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Killyourself
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Why are people on steam shitting on this game so much just because its similar to a game on console? It has worse reviews than doom 3, and doom 3 was absolute fucking garbage. Personally i think doom 4 fun as hell.
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reminder that the new unreal tournament is entirely free
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>>334633951
Its not similar to Halo at all. People who say this are just band wagoners who've never played Halo.

Its a really shitty version of Unreal Tournament
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>>334634047
>>334634094
You have good points but i still really enjoy the new doom even if its like unreal.
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>>334633951
Why the fuck would I play this when Doom 3 has better MP?
Why would I play this when Doom 1 and 2 have better MP?
Why would I play this when Unreal Tournament and Quake games exist?

It's shallow and inferior to all those titles, it excells at nothing, is riddled with CoD cancer such as perks, loadouts and literal cheats (LOL ACTIVATE WALLHACK FOR 30 SECOND WITH A SMALL COOLDOWN)
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>>334634770
Heck even Daikatana is better than this shit as of 1.3 patch.
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>>334634770
Doom 3 is fucking shit
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>>334634865
Doom 3 is shit but this is even worse.
Have you actually played Doom 3 MP? It's basically Quake 3 but slower and not jump heavy. This shit is literally a shittier version of Doom 3 MP, now with CoD and Halo cancer "features".
https://www.youtube.com/watch?v=lylCQB59DVs
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>>334635131
Just looking at it hurts my eyes
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>>334635249
Now watch Doom 4
https://www.youtube.com/watch?v=WPc9O8s-dgc

Literally same at the core but even worse.
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>>334633951

Are you the same shameless cuck as pic related? Bethesda's shill hiring policy used to be better
>>
>>334635131
This looks absolutely abysmal.
>>334635340
At least link some footage from the beta.
https://www.youtube.com/watch?v=GHdRkUK88AA
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>>334635671
They sped it up but it's still a very poor man's Quake/UT with CoD perks and loadouts which is not something I want in my FPS.
Feel free to defend it, Bethshill.
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>>334635927
>bethshill
Accuse me of what you will, but at least be genuine. Why would you lie on the internet?
>>
>>334633951
Doom 3 is ok it isn't much like the old games but it did what it set out to do, Doom 4 on the other hand is trying to be oldschool but only gets halfway and the other half is just modern rubbish they need to tick off a big checklist because it's the current year and you need to copy anybody else that had any decent amount of success
>>334634094
it is similar in 2 ways if you disregard some armour designs
>no momentum or air control and floaty jumping
it's not as bad as halo though since you do move faster and it's not as floaty
as far as it's competition goes it's still ahead of the pack but that's not saying much
>no knockback from weapons
take a rocket to the face? you don't even move an inch it's like you are bolted to the floor really makes the game a whole lot less dynamic
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>>334636150
Lie? LIE ABOUT WHAT?
ARE YOU IMPLYING IT HAS NO LOADOUTS AND PERKS?
YOU'RE THE FUCKING LIAR YOU SHITBAG SHILL
>>
>>334636162
Halo has weapons that knock you back though.
>>
i liked doom 3, at least the single player
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>>334633951
>playing a console fps
>on a PC
l
m
a
o
>>
https://www.youtube.com/watch?v=b7gdDew-ivA

Why not play UT4?
It's literally free and better.
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>>334636234
What? No. You were being disingenuous by linking footage from the alpha of a game and passing it off as being a finished product. The beta is more acceptable because modern betas of triple A games are more like glorified demos for marketing purposes.
What's with the caps, man?
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>>334636410
/v/ isn't actually good at shooters, they wanted a console shooter that somehow gave them the ability to jerk about how hardcore it was
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>>334635927
Then go play a real arena fps.
Oh wait, they're all dead because without casual appeal the best you can muster is a handful of really dedicated players. What a shame. Guess you've got to make concessions if you want to play a shooter that can actually fill a server on a regular basis.

;_;
>>
It's alright for a free demo, but I wouldn't want to spend a full $60+tip on it.

If it had air control, no loadouts, no Demon Rune, and smaller teams it would be a lot of fun.
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>>334636528
BIG BAD
>>
would your boss approve of you telling others to kill themselves?
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>>334636639
why not play ut4 instead of crying

see >>334636554
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>>334636432
I literally just typed Doom 4 MP in youtube and grabbed first random link that came up, it's not like I was deliberately trying to trick people. You're a fucking paranoid shill and no the beta is not acceptable, I fucking played it.
If the straight out of CoD perks and loadouts and literal CHEATS in MP were not enough, there's the fucking forced mouse acceleration, entirety of config being encrypted and obfuscated, no yaw/pitch settings, floaty as fuck mechanics, rockets do fuck all and don't even have a pushback, everything is smeared with typical modern semi-cartoony vaseline aesthetic and the game is just fucking terrible.
>>
Does anyone know how much gamerscore I'll get from DOOM? By the way, I literally love killing people with my fists.
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>>334636757
>You're a fucking paranoid shill
I'm the paranoid one here?

Bro if you played the beta for more than an hour you would have at the very least seen the differences between that alpha footage and beta gameplay.
>>
>>334636757
is it really cheats if everybody has them?
besides, they're tiny shit like visible healthbars or being able to see where /who has the strongest weapon on the map
>>
>>334636639
Ebin shitpost.
Quake 3, Quake Live, Enemy Territory, Jedi Academy, FUCKING DAIKATANA, Unreal Tournament, Unreal Tournament 2004 and Unreal Tournament 4 all have active multiplayer.

But nice shitposting and imlications faggot. If you grew a brain cell maybe you'd become capable of reading comprehension and saw that my entire fucking point is WHY SHOULD ANYONE PLAY THIS GARBAGE WHEN ALL THOSE ALTERNATIVES EXIST, AND THEY'RE ALL BETTER TOO. HECK ALL OF THEM ARE FREE NOW THANKS TO GAMERANGER OR SIMPLY LITERALLY BEING FREE (UT4).

YES I MAD
>>
Is it my eyes or does everything in the game look blurry?
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>>334637018
there's motion blur, turn it off
if you're playing on a console there's probably shitty FXAA so it can keep the framerate while having smeared jaggies
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>>334634094
It's worse than Halo, because at least Halo has map control.

Really it's like if someone took Halo 4 and combined it with UT3. It's fast but not that fast, there's no weapons on map except the BFG and demon rune, the map design is really on the small side.
It's not good. It's a game of halfway compromise, and boy is it a good compromise. Because the best compromise is when nobody is happy.
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>>334633951
Multi was the only reason to buy the game and its fucking generic halo console garbage and Jesus Christ the mouse smoothing, the fucking mouse smoothing you can always tell a game is shit when its fucking made for controllers right off the bat. So its basically buy it on sale for the SP then never play it again.

The only thing this game accomplished was making be download unrealtournament.com for a real fucking arena shooter and it is glorious.
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>>334636939
>VISIBILE HP
>TINY CHEAT
>WALLHACK
>TINY CHEAT
>SEEING WHAT WEAPONS PEOPLE HAVE
>TINY CHEAT

THOSE ARE LITERALLY CORE FEATURES OF ANY ESP HACK

FUCK YOU UNDERAGE PLEB

ENJOY YOUR FUCKING GARBAGE CONSOLE SHOOTER

I'M OUT TO PLAY SOME FUCKING UT99, ENJOY YOUR SHIT THREAD TOO
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>>334634094
2 weapon limit, loadouts, no weapon spawns on map

Yep, total Unreal Tournament. Not to mention that the developers behind DOOM's MP worked on Halo.
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>>334636639
>Oh wait, they're all dead because without casual appeal the best you can muster is a handful of really dedicated players.
>11,000 people on steam whining about it not being like old shooters
All they have to do is go play them there are plenty to choose from and even brand new ones like UT, toxikk and reflex but of of course MUH TRIPLE AYY
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>>334633951
>doom 3
>garbage
>>
>>334637149
Oh man, you are so completely mad. I'm glad you're going to go play a game instead of arguing here, you can't seem to handle even slightly disagreeable discussion.
>>
It's alright but people really wanted the multiplayer to be Quake.

Vortex rifle is disgusting, I ended up using that and SS for best results.
>>
>>334637149
the "wallhack" only shows their outlines for a couple seconds, not let you see/move through walls.
Health bars hardly even matter in a game where you die in 2 shots, and it doesn't show you what weapons "people" have, just an indicator over one weapon on the map, that doesn't disappear when somebody picks it up
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>>334637435
Not to mention there's fucking damage numbers anyways so you can assume that if you do 100-200 damage you'll kill anybody
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>>334634047
Is it good, though?
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>>334636939
>When your special snowflake generation is such a bunch of whining pussys that developers have to put hacks into their game because they know you will cheat anyways.
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>>334637583
Thousand times better than this turd
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>>334637289
the vortex rifle is indeed disgusting, the game is populated by console kiddies who will run into the fray and get blown up repeatedly

not to mention if somebody tries to come up to you while you're charging it everybody's so slow you can just pop them in the head
>>
The combat is just so fucking basic.
I mean even Halo and CoD have more depth to the gameplay than D44M
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>>334637583
There is no comparison at all. Its litearlly babys first arena vs unreal tournament.
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>>334637679
>When your argument makes no sense and you have to make up something
keep sperging out desu, fucking powerups could be called cheats by your shit standards
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>>334636989
>Quake 3, Quake Live, Enemy Territory, Jedi Academy, FUCKING DAIKATANA, Unreal Tournament, Unreal Tournament 2004 and Unreal Tournament 4 all have active multiplayer.

You've got a really fucked up definition for active multiplayer, then. Coming from someone who still plays CPMA/Reflex duel with the last few remaining players in my region. I'd like to be able to play the team/party gamemodes with a full server 24/7.

>>334637219
Pretty much. 11,000 people complaining in the past 2 days, most of them claiming to be hardcore arena shooter fans and it's STILL difficult to get a full server in any actual worthwhile arena FPS over the same timespan. It's almost like people can claim whatever they like on the internet, and make multiple accounts on online services too! Shock!
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>>334637583
>UT4
>proper UT game with no casualization or modern cancer of any kind

>D44M
>baby's first "hardcore" FPS: Featuring cheats for toddlers edition
>>
>>334637850
But what game let's me play FFA on Longest Yard with modern graphics?

Because that's what I want to do today.
>>
Just quoting a post and leaving it here:

"You tell me having shitty ass air control, useless fucking "perk" modules, loadouts that make half the weapons useless and a movement speed lower than the rise of the triad reboot is their idea of good multiplayer. What is the people the multiplayer mode attracting to? Damn near every single gameplay feature is either halfassed, changed into something worse or non existant where it would benefit. What is this game leaning towards? It excels in nothing it sets out to do because the half-baked feature mashup makes the multiplayer have an identity crisis".
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>>334637924
>Reflex
The game with the dogshit Warsow-tier graphics and no textures because they're too expensive. Newborn betrayed our trust. And Jesus, that railgun looks so bad.
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>>334634047
It's not even on Steam? how the fuck would anyone take it seriously?
>>
Okay so honest question here. What improvements could be made to Doom4 multiplayer to make it good? Bear in mind that in this stage in development you can do anything too radical.
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>>334638172
UT4, for starters.
https://www.youtube.com/watch?v=OPEhvzUO0ig
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>>334638364
>you can
You can't do anything radical I meant.
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>>334637894
>When you're to young and retarded to understand what I'm saying

But come on, i mean fuck. you're a weeb faggot i wasn't expecting much from you in the first place.
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>>334638364
Weapon spawns, no loadouts
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>>334638427
Oh fuck you, I love you.

Downloading the shitty Epic launcher now. Thanks.
>>
>>334638364
I make it a fully casual game and rename it so it can be its own thing that at least pleases the modern audience instead of being a shitty compromise that pisses off the actual DOOM/Quake fans as well as normies.
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>>334637750
>who will run into the fray and get blown up repeatedly
but it doesn't matter because they respawn with weapons there is no incentive for trying to stay alive
>>334637924
> I'd like to be able to play the team/party gamemodes with a full server 24/7.
yeah i love reflex but it's all duel unless you get some people organised...
>It's almost like people can claim whatever they like on the internet
it's still shitty and they should put their money where their mouth is
>>334638172
steamcommunity.com/sharedfiles/filedetails/?id=621313858
>>334638310
if you only care about the graphics just go play UT you shitter
>>
>>334638575
UT4 is pretty much modern UT99
https://www.youtube.com/watch?v=-dEmppGcqnk
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>>334637201
The only thing this has in common with Halo is two weapon limit.
You're retarded
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>>334638310
They've got textures now. Basic ones, but they've got them. Look pretty good actually.
Plus, this is the only arena shooter that has actually incredibly fun movement that's even better than Quake's. And that's an achievement. Too bad no-one's playing it.

The game fucking needs bots or it's going to die.
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>>334638310
>Wasting a tonne of effort on graphics most of your community is going set to the absolute lowest for the sake of visibility anyway

Wow, high visibility simplified graphics in a CPMA clone? What a deal breaker! How will hardcore AFPS fans ever cope??
>>
>>334638676
So, inferior to UT2k4?

https://www.youtube.com/watch?v=QYtvGRJYyWQ
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>>334638615
>Reflex
>Poor Man's Ripoff of Q3 and UT99 that fails to capture either of them: No Textures Edition
>good

Stop.
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>>334638310
>>334638716
I like it. Simple, not distracting, but good looking.
Just zipping around the maps is so damn satisfying in this game.

BOTS FUCKING WHEN
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>>334638513
But come on, i mean, fuck. wow. for real? i can't even. I wasn't expecting much, but wow. are you serious? Tell me you're not actually implying THAT, in 2016.
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>>334638838
>I'm not actually an AFPS fan, I just played them momentarily when I was 13 years old: The Post.
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>>334633951
>doom 3
>bad
sure it was more Doom64 than Doom2 but its not a bad game at all.
>>
>>334638756
UT2k4 was UT99 modern edition back in 2004.
UT4 continues this trend.
It's still in literal pre-alpha and far from done but it's clearly going to be better than either 99 or 04 once it's done.
>>
>>334638615
I was promised a modern looking game on a modern engine. Thank god the kickstarter failed and I never lost that $70.

If I wanted to play Warsow, I still would. When it finally comes to Steam, it will probably have more players than Reflex anyway because it has equivalent graphics and a optimized engine.
>>
>>334638938
Yeah, I'm clearly not AFPS fan because I'm playing actually active games like Quake Live, Jedi Academy and UT4.
>>
>>334633951
It's ok to have a shit taste anon, someone has to.
>>
>>334638838
>reflex
>having anything to do with UT

Its literally CPMA with robot gibs and deffered shading.

Thats it.

They took the look you get from quake 3 when you set picmip to 9 and made it actually look good.
>>
>>334638939
Doom 64 was closer to Doom than Doom 3. Although Doom 64 has some shitty levels here and there.
>>
>>334637201
the REAL halo games aka bungie's halo games didn't have fucking loadouts and they did have map control you fucking retard.
>>
>>334639073
Congrats on hitting the bottom of the barrel then I guess.
>>
One more Reflex shill post:
https://www.youtube.com/watch?v=OhZWS76FEtI
Plus, freely configurable LUA interface and extensive console commands
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>>334638938
I've played more of that shit game than any self-respecting man could stomach.

Fuck newborn, fuck shooterman, and FUCK erectro.
>>
>>334639110

The sad thing is that new Doom isn't entirely shit, there's some decent shit there that could at least make it tolerable.

I enjoy halo, and was at least expecting it to be somewhat close to the Halo 3 PC I've wanted Certain Affinity to shit out for years after being cheeky cunts and "pleading the fifth"

But they went full retard and added loadouts.

If they got rid of loadouts, put weapons on the map, and buffed dammage and movement speed shit would be a LOT better.

The time to kill feels like its nice and long, but its like 33% higher than it should be thanks to how weak all the weapons are. The fucking SSG is a joke.
>>
>>334638838
>Poor Man's Ripoff of Q3
cpma sure
>and UT99
no
>fails to capture either of them: No Textures Edition
better than both and has textures now, you obviously haven't played it m8
>>334638980
you probably would have gotten that had the kickstarter succeeded, the style change as i understand it mostly came down to having no budget and keeping to a decent release schedule.
>>
>>334633951
Doom 3 is infinitely better than this heap of shit.
>>
>>334639618
So better that it's literally dead while UT thrives, shill your shitty game somewhere else please, you're worse than the D44M shills.
>>
>>334639240
arena shooter fans are notoriously elitist and saltier than ANY fanbase.

They're also right about most of the shit they talk about when it comes to their games on the PC, but the idea that someone could adapt to a thumbstick instead of whine like a bitch about what the Bungie Boogieman did to Quake and Unreal is simply crazy talk. (Never mind that it was CoD that actually started the design trends completely apposed to arena shooter design)

You can have Orthogonal weapon design and arena mapping layouts with 2 weapon limits, hell that'd be interesting to have team game where you have to throw your teammate's the weapons they need.

Doom 4's problem isn't that its Halo, its that it's Halo 4, the one that 343 just finished distancing themselves from somewhat.
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>>334639618
Reflex is dead. It will never EVER leave Early Access and it will never EVER EVER have over 100 simultaneous players again.
>>
>>334638310
>uh oh I can't reasonably deny that Arena Shooters are fucking dead all-round or back what I'm saying up with any proof when the fact that they're dead is pretty much visible any time you try to play one
>MUST... DEFLECT... ARGUMENT.... WOW GAM U LIEK SUX!
>>
>>334639784
>while UT thrives
i hope so it's pretty good but i don't like ut generally
>>334640171
Keep telling yourself that
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Can someone tell me why switching weapons in UT4 takes such a long ass time? I mean holy fuck, I can see the dirt under my character's fingernails while he's getting that gun out.
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LOL
>>
Ha. Try doom, my connection is too shit to play it. Oh well.
>>
>>334639491
i wish they would take timers out already and lock a bunch of stuff so you don't have a bunch of widgets handicaps for things that should do by feel
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>>334640502
And keep dreaming your CPMA ripoff will magically take off. It's dead before arrival. But hey, you and all 17 members of the CPMA community can keep playing.
>>
im just hoping the single player is decent as far as i can tell doom has never had a multiplayer focus anyway though killing people as a reveanant is pretty fun
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>>334641792
Yeah, LUA scripting was a mistake. There are already wall hacks.

https://www.youtube.com/watch?v=IPcKhuFHwN4
>>
>>334641948
to be fair that was apparently achieved by modifying the exe so the variables were unlocked for the scripts to work. basically a cheat but part of it is done via in-game widgets. stuff like grenade timers, damage batching, gazhud i'm not a big fan of.

>>334641835
game isn't close to finished yet. i don't quite get why people love blindly hating cpm so much
>>
>>334635442
That guy is being sarcastic isn't he?
>>
>>334633951
Everyone went in expecting it to be an arena shooter like Quake even though Doom is not a arena shooter and never has been.

Doom is utterly mindless with tactics going out the window and being replaced with rocket and super shotgun spam which makes every other weapon useless. Spawn killing is also a legit strategy. Doom multiplayer can have arena modes added in as the leaks prove that this. The arena community has always been small but highly elite so building these modes should be easy for them. If you don't like it, then go back to Quake 3 and wait for Quake V.

Doom is a singleplayer experience as shown by the vast array of wads made for it with little stories being weaved playing them. Even though Snapmap seems simple, we have not seen it fully yet and if it is disappointing, we can ask for idstudios.

If all this is not what we want. We still have Doom 1 and 2. To be honest, I don't know how we lose anything from this.
>>
>>334633951
>doom 3 was absolute fucking garbage
>Personally i think doom 4 fun as hell.
>>
>>334643527
Wrong. Everyone went it expecting it to be something other than a Halo+CoD mix.
>>
>Doom
>fast-paced

https://www.youtube.com/watch?v=-wgpXbywOr8
>>
>>334643527
People wanted Doom, not Quake other than minority.
Problem is this game is NOT Doom, it's Halo 4 meets CoD
>>
>>334643817
A point I can understand but what else could have been? If it was an arena shooter, it would be Quake and that would piss off Quake fans for copying Quake.

If it took Doom's original multiplayer then it would be dead in less of a week as it would have no skill, no tactics and no form of competitive skill. Am I the only one who truely remembers Doom multiplayer? Yes, it was the first and created Deathmatch but it was tacked on. You played multiplayer on the singleplayer levels. If that was done today, especially with how the original Doom multiplayer is, the game would be criticize to death.

Doom survived due to it's singleplayer and Quake survived due it's multiplayer. We have not see Doom's singleplayer and Snapmap. Until I see this, I refuse to make a full judgement. /v/ sees this as pathetic optimism but I'll wait and see.
>>
>>334644335
>1v1
>>
>>334644675
Protip, Doom 2 exists.
Nobody wanted Doom 1 MP.
>>
>>334644675
>Snapmap
Yes we have.
It's extremely limited with very small maps AND you're limited to 2 vs 2 max on those so they can sell you proper maps in the season pass.
No I'm not shitposting, SnapMap literally is limited to 4 players.
>>
>>334637201

2 weapon limit?

WTF?
>>
>>334633951
>on console

I refuse to believe that people seriously use this phrase. This is a bait thread, right?
>>
>>334634047
Not on steam, probably shit
>>
>>334644675
>If it was an arena shooter, it would be Quake and that would piss off Quake fans for copying Quake.
? Quake community is dying for another game. Many were optimistically looking towards Doom at the beginning.

>If it took Doom's original multiplayer then it would be dead in less of a week as it would have no skill, no tactics and no form of competitive skill
Looks to be the case right now. Why do you think something has to be a CoD ripoff to survive now? Developers and publishers only think so because they're afraid to take risks but as we often see, they're wrong. Putting a 2 weapon limit in your game isn't going to make all CoD players switch to your game. You're just alienating you classic fans.

I would have prefer they didn't make an MP and dedicated more effort to the single player, added modding.
>>
>>334645167
Enjoying that Halo of Duty 4 yet?
>>
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>WAAAAAAAH WAAAAAH /v/ IS BEING A BUNCH OF MAMBABBIES
>go to Steam
>reviews are shit
>go to r/gaming
>people are shitting on the game

Uh, no, not just /v/
>>
>>334644907
Doom 1 and 2 have little difference. They're not arena shooters and the multiplayer is crap. Singleplayer is great though.

>>334644989
I'll wait and see but there was an interview (can't remember which one) that confirmed 4 players. I think it was four players in building a map though but don't quote me on this. Hopefully we can have full-size matches.
>>
>>334645489
Grognards hate it
Normies hate it
Casuals hate it

It's the perfect compromise, NOBODY is happy.
>>
>>334644675
Exactly. Seeing shit like "the only reason to get this was for the multiplayer" makes no sense to me. Doom was never about multiplayer.

A demo like Half-Life uplink would have made more sense to me.
>>
>>334645609
>I think it was four players in building a map though but don't quote me on this. Hopefully we can have full-size matches.
Nope, SnapMap is literally 4 players max and word is that it's limited to unlisted matches only as well.
Use your brain, why the fuck would they give you a map creator when they want to cash in on you with mappack DLC season pass? SnapMap is just a PR stunt to make you think it has a map editor when in reality it's a very limited piece of shit.
The fact it's less than a month to release date and they haven't shown single player yet doesn't help either.
Oh and it has an embargo on reviews until release date.

If those aren't red flags for you then legitimately consider suicide.
>>
>>334645489

Some people on this board actually think /v/ is capable of influencing the overall consensus of game consumers as a whole. It's not true.
>>
>>334637435
>the "wallhack" only shows their outlines for a couple seconds
I can tell you haven't played, because you can see them for the duration of the hack, which is like a minute or longer

>Health bars hardly even matter in a game where you die in 2 shots
This isn't one of them; guns are weak as fuck
It takes 3 rockets to die
>>
>>334633951
>>334635131
>>334637135
>>334645269
>t. person who has never played Halo
>>
>>334645940
Shh anon you don't want him to lose the 1$ ZeniMax deposited into his Paypal account.
>>
>>334645619
People just haven't been happy with anything Bethesda/Zenimax has put out lately

Maybe this will tell them to stop being fucking retards and look back at what made people like your earlier games
>>
>>334633951
How much is bethesda/Zenimax paying your marketing firm?
>>
>>334637583
the new unreal tournament is the fucking tits, it's the real deal.
>>
>>334646013
I have.
Guess what faggot, Halo 4 plays NOTHING like Halo 1-3.
But you're the retard here that clearly never played Halo 4 and saw what an abomination it was.
Oh and again, guess what faggot, D44M's MP is made by the same people that made Halo 4 MP.
>>
>>334644675
the only reason anyone gives a singular shit about this turd is because it has the trademark doom on it. the problem people have with it is that it's a console fps that copies nearly everything in it from other more competent games and all these things it does very poorly. it has no identity, only brand markers plastered over a completely unoriginal shell. this is the poster child people will point at when mentioning the concept of generic brand cash-ins.

presenting the argument as being as though it's a choice between a shitty mix of cod and halo and literally the first multiplayer fps which invented the standards decades ago by which we look at and judge the entire genre isn't just disingenuous, it's incredibly pathetic.

>Doom survived due to it's singleplayer and Quake survived due it's multiplayer
doom overloaded an absolute shitload of university networks because the multiplayer was absurdly popular. quake 2 is famously the best selling id game and was the most singleplayer focused, quake has a thriving singleplayer map making community to this day. painting it as the sp vs mp franchises shows how little you know.

on your blind optimism at the unknown; can you name some other games with a release date <4 weeks away where they haven't showed any footage from the singleplayer campaign for almost a year to release, and can you shed some light why you think the publisher not showing you any of it may be a good omen?
>>
>>334639145
I mean, Doom 2 had MANY shitty levels, but it's still considered the best one
>>
Why are footsteps so fucking quiet?
>>
>>334643527
>even though Doom is not a arena shooter and never has been.
Doom had multiplayer with weapons on the map since day 1, 1993 you silly memer.
>>
>>334646174
He's the definition of a good goy, I don't understand why you even bothered to reply to him, he already showed his ignorance by saying Quake is the MP franchise even though the only MP centric game in that series was Quake 3. Heck Romero wanted Q1 to be even more SP focused but Carmack fucked with the game during development causing Romero to quit the company.
>>
>>334633951
>playing DOOM MP
I'm more concerned about the single player
I don't give a rats ass about the MP, but the lack of campaign footage is worrisome
>>
>>334646156
Doom 4's MP is outsourced to Ex-Bungie devs, AKA the people who saw Destiny's multiplayer mode and thought "yeah this is okay"

Also if you played Halo 4 or 5 for more then a day you would know that the game turned into a DMR/BR crossmap shitfest with the occasional guy thinking he can flank with a shotgun and do anything
>>
>>334644675
>If it took Doom's original multiplayer then it would be dead in less of a week as it would have no skill, no tactics and no form of competitive skill
Are you implying Doom 4 does? Cause it requires even less.

Doom is still played widely today on custom maps, and it does in fact take more skill and tactics than Doom 4 sheerly due to the player speed and having to pick up weapons on the map.
>>
>>334635131
not a good video. bfg edition is trash. here's better footage

https://www.youtube.com/watch?v=S1QV4vhLJlE

Sure it's not some 8 player free for all or anything, but Doom's MP strength was always the 1v1, you spawn with crap, and have to pick up the good weapons, and use your brain. Doom 2 and Doom 3 duel scene still go to this day. Doom 3 is closer to classic arena style gameplay than new DOOM ever will be. Sure they can add classic mode to new DOOM but they're not going to design maps to cater to the duel crowd, while Doom 3's multiplayer design and map design was entirely based on tournament play. Who the fuck is gonna want to play duel on Heatwave? Especially with that movement. No strafejumps, just run (not very fast I might add) and double jump. Doom 3 is a faster game and has more advanced movement.
>>
>>334646578
I don't think you realize that it's NOT made by Destiny guys.
Ex-Bungie means a lot of things, heck I could be a janitor in id Software and get fired and then claim "LOOK I'M EX ID GUY". With that said, this shit is made by these hacks:
https://en.wikipedia.org/wiki/Certain_Affinity
WHO LITERALLY MADE THE MP COMPONENT OF HALO 4
H4 MP was outsourced to them, much like D44M MP was outsourced to them now.
Look at their fucking track record and tell me they're a good company. I double fucking dare you.
>>
>>334645259
I find it weird that Quake fans want another arena shooter from Doom. That to me just makes no sense. Wait for Quake V if you want that. Also arena shooters are dead, Steam numbers are less than a hundred for multiple arena games.

The only COD things in this game in my opinion are hack modules (which should be removed) and loadouts and the loadouts don't bother me that much. I mean this game has no sprint animation, no reloading, no regenerating health and health, armour and power pickups across the map. It's just missing the weapon pickups.

I agree with your suggestation about focusing on singleplayer but add to my former point; an arena like mode where everyone starts with the pistol should be added in with weapons scattered around the map. Even playing the two maps in the beta, I can already see where the weapons could be put.

>>334645879
Well that's disappointing, we could complain to get idstudios put forward for pc players to make maps and then transferred them to other systems if possible.

My only other complaints are the season pass as I don't mind cosmetics but putting maps on it is stupid as it will separate the community.
>>
>>334647013
I would honestly prefer a sprint button over no movement tech whatsoever. As it is now there's no mechanism for GTFOing a shit situation.

Imagine if the sprint button made you go at original Doom speed
>>
>>334646994
If anyone was expecting anything of quality from the guys in charge of MCC's multiplayer then they have only themselves to blame
>>
>>334646667
1vs1 is not objective footage of MP man, that shit was always very niche.
MP was always about many players on server.
Also BFG didn't change anything other than adding the fucking permanent flashlight and censoring the Wolfenstein easter egg.
>>
>>334646667
That looks just as bad as I remember it. Holy fuck, those maps.

Would actually rather play casual as fuck Doom 4 MP over that.
>>
>>334647013
>loadouts don't bother me that much

The problem with loadouts isn't just that you don't pickup weapons, it also neuters the fuck out of weapon balance since a RL has to be equal to a machine gun.

>health, armour and power pickups across the map.
Doesn't really mean much since the maximum stack is pitiful.
>>
>>334647382
In this case the RL is WEAKER than the machinegun.

Seriously, that fucker has like 2 feet of splash damage. I don't understand the point of the detonation altfire considering the highest damage you can deal with it is like, 18 or some shit.
>>
>>334647013
>Also arena shooters are dead
>WHAT IS UNREAL TOURNAMENT 4
It's incredibly active for a pre-alpha game.

>and loadouts and the loadouts don't bother me that much.
Yiff in hell.

>Well that's disappointing, we could complain to get idstudios put forward for pc players to make maps and then transferred them to other systems if possible.
You're either a shill or corporate dream goy.
>H-H-HEY MAYBE IF WE BUY IT AND SHOW THEM WE CARE M-M-MAYBE THEY WILL THROW SLOPPY SECONDS AT US
Yiff
in
hell
>>
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>>334647161
Imagine if it was as fast as the new Wolfenstein sprint

Holy shit that speed is blazin'
>>
But you have only played the mutliplayer, you fucking retard. Not only is that less than half the game but its from a different studio. How can you say you like it or dont as a whole? Why are people talking about it like its a multiplayer exclusive?
>>
>>334647161
But if they made it how most sprint buttons work where you can't shoot while sprinting it would be an absolute clusterfuck.

And if you make it so you can shoot while sprinting then you might as well just have that be the default movement speed, similar to selecting Always Run in Doom 1/2.
>>
>>334647013
>Arena shooter are dead
Because developers don't want to make one anymore

>Also arena shooters are dead, Steam numbers are less than a hundred for multiple arena games.
For indie games, not for Quake Live. Quake Live has a daily peak of 1.1k players. Quakefags are desperate for a game made by an actual studio. I don't think anyone expected strafe jumping but they did expect a greater degree of map control.
>>
>>334647609
New Order was made by Riddick devs which actually give a fuck and are competent.
>>
>>334633951
The Halo similarities are exactly why it's so good.
>>
>>334647734
>no SP footage despite it being less than a month to release
>review embargo up to release date

Gee I wonder.
>>
>>334647734
Maybe because the open beta is multiplayer exclusive and because id thought it would be a good idea to add a $40 season pass.
>>
>>334634047
Is it filled with micro-transactions? If so then piss off you shill
>>
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>>334647734
>But you have only played the mutliplayer, you fucking retard. Not only is that less than half the game but its from a different studio. How can you say you like it or dont as a whole? Why are people talking about it like its a multiplayer exclusive?
Because the SP they showed during E3 was shit as well, the hatred is just currently concentrated on the MP because that's the most recent point of activity in the franchise and it shows what the controls are like firsthand.
>>
>>334647839
Die.
Not only was Halo always casual and introduced garbage like regenerating HP, this shit is not even based on the "good" Halo games (aka 1-3), it's a reskin of Halo 4 MP which is abysmal.
>>
>>334647485
I've done like 44 with a mid air detonation and directs are always 55.
>>
>>334647981
It's literally free. The only "price" you need to pay is use Epic's custom launcher for it.
>>
>>334647762
I dunno, if it was sufficiently fast as fuck I wouldn't mind it not allowing you to shoot

If it did exist it would be best have a limited meter like Doom 3 or Wolfenstein Enemy Territory sprint had.

I mean, we're not at all going to ever get a game with faster movement as the stock speed, so I'm talking compromises here.
>>
>>334647839
>2 weapon limit
>good
Suck-start a shotgun
>>
>>334647990
>>334648116
Well I enjoyed what I played. If you didn't then that's fine too.
>>
>>334648056
That's still ridiculously weak.
>>
>>334648098
Ok, just checking. Doom 4 is fucking dogshit, so I'll give it a shot.
>>
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>>334633951
It's fucking trash. Why the fuck would you put loadouts and perks into an arena shooter?

These one trick ponies can only make COD clones. They're also responsible for the shit state of Halo muliplayer.
>>
>>334647275
>Would actually rather play casual as fuck Doom 4 MP over that.
Well of course you would, you casual

>Holy fuck, those maps.
I know right? They were so good. Splash Damage did a great job, and this was after Quake 3 had started to really catch on in tournament play, so Splash Damage knew how to develop the maps properly around 1v1 by this time. Lots of little details, item placements, ramps for trickjumps, just stuff that fit perfectly with the movement and weapons that Doom 3 had.
>>
>>334648216
Yeah. Meanwhile super shotty is doing 80 to the face. Rocket launcher goes in the trash.
>>
>>334648219
Epic are basically just using it as a demo for Unreal Engine 4 and UE4 SDK.
Their plan to monetize it is by allowing people make custom playermodels and skins and sell them on the marketplace if they so wish or simply put them up free.
>>
>>334646174
I still stand with my points. Every single time I hear of Quake, it's never about singleplayer. It's always Quake 3 arena. If I asked people here about Quake 1 expansions, I would be impressed if people could named them, yet alone talk about what was it.

I know Quake has a singleplayer scene and Doom has a multiplayer scene but the point that I was making is that the singleplayer is massive in Doom while the Quake multiplayer is huge. It's about which is more known.

I agree with your latter point. It's looking worrying but I worry about every game getting released. Even games not announce like Dawn of War 3 stress me.

>>334646435
But that's it. It did have proper rocket jumping or bunny hopping. It did not have a vast array of weapons that all have a use and the maps were not proper arena maps but were singleplayer.

>>334646463
Quake 1, 2, 3 and 4 still have small numbers of people playing today for multiplayer. I know Q3 is the multiplayer centric but every Quake game released had fans praying to see the multiplayer. It what matters.

>>334646642
Doom multiplayer was not skillful. I won some matches by just spawn-killing or pure luck.

>>334647161
That would be decent.
>>
>>334648383
Just to add to this, people who complained about Doom 3 maps were always bad. Always. They didn't know how to fucking play. To this day some people still whine if you callvote to change from the gay ass huge maps with wide open spaces everywhere to one of the smaller maps like in the video I linked, and then you beat their ass
>>
>>334633951
>Fans waited years for a Doom like the originals
>Devs claim reboot is a return to form
>Multiplayer gets released for testing
>Game feels nothing like Doom
>It's dumbed down, casualized garbage instead

Gee, I don't know OP.
>>
>>334647548
>Yiff in hell
Piss off furry. This is /v/, not /mlp/. The leaks show an arena and duel mode in the files. Hopefully it can be released at some point.

Also, shill, goy or other /pol/ memes don't make an argument.

>>334647773
I do respect Quake Live but a thousand players is still small to be honest but respect to the players keeping it alive.

>Because developers don't want to make one anymore
This I agree with, it's far too risky. Even if I was an Indie developer, it wouldn't do it.
>>
>>334647175
>1vs1 is not objective footage of MP man, that shit was always very niche.
1v1 is what an arena shooter should be designed around. Hell it wasn't that niche, it was a mainstream esport in late 90s to early 2000s
>Also BFG didn't change anything other than adding the fucking permanent flashlight and censoring the Wolfenstein easter egg.
the main issue is that the video was console gameplay with low FOV, and being from a noob POV doesn't help. Also the bfg edition does not use dedicated servers like Doom 3 does, and spawns people with machine gun rather than pistol, and you'd be surprised at the world of difference those factors make.
>>
>>334649153
Thousand players for a game that is a 6 year old browser remake of a game from 1999. I doubt DOOM will have 1000 players in MP 2 years after release.
>>
>>334649153
>Piss off furry. This is /v/, not /mlp/
You are so dumb you don't even realize I was implying you're the furfag, furfag.

>The leaks show an arena and duel mode in the files. Hopefully it can be released at some point.
YEAH MAN, LET'S TOTALLY BUY THIS GARBAGE GAME IN HOPES THEY TOTALLY MAYBE GIVE US A SLIGHTLY LESS SHITTY MP

>Also, shill, goy or other /pol/ memes don't make an argument.
Except they aren't memes, they are actual words. A shill is somoene who advertises a product, like you're doing.
A goy is a poor consumer that eats up any shit thrown his way and asks for more despite its low quality, like you're doing.

>I do respect Quake Live but a thousand players is still small to be honest
Your delusion knows no bounds.
>>
>>334649153
>The leaks show an arena and duel mode in the files
I know that there are sound files where the announcer says "Classic", but I haven't heard of leaks about a duel mode. Are you positive a duel mode was leaked?
>>
>>334649338
>the main issue is that the video was console gameplay with low FOV
You can change it last time I checked

>and being from a noob POV doesn't help
It does actually, I wanted to show off average joe gameplay instead of cherrypicking pro gameplay since D44M has no "pro" gameplay to compare to.

>spawns people with machine gun rather than pistol, and you'd be surprised at the world of difference those factors make
Blame Carmack since that was his stupid idea because MUH Q3
>>
>>334649437
I still see a thousand players as small. Developers always go for the causal market as it's always been larger. If we want an arena shooter, I believe that modders will have to make it in Unreal Engine 4 or something as people don't trust developers to make it.

>>334649575
I heard someone on reddit talk about it. Anyway these are leaks so all of it could be false.

>>334649479
I know what you were implying but to talk about 'yiffing' in a conservation implies to me that you're fucking weird. Who the hell talks like that?

I never said to buy it, I said wait and see. Please don't tell me that you pre-order games.

I'm not shilling and I'm not a goy. From the people on 4chan that I see, if terms like this are used, it's most likely that the user is from /pol/. Unless there is another board that uses these terms regularly which I don't know of.

How is that delusional? Compare that number to the number of gamers on Earth. Compare it the top ten games on the planet. It's small. I still respect the skill and dedication of Quake Live players.
>>
>>334649685
>You can change it last time I checked
I know, my bad on the choice of wording, it was more a complaint about the video chosen

>It does actually, I wanted to show off average joe gameplay instead of cherrypicking pro gameplay since D44M has no "pro" gameplay to compare to.
I think pro Quake players streamed Doom beta, and of course there is the "40 kills 0 deaths WOW" sort of videos. I haven't checked out much footage of the beta. I top the scoreboard in 95% of the matches I play because it doesn't have a whole lot of depth. I'd record my own footage but FRAPS hates DOOM and it hates me too.

>Blame Carmack since that was his stupid idea because MUH Q3
Keep in mind, original Doom 3 spawns you with a pistol, you have to pick up the MG. I'm surprised you think Carmack was the one that decided BFG Edition should spawn players with the MG. He was just the engine guy.
>>
>>334648564
it sounds very revisionist to try and claim doom is more about the singleplayer when the multiplayer was absolutely massive in its prime and vice versa for quake. i constantly see people claiming "doom was never about the multi" as a defence when it most definitely was. it was absolutely groundbreaking.

>It did [not] have proper rocket jumping or bunny hopping
it did have rocketjumping. it had advanced movement mechanics.

>I won some matches by just spawn-killing or pure luck
randomness does not imply inherently unskillful. doom multi might look crude but there is quite a bit going on in it which is quite the feat for the first game of its kind.
>>
>>334650509
>I think pro Quake players streamed Doom beta, and of course there is the "40 kills 0 deaths WOW" sort of videos. I haven't checked out much footage of the beta. I top the scoreboard in 95% of the matches I play because it doesn't have a whole lot of depth. I'd record my own footage but FRAPS hates DOOM and it hates me too.
Ehh I didn't really look at them because I hate the game enough as it is, uninstalled after hour of playing. Like I said I just picked first result random average joe vids for both games since I didn't want to seem like I'm cherrypicking.

>I'm surprised you think Carmack was the one that decided BFG Edition should spawn players with the MG. He was just the engine guy.
Carmack was the one who worked on BFG and implemented the changes actually, one of last few projects he did in id, he's also the one that released the source code. I really don't understand why you people put him on pedestal as this can-do-no-wrong oracle of wisdom. He's an incredibly talented programmer but he's subpar game designer which shows in both Doom 3 and RAGE, the last two projects in which he was actively involved in.
>>
>>334650869
You're talking to a millennial that clearly didn't experience those games in their prime, one that also clearly doesn't know what the fuck he's talking about, so I really don't understand why you even bother man but props for patience.
>>
>>334651074
boredom is one hell of a motivator
>>
>>334650929
>I really don't understand why you people put him on pedestal as this can-do-no-wrong oracle of wisdom.
That really wasn't my intention. John Carmack was credited in RAGE and Doom 3 BFG Edition for being the technical director, engine programmer, and developer (according to Wikipedia, which I think got the info from the in-game credits). Nothing about game designer or creative director or anything like that.
>>
>>334651141
Want a legitimate suggestion to kill it? Play Daikatana.
Romero churned out the source code for it to some guys and they literally fixed the bugs and AI and backported some core id Tech 3 features into Daikatana's id Tech 2 fork.
The game is surprisingly good now (other than the shitty first level). You can also play without sidekicks entirely if you so wish but they were pretty much fixed so they aren't much of a problem anymore. You don't need to babysit them with doors either.

https://bitbucket.org/daikatana13/daikatana/overview
If you decide to do it just make sure to grab the "same version, including pak6.pak, 32bit Textures and pak5.pak 32-bit textures (even bigger)" version of the patch.
>>
>Download it.
>Play for 20 min.
>Uninstall.
Welp that sucks.
>>
>>334651504
Now play UT4 like the rest of us.
>>
>>334651504
>D44M MP is shit
>check out the studio that made it

OH BOY
Wanna know who's behind the new DOOM?
People behind such masterpieces like the CoD Ghosts Multiplayer and Halo 4 Multiplayer.

No wonder it's garbage.
>>
>>334634047
Is out yet?
>>
>>334650869
For being the first game, yes, I massively respect it for that but it was not perfect. You can't deny that. Also the Doom 'rocketjump' was not proper jumping, it was more like a rocketslide. It was only really used once in Doom in Mt Erebus by shooting off a wall and the Doom 2 level where you fire into a wall to press the eye switch (forgot name, apologies). You originally could not look down in Doom making rocketjumping incredibly limited and firing the rocket into the floor even when you could look down was incredibly damaging.

I mean, you can't compare Quake rocketjumping to Doom's rocketjumping.

To me, Doom was like dancing in rollerblades, it was fast and you could pass through enemies while shooting but it never had bunny hopping or other advanced techniques. Identifying enemies through their unique looks, sounds and behaviors and using the right weapon to deal with it made Doom in my opinion.
>>
>>334651779
It's been out for months in pre-alpha.
www.unrealtournament.com

https://www.youtube.com/watch?v=-dEmppGcqnk
>>
>>334651484
>You can also play without sidekicks entirely if you so wish but they were pretty much fixed so they aren't much of a problem anymore.

Yeah no. Superfly just vanished for me in the Crematorium level in the part where I had to go through some vents and he said he'll just wait but when I returned to the area, he was gone and I couldn't finish the level. Just play without sidekicks.
>>
>>334651984
That was with 1.3 patch? Just making sure, if so report it on the bugtracker since they're still working on it, right now the patch is in pre-beta stage.
>>
>>334651074
>>334651141
I hate these arguments. Yes, I was born in 1994 but you believe that because I'm a millennial that I don't deserve to play these classics? Don't be so arrogant.

I played them and I loved them. This elitist attitude is hurting these games. If this annoys you then too bad.
>>
>>334652103
Yeah, it was with 1.3 patch, the 032616 build.
>>
>>334652169
You didn't play them in their prime and you've been proven multiple times to not even know what you're talking about.
News flash, DOOM made its popularity almost entirely off multiplayer. Thousands of people literally murdered their university networks from playing the game and hundreds more cost their parents massive telephone bills due to playing too much on the shitty 56k dialup which is all we had in the day.
But you wouldn't know any of that since for you DOOM was a "meme" game.
>>
>>334652283
Yeah report it then since the goal is to make Daikatana entirely bug free.
>>
Does the new Unreal Tourament run on toasters?

I need to know
>>
>>334652564
>Yeah report it then

Nah.
>>
>>334652734
It's free so just try yourself and set everything to lowest.
>>
>>334652457
I know that, you have more experience in it and played Doom when you were younger. Does not mean I can't have an opinion.

Also, I never said the word meme or even implied that it was a meme game. I respect both communities and I'm not starting a Doom vs Quake fight if that's what you're thinking.

The multiplayer was important for both but for the vast majority of discussions that I see about Quake, the multiplayer is discussed while for Doom, it's the singleplayer. I know it's anecdotal but it's what I have seen.

I'll take your word for it due to experience.
>>
>>334653042
Thanks I will
>>
>>334652862
Faggot.
>>
>>334653075
That's the thing.

They are reversed nowadays because the younger (at least your) generation grew up with Quake 3, that was pretty much their first MP game (other than maybe CS and UT99). You people seem to have this horribly flawed notion that Doom was never about MP as a result of that because you experienced the, incredibly good mind you, Quake 3 multiplayer and Doom 2 MP must seem like garbage to you and that's understandable.

However just because you perceive it as such due to basically being born later, doesn't somehow change the fact that Doom 1 and 2 MP were incredibly fucking popular in their day. Quake 2 MP on the other hand never fucking took off in terms of popularity as much as Doom did. The game wasn't much of a hit in general, it was just "a game".
>>
>>334653149
I'm not the one recommending to play with an as-of-yet broken feature
>>
>>334648564

Doom 3 had rocket jumping and was pretty skillful for 1v1 duels just no one played it because of the 4 player limit and the shitty maps
>>
>>334653492
>Quake 2 MP on the other hand never fucking took off in terms of popularity as much as Doom did.

It's funny because looking back the multiplayer is definitely the better part of the game. Single player feels slow as shit
>>
>>334653492
Apologies, I see now. You think I see Doom multiplayer as irrelevant or as something laughable. I never saw it as that as know it was the first that termed deathmatch and I have played it and enjoyed it for what it was.

I always look at things (as best as possible) through the eyes of the people playing it back then and I can see Doom multiplayer as crazy fun. Constant shotgunning and rockets must have been crazy and playing it in University must have been a cool experience (no way I could that in the University that I'm in). As you're saying, it must have been groundbreaking and the leap from Wolfenstein 3D to Doom must have been amazing to see. Especially in E1M1 and looking out the window to your right and realizing that you could actually go out there.

I just find Doom 1 and Doom 2 multiplayer not that skillful. I mean there is speed and map control but the super shotgun was op and rocket spam was irritating. I felt that other weapons became obsolete in some cases and kept spawn-killing people when playing which I felt was unfair to the opposing players.
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>>334633951
Bet you have only played the BFG Edition & not the original version.
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>>334645167
If that's true then I'm boycotting.
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>>334654493
>I just find Doom 1 and Doom 2 multiplayer not that skillful.
I never said they are.
My entire argument was with your initial misconteption of saying Doom = SP, Quake = MP which is simply not true.

And with all said and done, Doom 4 MP is neither skilful nor engaging. Like another anon in the thread, I find it laughably easy to top the charts due to how casual the game and the players in it are.

It's a game with identity crisis that doesn't know what it wants to be and tries to be everything all at once instead and fails at everything as well. It's a game that virtually nobody likes.

People like me hate it because it shits all over the legacy of the series and is just another soulless corporate cash-in riding on the coatails of a famous brand.

Normies and casuals hate it because it's not CoD or Battlefield clone.

This game doesn't do anything new and what it repeats, it repeats from other superior games.

So riddle me this, why the fuck would anyone play this when there are superior alternatives for BOTH crowds?

I legitimately don't see any point in existence of this game other than to be a cheap cash-in.

Heck I'm normally not a graphics fag but even the visuals suck, everything looks as if coated in vaseline and suffers from that Unreal Engine 3 syndrome of looking neither realistic nor cartoony but something vaseline-like and inbetween.
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>>334634047
>tfw UT 4 is not only free but also probably the best multiplayer shooter in the last years
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>>334655642
My only complaint is how unfinished it is in terms of visual assets but that's mostly irrelevant and the maps that actually are finished are fucking beautiful.
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>>334646151
>>334638067
>>334637850
>>334637683
And yet all of this is irrelevant when the game sells like exhumed skunks and the online activity is a Clinton cunt-tier desert compared to the "casual garbage" game you hate so much, leaving Epic to abandon it after six months and shit out Gears of War 5 on Xbone instead.
>>
i love these threads
>50% of people say the game is shit
>10% of people like the game and defend it
>40% of people shit on above
>>
>>334655502
People just play what's new I guess. maybe both developers and players need to look to the past for games. Maybe we have forgotten what it originally meant to be a gamer.

I can understand your disappointment but you still have Doom 1 and 2 and maybe this new game might get new players looking back at Doom 1 and 2 meaning fresh blood.

Anyway, it's late and I have a lecture tomorrow so I have to go but it was nice to have a conservation with someone who was not mindlessly shitposting. I'll bookmark this thread and see what other conversations start up while I'm away.
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>>334646510
same. i'm anticipating a 8 hour singleplayer campaign that is largely mindless with a loose story and shit dialogue. oh well.
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>>334647548
>UNREAL TOURNAMENT 4
>incredibly active
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>>334633951
>doom 3 was garbage
you showed your cards too early anon.
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>>334645250
>>Not on steam, probably shit
Fucking valvedrones, holy shit
>>
>>334656202
>sells
UT4 is free you Nintoddler

>online activity is a Clinton cunt-tier desert
It has a lot of people for a pre-alpha game that's very early in development that has only 2 player models and 3 actually finished maps and rest all being barebones placeholders.

>leaving Epic to abandon it after six months and shit out Gears of War 5 on Xbone instead
UT4 has been out for 2 years now with active development, ebin shitpost though.

tl;dr Nintoddlers being scum as always
>>
>>334635131
>>334646667
Maybe it's because I haven't played Doom 3 yet but these actually look fun to me.

I only finished just the first Doom about two years ago, so I was pretty pumped to play Doom 2 and Doom 3.

Why does everyone hate Doom 3?
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Wasn't Doom 3 was slow? Why would they give a shit about the speed since the last game was slow?
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>>334656518
None I'm afraid since I'm going sleep myself, was too busy walking my dog out before bed.

>>334657243
Honestly it's probably for the best.

>>334656998
Far more than actual commercial failures such as fucking Reflex. And UT4 is not even out of pre-alpha.
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>>334636651
Found it again on netflix a little while ago.
Does not hold up as well as you'd think.
>>
>>334657636
>Far more than actual commercial failures such as fucking Reflex

Not "far more", slightly more. There is only one US server which sees action 24/7, the rest are a desert
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>>334657456
Because it plays nothing like 1 and 2.
They turned it into a "horror" game with incredily narrow unlit corridors with jump scares and a flashlight that acts as a separate weapon and has limited battery that runs out quicker than you can read this post and recharges slower than you can read this thread. It's an exagerration naturally but not a gross one.
>>
>>334657772
>There is only one US server which sees action 24/7, the rest are a desert
Wouldn't know about the US situation since I play on EU.
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>>334657828
What if I like horror games?
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>>334657952
I like horror games too anon but I didn't want Doom to become one.
In a way Quake 4 is closer to Doom than Doom 3, which says a lot really.
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>>334657456
doom 3 is more like them trying to make a horror game but it not working out fully. While Doom1 and 2 are more like playing through the fire and flames or judas priest music with ozzy osbounre on a muscle car racing through hell.
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>>334657772
it's fine in the EU, you can find a match for your favorite game mode at any time of the day/night. sadly DM is the most popular.
>>
>>334658059
doom 3 was a great game though. better than dead space thats for sure.
>>
>>334657946

I can't imagine a lot of population on EU servers either. Let's get real, UT4 is a 1k daily player peak game. It's not done yet, but by design it will be niche as fuck and not resonate with a larger audience. This is the destiny of arena FPS these days, so enjoy while it lasts
>>
>>334657952
You can play BFG Edition if you don't want the hassle of the shitty flashlight, just know that BFG is not compatible with mods, so if you want to use those fancy texture mods and such you need to go with original Doom 3.
And Doom 1 and 2 in BFG are censored so don't play those from within BFG.
>>
>>334658207
I will agree, you can see where dead space got it's stuff, but it tries jump scares of say a piece of roof falls, but still have a guy appear behind or infront of you to ruin the shock.
>>
>>334658241
I know it won't have the CoD playerbase, but for me 1k is plenty. And with that said and done, there's always multiple full servers on EU after work time.

Anyhow I'm going sleep, almost 5AM.
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>>334658059
Doom 3 was trying to be Doom 64 & PS1 Doom.
tfw you had only played the console version of Doom, all that horror ambient music.
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>>334658207
>better than dead space

no senpai
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>>334658484
deadspace had shit controls desu.
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>>334658032
>>334658059
I still think I'll enjoy it, but I understand why hardcore fans hated it. The first Doom was pretty awesome.

>>334658278
Shit. I didn't read up on the differences before pirating it so the BFG edition was the one I ended up playing. I was even going to buy it on Steam.
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>>334637583
Compared to 99 and 04, no.

Compared to D44M, yes.
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>>334658596
And to add to this >>334658278 , BFG was made moddable recently but only asset-modding.
.dll modding not possible still.

See http://pcgamingwiki.com/wiki/Doom_3:_BFG_Edition#Doom_3_BFG_Mod_Launcher_.28by_motorsep.29
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>>334644675
They should have done either a fast version of Halo 1-3 or a slightly slower version of Quake 3.

Not fucking loadouts.
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Fuck Doom 4
>>
>tfw Doom 3 has better Cyberdemon than D44M
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>>334645250
>>334638318
>>
Look, if any of you ID or Bethesda types are reading this: Take this all with a grain of salt. We hate everything here. There's good critique buried somewhere down here. From what I've seen, the best things you could do is tone up the movement speed a little bit and change the default armor type available to new players.
>>
>>334634770
Because it's new.
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>>334659007
Reddit the post.
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>>334658836
nigger you get banned for calling something jewish on /v/. being banned is literally having a different opinion than a mod.
>>
>>334659007
Holy shit what a shill.

>best things you could do is tone up the movement speed a little bit and change the default armor type available to new players.

>no mention of removing loadouts
>no mention of removing perks
>no mention of making weapons actually differ
>no mention of tweaking weapons damage values such as rocket launcher actually being a rocket launcher and not a fart gun which you can tank 3 to the face and still live
>no mention of adding air control
>no mention of adding knockback to some weapons like rokets

Die
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