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Paid mods are about to return to Steam, this time they'
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Paid mods are about to return to Steam, this time they'll do it all sneaky like to avoid backlash.

Source:
http://www.game-debate.com/news/?news=19982&software=Steam&title=It%20Looks%20As%20If%20Paid%20Mods%20Are%20Slowly%20Being%20Reintegrated%20Back%20Into%20Steam
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>>335245801
[Clever comment that makes fun of the designated platform user base and fishes out a lot of reaction images from /v/ posters]
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>>335245801
>>
Oh great, can not wait for retards to try and make any stupid ideas to defend it. Last time some people went with the idea of living from mods, let's see what's next
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>>335245801

Why were paid mods such a big deal again?
>>
When it happens, just vote with your wallet, and just try to convince others to to do likewise.
Like or not, but Valve is too big to give a fuck about some angry internet comments.
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Here we go again.
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>>335246295
SHUT THE FUCK UP YOU JUZT WANT FREE STUFF SUPPORT US
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There is literally nothing wrong with paid mods provided there is quality control and measures to prevent stolen content being sold.
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>>335246753
>provided there is quality control and measures to prevent stolen content being sold.

Taking a look at the steam store should tell you that this will never be the case.
If it doesn't work with sold games, it will work even less with mods.
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>>335246753
>There is literally nothing wrong with paid mods

So destroying an entire community that has existed for years on good will and sharing just so Valve can earn a few more sheckles isn't bad? nah anon take your jew ass and fuck right off. It failed the first time, it will fail again.
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>>335246565
I doubt companies bcompletely ignore massive PR disasters like what happened on Reddit. Remember when Gabe got over 5k negative and hundreds of of angry comments? Shit helped, alongside with the entire internet complaining and the mock mods
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>>335246913
Well it'd be the mod creators choosing to be greedy by trying to sell their mods.
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>>335245967
(You)
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>>335246565
>vote with your wallet
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>>335246753
>measures to prevent stolen content being sold.

The fact that there aren't is kind of the entire point. Anyone who's ever installed mods for any Bethesda game knows that a lot of them share resources from one another. And you can bet your ass that there will be legal issues one every corner when people start claiming that code and assets that resemble theirs appear in other paid mods, without their permission.
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>>335246565
>Like or not, but Valve is too big to give a fuck about some angry internet comments.

This is the exact reason they pulled the first attempt, dumbass.
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Paid mods which you will be by no means be compelled to purchase. The market will determine if this works and who will be the mod creators that stick around. The cream rises.

Let the market do it's work. If someone is charging more for a mod than you think it's worth, then you do not purchase it.
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>>335247120
>Muh invisible hand of the free market.
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>>335246753
Quality control will never exist, its the destruction of a community who did it for free and for the enjoyment of others for a company with massive influence to get even more money, its everything wrong with the trend of monetization. No anon, it will never be acceptable, it will never be regulated, its a flawed idea, a beyond awful execution and does nothing for the industry
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>>335245801
>paid mods are about to return to steam
What are you talking about? TF2 hats have been available for ages.
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>>335245801
Fucking love new valve. Makes /v/ go apeshit over nothing. Shit makes me hard when they troll /v/ like this.

We need more valve
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>>335247232
trolle nice one anon, stick it to the /vee/ XD
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>>335247120
>Script extender is monetized
>"lmao just don't buy it idiot, just enjoy all the other mods which don't function with out it :^)"
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>>335246913
>>335247205

People who don't want to sell their mods aren't forced to, you get them for free. But if someone wants to, who the fuck are you to say they cannot sell their hardwork and effort? Maybe these people have always wanted to, but it's not been legally possible before.

All I am seeing here is a bunch of people saying "I got it for free before, I should always get it for free".
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>>335247120
>le invisible hand in immaterial internet code xD
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when was the last time you actually installed a community mod from steam?
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>Paid mods are a bad thing

Yeah shitty $5 for 1 weapon skin garbage.

Maybe if we get stuff like total game conversion mods or stuff like pic related it may work and make more people mod games.
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>>335247120
>MUH MARKET
>MUH INVISIBLE HAND
That only works in a world of completely rational and informed consumers. The majority of whom are neither. Stop defending shit business practices.
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you know, if EA attempted the whole paid mods business all the valvetards in this thread would be throwing feces at the horrible jewish devils of a company
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>>335247357
t. someone unable to see the bigger picture

If you believe that the core issue is some people not wanting to pay money for a couple of mods, then it's clear that you're completely unaware of how the modding communities for most popular games function.
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If its so sneaky I don't even notice it then I literally could care less.
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>>335247357
We've been over this, but you chimps don't seem to get it. Modding community at large works by exchanging assets and large mods are always massive joint efforts one way or another. This is possible because the community operates on goodwill and thanks. Once money and intellectual property comes into equation, modders will start working in isolated environments and most major mods will be culled, leaving only trivial shit and cosmetics.
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>>335247501
they already do it with sims 4
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>how idiots try to justify it
There will be more quality mods due to people getting paid for it
>what will actually happen
workshop gets flooded with cheap mods bumped up with false reviews because there's money in it now
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>>335246960
It would be valve giving creating an environment in which modders can make that decision. The thing keeping everything in line is community expectations. The modders that CHOOSE TO VOLUNTARILY commit their time to making mods do so expecting absolutely nothing in return and therefore what they make is often out of passion. Add valve into the equation and suddenly people, even those that used to do it out of passion, start to want money more than appreciation. Then come the thousands of smaller modders such as modelers that make armor and they flock to release their shit for money too. Now instead of having say 200 good armor mods to choose from you now have 15 that are still free. Not to mention that games like these consist of hundreds of small mods. Are you prepared to hand over a few hundred dollars in top of you purchased game just to get the experience that is as of today, free? This thing about being able to support modders to make big mods is utter bullshit of an excuse and everyone knows it but loves to repeat it. There will be only the top 0.002% of mods that actually reach that status where money drives its development. Are you willing to the modding scene until a garbage dump of paid mods just so those 2 or 3 guys can make big money off you with their one big mod? There goes the community.
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>>335247572
not to mention valve's complete and utter lack of policing regarding paid mods means that it will be completely possible and highly profitable for people to simply steal a free mod and put it up for payment which in turn will cause several mod authors to quit
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>>335247357
>Maybe these people have always wanted to, but it's not been legally possible before.
>what is a donation button

Right now it's optional, you want to support a mod with cash? you can but it's not demanded. By installing this system it will be dividing the modding scene which will result in lower quality mods as most of the "must have" mods are joint efforts.

But that's ok because you want to charge for your shitty armour mod.
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>>335247436
There were quest mods last time costing as much as Dragonborn.
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>>335247120
This. Anyone who disagrees are commies and need to gtfo
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>>335247572

So only let people sell mods if they created it all, and if it relies on another mod or something someone else created, don't let them sell it?

Man, it's not hard to figure this shit out.
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>>335247646

>how idiots try to justify it, There will be more quality mods due to people getting paid for it


It's not justifying it. It's what people would want ideally with a system like this. Except steam are being giant faggots and want to charge dollars for 1 weapon skin tier trash, that's the problem and why it failed the first time.

>>335247764

This is why it was a gigantic failure.
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>>335247654
not to mention how pretty much every single large mod relies on at least 4 other mods to function
right now incorporating another person's mod into yours generally requires making it clear said mod is included and linking to that author's page
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>pay $5 for a mod that breaks the game
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>>335247043
Yes, people hated horse armour so bethesda made shit like shivering isles.
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>>335247043
All these years and this image still makes me mad. The beginning of the end.
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>>335247764
>There were quest mods last time costing as much as Dragonborn.
thing is given that mod authors only made 25% of the cost and if they failed to sell more than an arbitrary amount dictated by valve and subject to change at any time they would lose that remaining 25% as well so they pretty much HAD to price hike
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>>335247874
>Mod that gives horses realistic vaginas?
>that'll be $10
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>>335247820
>if it relies on another mod or something someone else created, don't let them sell it?

Congratualtions - 90% of the mods now can't be sold. Large, meaningful mods are now practically extinct because their creators have no motivation to continue work on them, if they can just pump out small, trivial mods and actually earn money while doing it.
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>>335245801
>SYEAM
what?
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>>335247120
That system doesn't work when 95% of consumers are braindead idiots that buy anything, especially if the modders boosted his rating with multiple accounts like all of them will.

Choosing to do the right thing does nothing. You have absolutely zero voice. For your one decision not to buy the "arrow to the knee fart joke mod" for $2 there are 5000 complete fucking retards that will even though it doesn't deserve any money. These figures will be used to justify this practice and more people will make even stupider more worthless mods because the know retards will pay for anything even if it's bad
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>>335247910
Don't blame it, if it wasn't horse armor it'd be something else. It didn't create a market for DLC, it just showed the market was there.
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>>335247910
the end for everything but TES, the fact that there's literally zero nickle'n dime dlc for Skyrim is almost impressive
course Bethesda doesn't deserve credit for that, TES fanbase being just the right kind of rabid and dedicated did all that work

kinda hilarious that even despite Skyrim, the TES fanbase is among the better ones out there. Not sucking corporate cock valve style gets you points.
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>>335247935
>if they failed to sell more than an arbitrary amount dictated by valve and subject to change at any time they would lose that remaining 25% as well

Why would they do this?
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>>335245801
I think very few people would pay for mods although I suppose I thought the same thing about cosmetic DLC and thats where the money is at in gaming now
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>Paid mods come out
>Massive backlash
>Valve/Beth go back, public think they've won
>Paid mods return silently once the shit flinging as stopped
Whoever didn't see this coming is a retard. Gabe himself literally said all he cares about is listening to the money, and this is where the money is.
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>>335248050
So? If the market wants shit mods, then that's what it gets.
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>>335248098
because it costs to much to give people the money they earned on a service they're taking the majority share of the money earned on
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>There will be no moderation, because Valve wont pay for it
>There will be an unfair split of profits
>Modders will lock down their content to stop other modders stealing it, meaning modding quality will drastically drop as people cant afford to get critical mods needed to do basic modding
Fuck Valve and fuck Bethesda

Ill steal and scam as many mods as possible to line my own pockets and destroy this system.
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>>335248270
not to mention
>zero guarantee of functionality on a product offered by valve
>cannot get refunds in any form other than store credit
>including if the product you just bought literally does not work

Sure eventually Europe would crack down on that because its serious bullshit but even that would take months to years and would still fuck over USA
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Modding is a fucking hobby, what is it with people now trying to make money out of their goddamn hobbies? What happened to just creating for the sake of creating? Why is it all about money now?
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Cant wait until we have mod piracy and mods with drm
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>>335247937
It's worth it.
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>>335248603
>mod piracy
A thing since Sims 2.
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>>335248572
They grew up.
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>>335245801
>Modding commuinties are shrinking
>try to use capitalist ideals to motivate modders
>people compare them to hitler
fucking Yuropoors, If you dont want mods to cost money then dont buy them you numbnuts
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Bethesda has nothing to do with this, but they are coming back with paid mods

When Beth.net launches it will have paid mods. F4UI is one of them, other notable drama queens who defended Steams attempt are already on board and their mods will be featured from day 1

Automatron and wasteland workshop began as mods, they will reveal that those two were made by modders when Beth.net launches

The age of free modding is ending, start archiving shit NOW before they start getting pulled and paywalled or modders pull down their shit and exit the community in protest.
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So what happens when a mod requires other mod to work? Take Skyrim for example, where every other thing is based on SKSE, SkyUI's MCM menu or some other FNIS.
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>>335248572
Too many neets that don't work so they have to make money streaming or modding
I wish I could make easy money
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>>335248270
>>335248270
>Ill steal and scam as many mods as possible to line my own pockets and destroy this system.
Same. All for the greater good, of course.
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>>335248603
>Cant wait until we have mod piracy and mods with drm
Mod DRM is inherently impossible. You cant have both an open and closed platform, not like what Bethesda does with its modding scene.

But mod piracy is dead easy, literally only need 1 person downloading a mod and uploading it to any website and thats that, anyone can take it and use it.
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>>335248670
That's not growing up, that's growing shit.
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>>335248454
Hopefully some people purposely release broken mods to piss off people.
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>>335248692
This. What happens to mods that need the base game? Do I have to pay for the games now too? The fuck is this bullshit?
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>>335248731
Just sign up for disability of some kind. I'm sure you can fake depression and ocd if you don't already have them.
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>>335245801
If you don't like em, don't buy em.
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>>335248789
doesn't matter, people still don't get they're being jewed when they're getting refunded with store credit
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>>335248603

Cant wait for Denuvo Protected Mod Content.
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>>335248692
You have to pay money to use those mods first

So modders now have to choose
1. Make a shit mod because you dont want to force others to buy third party mods to make them work
or
2. Make a better mod, but force people to buy those critical mods

So he who codes the best wins, and can scam the shit out of everyone
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>>335245801
I want off this ride, when will they stop?
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>>335248692
Bundle deals in which each modder gets profit
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>le free markit xD
Since it's free can I distribute copies of mods I buy to my friends?
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>>335248871
>anti-tamper
>for something that in itself is tampering
Sure.
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>>335248867
I'll buy your mom.
Buy her back or get fucked
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>>335248867
>If you dont like people murdering children, dont look!
Great logic, idiot.
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>>335248871
I love you denuvo
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>>335248789
Theyd just remove your mod, take your money back, and blacklist you from uploading
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>>335248871
>saves pc gaming
>save quality mods

Can Denuvo be stopped from kickstarting the new golden age of PC gaming?
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>>335248616
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>>335248740
DRM for mods is as possible as is DRM for DLCs. Players create mods and distribute them through the publisher's locked down modstore and they're downloaded and installed the same way publisher's own DLC.
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>>335248884
Paid modding died once, it can die again.

I know it sounds trashy but people have to fight this, send emails to valve, spam forum boards, do whatever and shout as loud as possible to get it removed.

Not to mention spam the shop with trash, steal others mods and upload them under your own name/to websites for others to use for free.
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>>335248973
>>335248981
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>>335248975
there's zero moderation on paid mods so no that wouldn't happen
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Third party DLC without a publisher to enforce any QC.

This is what some of you are defending.
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>>335248871
Denuvo + serverside plugin authorization check

No mod piracy for you because you cant strip out the check and it checks your plugin list against what your account actually owns
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>>335248952
Are you a child? There's a huge difference between market and criminal actions.
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>>335249035
>DRM for DLCs
There is no DRM for DLCs other than always online.

So baseless point is baseless.
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>>335246753
Standardization of grey markets ruins them and puts down restrictions even for those that don't opt in
>>
>mod makers put just as much effort into their work as devs
>they are the ones who usually make games playable or sustains a games life
>not like mods are forcing you to spend money on them, buy the ones that are gud

They should get paid for their work. Anyone who doesn't think so is an underage retard who can't pay for it.
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>>335249080
>buying DLC in the first place
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>>335249080
>publisher
>enforce any QC

They stopped doing that since '04.
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>>335247820
>So only let people sell mods if they created it all, and if it relies on another mod or something someone else created, don't let them sell it?

They didn't do that before, what makes you think they'll do it next time? As long as they're not legally obligated to do anything, they wont, because all they care about is profiting from modders.
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>>335249090
Not my fault you are so stupid you didnt get the point.

The impact of paid modding is not something anyone can avoid, it completely and utterly changes everything about modding inherently. Idiot.
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Welp, here we go

If people don't buy the mods, people will stop making mods
If they stop, then we'll never get good, fun mods made by people with actual talent and put in actual effort

it was fun while it lasted
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>>335249210
Your point is stupid. Try harder next time, commander genius.
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>>335249260
Thanks Gaben.
>>
PC gaming is turning more and more into its console equivalent and I hate it.
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Just pirate your mods
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>>335249260
Yeah I'm kinda worried about this as well esp if publishers try to lock mod makers into releasing through them
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>>335249057
They're going to double down with shills shouting down people opposing it

Source: bro works for one of those small social media shilling firms based in Seattle and they just got a contract with Valve for 'brand management/social media managment' (read:shill op) for the next two months

Storm's coming.
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>>335249164
>they are the ones who usually make games playable or sustains a games life
And yet devs will make more money from modders than modders themselves. So now instead of just making games deliberately incomplete to sell DLC, they will also make them deliberately broken, with shit UI and as bad as they can get it.
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>>335245801
What's gonna happen
>people will make free mods still
>people will steal free mods and upload them for money
>people will be discouraged to make mods due to others stealing them
>or they'll feel forced to upload their mods for money so that others don't steal them

Throwing money into the modding community is cancerous, and I have been friends with many modders where I asked them "With your talent, you could land a really nice job in the game industry." They would respond with something like "It's a hobby for me, and it stops being fun when I have a deadline or money on the line pressuring me to do it" or something similar. It really will kill mod scenes in all kinds of games.

At most, Valve should fuck off, allow the player to OPTIONALLY DONATE to the person who uploads the mod, and then the money donated goes to their steam account as some kind of "donations" category. Then these donations could be redeemed with Steam wallet at any amount, or they could be redeemed to their paypal. When somebody makes a donation, Valve could maybe jew 10-25% out of the initial payment like they do for market transactions. It should not be the creator of the mod who gets 1/4 the pay.
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>You dont have to buy them!
And? Just because you dont take part doesnt mean you are not affected.

If paid modding exists, mods that would otherwise be free for everyone become paid. Which means that modders lose out, because people who want to mod have to buy all the critical mods to do anything in the first place, which totally fucks over the entire modding community.

We have fucking flawless evidence of this since the last fucking time paid modding came around the first things to go off the net was all the critical mods people needed for their mods to work, guess who got fucked the most? The modders who needed those mods for anything to work.

So dont give me this bullshit 'you dont have to buy it!'. Paid modding means all modders have to play by the top 1% rules because they need those mods to survive.
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>>335249164
The modders will be getting fuck all of the money there's a reason Valve and publishers are pushing for this
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>>335249164
>some guy makes a modification to a building
>guys it's totally safe, you can trust me. Now pay me to use my modification because I put in the hard work
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>>335249305
>i-its stoopid!
You mean you are stupid, and realized now how stupid you are so you tried to save face.

Its okay, you're not the first stupid person to come into a paid modding discussion to get blown the fuck out. I know next time you'll stay quiet.
>>
>>335249331
At this point, PC gaming has become worse than console gaming
>bad/late ports
>Early access shit
>indie shit everywhere
>everyone just plays ASSFAGGOTS or CSGO
>games locked to windows 10
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>>335249164
>guy takes my PS4 controller
>paints a racing stripe on it
>"that'll be $12.99 plus tip"

That is what you're supporting. You'd be fucking mad to expect anything on an overhaul level and last time it showed this. Major conflict arose because some people who worked on a mod wanted to sell it while the others that worked on the same mod didn't.
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>>335249556
>waahhh paid mods is equal to killing children waaaahh abloo bloo bloo

Don't get your panties in a twist, pupper. Try harder. You'll get there someday. I believe in you~
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>>335249558

>games locked to windows 10

What games are locked to it?
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>>335249709
>analogies are equals
>not even attempting to address my point because he knows he cant since I proved him wrong
You really are stupid. No more replies for you shitposting idiot.
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>>335245801
>"people" are unironically defending this
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>>335249734
Some of the Microsoft published ones are supposed to be but there's probably a way round it
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>>335249709
>>335249090
>>335248867
>said something stupid
>get BTFO
>proceed to meme spam
You're the worst type of /v/ poster. Fuck off you underage shit.
>>
>>335247820

>Man, it's not hard to figure this shit out.

And yet you still cannot you stupid piece of shit.

Who will regulate it all?
Who will go through every line of code and every asset to check if its matching any one of the others?

Valve?
The company who has ZERO people working on support and takes 6 months to respond to a support ticket?

Fuck yourself you little shit.
>>
>>335249775
You got blown the fuck out because your analogy was shit to begin with. Both of you need to get the fuck out.
>>
>>335249430
A lot of people use modding experience on their portfolio too, and there is always patreon. It's not like they can't get anything from it right now.
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>>335245801
on one hand this COULD save gaming.. because indies are making pixelshit, and AAAs are making hype rehash shit, and modders actually made decent mid-tier games sometimes.

on the other this will obviously be a clusterfuck of bullshit, stolen work and demonstrating just how retarded the gamer market is.

it will also hamper creativity, because when you introduce money into a "pure" scene, the market dictates and it goes to shit. ie: gaming in general
>>
>>335249834
There isnt, they made sure of it

It's not like Halo 2 where it was entirely a DX9 game but called DX10 solely to enforce it running only on Vista, it actually does many checks now to make sure its running only in W10
>>
>>335249834

Ah ok, cause I'm still on Win7 and I haven't run into that yet. thank god.

I still keep getting the notification to install my copy too.
>>
>Put a donation page on every mod
>People can give either actual, or steambux money to modders
>Valve and Bethesda dont get a fucking cut because they didnt do shit do deserve it
There. Modders get compensated to the level of compensation people believe they deserve.

All other systems are motivated by pure greed.
>>
>>335250084
>and modders actually made decent mid-tier games sometimes.

That's because they don't do it for the money but out of passion.
If you bring money into it, it will be exactly like what happened to the other two you mentioned.
>>
>>335249430
that would be pretty legit. you'd think valve would be thankful for users who encourage sales of the original game and give them free ideas or new IPs to aquire..
>>
>>335250216
read the last line of my post
>>
>Paid mods are real
>modders can choose whether to make their mod paid or free
>they choose paid
Modding "community": WTF MUH COMMUNITEE N SHEEIT, GIBES ME DOSE MODS NIGGUH! I NEED DAT MONEY TO FEED MA KEEDS BAYBEH. MAH KEEDS!
>>
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>>335247357
>take free mod
>make some twitches and changes there
>sell it as my own
Free Money, niggers. Let's do this, Valve!
>>
>>335250084
It will kill modding as a hobby

The only people who truly profit are the devs and publishers who get the lions share of the price, modders get jack shit in comparision.

Publishers just want DLC they can make money off of with zero effort on their part, and modding is the perfect thing to desecrate to make that a reality
>>
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>>335246753
Thats fucking right PCbri f-fucking poorfags
>>
>sell mod for $10 (lol)
>someone buys it
>get $2.50 whilee Valve and co. get the other 75%
>have to sell a $10 mod to 10 chucklefucks before I can afford a game
>>
>>335250167
That's on the nexus, but all idiots use the workshop
>>
don't really care. I'll just stop buying bethesda games altogether, and I won't buy M&B bannerlord if they try to hop on this (then again from the early beta shit i've seen on consoles it seems like they're developing with that in mind anyway so I doubt i'll buy it in the first place, and will just stick to warband.)
>>
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>>335248231
Something here isn't adding up
>>
>>335246753
>Valve
>quality control

Might wanna look at the steam workshop, steam greenlight, steam store, and steam forums. Valve doesn't give a fuck about anything posted unless it's porn or incredibly offensive.
>>
>>335250550
Workshop is fine though. It only becomes a problem when used in a shitty unstable mess like Skyrim.
>>
>>335250565
Bannerlord isnt coming to consoles
>>
The consumer never wins
>>
>>335250390
>lions share of the price,
>15%
Oh my, ima going to fucking die from this ripping-off!!
>>
>>335246521

Oh they're not a big deal unless you are upset about the garbage, semi-functional bloatware you normally find on mod sites for free all of a sudden being copy protected and costing money. If anyone honestly thinks that monetary incentives outside of the current donation systems for mod developers will magically improve the quality of the mods and make them worth buying you're in for a rude awakening. Seriously, the games themselves cost money and that's not enough to convince developers to put more than the bare minimum effort into producing a game that is likely broken on release and abandoned after 2 months.
>>
>>335250565
Yeah if this is all for real I'm not using Steam anymore. Just gonna pirate the games I already own and buy whatever I can from GOG. Bethesda's not getting my money again.
>>
>>335250703

Yes it is, do you live under a rock?
>>
>>335250703
it is. PS4/xbone releases are confirmed to be in development, and we've seen footage of the console version.
>>
>>335250701
I always preferred how the nexus worked, the workshop always seemed poorly made to me
>>
And someone will inevitably have the idea of monetizing the act of being able to mod your game

>Expand your game and gain access to thousands of purchasable user-made mods by buying the Mod Enabler DLC today!

Once that shit happens, mods are officially dead and there is basically no reason to buy games on PC anymore.

who else /considering dropping gaming entirely/ here? This kike shit being pulled is getting worse every year
>>
>>335250739
It's real. Gabriel Von Hebraienheim was unrepentant in his leddit AMA on this issue.
>>
>>335250716
>15% of anything for doing literally nothing
>>
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>yfw mods will be pirated and uploaded onto tpb and so on
>>
>>335250781
>>335250798
Post a single reliable source
>>
>>335250716
>15%

Actually, it was 75%.
>>
>>335247120
Ah yes, let's fuck with a community that has been there from the start and has actually created better games than developers themselves, all because Valve and companies want to earn FREE fucking money.
>>
>>335250885
I dont think I could ever really drop it. I'm going to probably watch it die a horrible death though. Hoping we get another video game crash.
>>
>>335250997
Here, from armagan yavuz himself
https://www.youtube.com/watch?v=gPVsVaxXiSo
>>
>>335251074
The split was 25%,25%,50% wasn't it?
>>
>>335250716
Nope Steam takes 30%, publisher will likely try to take even more, so all you get in the end is pennies on the dollar of what you sold the mod for

Not to mention you forfeit all rights, creative or otherwise to anything you upload so the publisher could decide to cut you entirely and take your mod over if they so wish if its popular/profitable enough
>>
>>335248867
>If you don't like em, don't buy em.
The same drone logic always posted. Except for the fact that the whole modding community can get fucked because of this. And developers might hand-pick which mods get's implemented.
>>
>>335251162
>Turkish
For all you know they could be talking about their dick sizes, try again shitposter
>>
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>>335250970
>tfw pirating mods
>>
>>335245801
How long before Steam introduces a monthly fee... i hope you didn't buy all your games through Steam anon
>>
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>>335250084
>>on one hand this COULD save gaming

>$3 skin mods for Fallout 4 will save gaming
>>
>>335248231
Point is it's still bad, not good like you say. Consumer choice "vote with your wallet" does nothing in practice. If you start to convince people that science is evil and all textbooks need to be burned, that's A-OK because the mass market has been brainwashed to think it's good, right?
>>
>>335251213
Just because you don't understand the language of the fucking creator of the game doesn't mean it's not true.
>>
>>335251293
They make too much money, it'd be like paying to use Youtube.
>>
>>335251293
With the way things are going, I wouldn't be surprised if the majority of the people started to actually pay for it. I know most of Reddit would.
>>
Can anyone imagine the drama shitstorms that would happen in the modding community about stolen content?

>This item was stolen from my mod!
>Says the thief who uses X tools without permission

If they tend to have drama now that there's no money in the middle with paid mods it would be pure poison.
>>
>>335251352
Just because you claim something is true, doesnt mean it is

There is not a single reputable source saying Bannerlord is getting a console release, and we've had developers for Bannerlord post on /v/ saying it wont get one either so you're a lying shitposter.
>>
>>335251360
>what is youtube red
>>
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I still don't get how this will stop people from going to the nexus and getting the shit for free.
>>
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>>335251442
Optional and dead.
>>
And they really think there's not gonna be any backlash this time around?
>>
>>335251450
that's because your a retard
>>
>>335251450
The first thing that happened to Nexus was everyone taking down their mods, and the Nexus owner was getting paid by Valve to support paid modding like a good little bitch.
>>
>>335251163
No. It was 45% for Bethesda, 30% for Valve, and 25% for the mod creator. And that's assuming the mod made more than $400 in the first place - any less than that, and the creator didn't get a single cent.
>>
>>335251360
>>They make too much money, it'd be like paying to use Youtube.
>Make too much money
>Youtube
>Make money

Anon...
>>
Can someone explain to me how do fuck do people even make free mods?
Like how can someone put their heart and sole into some amazing mod just release to anyone with nothing in return?
All that work for nothing but meaningless praise?
I don't get it. If I ever mad a mod I would force it to be paid.
>>
Haven't there always been paid mods?

People have made whole games within the source engine, which are effectively mods of half-life, and sold them.

What are games like Day of defeat if not paid mods?
>>
>>335251595
This is bait
>>
>>335251579
>reporting profits
>21st century

Starbucks has been operating in this country for twenty years and "never" makes any money.
>>
>>335251595
It can be a fun hobby, sometimes it starts as just a small location mod and turns into a huge add-on to the game
>>
>>335251595
This is probably a hard concept for you, but some people just enjoy creating things, and sometimes they like to show those things to other people.

I'll give you a few hours to chew on that.
>>
>>335251407
>mod compilations, packs, and multiple people working on the same mod will never fucking happen anymore because that would imply sharing the profits and steam probably won't even support it
The most objective downside to all of this
>>
>>335251641
Valve more often than not hired those modders and gave them jobs. Also those games are not just mods, they are huge changes. Its a distinction that is also lost on Valve.

Its apples and oranges.
>>
>>335251595
a lot of people do it as free advertising which even though results in near no donations results in the ability to set up small teams to work on mod projects since you can find/filter talent easier.
>>
>>335251414
Give me a source on those developers then. Because if the creator of the game saying it's coming to consoles isn't good enough for you, i'd love to see the random anonymous /v/ poster that you believe.
>>
>>335251414
>and we've had developers for Bannerlord post on /v/ saying it wont get one either so you're a lying shitposter.

No anon you're the lying shitposter
>>
>>335251450
The Nexus is far too big and well-known to get away with hosting pirated mods.
>>
>>335251760
>>335251776
Not my fault you faggots missed all the M&B threads months ago where the developers were posting here, they posted from their twitter accounts proving it was them posting on /v/.

But feel free to keep moving the goalposts rather than provide any reliable sources saying Bannerlord is coming to consoles. Oh wait, you cant, because it fucking isnt.
>>
>>335251595

Then people wouldn't use your shitty mod, for the most part. Because compatibility would be shit, it would probably conflict with other mods, mods that made use of your assets would be nonexistent and your piece of shit work would be in a bubble.

The term mod COMMUNITY exists for a reason. Paid mods will either kill or significantly stifle it.
>>
>>335251781
The Nexus will probably still have releases of the mods that cost money on steam for a while, but everything else will be available somewhere.
>>
>>335251781
Plus the owner of Nexus is in Valves pocket
>>
>>335251674
>Public company
>Hiding reports

lmao

They've been barely breaking even with youtube, it's the reason Jewtube Red exists because they are desperate to tap into any market for money.
>>
Anyone else think it's weird that it's been almost a full year since this last happened? It was late April 2015.
>>
>>335245801

It's really a shame how many preexisting and potentially large modding communities will be destroyed by this.

>publishers/devs benefit more than modders from making shitty games that need mods

>Steam benefits more than modders for doing absolutely nothing

>any affected modding community becomes competitive and infighting over tiny cash flow leads to internecine infighting that destroys any sense of cooperation or community

This is the equivalent of a mining town that pays miners in company scrip. There is nothing beneficial to the communities themselves, this is obviously unethical, and Valve is going to get its ass sued eventually.
>>
>>335251654
I am genuinely being serious, I just don't see why you'd just do all that work and let others enjoy it. If I put my time into something, why should I let others enjoy it without having to do so as well? Why should it do the work and they just get it for doing nothing?

>>335251692
Sure I enjoy creating things, but I create them for me, not for others. Sure I guess they can do it for fun, but then why share it unless they got something in return.
Like if i made a fun MP mod that I too could play would be understandable I guess.

>>335251756
I guess this makes sense. I just cannot understand why someone would make a mod without some kind of gain in it for them.

>>335251909
I'm not complaining about paid mods, just about making them in general. Surely you could still make a mode be paid whilst making it compatible with others anyway.
>>
>>335246521
Because they haven't bothered to flesh out the finer details first.

What happens if someone copies my mod?

What happens if my mod is something crucial to a bunch of mods?

What if my mod is something simple, like removing a weight restriction - now can nobody else use that functionality?

How does this system afford for mods built on top of other mods?

Instead of trying to work out a solution to this problem, they're just charging ahead at the cost of the players and consumers and producers.

Because fucking other people over is an easier pill to swallow for valve employees than having to do a boring, tough or distasteful job.
>>
>>335252050
They don't hide them, it's a completely legal tax avoidance scheme.
https://en.wikipedia.org/wiki/Double_Irish_arrangement
>>
>>335251714
I agree, mods would probably lose a lot of complexity and become much smaller since bigger mods needs not only teams of modders but usually make use of other smaller previous mods.

Usually the gaming community goes slowly creating more and more complex and refined mods based on previous ones in a collaborative effort. Paid mods would kill all of this.
>>
>>335248231
>If the market wants shit mods, then that's what it gets.
That's what people are upset about. They don't care about the market. They care about good mods.
>>
I thought they would wait for Skyrim 2.
>>
>>335251936
>The Nexus will probably still have releases of the mods that cost money on steam for a while

I'm confused. Do you mean people will get a paid mod and upload the entire thing to the Nexus, or do you mean paid mod creators will make watered-down, free versions of their mods and put those on the Nexus?
>>
>>335249385

No because the market will not allow them to. People will see the bad reviews in gaming magazines and will not buy the half broken game. You don't need any third party to the place, where you can simply deal with 2 sides.
>>
>>335252179

>What happens if someone copies my mod?

This is one of my biggest issues, if two people claim a mod is theirs, who settles the dispute and how? Valve? Are they going to start patenting mods or something similar?

Paid mods is just one big can of worms.
>>
Nothing good will come of this
>>
>>335252152
with more popular mods it increases the chances of people looking forward to your stuff until you become well known in the modding community. Some people like that recognition for making games better. Money isn't the end all for everything.
>>
Not a surprise, they are gonna keep trying to bring paid mods back, hopefully people can keep resisting them.
>>
>>335252107
>It's really a shame how many preexisting and potentially large modding communities will be destroyed by this.

And how many others will be prevented from even forming in the first place.
>>
>>335252538
I guess it depends on what happens when you release a paid mod.
Like does that coding somehow become yours and yours alone? Will the agreements somehow make it so Valve owns it?
Will it just be first in best dressed?
>>
>>335251201
>Except for the fact that the whole modding community can get fucked because of this.

and nothing of value was lost.
>>
>>335252491
A lot of mods last year already existed when monetized and remained free on the nexus. Like how the Witcher 3 is DRM free but only if you get it through GOG.
>>
>>335252712
You don't even deserve a rant anon. I just hope you really don't believe it
>>
>>335252568
So they do it for attention and praise? Not my kind of thing but I guess its something at least.
>>
>>335252712
Cucks like you need to be burned.
>>
>>335252152
>I could never do something unless I get money for it

At this point I'm pretty sure you're just trying to embody a jew stereotype to draw out /pol/ posters.
>>
>>335252509
>People will see the bad reviews in gaming magazines and will not buy the half broken game
Like they did with Skyrim?
>>
Paid mods are not an inherently bad idea. The problem is that Valve is absolutely incapable of doing it right. Valve won't enforce QC or protect anyone's intellectual property because they're a zero effort company who's only interested in setting things in motion and collecting money.
>>
>>335252903
No I just don't understand the concept of sharing.
Why waste my time doing things for others for nothing in return?
>>
>>335246521
For me its the lack of quality control. More often than not I do a lot of work to get all the mods to jive together and work and then there are often bugs and glitches.

If I'm going to pay for it I expect it to work with EVERY OTHER mod I pay for. Period. I also expect constant updates to make sure the content of the mod itself works as its supposed to. All bugs and glitches reported to be worked on and fixed.

On top of this I expect a level of content based on the price. A single weapon should be no more than a penny. Something like Path to Elswyer should only be like 5usd.

I also expect refunds at ANY TIME since official updates can break mods and moders can abandon mods. If something happens and its clear the moder fucks off I want my money back.

Unless these three points are met and dealt with satisfactorily. I will never accept paid mods. If they are I will have no problem with them at all.
>>
>>335245801
Fuck mods, who cares. Bloody steam ID censoring all the porn from visual novels. How fucked up is that? You can buy games on steam with brutalities, torture, dismemberment, tons of gore - no problem. But if people have consensual sex - oh my god, that's sick and must not be allowed! Fuuuuuuuuu!..
>>
>>335253001
why post on /v/ when you get nothing out of it?
>>
>>335252152
>I am genuinely being serious, I just don't see why you'd just do all that work and let others enjoy it. If I put my time into something, why should I let others enjoy it without having to do so as well? Why should it do the work and they just get it for doing nothing?

It's really very simple: Not everyone thinks like you.

>I just cannot understand why someone would make a mod without some kind of gain in it for them.

Financial gain isn't the only kind of gain in existence.

>Surely you could still make a mode be paid whilst making it compatible with others anyway.

Making mods compatible with each other is enough of a problem as it is, and paid mods will make it even worse. Do you actually use mods for Skyrim? If you don't, it might be hard to understand that.
>>
>>335253001
Why paint? Because you enjoy it.
>>
>>335253001 (You)
>>
>>335252152
People who aren't corrupted by the jewish taint are capable of being driven to create with no monetary incentive.
Look at how many artists just draw for fun and don't do commissions. Some just draw for fun. People do create music just for fun, there are many free programs on the internet. Imagine if you went to drawthreads and you had to pay for every request you made, or had to tip every writfeag.
The mentality of "I only do something if I get money out of it" is cancerous and is responsible for a lot of creative works stagnating or going downhill.
>>
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>>335246753
>>
>>335248683
>Modding commuinties are shrinking
whut? The only reason that would be happening is if its because more and more games are becoming locked down by the developers/publishers.
>free market at work
>>
>>335253001
>>335252152

Because in the end, profits don't matter, none of this matters.

You could make billions from your horse anus mods, but it'll all disappear when you die anyways.

People make mods to have fun, not make profits.

If they wanted to make profits, they'd suck dick at gay bars like you.
>>
I think I'm really close to retiring from the whole gaming business. It's not like I'm playing anything else than wow on private servers and doom mods at zandronum and sometimes mount and blade.

I'll find another, less lame hobby. Like climbing shit. A week ago I climbed on abandoned military base and it was glorious.

Let the normies play shitty casual garbage, I will climb abandoned buildings from now on.
>>
>>335246753

Actually, there is. Remember how back in 2008-2009 or so you had Railworks (now "Train Simulator") which was infamous for having somewhere around $2000 of DLC?

Almost all of the DLC for Railworks was made by third parties that were licensed by the developer of the base game - essentially, they were paid mods. The problem was that most of the DLC for Railworks did not play nicely with other DLCs to the point where even if you owned all the DLC you could not use it all at once due to conflicts.

I doubt that Valve would require paid mod makers to do compatibility checks, meaning that you'd wind up with a situation like Railworks had only worse. Keep in mind that the people behind Railworks chose who they licensed out the DLC rights to and they still had issues.
>>
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Im the only one who would be kinda ok with paid mods if Valve and Beth didnt take such a big part of the share?

After all this kind of shit only kills modding when alot of devs an games came out from mods
>>
>>335245967
Your post made me angry, and here are my reasons in a pointy list

>does this
>not that

Retard confirmed
>>
>>335252793
>A lot of mods last year already existed when monetized and remained free on the nexus.

If I remember correctly, that was because the ones on the Nexus were older versions that would no longer be supported, and all new versions would be paid. I really don't think Valve/Bethesda/whoever would allow a paid mod to also be available completely free, otherwise they would have created an optional donation system rather than a mandatory paywall system.
>>
>>335253395
It's been sounding like games are about everything but fun lately.
>>
I'm going to fight this again, there's literally no reason people should be able to make a living off mods when I have to break my back in the summer.
>>
>>335253395
Godspeed and see you tomorrow
>>
>>335253123
I am though, I'm getting enjoyment and entertainment.

>>335253167
Exactly, but then why share it? Its your painting, you painted it because you wanted to, why should others get that painting you spent your time on unless you get something out of it.

>>335253165
Its not necessarily financial gain. It can be other things. Like personal enjoyment, but then why share it?
Someone could do it for simple praise i guess, but I personally don't think its worth it, even then not every person ever that used the mod would thank me.
But yeah it probably would be ridiculous to make things compatible because of copyrighting and people lying for more money.

I've made my own character mods for GTA SA of my waifu and others ages ago, but I didn't share it. It took me ages to do that shit and figure out 3DS Max and I had some stupid UV error that took me forever to fix. The mod was great and I loved it.
Why should I let you have it when I made it for myself?
>>
>>335253395
>Let the normies play shitty casual garbage, I will climb abandoned buildings from now on.

Do you have the documents Mark One?
>>
>>335253395
I'd also climb abandoned shit if mad hobos. Weren't compelled to stab me.
>>
>>335253001
>Why waste my time doing things for others for nothing in return?

Because you're not an asocial sociopath?
>>
>>335253510
>make mods for one game with assets of another game
>the entire industry crash in lawsuits
>>
>>335253628
>but then why share it?
Because I'm not autistic and have no reason not to as long as I am given credit for my work
>>
Does anyone think that bethesda missed the boat (by fucking months) on releasing their mod tools?

I mean, literally the best part of beth games is mods, and they released their new flagship with no mod tools in sight for............. 6 months now?

Nobody is gonna pick the game up now because of mods. Peak players must be like what, a few hundred?

How could they even expect to make any money off of this?

Glad I didn't buy that piece of shit.
>>
>>335253746
Hell, I make a point of actively avoiding people and not making friends and I still enjoy creating for no monetary gain.
>>
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I'm actually pretty conflicted on this.

On one hand, I do think modders that do incredibly good work should get paid. If they get funded, they'll be more encouraged to work on their mod and improve it.

On the other hand, there's a lot of shitty mods out there, with a lot of conflicts with other mods, and the QA part is really underdeveloped. Sure you can refund it in 24 hours which is bullshit, but what if the modder updates it and it breaks? And this is happening to Skyrim with an already strong modding community, who don't want this to happen. And what happens when a paid modder makes a mod that infringes on another IP? A Lord of The Rings mod for Skyrim got taken down and that was free. Imagine what would happen if people got paid for that shit.

And also, the profit you make from modding is subpar. You do all the work, but end up only a small amount of the gains. If you're a talented modder, you're probably better off making your own game.

A encouraging donation system would be nice. If you donate, you get a nice hat or a stamp on your steam profile and some games I guess. Valvedrones will eat that right up.

>>335253395

Switch to tabletop gaming if you can find decent people. You don't get as bored since it happens once a week to once a month for most people. I thought D&D and stuff was gay but now I'm running my own campaign weekly.
>>
>>335253510
I see no point to it being paid. Add a donation button to the author and done. Putting it behind a paywall only makes sense if you want to drain all the money you can from people. Beth and Valve don't need to get a share on it. Valve especially, their workshop is very bad for Skyrim modding. Beth is already getting more sales because of mods.
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