The mentality that a "huge world" and "hundreds of hours of playtime" makes a good game needs to die.
>>334648259
Nothing wrong with those as long as it's not hundreds of hours of filler content. I prefer Fallout or BG style maps where you have hubs you travel across with an overworld map instead of a giant open world.
There's nothing wrong with timesink games other than you could be knocking out shorter games instead
>>334648624
>>334648804
Nothing to brag about either though.
>>334648259
The meme that a short game that doesn't allow you to play it for long enough for it to have any depth can be good needs to die.
>>334649508
If it's a seamless open world, I prefer a game in the style of Gothic where everything is handcrafted instead of large swathes of procedurally generated nothingness.
>>334649696
Both suck. One wastes all your time and the other doesn't give you your money's worth.
>>334649782
Mind telling which open world games do this?
>>334649961
Gothic 1 and 2 :)
>>334648259
Agreed but also they shouldn't sell 5 hour campaigns for $60.
>>334650395
bump