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DRM
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You are currently reading a thread in /v/ - Video Games

Thread replies: 48
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What is /v/ views on DRM? For anyone who doesn't know what DRM is it's basically a creators restriction of its digital products. You can't make backup copies or burn products on a disc if it's DRM backed. This will explain it further

https://en.m.wikipedia.org/wiki/Digital_rights_management
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>>334669458
I've almost never seen a DRM that is remotely decent to put up with; to the point that I'll almost always seek out non-DRM stuff ie pirated stuff because even though it can be a hassle to get going, it is far less hassle than the BS most DRM's introduce.
>ads on private media YOU purchased
>inability to mod software YOU bought
>having an always-on internet requirement or online check for singleplayer games
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>>334669458
drm doesn't really affect how pirates buy or not buy because they just don't spend money whatever the circumstances

its just there to royally irritate those who purchase shits
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>>334671349
I just wish games became impossible to pirate so they finally ended withtheir ebin "WE LOST MILLIONS OF INEXISTENT SALES BECAUSE PIRATES THAT CAN'T EVEN AFFORD TO EAT DIDN'T BOUGHT OUR SHITTY GAMES"
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>For anyone who doesn't know what DRM is

Anyone who doesn't know what DRM is at this point in time shouldn't be browsing this fucking board.
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as long as its unobtrusive and doesn't affect performance i dont care, sadly its always the opposite.
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>>334669458
It restricts muh freedoms and I do not like it. I do not buy games with DRM. I am willing to buy non-DRM games off Steam (thought it's not my first option), otherwise if it ain't on GOG it's a pirate. Or y'know, a not play since video games usually suck now.
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>>334671572
Same here. It'd be nice if some kind of DRM could remain uncracked for a year or so and be used in a bunch of games just so everyone can get some hard data that piracy doesn't significantly affect game sales
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>>334671598
woh slow down with that edge
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>>334669458
>Pro of DRM
I genuinely can't think of any
>Cons of DRM
It makes the legit version of the game less desirable (Erorr: please reconnect to the Internet to continue playing this singleplayer game)
Some types of DRM can be harmful to your computer
It does not nor shall it ever stop people from pirating games
It has the potential to make games unplayable in the future if that company gose out of business
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>decide to not be a asshole for once and buy some doujin porn from a creator I like
>DRM
It honestly make just wish you pirated it instead.
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>>334672108
>Pro of DRM
You can convince investors it'll drive sales and gain more capital
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>>334669458
There's a course at my college where nearly half the class regularly skips. Every class the teacher goes on a rant about how people shouldn't skip the class...to the people who showed up.

It's real life DRM
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>>334669458
Makes sense to have.
If it isn't intrusive I don't particularly care about anything except planned obsolescence.
Being able to mod and support a ded game should always be an option.
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>>334672965
>Being able to mod and support a ded game should always be an option
Blizzard disagrees.
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>>334669458

Denuvo is already prove that DRM doesnt hurt anyone at all (except pirates), especcialy with this internet age.
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>>334673387

Denuvo for Movies when
Denuvo for music when
Denuvo for software like ms. office when
Denuvo for android & ios when
Denuvo for ps4 & xbone when
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>>334673387
>internet age
>can't just install a game
>have to use shitty clients like Steam that monitor your computer usage habits
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>>334673387
Is Denvuo good or bad? Does it atleast let me make a backup copy on disc?
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>>334675320

Its good as long you dont forget your steam account

Also, you can play offline anywhere, anytime.
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>>334669458
I allow only Steam as DRM, fuck everything else.
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I don't think it's necessary
I feel like it could hurt game performance by using unused computing resources like memory & CPU time, it's fucking bloat/clutter
I haven't really bought many games on PC because of these weird practices
I just buy physical copies on console instead - it's simple, there's no activation bullshit, just pop in the disc and I get to share with family/friends
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>>334669458
it's dumb
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>>334669458
DRM is fine when it's done right.

Unfortunately, it's almost always done wrong.

Steam is a good example of DRM done right.
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>>334669458
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>>334677897
>steam
>done right

Right.
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>>334677813
>not pirating a copy or just buy on GOG
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>>334673387
It didn't help sales and publishers/developers are paying a lot of money to get it. It has also created a few bugs in some games. It's kind of hurting everyone a little but not a lot.
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>>334672075
I remember when the term edgy was used to refer to people who would burn their kittens alive that /b/ would dox, not just anyone who happens to call out newfags for being new.
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>>334677897
>DRM is fine when it's done right.
when has DRM been done right
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>>334678206
I actually made the thread to have a discussion on it. I've heard of it before but when you really read the details and stories about it it's pretty fucked up.
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>>334671572
>PIRATES THAT CAN'T EVEN AFFORD TO EAT
I pirate plenty of stuff and I'm all for it but come on, don't be retarded. You're not living in terrible poverty if you can afford a gaming computer and internet connection.
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"DRM" kills games once they fall out of the public eye, effectively deleting them from existence. Once you're incapable of obtaining a legitimate method of accessing the information, that's it, all that effort spent on the game is effectively destroyed.
Unless you're some kind of wizard autist hacker type who can break that kind of shit with incomprehensible technical skill.

Thankfully, most games that use stupid DRM like """always online""" (oh the irony in that name when the servers go down) arn't worth playing in the first place.
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http://www.extremetech.com/gaming/139706-microsofts-new-kinect-patent-goes-big-brother-will-spy-on-you-for-the-mpaa

DRM has never, EVER been solely about stopping piracy, and if you think otherwise you are a fucking fool.

>>334676901
Except when you first install the game. Oh and whenever Denuvo decides you need to connect to servers.

Oh that's right, it's not Denuvo but the "real" DRM that forces you to do that. Even though the only way to circumvent this is blocked by Denuvo.

Also to answer that anon's question, Denuvo doesn't let you play offline backups
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>>334678434
I couldn't when I pirated
Don't be retarded, there are people that can't afford shit and play on toasters and couldn't afford food if they bought everything they play, I was one of those.
In fact, most of the shit I played was on borrowed consoles with chips and mods.
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>>334678168

MGS 5 is profitable on pc

Good games = more profit

Shit games = less profit
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>>334678652
MGSV is the excpetion that proves the rule. 4/5 Denuvo games sell awful on PC, the difference is without Denuvo piracy would have been blamed for those poor sales. Which begs the question, why use the DRM if there's no demonstrable proof of improved or "recovered" sales?
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>>334678652
This. And id like to see a study on how many people who pirate have already bought the game. Maybe most piraters are just doing it as a backup copy.

I like the idea of putting games from GOG on a disc.
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>>334678809

>why use the DRM if there's no demonstrable proof of improved or "recovered" sales?

The sales is still the same.

it just makes pirates btfo.

oh and im forget RotTR, those are good games & it sold well on pc
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>>334678652
>>334678809
MGS 5 is also one of the few Denuvo games you can actually pirate
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wait wasn't mgs5 cracked?
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>>334678993
A few games using Denuvo have been cracked. It's not impossible, just seems time consuming.
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>>334678965
>it just makes pirates btfo.

Which accomplishes what exactly? If a buisness doesn't see profit increase from spending money on DRM liscencing then theres no good reason to use it. Especially when you're taking away control of a game from the end user post-purchase all in the name of making sure pirates are "btfo".

>oh and im forget RotTR, those are good games & it sold well on pc
You only named one game, and last I checked MS never released actual numbers for Tomb Raider's PC sales. Just that it sold 3x as much as the Xbone. Same way Halo 5 was their "biggest Halo launch and fastest selling Xbone exlcusive"
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>>334679103
Every Denuvo game up until late last year has been cracked. The latest version of Denuvo has been time consuming to crack, but MGSV was cracked relatively quickly after its released.
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>>334679330
>MS never released actual numbers for Tomb Raider's PC sales.

they don't have to its on steam which anyone can look at the numbers of. only a few people were dumb enough to buy it from their shitty appstore.
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>>334679330

so why EA and Squenix is not ditching Denuvo ?

they just want to makes pirates btfo, thats it

the sales are still the same, denuvo or not.

only good games makes good sales, denuvo or not.

>you're taking away control of a game from the end user post-purchase all in the name of making sure pirates are "btfo".

like i said, as long you dont forget your steam account, you're be fine. theres no way you suddenly forget it (except you got car crash & then amnesia)
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Didn't some piracy group claim like a month ago they almost had a solution for denuvo? Guess there hasn't been anymore news on that since?
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It's fucking cancer and almost universally hurts both the publisher and the consumers more then pirates.

Steam is the one exception but sales aside I would still rather not have to use it.
Thread replies: 48
Thread images: 9

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