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How many plays OpenRCT2? Or have you tried it?
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Thread replies: 23
Thread images: 7
How many plays OpenRCT2?
Or have you tried it?
>>
>>334832067

You know exactly why you made this thread and I fully support it.
>>
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good shit
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>>334832201
>>
I WANNA
>>
i perfer the transport one where /v/ had a constant game going makn trainz
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>>334832067
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>>334832521
The fuck
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>>334833158
OpenTTD you mean?

>>334833097
Just join on OpenRCT2's website and play online
>>
>>334834061
>OpenTTD you mean?
yeah

we should do that again
>>
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>>334833274
if you disable clearance checks you can mix and match track pieces and do cool shit like this
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>>334834338
Thanks doc.
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Has OpenRCT2 broken the inherent limits of the engine as far as ride limits and sprite limits yet?
>>
>>334832067
>>334832201

_ ____ __ ____ ___ _____
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>>334832067
it's a fantastic project and everyone should play it.
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>>334836897
They haven't de-compiled the game yet so no
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>>334838109
When will that be done?

I don't mind waiting years because I know I will always enjoy this game, so I'm asking out of curiosity rather than impatience. I don't know how any of this works.
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>>334837202
R
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>>334834192
I love this game. Currently using the Tamriel map. It's hella comfy.
>>
RCT is better than RCT2.
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I like it
except when it crashes and i lose my park because i forgot to save regularly
>>
>>334832067
Tried playing it multiplayer at a LAN with some friends as an easygoing in-between game, but someone built a chinese soup shack because he's a huge weeb and every time someone had that shop in their view the game crashed.
>>
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>Powered launch (passing station)
Thread replies: 23
Thread images: 7

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