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Is Iudex Gundyr the best tutorial/1st boss in any of the soulsborne
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Is Iudex Gundyr the best tutorial/1st boss in any of the soulsborne games?

-Slow attacks teach new players to dodge/block appropriately
-However, his attacks deal enough damage to punish poor play
-Beautiful environment matched only by the wonderful music
-Boss is large enough to be intimidating, but small enough to fight somewhat competently. Transformed form makes this even better
-His transformation gets the player used to two-phase bosses, prompting them to get worried whenever they get any future boss down to 70%-50% HP
-Transformed form is badass

I honestly think he's the perfect boss for beginners and veterans alike. If only all of Dks3 bosses were as amazing as this one
>>
One of the best themes of all of the bosses in the game for sure.
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>>335201558
Loved the OST for this one, made by the guy who did the Kings Field Ancient City score.
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He's hard as fuck. Literally impossible after he transforms.
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I really liked him being almost the same size of the player for the first half, gets you used to standard pvp shit to expect, but then adds slightly bigger monster at the end.

Dark souls 1 stray demon was stupid and relied on a gimmick you barely use anywhere else.

Demon souls first boss expected you to die.

dark souls 2 was dark souls 2.
>>
>first stage is a medieval themed environment with undead and a stationary dragon that shoots fire on a loop in a predetermined location like literally every previous Souls game
Why are FromSoft such hacks?
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Gas Coin from BB is better, and is by far the hardest first boss in Souls games.
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>>335201843
Wow you must have that qued up for every dark souls 3 thread
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>>335201773

03/10 Made me reply.
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>>335201558
it was a really great first boss. i particularly liked the way it teaches you ahh, if i roll twice i can avoid almost anything
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>>335201967
Literally never wrote that before in my life m8. Just started the game less than an hour ago.

Also noticed the exact same assets of the rocks covering the staircase for both towers. Really lazy Tbh
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>>335201558
Gascoigne was way better
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>>335201558
>Is Iudex Gundyr the best tutorial/1st boss in any of the soulsborne games?

Yes.
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>>335201863
I don't think so, Gaz cog knee gets stuck on geometry way too much to be a 'good' boss. I know several people who spent 3/4 of the fight wailing on him as he stood perfectly still.
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>>335201773
This is true about Champion Gundyr
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Bloodborne is my favourite of the series but I hate it when people call the series "soulsborne" just fucking call it Souls for the love of god.
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>>335201863
this. I went to BB directly after I just beat DaS1 and was flabbergasted at how hard he was
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>>335202201
>yfw Bloodborne 2 gets announced at E3
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Literally Generic Boss Knight with a big weapon #38.

Boring as fuck and uninspired.
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>>335201558
>Mfw kicking his shit in the second time

Not even hard.
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>>335202201
You really just don't get it, do you.
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>>335201558

Kind of would be, if it wasn't for Miyazaki's hardon for spamming R1 with longswords. Doing that renders quite a few bosses useless, and even a lot of enemies. Even for PvP mashing R1 kind of just works out.

The final boss is more legit at fucking you up for spamming.
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BEHOLD! GENERIC BOSS KNIGHT WITH A BIG WEAPON THAT DIES IN 5 HITS!
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>>335202497
>mfw getting my shit literally kicked in by the Champ
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>>335201558
He was too easy, you can't even get good at him because he dies like a bitch.
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>>335202838
>he used the Casual Ruler
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yes I liked it. It took me a few tries but I actually learned what stamina does
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>tfw beat him on my first try with a fraction of health
holy shit that was one of the most epic moments of my gaming career
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Can any of you DS3 haters legitimately give me a reason as to why DS3 is bad? Or mediocre? I think it's a fantastic game and by far the best in the series. Note I have not played BB.
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> Champion Gundyr
> Oh come on they reused a boss, fucking hell, must be for lore reasons
> Turbo mode activated
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Yeah.

Bloodbornes would be better if Gascoigne was before the Cleric Beast, though
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>>335203112
I don't get it, man. I've played everything since King's Field, and DS3 felt like a culmination and final end to a series people loved to work on. But of course faggots on /v/ will say that's all bullshit DS1 fanservice.
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>>335202096
>>335202489
>>335202838
>>335202919
>This much samefagging

We get it, you can't beat Vordt. No reason to keep yelling about it like a retard
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>>335201558
The transformed version looks way too much like shit
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https://www.youtube.com/watch?v=20XREf55X9E
One of the best themes.
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>>335201558

lolno

This boss was a fucking cakewalk with a laughable HP pool. The first bosses of this game are complete pushovers. Just rush up to them and mash R1. In the case of this boss it's even more pathetic because you can take like 20% of his HP bar down by hitting him right after you take his sword because he takes a year and a half to stand up but you can already damage him before his HP bar even shows up. He's pathetic.

Father Gascoigne absolutely destroys this pathetic excuse of a boss.
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>>335201558
there's nothing to be learned about his second phase other than he'll wipe the floor with your body

god i fucking hate those blackmonsters
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>>335203112
It feels somewhat strange playing though this game.
I'm not sure if the game is a love letter to its fans or just a lazy rehash of their other games.
Story feels very weak this time, I was really wondering why my character was doing all of this.
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>>335201558
He's the worst first boss by far. Too easy and not memorable in the slightest.
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>>335203474
>worse than butt demon or any of the possible first fights in ds2.
>>
>See the dancer of the valley boss in the stress testing version
>Get hyped as fuck, thinking Ds3 is gonna have nothing but badass bosses like this
>Finally get the game, load it up
>Get to this motherfucker and feel confirmed in my notion

And then every boss except for 2-3 came along and I literally did them on my first try without even trying very hard...
Tell me, /v/, why is Ds3 so perfect and a truly deserving successor to the original Dark souls except for the boss fights? The part, that always kept me in awe in the souls games. If the boss fights were more challenging (most of them are well designed, just not challenging enough) Ds3 would definitely be a hot contender for the best souls game of all time. Oh well...
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>>335203443
I honestly think that the part Frampt played in 1 and the way Kaathe tries to explain that he's lying his cloaca off to get you to link the flame are the some of the best elements of any game story I've ever played. It sows doubt in the entire game.
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>>335201558

Of course! he is the fucking CHAMP after al!
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>>335203360
He looks like that goofy looking thing from Skyward Sword that you had to fight like five times.

>>335203551
All of them were more challenging and more memorable.
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>>335203627
>asylum demon is more challenging and memorable than Gundyr
literally blow your fucking head off
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>>335203724
Sorry to trigger you and your shit taste, anon.
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>>335203627
>asylum "press x to AWESOME" demon is more challenging
literally vanguard demon with training wheels.
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>>335203845
>asylum demon
>last giant
>pursuer
>any of these somehow better than gundyr
im lmaoing at your life you fucking loser
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>>335203837
>giant humanoid with a big weapon and or armour
im not sure what people expect from a medieval game. everytime the game gives you something different you shit yourselfves because it's a "gimmick" or something like that.
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>retards saying Gascoigne

Cleric Beast was the first BB boss you fucking cucks
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>shouting rehash
>phalanx never reused
>tower knight never reused
>flamelurker never reused
>allant never reused
>>
>>335201863

I beat Father G first try easily, Iudex took me a few tries.
>>
I mean sure he's better, but that's not really saying a lot.
Plus the second form implies you should distance even though the easiest way to kill him is to do the exact opposite.
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>>335203724
> Asylum demon more challenging than Gundyr
> Depending on starting weapon, can take off 75% of his HP in one attack.

I do agree that he's memorable though, but that's probably mostly because it was my very first souls boss.
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>>335204053
Cleric Beast is an optional boss you retard.
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>Implying you didn't cum on the spot when you visceraled this motherfucker for the first time
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>>335201863
Gascoigne is 100x easier than Gundyr.
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>>335204053
Is it really? It's optional just like half the things in BB. They are both fantastic fights regardless. Cleric Beast is a good introduction to the weakpoint mechanic (which I am sad DS3 didn't decided to adopt)
>>
Why so many Str and dex scaling weapons?
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>>335204191
>cheap deaths
>he died to yawn
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>>335203724
Asylum Demon looks more imposing and the game initially drops him on you when you have no weapon. Much more interesting than the generic giant dude with giant sword, that you fight in the generic arena and that has the same transformation gimmick as nearly every boss from Bloodborne.
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>>335203112

90% of the encounters are just cheap shit ambushes that get old fast as fuck. They took the worst aspect of dark souls 2 and increased it tenfold.

Fanservicing out the fucking ass.

The majority of chests are mimics because DUDE HARDEST GAME EVER LMAO

Almost every lizard leads you into a cheap ambush

Reused assets more than any other game in the series

Poise is literally useless

Literally one build viable (quality)

Rapiers and Straight Swords are extremely above anything else

Most enemies don't belong in a Souls game and just feel like they've come straight out of Bloodborne. The Ashen One is slow as fuck and since everything just has infinite stamina you have to wait until they finish their 29 hit combo to hit them once and restart. The enemies are overly aggressive but the game punishes you for reacting accordingly. Being aggressive belongs in Bloodborne, whereas Souls is about slow and methodical strategy. It's a major design clash and you can tell the game was rushed as fuck since they just took most things from Bloodborne and threw into the Souls universe without much afterthought

Literally everything regarding invasions

Broken useless covenants as usual

Lore hardly expands on anything. The vast majority of it is just repeating things we already knew

Most things were taken straight out of other games in the franchise, specially from Bloodborne, so the game doesn't really have an identity per se. As you go along it you always tell yourself "oh look, it's that thing from that other soulsborne game... again..."

Non-existant atmosphere. The only time I felt anything was when I gave the eyes to the firekeeper and the music changed. That was it

The most retarded matchmaking ever that is right up there with Soul memory in terms of shit (weapon memory)

Most of the bosses are complete pushovers and the minibosses on the way are WAY tougher

Completely useless armor

Game is an R1 spam galore
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>>335204324
>gundyr
>sword
maybe you should play the game senpai
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>>335204324
>giant sword
lmao nice to know you never even played the game
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>>335204175
>jumps from the plaza, no cutscene
>THAT MUSIC
I loved the complete lack of boss fog in the game. DS3 has some of it but BB didn't had it at all.
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>>335204231
ds3 did have weakpoints

you can only beat some bosses by hitting their weakpoints, and almost everything has a spot on its body that staggers it for a visceral (Oceiros, storm king's drake, crocodogs)
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No, the tutorial boss from Demon's Souls was and still is the best 1st boss in a game. It's meant to kill you to teach you a lesson that the game does not fuck about and you are it's bitch, and if you do manage to kill it, another bigger boss will insta kill your ass.
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>>335204193
champion gundyr, yes. iudex gundyr, hell to the fuck no.
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Baby Gundyr wasn't bad, but fighting the fucking champion is the real fight.
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>>335204406
>>335204407
>being autistic
His spear thing. Whatever. His first form goes down so quickly it's hard to tell what he's swinging like a retard. The boss is shit and you two faggots can stop taking Miyazaki's balls to your chins at any time.
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>its a champion uses halberd charge after knocking you down episode
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>>335204635
I fucking love his shoulder check. The only time I get hyped from a boss smacking my shit.
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>>335204635
>dat shoulder check
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>>335204718
>its hard to tell what he is swinging
>literally have all the time in the world when pulling out the sword from his chest
play the game kid.
https://en.wikipedia.org/wiki/Glaive
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>>335204718
>W-WHO CARES, H-HE DIES SO QUICKLY YOU CAN'T TELL
lmao nice damage control you pathetic fucking nerd
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>>335203112
>Note I have not played BB.

Figured as much.

I can understand why people who came straight from dark souls 2 think that dark souls 3 is good. But coming from Bloodborne to it feels like a step back in every direction and the lazyness just oozes through the screen as you notice that you have literal copypasted enemies as well as entire areas that were just remodeled but kept the exact same style. Undead Settlement for example is literally Hemwick Charnel Lane and the workers are just reskined yharnamites. Some of them are just reskinned Hemwick residents as well.

FROM reuses a lot of assets but this time around it was simply too much, even for their standards.
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>>335204635

Champion Gundyr is a fucking fighitng game character in a Dark Souls game. I fucking love it.

>That shoulder bash.
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>>335204867
We're not talking about 2.0 we're talking about the first boss in the game.
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How do I deal with all these Uroboros snakes in Consumed King's Garden?
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>>335205208
Fireballs. Easy as fuck.
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>>335203105
I ran out of estus on Abyss Watchers. Also has a literal sliver of health. Goddam that was great.
>>
All of the bosses in this game felt exactly the same to fight. Maybe I'm just getting tired of souls games.
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>>335204332
>muh Bloodborne enemies wahhh
God shut the fuck up. DS1 enemies are slow and dumb as shit. DeS was full of tought enemies like the Metal Skeletons, the Boletarian Knights and all the shit in the swamp. It was full of multi enemy encounters. It wasn't until my second playthrough in the Burg when I realized Dark Souls didn't took the player seriously, every encounter can be seen miles away, but was it persistent in doing cheap pitfalls like no other game in the series. If any game in the series deserves the DUDE HARDEST GAME LMAO is Dark Souls 1.
It took six fucking patches to make that game remotely enjoyable.
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>>335205252
I didn't post anything about 2.0. The post you replied to was saying how the first fight was shit, and it is.
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>>335205437
DeS enemies were easy as shit though.
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>>335205382
Maybe you're tired off games altogether.
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>it's "the big weapons are shit" meme
I don't know about you guys, but I completely wrecked the game with a Heavy Greataxe. I got the BKGA and Greatsword later and the carnage intensified.
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>>335205752
G I T
U
D
>>
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champion gundyr is such a fun boss compared to iudex, i'll take the akira shit over transformations any day
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>>335205752
>literally unplayable
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>>335204718
Ah, I see. You haven't even played Dks3, you just watched some shitty letsplayer breeze through it with phantoms I bet.

Look, I get it. Bloodborne was a great game, but the fact that you've been shilling for it so hard and samefagging aggressively to try and prove a point makes me cringe.
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>>335205908
I haven't brought up Bloodborne once in the entire thread.
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>>335204738
>it's a "Boss attacks so fast he can hit you in the middle of your R1 combo even after getting staggered" episode
>>
>>335205146
>get tossed into the air from glaive
>kicks me in midair
>roll away with sliver off health to try and heal
>finished off with double thrust
Holy shit he combos you. Fucking love it
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>It's a roundhouse kick to the face episode
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>>335201863
I agree, took me a shitload of tries with gaskong after i got gud at parrying or whatever the fuck its called in bb compared to Gundyr who i fucked up in the first try
>>
>>335201558
>DS3 first souls game
>skips crystal lizard because seems bossy
>"open world I bet I can come back"
>doesn't die to first boss

either I got lucky or it was just intuitive because "muh gaming since 4" meme
>>
>>335202096
What is this image supposed to convey? Souls and W40k have nothing in common.
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>>335201558
I felt the same. Less bullshity than Asylum Demon, you can actually block his attacks. And less pants on head easy (and far into the game) than Last Giant.

I feel like the Ash Cemetery should have been much bigger though. You literally run into the boss after 5 enemies.
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>>335201863
>fighting Gascoigne before Cleric
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>>335204332
Also, forget some other stuff:

It has the worst fashion souls by a fucking mile. If you feel like making a strong looking character you'll just end up looking fat as all fuck. It's the same engine as Bloodborne yet the latter didn't have this problem. And don't even get me started on how if you feel like not wearing a helmet or something and leaving a slot without an item, you get +20% more damage due to this.

Most sets look like fucking dogshit as well. No wonder everybody always uses the same 2 or 3.

The vast majority of items come straight out of the other games. There's hardly anything new and hardly anything is useful because the game is unbalanced as fuck.

Weapon arts are just a cheap knock off version of Trick Weapons, except they are hardly ever useful. Most of them are just standard features you'd find in the other games that were stripped and turned into a gimmick, such as parts of the moveset of a weapon, which made the weapons all that much more simplified since it was a glorified nerf. In any case most of them have this extremely huge charging time that renders them useless.

Worst Faith implementation by a mile in the entire series. A fucking arrow deals more damage than the lightning spear. It's pure dogshit. It's so terribly bad that they even needlessly nerfed shit that worked in dark souls 2. For example, the hex Dead Again was really good in dark souls 2, whereas in dark souls 3 it simply does not work against other players at all whatsoever.

There isn't a single dark sorcery that is even CLOSE to useful. They are all straight dogshit.

Standards sorceries are also mostly trash and don't fit this game at all. They made the enemies almost as aggressive as the ones in Bloodborne, yet they just copypasted the exact same shitty sorceries from the other games with the shitastic tracking and long casting times.

You get 500 rings and yet 2 or 3 slots will always be filled with the exact same ones no matter what. They're all shit btw.
>>
>>335206365
He's not that tough. All you have to do is circle strafe and roll occasionally. Plus it's easier on the first try because you can get a bunch of free hits in before he stands up
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The crystal lizard thing was harder than him.
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>>335206482
>Most sets look like fucking dogshit as well. No wonder everybody always uses the same 2 or 3.
I think the opposite. I don't use older stuff because it doesn't look as good as the newer things.
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>>335206482
Some valid points like not enough new armor. But weapon arts are dope, especially with most of the paired weapons.

Never used sorceries or miracles in any souls game so don't care about that.
>>
>>>/vg/139722653
>>
>>335201558
Just started the game.

>died to one of the enemies near the first bonfire because I kept thinking block was RT for some reason
>beat this boss on the first try

Not sure how to feel.
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>>335206978
ebin
>>
>>335206601
So it's autism. Got it, thanks anon.
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>>335207038
Meant LT not RT
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>>335204635
>almost beat him my first try, was cocky and didn't go back to get full estus
>no flasks left, he's like 2-3 r1s from death
>shoulder checks and kicks account for all the damage of my last health

Why does this nigga even use that shit ass halberd
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>>335201558
Has anybody ever actually gotten hit by an attack from Gundyr?
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>>335207038
It's an easy (and shit) boss.
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>>335202489

They hurt you that much, huh, anon? It's okay. We can talk. You don't have to be this way. Who was it, anon? Who was the first person who told you to git gud? What was their name? You can tell me.
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Has anyone figured out how to save Greirate from his third trip out of town yet?
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>>335206247

Gundyr for Soul Calibur 6 when?
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>>335207329
Shit because why? Because you've played all the games in the series before and know how to approach a boss fight?
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>>335207231
He really should have just ditched the halberd in his second fight and go full wrestling on your ass.

Were there even any souls boss that fight 100% barehanded ? Non-monsters one of course.
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>>335201829
dark souls 2 was
>either not too hard giant, stick near feet and roll through attacks
or
>cheese boss by making him fall off an edge. i never once fought him normally so duno how hard he really was
>>
>>335201829
>ass hitting
>gimmick
it works for 90% of bosses
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>>335204324
>the same transformation gimmick as nearly every boss from Bloodborne.
lol boss phases are not a transformation gimmick, there's a difference retard.
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>>335207390
You can't. He even says it's a deathtrap. But life is a bore without thieving so I send him out anyway. It's how he wants to go.
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>>335207475
Too easy and a generic design. It's the least punishing of the first bosses by far and the most unoriginal to boot. And before you mistake me for the Bloodborne fag I think DaS3 (and 1) are both better than Bloodborne.
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>>335207589
True. And Gundyr uses a transformation gimmick.
>>
4 out of 26 bosses are humanoid knights in Dark Souls 1.

16 out of 41 bosses are humanoid knights in Dark Souls 2.

10 out of 18 bosses are humanoid knights in Dark Souls 3.
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>>335204324
>transformation gimmick
play more games, idiot.
>>
>>335207903
And Demon's Souls only had two, both of which were in the level designed around guys in armor. Tower Knight in 1-2, and Penetrator in 1-3.
>>
Any tips to beat Abyss Watcher 2nd phase? I'm pretty stuck (don't want to summon co-op like a bitch)
>>
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>>335204635
>That feel when he kicks you off the edge and back into the sea of invaders in that area
>>
>>335207924
>posts a non-comparable Voss from a completely different genre
Christ some of you Fromdrones really are retarded.
>>
>>335203443
Its the MGS4 of the souls series, its got a lot of callbacks, fanservice, and closure on elements of Dark Souls 1, and would be a great finale to the series, but you just know that FROM is going to pull out another Dark Souls game even though Miyazaki doesnt want to and ruin this as a conclusion.

Story is pretty straightforward as "The guys that were supposed to burn fucked off, you gotta bring them back", but sadly doesnt have an exposition snek like DaS1, still better in this regard than DaS2 and to an extent Bloodborne.
>>
>>335207876
Most of the bosses from Bloodborne don't was the point, idiot. They have multiple phases, not transformations gimmicks.
>>
>>335207903
Fuck off retard. Knights are cool.
>>
>>335208130
When they do an attack, roll. You have redonk i-frames and rolling uses no stamina, you can roll through basically every attack in the game, and thus the game demands it to a certain extent. Roll towards / behind the abyss watcher and try to get backstabs or whatever off.

If you are fatrolling, get rid of some armor or increase your VIT, this is one game where you ABSOLUTELY cannot get by with fatrolling.
>>
>>335207581
Pretty sure he meant getting a plunging attack in on a boss. Only a couple of DaS1 bosses let you do that.
>>
Never played a souls game. Not sure if I'm playing it right. Hard to match my i-frames with enemy hitboxes and hard to exploit some enemies' attack patterns. Trying to beat vordt or the dancer now. Level 16. Probably overleveled but it doesn't matter because bosses kill me in seconds and I don't get long enough to study their attacks before I have to grind through the level again. Kind of a bummer.
>>
>>335208208
I wasn't defending Fromsoft, if anything, it's a criticism for not getting on with the times until now.
>>
>>335207903
>O&S
>Artorias
>Fume
>Alonne
>Gehrman
>Gascoigne
>Maria
>Champion
>Pontiff
>Nameless King
Looks like a lot of From's best bosses are humanoids too :^)
>>
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Has anyone been having problems summoning?

I can't get summoned, summon or invade anyone at all. Can't do shit.

Is it From fucking things up yet again. Man, will they ever get their shit straight?
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>invading as a grape
>some guy has summoned these two
>they are exposing their butts
>I stare at their butts through binoculars for a while
>comment with "very good"
>>
>>335208463
BB had the best non-humanoid bosses
>>
>>335207903
Yeah, instead you had giant demons with weapons, including the easiest one reused 2 times. Gundyr and Laurence are a good example of a reused boss, butt demons and Lud and Zallen are NOT.
>>
>>335208130
You can still stagger him just as easily as in the first phase

He follows every roll with a knife slash which can be dodged just by strafing close to him to set your hit

Make sure you never empty your stamina when hitting him thought because he will counter with a zero build up knife slash into greatsword attacks, so save that last bit for a retreating roll.
>>
>>335207903
Vordt is barely humanoid. Baby Gundyr 2nd phase is different enough. Twin Princes are unique too. Having so many humanoid knights didn't bother me in DaS2, and it doesn't in DaS3 now.
>>
>>335201863

Nope
>>
>>335208392
I'm sure this is a stupid question but what exactly is "fatrolling"?
>>
I'm lvl 24 with a +2 wep at best, why the fuck am I not summoned for Farron when I can Red Eye and invade within seconds?
I just want these stupid grasses so I can move on
>>
>>335208609
I didn't say it didn't.

Are you really this insecure about Bloodborne now that another From game has come out, friend?
>>
>>335202201

I agree. "Soulsborne" sounds really bad for some reason.
>>
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>>335208609
>it's a "Abhorrent Beast punches you across the room with Holy Sandstorm" episode.
>>
>>335208767
its broken
the same reason why blade of darkmoon covenant never works
blue orb when
>>
>>335208443
Save Dancer for later. Vordt shouldn't be too much trouble, just hang around his ass.
>>
>>335208769
Uh, I'm not insecure about anything. I'm just saying that BB managed to design non-humanoid bosses that were really interesting, which is something a lot of souls games struggle with.
>>
>>335207903
And yet, all of them play very different form one another.
>>
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Gascoigne is one of the most well-designed bosses in the series. He teaches you to ditch your Dark Souls mindset and become aggressive as fuck, he teaches you to get good at parrying, he teaches you to stay on your toes for 2nd forms, he teaches you to use the arena to your advantage, and he teaches you to watch out for items that might be strong against a boss (the music box)

most of all he teaches you to not pick he cane
>>
>>335208946
Cane is the GOAT.
>>
>>335203575

You probably just got good with the other games.
>>
>>335208946
>teaches you not to pick the cane
Confirmed pleb
>>
>>335207903
>Including DLC bosses

For this example we will be using bosses that have a humanoid stance (bipedal, walk on two legs, etc.) and primarily fight with melee weapons.

Dark Souls 1: 8 / 22
Dark Souls 2: 15 / 31
Dark Souls 3: 9 / 19

And this is of course ignoring how bosses have unique aspects and gimmicks to them, which is something DaS1 and DaS3 share, but is lacking in DaS2 (only thing that separates all the generic big dudes in armor is that veldstelt can ring a bell and looking glass can summon phantoms). Also ignoring that Im not just going by humanoid "knight" fights, of which Dark souls 3 only has around 5-6 while Dark Souls 2 has literally all of them.
>>
>>335208749
The way you roll depends on your equipment load

If your equipped gar is under 30% of your maximum equip load you have a faster and longer roll animation(fast roll)

Between 30% and 70% is the medium roll, and between 70% and 100% is the fatroll where your character just throws himself in the ground like a whale splashing on a sand bank. At over 100% equipment load you straight up can't roll or run

You can increase your equip load by leveling vitality.
>>
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>>335208572
>>
>>335208749
When your equipment load is over 70%, you have very slow, weighty rolls that look like your character is basically collapsing to the ground in a big awkward heap, this is a "fat roll". below 70% is "mid roll" and under what I believe is 50% is a "fast roll"
>>
>>335201558
slow attacks are harder to dodge
>>
>>335209051
>>335209091
the cane is genuinely bad, it's the best whip in the series but it is still objectively worse than saw cleaver and axe.
>>
>>335207292
Anon, don't you have something in your life you enjoy other than being a homosexual on anonymous imageboards? Whether or not you like Souls, Souls threads are some of the few threads on this board that are actually VIDEOGAMES. At least Barneyfag is actually against something that's bad for the board.
>>
>>335207752
Holy shit dude you are DELUSIONAL if you think anything is easier/less punishing than the Asylum Demon. They straight up take out over half it's health for free too.
>>
>>335208572
HOW DO I SHOW MY ASS
>>
>>335209252
I don't care if it's statistically bad, it's the most badass weapon in the entire series and the fact that it makes the game a bit more challenging only makes it better. It's also the closest we'll probably ever get to a proper 3D Castlevania.
>>
>>335208572
The textures in this game are so fucking bad.
>>
>>335209585
that anon is clearly running on a toaster
>>
>>335203368
>Ave Maria
It was intentional, right?
>>
>>335209585
Likely running it on low and those are textures that haven't "popped in" yet too boot. As someone who has played this on two PCs, one on high, one on low, I can say that that is what the game looks like when you are running it on a toaster.
>>
>>335208463
>Looks like a lot of From's best bosses are humanoids too

You forgot White Glint. Too bad they will probably never make another good Armored Core game.
>>
>>335209709
OP's picture seems to be promotional and only has 2 colors. Grim Dark Black and Gray Sky.

The details on the player character's armor look nice, but that's about it, everything else looks like ass.
>>
>>335209901
I was mainly talking about souls/BB (I also forgot False King now that you mention it) but you're right.

> Too bad they will probably never make another good Armored Core game.
;_;
>>
>>335207903
asylum demon, capra demon and taurus demon are more humanoid than vordt and twin princes.
>>
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>>335204635
>Dat shoulder check
No wonder he's the Champ.
>>
>>335209585
I'm playing on low settings despite having a fairly bulky PC. I just wanted to get rid of the random micro stutters when the game is autosaving.
>>
>>335210004
>woow these textures look garbage
>that's clearly low settings
>w-well the colors are gross!
>>
>>335203368

My favorite boss music along with Yhorms.


https://www.youtube.com/watch?v=lnbb2ZdQS-c
>>
>>335209119
>but is lacking in DaS2 (only thing that separates all the generic big dudes in armor is that veldstelt can ring a bell and looking glass can summon phantoms

-Flexile Sentry has a flooded arena were the water level is rising.
-Lost Sinner forces you to fight in the dark unless you do something about it.
-Smelter Demon has three phases. In the third one he can hurt you just by getting close.
-Throne Wacher and Throne Defender will ressurect themselves so you have to kill both at the same time.
-Fucking Dragon Slayer has a arena gimmick

I also consider Ruin Sentinels unique enough( since you have to defeat the first before go down and fight the others ). But that's me.

People don't give enough credits to DaS II bosses. DaS I and III are obviously superior. But there's lots of good shit there too.
>>
>>335210194
also forgot
>looking glass knight summoned invaders to help
it was a cool gimmick
>>
>>335210039

Is V worth playing? I saw a few youtube vids but it really felt off.

I played all of them up to PS2 and over the last week got and finished 4 and 4 answer.

They didn't feel long enough, but it was so nice to be able to be fast and have blades as a viable main weapon.
>>
>>335204635
Love how he keeps his head trained on you as he repositions for the next combo.
>>
>>335210194
you forgot about the bifurcated moveset on flexile.
>>
>>335210295
VD is pretty good. Both of them are going to feel weird if you come from 4A, but it's fun once you get a hold of it.
>>
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>>335208572
Invaded a host with those two guys again.
>backed off a little bit
>the two butt guys started running up against the dead giant
>the host joins in
>I start doing the same on the opposite side
>some dark spirit and grape invade and two shot the host
>they butt guys keep on trucking while the host dies
>>
>>335201558
Not really, everything you said is just trivial, its a good boss but not best tutorial by any means, EVERY BOSS in the game punish your poor play, you are talking out of your ass by saying this is the best tutorial boss
>>
>>335210194
>Flexile sentry
Water level rising? What? Maybe its because that boss dies in under 30 seconds, but I havent noticed such a thing.
>Lost Sinner
The whole "fighting in the dark" thing literally didnt change the fight at all, I guess its slightly harder to see? The bosses moveset is all melee anyway though so when its actually a threat its close enough that you can see it.
>Smelter Demon
Maybe it had something cool to it, but I was too busy screaming at the hitboxes ten times as wide as the sword.
>Throne Watcher and Defender
Its a nice touch, but all it does is make an uninteresting multi-humanoid boss fight drag on longer.
>Dragonrider
Arena gimmick is there thats true, but I feel like anyone who actually explores the area will never realize its there since there are the obvious switches dotted around the small, open area.

Dark Souls 2 had very few good bosses, Sinh from the DLC (though animations were funky), Veldstelt (One of the better humanoid bosses because his tracking was remotely fair), Old Dragonslayer (again, tracking was fair, so fight was fun, even if it was a rehash), Dukes Dear Freja (this one is subjective I thought this boss was cool), and Aldia in SotFS. I dread fighting any of the others due to various poor design choices.
>>
>Decide to try Greatsword since it looks less shitty than the DS2 version, even though I hated the DS2 moveset
>that wide 2hR2 and 1hR1
>dat crazy spin after the stomp
I fucking love this weapon.
>>
>>335209252
it's a more tactical weapon than the axe or cleaver. you have more range in whip form and the arcane scaling means fire/bolt papers are more effective on it
>>
>>335210270

I agree, But the guy i was quoting had already mentioned him and Velstadt( that ironically i wouldn't say it's a unique fight. Still pretty fun regardless ).

You also has some pretty memorable non-humanoid bosses like the Executioner's Chariot( easy after you know the gimmick. But when you're fight him for the first time it's a blast ).
>>
>>335201558
You could say nearly all of that about the Last Giant
>>
>>335201558
I would say Cleric beast is probably a bit better because it really teaches you how you need to adjust your playstyle when you are going into bloodborne from souls (if you play defensive you will get your ass kicked, if you play aggressive its a cakewalk), but Iudex gets points for having a moveset challenging enough to get people in the right mindset, but forgiving enough that people can easily beat him on the first try, and for the surprise second phase that overall adds memorability to an otherwise fairly generic fight.

Both are leagues above Asylum demon (dude plunging attacks LMAO), and Vanguard.
>>
>>335209481
patches squat emote with whatever that robe is
>>
>>335210194
Nobody ever saw flexile's rising water because everyone killed it in under a minute

Lost Sinner's doesn't matter as there is no reason to be far away from it, they should have put a ranged boss in the darkness gimmick.

Smelter is actually cool, I think he is underrated.

Throne faggots was irritating as shit and stupid that there is no way to interrupt it.

Dragonslayer had no gimmick other than being a blatant rehash.
>>
>>335210270
it would have been cool but it only happened on NG+, they pussed out.
>>
This nigga was easy. More like Yhorm the Giant fucking failure amirite?
>>
>>335210194
the resurrection gimmick on the throne knights is not exactly novel. It's something that happens when you fight two stalfos in OoT. Im pretty sure the are more bosses like this.
>>
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>>335211163
Forgot pic
>>
>>335211163
Yhorm the Giant was a misstep, I can appreciate the Demon's Souls callback, especially after an area that was basically tower of latria, but that kinda gimmick on a Lord of Cinder wasn't a good idea, if anything they should have added a boss between Irithyll Dungeon and Profaned Capital that made use of the sword.
>>
>>335210613

>Water level rising? What? Maybe its because that boss dies in under 30 seconds, but I havent noticed such a thing.

I agree he dies pretty fast. It's a shame.

>The whole "fighting in the dark" thing literally didnt change the fight at all, I guess its slightly harder to see?

He keeps jumping back to the dark and removing the lock on. So it makes the fight considerably harder.

I can really say i agree or disagree with your other points because they're really subjective imo. But it's a fact that there's lots of wasted potential in the second game. /v/ likes to exaggerate about how bad it is tho.
>>
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Don't mind me just casually posting best souls boss.
>>
>>335201558
Gascoigne is a 'better' tutorial boss.

3 forms
Better music
More interesting arena

There's also the fact that the fight can teach you to abuse the environment and use items, or it can teach you proper parrying or both.
>>
>>335207903
That's good though. Sitting comfortably under the taint of a giant demon with them unable to hit you isn't fun or challenging.
>>
>>335211310
I don't know man, Soul of Cinder was fucking superb.
>>
>>335201558
i also think that the 2nd form of this boss also teaches players that the "Safe Zone" isnt always away from an intimidating boss like that
but its really just being up close and personal with them that will keep you safe
>>
>>335211273
A lot of Dark Souls 2's big problems are outside of the bosses, the level design and enemy placement are pretty godawful, and the different physics / rolling animation, combined with inconsistent and useless i-frames thanks to ADP, as well as combined with the above level design issues, make for a very underwhelming and frustrating experience.

It felt like the new director(s) may have missed the point of Dark Souls somewhere down the line, as a lot of the design aspects of it seem to speak to parts of the experience that were never the focus in previous games.
>>
>>335211245
>the resurrection gimmick on the throne knights is not exactly novel. It's something that happens when you fight two stalfos in OoT. Im pretty sure the are more bosses like this.

I thought we were talking exclusively about the Souls games. To be fair, if you take every game ever made into account, lots of bosses from DaS I / DaS III aren't exacly unique either.
>>
>>335204332
>muh 1v1 honorabru deuwww

fuck off matthew matosis
>>
The Phase 2 is fucking hard until you can realize you can walk up to his legs and strafe to the left while hitting to instantly win
>>
>>335211558
The idea behind soul of cinder was great

the execution was awful

sword is generic swordboss moves, basically only has the moves of the twin princes
spells is a generic caster
pyro is alright because you never really fight anyone with curved swords
Spear is any spear user and also occasionally WoG
GS is a slow joke

He is boring to fight because he has nothing unique or interesting in his movesets
>>
>>335202975
Were you actually autistic enough to kill him without it? How long did it take?
>>
>>335211310
>Want to use his cursed sword
>Have to boost shitty stats like INT and Faith

Man such a waste.
>>
>>335204332
Not going to get into all your points because that would take too long and I would rather just spend my time playing the game right now, but I DO want to address the ambush / mob thing.

Mobs encounters have been a part of all the games in the series, but there is a key difference between the ones in say, DaS1 or DaS3, and the ones in DaS2. In the former, encounters are all against the equivalent of hollows who die in a single hit, but do considerable damage if you walk into the middle of the mob. DaS2 likes to throw mobs of the equivalent of silver knights at you, this was especially bad in the Brume Tower DLC.
>>
>>335204193
Lmao no

Gascoigne is easy if you know what you're doing. For instance, I can parry him consecutively and beat him without getting hit, in under two minutes. I'm not bragging, it's an insanely easy fight.
However, going in blind, Gascoigne absolutely wrecks the majority of the players. He's the perfect tutorial boss for teaching the player to "git gud", and adapt to Bloodborne's changes.
>>
>>335203368
deacons was easy as shit

but boy was it fun trying fight through that crowd of fat fucks and fireballs
>>
>>335202096
here, have a (you) for the effort, you are trying very hard
>>
>>335211985
As someone who considers it one of their favorite bosses, wondering how you would have changed it up, key thing is that the first phase MUST use moves that players are capable of using (the entire point of that phase).
>>
>>335211310
Just done dancer and i gotta say its up there. Dat music, dat intensity.
>>
>>335207903
There are fucking 41 bosses in dark souls 2 now? Jesus christ I dont even want to imagine how uninspiring the rest look. Only played the base game and the first dlc, and just remember a few bosses because of how bad they were
>>
>>335212291
Change up the other bosses
the problem is that most of its moves are used in the other boss fights.

Make it so that when you see that shit you don't recognize it as 'oh I've dealt with this many times before'

I liked the pyro/curved sword set because you didn't see enemies using that shit

The Magic? You've seen all of that in Aldritch and Crystal Sage, sans soul GS
The Sword phase is every non-pontiff sword boss but with the twirl sword art
Lance was gundyr with spin2win
>>
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>>335212258
>yfw using a UGS during that fight
SS kiddies ruining the game for themselves.
>>
>>335212567
he is including the DLC bosses, and yes they are all as uninspired as the main game, even moreso in some cases (fight 3 normal dudes, fight generic dude in armor, fight generic dude in armor with a fire sword, fight generic dude in armor with a katana, fight literally smelter demon, etc.)
>>
>>335210270
old monk was better
>>
>>335211310
Agreed, he's so fucking nice to fight
>>
>>335212767
>fight generic dude in armor with a fire sword, fight generic dude in armor with a katana
pretending Alonne and Fume Knight weren't great fights smdh
>>
How the fuck do I get to Champion Gundyr? I want to go to the dark Firelink Shrine. Also, do I have to be in the forest to be summoned for Watchdogs?
>>
>>335212702
Using butcher's knife, activating its skill and going into town with it against that boss was pretty gud
>>
>>335213028
Its a hidden area, there's a illusory wall behind a chest after the garden boss, forgot how was he called, but there ya go.
>>
>>335212913
Dont get me started on fucking Alonne I hate that fucker so much.
>constantly doing thrust attacks that somehow hit the area one meter behind and two the side of him
>have to get through fifty fucking knights all at once to get back to him when you die, which leaves you with no estus, or taking like 5 attempts to get to his boss room for each chance you get to actually fight the boss
>>
>>335213028
invisible wall at the end of consumed garden
>>
>>335203154
>Oh god stop punching me stop kicking me oh god he drop kicked me off a fucking cliff holy shit
DaS3 has the best bosses in the series in terms of consistent quality. The WORST boss is probably Wolnir, and even then he's not a bad boss, just kind of dull.
>>
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Gascoigne is the best first boss.

Gascoigne was just another hunter like you who went fuckshit mad with blood, and he was literally your rite of passage to actually become a hunter.

To put down your first real blood crazed beast.
>>
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>>335211310
Best boss?
>>
>>335212258
It was probably the best 'crowd of plebe enemies' in the game. The spooky music, the massive cathedral, the mix of the music's chanting and the Deacons' chanting, the fact that you have to keep on your toes constantly looking for the main Deacon and paying attention to their attacks, it's amazing.
>>
>>335203154
I don't know why I expected an easy reused fight after fighting Laurence.
>>
>>335213173
Where's that boss? Later in the game I'm guessing?
>>
>>335213334
Let's not get ahead of ourselves

cleaving millions of assholes is nice and fun

But the fight itself is ridiculously easy and braindead
>>
>>335212308
Dancer is amazing because of how fucking fluid and beautiful her attacks are. Everything flows, and of course the room catches on fire the crazier the fight gets.
>>
>>335213180
Worst boss is Ancient Wyvern.

Legitimately the worst boss in Souls.
>>
>>335210742
>Shitty arena
>Second phase barely changes anything
>Design is boring, all one color
>Music is "eh" at best

You really can't, actually
>>
>>335213402
Can be fought immediately after dancer of the boreal Valley before going into Lothric Castle, Oceiros the Consumed King I believe his name is.
>>
>>335213402
You can get to it after killing dancer and entering lothric castle.
TECHNICALLY you can reach the champ as your fourth boss if you go

Gundyr->Kill the bitch to spawn Dancer-> consumed king->The Champ
>>
>>335213434
Well, I liked it a lot.

>>335213402
It would help knowing where you are anon, but it's the area right after killing the first three lords of cinder.
>>
>>335213180
Wolnir was a very cool cinematic boss. Awe factor was 10/10, actual fight was 7/10. When he pulled out his giant dagger, my mouth literally open in surprise.
>>
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>>335213456
>that grab attack
>>
>>335213457
Is that thing even a boss? I mean it has a health bar but it's like a Chalice Dungeon 'boss'.
>>
>>335201558
>Is this a great tutorial boss.
No, and here is why.
>First time playing it.
>There is a ledge.
>Stand perfectly on ledge.
>He does a jump.
>OFF THE FUCKER GOES!
no fuss no muss.
>>
>>335213513
I don't think I'm a bad enough dude to do a low level Dancer/Consumed King. I was at level 75 when I fought them and I struggled.
>>
>>335213576
It's something akin to the Lost Izalith boss with mobs thrown into the mix when you try to navigate to its weak point.
>>
>>335213669
you sound like a real fun guy.
>>
>>335213740
Also known as complete shit
>>
>>335213873
No argument here.
>>
>>335213457
Ancient Wyvern is more of a setpiece than an actual boss. I feel like if there wasn't a boss healthbar and change in music, people would have thought it was a cool encounter, but the "boss" thing raises everyones expectations. There really wasnt a need to make it a boss either since that area ends with a stellar boss anyway.
>>
>>335209901
They haven't made a good Armored Core since Last Raven.
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