Has there been ANY fighting game in living history that has surpassed 3rd Strike in technicality?
Pokken
Any fighting game that came out after 3S. Or before that, even.
LETS GET IT ON NOW
>>334679261
whys the roster so small?
>>334679340
this, parries are a gimmick
>>334679261
Nope.
>>334679340
>I suck at fighting games and so does the idiot I posted tl;dr text of
>>334679539
I'm sure this random anon on /v/ knows more about fighting games than viscant.
>>334679539
Viscant's complaints are mostly subjective, but they are very sound. Makes Baf's response video look really weak in comparison because Baf tries to hard to say Viscant is wrong, but ends up meeting every point with "well yeah, so?"
>>334679261
Honestly, the only really technical aspect to 3s is the parry mechanic. It's just such a massive part of the game years later that I can understand why people cite it as the most technical game. I'm not positive that's warranted though.
>>334679942
To be fair that post was made in the early-mid 2000s
You never understood why people think parry is a great mechanic.
It's not like the top tier characters don't have access to it. It's a universal mechanic. It doesn't balance shit.
>>334679486
Making high quality sprites with smooth animations is a time consuming task.
>>334679261
Last Blade 2
It also has a parry (or better said counter) mechanic, but doing this is harder than in 3rd Strike.
Melty and UNIEL.
If you're talking about execution difficulty then every game made by ASW
>>334679261
>3rd Strike
>technicality
pick one dumb ass.
No.
There also hasn't been a fighting game with a better soundtrack either.
https://www.youtube.com/watch?v=Qw88zQTxq48
holy shit this thread. There really hasn't been any fighting game to come close to 3rd strike. Shoutouts to the fags saying shit like anime games. Dumbed down, boring pieces of shits that aren't worth playing. 3rd strike is the last fighting game thats worth playing. Maybe tekken
yes super smash bros melee for the nintendo gamecube in 2003
>>334679261
Melee
>>334680889
3S is tied for worst soundtrack with A3.
>>334680902
Dickriders always talk about how good 3S is but I'm yet to hear any actual reasons that "it's just good okay?"
>>334680948
https://www.youtube.com/watch?v=KAUP4DC2MzM is just one minor example
>>334680929
>>334680932
OP said fighting games, not party games.
>>334679340
Literally all he is describing is the solution to fix the garbage that is Street Fighter now.
SF3 was the only good Street Fighter ever.
>>334681012
ya, it's a party game withing the fighting game genre
party game isn't a genre
>>334680948
>3S is tied for worst soundtrack with A3.
Whoa there I wouldn't go that far. There's at least fair bit more tracks I liked in 3S far more than in A3.
Why was 3S so quickly dropped everywhere but Japan? Why didn't it live on like Melee or MvC2?
>>334679261
nope.
>>334680929
>>334680932
melee doesnt have any input more complicated than direction + button.
>>334680038
This, game needed serious balance fixes.
>>334681057
typical FGCuck not knowing what he's talking about
https://www.youtube.com/watch?v=vDjlV6Qtb90
>>334681024
what problems does the current street fighter have now? and would parries "solve" this solution?
>>334681118
nothing more complicated than direction + button.
if shine was shoryuken input then maybe but its just piss easy down B.
Low forward into super
>>334681153
Not saying parries are a solution.
But this guy is really just from the ST school where spamming tiger during the whole match is considered a legit way to play and to fight.
"Distance fighting" what the fuck haha?
Dhalsim not being in the roster was the greatest thing they have ever done.
>>334681168
I know your tiny brain can't handle the complexity, but maybe you should try watching again at .5 speed
>QFC inputs are complex
holy fucking kek,melee is too fast for QFCs anyway
>>334680948
>3S is tied for worst soundtrack with A3.
A3 was not as good as A2 but 3S was godlike
>>334679261
GGAC. It has been out for almost a decade.
>>334681246
But anon, Necro was in the roster.
>>334681168
>implying quarter circle punch is hard
>>334681118
>this is what melee players do
>they look spazzy when doing it
i could do this shit in my sleep holy fuck
why did nobody tell me i was the greatest melee player alive
>>334681387
>sperging about quarter circle
>when I specifically said shoryuken input
fuck off melee nigger.
>>334681371
>Thinks Necro is the same as the bullshit Dhalsim was and is today.
Nigga, did you even play 3D let alone against Necro?
Necro is just a compromise between grappler and ranged attacks.
It's not a full-screen fuck+ teleports behind you character that can just stand back the whole game and fish for a mistake on your part.
>>334679404
SELECT AND MAKE YOUR FIRST PICK
>>334681447
not him but DP is just as easy as QFC, I group them together
3s is flowchart oki garbage
>>334681561
>not him
good try.
fuck off autist, you got blown the fuck out already.
>>334681446
go for it m8
if you ever make it out of pools, post VoDs
>>334681246
But all SF3 got us was people retreating to opposing sides of the screen to whiff normals for meter.
>>334679539
>I suck at fighting games
>literal EVO champ
Fuck off
>>334681618
prepare to get cucked faggot
>>334681387
>>334680889
2nd Impact was far superior to 3S
https://www.youtube.com/watch?v=V_VkmyYPJy4
>>334681048
It's one of the least played games in Japan too, the only place 3S has a scene is fightcade.
>>334681507
Necro doesn't have command grabs, anon. You can tell quite clearly that Necro and Remy were designed with being adept at long range in mind but there's no place for that in 3s. Which is why they are regarded as trash.
Stop trying so hard.
>>334681618
>>334681686
now please continue thinking QFCs and DPs are complex
next you'll tell me charge moves are too
.
>>334681827
>QFC
Please tell me what this stands for
>>334681913
quarter forward circle why
remember, you responded to this>>334681561
>>334681984
>quarter forward circle
No one says this
Man, this thread is clearly displays /v/ scrub-like mentality to its fullest effect. Its almost got it all:
>glorification of 3s
>Scrubs calling out Evo champ Viscant
>Scrubs saying that "distance fighting" is not legit
>smash players
>general mis-info
Cant wait to see what's next
>>334679261
Exvs shits all over 3s
>>334682051
a quick google search proves you wrong
>>334681912
>>334680932
>>334680929
>>334679308
>this is what nintenyearolds believe
jesus fucking christ my sides. don't you guys have some mario rehash to play or something?
>>334682145
>http://www.gamespot.com/forums/nintendo-fan-club-1000001/what-does-quarter-circle-forward-men-26506075/
first google search is about nintenbabies using the phrase.
you just outed yourself faggot.
>>334682145
No it doesn't, haha holy shit
>>334682240
I never said people didn't call it quarter circle forward
>>334682290
nobody uses the phrase except retards who have never played a fighting game, for example: melee niggers, nintenyearolds.
>>334682290
That's the only thing people call it you fucking idiot
>>334679261
>>334682051
>>334682145
Jesus fuck /v/
>>334681638
>literal EVO champ
Of MvC3, which is hardly a fighting game.
>>334681638
>MvC3 = SF3
Kill thyself
>>334682446
Unbalanced as fuck but this.
>>334683521
It's not really unbalanced when any character of the cast can kill anyone.
I get that Melee is "technical" but goddamn, have you seen those guys? I'd take a room full of screaming niggers over a room full of socially awkward spergs with poor hygene anyday.
>>334680150
But they didnt accomplish either of those things.
SF3 spritework is the XIII of its generation.
Ugly, time consuming, not very good, recycled and dickridden to hell and back.
>>334681387
Well, apparently it is judging from all the people crying about Ryu in Smash.
SFIV > SF2 > SFA2 > SFA3 > SFV > SF3 > SFA > SF
To be honest family
>>334681775
You're wrong and stupid.
>>334679261
Skullgirls
>>334681570
So just like 4 and 5?
>>334682185
>pokken
>not obvious bait
retard
Clay Fighter 63 1/3rd
>>334679261
Virtua Fighter 2 has a 160 page long tech guide. So probably that.
>>334679261
samurai showdown V is vastly underrated in terms of it's technicality.
http://shoryuken.com/2014/02/25/deep-cuts-why-samurai-shodown-v-special-is-the-best-fighting-game-youve-never-played/
>>334680929
melee came out in 2001
>>334679261
Street Fighter 5. I fucking hate it and think its a shit train-wreck of a game filled with gimmicks, but looking past my hatred and disappointment, I can't pretend that it isn't better than SF3 on a technical level.
Street Fighter is a deep game, but the best aspects don't come from the supers, or the special moves, its like league of legends, you poke and chip away and then you commit when you think you see an opening, in SF5 every one has GOOD buttons, everyone has at least 2 buttons that serve as anti air and at least 2 that serve as pokes, unlike SF4 or even SF3. SF3 got away with shit buttons and bad character movesets due to parries alone, it was the duct-tape holding the ship together.
>>334679261
virtua fighter for 3d. hnk for 2d.
>>334679261Second Impact had better HUD visuals. Also Shin Akuma.
>>334679261
Fuck Turd Strike with it's fucking Balance and terrible character Designs. (except Q)
I always loved Garou: Mark of the Wolves
Damn that smooth Soundtrack, those in your face hitsounds, awesome characters and tight controls. Definetly got Turd Fighter beat in gamemechanics and with only 4 buttons...
>>334690587
>(except Q)
I dunno if Garou dickriders are as bad as 3S dickriders but damnit if they dont try their hardest to be.
>>334679261
>it's another "/v/ continues to not know anything about fight games" episode
>>334683521
not true, especially on the latest version.
>>334690587
i actally wanted a copy of this game but i couldnt find it in japan.
>>334679261
Mark of the Wolves
KOF '98
>>334690587
>third strike sux but a game that plays similarly to third strike is better.
>>334690587
also, i just discovered theres a version of it for the ps3...what in the fuck.
>>334692236
>SNK games
>Playing like 3s
If you're an idiot who doesnt know how to use all your options maybe.
Hops alone change the game drastically.
>>334679340
he sees homogeneity as a flaw but still in this game everyone plays every char in fightcade there are even remy mains you know
>Ken Fighter Chun: Yung strike
Good.
>>334679261
Guilty Gear AC+R or AC/Reload in general.
>>334680889
man i am a big fan of sf3 and think its the best fightan but i also agree the soundtrack is seriously shit
>>334679261
Every single VF game
Also Tekken tag
>>334679261
Yes.
Quite a lot of them.
Parry Fighter 3 is pretty overrated
>>334685541
>SF3's sprite work is ugly
Lmao senpai. On the other hand, Kinuko(aka the lead animator of Skullgirls) consider 3 to be the game with the best animation of all time.
>>334679261
Vampire Savior, came out before too.
>>334692598
The only thing good about it was Char Select and the intro.
And even then OE does it better.
OE Longshoreman > Anything in 3shit
>>334685541
>SF3 spritework is the XIII of its generation.
You weren't born so you wouldn't know.
KoF (specifically 98)
Melty Blood even though it's fucking retarded and not competitive
Certain Guilty Gear gamesMelee
Look, I love Third strike too but that's a damn bold statement.
>>334692729
>>334692710
SNK was literally always better than Capcom for spritework and animation.
>>334692805
>Melee
>>334692805
>KoF (specifically 98)
Hmmm, not sure.
>Melty Blood even though it's fucking retarded and not competitive
Nope.
>Certain Guilty Gear games
Agreed.
>Melee
HHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHA
>>334692853
>random buttons into fullscreen super
Third Strike, ladies and gentlemen.
>>334693065
you're not even trying at this point
Why do SF fags get intimated by long combo chains and any mechanic that add more elements of complexity to the game besides the basics, and dismiss anything they don't like as "anime"?
>>334693137
That's literally Chun's gameplan.
Except usually you confirm the super instead of just throwing it out.
>>334693172
>long combo chains
>add more elements of complexity
>>334693172
Long combos are shit.
Do the classic SNK way of short and damaging.
KI gets a pass because of its breaking system.
>>334693172
My sides, thanks anon.
>>334693172
>>>/tekken/
>>334693249
It should be obvious to anyone with a working brain why keeping a longer combo chain is more demanding than short combos.
Nice maymay arrows and reddit reaction image, though.
>>334693560
The only complexity comes from the burst systems that often accompany it though.
The long combos themselves arent what makes the system interesting, its escaping them, if you want a look at long combos with no escape system then look at KoF XIII's HD kusoge kombos.
>>334693560
>triggered by a wall of text
lmao get laid tbqh
>>334681037
yes it is, what would mario party, those rabbit games, and smash be considered then?
>>334694274
Couch competitive games.
Not calling Smash a fighting game, but those games fit the requirements:
>It's hop-on-the-couch-and-play multiplayer
>There's a competition
>>334694274
What makes Smash more akin to Mario Party than Street Fighter?
>>334695069
an emphasis on 3-4 players, things that interrupt game play like items. unequal playing fields (the stages)
now you can tell me to play without items and only a select few stages to get rid of this problem but you need to remember that we were talking about what is and isn't a party game, nintendo DOES NOT like competitive smash and the game was not made with 1v1 in mind. SF is not only made for 1v1 (that doesn't mean its perfect) but is supported by the company for competitive play.
>>334693560
Back to marvel, scrub.
>>334679261
Have fun with your three character game
>>334692573
>>Ken Fighter Chun: Yung strike
Anon, the latest cooperation cup had whole bunch of different characters that were wrecking Chunyunken's shit. A Yang player single handedly won grand finals 5-0.
I would say the list of viable characters now has to include at least Urien and Yang in there with Chunyunken, with Makoto, Ibuki, and Akuma still having a good chance. That's not to say that Chun and Yun aren't unbalanced, though.
The game is fun to play and the art style and animation is solid.
But the better you get at it and the deeper your understanding of it is the more you realize its flaws and it starts to become less fun at higher levels.
People give focus attack a lot of shit in 4, a good bit of which it deserves, but then praise parrying in the same sentence. Parrying has such a giant impact on how fights go in general.
People like them because HYPE accidents and clutch moments are cool to watch or exciting at lower levels. But when parrying becomes the expectation and the norm, it really start to feel lame and annoying.
Its a fun game but it is by no means the masterpiece people like to sell it as.
>>334696476
Here's some video for those curious about the capcom cooperation cup. Go to 1:46:50 for the grand finals.
https://www.youtube.com/watch?v=MQBplUcG7Wo
>>334693172
SF3s doesn't really have longer than average combo potential if you look past its stupid juggle system. Which doesn't add more complexity to the game at all because the player doing the combo still only needs to do the combo and the person in juggle state can't do anything.
Of course that's by definition what a combo is, but in most games with extremely long combos or juggle systems there is generally a way to break out of it, if only once per round.
But in general, no, combo mechanics don't really add to the depth of the game, just the input barrier.
>>334692853
has there been anymore good daigo vs justin wong fights that could top that one time? i myself is a justin wong fan btw.
>>334697435
daigo guile vs rufus wong was entertaining. it ended in a draw, and the 3rd strike rematch was cool.
>>334697435
I don't know about Daigo vs Justin Wong fights, but Daigo vs Momochi in Stunfest 2015 was pretty amazing. And it's not exactly easy to make USF4 fun to watch.
https://www.youtube.com/watch?v=3UaXhe_XPsU
>>334695845
And why does the developer intent matter? Its a video game, people can play however they want
>>334696476
>>334696893
Man, that co-op cup was the shit.
>>334693065
You have to understand anon, it was 2004. They had poor internet sources back then so they wouldn't know this and that stuff. Hell, they didn't even know the potential of Urien. Like seriously, the first time Tokido used Urien in his full potential, it blew everyone's mind and people were using Yun without the Genei Jin.
>>334698163
That really doesnt excuse anything.
>>334698250
I'm done. Goodbye.
Stop asking this, god damn. The answer is this.
>>334698295
You fail to understand that its not the players who are at fault, it's the game.
Random buttons into super is so retarded good in 3s because most supers are safe on block and you build meter for whiffing buttons.
Given, Justin wasn't throwing out meter building buttons, he was trying to catch a poke but the fact is that's what 80% of 3s matches are.
>>334692970
reminder of melees mechanics
Movement:
Dash dance, wavedash, pivot, waveland, invincible waveland, theres some superfluous stuff
Combos
Di, sdi, tech, platforms, dual stick di, velocity cancel, read combos, reaction combos, reaction chaingrabs, reaction tech chasing
All with no buffer. You can argue artificial difficulty because of gamepad, but di and crouch canceling makes it difficult to design a stick. Some of this stuff is pretty easy(dash dance) but its a core part of competitive play
>>334698604
How could I have forgotten: short hop, fast fall, l-cancel, controlling aerial movement with an ANALOG stick
>>334698604
>>334699152
Why you talking about stick or pad? Thats never a factor in artificial difficulty discussions anyways
>in technicality
3s isn't very technical, so here's a list of a few fighting games more technical than it:
KoF series, starting with '97
Garou: MOTW
Guilty gear series
Marvel Vs Capcom series
Capcom vs SNK series
Windjammers
>SF will never have Drum and Bass again
https://www.youtube.com/watch?v=LdMCVDGOdUc
I'm not very good at parrying.
KoF
>when you catch a nigga running at you with a special out of backdash
Beautiful
>>334701096
>When you hop on a nigga 3 times
>>334698604
"Combos"
Aka resets out of 120 frame hitstun
>>334694274
Mario Party is a board game. Rabbid shit are minigame collections.
And Smash is a fighting game.
>>334701630
Pong is a fighting game
>>334679340
>dude you can just perfect parry everything
That guy is a moron
>>334701942
Pong's a sports game
>>334679261
I'd say Virtua Fighter and/or Tekken. 3D fighters have an extra dimension of complexity as well as the largest movesets in the genre.
>>334702106
Juggles aren't hard
Third strike isn't even the most technical fighting game on the CPS3 board.
>>334700834
>Garou
Mah nigga.
>>334679261
Virtua Fighter 4 EVO.
>>334702106
Complexity doesn't mean hard.
2D fighters have juggle, especially 3rd strike.
Juggles weren't an important feature before TTT2.
M.U.G.E.N.
This >>334703182 was meant for >>334702214
Night Warriors
SeƱor Footsies
>>334702035
but you can though. the only attacks you can't parry are throws which you can tech out of too.
>>334703560
Command Grabs
Guilty Gear
That's physically impossible.
3S has the best announcer too
>>334703560
Even after 1000 hours of play unless you can predict the opponent's attack with 100% certainty, you will end up failing the parry.