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Which first person shooter is the least twitchy/reaction based?
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Which first person shooter is the least twitchy/reaction based?

Pure curiosity.
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>>334657469
red orchestra 2's pretty slow and doesn't really rely on these things
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There was an FPS where the only weapon was a slow moving laser, like a rocket launcher in TF2 without splash damage, and you had to hit somebody twice to kill them (it had regenerating health too). I forgot the name of it though.
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>>334658159
Sounds neat. Does anybody know what this is?
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Minecraft
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Games that lean towards more realism and teamwork like Red Orchestra 2, Arma, or Project Reality. Though it still helps a lot to have good reaction times regardless.
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>people shit on CoD for being reaction based
>doesn't realise older FPS like Quake and UT are also reaction based
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>>334660114
Most remotely competitive games are extremely reaction based. I can't think of a single exception other than turn based things like digital chess or Hearthstone (if it has a competitive scene)
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>>334658159
>like a rocket launcher in TF2
>in TF2

why specify TF2? Not as if it doesn't work like every other rocket launcher from the past 20 years of shooters
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>>334660808
Name a single rocket launcher from a game other than TF2.
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>>334661094
The Rocket Launcher in Goldeneye 007.
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>>334661094
Unreal tournament
Doom
Quake

The list goes on
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>>334661304
>The list goes on
Cop out. I could have named a rocket launcher from four games and I chose TF2, it's no reason to nitpick.
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>>334661215
GoldenEye in general required absolutely zero skill. It took autoaim to the extreme.
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>>334658159
Shootmania Storm
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>>334657469
The FPS VR missions in MGS2 that suck.
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>>334663894
Do people still play that?
They should have made it free2play like Trackmania
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>>334664727
I get the impression it is near dead in Europe and dead everywhere else.
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>>334663072
That's why everyone disabled autoaim
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>>334664942
How expansive is the demo? I don't want to pay 20 dollars on it
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>>334657469
Just got out of an Arma 3 operation where we sat on a hill taking fire for about an hour. So I'd say Arma 3.
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>>334657469
SuperHot.
So much so, that, although you shoot from the first person, it really is not an FPS, because except for appearance it lacks anything that makes an FPS.
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>>334666489
I wonder if you could make something remotely similar in a competitive game
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>>334657469
Plaentside 2
You can survive quite a few bullets and win firefights easily
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