed-out Waifus over playing with you underage fags any day of the week.
>>
>>335572147
this
though BBI was pretty creepy
>>
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>>335572147
Lurk more to learn how to shitpost. 3/10 made me reply.
>>
>>335572392
kill yourself frogfucker
>>
>>335572392
how is that reply "shitposting" you fucking meme-spouting newfag retard?
>>
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>>335572431
That's much better. Keep at it my negro amigo.
>>
>>335561113

>Actual Dragons which are still the best in the industry

Granted.

>Best & most in-depth combat in the genre

Being able to climb monsters is what makes the combat really. It's pretty good though.

>Immersive lore & story

Haha. I enjoyed the game the the story is complete garbage and you know it.

>God-tier survival horror atmosphere

What?

>Gripping perfectly fitting OST

Pretty generic to be honest.

>Beautiful comfy cities/landscapes

It's okay but there's not enough variety. I liked the scale of it but I would've liked a region with snow, a region that would be more tropical etc...

>Amazing enemy variety & animations

Animations are good, variety is meh. They manage to spread the bestiary across the game so it doesn't feel too repetitive but you still spend most of your time fighting harpies, goblins/orcs, brigands or those lizards. Too many palette swaps and not enough unique enemies.

>Custom-made waifus

The pawn system is a bit annoying though, I'd prefer more direct coop.

Overall Dark Souls is much more memorable than Dragon's Dogma. They're both good games but Dragon's Dogma is too easy, the story falls completely apart halfway through, most of the NPCs are poorly written and poorly acted and the world and enemies are not varied enough.
>>
>>335572917
the ost is ok, but has some really great pieces, like the Daimon theme and the Griffin/Cockatrice theme. I enjoyed it.
Enemy variety is much better in the expansion.
The story is pretty good, actually. What's bad is the quests and characters.
>>
>>335572917
I found climbing to be just an hassle only Assassins get a real vantage for. Especially when you want to move to a weak point and your character outright refuses to move in the right way, doing all sorts of twist and turns then getting slammed. You either grab what you want at first try, or you fuble around wasting lots of stamina. It definitely needs to be reworked, at least when it comes to directing your character.
>>
>>335573097
The story contradicts itself in the end, when you smuggle a godsbane shiv and kill yourself. Also, even if there are infinite worlds, there cannot be so many dragons.
>>
>>335573248
It doesn't give enough infromation to truly contradict itself, it sets itself up for a sequel, I found.
>So many dragons
There is only one Great Dragon at a given time.
The Ur Dragon is the manifestation of the Great Dragons of all worlds. The lesser dragons are arisen who fell in the everfall.
>>
>>335573097

>The story is pretty good, actually. What's bad is the quests and characters.

What's left of the story if you remove the quests and characters? I kind a gave up on the story when they hamfist the love story with the queen. I seriously thought it was a funny side-quest with no bearing on the story at first, it was so, soooo bad. Like I seriously thought you were supposed to think the queen was mentaly retarded at first.

>>335573110

The controls are a bit wonky yeah. After a while I got a hang of the controls though and it's not absurd that you have difficulties moving around when you're gripping a gigantic monster jumping around everywhere.

I did play an assassin though, so that might explain why I didn't feel it was too pointless. With the perk that reduces stamina consumption while climbing I could hold onto enemies for quite a long time.
>>
>>335568662

You are a huge idiot if you honestly think a skill hotbar would have been better. Mobility is huge and unless you have monster hands why the fuck would you want to take your fingers off of the movement keys so often?
>>
>>335568662

Because MMO combat is unresponsive by design in order to work with high latency?
>>
A dragon's dogma 2 could be really good, they have a good base to work from and with a bigger budget they could fix the biggest problem with the game which is the lack of enemy variety and small world
>>
>>335573582
Ah yes, I forgot you need freakishly large hands to reach the keys 1, 2 and 3 when your hands are resting on WASD. How could I forget the number 1 complaint about MMOs is that no one can hit the 1, 2 and 3 keys in order to use skills or magic? Must have slipped my mind!

>>335573664
Ah yes, I also forgot that reaching for that 1, 2 or 3 key takes longer than it does to press the two buttons currently needed to use a skill.

I am just so forgetful today!
>>
>>335568997

The answer is obvious though, I'm not sure why you're fishing for it. It's because it's a console port with console controls.

I didn't try to play the game on the keyboard (who doesn't own a controller for gaming on PC in this day and age?) but it works pretty well on an xbox360 controller. You use the triggers as modifiers and the face buttons to select the skill.
>>
>>335573857

You press both buttons at the same time, it's not a combo. That means that you use the same 3 keys and two modifiers all the time. Yes, it's faster and easier to remember, do you even emacs?
>>
Daimon did nothing wrong
>>
>>335569986

They actually added item hotkeys, AND let you rebind the controlls for keyboard so no its not 1-1.
>>
>>335561113

>play dragons dogma on ps3
>it's bland and unmemorable
>/v/ hypes it up for 2 years
>pc release is announced
>/v/ goes apes hit
>get slightly caught up in the hype
>play dragons dogma on pc
>besides the combat it's still a clunky, glitchy, empty, ugly turd


t-thanks
>>
>>335573885
I wanted to play bow, but aiming it with a controller is a real hassle. So I wanted to do KB+M because that was fitting for bow play but I absolutely hated having to hold a button down to do skills.

And yeah, it is obvious but people are so hell bent on defending the game that you cannot point out a small flaw.

>>335573961
Yes, pressing 2 buttons instead of 1 is just faster. Why not press 6 buttons instead of 1? If 2 buttons is faster than 1, then 6 must be like super fast!
>>
>>335563269

this article literally says nothing wrong
>>
>>335574090
It's time to stop posting
>>
>>335574183
Please do.
>>
>>335574090

It can be faster if you don't have to move your fingers to do so. I don't know how the modifiers work with KB+M but if it's well made you shouldn't have to move your hand around while you're playing the game. That's how it works with a controller.

I agree that aiming the bow with the controller is a bit shit though, could have used more aimbotting, it's not an FPS after all.
>>
>>335574071
Serves you right for trusting /v/
>>
One complaint I see a lot that I don't get at all is that the world is "empty". There are only like two areas I can think of where that even applies and both areas get something in them in the post game. What exactly were you expecting to find out there? Because there are already a lot of hidden nooks, crannies and gathering spots out there as well as different monster spawns for day and night. NPC/Pawns wandering paths and even those random events to save someone captured by monsters and shit. So seriously, what does it take for a world to not be empty?

>>335574345

Ever use a magic bow? Aim assist doesn't really help when larger monsters have well over 10 lock-on points.

>>335573857

One of the top complaints about MMOs is the hot bar combat itself so I really don't know what you are going for here.
>>
>>335575062

I tried the magic bow very shortly. It was very unsatisfactory.

But my main gripe with the aiming wasn't with larger monsters, it's more for when you try to shoot at a harpy while it's flying. I have like 1% success unless I use one of the special attacks that fire 10 arrows at once. I just can't aim fast enough with the controller.

Regarding the empty world I agree that's it not a very fair complaint, however it is true that it's filled with a lot of the same thing. "wolves hunt in pack arisen" "HARPIES!" "gobelins, their kind is weak to fire arisen", "SAURIANS!". Oh and the odd ambush by brigands/amazons/whatever.
>>
>>335575590

For harpies you just use the skill to shoot in a huge spread. Most of the time it will knock them out of the air, so you can take them out pretty easily.

There aren't many enemy types, sure, but there are a lot of hidden away gathering spots with pretty nice loot. There is a reason to go pretty much everywhere thanks to the different quests and item upgrades.
>>
>>335574071
>a clunky, glitchy, empty, ugly turd
slow down on that projection, anon
>>
>>335575753

I didn't get bored exploring the world to be honest, I enjoyed getting stuck in the wilderness at night and fighting hordes of enemies at candlelight but I don't remember being really amazed at the loot. I think the problem is that the game is too easy, I made my first playthrough in hard mode and with the increased XP and loot drops I could just destroy everything in my path halfway through the game. Only Grigori posed any kind of threat from that point onward (not counting the DLC) and then mostly because I didn't have any healing items with me when I triggered the battle.
>>
>>335575889
That word doesn't mean what you think it means
>>
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Is there a mod that restores NG+ to normal levels of scenery, weather and music? NG+ is depressing as fuck.
>>
>>335576345
If you kill grigori with the maker's arrow at a specific point I believe the sky doesn't change
>>
>>335576457
No shit? That's pretty cool.
>>
>>335574071

>besides the combat it's still a clunky, glitchy, empty, ugly turd

I played the game on 4k with the highest settings and had constant silky smooth 60 fps

This is my game of the year. Beautiful, perfect waifus and the best combat system I have ever seen in an rpg.
>>
>>335576345
>NG+ is depressing as fuck.
NG+ has a normal weather. You are just post-game.
>>
>>335576260
it means exactly what i think it means
>>
>>335576547
https://www.youtube.com/watch?v=dZEWY2oG0i0
Maybe you don't need the maker's arrow at all, just do a ton of damage to Grigori beforehand. There might be multiple ways to do it.
>>
>>335573248
>The story contradicts itself in the end, when you smuggle a godsbane shiv and kill yourself
The theory is that you don't actually kill yourself, you're just releasing your spirit from your body. It's why the previous Seneschal pulls the godsbane from out of his chest, he tried the same thing, but only another Arisen can actually kill the Seneschal.
>>
I wish Skyrim had the combat from Dragons Dogma. Not sure why gaming companies make games with FPS engines when it just makes the combat weak.
>>
Dragon's Dogma is among the five best games from the last generation in my opinion.
>Best combat of any open-world game I have ever played
>Class system that really makes you feel like you're in the shoes of a mage, archer, knight etc
>creatures that actually behave like real creatures would
>bosses have beautiful designs
>Grigori is the best battle against a dragon I have ever seen in a video game
>Only open-world game that has a night and day system that makes night time really feel like night time.
>Amazing end game
>Really insane but memorable story.
>A bunch of really cool and unique design decisions
Not releasing a sequel to Dragon's Dogma is the very definition of wasted potential. The first game was amazing, but it also left so much room for improvement. It's just annoying to see garbage like Far Cry getting tons of sequels while games that could really push the medium forward get forgotten.

Although I'd say that what they said when they released the game for PC really gave me hope for a sequel again.
>>
>>335561113
Just buckle up and play DDON, and live with the fact that we'll never get a fully fledged out sequel again other than that mmo which is pretty fun but the grind can get bad at times
>>
>>335576928
Bethesda don't want to do anything too complex for combat in case it scares away the casual audience.
>>
>>335577154
Capcom will release a sequel. Just you wait
>>
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>>335576994
While Dragon's Dogma is great and I love it, I think the Dark Souls formula is probably more sustainable for Japanese publishers as they don't require five year commitments. I think Dragon's Dogma is one-of-a-kind game. It takes a very long time with a very talented dev team to create games like these. And while they end up being great, they also end up being few and rare.
>>
>>335577213
I doubt it. Look at SFV. The dumb fucks could barely fund it without Sony and even then shipped it prematurely. Capcom isn't what it once was. We'll get DMC5 since the scope isn't as massive but DD2? Not in this day and age.
>>
>>335561414
Story itself was meh but the lore had potential. A fuck ton.
>>
>>335569791
>Ninja Gaiden
>RPG
lol
>>
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>>335577224

Why do you think DD takes more work than DaS to make? Souls games have a very complex and intricate world with many more enemy designs and some very cool architecture. Even DaS2 has some very cool looking locations.

DD's world is okay but it's mostly plains and forests and cliffs. Then you have a few castles that look very much like each other and the main city that's pretty extensive but there's only one, basically.
>>
>>335561542
S-some day it'll happen! ;_;
>>
>>335568981
gorechims were weak as fuck as well. Shame since I love their design so much
>>
>Fighting Daimon on NG+,on hard mode as a lvl 67 warrior

W-what the fuck? I can't take this shit anymore. I don't want to change classes because I'm committed to finishing it the way I am but christ he's kicking my ass.
>>
>>335577224
While I think that Dark Souls/Demon's Souls is the better game, Dragon's Dogma left much more room for improvement. When I played Demon's Souls for the first time, I remember loving it but also not really knowing how they could improve the formula in a meaningful way, while with DD I loved but thought that its formula could be easily improved due to how the game was structured. It's difficult to really modify or improve tightly designed games like Dark Souls without losing most of what made the game great in first place, whereas titles like DD have a less strict design, which makes them easier to mess with and improve without destroying their core.

>It takes a very long time with a very talented dev team to create games like these.
You could say the same thing about Dark Souls. Biggest difference between the two isn't really the work that each requires but the fame that one franchise has compared to the other. From Soft keeps making Souls games because literally everyone in the gaming industry circlejerks about them, while Dragon's Dogma is a cult hit with a very devoted fanbase but not as much popularity.
>>
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>>335577783
Making gameplay around an open-world environment is very hard and requires immense testing. It also pushes a lot of work on the programmers that must get these big open-world games to run at decent framerate on shitty console hardware. With DaS, FS can focus on specific aspects without having to worry about the larger piece. When they're making Anor Londo, they're just making Anor Londo and not a part of this big world that all must come together. And FS are also very good at not wasting money at useless shit such as voice acting and cutscenes and so on. They reserve resources to where it matters.

Just look at FFXV. SE is struggling like fuck with it. And this is the biggest publisher in Japan. If they can't make a game like this, who in Japan can? It broke KojiPro aswell.
>>
>>335577947
Warriors tend to do pretty poorly on Daimon, and hardmode makes staggering (the only thing warriors are really good at) even harder
If hitting him in the face for 5 minutes straight with 4 conquerers priapts doesn't work I don't know what you can do
>>
>>335577783
He's probably one of those people who think that a game automatically requires more work than others when you put the ''open-world'' term next to it.
>>
>>335577947
Hard mode has no effect in BBI, that place has its own damage modifier regardless of your difficulty level.
In BBI it only affects your Stamina usage, it's really not much fun.

Also Periapts are godly, and can stack up to four times.
>>
>>335572147
>Lore is retarded

Yeah no fuck off. Although the main story up to the dragon is boring.
>>
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It blew my damn mind that I could straight up create a loli in this kind of game. And then the romance mechanics out of nowhere, said loli getting molested by the merchant woman.

A sequel would be lovely if it preserved the character creator and romance system.
>>
>>335578196
Of course it does. So many more variables are introduced in an open-world environment. Look how much KojiPro struggled with MGSV. Look how much SE is struggling with FFXV. Even Ubisoft having a massive workbase must outsource assets to Asia in order to ship in time. Compare that to older more linear experiences where almost everything was done in-house.
>>
only open world game i've enjoyed in i dunno how many years
>open world map
>nothing there, have to fucking explore everything just to uncover the borders of the map
>suddenly know the whole world and all it's shortcuts
>enjoyed every second

>every other open world game
>open map
>tons of "points of interest" in various areas
>go there
>it's fucking nothing or some shit item 5 levels below you
>feel obliged to check them all out because surely one must be good

also Grigori has the sexiest fucking voice for a dragon in vidya, one top tier antagonist right there
https://youtu.be/OCCOZUWra9w?t=83
>>
>>335577783
Funny that you bring up DS2,I thought the atmosphere in that game had a very, I don't know, "capcom" vibe to it. I don't know if that makes sense, but whatever. That's not a bad thing, by the way, I still really liked the tone & atmosphere even if it wasn't like DS.
>>
>>335573248
That's the conclusion you drew from the game's ending? And that's the reason you think the story is retarded?

Is that really how people think?

>it's retarded cause I totally misunderstood everything
lel.
>>
>>335578290
The sense of exploration is excellent. Even if the world isn't massive, it's always a nice feeling not knowing what waits around the corner. The travel to Blightmoon Tower felt like a geniune adventure. Fighting bandits, gryphons and colossi.
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