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You ready for VtMB 2?
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You ready for VtMB 2?
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It'd be shit if its made today, and you fucking know it.
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>>334621937

Old news

By the way, they currently aren't making jack shit
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Absolute zero news since this announcement, Obsidian is making another generic fantasy isometric RPG.
No hope.
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>>334621937
the first is a pile of shit that needed fan made patch for critical issues, so no
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>>334622445
>Obsidian is making another generic fantasy isometric RPG.
I don't see an issue with that. It's the only thing they're good at. Pillars of Eternity was mediocre but it was technically solid - which is remarkable for an Obsidian game. If they improve on that, their new projects could get good.
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>>334622761
I rather have a buggy mess with interesting setting than the same boring but polished shit over and over.
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>>334621937
>Trusting the Swede

Enjoy your buggy release with five years of monthly DLC.
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>>334622761
Obsidian 3D games>>>>>>>>>>>>>Obsidian 2D games
Try to prove me wrong m8
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>>334623075
I'd argue that the importance of setting is overrated. Mechanics are far more important than that. Pillars of Eternity was not crappy because of its setting, it was crappy because it was badly balanced, had a shitty loot system, no good encounters, not enough dynamics in regards to factions and party-npcs, etc. - that was the problem with it.

Even the most generic of settings can serve as the backdrop of a good RPG if the developers make good use of it.
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>>334623378
Both Pillars of Eternity and that shitty South Park game were a lot more technically solid than anything in 3D they've ever made. The fact that their 3D games turned out better games had absolutely nothing to do with the underlying engine.
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>50 DLC
>Default PC is a black woman
>Won't be able to get blood from prostitutes because it's problematic
>It'll crash constantly for the first 5 months and it'll require mods to make it playable
Can't wait.
>>
>modern VtMB

you are stupid for wanting this
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>>334622698
>the first is a pile of shit

>>>/r/eddit
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>>334623075
game?
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>>334623590
I don't give a shit about technical stuff though. VtMB and New Vegas are buggy pieces of shit that got fixed since their core was good enough to make them worth the time.
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Daily reminder bannerlord isn't going to be affiliated with paradox
>mfw when
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when did paradox become SJW? I thought they were just massive DLC jews.
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>>334623624
Don't worry, Sweden is a Muslim colony. We'll get Religion of Peaceā„¢ Gangrels enriching kafir. Paradox will be sold to Saudis because it will be the tolerant and progressive thing to do.
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>>334624201
Alpha Protocol

Don't expect too much though: the game is kinda crappy. It's essentially an Obsidian take on Mass Effect with all the problems Mass Effect has and even worse balanced gameplay.

However, what it does well is faction dynamics. It is set up quite akin to intimate theatre, where each NPC tracks a disposition towards the player and depending on the player's choices they may be set up against each other in one way or another, leading to quite a lot of outcomes in regards to the player's choices.
If you can appreciate that sort of thing, or if you're a game developer who wants a lesson in how to handle choice/consequence well, you should definitely give it a try.
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>>334621937
Enjoy all those fully clothed vampires.
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>>334623624
Nigger are you retarded? paradox has never given a single fuck about Social Justice identity politics faggots and they never will. Stellaris is going to have The extermination or enslavement of entire species as an option.

The 50 DLC thing is spot on though
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>>334623590
b8

new vegas shits all over their 2d games
>>
Why are there so many shitposting retards in this thread who have never played a paradox game before? They've never ever pulled punches before when it comes to depraved shit in their games what makes any of you think they'll be shy about it now with Vampire?
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>>334625445
You should re-read what I wrote.
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>>334624641
good goy
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Didn't a veteran Troika dev left Blizzard to work for Obsidian?
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>>334625529
because /v/ needs to shitpost
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>>334625737
the project lead of VtMB
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>muh DLCs

Yeah, how dare they make more content and support their games for years.
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>>334625585
Beating them militarily is the way of the goy. No, assassinate the prince's wife and propose a marriage alliance with your hunchbacked, ugly spawn.
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>>334625271
It's gsg memeing, just ignore them, they're retards that think because paradox release an expansion for their game once every 4 months for 15 dollars that they're the biggest jews around.
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>>334622445
It was only bought a few months ago, mate.
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>>334625829
Art lead. Also the guy who made Vault Boy iconic.
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I wish CDPR had bought the WoD IP.
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>>334623624
i know you're meming and i honestly don't care about goobergator wars, but if they really do something like this i'm gonna be triggered beyond time and space.
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>Paradox
Vampire incest simulator ho!
>>
>>334626358
Almost half a year has passed.
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>>334622445
Look at those fish children. How could someone molest those uggos.
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>>334626634
Glad they didn't they would turn it into Witcher 3: Vampire Edition
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>>334626634
They've already got their 90's Pen and Paper RPG to do.
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>>334626912
>Witcher 3: Vampire Edition
Funny cause thats literally what the next DLC for W3 is going to be.
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>>334626950
A regular cyberpunk setting is so much less interesting to me than a modern horror setting
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>>334626912
They could make their own game and get other developers to make games in the IP too.
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>>334626469
project lead

https://www.youtube.com/watch?v=33gB8T7Ne4k
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>>334626912
But that sounds good. Especially compared to what we'll inevitably be getting from Paradox.
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>>334622445

they just don't have the budget to make the aaa experience that people would want from a new vtmb
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>>334627554
This. They should have just gotten Eclipse Phase and improved upon it.
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>>334625271
The free Women in History DLC for EU4 might disagree with you.
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>>334627775
Fucking this. Daily reminder that VtMB cost 13 million to make.
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>>334626745
Yes? And?
Games take 2-4 years to develop on average, and tend to be announced a year or less ahead of their launch.
Look at Tyrannt. In development two years, and announced and releasing this year.
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>>334627885
Are you still salty at wiz for not giving a fuck and reking you nerds?
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>>334627918
>>334627775

If you think Paradox don't have budget you're seriously deluding yourselves. Cities Skylines alone made them a fuckton of dosh, not to mention all the DLC jewery on their grand strat games that all the rabid fans buy.
>>
>>334627814
I can enjoy a Cyberpunk setting and its characters, but I'll never get sucked into the lore and world of one the way I was into Bloodlines.
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>>334627554
name a modern horror title better than deus ex human revolution
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>>334627713
Ah, thanks. I thought he was art lead.
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>>334621937
I certainly hope old assets will see some use, even if it's not for the planned MMORPG.
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>>334627973
I never play vanilla anyway, so I just remove the events from my tweaked copy of MEIOU & Taxes. (I would disable all the railroaded <i>male</i> advisors, too, if I cared enough to expend the effort--but all the Women in History advisors are in a single file, so they're significantly easier to delete.)

It still irks me, though, that the developers would waste so much effort on adding material of dubious verisimilitude.
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>>334628123
Okay.
Vampire: The Masquerade Bloodlines.
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>>334628271
It needs to be more....pssshhhh
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>>334628271

Doesn't CCP own the engine though? They have models and assets and shit but I doubt they can use them.

But if they can, it seems to me like an easy transition to a big open world/city game since they aparently had a lot of content done for the mmo.
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>>334628448
No, they literally sold EVERYTHING World of Darkness related to Paradox.
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>>334628123
Well we aren't talking about game quality, are we? We're talking about how much we like the settings of said games.
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>>334628117
Paradox isn't just going to shit out 13 million at a drop of a hat, especially for a single player FPS with niche audience in today's climate.

They have other expenses to think about.
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>>334628320

this
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>>334628119
To be fair there are very few franchises that have as much back story and lore as WoD.
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I hope my video-game husbando works on the new WoD game.
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>>334628605

>niche audience in today's climate

Really? The game's still an RPG and the industry is still fawning all over those. The RPG era is still in full swing, hell even EA are making an open world RPG.

Now is the best time to make a good WoD game. Take advantage of that climate you mentioned while also introducing new people to WoD.

Wishful thinking or not, this is how things are and they'd be stupid not to notice the trends.
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>>334621937
First day dlc and s. pass. I'm ready.
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>>334628605
>niche audience
Isn't that the only market they have. Most of their games are medieval RPG and strategies, not exactly the most popular genres.
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As long as they aren't using nWoD I'd like a new Vampire game.
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>>334628315
It's called "advertising"
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>Chris Avellone leaves Obsidian exactly as the WOD license is freed from under CCP's thumb
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>>334627919
To be fair, I'd be more worried about Obsidian's plans because it's not like they're free. Tyranny aside, they're also localizing new Skyforge content, working on Armored Warfare and Pathfinder Adventures. That's not taking into account PoE2 they're undoubtedly planning for and some other big project that used to be a cancelled XBone exclusive launch title. Obsidian finally learned not to put all their eggs in one basket, but being so spread out basically means they can't take on surprise projects.
>>
Fuck off Johan. Don't you have more blobs to kill?
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>>334628524
Except all of the stuff that was already licenced out to onyx path.

>>334628949
And those games have next to no art assets.
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>>334628949
>>334628605
>>334629150
Also forgot to mention that WoD will be the most popular franchise they own the rights too, so its worth the risk. Plus if Cyberpunk 2077 and DE: Mankind Divided do well it'll give them the opportunity to make a FPS/RPG hybrid like Bloodlines again.

Also with onyx path releasing and reinstating oWoD books it increases interest.
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>>334629150
>Except all of the stuff that was already licenced out to onyx path.

I'm pretty sure Onyx Path just licenses WoD properties which are now entirely subject to what Paradox wants to do with them in any medium, not just video games. Onyx Path bought and owns Scion, Trinity and couple of other properties, but nothing WoD.
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>>334628445
Well, have you ever seen a game without pssshhhh sell, anon?
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>>334629320
>Also forgot to mention that WoD will be the most popular franchise they own the rights too,
Is it, though? Keep in mind that WoD fell to some hard times since the 90s when it was top dog second only to D&D.
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>>334628949
Do you actually think that the thousands of autismos will suddenly jump to this just because Paradox is funding it?

>>334628815
People are fawning over AAA "RPGs". I didn't see Serpents in the Staglands or Age of Decadence make millions over night.

I think a proper sequel won't happen in this decade and Paradox would probably rather make small scaled games that's more in tuned with their current market ala Obsidian with their PoE.

Mankind Divided's performance might change this however.
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>they've already said they aren't making any nWoD games
>the guy at Paradox is fucking up VtM
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>>334621937
Old news anon.
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>>334629693
>I didn't see Serpents in the Staglands or Age of Decadence make millions over night.
There's niche and then there's niche. AoD and SitS may not have sold hundreds of thousands, but Divinity Original Sin certainly did, and you can be sure some people are taking note of that.
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>>334628445
>>334629485
You faggots just can't handle the nuances of Icelandic jargon.
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>>334629693
>Do you actually think that the thousands of autismos will suddenly jump to this just because Paradox is funding it?

If its Masquerade/oWod, yes.
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>>334629736
Wasn't just like one guy (one important guy, admitedly) that hates nWoD the reason why we aren't getting any shit from it?
Because I remember reading an interview about it and he sounded like an autismo about it. Like, he literally called nWoD shit.
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>>334630050
Is there a huge overlap in 4x games audience and WoD?
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>>334629736
You know, I actually think a well done VtR game has great potential for horror and an intriguing atmosphere.

Everything is so muddy and unknown in that world, the place is a lot more claustrophobic, and vampires rarely even leave their own cities.

I love the lore in VtM, but vamps in that setting are pretty much kickass undead X-men. Kinda takes out the whole personal horror aspect of being an undead abomination.
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>>334628123
He said the setting was less interesting, not that the games were worse
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>>334630173
Most vampires are about 2 steps up from a normal human in terms of strength/power. You can make it more horrifying if done right.
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>>334630173
I think Requiem can work out better because you can DO so much more or less with it without someone getting butthurt about their favorite X being excluded. At its core, Requiem just handles five clans and five covenants, latter bunch may or may not exist depending on your city of choice. That's easy to work with.
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>>334623319
To be fair. Paradox is a pretty good publisher.
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>>334630173
>I love the lore in VtM, but vamps in that setting are pretty much kickass undead X-men.

Only compared to humans. Vampires are otherwise pretty low on the totem pole of power compared to other supernaturals, especially in oWoD.
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>>334630173
That's pretty much all of oWoD really. Even the "we're trying to stop reality from killing itself" wolves don't really feel like they're doing anytihng other than fighting monsters of the week + comedically evil 80s environmental pollution company.

oWoD is basically saturday morning cartoons: Goth edition.
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>>334630173
>mfw vampires get uppity
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>>334630173
Your every day Vampire in WoD is a turd on the bottom of your shoe when put up against other mythical creatures that exist in the setting.

You're not thinking outside the box. The horror just needs to be tweaked and escalated to what Vampires fear is lurking around.
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>>334630173
>>334630393

If nothing else, at least in nWoD you can have a somewhat decent power curve for your character without being restricted by generation and whatnot. And you don't have to make up some stupid idea for why you're essentially Caine levels of power at the end of the game.
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>>334630705
Coupled with the fact that oWoD doesn't have prometheans, it all just makes it worse than nWoD.
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>>334630173
Generally while the player characters are supernatural badasses compared to humans, they're pretty weak compared to the guys actually running the show.

As for the personal horror/what have I become side of things, while there's nothing you can do if the players decide to be 3edgy5u evul or something it's ultimately going to be down to their roleplaying rather than any external factors.
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>>334631016
oWoD has Wraith. You don't get any more depressing than that, even though Promethean also does it well in its own way.
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>>334631357
Yes, but why would you want to be spooky ghost when you can be scary big Frankenstein
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>>334630393
>tfw Ordo Dracul
>coil of blood all day erry day
>can suck on rats even at blood potency 10
Best covenant.
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> Paradox also happen to own the rights to Mutant
> They won't make a game out of it despite Mutant: Year Zero already having rules for base-building and exploring outside of just being a tabletop rpg

Why even live.
>>
>>334631000
I've always thought a combination of the generation system and the "power grows as you age" thing would work best.
So a centuries old 7th gen would be magnitudes stronger than one embraced in the 60s, but it still leaves room for powerful string-pulling ancients and pants-shitting abominations like the Methuselahs and the Antediluvians.
>>
>>334631464
I don't remember Dr. Frankenstein being big and scary. He's usually depicted as a small man.
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>>334631000
I never liked Generations. I suppose it makes sense thematically, but mechanics-wise it basically means you NEED to diablerize to improve your character in from tier to tier that actually matters. Either that or your ST has to do some major asspulls about how you lowered your Generation otherwise.
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>>334624643
Alpha protocal is 5/10 on gameplay/mechanics
But I seriously put it at 10/10 on story and player choice.

I honestly cannot think of a game that does it better.
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>>334630173

You can play V:tM as muddy and unknown as well. Personally, I dislike some aspects of V:tR (and I miss the Assamites) and have always preferred V:tM.
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>>334621937
Is this real? Am still high?
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>>334629068
Iirc he said that he would come back for a new Vampire game
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>>334629320
Will they continue oWoD or just re-release and write new prequel stories? I know it was finished but I don't really like Requiem.
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>>334630138
nWoD is shit.
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>>334630173
>I love the lore in VtM, but vamps in that setting are pretty much kickass undead X-men.
Elders and older are kickass undead X-men. Younger ones are extra sturdy humans who know a few magic tricks.
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>>334632295

From what I hear, they're planning on writing more of the universe, taking place after Gehenna (which wasn't as bad as it was supposed to be, after all).
>>
>>334627036
Did you see the cover?
Regis a best.
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>>334632632
>End of the world
>wasn't so bad
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>>334621937
>paradox

people actively want half assed dlc filled bug ridden games?
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>>334632632
Thanks for the info anon. Wonder how they will retcon and continue it, it was pretty much a closure.
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>>334621937
IN B4 SJW
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>>334632632
I wish they did more Dark Ages Vampire. That was some good shit.
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>>334632929
Think either Gehenna didn't happen at all or the world was saved. One of the problems with oWoD was it had a definite end and thats been removed so you can continue playing after 2004.
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Okay, so who would you like to see Paradox lend out the license to?

>Warhorse Games makes a Cryengine WoD RPG
>set in Prague
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Didn't one of the main guys behind VtMB move to Obsidian last week?

I feel like a obsidian game is only a matter of time
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>>334632570
I would have agreed with you before 2e, but now that Werewolves are nigh-unkillable murder machines again I've warmed up to it quite a bit. Lack of rape stare hurts, though.
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>>334632838

Y2K was supposed to be the end of the world too, m8. That turned out alright.
>>
VtMB2 is what Boyarsky went to Paradox to work on, right?
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>>334633112
Yep. Now two of Troika's three founders work at Obsidian.
>>
>>334623378
Dungeon Siege III is 3D.
>>
>>334632570
99% of nWoD haters are VtM babies who spend most of their time going "m-muh camerilla"

The only thing I don't like is the removal of the subtle exalted hints.
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>>334633132
nWoD because got a really bad start because Requiem was its first game and there was huge backlash over it. I bet a lot of people who would read the 2E books now would enjoy it a lot more.
>>
>>334633297
>mfw Camarilla in Requiem

Shame they didn't last that long because reasons.
>>
>>334633239
Maybe
Don't expect anything to be announced for like a year though.
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>>334621937
This news is old and we haven't heard shit from Paradox about any upcoming WoD games since they acquired them.
>>
>>334633297

I don't like the "lose memory upon torpor" bit, I don't like blood potency over generation, I don't like the Daeva, I don't like a decent amount of the bloodlines, I don't like the Circle of the Crone, and I think that's about it.
>>
>>334633112
They have everyone they need. The one guy that's missing isn't all he's cracked up to be. That or he's lost his skill judging from his latest projects.
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>>334621937
shadowhunter bloodlust is the closest think youll get to a new vtm b
>>
Who /Vicky/ here
>>
>>334621937

my body has been ready for over a decade
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>>334633104
If I recall right, the vampires died out in every scenario, or were left powerless. The 'lulz it didn't actually happen :^)' would be just an asspull. World saving sounds better.
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>>334634082
Or just make a new WoD. There's plenty of shit about oWoD that's fucking retarded besides Gehenna.
>>
>>334633306
I do not like what 2nd edition has done to the disciplines.
Like Auspex for example. Before auspex had super senses, seeing auras, object based esp and telepathy. Now I get knowing if someone is a beta or not and three different flavours of uncovering secrets.
>>
>>334634175
I really don't know why they haven't combined both new and old and got rid of the bad points of both.
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>>334634082

It wouldn't be an asspull. "Gehenna isn't actually going to happen" was ever present in the beliefs of the vampires in-universe.
>>
>>334621937
>buying games from the cambodian communist party
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>>334634175
I prefer oWoD because I like the story and the more fleshed out world better tham the 'sandbox' of Requiem. Never read the 2nd Edition though: I heard it's great.

I'd like to see what a proper studio could make with nWoD, but chances are we will get more oWoD because it's more popular.
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>>334634407
We can call it... noWoD
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>>334633815
>shadowhunter bloodlust
Never heard of it but that is the most awful name ever.
Does it star Coldsteel?
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>>334634419
It was, but even the rulebook began with 'Genehha is going to happen' or something like that, andI think it was more inplyied that it will happen than it won't. And you can't get any lower gen vanpires than 13 because of thin bloods (but there were thin bloods in Dark Ages, and I think it's the same universe.)
>>
>>334634419
I think Gehenna should just be an optional module for a storyteller to play. Like a separate set of books instead of getting rid of it completely.

>>334634741
Welcome to the World of Darkness.
>>
>guy literally named Sham
>people ever expected anything from him
>>
>>334634819
>It was, but even the rulebook began with 'Genehha is going to happen' or something like that, andI think it was more inplyied that it will happen than it won't.

Fair enough, but I think that it's entirely plausible for the universe to still exist and not just a cashgrab. Also, I like the idea of a series as 90s as V:tM being rebooted with Y2K.

>>334634902
>I think Gehenna should just be an optional module for a storyteller to play.
It is. The Gehenna book isn't going anywhere, champ.
>>
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>>334633106
Firaxis makes a game where you play as the Technocratic Amalgam tasked with investigating otherworldly phenomenons and swiftly eliminating supernatural threats

Pretty much xcom but you have to fight mages, marauders, nephandi, vampires, werewolves, ghosts, sorcerers, demons, faeries, aliens and all the other reality deviant shit that isn't supposed to exist

Turn based combat with unenlightened soldiers who can be upgraded with new ItrX gear and skills lead by a rare and super powerful enlightened technocrat, who can use even more powerful paradoxical gear and upgrade their spheres

A strategic layer where you have to manage your teams and keep awareness of the supernatural among the sleepers low, or the Technocracy will fire you(maybe literally)
You also have to balance relations with the 5 Conventions, kissing the Syndicate's ass could get you extra funds, being buddies with Iteration X could get you access to extra powerful gear etc... Pissing them off would have the opposite effect.
>>
>>334633106
I'd like to see them and CD Projekt Red pool their resources to make the most kickass and extensive Masquerade game ever.
>>
>>334634741
It's a steam game inspired by VtM:B
Go look at it for yourself
>>
>>334635571

It'd be glorious but I doubt it's ever gonna happen. They're already doing Cyberpunk for the next 4 or so years and after that I think some spinoff Witcher's in the cards.
>>
>>334623378
I would agree because Alpha Protocol is my favourite Obsidian game, but that's my bias.
>>
>>334635571
I just wish they'd make their game first person.
>>
>>334633079
They got a V20 version, and it's REAL GOOD.
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