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Bloodborne was harder.
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Bloodborne was harder.
>>
Only depth 5/defiled chalices and TOH were harder, otherwise they're the same.
>>
>>335040745
Maybe on NG+ where if you didn't have a ful set of the super jems from chalice dungeons your attacks only tickled the NG+ bosses

I'm 90 in NG+ in DaS3 and I'm already at irythill. Haven't died nor leveled up since starting NG+
>>
>>335041028
>90
>Haven't died yet since starting NG+
>Haven't levelled
How many souls are you carrying..
>>
Bloodborne was easier
>>
>>335040745
...To buy, not everybody wants to spend $350 on a Bloodborne machine.
>>
>implying the point of souls is to be difficult

Its just part of the game, a monkey can make a difficult game, doesn't mean its good.
>>
>BB was harder
Jesus christ. DaS3 must be really shitty since BB was piss easy.
>>
>>335041249
400k or so

I honestly have nothing to put them in besides buying more carthus rogue or arrows and I don't really care if I lose them
>>
>>335040745
Only because the controls are less responsive at 5 FPS
>>
mark my words in a few years when the dust settle people are gonna start admitting this one is harder than DaS1

now it's just against the 'cool' group code to say it's harder
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>>335040745
>>335041021
>>335041028
>>335041249
>>335041339
Any high-rank/G-rank monster in Monster Hunter >>>>>all Souls bosses put together

I can't believe this meme of Souls being difficult is still going on. A kids game, Monster Hunter is infinitely more challenging and rewarding, on top of having more varied armor/weapon sets and movesets.
>>
>>335041583

I played das2 and 1 immediately (the day before) 3. 3 is much harder than 2, which is harder than 1.
>>
So which game is harder? I'd decided to get BB first and I've only played a bit of DaS2 but by the gameplay BB seems quite easy but I want a challenge.
>>
>>335041583
i didn't die against any of DaS3's bosses until abyss watchers, and i didn't die after that until nameless king

there's some pretty fucky areas though, like lothric castle
>>
Its weird how souls games get easier with each game, its almost as if players get better at them.
>>
>>335040745
agree

I didnt die to a boss in DS3 until the Abysss Watchers whereas in Bloodborne I was stuck on BSB for a week

also you cant lure out enimies with the bow, in Bloodborne you have to face them head-on

also better story and setting hell even the weapons are better
>>
>>335040745
Yeah, nope. The bosses, the normal enemies, and all the encounters all-around are a little bit harder. Also, no healing when attacking and no 20 vials of healing.
I could agree that DaS1 and DeS were harder, though. Especially DeS.
>>
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>>335040745
I agree, played the entire game blind and died once at the most for every boss aside three of the late game ones. Missed all the npc quests though, sadly.
>>
>>335042118
>DaS3 bosses
>harder

nice meme!
>>
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>>335041598
>no one mentions monster hunter
>monster hunter fag comes in to wave his tiny dick around to make himself feel better about buying his Korean grindfest game
>>
BB really wasn't harder
the dash in that game had more iframes than the roll in this game
you could stun lock bosses with every weapon in the game, as well
>>
>>335041598
Yeah you're probably right but Monster Hunter is also a shit game so there's that
>>
>>335041598
>monster hunter
They're just plain tedious
>>
BB wasnt even as hard as LotF
>Bloodborne=dogshit
>LotF=Underrated gem
>>
I found BB harder because I had no idea vitality was so important. Kept getting one or two shotted by bosses.
>>
>>335041727
2 is hard because it's poorly designed. The dodge sucks and takes stat boosting to make decent. combining that with the shit hitboxes and you've god a solid recipie for bullshit happening far too frequently.

I think every single time I fought Smelter one of his sword attacks would clearly miss and still do solid damage.

>>335041598
A lot of games are harder than Souls. Doom 1 and 2 on nightmare, God Hand on hard, the first release of DMC3, most Ys games on nightmare or inferno. Bragging about beating a Souls game is kinda retarded really.

Monster Hunter is also more complex and varied than Souls and has a fairly similar game style.

A large reason as to why BB bosses seem harder is because they beefed up their HP to balance them for consecutive parry attacks.
>>
Difficulty:
DaS1>>>BB>>DaS3

DaS3 and 1 are still both better than BB.

I don't know where to place DaS because the difficulty varied too much in my playthrough
>>
>>335040745
The bosses in 3 are WAY too squishy in NG.
>>
>>335042118
>20 vials of healing.
A vial heals you for about 50% max hp.
An upgraded Flask can heal you for 100%.
>20 vials that grant 50%
>vs 15 flasks that grant 100%
There are literally shortcuts everywhere, so you can't even mention that vials drop since you only got to "fight" 3-4 trash mobs and you are back to the bonefire.
>>
>>335041598
I'd play monster hunter if it wasn't handheld only.
>>
>>335042118
over half the bosses in 3 are piss easy and a few of them are straight up gimmick fights that aren't difficult at all (yhorm with assistance and cathedral priests)
with the knowledge that vordt can't hurt you if you're behind him you're in no danger at all, the tree is the same thing, crystal sage is a gimmick. abyss watchers are legitimately difficult and the first real challenge of the game because they aren't easily cheesed/a gimmick
>>
>>335041598

Yeah Monster Hunter is definitely harder, but it's also shit so who cares? Souls games at least do a good job at balancing challenge and good gameplay. Monster Hunter on the other hand has the difficulty, but it has absolutely nothing else going for it except being a repetitive grindfest for autistic people.
>>
>>335042393
First response, best response
>>
>>335042656
>I think every single time I fought Smelter one of his sword attacks would clearly miss and still do solid damage.

Nah kid you're just bad.
>>
>>335042678
What does squishy mean? Damage sponge or dead in 3 hits?
>>
>>335042648
That's how youre supposed to play BB, your dodge has stupid amount of i-frames and you can dodge through any attack save for AOEs
>>
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BB is harder because you need to spend 400e to even start it.

That's hardcore
>>
Did no one really play Lords of the Fallen?
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>>335041528
What bows are good?
>>
>>335042858
He's right though. Between the bad hitboxes and iframes being tied to stats, you can visually dodge an attack and still get hit
>>
>>335042898
LotF is just a more generic DS2
>>
>>335042898
it's mediocre and has retarded DRM to boot
>>
>>335041598
Yes, higher tier Monsters in Monster Hunter are harder than Dark Souls bosses.

They also take a lot more time because they are fundamentally different games and you are a retard for acting like enjoying one somehow makes you "inferior" when the other thing is nothing like it.

I will say though playing Dark Souls long enough does make me want to play Monster Hunter. Too bad X is 30 fps so I'm not going to bother with it.
>>
>>335042863
sorry, meant they had almost no health, not that they were damage sponges.
A lot more gimmick bosses in three as well, now that I think about it.
>>
>>335042879
What's point of the rally system then?
>>
>>335042648
On the contrary. I found the game easier by putting all my points into Strength. Killing the boss easier is a much better idea than making the fight last too long
>>
>>335042898

>playing melee combat heavy games made outside of Japan

LOL
>>
>>335042903
pharis blackbow
>>
Doesn't matter honestly. The bosses were aggressive enough to keep you on your toes so the fact that it only took under 4 attempts to beat most of them made them more exciting for me. It didn't let you get into that routine where you've already learned all their moves and just have to execute it properly, which lessens a lot of the tension and isn't very rewarding in these games.
>>
>>335040745

Never played any of the souls or bloodbourne. A friend convinced me to pick it up yesterday. The intro made no sense, but the ice lizard thing in the Ashen graveyard reminded me of monster hunter, so I like it. My only difficulty is not knowing how the big guys attack and the fact that your attacks don'y track enemies. I whiff so many attacks against the little hooded skelletons.
>>
>>335040745
Bloodbornes bosses came with high health and low attack, DaS3 is the opposite.
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>>335042935
Nope, it's literally impossible to get hit if you know what you are doing.
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>>335042393
Monster Hunter was fucking retarded bullshit tho. It had prep times longer than souls game. And it had utter fucking bullshit bosses situations like Silver Rathian and Golden Rathalos in a piss small arena. I almost fucking broken my PSP trying to beat that mission. It wasn't fun. It wasn't challenging. It was fucking frustrating.
>>
>>335042620
>>335042898
Yup.

>>335042858
Kinda hard to properly dodge attacks when you have no real sense of where they're gonna hit. I did beat smelter but he wasn't fun or really rewarding to beat.

Also why did they get rid of the 3 roll speeds from DaS1? It was literally the best system and it never returned.
>>
DS3 is harder, but no one played Bloodborne apparently so they wouldn't know
>>
>>335042620
I wonder who could be behind this post
>>
>>335043112
You entered at a bad time, this game is kind of a love letter to the previous games and a sending off of sorts. You wont get any of the references or the plot.

use your lock-on
>>
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>>335042656
>only 2 has bad hitboxes.
>>335042935
Just like dark souls!
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>>335043223
I played Bloodborne.

I honestly don't see any great skill difference requirement between them. I don't even use a shield in DS so maybe I'm biased. I played the games fundamentally the same.

I guess DS had less heals early on so there's that.
>>
>>335043112
You can lock on to enemies.

>>335043013
>gimmick bosses

I hate this term. Everyone shitted on 2 for having the "big guy in armor with a weapon" boss used for most of the bosses in the game. I really loved how the tree boss in 3 kinda forced you to think outside of the box and had a few new challenges and surprises mixed into the fight. This kept the fight refreshing and more fun. The combat in DaS isn't super complex, 1 on 1 fights typically boil down to remembering all the enemies moves and attacking when you can
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>>335041583
The games have been progressively getting harder from a pure pattern learning+execution with good reflexes standpoint.
They have been progressively getting more easy from a "punishing the player for not knowing stuff" with the exception of 3 being a bit more punishing to new players than 2.
>>
>>335043465
Isn't shit like this shockwave, not hitboxes?

It's pretty much always been in games to where if an attack with a big weapon or thing hits the ground the area around it also does damage, just less than if you actually got hit.

Maybe I've just played so many games stuff like this doesn't bother me. I also never noticed bad hit boxes in DS2 because to me you dodge with iframes, not by actually avoiding things.

I'm not defending my second point, just realizing out loud how "video game" oriented my mind is.
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>>335043465
He should've clearly rolled.
DaS2 would've hit even if he rollled
>>
>>335043465
>Implying I said only 2 had issues

Every game has hitbox issues, 2 just has the worst issues mixed in with the dumb ADP stat nonsense. I really enjoyed 2 but the game was fairly fucked at a lot of parts.

Plus 1 gave you insane iframes if you used the ninja flip ring. That ring made a lot of DaS1 fairly trivial.
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>>335042903

Black Bow of Pharis, Composite Bow, and the Darkmoon Longbow are pretty good. Greatbows are also pretty good since you can ready an arrow and roll away if an enemy gets too close.
>>
>>335043167
>literally the best system
>midroll was pointless nobody used it
ok
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>>335044106
Midroll was how I beat the game for the first time. Using a small sheild and the medium roll comboed with some decent armor helped a lot early on when I was learning the game and didn't want to full rely on my roll timing.

Light roll was crazy strong though. Probably the easiest way to play DaS1.
>>
nope

Difficulty Wise it goes:

1. Old Hunters
2. DaS3
3. AotA
4. DaS2 DLC
5. DaS
6. BB
7. DaS2
8. DeS

Bloodborne's release game loses all difficulty and challenge after the first boss, everything past and including cathedral ward is incredibly easy with the sole exceptions of ebrietas and logarius. In general the only "difficulty" I found that came from bloodborne's bosses was mainly comprised of the very large health pools.

In Dark Souls 3, I found the normal enemies to be much more intelligent and have larger movesets than in bloodborne, this was especially true for any red eyed enemies, and the vast amount of almost miniboss like enemies, I also found that unlike bloodborne, the mid-end game bosses gradually go up in difficulty, rather than wasting down very rapidly, especially from forbidden woods onwards like they do in bloodborne.

I also found that bloodborne had more bosses I would personally consider "cheap" or designed awfully. These included rom, his huge amount of high damaging minions, and repetetive ice shard attacks, ebrietas's charges hitbox, and her almost stat check like tentacle damage, the one reborn's "difficulty" (If you actually found him difficult) being mainly aoe's and repetetive flesh falling down moves, micolash's instant kill magic.

The difficulty in the release content of bloodborne is both less interesting than dark souls 3, and also less well designed.

Old Hunters is probably why you think it's more difficult, where orphan of kos and ludwig exist, but even ludwig is matched by a few bosses in DaS3 in terms of difficulty by my opinion, or more simply, by how I found them as I experienced the content.
>>
>>335043167
>Also why did they get rid of the 3 roll speeds from DaS1? It was literally the best system and it never returned.

For good reasons, since it was kind of broken.
It might have been a decent Idea if equipload weren't tied to a stat everyone pumped anyways and armor actually did something in that game.
>>
>>335044317
Light roll has always been the center of these games. I don't know where people got the idea that it was ever any different.
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>>335040745
Only FRC Depth 5 Root Chalice Dungeons.
>>
Only the Old Hunters bosses were.

Also the Old Hunters were where most of the truly good bosses were in BB.
>>
>>335044341
>implying ToH is that hard
>Implying Depth 5 FRC Root Chalice Dungeons aren't far harder

I fucking hate how few people have played the whole game but still try to comment/share opinions.
>>
>>335044341
>In Dark Souls 3, I found the normal enemies to be much more intelligent and have larger movesets

That fucking quick shieldbash that prevents you from mindlessly circling them with your shield up is brilliant.
Also nearly every enemy has at least 2 more possible hits in a combo than I'd expected them to have.
>>
>>335044341
Isn't DaS2's DLC supposed to have some seriously hard areas? I was always really tempted to snag it but the price never dropped and I've heard a lot of bad about SotFS.

I also don't really see what's so hard about AotA. Artorias himself just demands some decently timed rolls, and if you have a weapon that can stagger him out of his magic charge he becomes super trivial. Manus really wasn't much harder and Kalameet only seemed a bit rougher than either of them.
>>
>>335044696
yeah, he's a biased retard. DaS2 Lost Crowns trilogy is harder than anything in DaS1/DaS2.
>>
>>335041598
MonHun is just war of attrition though. Bring the items you need and plan things out and you'll be fine 80% of the time because there are some real bullshit monsters.
>>
>>335044458
I tried to make a tanky build and just got stuck on O and S, with a light one I cruised through them fairly easily. I guess you're right then, probably just more worth it to keep the two rolls as is. I just don't see any point in keeping your armor extra low in DaS2 or 3.
>>
>>335044696
AotA was quite a jump up from the rest of the game and I believe that is why a lot of people have skewered memories about it. When fume Knight hit, I always said, "Artorias was harder" until I actually replayed DaS1 entirely and realized that the DLC is a lot less hard than I remember it being.
>>
>>335044672
It feels like they overdid it, though. The lack of poise for enemies, their long combos, the tracking and all the anti-circle strafing moves just made me spam R1 for a lot of encounters.
>>
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>>335044696
>Isn't DaS2's DLC supposed to have some seriously hard areas?
There are some bosses that force you to summon help. Unless you're a goddamn masochist.

>mfw Frigid Outskirts
>mfw Ivory King
>mfw the area before second Smelter Demon
>>
>>335044341
>Old Hunters
I fucking hate this meme. There's nothing in that DLC that is better or harder than things in the other games
>>
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>>335044983
>mfw gank squad
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>>335044983
>Ivory King
>forces you to summon help
Are you serious? What a quitter.
>>
>>335045047
muh ludwig, muh guiding moonlight xD
>>
>>335045047
found the PCuck. old hunters is god tier and the best souls content yet
>>
>>335044954
>try to hammer away R1 with the Halberd
>most heavy enemies can take this at least once, which leaves me at risk

Does everyone who says that just use a super heavy weapon? I can't seem to safely mash through most encounters. Dodging and countering seems like the safest measure against the chunkier enemies.

and I do agree with the normal enemies having extra combos and counter moves to you going for backstabs, that shit is super neat.
>>
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>>335045047
Orphan and Laurence are the hardest bosses of the series.
>>
Ludwig on on NG+2 was harder than any boss I've ever fought in a Souls game. Even if you got desperate and rang your bell for support, it was still insanely difficult. That's just my opinion, though.
>>
>>335045083
If he gets to bring help I get to bring too

All the NPC soldiers die before the main guy even appears
>>
>>335040745
Yeah, when you had to farm for your potions at early levels, it sure is.
>>
>>335041727

2's the hardest because of the shitty mechanics.
>>
>>335044954
Yeah, it's the lack of poise really that breaks it down. My first 3 playthrough was painful since I tried approaching it like I did 1&2 the first time I played them - super catious with heavy shield relience. Once I realized how the wind is blowing I basically ran through almost all of the game just comboing things to death.

I really think, if every enemy had similar poise to those big saw wielding hollows in the settlement ,where you can get of two attacks with most light weapons before they can poise through it, then the game, especially lothric castle would become a real nightmare
>>
>>335041598
I had never played a Souls game before Bloodborne but I had played a decent amount of Monster Hunter. No boss has been as difficult as soloing some of the G rank monsters, but that doesn't make the Souls series any less fun.
>>
>>335045245
>PCuck
If I was a PCuck then I would have problems with Demon's Souls

>>335045273
No.
>>
>>335045273
Laurence was also one of the shittiest fights in Bloodborne because difficulty isn't all there is to a boss fight unless you're a faggot memer
>>
>>335044341

DaS2 DLC and TOH is harder than anything in DaS3, but that could change with DaS3 DLC
>>
>>335045148
Ludwig has a large amount of moves, but I never really understood why people found him so difficult.

The only traps I guess would be the charge attack, and ceiling attacks,

Otherwise, if you equip any decently upgraded fast weapon, the saw cleaver would do, dodge to his left after he's attacked with one of his side swiping moves, preferably the right-left one, and then move in and keep attacking, he can't hit you and you can get 3 hits in.

When you get like 4-5 hits in with a good upgraded weapon you stagger him and can do tons of damage.

His second form by comparison is pretty easy.
>>
>>335045273
>Lud + Zallen
>Pthumerian Descendant
>Undead Hitbox
>>
>>335045254
Which heavy enemies? I can think of only a few common enemies that are a problem with that approach, like the fat women. I used the longsword and had no problems stunlocking everything from the basic hollows to Lothric Knights and those crazy spinning combo guys at Irythill.
>>
>>335040745
nope, BB is the easiest of the lot. I played DemS DS DS2 and BB one after the other in the run up to DS3 release and BB was just a breeze. It has the fastest dodging with quick stam regen and is the second most lenient with heals. Not to mention easy mode ranged parrys.
>>
>>335045327
git gud
>>
>>335045574
>I didn't do any Depth 5 FRC Root Chalices
>>
>>335040745

December 2010
4,037 Posts
HovarTM posted:
I agree with the aide's statement. Sanders has been rather hostile lately, and if he keeps it up, he'll harm Hillary in the general.
HAHAHA wow.

It's funny because I'm pretty big into BDSM and that experience has given me the ability to pick up certain... "personality quirks." You? Mm, you just scream submissive to me, you and everyone else who votes exactly like you are submissive to your very core. Sure there isn't so much C&B with Hillary and really it just isn't very kinky when you have a statist bitch as the leader of the free world (well, formerly free world if she gets her way) but that domme/sub relationship is just as strong. That's all this is for you because you're the quintessential regressive-leftist: you lack a spine but you're not quite willing to toss away your ideology and just "go with the flow" like a true non-confrontationalist so you're going to empower somebody who treats you like a loving pet rather than a citizen. After all, a pet doesn't need to think about difficult things like survival or worry about safety, nah, mistress will handle that and that is what you fucking need.

I can see it plain as day, hell I can feel it. I know deep down that if I met you on the street you would get out of my way and possibly apologize to me. I can see you defending your domme but doing so in a meek, passive-aggressive way that submissives always do when confronted by switches who haven't asserted their dominance. Loyal though, I'll give you that, you're the kind of slave who doesn't get stolen easily and pouts when you get passed around.

Or maybe I've got you all wrong and I just need to go back to looking at furry porn.
>>
>>335045604
If I wanted to git gud enough to not use potions, then I would not use them
>>
>>335045401
It definitely would, they would have to drastically lower the amounts of enemies you fight in areas. Even with the ease of stunlocking they can be too tedious to play through, I can't imagine anyone doing them the proper way if they gave them a lot of poise.
>>
>>335045254
Actually I use a longsword.
Straight swords and axes simply are fucking OP.
They are MUCH faster than halberds, only a tad bit lower in damage if even AND have higher poise damage (30 vs halberd calsses 20)

I got through most of the game by simply pumping VIG and using a raw astoras straight sword mashing through nearly everything except bosses and big things like the crabs.
>>
>this boss is hard
>lol git gud. this boss is hard
>lol that boss is hard. this boss is harder
>that boss is ez pz. now this boss is the hardest
>git gud, scrub. this boss is harder
>lol git gud. this boss is hard
>lol that boss is hard. this boss is harder
>that boss is ez pz. now this boss is the hardest
>git gud, scrub. this boss is harder
>lol git gud. this boss is hard
>lol that boss is hard. this boss is harder
>that boss is ez pz. now this boss is the hardest
>git gud, scrub. this boss is harder
>>
>>335045660

lol
>>
>>335042104
But DS3 is still new. Nowadays in BB, it's impossible to die to BSB once you know it literally will never hit you if you dodge to the left or right.
>>
>>335045719
>>335045254
>What are charged attacks?
>How do I weapon arts?
>>
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>>335045445
>No
What is harder than Chalice dungeons or Old Hunters?
>>
>>335045510
The saw guy, the big crabs in the swamp, the black knight, the big monster guys in the swamp, the dickwraiths.

I couldn't fully combo the Lothric knights dead when I was at them. For the most part I dodge and attack and will get 2 to 3 hits in if an enemy can be stunned, then I roll out and wait for another situation to do this again.
>>
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The DLCs for these games are always harder than the base game.

Just imagine what a buttraping we are in for when bosses like Pontiff, Dancer and Nameless King already exist in vanilla.
>>
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>>335040745
20 health pots all the time, non stop healing after getting hit, being bale to move faster and dodge easier.

In the end it turned out to be the same. Only bloodborne gips you and has everyrone playing dex. Not to mention noobs are good at pvp. Come back to DS and git gud.
>>
Im playing DaS3 with Wolnirs Holy sword and its kicking my ass hard, yet i started a new character and am using a regular sword and the game is 100x easier
with Wolnirs holy sword there are always 3 options:
i swing, they dodge and hit me
I attempt a swing and they counter hit me with a faster move
i attempt a swing, hit them but they poise through my attack and hit me fore half my life
I wouldnt even be that upset if the sword did decent damage but when im fighting bosses im hitting for like 140 when some straight swords
hit just as hard, twice as fast while also being able to be buffed and infused
>>
>>335045807
>>What are charged attacks?
Pretty much useless except for PvP.
>>
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>>335042656
>I..its the hitbox, I swear
>>
>>335045883

If they decide to outdo nameless, it's gonna hurt
>>
>>335045995
>I'm bad and don't have a sense of timing or spacing
I've been mostly clearing everything with my Executioner Greatsword. Between charged hits and weapon arts, I'm doing great. I fucking love how it refills FP after kills. Helps to enable Weapon Art usage without investing in blue estus.
>>
>>335045838
>>335045636
Are Chalice Dungeons even good? I've never heard a single positive thing about them.
>>
>>335046037

It's rolling hitboxes that were broken, family.

That's what people were bitching about. The rolling hitboxes are broken even with good ADP.
>>
>>335043748
Shockwave have always been indicated with effect.
>>
>>335046145
More annoying than fun. Repetitive as fuck. Uninspired.
>>
>>335040745
Wtf?
Bloodeborne was piss-easy.
Countering windows are too fucking big and made all boss fights very easy.

Never saw any co-op either...
>>
>>335046145
They're fine. 90% of the whining is hugely overblown. They're a bit repetitive to begin with, but once you get down to depth 4-5 in the story dungeons, it gets a lot more interesting.

The end goal is Root Dungeons for the best blood gems/caryll runes and Blood Rocks and other stuff. I often generate Root Dungeons to explore just for the fun of it. I can't emphasize how nice it is to be able to force the game to create uncharted territory for me to explore.
>>
>>335046182
The rolling mechanic is almost exactly the same in DaS.
You can see this for yourself with fat rolling in DaS.

Even though your character have already leap, you will still get hit if your i-frame calculation doesn't start.
>>
>>335043340
>>335043634

Oh yeah. I forget I can do that. Would probably make the game a little easier. Would getting into the older ones be worth it?
>>
>>335046145
>>335046227
>>335046347
They also put almost half the better/unique bosses in the dungeons. Those are well worth the effort in addition to the unique dungeon-only enemies.
>>
>>335040745
>get hit
>mash attack button to get health back and/or heal the rest with 50 bloodvials

wooow so hard
>>
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>>335045903
>20 health pots all the time
>health regain after getting hit
>fast movement and side stepping
and you forgot to mention
>parrying from ranged without punishment instead of having to be up close like in DS and risk punishment.

Agreed. Might as well just give bloodborne auto health regen while they are at it too.
Fuck BLoodborne PvP as well. No variety in builds. Just a bunch of dex with a gun to parry compared to the wide range of builds and play style in DS.
>>
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>>335046447

>The rolling mechanic is almost exactly the same in DaS.

It wasn't, the hitbox actually followed your model in DaS1. In 2, there's a delay, it's always behind your model. That's where you get those .webm's of people getting stabbed out of the clear during rolls.

High ADP doesn't even fix this, it just gives you more frames.
>>
>>335046037
>some of his hitboxes aren't mamoth, that means everything in the game is fine

https://www.youtube.com/watch?v=kVTXeuHrjvE

Not to mention the million hitbox webms that were around during the release of DaS2 demonstrating how horrible a lot of the hitboxes were.
>>
>>335042118
are you so stupid that you cannot undertand simple things
the number of bloodvials doesn't matter in bloodborne you get hit 2 times and you are dead
and tese 2 times are going to be fast that you wont have time to heal
retard play the game
>>
>>335046145
They're super boring until really really far into them, and then there's a hump where your health is cut in half which is probably the single worst thing that can happen in Bloodborne since health is OP as fuck on the player, and bosses have tons of health compared to Dark Souls. So fights that were already trials of endurance also just became 1-2 hit death encounters.
>>
>>335046471
Their difficulty doesn't scale which is retarded. Killed most bosses in less than a minute
>>
>>335046112
Have fun doing shit damage late game, having twice the stamina consumption, ridiculous lower damage with a combo and being relient on a non infuseable weapon with lower scaling and only ~20 more base attack than a straight sword.

What you are doing isn't bad, it's just ridiculous how unneccesary that shit is, since just using a fast weapon and mashing R1 is much more effective.
>>
>>335046452
DaS1 is fantastic but rough, 2 is alright, never played the others.
>>
>>335045879
Yeah those enemies are trouble but they are rare. You won't be able to combo the Lothric Knights to death unless you have a very strong weapons or buffs, but you can stunlock them until you have very little stamina, roll away to recover it a bit and then get back to stunlocking them.
>>
>>335042516
stop the bullshit
you have no idea about the mechanics of the game kid
>>
>>335040745
A lot harder

Cleric Beast is 100x harder than Iudex Gundry. It's fucking ridiculous how piss easy Dark Souls 3 is.
>>
>>335046864
>Cleric Beast is 100x harder than Iudex Gundry.
Objectively false
>>
I found BB the easiest desu. The infinite stamina and enemies not really being able to cope with you backpedalling. Also bosses went down so quick
>>
>>335046693
maybe level vitality past 7
>>
>>335046931
Gascoigne will wreck your shit harder than Iudex and Vordt ever would though. Cleric Beast is pretty challenging for new players and has a bigger healthpool too
>>
>>335045883
>Just imagine what a buttraping we are in for when bosses like Pontiff, Dancer and Nameless King already exist in vanilla.
please violate me miyazaki-sama~~
>>
>>335046795
Is that bad though? I like how that works. Most people are acting like you can just mash R1 mindlessly but what you described sounds better than enemies that can 100% poise through all attacks.
>>
>>335046695
>couldn't git gud
>whines about Defiled Pthumeru
What a baby.

>>335046727
>Their difficulty doesn't scale which is retarded.
You're supposed to explore them along side the main game content. If you go directly into the dungeons right after you gain access, they're balanced perfectly.

>>335046736
>Have fun doing shit damage late game
I'm in the late game. I'm still wrecking. You literally just need to git gud.
>What you are doing isn't bad, it's just ridiculous how unneccesary that shit is, since just using a fast weapon and mashing R1 is much more effective.
It's really not. Again, with weapon arts and charged swings, it's a whole new game for heavy weapons. I bet you're the kind of person who whined about enemy groups in DaS2 instead of grabbing a big weapon and cutting them them down 2-3 at a time. Not to mention, you clearly haven't touched greatswords since 1.04, because they got a legitimate buff. Not only am I smashing the PvE with ease, but my win ratio in PvP is like 80%. Most of my wins in PvP actually involve more R1 mashing than PvE. Also: Executioner GS is pure strike damage, which is super useful and extremely effective against most enemies.
>>
>>335047108
Who said anything about Gascoigne and Vordt?
Cleric Beast is easier than Iudex, and it's introduced once then player has more than a basic understanding of the game.
Also the healthpools in BB are a negative, not a plus.
>>
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>>335047108
>giving bosses lots of health
>a good way to introduce difficulty into a game

Nah.
>>
>>335045767
>But DS3 is still new
that only reinforces the point. it's new yet many of us are having a much easier time with it then other soul games
It's amazing how many bosses in DS3 can be figured out by just staying afar and watching the move sets. Bloodborne punished you a huge amount for keep your distance and some bosses would just wait for you to close the gap before fighting. Many BB bosses were much harder to bait.
>>
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>>335045047
>>335043223
>>335043150
>>335042890
>>335042879
>>335042669
>>335042620
>>335042516
>>335041339
>>335041445
all these salty pcucking laptop kids
>>
Bloodborne first playthrough was the PvE magnum opus

less replay value, but the perfect successor in every other way in the offline aspect compared to Demon's/Dark

The souls series hasn't really ever had super in-depth pvp. Dark Souls PvP succeeded because the amount of glitches MADE it fun by adding more options, manuevers and counters (mostly involving backstabs)

DS3 lost the magic. It needs to be its own thing. too much fucking fanservice for once.
>>
>>335045574
hello pcuck !
>>
>>335047108

Cleric beat wasn't hard if you have half a brain though
>>
>>335040745
>Soul of Cinder
>Pontiff Sulyvahn
>Nameless King
>Twin Princes
DaS3 had some of the best bosses in the series.
>>
>>335047212
Doing chalices alongside the game would probably kill anyone's desire to keep playing the game because they're so boring.
>>
>>335041528
>carthus rogue
How do you buy that?
>>
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>>335046573
salty pcuck
how many times you want to hear never ever in order to understand it?
>>
>>335047108
Gascoigne is still easily the best first boss in the series.
>>
>>335047379
why do autistic fucks like you use hard and fun like they are the same thing?
>>
>>335046931
>Iudex "dies in 6 hits" Gundyr
>harder than Cleric
spot the PCuck
>>
>>335047360
>It's amazing how many bosses in DS3 can be figured out by just staying afar and watching the move sets.
Very few because most of them just keep lunging at you. The camera goes absolutely crazy if you have a lock-on.
>>
>>335047570
>Clear an area
>Go back to hunters dream
>Clear a floor or two of a dungeon
>Go back to maingame with stronger gems
>Continue maingame until you feel like chalicing again.

It's how I did my first playthrough and I found it to be a lot of fun.
>>
>>335047210
People act like that because that's what you mostly resort to during the game. Enemies having lots of poise can suck for multi-enemy encounters too as Dark Souls 2 showed, but it just feels like 3 has no variety in its encounters because of this. Even encounters which are supposed to be unique and intimidating like those fast ninja guys with crosses on their backs near the swamp play out exactly like the regular hollows except with more health.
>>
>>335046976
try vitality 30 and you still gonna get oneshoted by half the bosses
play the game cuck
>>
>>335042656
>2 is hard because it's poorly designed.
>>335045368
>2's the hardest because of the shitty mechanics.

yes that's correct. 1 was still a complete walk in the park after fighting shit like darklurker the run up to ancient dragon though
>>
>>335047471
>the game references same games in the series
>fan service

Just kill yourself already. That's like saying Resident Evil 3 is a fan service game because it has zombies and stars Jill Valentine.

I agree though, Souls pvp is a gimmick at best and should be used for greifing.

>>335047379
>>335047472
rub des memes on me~ xd
>>
>>335042656
I'll never get this "Hurr, das2 had bad mechanics". Roll needing a stat, weapon tracking and multiple mobs were a great direction IMO. A lot of stuff were so cheesable in das1, and das2 dealt with that. No more "get close, shield up, circle left, wait for attack, backstab, repeat, Hurr I completed hardest game of all time". I think most people mad at das2 just couldn't adapt when the obvious holes in enemy ai got patched. As in, filled/covered, not updated with new code.
>>
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>>335042620
>LotF=Underrated gem
LotF was kinda trash m8.
>>
>>335047681
Maybe in a defiled chalice, but then you'll get one-shot regardless of your health. I pretty much just facetanked my way through the game at 30 vit.
>>
>>335046935
>The infinite stamina
why do you post about a game that you have no idea how it works?
who do you think will take your shitpost seriously?
>>
>>335047862
Play the fucking game and then come back to post
clueless retard
>>
>>335040745
>game a is opinion than game b
These threads are fucking memes
>>
>>335047635
>Iudex "Has more than 3 moves and phases than can actually hit you" Gundyr
>Easier than Cleric "Shout loud enough so that pussies get scared and forget the boss is doing fuck all" Beast
>>
>>335047624
why do autistic fucks like you lie on the internet?
>>
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>>335040745
>>
>>335041727
Well Dark Souls 3 is my From game and I honestly didn't think it was hard. I mean 95% of the mobs die in 1 or 2 hits, most of th etime they can't do anything and I've only had trouble with 2 bosses (gundyr v2 and twin princes).

It was a fun ride and all, great game but people seriously exaggerated how hard it is.

Which is why I'm even more suprised to hear it's the hardest of the serie. I would have assumed it would be the easiest one.

I'm guessing the difficulty varies a lot depending on what type of character you play. I'll try with a wizard next time, see if it's harder or not.
>>
>>335041581
Bloodborne runs pretty damn well, needed a patch in the beginning but that's about it... 'course you'd know that, if you'd ever played the shit you shitposted about.
>>
>>335047798
For a lot of DaS2 I just used a medium roll and walked with a sheild up at all times. The dodge being unreliable was fucking dumb and the hitboxes being worse made something that was already a risk an even bigger risk.

Pretty sure I walked through that fire area with a rapier sitting behind my shield the entire time.

>>335047673
Enemies have some of the most varied, lengthy move sets in a souls game and will actively try to counter you if you just go in for the backstab spam. I like the combat as it is now compared to 1 and 2s enemies.
>>
>>335048136
it still stutters all the time dude
>>
>>335047658
>having lock on while watching move sets
Just like BB there is little reason to keep lock on. Unlike BB I can keep a distance and most of them do really slow telegraph jumps/lunges that you can easily just run on direction or the other to pass. Hell I killed Ludex by just getting on the cliff side edge and rolling forward. Fuck hit the edge turn around and fell to his death.
>>
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>>335047379
>Never Ever

What are emulators? Yes I know it will be decade, but saying "never ever" is just bullshit. PC consumes all, and always wins the end console friend.
>>
>>335040745
>tfw still not defeated wheel chair bro.
>>
>>335048242
>triggered
everytime since 2015
>>
>>335048201
>Enemies have some of the most varied, lengthy move sets in a souls game

Yes, which makes it even worse that the group fights and lack of poise make those movesets irrelevant because most combat isn't about dodging and countering but getting a first hit in and mashing R1 until they're dead or you're low on stamina.
>>
>>335048242
This picture is just perfect.

Why does DaS have so little in the way of good mememes and porn?
>>
>>335048242
This is where they tell you that they'll have moved on to new great games by then, except how painfully obvious they're trying to force BB still being relevant and probably still will be all those years from now
>>
Bloodborne had better weapons too
>>
>>335048123
The base game in all of them is fairly easy, and DaS3 has really generous iframes on the dodge.

I mean compared to other games released this gen they're rather hard but compared to a lot of PS2 games they're fairly standard.
>>
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>>335048242
thisis why people call you PCucks

>yes yes bull i'll lick the cum off of her and eat the pussy you just came in

bloodborne never ever
>>
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>>335048242
here eat this
>>
>>335040745
I have to agree.
This game is much easier. It's also easier than DS2.
>>
>>335047870

I felt there was less stamina management in BB as it was always just there. I thought of it just being a side effect of them trying to make the game more aggressively orientated but it made the game alot easiest as you could just run to the opposite end of the arena and enemies struggled to close you down. Also this autistic you didn't play shit to any criticism is making the BB fanbase by far the worst of the souls series desu
>>
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>>335048492
>>335048449
>>335048383
>>335048337
>getting baited this easily.
>>
>>335047681
Ludwig doesn't one shot you at 10 vit except for like two attacks. The charge and the ceiling drop. At 30 vit you don't get oneshotted by anything
>>
>>335048529
there was less stamina managment but bloodborne is not about stamina management
its reflex and quick moveset recognition
play the game first
why do you post about something you didn't play? who are you tryin to convince?
>>
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>>335048613
>>
>>335048342
Maybe I haven't leveled up stamina enough then. I've been dicking around with a quality build and I often run out of stamina within a few swings, which makes me have to dodge out and re-approach fairly often with a few enemies (I think the Darkwraiths require me to get in like 5 different times, and even then consecutive hits on them is risky as hell).
>>
>>335048529
>Also this autistic you didn't play shit to any criticism
But you didn't play it retard, its a fact
>>
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>>335048242
It will be on PC before FROM comes out with their next title.

Dark Souls was a NEVER EVER PC KEKS game and look now. DS3 was their fastest selling title ever on PC, they will probably release BB for PC a month after the 1st major DLC for DS3 while the hype is still there.
>>
>>335048679
>there was less stamina managment

Which is exactly his point, you braindead faggot
>>
>>335048663
It's mostly just people mashing dodge and eating counter-hit damage. A lot of the "one-shots" don't kill you if you just stand flat-footed. It's dodging things you know you can't dodge that gets you killed. Like Ebrietas' charge at certain ranges. Sometimes its better to just get knocked on your ass and reset.
>>
>>335048663
get the fuck out of here
you have no idea what are you talking about
its like i ma trying to argue with a pidgeon right now
>>
>>335048774
Which weapon are you using? Straight swords are god-tier for stunlocking.
>>
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>>335048796
you didn't even read the rest of my post
final (you) you are getting cuck
>>
>>335040745
I made it harder for myself by playing with a Guts greatsword. Turns out dark sword + shield is way better, who knew?
>>
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>>335040745
FROM games are just shit, no matter what platform they are released on.
>>
>>335048863
funny, that's how it feels arguing with the fanboys that are too invested in being Sonyggers to admit anything about BB isn't perfect.
>>
>>335048529
>enemies struggled to close you down
Half the bosses in BB got quicker and had some of the worst stun/impact attacks by range. You dart away from the daughter of the cosmos and she just vomits frenzy inducing blood on you at a speed and that you have to roll/dash like a mad man to dodge and when you are nearing/out of stamina she usually flys over and smashes you, and that's just in her first phase come the final phase you are royally fuck if you make any distance from her.
>>
>>335048831
>he replied to his own post
how fat are you?
>>
>>335048679

Holy shit you fucking idiot.
All souls games require what your saying
>>
>>335048683
I didn't make that post

Trolling literally is just acting retarded to annoy people, only morons think it's some sort of clever high level mindgames shit
>>
>>335048683
That shit was fucking hilarious, I remember watching that with my bro and we nearly busted our ribs. I have no idea how the English voice crew got through that without cracking up.

https://www.youtube.com/watch?v=KsTgWCZNk-0
>>
>>335040745
Unlike Meme Souls, BB was actually playable.
>>
>>335048945
Not even the same guy, just pointing out how incredibly stupid are you. "Infinite stamina" was obviously hyperbole that meant that the game does not have as much stamina management. Then you took issue with that and proceeded to say that the game does not have as much stamina management. It having a focus on reflexes does not make it any less true. It's retards like you that make this site so cancerous.
>>
>>335043157
k
>>
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>>335048997
but you are the fanboy
you have zero self image cause of your poor limited brain
your fanboism doesn' let you see the mechanics of bloodborne cause if you do you gonna start cryng that you cannot play it cuck
>>
>>335048884
Halberd, was dicking around with some other heavy sword but I wasn't really feeling it. I might need to invest in some straight swords then, unsure if I have any though.
>>
>>335048447
yeah the roll trivializes the difficulty of the game by a lot
>>
>>335049084
Not with those massive framedrops.
>>
>>335049084
(you)
>>
>>335049038
not like bloodborne
you would know if you didn't use a shitty laptop as your gayming system
>>
>>335049204
Prepare for easy mode anon
>>
>>335049123
>"Infinite stamina" was obviously hyperbole
moving the goalposts
Get th fuck out of here faggot
>>
>>335049181
>you cannot play it cuck
epic
>>
>>335049330
simply epic
>>
>>335049426
>>335049428
>n-no U
BTFO
T
F
O
>>
>>335047798
>counter intuitive dodging is a great direction :D

oh no, you're actually retarded :/
>>
>>335049607
No point in replying seriously to a guy who thinks that "infinite stamina" was meant to be taken literally.
>>
>>335049607
>le u btfo xD
E B I N
B
I
N
>>
>>335045083
>quitter

Isn't the game designed around having phantom allies? Twiggy and Lucatiel are available for the fight as staggers and buffs to your own healthpool.

If anything, refusing to use a part of the game is quitting.
>>
>>335049735
No point in replying to someone that watched the game on youtube and acts like he played it
>>
>>335048345
>Why does DaS have so little in the way of good mememes and porn?

try japanese
and then good luck, skeleton
>>
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>>335049816
>>
>>335040745
the thing with dark souls games it that they're only as difficult as you make them. I've been stuck on abyss watchers for two hours dying over and over again. After I beat him, I decided to watch some videos on youtube to see how others dealt with him, and all I could see was people tanking him, people using weapons faster, with more range and 3 times as much damages as mine, or even people using some pyromancy and just spam it from afar without ever being in any real danger. It's nothing new in dark souls of course but it is the reason why its difficulty always cause so much controversy, people who play it blind, people who uses restriction, people who chose random items, they all will get a very different experience from people who follow pre-established paths
>>
>>335049852
No, the entire area is designed around you slowly gathering knights to allow you to face the boss 1 on 1. None of the boss fights are designed for co-op because the enemy AI goes full retard once you introduce several targets. It's always just some lazy afterthought for people who are too lazy to do the fights solo.
>>
>>335047590
you need the ash from the catacombs of carthus. Its right up the stairs after the bonfire and the second skeleton ball. On the opposite end of where the archer is
>>
Man i sure cant wait the time when FROM decide to nerfed straight sword to oblivion. fuck the amount of bragging and smug on this thread about muh straightsword le easymodedks3trash really irked the shit out of me.
>>
>>335042104
Well since Abyss Watchers can be the second boss you got passed the tutorial and got your shit slapped?
>>
>>335040745
difficulty has never been the primary appeal of souls games to me, idk why it is for so many others. demons and dark souls 1 werent super hard games, the whole difficulty thing is just a shitty marketing gimmick perpetuated by namco
>>
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I just can't beat Laurence, the most bullshit boss I have ever fought, nothing in 3 came close.
>>
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>>335049019
I about shitted a brick when she started that call from beyond bs at the end
It was a beautiful way to die.
>>
>>335050360
>straight swords
The game gives you no reason to use anything else. They do as much damage as 400lb greatswords and hammers, but cost 1/4 as much stamina, and enemies are so aggro, you'll be dead before you can swing a greatsword twice. What were they thinking with this game?
>>
>>335050360
>>335051224
these

I can't imagine why they would give straight swords the same damage as slower weapons, and make poise work in a way that benefits fast swinging. I'm not sure they will nerf them though, they had plenty of time to develop this weapon system, so I don't keep my hopes high.
>>
>>335051224
>>335052118
Butcher's Clever is stupid as fuck for what it can do both in range and speed.
>>
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some guy who invaded me and a host went slightly invisible every time he rolled and was very hard to hit. i've heard about a ring that increases i-frames but lowers defense, is this it? seems really stupid for pvp right now
>>
>>335040745

for you
>>
>>335051224
Do you also use magic and faith in DS1/ds2 run too since whats the point in going meele when you can just 1-shot enemies?
>>
>>335041598
I play monster hunter too but I'mnot an autistic fanboy and I can also enjoy dark souls. Altough the games mechanics are pretty similar they are different games. Akuna matata.
>>
>>335052118
Oh they do anon, 1 thing you can rely on FROM is their tendency to nerf the shit out of FOTM weapon. It just a matter of time for them caught the wind.
>>
>>335052838
The one with the fancy rolls isn't the i-frame one. Though I bet people equip both sometimes. With the i-frame ring you have literal invincibility if you spam roll
>>
>>335046852
"Yeah, kid!"
>>
>>335041249
There was a point where i had 700k at level 70 i don't even know where the fuck i got them from
>>
>>335040745
>harder
>at 15 fps

was easy as fuck
Thread replies: 255
Thread images: 36

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