[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Paid mods are coming back
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 66
File: TLH9O4B.png (9 KB, 662x128) Image search: [Google]
TLH9O4B.png
9 KB, 662x128
Paid mods are coming back
>>
>>335144132
It's a shame that your dad is never coming back instead
>>
File: 1461239651002.jpg (55 KB, 957x621) Image search: [Google]
1461239651002.jpg
55 KB, 957x621
>>335144223
s-shut up idiot
>>
>>335144223
Why? Both him and paid mods belong in hell.
>>
File: 1457943866708.jpg (55 KB, 500x497) Image search: [Google]
1457943866708.jpg
55 KB, 500x497
>>335144223
savage
>>
Did you actually think Valve wouldn't try it again? They'll keep testing the waters until the general gaming populace is so full of millennial twats that it will be accepted in the same way that most people have accepted DLC for some stupid fucking reason.
>>
File: 1446175721490.jpg (7 KB, 207x200) Image search: [Google]
1446175721490.jpg
7 KB, 207x200
>>335144132
Fuck.
>>
>>335144409
I agree. But I think this scheme would work out better for them if they had an open discussion about this with their customerbase, instead of just throwing shit on the wall and hoping it sticks
>>
>>335144527
>Valve
>open discussion with their customer base
>>
>>335144573
Yes, that's exactly my point. Because they think this way, shit like this blows up in their faces.
>>
>>335144573
This, valve literally has no PR department.
Why the fuck would anything think that they care about the community?
>>
>>335144409
>DLC is bad

*tips*
>>
>>335144409
Fucking millennials man. They're going to be worse than the fucking boomers. People in another thread are pretending that game demos are bad and that it's perfectly alright to preorder games solely on marketing material.
>>
>>335144704
Most DLC is bad. The only decent DLC I can think of that has come out in recent times is more akin to expansion packs, like Blood and Stone.
>>
>>335144409
>>335144781
You realize if you are born after 1980 then you are a millennial? I doubt you 2 fags are 36
>>
>>335144840
>dlc
>expansion packs
>>
>>335144882
don't bother, i think millenials calling other people millenials is one of these epic memes
>>
>>335144781
>millennials calling others millennials

Jesus fucking christ just stop.
>>
I don't have a problem as long as they need to be approved by someone. I'd love to see super high quality mods that would come from this but I don't want every mod to start charging
>>
>>335144882
I am 35. From what I understand a millenial is anyone who wasn't old enough to vote in 2000.
>>
File: 1457174808305.jpg (47 KB, 680x680) Image search: [Google]
1457174808305.jpg
47 KB, 680x680
JUST ADD A FUCKING DONATE BUTTON AND STOP TRYING TO SCRAPE SHIT OFF THE TOP.

I've had quite enough of Valve and I've been a Steam member for 11 years.
>>
>>335144132
Why is everybody always so butt-hurt over this?

People don't complain about paying for cosmetics in DOTA/TF2/CSGO. How is this any different?

>muh free stuff I never put any contribution towards is suddenly not free anymore.

BOO FUCKING HOO
>>
>>335144928
If you download an expansion pack online, it is Downloadable Content or DLC. Hearts of Stone was downloadable online.
>>
File: timthumb.jpg (67 KB, 700x400) Image search: [Google]
timthumb.jpg
67 KB, 700x400
>>335144882
>Millennial defense card
Everyone knows what is meant and literal doesn't mean literal anymore. Quit being a faggot and accept that your generation are garbage people.
>>
>>335145610
t. Gabe Newell
>>
File: 1443508471881.jpg (32 KB, 312x342) Image search: [Google]
1443508471881.jpg
32 KB, 312x342
>>335145610
>>
>>335145610
I thought 2010 ended
>>
>>335145686
You are a part of the generation kid, just cause you're 22 doesn't make you special
>>
>>335145686
>gets BTFO
>tries to change the definition of the word to save face
>u kno wat i meant

Jesus fucking christ b2 Reddit you mouth-breathing retard.
>>
>>335144132
Paid mods are coming back and there is literally NOTHING you can do to stop it. Feels fucking good can't wait for solid content that I don't have to pay for if I don't like it because no one is forcing me to do shit

inb4 retard logic
>>
>>335145976
>implying I'm 22 and part of your faggotry

>>335146046
>implying I'm that poster
>>
>this thread again
>>
>>335145689
>>335145823
Nice quality rebuttals, so well thought out I can't make a counter argument
>>
File: 1436158949216.gif (1019 KB, 500x373) Image search: [Google]
1436158949216.gif
1019 KB, 500x373
>>335144132
I really fucking hate Valve these days ...
>>
>>335145610
The split between jsut Valve and the modellers/skinners isn't that bad, but when you start involving other parties who also want a cut, the modder gets jewed.
>>
>>335145689
>>335145823
>>335145843
>Defending rewarding craftsmanship with money suddenly makes you a jew
>>
>>335146149
>i-it wasn't me

Jesus christ can you get any more pathetic?
>>
>>335144840
I usually buy the DLC if the game came out a while ago and the game is on sale with all the DLC for a muuuch cheaper price than buying them separately. At that point it actually becomes a reasonable purchase for your money.
>>
>people complaining about a feature they don't even use to begin with
>>
>>335146287
That's how intellectual property works anon.
Take it or leave it
>>
>>335145610
Splits the modding community, stifles creativity, actively destroys the idea of working together because all modders are crazy and hate each other once you get money involved
>>
Just pirate it.
The Pirate Bay's gonna fill up with paid DLC bullshit that will be impossible to check besides in Valve games.
>>
>>335145686
what are you trying to say?
>>
File: 1397371618747.jpg (25 KB, 600x375) Image search: [Google]
1397371618747.jpg
25 KB, 600x375
>>335146145
>>335145610
What's incentivizing / worthwhile about making a new marketplace where Valve / the game's developer gets 75% of proceeds for something they've nothing to do in creating and restrict access to something that was previously free and open to users while giving them nothing in return in the process?
>>
>>335144132
Why do people care?
>>
>>335146441
I'd rather leave it thanks. I'm all for rewarding hard work on mods, I even own that Aperture Paint Tag mod, but it shouldn't be a paywall. It should be optional.
>>
>>335146503
>you will live to see the day when people talk about having to pirate mods
>>
> people don't deserve to get paid for their work

When will this meme end? Why is the PC community so entitled?
>>
>>335146567
PCfats are poor so making something cost money angers them
>>
I hope that for everyones sake, the people defending paid mods, and shitty micro DLC are just baiting and funposting

because if they aren't, god help us all.
>>
File: 1459238273320.jpg (24 KB, 250x250) Image search: [Google]
1459238273320.jpg
24 KB, 250x250
>>335144132
the microtransaction hell in every game right now is fucking retarded. if i pay 10 to own a game I SHOULD OWN 100% OF IT NOT JUST THE BASIC CLIENT WITH NO MUSIC SKINS MAPS ETC
you can´t just keep selling 50% complete products and list everything else as DLC´s, fuck that.
>>
>>335146729
Because you're talking to a bunch of teenagers that don't understand how the real world works.
>>
>>335146762
Valve went unchallenged for too long here. You're witnessing the company go to shit and their drones coming out in spades to defend every greedy action they take.
>>
>>335146814
I guess that makes sense.
>>
>>335146780
>im a entitled fuck

Yeah man I bought the game and am also entitled to future sequels!
>>
File: 1444402921467.png (266 KB, 680x583) Image search: [Google]
1444402921467.png
266 KB, 680x583
>>335146181
>>335146303
>>
>>335146890
And this is why this shit keeps happening.

You pre-order too, don't you?
>>
>>335146561
>use their game
>use their platform
>why should they get any money when I'm doing less than half the work but I expect to get 100% of the profits

They should make their own game if a modder expects to recieve 100% of the profit. They are literally using others work. Retard logic.
>>
>>335144132
If Valve really thought paid mods were modder and consumer friendly, they wouldn't take a large cut of the sales for themselves.

Then again, Valve was always about taking other people's work and claiming it as their own.
>>
File: 1421178872031.jpg (144 KB, 803x688) Image search: [Google]
1421178872031.jpg
144 KB, 803x688
>>335146915
>>
>>335146863
He was talking about himself
>>
>>335144132
Well if it's here to stay time to put my wasted youth to use and make some awful shit to sell to retards.
>>
>>335147116
jaded 17 year old detected
>>
>>335147005
> large cut

Since when is 15% large?
>>
>>335146962
Fuck off poorfag
>>
>>335147192
How long did it take to detect yourself?
>>
>>335147295
It was 30%, plus Bethesda's 40%
>>
Honestly, I don't give a fuck.
When they tried it with Skyrim I pirated all that Workshop shit
And I will pirate paid mods in the future, if it ever becomes a thing
Along with all the games I've been pirating for years
And there is literally nothing anyone can do to stop me.
>>
>>335146890
if i knew where you live i´d walk there right now and smash your face in. you got no right to talk to me like that we are not friends and we are not equals.
>>
>>335147387
Considering that was ten years ago, ten years ago.
>>
File: 1419872395756.gif (730 KB, 245x206) Image search: [Google]
1419872395756.gif
730 KB, 245x206
>>335146963
Do you think Skyrim would continue to sell as much as it does without the open mod support that it has?

Developers of games with large modding communities get something very tangible from encouraging a vibrant, open modding community, and they clearly think it's worthwhile through the emphasis on making their game moddable / providing the tools. They make all of their money back and then some in the increased longevity of their games - and now they want a 75% cut on top of the things that they're already laughing to the bank with for little / no effort on their part? Without giving anything on their end?
>>
>>335147495
this guy knows whatsup
I can smell the fedora from here, though
>>
>>335146963
They already got their money with the purchase and DLC purchases.
>>
>>335147495
>guiz why do developers hate pc gaming, I don't understand ;.;
>>
looks like free mods can be checked off the pcuck meme list
>>
>>335146747
Well, the thing is, I'm a PCfat. I just don't really see the downside to at least letting the model be given a year or two of testing.

Mods aren't required to be given a price tag. People will make better free ones just to spite the modders charging a premium. But also, it gives studio devs a chance to work in their free time on projects from other games. There's a chance for some incredible content here that we'll never get to know about. A quality studio could work on another studio's game legitimately. It would also bring a lot of new talent to the modding scene.

Feels like a missed opportunity in my opinion because some salty faggots can't be bothered to pay a couple bucks for someone's hard work, or even just pirate it instead.
>>
File: gundam3.jpg (48 KB, 576x432) Image search: [Google]
gundam3.jpg
48 KB, 576x432
Paid mods happen. Who gets mad?
Doom modding community
Most of the Elder Scrolls Modding Community
Deus Ex modders
DoW modders already left because that game got fucking wrecked
GTA modders
Duke modders are busy getting fucked by gearbox

Who is going to support it because they think people should turn being almost literally useless into lifetime careers instead of hobbies performed for the good of the community?
Normalfags
Most of steam
You casual motherfuckers

The deal is, by putting pricetags on mods, you're putting a number of walls between the community and the product, and even between modders who don't agree on simple things. You also know this is going to drop the general quality of mods a shit-tonne because normies are dumb moneywasting niggers who would literally be conned into thinking paying 100 bucks for a pair of nuts for their skyrim horse is somehow automatically better than the free mod that adds a bunch of animals with working junk because they paid money for it. "That other guy isn't being paid to make good stuff."

No, he's making it because he wants to make cool shit, and you're directly in the way of that now because you're a retard who believes your Mastercard will save you from the woe of being a fucking useless twat yourself.
>>
>>335147690
>muh developers
>>
>>335147773
Why would someone make something for free if they could get paid?
>>
>>335144409
>Millenial = born after 1980
Calling them losers when you're 35+ on a website for children.
>>
>>335147775
>Doom modding community
why would they, it's not like anyone is going to buy/sell Doom mods, especially since all the modders use each other's resources

well, it would be funny if Sgt. Mark would sell BD, as it's the only mod casuals care about

I'd really like to see it happen but I don't think even he is that much of an asshole
>>
>>335148028
He tried that and got shit on
>>
>>335147852
Because they aren't doing it for money. They're doing it because they enjoy it. They just want to participate in the community.

The sheer number of free games you could be playing right now shows this.

In the modding scene people would do the same mod better for a lower price (or free) because that's how capitalism works.
>>
>>335146890
That's not what he wrote.
Are you retarded?
>>
>>335148078
>He tried that
Did he? The absolute madman. Tell me more, please, or point out the source.
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=572310302

You guys are fucking retarded
>>
>>335147801
Yeah who needs developers for games
>>
Modders:
I've develope this mod to add new grass to the game called "Grass v4"

>without paid mod
-Textures for Grass v4
-New Lighting for Grass v4
-Miracle Grass v4 v8

>with paid mods
------------------
>>
>>335148194
Paid mods aren't out yet, dumb smugposter.
>>
>>335148194
You might be slightly retarded.
>>
>>335148194
>implying people care whether the OP is bait or not
>implying people won't argue about anything here even if it's fake
>>
>>335148123
>i don't know what implications are
>i don't understand meme arrows

Off to reddit now
>>
>>335148357
>I don't understand what's going on so I'll just tell him to go to reddit

Lmao kid
>>
>>335148028
>it's not like anyone is going to buy/sell Doom mods, especially since all the modders use each other's resources
You do realize that all modding communities use each other's resources right?

Did you forget about the fishing mod for Skyrim that blew up when paid mods became a thing?

Everyone rips each other off and tries to improve on it or put their own spin on it.

You get in the way of that and nobody will work together or help anyone out anymore because someone else being successful will get in the way of profit.
This also was happening with paid mods in Skyrim.

Paid mods will absolutely destroy the modding community and people still wouldn't support most modders even if you put a pricetag on it
>>
>>335146729
https://en.wikipedia.org/wiki/Overjustification_effect

If you want to make money in video games then make your own game, but modding should stay as free community projects motivated by passion and not financial gain.

But you'll see the quality difference first hand when paid modding and free modding become separate communities, with free modders building off of eachother's work and making great stuff while paid modders keep churning out half assed weapon skins and horse genitalia, like we saw the last time mods were paid.
>>
File: 1430337926311.jpg (5 KB, 160x156) Image search: [Google]
1430337926311.jpg
5 KB, 160x156
>>335144704
>implying mods are good DLC
>implying they need to fix thier mod if game updates and busts thier mod
>implaying they need to make it work with other mods

having used mods to oblivian and skyrim i can say its a fucking shitfest to make them work together. hours of testing and reinstalling, copy and pasting
now add a price tag on that shitfest

id rather play garry's incident then pay for broken/non optimised mods
>>
>>335148452
That's not what he wrote.
Are you retarded?
>>
>>335148569
That's what he wrote.
Are you retarded?
>>
>>335148672
That's what he wrote.
Are you retarded?
>>
>>335148452
fuck off to reddit kid
>>
>>335148707
That's not what he wrote.
Are you retarded?
>>
>>335148746
>I don't understand what's going on so I'll just tell him to go to reddit

Lmao kid
>>
>>335148760
That's what he wrote.
Are you retarded?
>>
>>335146308
Yeah good one.
>>
https://youtu.be/NszI8b9bevM
>>
>>335148760
That's what he wrote.
Are you retarded?
>>
>>335148543
>Implying paid modders and free modders will become separate communities
The free modders won't exist anymore.

Not because they would all become people who would cash in, but because paid modders will steal anything and everything and use their work even if told not to just to make a quick buck.

Free modders were already worried about this when paid mods blew up and people were uploading shit that is normally free with a pricetag and Valve didn't prevent any of that shit.
>>
>>335144132
How do you even pay for a subscription on steam? I don't get any error when trying to subscribe to this mod at

https://steamcommunity.com/sharedfiles/filedetails/?id=572310302

I call inspect element shenanigans.
>>
>>335148672
>>335148707
>>335148760
>>335148850
holy shit kid you are triggered as fuck.
I recomment >>>/tumbler/
>>
>>335148475
I just plain don't believe that a concept of paid modding will influence the Doom wad community negatively. It's not mainstream, it's pretty small, I've observed these people in the /vr/ thread and I don't think anything really bad would happen.

It would probably shit on Bethesda game modding, though.
>>
>>335148923
>>335148672
>>335148707
>>335148760
>>335148850
holy shit kid you are triggered as fuck.
I recomment >>>/tumbler/
>>
>>335147551
To be honest, at this point, probably because their primary audience are now normies who never understood that Elder Scrolls was only worthwhile for mods and tricked themselves into thinking that its a legitimately good series.
>>
File: 1460609748953.png (142 KB, 400x400) Image search: [Google]
1460609748953.png
142 KB, 400x400
>>335148923
That's not what he wrote.
Are you retarded?
>>
>>335148889
>Not because they would all become people who would cash in, but because paid modders will steal anything and everything and use their work even if told not to just to make a quick buck.

So free modders hate money?
>>
>>335148909
Never mind, scratch that, I'm a derp.
>>
>>335148965
>ENBs and horse pussy mods make ES good
>>
>>335144928
Spotted the post-millennial

>>335144409
millennials are anyone born between 1980-94
>>
>>335148965
>>335149062
cory and trevor fuck off

and put your fucking hands down
>>
>Paid mods come out
>SKSE refuses to charge money for its use
>Every mod uses SKSE
It would have come tumbling down the second the makers of SKSE pointed out that people were illegally charging for something that wasn't theirs.
>>
>>335149080
I never said it made it good. I said it made it worthwhile.

Elder Scrolls is a bad series and it was always a bad series. Morrowind fags can fuck right off too.
>>
>>335149301
>someone releases their own version of SKSE
>10% and you can use it your mod if it's paid, no charge if it's a free mod
>SKSE dies
Wow, that was so hard.
>>
>>335148965
>>335149062
smokes, lets go
>>
File: equality.jpg (249 KB, 1024x1820) Image search: [Google]
equality.jpg
249 KB, 1024x1820
WHY NOT A SUSCRIPTION SYSTEM?
>>
>>335147551
>>335147671
>little / no effort on their part? Without giving anything on their end?

That is just wrong

A modder is using a game and its resources to create shit for it and also using steams platform. For the company to ask for a cut is not a problem considering this. That is just a fact.

Also why are people assuming paid mods means free mods will no longer exist everything you just said goes out the window because it assume there won't be an open modding community. Like as if it will just vanish over night. They aren't taking anything away only adding on a new part which nobody is force to participate in.
>>
>>335148936
If we're talking classic Doom then it probably won't be touched just because it's so old.
Doom 4 probably won't be dead in the water but if they monetize any of that then I'd expect some shit for awhile.

Gearbox is trying to fuck over Eduke32 right now and those guys are absolutely pissed

>>335149062
Right now a large majority of modders who make things are doing it to either just make things or to just be creative.

If you toss money into the works and don't set up a proper structure to it to prevent abusive behavior and straight up hostile shit(Like stealing) then they aren't going to create things since it will just be stolen.

And people who steal things for paid mods will not have to share their money with other people.

The main thing you have to understand is that the modding community is very intertwined with one another.

A most basic example for TES games is the script extenders.
Most mods use this to function.

If the guys behind it decided they didn't want to support paid mods(They do though) then there is still nothing stopping other modders from using their work as a baseline to make profit and nobody will enforce it.

The modding community simply does not work in a way where you can make paid mods and not fuck up the entire community.
>>
>>335145347
Then you understand wrong
>>
>>335149410

Releases their own version based on...
>>
>>335149490
>If we're talking classic Doom then it probably won't be touched just because it's so old.
That's exactly what I was talking about. Doom 3 doesn't really have a sizeable modding community (though there's Dark Mod) and I don't think D44m will.
>>
>>335149579
are you retarded?
>>
>>335149551
no, thats actually pretty right. anyone who was a child a the turn of the millenium is a millenial

1983-1997 would my interpretation of the hard dates

my sister was born in 98 and she has more in common with 02 kids than 94 kids
>>
>>335149474
Skyrim's modding community was in an absolute uproar because people were stealing their work and putting it into paid mods without their consent or support.

Read about Chesko's fishing mod and the drama behind it.

>When questioned on said usage, a Valve representative stated that upon speaking with a company lawyer “having mod A depend on mod B is fine [as] it doesn’t matter if mod A is for sale and mod B is free, or if mod A is free or mod B is for sale.”
>>
>>335149410
then you make one if its so easy
>>
>>335149474
t. someone not present for original happening
Half the "free modders" on nexus pulled their shit down to put it up on steam, including SkyUI if I recall correctly.
>>
>>335149850
As soon as paid mods get introduced back, i sure as hell would.
>>
File: 1446760031710.jpg (216 KB, 1564x616) Image search: [Google]
1446760031710.jpg
216 KB, 1564x616
Anyone who was paying attention during the Skyrim paid mods fiasco could see exactly why paid mods can't work in the form Valve wants to push. The marketplace became flooded with countless low-effort mods with a pricetag, free works were "stolen" and sold for profit, and the community basically tore itself apart at the seams. Midas Magic, an incredibly popular mod was sold on the marketplace by only ONE of its creators. Only that individual got payed, not the many others who collaborated on the work to make the mod what it is. On top of that, the mod had built-in DRM that would pester you to buy the full version.

Anyone who defends this shit is willfully ignoring the lump on their testicle, or even worse pretending their balls are just getting bigger.
>>
File: Screenshot_2016-04-22-12-06-56.png (662 KB, 1080x1920) Image search: [Google]
Screenshot_2016-04-22-12-06-56.png
662 KB, 1080x1920
>>335149738
Nope
>>
>>335149834
dont think that would hold up in court
as the FREE version in made for the consumer
NOT for someone to take and profit from
and i belive that the moders that stole it would have to pay the whole sum and Valve would get away as they are just hosting the moders pruducts
>>
>>335146646
We've already seen that day. There's actually a subreddit called r/modpiracy that was created back during the Skyrim paid mods disaster.
>>
>>335149301
>SKSE refuses to charge money for its use
This has absolutely no impact on anything and

Valve themselves says it doesn't matter what you upload if it relies on something free from a legal standpoint.

They only care if it's illegal.
The makers of SKSE not wanting their work to be used for paid mods will not make it illegal nor would it be enforced anyways.

>When questioned on said usage, a Valve representative stated that upon speaking with a company lawyer “having mod A depend on mod B is fine [as] it doesn’t matter if mod A is for sale and mod B is free, or if mod A is free or mod B is for sale.”
>>
File: 1430073700074.jpg (22 KB, 235x267) Image search: [Google]
1430073700074.jpg
22 KB, 235x267
>>335144132
It would be ok if the amount of money modders get is actually justified. Also if there was an effective way to prevent people from stealing mods, which there is not.

As for money, I have no idea how it works now. But Valve shouldn't be entitled to more than 10-20% of the cut and the company that produced the modded game doesn't deserve shit. Does BMW get paid every time someone mods his BMW?

Stealing mods is the biggest problem however, and it will be used by Valve to force people to monetize their mods. Otherwise if you make a good mod, you'll be be taking the tisk that someone steals it and profits on it.
>>
>>335146181
Maybe if you made good arguments we'd start making good counter ones
>>
>>335149834
Okay so then all we have to do is remove this problem right?

>stealing their work and putting it into paid mods without their consent or support

It sounds like the idea of paid mods aren't wrong. It's just that valve implemented it incorrectly. It needs to be fixed and worked on not dismissed. There is so much to gain here and people would rather just throw it all away.

As if everyone on /v/ got molested by paid mods as a kid or something
>>
>>335146814
That's funny, because free mods were how the real world worked for the fucking entirety of PC gaming history up to now. I think it might be you who doesn't understand.
>>
>>335149834
This is 900% of the problem. None of this shit is curated or moderated. Mod makers get ripped off left and right, and have little to no recourse.
>>
It's almost like Steam Workshop is the only place where you can get mods from, if it never existed then mods on PC wouldn't be a thing, right?
>>
>>335150348
Thanks for proving my point, kid.
>>
>>335149903
So then this isn't about the quality of mods but instead people wanting things for free basically?

Why should the creators of content not be allowed to do this? I don't like paying for shit that is bad but I'm not forced to. I think they should have this right.
>>
File: 1447720690411.jpg (31 KB, 343x348) Image search: [Google]
1447720690411.jpg
31 KB, 343x348
>>335150331
So, what's your solution to that problem?
>>
File: 1265143180668.jpg (9 KB, 246x241) Image search: [Google]
1265143180668.jpg
9 KB, 246x241
They tried to get paid mods in, and there was a HUGE backlash. How do you get around that? Just sneak it back in without telling a few months later xD

God valve is such cancerous shit. You PC fats allowed this.
>>
>>335150221
>dont think that would hold up in court

You do realize modders have no rights and for something like Skyrim Bethesda can take whatever they want as their own, right?
I also hope you realize that Valve wouldn't even take anything down unless legally obligated to do so, and they already exercised this around the Art of the Catch drama
>>
>>335150348
That's funny, because free work were how the real world worked for the fucking entirety of history up to 2000 years ago
>>
File: 1450996322845.png (29 KB, 213x248) Image search: [Google]
1450996322845.png
29 KB, 213x248
>all those Cities items that make the game absolutely amazing
>all those Banished items that make the game so much more immersive and comfy
>they all have potential to become paid microtransactions

I hope that if you've already downloaded an item, you don't suddenly have to pay for it if they decide to charge for it.
>>
>>335150563
>Vital labor needed to keep society functioning = Making a video game different
Okay
>>
How companies can get away with bullshit
>Do something to rip-off a customer
>People rage and protest
>Stop doing that shit
>Start doing the same thing again later
>People's protesting has lost energy but there's still some protest
>Stop doing that shit
>Start doing the same thing again
>No-one actually has the energy to continue fighting this shit
>Companies get away with it for a while
>People eventually try bringing it up again
>"lol faggor, there is literally nothing wrong with this, it's a benefit to the consumer!"

How to get away with bullshit, plan 2: Elecrtic Micro-transactaloo
>Do something to rip-off a customer
>People rage
>"Lol what r u gonna do fag, we're not stopping"
>Rage dies down slowly over time
>"lol faggor, there is literally nothing wrong with this, it's a benefit to the consumer!"
>>
>>335150331
Because the system is retarded by default. You can't implement a system where users get to upload mods and charge money for them, because that's fucking anarchy.

A PROPER paid mod system would require tons of effort on valve's part running quality assurance, making sure everything is properly credited, and that the author has permission to upload this from all of its collaborators or its creator. On top of this, they would have to make sure the mod works with other paid mods, and have to make sure an official update doesn't break it, and so on and so forth.

Basically, a paid mod system that could actually work and not tear the community apart at the seams is also throwing money down the toilet.
>>
>>335150689
You do if you use the steam workshop, it revokes your subscription until your shekels clear. Otherwise there's nothing the modder can really do besides stop updating your version.
>>
>>335150504
I don't know prob the same way anyone else handles this shit. There are copyright systems. Without thinking much I would say if a mod is available for free the creator can specify whether it can be redistributed for profit or not like many other things. Like stock photos, 3d models, literally anything. People create free content and specifically would let you know if you can make a profit on it or not whether it be royalty free or whatever. If someone tried to repackage mods into one giant mod made out of free mods for profit then no problem. If the creators of the mods that were free specifically said it cannot be redistributed and it was still posted up for money simply flag it and ban it. I didn't even put much thought behind it and solutions are a plenty.
>>
>>335150689
>you don't suddenly have to pay for it if they decide to charge for it.

You will if Skyrim mods are anything to go off of
>>
>>335147773
>I just don't really see the downside to at least letting the model be given a year or two of testing.

It's already been tested. It failed spectacularly after only a few days.

>Mods aren't required to be given a price tag. People will make better free ones just to spite the modders charging a premium.

And then people will steal that free content for their paid mods with no consequence.

>It would also bring a lot of new talent to the modding scene.

A lot of greedy, low-effort, quick-cash-grab new talent, yes.
>>
>>335150331
The idea of paid mods is wrong in the current established community for all mods.

Everything is intertwined and people borrow/lift content from one another and expand on what each person makes.

It is all a convoluted mess if you look at it like this and with the current environment you can not start slapping pricetags onto things.

The entire reason the modding communities for anything can grow is because people can work together if they need to, or even people just stealing work to make their own mod since sometimes they still come up with something good.

If you remove the idea of everything being intertwined like that you will end up with a very closed and hostile community that will not work together at all and will actively try to shut each other down because people will get in the way of profits.

Valve and Bethesda tried to monetize something that can't be monetized without tearing the entire system down and basically fucking over everyone. That is why the backlash was as heavy as it was.

Not even Bethesda drones were having it.
>>
File: 1453166340521.jpg (69 KB, 447x453) Image search: [Google]
1453166340521.jpg
69 KB, 447x453
>>335150819
>>
>>335150535
>You PC fats allowed this.
Yeah, the same way xbox users allowed the kinect

Serious talk, are you actually retarded though? No-one is happy with this..
>>
>>335150837
Bringing in copyrights to mods will end up fucking over pretty much everyone because mods use copyrighted content all the time.

>If the creators of the mods that were free specifically said it cannot be redistributed and it was still posted up for money simply flag it and ban it
Valve already said they will not remove any content whatsoever unless legally obligated to do so.

Instead they just make it so you can't buy it anymore.

If you read the steam workshop rules you'd see that by uploading anything you give up all rights to what you made and Valve/Bethesda are free to take it for themselves if they wanted to
>>
>>335150743
This isn't a new system. It's been done so many times except replace mods with anything else

Stock photos, 3d models, any kind of art asset, even fucking cosmetics for dota, etc.

It's not a broken system it's been done and a million times over throughout history. It's just that /v/ has been molested by other companies that legitimately have done wrong things and now blanket every instance of it as wrong, regardless of the system even existing or knowing how it would even work.

basically there is nothing to lose in letting this happen and waiting to see if its shit or not instead of out right dismissing it before it gets off the ground. Valve listen to people last time and removed it even though it cost them millions. This company has a decent track record and they won't even give it a chance. This isn't EA.
>>
File: 0tlqBIc.gif (2 MB, 420x237) Image search: [Google]
0tlqBIc.gif
2 MB, 420x237
>brb downloading all the mods I can before they get paygated
>>
>>335149651
I don't get why fucking Zenimax/Bethesda aren't interested in Doom 4 mods, instead releasing some silly map feature. Yeah, map editors are awesome but you'd think the studio that publishes fucking TES and Fallout would release the potential for modding in another IP.
>>
>>335151073
>Two stops at the end instead of one
Well cunt, now my post looks whiny as fuck

Not like it matters with all the shitposting anyhow
>>
>>335145610
>How is this any different?
The quality control
Or to be exact, the lack of quality control, having more in common with Early Access and Greenlight shit.
>>
>>335149080
>Elder Scrolls games only have sex mods and computer-melting graphics mods

This fucking meme needs to die. Those mods make up a sizeable minority at most.
>>
>>335151268
Maybe the engine isn't suitable? Does it still use megatextures? Those make modding nigh-impossible IIRC.
>>
>>335151237
good luck downloading 35GB of horse vaginas and balloon tits
>>
>>335150103
look up generation Z then

it's anyone born after 2000
>>
>>335151229
>basically there is nothing to lose in letting this happen and waiting to see if its shit or not instead of out right dismissing it before it gets off the ground.

We already saw what would happen.

We also saw they didn't enforce jack shit.
People were abusing the system intentionally and there was no intervention whatsoever.

We saw paid mods that don't work on a basic level, we saw paid mods that were blatant cash ins and we saw paid mods that didn't even let you access what you bought unless you used the console to spawn it.

There was no quality control, no effort put into it whatsoever and they just slapped a pricetag on mods and hoped the whole thing would resolve itself.

And it did, the community as a whole rejected it and Valve is letting it cool off until they try it again, and it will probably meet the same backlash because you can't monetize mods in the current system and you especially can't fucking do it if you aren't going to put any effort into it.
>>
>>335151498
why do you hate free market anon

are you a gommie
>>
>>335151579
>Market controled by a single entity
>Free
>>
>>335151579
Free Market did not wanted it.
>>
>>335151647
no one stops you from making your own Steam analogue
>>
>>335151579
>>335151647
>>335151654
>Have to make $100 on a single object before you even saw any sort of money
>All money is kept until then, at which point you get a very small fraction of it
>This threshold has to be met every single time with anything you upload
>>
>>335151148
People are just assuming everyone will take free mods and have people sell them for profit without anything happening. It happened last time but you know what was done? They took down the whole system. They have too much to lose to allow for blatant stealing to happen. Whether people like it or not it's gonna happen. Paid mods will be a thing. Instead of being so callous towards it we should see how we can benefit and if it turns to shit once its already implemented things can be done to change it or take it down. But to simply dismiss it before its even up is just shit thinking.

I can see people making original content, total conversions, and mods that extend games like DLC.

Currently we have very few mods that actually do more then just add a weapon or two or a character animation or just wiafu shit. We have engines like unity where if someone knows how to create shit they are better off making a game with their content and making money instead of making that content and putting it in as a mod and that just it. Not many people are willing to do this compared to the number of people who are willing to create content in a larger scale knowing they will get something for their time and effort.

Again this isn't a new system. It's already up and working. Look and indie gaming and cosmetic systems for dota2. Running and working.
>>
>>335150303
>Stealing mods is the biggest problem however, and it will be used by Valve to force people to monetize their mods. Otherwise if you make a good mod, you'll be be taking the tisk that someone steals it and profits on it.

Alternately there's enough contrarian assholes like me who make free versions of as much as possible to undermine the paid side of things. It's a dangerous thing to hope for, but if it worked out right it'd be fucking hilarious.
>>
File: The Baitrix.jpg (70 KB, 618x618) Image search: [Google]
The Baitrix.jpg
70 KB, 618x618
>>335151579
>Try to change how a service is offered
>Free market rejects it
>Why do you hate free market?
>>
>>335151498
So then you believe they took down a system that cost the millions and they are bringing it back again in the same way that it was before? You think this makes sense for any side? Business wise?
>>
>>335144132
to be honest, how much of a success will this even be? how many people paid $10 for SkyUI?

and really this just means no more bethesda games for me, ever. they already release games with the full knowledge that the community will fix, update, and create content for the barely working vanilla version. Now it costs me money to get these fixes and Bethesda gets a share of the money

complete and total horseshit. fuck them and fuck valve
>>
>>335151835
>Mod piracy
What has the world come to?
>>
>>335151816
Valve's platform, Valve's rules

>>335151918
>Free market rejects it
a bunch of wannabe "wah things must be free" commies did

it will come back though
>>
>>335151352
No mod makes ES good
>>
>>335152090
>why do you hate free market
>lol valve can stick a dildo in your ass because it's their platform
You are not making any sense at all. At this point you are just fishing for (You)
>>
>>335145654
a decade ago when DLC began with horse armor the distinction was that an expansion pack was an expansion to a game, usually in every regard, where DLC is paid content for the current game
map packs, armor, weapon skins, player homes etc is DLC
quest lines, new enemies, new areas, including new gear and maybe even new gameplay is an expansion pack
>>
>>335151819
The entire system was removed because the backlash was tremendous and from a very large majority.

>Paid mods will be a thing
Of course it will, making free money off content made by the community with no additional investment is simply too much to pass over, and eventually everyone will buckle because gamers don't have a backbone.

>I can see people making original content, total conversions, and mods that extend games like DLC.
>Currently we have very few mods that actually do more then just add a weapon or two or a character animation or just wiafu shit.

The way the money division worked for paid mods between modders and Bethesda/Valve made this the wrong thing to do, as the system encourages small things like microtransactions over large things like actual content. You also didn't see any money until you reached a certain point.
This kind of thing won't go away because paid mods will ultimately be about short and easy cash, not about making a big project to make money.

Paid modders will want lots of cash and a steady flow and the system encourages this.
They would have to:
>Make a whole system to make everyone happy
>Make a system that is enforceable
>Quality control
>Payment that feels fair to the community

>>335152090
>Valve's platform, Valve's rules
And it worked so well Valve pulled the plug for now.
>>
>>335151931
>So then you believe they took down a system that cost the millions and they are bringing it back again in the same way that it was before?
Yes:
>but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating.
>>
>>335152338
>The entire system was removed because the backlash was tremendous and from a very large majority.

This right here should be enough to give the system a chance. Why won't this happen again if shit went bad?
>>
>>335152126
Well, that's subjective, but it's a fact that despite popular myth, sex mods and ENBs are the minority (not that I have a problem with them, just pointing out a misconception).
>>
>>335152605
Can't tell you unless you pay me 2$.
>>
>Half Life 3 is released
>Pay4mods
>Somebody ports models from other games
>Valve gets sues to bankruptcy for it

Can't wait
>>
>>335152186
It makes perfect sense when you realize that "free market" is almost always code for "Everyone should bend over, take the corporate cock, and be thankful for the privilege of paying for it!"
>>
>>335150270
The issue with stuff like the script extender is that unlike most mods that edit existing assets, it's closer to being a program in its own right that gets hooked into the game. If it got pushed in court, it'd be analogous to Microsoft trying to seize control of programs that extend Windows. They can get the authors shut down if they demonstrate that writing or using the extender violates enforceable parts of the TOS, but they can't take it over for themselves.
>>
Basically

The best mindset to have is to be skeptical but not dismissive. This is the optimal way to think about paid mods. If it's bad it will get taken down. If it's good well enjoy your new content and modders enjoy your new incentive. Literally can't lose.
>>
>>335151931
>So then you believe they took down a system that cost the millions and they are bringing it back again in the same way that it was before?
They will try to change the system.

But they will not find a way to do this that will keep the current spirit of modding communities alive while also allowing it to be monetized.

There is simply too much to keep track of and too many things intertwined for it to transition to a paid system.

Even something as basic as SKSE would fuck over just about everyone involved if the creators said you can't use their work.

The entire reason modding communities can make the things they do is because everything is basically on the table and free to use.

The second you monetize that is the second everyone will start excluding each other, because it stops being about making things for fun or to be creative and will become about making money.

It's not just the system that you are dealing with here, it is the people. And there is a lot of bad apples that will ruin things for everyone.

Modding is best left free.
>>
>>335152759
But that's pretty much commie shit except private investor instead of government.
>>
>>335152870
Valved already tried
It was horrible in every aspect and people wanted Gaben head on a pike
This is just Valve keep trying again because they can't see pass the potential money to see how much of a disaster it can be
>>
>>335152681
HL2 had paid mods
>>
>>335152681
>valve gets sued
More like they'll ban your ass from steam and blacklist you from receiving any money
>>
>Hey! It's entirely within the developer's rights. At least they haven't made us pay for DLC to enable mods! They'd never do that.
>>
Just checked the workshop. OP is full of shit, there's nothing there.
>>
>>335152870
You speak as if there isn't already a very recent precedent for paid mods being a total catastrophe.
>>
>>335145347
Uh no retard. Millenial is late 1970s to Mid 90s. Stop being a fucking idiot.
>>
>>335152809
SKSE was just an example.

If you haven't read about Art of the Catch and what happened around that.

>but they can't take it over for themselves.
Subscriber agreement says they can
>>
>>335153045
>Valve
>Any sort of Quality Control
Good joke
>>
>>335152605
Nutted.
>>
>>335145610
https://www.youtube.com/watch?v=emW15aLYbp4
>>
>>335153292
>Subscriber agreement says they can
I know it does, but legally that stuff is unenforceable. IP lawyers have repeatedly remarked that the majority of the stuff in software terms of service and subscriber agreements would instantly collapse if taken to court, and that they're largely to cover all bases and serve as a scare tactic.

Rigging stuff so you can own someone else's work is remarkably hard outside of direct employment contracts, and if they used any third party tools in the chain it becomes a legal minefield. Just for starters, one thing that is categorically invalid is trying to claim ownership of artwork uploaded or ported into a texturing program
>>
>>335146963
>>335149474

>How much do I have to pay for Unreal Engine 4?

>UE4 is free to use, with a 5% royalty on gross product revenue after the first $3,000 per game per calendar quarter from commercial products. Read the EULA FAQ for more details.

You cannot possibly argue for more than 5%.
It's fucking bullshit on every level.
>>
>>335154158
Pretty sure the next time Valve tries to go by the "well 30% is the standard" people will point that one out.
>>
Can we start boycotting Valve now? They wouldn't be trying it if they didn't have so much power over PC gaming.
>>
>>335152186
I'm not defending this guy, but he's not wrong, dicknose. Don't like how Target fucks you in the ass? Shop at Walmart.
>>
>>335149460
>brackets after namespace
>java class structure
>iterating over an empty list
>object property capitalized
>object property not cast to string
>object method capitalized
>www is not defined
>throwing unnexessary exception
>unexpected 'in' in foreach statement
>>
Millenials will defend this.
>>
>>335154436
>Can we start boycotting Valve now?
You should have boycotted it when they released their steam account based DRM more than a decade ago, you fucking imbecile.
>>
>>335154436
yeah I'm just going to delete my Steam account with all those games and, uh, install Origin?
>>
>>335144132
> Look it up
> Port of GTA content for Garrysmod
This wouldn't even be legal to sell

Also
> Garry has gone on record multiple times saying he detests paid mods
> Several people have made posts about seeing this message
> You probably aren't actually a contributor or the creator
>>
>>335152870

I suppose thats true if you are a total fucking retard who knows jackshit about the modding community
>>
File: image.jpg (168 KB, 640x1024) Image search: [Google]
image.jpg
168 KB, 640x1024
>>335154931
>Garry has gone on record multiple times saying he detests paid mods
>>
File: civilian.jpg (76 KB, 561x598) Image search: [Google]
civilian.jpg
76 KB, 561x598
>>335144781
>Going to be
They already are the biggest fucking faggots. Literally. Where do you think this whole 'everyone is a tranny now' fad came from? Fucking nu-males and tumblrinas everywhere. It's obnoxious as fuck here in NYC, especially in hipster-takeover zones like Brooklyn and Manhattan.

These faggots will be in charge of the country one day. Let that sink in. Our only hope is that climate change or an asteroid kills us long before this gets out of hand.
>>
>>335154492
It's C# faggot, stop trying to sound smart
>>
>>335153175
>>335153032

I'm saying this SPECIFICALLY because this has already happened. Just like last time we had nothing to lose. The second it went to shit it was taken down and we want back to how it was originally. I'm saying this can happen again.
>>
>>335155148
too bad climate change was reverse engineered from the equation for combustion.
but yea the asteroid thing will probably happen.
>>
File: image.jpg (49 KB, 400x224) Image search: [Google]
image.jpg
49 KB, 400x224
>>
>>335155213
Looks backwards as fuck.
>>
>>335144132
>gta V mods
i thought you got banned from social club for this shit im did something change?
>>
I still don't understand the autism over this.
>>
File: 1458277085658.jpg (25 KB, 321x322) Image search: [Google]
1458277085658.jpg
25 KB, 321x322
>>335150348

Retard. You think modders did that shit for free? They did it for the attention and popularity. Now that that isn't cutting it anymore, money is the next step.

You're retardedly delusional if you think modders, for all those years, were simply wasting their time just to make a bunch of strangers happy. They were all doing it for themselves.

I know this because I'm a popular modder and no I'm not going to reveal myself.
>>
Fuggin whiny gommies
>>
File: 1461004971177.jpg (14 KB, 480x360) Image search: [Google]
1461004971177.jpg
14 KB, 480x360
>>335149460
>season modding pass
>>
>>335155604
I mod shit just because I want the game to be not shit and then I can play it more.
I actually find the best mods to be this way.
>>
>>335155769

You're full of shit otherwise you wouldn't put it on the internet.
>>
>>335148543
>like we saw the last time mods were paid.
The week or so the system was up wasn't really a good example of what's actually going to happen under the system
>>
>>335155948
maybe I want people to experience something good and not garbage?
>>
>>335156062
>What happened under the system isn't a good example of what happens under the system
>>
>>335156179
Are you seriously arguing that having the system run for a week in an already established game modding scene is the same as having a new game start with the system
>>
File: chortling slavs.jpg (46 KB, 604x377) Image search: [Google]
chortling slavs.jpg
46 KB, 604x377
>>335156062
holy goal-posts, Batman.
>>
>>335156276
It's a clear example of why paid mods don't work for anything other than cosmetic stuff. If a new game starts with the system, a large modding community will never even develop.
>>
>>335156408
You're fucking retarded
>>
>>335156408
That beer was shit/10
Hell even worse, If I ever had to torture anyone I woiuld just force this cow piss in to him.
>>
File: 1461007310686.png (2 MB, 1280x1707) Image search: [Google]
1461007310686.png
2 MB, 1280x1707
>>335155948
>do cool neat thing that enriches your experience
>hey, maybe I could share this with some other people too who would also enjoy it, and maybe even benefit me
>maybe talented people will come forth and assist in the development of this thing
>If I'm interested in careers involving this, this would also go a pretty long ways to creating a portfolio

Weird, that never happens outside of video game modding right?
>>
>>335156448
>It's a clear example of why paid mods don't work for anything other than cosmetic stuff.
It's jack shit
A week is no time at all for new mods to be made
>If a new game starts with the system, a large modding community will never even develop.
That's an assumption
>>
>>335156517
>T-That time it was up wasn't a good example of what things would be like when it's up!
Yeah you're really the smart one here.
>>
>>335155769
Now games will be deliberately shit so you can fix them and sell the patch.
>>
>>335144132
Atleast we have nexus mods
>>
>>335147773
Bait is supposed to be subtle, faggot.
>>
>>335147773
I've been arguing a similar point in these threads
We currently lack the knowledge of what would happen with paid mods because it's never been possible before, due to copyright claims and no easy platform like Steam to handle the money for the publisher and the modder for every game
Maybe there'll still be as many usual mods like we currently have and more extensive paid mods like total conversions, maybe there's a flood of shit mods and they all try to get money for them
>>
File: 17isoyhgfhymcjpg.jpg (64 KB, 504x315) Image search: [Google]
17isoyhgfhymcjpg.jpg
64 KB, 504x315
>>335147773
Let's test this horse armor thing. Who knows, maybe it's good?
>>
>>335144132
the obvious answer to making mods be paid is to force them to be over a certain complexity level.
not file size, as in it needs to add a certain amount of content before it can actually be accepted. this would prevent shit from existing.
they'd also need to make sure they didn't steal content or "compile" it together.
Basically, earn your fucking 10% steam.
>>
>>335157261
>10%
is 30%
>>
>>335156648
>A week is no time at all for new mods to be made

They gave selected modders advance notice so they could make content to kick off the program. Almost everything they made was a bunch of cosmetic cash-grab shit, including an armor set without a proper inventory icon that you had to use the console to get.

>That's an assumption

Do you really expect a large, open, collaborative modding community to develop within the context of a system where modders have to compete fiercely for whatever table scraps Valve sees fit to throw them?
>>
>>335147690
> Hey, we got that piracy problem, but we're also making profit from the sales we make to our legitimate customers
> I know, let's fuck our legitimate customers over, to try to diminish the piracy problem
> Doesn't work
> Legit customers are getting pissed off and start pirating
> Repeat

Remember, we've had games where pirating was literally the better option, because you didn't have to deal with always online / limited certifications / authentication codes
>>
File: 1221730892388655507.jpg (583 KB, 960x751) Image search: [Google]
1221730892388655507.jpg
583 KB, 960x751
>>335157112
Hand over the cash.
Thread replies: 255
Thread images: 66

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.