[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Just a daily remind that Bloodborne is still better than all
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 45
File: the_old_hunters_bloodborne_SCEJ.jpg (104 KB, 800x610) Image search: [Google]
the_old_hunters_bloodborne_SCEJ.jpg
104 KB, 800x610
Just a daily remind that Bloodborne is still better than all the Souls games.
>>
File: 1.jpg (255 KB, 700x1037) Image search: [Google]
1.jpg
255 KB, 700x1037
Demon Souls > Bloodborne = DaS 3 > DaS 1 >>>>>> DaS 2

DaS 3 is only a little bit better. The DaS later areas really start to drag, and 3 does a bit better than 1 in this regard. Also, the bosses are spectacularly better in 3, best of the series hands down. On the other hand, 1 tells a slightly better story and the final boss is more impactful than in 3.

Still, overall, 3 and BB are pretty good. BB has the better setting and story execution, but the gameplay can get a bit aggressively repetitive. DaS 3 has, on the whole, a wider variety in setting but a less well executed plot. Also, DaS 3 has a shitload of sidequests.
>>
File: 2.jpg (189 KB, 700x998) Image search: [Google]
2.jpg
189 KB, 700x998
>>334572061
>>
File: 3.jpg (197 KB, 700x1000) Image search: [Google]
3.jpg
197 KB, 700x1000
>>334572174
>>
File: 4.jpg (149 KB, 700x1024) Image search: [Google]
4.jpg
149 KB, 700x1024
>>334572273
>>
File: 5.jpg (154 KB, 700x1043) Image search: [Google]
5.jpg
154 KB, 700x1043
>>334572339
>>
>>334571843
Fostering this sense of hostility will not endear you to anyone, nor has anyone ever "won" a battle of tastes.

That said I do prefer it. Dodge-tanking still encourages aggressive play, and the limited parries/charged back attacks effectively killed those two boring tactics/trump cards.
>>
File: 1459338478161.jpg (73 KB, 320x341) Image search: [Google]
1459338478161.jpg
73 KB, 320x341
>>334572061
>>334572174
>>334572273
>>334572339

Nice art but my Hunter was a woman or some say Huntress.
>>
>>334572393
Nice comic, thanks bruh.
>>
>>334572061
This exactly, all of this
>>
>>334572061
I thought Demons Souls was by far the weakest. I didn't think 2 was a bad game either, it was just a bit easier so more people could play. I'm not one of those guys who gets their panties in a bunch of accessibility, games are made to be played.
>>
>>334571843
Just beat dark souls 3 and can confirm it's better.
>>
>>334572439
My condolences for just about every suit of attire looking much, much worse.
>>
File: tumblr_nxhovr1Cvt1s3sz4ho8_400.png (202 KB, 386x500) Image search: [Google]
tumblr_nxhovr1Cvt1s3sz4ho8_400.png
202 KB, 386x500
>>334572541

DeS, I think, has the best told storyline hands down. It's just a classic tale, and each of the areas fill in the history and setting perfectly.

Well, except for the giant flying manta ray. That was just awesome for a different reason.

Plus, it might just be nostalgia, but without DeS there is no Souls series. It was just a very tight experience in the way that DaS games aren't by nature of their being open world.

DaS 2 was bad because none of the bosses were very memorable, the areas felt pretty disjointed (despite being individually pretty enjoyable), and the story was just fucked.

DaS 3 told the story that DaS 2 wanted to tell but fucked up at.
>>
Yeah, it pretty well is. Personally, Bloodborne > Dark Souls 3 > Dark Souls > Demon's Souls > Dark Souls 2.

Dark Souls 3 gets high marks, but a lot of it comes from building on Dark Souls in terms of its world. Bloodborne manages to do draw me in all on its own, so I'd call it better for that.
>>
>>334572902
Without King's Field there's no Souls series, and that still sucks.
>>
I thought dark souls 2 was better than bb. Bb isn't bad but it's not as good as any of the souls games. Anyone saying otherwise is trolling.
>>
>>334573154
>Anyone saying otherwise is trolling.

So you don't have a Playstation yet?
>>
>>334571843
I think BB is on par with Demon Souls gameplay wise. BB definitely has better lore and scenery however.
Dark Souls 1 still trumps the rest.
3 is slightly better than 2. Both are shit tho
>>
>>334573154
>ds2 above anything?

Fucking how? Most boring bosses, stupid areas, bad story, bullshit deaths like a cyclops jumping through a brick wall and eating you. Plus it took several years of patches and 30$ in DLC to make it still worse than ds1.

It's the worst in the series just based on the fact that the DLC was there to fix the game, not make it better. Still, not a bad game, just not nearly as good as the other ones.
>>
>>334573031

DeS was the first of the good ones.
>>
I love all the Souls games and Bloodborne. Video games are fun and those games are super fun.
>>
>>334573524
>bad story

All the Souls games have terrible stories to be fair.
>>
>>334573639
eh, sorta, personally I loved BB's story. DeS too, seems like it still has the most complete story of all of them (haven't beaten ds3 yet, waiting on the final boss).
even then that's a mark against all of them, so it balances itself out.
>>
File: 1316894791253.png (897 KB, 670x968) Image search: [Google]
1316894791253.png
897 KB, 670x968
>>334573639

DaS 1 has a pretty competent story. Why would you say it's shitty?
>>
>>334572061
It's nice to see someone who's actually played each of the games in the series and isn't talking out of his ass.
>>
If nothing else, I'd like to congratulate From on combining the faggiest nerd interests - steampunk, lovecraft, "edgy blood blood blood" - and still managing to make a great game out of it.

>>334573453
>I think BB is on par with Demon Souls gameplay wise
You know I hear this, people comparing the gameplay, and I'd like to know in what sense.

The mechanics? They're the same. They're all the same. Glorified z-targeting filled, invuln-state and stamina regeneration (an arbitrary restriction imo) management with consistently bad crowd-control options.

The meta? It's fucked, whether it's a bone-ashed Rosemarius to the face, one billion Firestorms, or a fistful of Second Chances. Fromsoftware doesn't build their games around the combat flow between two players and it consistently shows in the brazen aftergame patching.

So what metric are we using? I want to know, but currently it seems like a bunch of subjective vague opinions in the one medium where you can quantify exactly what you like.

>>334573623
Shadow Tower Abyss still has that pleasure.
>>
I completely agree. I just beat dark souls 3 and I enjoyed it as well but I thought bloodborne was better in its combat and story.

Souls 3 felt like a love letter to the fans because of all the references and shit. They knew it was going to be their last one and that's why they did it.
>>
Playing Dark Souls 3 makes me miss the sidestep. Sure you can do it with the dagger but it's just that one weapon.

I enjoyed the faster pace of Bloodborne.
>>
BB with the Old Hunters = DaS:PtD>BB without the Old Hunters>DeS=DaS3>Shit>LotF>DaS2

It's objective
>>
>>334571843
OP here: I think if BB was multiplatform this wouldn't even be a discussion. The main hit against Bloodborne I truly believe is that it's PS exclusive.
>>
Yeah, I beat DS3 and just went back to Bloodborne. It's so much fucking better, like a natural evolution to the souls system. For me:

BB > DS1 > DS2 = DS3
>>
File: 1449564591249.png (758 KB, 435x1200) Image search: [Google]
1449564591249.png
758 KB, 435x1200
>>334572061
>>334572174
>>334572273
>>334572339
>>334572393
;_;
>>
>>334572541

>it was just a bit easier

But it was harder than Dark Souls, the problem is that instead of only having 2 good bosses out of 20 like Dark Souls, it only had 5 good bosses out of 40 or so. Nothing in the mob encounters is difficult in any of the games.
>>
>>334574051
We're counting LOtF now?
>>
>>334573893
>glorified z-targeting
I can't be the only one that doesn't target enemies
>>
File: 1327978647564.png (165 KB, 353x348) Image search: [Google]
1327978647564.png
165 KB, 353x348
As a PC gamer I like Souls more.
>>
File: 1460079823416.jpg (525 KB, 2000x1224) Image search: [Google]
1460079823416.jpg
525 KB, 2000x1224
Just a daily reminder that Neptunia VII is better than Bloodborne, and therefore all Souls games.
>>
File: laughing chuck norris.gif (1 MB, 290x189) Image search: [Google]
laughing chuck norris.gif
1 MB, 290x189
>>334571843
>DS3 comes out
>It's better than BB
>No one gives a shit about BB anymore
>Sonyggers crank up the BB shitposting to 11 in a desperate attempt to remain relevant and justify their Bloodborne machine
>meanwhile that Bloodborne machine becomes obsolete thanks to the PS4K

I would laugh but I actually feel bad for anyone who bought a PS4.
Just kidding, I'll laugh anyways
>>
>>334574164
I wanted to clarify that it's there whether you use it or not, but the sentence was run-on enough as-is. Brevity matters.

Bloodborne especially, didn't use it at all since the sidestep is shit compared to the roll.
>>
DaS3 really feels like it lacks character compared to the others. It's just going through the motions, nothing really stands out as different or noteworthy. It also has DaS2's ambush heavy enemy placement so fuck that.
>>
File: wow.jpg (30 KB, 290x350) Image search: [Google]
wow.jpg
30 KB, 290x350
>>334574231
>pointless troll bail console war post.
>>
>>334574231
You area sad little boy to spend that much energy on this.
>>
>>334574291

Ambushes are better than awful, inconsistent and dull enemy encounters like Dark Souls.
>>
>>334574328
Do you really expect any else from a BB thread?
>>
PC when
>>
>>334574231
You can tell they're desperate when they rank DeS as the best in the series.
>>
Bloodborne barely made an effort to be different, and most of the ways it is different are bad

2/3rds of the bosses are god-awful. Not just bad, but some of the worst in the series. Visceral attack baiting is infinitely worse than backstab fishing, and PvP drags on forever in those two areas you can even do it in. There is almost no metagame, and chalice dungeons are poorly implemented. Most of the areas are a slog to even get through (forest, insanity buildup area, most of the latter third) and the rare good areas all take place during the beginning.

Its singular boon is that the combat is faster and less gear oriented, but even that is decimated by the fact that I now have to farm chalice dungeons for the weapons, runes, and gems I want.
>>
>We are born of the blood, made men by the blood, undone by the blood.

Second play was the best .. Hope it gets a sequel
>>
File: 1424151935319.png (2 MB, 1190x1118) Image search: [Google]
1424151935319.png
2 MB, 1190x1118
>>334574231
Jesus christ who gives a fuck.

Bloodborne is impossible to talk about on this board because of PC shitlords like yourself.
>>
>>334574291
I think quite the opposite, the firelink shrine which is very dark and dank with somber tones, the NPC's and their dialogue, especially the ones who have quests, how they all pledge their allegiance to you instead of just becoming your pal, how awesome every boss seems. I love it so far. Cathedral of the deep was okay though and I'm not excited for catacombs.
>>
>>334572439
help
every time i see maria, i feel like bullying her
>>
File: 1406103667636.png (45 KB, 429x317) Image search: [Google]
1406103667636.png
45 KB, 429x317
>>334571843
>BB
>good
>>
>>334574473
I can't comment on the PvP since they locked that all to PS+, but offline the game moves at a breakneck space and the limited Quicksilver bullets along with the combo system essentially nipped parry-fishing in the bud.

Outside of Gehrman and Maria, I guess.
>>
Dark souls 3 is the best game in the series by a margin. Bloodborne fucking sucked.

Contrarian idiots.
>>
>>334571843


do you think Froms next Souls-like spinoff might be a mech-Souls? I'd enjoy that
>>
>>334574473
>muh pvp

May as well complain about how the sandwich artist didn't give you the right kind of napkin.
>>
>>334574779
>Contrarian idiots
I don't think you understand what that word means.

Saying Dark Souls 2 is the best game in the series is contrarian.
>>
File: 1460197746536.png (689 KB, 949x1250) Image search: [Google]
1460197746536.png
689 KB, 949x1250
>>334574636
I'll talk to you about it, anon. Playing it for the first time. Just beat Ludwig. Really liking the Whirligig. The doll is a real qt.
>>
>>334574797
I hope they keep experimenting with settings.

Fantasy england got boring a while ago and DaS3 was such a rehash. I'm fairly sure that some of those reused armour sets are straight imported assets.
>>
It's weird how Bloodborne looks significantly closer to what I imagined a next-gen Souls to look like than DS3 does. I mean, what happened to the environmental detail in DS3? The game looks like shit. The same for clothing details and animation.
>>
DaS3 > DaS2 > DaS1 > DeS > BB
>>
>>334574852
Saying Dark Souls 2 is the best game in the series and refusing to give any arguments for it is contrarian.
>>
2>BB>3>DeS>1
>>
>>334574779
We would need a majority opinion of Bloodborne sucking to make OP a contrarian idiot.
>>
>>334574920
I also think DaS2 is better than 1.
>>
>>334574852
Its not the best but it still beats bloodborne.

>>334574935
Argument: >1000hours of fun in das2, literally forgot i even had bloodborne after beating it once.
>>
File: 1455974716793.gif (2 MB, 399x207) Image search: [Google]
1455974716793.gif
2 MB, 399x207
>>334574219
>Sonnygers on suicide watch
>>
Bloodborne at least didn't have a Dragon God/Bed of Chaos equivalent.
>>
>>334574920
>>334575015
How and why? DS2 was easily the worst one
>>
>>334575015
just wait for "muh iron keep!!!" replies
>>
>>334571843
With the DLC then yes, you're correct.
>>
>>334575118
Dark souls 2 is my favorite, and i hated iron keep
>>
File: 1450775686857.jpg (429 KB, 3883x2196) Image search: [Google]
1450775686857.jpg
429 KB, 3883x2196
Rape horse, best horse.
>>
>>334575089
That's not an argument, that's an anecdote. That's piece of "evidence" you use in an argument that you get called out for because anecdotes are useless.

>>334575154
DLC wasn't that great. Although Living Failures was 4 Kings done right.

But giving the Great Ones a motive - that the Old Blood is cursed because the Healing Church fucked up Kos, or some say Kosm - is kinda against the spirit of Cosmic Horror.
>>
>>334571843
BB fags in full denial ITT
>>
>>334574751

Are you kidding me? Parry fishing enemies with a gun was the worst thing about that game. I've never been so viscerally disgusted when watching another person play a game.
>>
>>334574636
Did you even read the OP? The thread was obviously created for console wars.
>>
>>334575212
I'll rape you
>>
>>334573893
As in how much fun I had playing it. It is of course subjective
>>
>>334575212
That bipedal stance with the sword is the goofiest fucking thing ever.

>>334575303
>watching another person play a game
>>
>>334574920
Sounds about right, although i would put bb in front of des.
>>
>>334575360

Hey, before I bought the game I wanted to see the first boss fight. Watching people roll backwards and spam shots are the poor Cleric Beast made me mad enough to not use a gun for the whole game.
>>
File: image.jpg (32 KB, 600x630) Image search: [Google]
image.jpg
32 KB, 600x630
>there will never be a bloodborne 2 because Miyazaki had said time and time again that he doesn't like excluding magic and fantasy from his games

>if it does become real it'll be made by b-team
>>
>>334575117
I'll admit that DaS1 had larger variety of bosses. Most of DaS2's bosses were humanoids. But I prefer the DaS2 environments to DaS1. I spend most of my time exploring the world and I find it more enjoyable in 2. It may not be the better game but I prefer it.
>>
>>334575270
Whether it is fun or not is the only argument that matters when it comes to games.
>>
>>334575467
Bloodborne had both magic and fantasy.

Bloodborne 2 shouldn't happen because the bait n switch that makes Bloodborne so great throughout doesn't work when you're anticipating it. It's like a M Night Smashadongolingo film.

He should work on more settings, though. Science-fiction, contemporary fantasy, there's plenty of other compelling material.

None of this "they should make a game of x property" shit though.
>>
>>334574636
Yeah this board is for PC users, or are you posting from your PS too? :^)
>>
Question. I know the differences between Dark Souls and Bloodborne but what about Demon Souls? What's the difference with that?
>>
>>334575212
Downed this mother fucker earlier. Holy shit what a rush. My heart was pounding. One of the best fights in the series even if it was complete bullshit.
>>
>>334575551
This.
The reveal was so much of BB, I don't think a second one would work too well.
>>
>>334575467
Miyazaki can claim whatever he wants, he is a cuck. He could have easily expanded on the cthulu magic but decided instead to give arcanefags the shittiest spells possible to force everyone to play a quality build.

Fuck, the best arcane weapon comes from the hardest boss in the game-- and you have to buy the DLC to get it!
>>
>>334575270
Eh, it was their own take on the Great Old Ones. They aren't the malicious spirits of Lovecraft, they listened to us and gave us exactly what we wanted. Until we fucking killed one, at which point all hell broke lose.
>>
>>334574915

From had Sony Japan Studios to help.
They also optimized the game for one platform and have a contract for 2 more PS games.

It's obvious why things turned out the way they did.
>>
>>334575529
If you can't quantify why you found it fun then your arguments are not going to be taken seriously.

I found Bloodborne fun. What makes your anecdote worth more than mine? They're useless. Your arguments are useless. No worthwhile discussion will be generated with such worthless material.

Get into specifics. Don't just say pacing, use examples. Mention playstyles, both in sheer quantity and and in covered bases. Perhaps I will counter with saying that the only playstyles that Bloodborne nuked were turtling and magic-spam, both were infamously bad. Who can say?
>>
>>334575467
?
there is magic in Bloodborne and there will be "magic" in Bloodborne 2.

Looking at DS3 it's more probable that Miyazaki is more done with traditional Souls than with fast Bloodborne.
>>
They are all good

except 2
>>
>>334575717
Their own take on the Great Old Ones was anticlimactic.
>>
I didnt care much about it, but it was better than DaS2 at least.
>>
>>334575618
They're not really that different. DeS isn't completely open world like DaS. You have to grind health items in DeS. You can only carry so much shit in DeS or you become overburdened.
>>
>>334575692
>hardest boss in the game

Orphan is a bastard, but he is not Laurence, Loran Darkbeast, Abhorrent Beast, or Headless Bloodletting Beast.
>>
>>334575776
>/v/ ever explaining why a game is fun
lol
>>
>>334571843
Pretty much this
>>
yeah I prefer Bloodborne.

>better gameplay
>better setting
>better atmosphere

Also DaS3 feels a little unbalanced. Like they've tried to adapt Souls gameplay to a more Bloodborne like pace but it hasn't quite worked. Playing through DaS3 with a greatsword and magic is a pain in the ass despite being my go to build in DaS1 and 2. Some enemies are just so goddamn fast it feels like I'm using Logarius' Wheel but without the ability to stunlock to death.
>>
>>334575640
Loved Ludwig, probably my favourite boss overall.
Orphan of Kosm is the most fun though, prepare your anus.
>>
>>334576119
>Playing through DaS3 with a greatsword

Everytime I replay 1 and 2 now I pretty much cosplay as Guts.
>>
>>334574381
Never Ever
>>
>>334576119
Yeah, it feels like DaS3 wants to be Bloodborne pretty badly, but it obviously can't and the result is very awkward. Enemies are agressive as fuck, and yet you're the same old chain-smoking undead asthmatic who needs a break after two rolls and a swing.
>>
>>334575551
>Bloodborne had both magic and fantasy
depends on the definition, the magic was alien space magic which is sci-fi shit, not the traditional abra-kadabra tolkien-esque shit.
>>
>>334576140
What's a good weapon to use against Kos? Right now I'm maining the Whirligig.
>>
File: 1457155629540.jpg (139 KB, 722x349) Image search: [Google]
1457155629540.jpg
139 KB, 722x349
>>334571843
A lot of people complain that bb was too short but from always has significant drops in quality after a certain point: post anor londo, post drangleic castle, post dancer but BB is just long enough to not reach that point

and doll is best level maiden
>>
>>334576340
Don't get me wrong, I like that From are trying to switch up the formula and make Souls more fast paced and agressive. But it's got some serious kinks that needs working out. I fully expect there to be a patch in the near future that nerfs the shit out of certain enemies and bosses.
>>
File: tumblr_nnwb5piXbp1s5c0t3o1_1280.jpg (434 KB, 1000x1907) Image search: [Google]
tumblr_nnwb5piXbp1s5c0t3o1_1280.jpg
434 KB, 1000x1907
>>334576442
>and doll is best level maiden

My fucking nigga
>>
>>334576442
It's not that short. 20 hour playthrough through the main game and DLC, forseeing that shortened to 12-15 hours on repeat playthroughs.

Demon's Souls is 7 - again, this is revisiting all the content, not just dashing through like a bitch - and that's fine too.

Dark Souls just feels longer because your character is slower.
>>
>>334575618
DeS has the super interesting but super poorly implemented world tendency system that affected enemy drops, enemy stats, player HP, etc. and was affected by all players on the server whenever they died or killed Demons/Phantoms/NPCs.
>>
>>334576410
You already have the best weapon in the game
>>
>>334575776
I can quantify why i hated it.
>all armors look the same
>all weapons are goofy and look rickety
>bosses are two big, filling the whole screen during fights
>pvp is dead and boring in the rare cases it does happen
>doesnt find the middle ground, bosses are either stupidly easy or too strong
>overall the game is too dark
>blood vials need to be bought or farmed
>>
>>334576410
I personally used the Saif, mai weaponfu.
>>
>>334576571
Like the Insight system, its implementation is too threadbare to make it worth bothering with.

But I wouldn't say that World Tendency is all that interesting. Even on paper, sounds like a hassle and the triggers are relatively arbitrary.
>>
>>334576442
The only game that isn't short is Dark Souls 2 and it's bloated 50-70 hour runtime with the DLC areas.

Honestly, they could have cut out so many areas and bosses of that game and it wouldn't have impacted the quality one bit.
>>
>>334576590
It does seem strong. That L2 just obliterates shit. I just thought it looked cool.
>>
>>334576442
Yeah, one thing I really appreciate about Bloodborne was that the quality and challenge was consistent. Alot of souls fans treat DaS1 as a near perfect game, but post Anor Londo it fucking sucked.
>>
>>334575270
The DLC says nothing about the motivations of Ebrietas, or Amygdala, or Oedon, or the Moon Presence. It explains why Kos's child did what he did, and ends there. The Great Ones aren't a single congruous body of thought.

And we still don't actually know why the old blood turns people into beasts. The hunters' curse for ransacking the Fishing Hamlet is an eternity in the Hunter's Nightmare-- no mention is made of the blood itself, what or why it drives them mad.

>>334575717
Kos was already dead when Byrgenwerth found her. You should re-read the description of the Kos Parasite.
>>
>>334576303
but why though
>>
>>334571843

I wouldn't know, haven't played it yet sadly. I really hope I'll be able to play it some day. Loving DaS3 though.
>>
>>334576565
BB's length can really fluctuate. My first playthrough missing a bunch of shit and doing no chalices/DLC took me just under 30 to beat. 2nd run (which I need to finish) where I'm much more thorough and playing DLC and Chalices is taking me 35+ hours.
>>
>>334573524
I honestly think the rating is DaS3 > DeS > DaS2 > DaS

I don't get the collective boner for DaS. Yeah it was a great game, but DaS2 was better in many ways and DaS3 is even better again.

Probably gonna get some retarded replies, but whatever. Retards will follow the bandwagon no matter what.
>>
>>334577217
>Probably gonna get some retarded replies

But I agree with you
>>
File: 123312.png (79 KB, 901x500) Image search: [Google]
123312.png
79 KB, 901x500
>>334577217
>>
File: 1427510493012.jpg (56 KB, 500x876) Image search: [Google]
1427510493012.jpg
56 KB, 500x876
>>334577217
>>
>>334576409
>the magic was alien space magic which is sci-fi shit
No it's still magic. Also they're never called aliens in the game, just Great Ones or Old Ones or whatever, there's nothing sci-fi about bloodborne at all.
>>
>>334571843
Help me! I so wanna play this game, but I've died like twenty times on the first boss. Father Gatckiodsf or something. It's so fun, but can't continue
>>
>>334577316

Well that's a change for once.

>>334577340
You're only proving my point anon. Having a opinion that's against /v/'s collective hateboner is not always bait.

I wouldve worded my post differently if it was truly bait.
>>
>>334577432
Just cheese it out with the gravestones. Also go fight Cleric Beast first. It will help get you used to the controls without devastating you.
>>
>>334576597
And I will counter, anon. Or rather, discuss.

>All armours look the same
Even in the base game, it varies from Choir garb to Student's set to Cainhurst armour. Their only similarity is usually incorporating some form of cape or longtailed cloak.

>all weapons are wrapped in bandages like Sonic Boom, and who even does that From did you seriously think this was a good idea?
You mean the starter weapons.

>Bosses are too big
Too big for what? Their telegraphs are spottable from a mile away (and those are just the visual cues) and the animations don't suffer for it.

>doesn't find the middle ground
Bosses cover all mechanical approaches - from crowd control to telegraph-reading to reaction times.

It covers all ground. It never got arbitrary hard, it just found a weakness in your skillset. Even Orphan of Kos just eats dirt if you can read his tells and dodge.

>overall the game is too dark
Yes.

Dragon's Dogma managed this perfectly with the lantern and oil system, in Bloodborne it's just a pain to have to carry that torch everywhere. Which barely lights up the area anyhow.

>Blood Vials need to be bought or farmed
A non-issue, and I appreciate it demanding more player investment in inventory management.

>PvP
Right, I never bothered with PS+, so I'll take your word for it. I heard the bell maiden system is balls and even going through it, I didn't see much in the way of player arenas.

Also why does From insist on not letting you PvP in areas you've beaten? Or these level range restrictions instead of just shifting stats?

Note that you do not need to respond to every point, or even most of them, but you did present your points in bulletpoint.

>>334576752
Well there are the Chalice dungeons. Those suck. Nothing like a bunch of empty, obviously linked rooms to let you reflect on From's decision for no BGM.
>>
>>334577432
learn to parry, you're going to need to do it.

If you still have trouble get the music box
>>
>>334577432
He staggers easily. Dodge melee combo, retaliate.

He goes down like a bitch. Remember that you can dodge into attacks because i-frames, and since very few enemies in Bloodborne track it's usually a good idea.

>>334577608
You know the timing on parries in Bloodborne is so fucked I've never bothered with them, just dodging is more than enough.
>>
File: 1388588927163.png (154 KB, 605x307) Image search: [Google]
1388588927163.png
154 KB, 605x307
>>334575551
>>334575654
>tfw the reveal was ruined for me because I didn't get a PS4 and play it till a year after release
>>
>>334576442
>BB is just long enough to not reach that point
Nope. BB takes a big dip in quality at/after Rom.
>>
>>334577692
>Remember that you can dodge into attacks because i-frames

When I started doing this the game became much easier. Thanks for teaching me that Blood-starved Beast. Too bad I ended up beating you because you fell through the world. Would have loved to have done it the real way.
>>
>>334577880
The only area in Bloodborne I'd say is "bad" is Forbidden Forest part 2: The Infinite Snakening, and that's before Rom.
>>
>>334577570
>>334577608
>>334577692
Thank you guys. Will try again! Can't remember Demon's Souls ever being this hard, only other I've played
>>
>>334577952
The forest was great though.

The only shit area was Bergenwerth.
>>
>>334577952
That area was confusing as fuck.
>>
>>334571843
as somewhat of a weapon fag, I can say its not, based purely on the lack of weapon choice
>>
>>334578025
I loved Bugertown.

The peaceful observatory by a boundless lake. After all the chaos and headstone-spam the rest of the game it's a fantastic reprieve, and just enjoyable in its own right.

Honestly I'd say it's my favourite enemy in the game, my only problems is that the default enemy for the area is kinda goofy and lore-wise there should be a right big fucking square or path to where the lecture hall once was.

Forbidden Forest's sheer lack of landmarks or anything useful in regards to navigation made it a nightmare for me. And the snake-balls track like a motherfucker.
>>
File: Dark Souls 3.jpg (67 KB, 1024x571) Image search: [Google]
Dark Souls 3.jpg
67 KB, 1024x571
I'm stuck in this dungeon where there are a whole bunch of those hollows or whatever, the kinda lanky barebone zombie dudes?

Like, I know they're not hard individually but there's so many of them swarming around you and you're gonna get hit from behind a lot. Any advice?
>>
>>334578025
>implying Burgertown isn't gorgeous and atmospheric as fuck

Get out Laurence
>>
>>334578172
>Honestly I'd say it's my favourite enemy in the game
Area.

Area in the game.
>>
>>334578025
Yaragul legitimately sucks shit and the Nightmare of Mensis is really short.
>>
>>334578174
glaive
>>
File: 1.jpg (36 KB, 356x465) Image search: [Google]
1.jpg
36 KB, 356x465
>>334578174
>>
>>334578174
Run past them.
>>
>>334578247
Unseen Village is fine, it's the climax of From pushing you to play aggressively.

And you can dodge roll through that one Amygdala's lazer beam explosions.

Although, if you didn't get the Snatcher easter egg earlier, then you have to either sprint through or cope with the worst aggro-linked hunter fight in the game, in which case I can see why you'd hate it.
>>
File: 1460185094792.jpg (91 KB, 674x960) Image search: [Google]
1460185094792.jpg
91 KB, 674x960
Why is The Old Hunters so fucking good? Everything about it is fantastic. I'm not someone who buys DLC all the time but man this one is great. Better than the base game to me.
>>
>>334576442
>post dancer

Jesus, it becomes even more shittier than middle game quality wise?
I see DaS3 is a "worthy" successor of DaS2
>>
BB>DS1=DS3>shit>DS2

never played demon souls. after playing through ds3 twice i realized that there isn't that much build variety. Quality is just way better than most other builds. most weapons are shit and the movesets are way more boring compared to bloodborne weapons.
>>
>>334578475
no it doesnt it picks up after dancer imo
>>
>>334578440
Because it fixed most of the problems with the base game, stuff that were such obvious flaws that they shouldn't have even released BB without fixing them.
>>
>>334577583
It doesnt work like that. Im not going to like mechanics i previously hated because you are saying they arent so bad.

Blood vials being a prime example. Its just more hassle without benefit. Same for degrading weapons forcing you to repair every now and again. Things like this ruin fun.

Boss battles will always either end in a bullshit one shotting combo or flawless. Learning boss moves is not my idea of fun. i want to react not predict.

ALL weapons are goofy and rickety. Being transformable demands it.

Dont get me wrong, armor sets look great, but my idea of fun is mixing and matching armor pieces to create a unique look, or recreate some character.
Mixing bb armor pieces either looks like shit, or isnt noticeable because its all black clothes.

Most of the boss fight consists of the screen being filled by the body of the boss. It looks unappealing. This is amplified by the bosses discouraging staying at a distance.
>>
File: 1459786496708.jpg (159 KB, 800x567) Image search: [Google]
1459786496708.jpg
159 KB, 800x567
>>334572061

I'd really disagree on all of the bosses in 3 being spectacular. A lot of them are very forgettable despite being mechanically okay. That's something BB did way better; the presentation of them was far more impactful and made even relatively simple and unimportant bosses like BSB really stick with you. Plus with the general speed of the game and how it did the multi-stage boss fights a lot better you'd really get your blood pumping by the end of some of them. I'll use BSB as an example again and say that my first time beating him I thought my heart was going to burst through my chest. I had to take a break after that shit.
>>
>>334578162
As far as I know, most weapon types from DaS are represented in BB.

>Rapier
>Katana
>Scythe
>Dagger
>Spear
>Straight Sword
>Greatsword
>Curved Sword
>Whip
>Bow
>Mace
>Hammer

Missing are clubs, crossbows, and curved greatswords. But to compensate, there are new classes like the Stake Driver and the Kos Parasite.
>>
>>334578162
As far as I know, most weapon types from DaS are represented in BB.

>Rapier
>Katana
>Scythe
>Dagger
>Spear
>Straight Sword
>Greatsword
>Curved Sword
>Whip
>Bow
>Mace
>Hammer

Missing are clubs, crossbows, and curved greatswords. But to compensate, there are new classes like the Stake Driver and the Kos Parasite.
>>
File: Dark Souls 3 the Darkening.jpg (87 KB, 1024x574) Image search: [Google]
Dark Souls 3 the Darkening.jpg
87 KB, 1024x574
>>334578250
Don't have enough souls for that, also I keep dying before I retrieve the last ones I got. I don't even have enough to repair my shit and my durability went down to zero.

>>334578354
Alright, I'll just make a mad dash to the end zone and hopefully I can make it out of this dungeon or whatever. I kinda have to for know. At least until I get to where I last died so I can retrieve my souls.
>>
File: 1444451098133.jpg (99 KB, 450x358) Image search: [Google]
1444451098133.jpg
99 KB, 450x358
>it's a big human with fire sword episode
>>
>>334578174
>>334578798
What game?
>>
>>334578698
I'm playing BB right now and I can only do about 2 bosses a day because of how worked up I become. My heart is pounding everytime I down a boss.
>>
File: 1388225544023.jpg (37 KB, 500x370) Image search: [Google]
1388225544023.jpg
37 KB, 500x370
DaS 3 = DaS 2 > DaS > BB

Fight me
>>
File: 1459181752642.png (572 KB, 1200x1072) Image search: [Google]
1459181752642.png
572 KB, 1200x1072
>>334575467

Numbered sequels are shit for this series anyway. A massive part of them is finding new things, new settings, new items, new weapons and the general sense of the unknown. The biggest flaws of DaS2 and 3 is that we've seen like 50% of the shit in them already so it really kind of makes it harder to give a shit about the storylines or even the exploration aspect.

What made BB so great was because it was the same basic formula of Souls, just in a different setting and so everything felt fresh and exciting. None of the games ever needed sequels.
>>
>>334579001
t. pcuck
>>
>>334578698

How did you feel about the Nameless King, or even Champion Gundyr?

Fuck, even Soul of Cinder had me sweating and moving as much as anything in BB.

The introduction to Wolnir was memorable, as well as the novelty of the Deacons. Most of the bosses fit pretty well with the area.

I'd say some of the throwaway ones are Dragon slayer Armor, despite those sickass Pilgrim Butterfly things that really need to be expanded upon, and the entirety of Smoldering Lake + Old Demon King.

It might just be my style of play, but I'm doing the BB-esque longsword with no shield and it's pretty intense.
>>
>>334578807
>it's a big mammal with canine features episode
>>
>>334575117
Not really, it had plenty of great things going for it that DaS 1 lacked and they kept most of them in DaS 3 because surprise, they were great ideas.

>60 fps
>lag backstabs are mitigated by having to get hit by the backstab attack- genius idea and implementation
>summoning people actually works often and is easy
>invading people actually works often and is easy- if you don't find anyone it tells you IMMEDIATELY and you can start searching again IMMEDIATELY- no more waiting 30 seconds to tell you it failed like in DS 1
>Leveling Attunement increases the amount of spellcasts a spell has
>added items that refill spells so using a spell doesn't feel wasteful
>warping to bonfires from the beginning
>seeing a picture of a bonfire area before you warp to it so you don't warp to the wrong place by mistake
>more variety of spells and magic - Hexes
>able to be invaded while hollow
>being able to LIGHT BONFIRES while white phantoms are in your world- don't have to say goodbye to your friends just because you got to a new checkpoint
>small soapstone if you don't want to spend a large amount of time in another's world and want to turn human quickly
>ring that allows you to play with specific friends so you don't have to run around for 10 minutes looking for a summon sign
>POWER STANCING WEAPONS, making dual wielding cool and viable
>Lifegems, an awesome alternative to estus, and white phantoms can find them while summoned
>guard BREAKING, a great option to punish a turtling player, far outclasses the kick in DS 1
>Able to wear 4 rings
>So many good rings, not just Havel's and FaP
>BEING ABLE TO RE-SPEC HOLY SHIT AMAZING

And the list goes on.
>>
>>334579023
This is so true. The DaS trilogy is basically another three rounds of Demon's. This series works best as a fresh experience with every game.
>>
>>334579023
Too bad Bloodborne had fuck all in terms of items prior to the DLC though. It got really tiring exploring areas just to keep finding coldblood 90% of the time.
>>
>>334579051

That's not to say there aren't memorable bosses in 3, but even then some of them pale in comparison to ones in BB or even DaS1. There's a few different reasons for that, mainly music, but even then none of them have really gotten my blood pumping with the exception of Sulyvahn.

Nameless King is a cool boss and a lot of fun, but it still didn't give me the fucking shakes and heart palpitations like most BB bosses did.
>>
>>334578689
That's why this is a discussion.

Nobody ever comes out of these with a changed mind because we all entered with our minds made up, but these debates help us solidify exactly what we dislike and like instead of resorting to base logic.

There's two things I'd say are massively overrated when it comes to design - or life, as it were - and that's convenience and comfort. The hassle is what drives player investment.

I don't want to play through an entire game without having to pay attention to my inventory and stock. Spending time on making sure I've got enough vials and pristine equipment isn't a hassle, it's a momentary stopgap to stop me from cruising on autopilot, the last thing I want to do in any RPG or even action game. Like buying ammunition in Ratchet and Clank.

"Momentary stopgap" being the key words here, let's not slippery slope this one.

Tomb Prospectors Garb+Gloves/Old Hunter's Cap/Henryk Trousers, Cainhurst Helm/Knight's Garb/Surgical Long Gloves/Student's Trousers, Gascoigne's Hat/White Church Garb/Executioner's Trousers/Yharnam Hunter's Trousers.

I too like to mix and match, and will continue to do so.

Finally, I actually completely agree with the boss combo situation and think that From expecting you to pump VIT is just another example of their continual horrible implementation of RPG mechanics in an action game. It's a disaster and a failure of design. There's no argument from me here, if they're going to ape the combo/weapon switching of DMC they may as well take some of the other lessons.
>>
File: laughingCyclopsDragons.png (924 KB, 2619x897) Image search: [Google]
laughingCyclopsDragons.png
924 KB, 2619x897
king's field beats them both t b h
>>
>>334579270
God, so much "blood" something items, it was just ridiculous at some point.
>>
>>334579345
I heavily disagree, strafing and poke-heavy strategies with their horrible control schemes and turnspeeds was awful.
>>
>>334579218

Even DaS1 managed to feel fresh because despite still being dark gothic fantasy, it still re-did absolutely everything and was set in a different world. In 2 and 3 I'm finding the exact same items I found before, with the exact same descriptions and it just makes me really un-enthused about it all
>>
File: souls.jpg (101 KB, 405x634) Image search: [Google]
souls.jpg
101 KB, 405x634
>people hating on Dark Souls II

Kiddies who couldn't adapt to fighting multiple enemies. Not every encounter has to be a 1v1.
>>
>>334578901
http://www.r145.net/vh2015/succubusheaven-autumn-festival-alpha/

The game is free, made for some Japanese video game festival.

There is a MEGA link down the page, just scroll until you see it.

If you wanted to play a shittier version of Dark Souls but with anime girls who get fucked and then run around with literally cum dripping down their legs only to get fucked again then this is the game for you!

And you also have a remarkably specific set of fetishes. There's really only one other Souls hentai parody game that I'm aware of...
>>
>>334578162
Pretty poor reasoning considering the weapons in Bloodborne are much more unique, interesting, and fun to use, and they are all perfectly viable. See a weapon you like? Go ahead and use it til the end, you don't have to worry about it being an inferior piece of shit compared to some other weapon of the exact same type which is very likely to happen in Souls games.
>>
File: 1460814393664.jpg (379 KB, 800x1011) Image search: [Google]
1460814393664.jpg
379 KB, 800x1011
>>334571843
sure thing
>>
>>334579291
>Nameless King is a cool boss and a lot of fun, but it still didn't give me the fucking shakes and heart palpitations like most BB bosses did.

Agreed. Presentation is a big part of that. The way they move, the screams, the fucked up designs, the aggressiveness.

After a BB boss, I'm a fucking mess. Don't get the same feels in DaS3 or any other Souls game for that matter.
>>
File: 1460246270946.jpg (72 KB, 579x460) Image search: [Google]
1460246270946.jpg
72 KB, 579x460
>>334579270

That's an issue sure, but I'd much rather have that than re-using shit like DaS2/3 do. I started to get really bored of exploring stuff in 3 eventually, despite the level design being great, because there was a 90% chance I was going to find something I'd already used/experienced in a previous game with no new or interesting lore behind it. At least BB kept me guessing.
>>
File: Touch pool of blood.webm (955 KB, 920x518) Image search: [Google]
Touch pool of blood.webm
955 KB, 920x518
>>334579465
>>
>>334579291

Crazy. Champion Gundyr made me sweat harder than anything in BB, Orphan included, just because of that second form. Gwyn on steroids.

Holy shit, I have never had to become a knight-shaped, rolling void as hard as I did in that fight. It was so fucking awesome.

It's possible that it's just a matter of story preference. I was really digging the eternal recurrence narrative of DaS 3 and I like trying to piece together how all of the characters are fitting with that.

BB had a great aesthetic and all, but it never really got to me the same way DaS' tragedy does.

Obv, DeS beats them both.
>>
>>334578772
Untricked Amygdala arm and Beast Cutter both pretty much work like clubs.
>>
>ITT: Sonyggers in denial
>>
>>334579684
all the souls games are on sony consoles I don't get this statement
>>
>>334579609

The screaming was the worst part. I understand the intent of freaking a person out, but putting every boss to the tune of 'skinning a live pig' really got tiresome and irritating after a while.
>>
>>334571843
I love Bloodborne unique lore and artstyle. Everything feels new and you kind of wondering what kind of fucked up design would Fromsoft come up next at every corner.

Dark Souls are great, but after watching lore videos and such for DS1 and DS2 endlessly I'm kind of tired with more of the same world from DS3. I want an utterly new Souls setting, like maybe Hellenistic Greek based one, Roman, Vikings, or whatever. DS3 is more of the same Medieval fantasy grimdark setting and I can't help to feel that I've been there before.

On the other hand though, there's no saving those 24fps on Bloodborne. I just wish it would be ported to PC not for consolewar purpose, but for archive purpose. It is a crime to play game as good as BB on janky fps, chromatic abberation and dithering textures.
>>
>>334571843
Dark Souls > Demons' Souls > Dark Souls 3 > Dark Souls 2 > Bloodborne
>>
>>334579548

This is a really big flaw with 2 and 3, but especially 2. They give you so much "variety" but it's all mostly surface level stuff. Waow 50 different straight swords! ......all with more or less the exact same moveset.
>>
>>334579734
Kids trying to start console wars in a soulsborne thread nothing special really.
>>
>>334579798
>DaS2>BB
>DaS1>DeS
Heres your (You)
>>
What's the appeal of Souls games? Like, I like'em a bit but not even nearly as much as most other people seem to.

Is it just that it's hard? Because that's the element people talk about the most and there are plenty of other hard games out there.
>>
>>334579984
Character-progression based action games with no real competition. They scratch an itch no other game does.

Closest you could get is Ys, but that lacks the same sheer amount of character control.
>>
>>334579935
>>>/reddit/
>>
>>334579984

There's a stark, unforgiving element to them that is novel in the world of increasingly casualized and hand hold-y games. The game feels like it doesn't care if you're finding it too hard, it's expecting you to do whatever it takes to rise to the challenge. That's why people characterize it as 'hard', even though it often makes things quite fair to the player by letting them cheese with arrows and whatnot. The game seems to preference stylistic consistency and narrative over ensuring the player is having a good time.

Plus, there's the exploration element that people just fucking love. I love it to. Clearing an area, looking for all the secrets and hidden stuff. It's a regular Mario N64.

Plus, it's a pretty good symbolic representation of being an actual knight fighting things with an actual sword. That shit gets right at what nerds love.
>>
DaS 3 > DaS > DaS 2 > DeS > Blunderborne
>>
It's probably because I played DS2 first but I didn't see what was so bad about it. It's way less bad than everyone talks about.

Like, the ambushes are annoying but honestly you should only die to that shit once or at the most twice for example
>>
DeS>DaS1>DaS3>DaS2>Bloodborne
>>
>>334578069
How? It's a C shape with a straight road to the boss.
>>
>>334574219
I'm more annoyed that someone would give Tokyo Xanadu 2nd place. That game was pure garbage for Falcom standards.
>>
Objectively

DaS1=DeS>Bloodborne>DaS3>>>>>>>>>>>>>Da2.

Dark Souls 1 had memorable world-building, npc's and was a self-complete package of its story.

DeS1 is basically had the same points as DaS1 except you trade warping with inter-connected world, pro's and con's to both but not major.

Bloodborne is higher then DaS3 simply because it is its own unique world that pieced together disparate fantasy/horror tropes and made it work with an upgraded and interesting combat mechanics.

It fails a bit for every area feeling the same since its all doom and gloom and dark and black, also not as many memorable npc's or questlines.

DS3 is just upgraded bloodborne engine put in DaS1 with some additional improvements, there's nothing 'new' to the story at all and the npc's are ok but not great or shit.

Imho, Miyazaki should stick to making new ip's, not direct sequel's because he always completes the story properly in the first game and has no fucking idea how to continue it.
>>
>>334574219
How is Zestiria 4th? Doesn't Japan hate it even more than us?
>>
>>334581153
Dare to explore it even a little bit and you get flip-turned upside down, especially if your sense of direction is shit to begin with.

In the other areas, it's just a case of briefly looking around at one of the many distinct city squares or headstone arrangements. In the forest, it's trees, snakes, and more trees.

I eventually made that forest my bitch. Took a while.
>>
>>334579984
create-a-character action games sell. that's it. There's just very little competition. Especially since we're never getting Dragon's Dogma 2, and even single player action games (with an emphasis on melee combat rather than just shooting stuff) are nearly dead. DMC is dead. Bayo 3, if it happens at all, won't be seen until like 2020. it's just Platinum tricking out another franchise game every couple of years
>>
My main complaint about souls 3 is that most of the major bosses is strafe right to win.

I felt like I cheesed most of the game because this tactic worked on Gunyr, Abyss Watchers, Final Boss, Vordt, Lothric Princes, Ornstein, all but the demon type bosses I guess

You couldn't do that shit in BB at all. It actually felt challenging to dodge all the moves and get in quick hits
>>
>>334581425
Also there wasn't a single boss in dark souls 3 as hard as HMPH HMPH from bloodborne chalice dungeons
>>
>>334578440
That's been the case with literally every souls game with DLC though
>>
>>334578638
It fixes the shitty framerate?
>>
https://www.youtube.com/watch?v=voMAx-lKfIw

lovecraft makes bloodborne superior desu senpai
>>
>>334578440
Because it doubled the amount of weapons and fixed the framerate, which were Bloodborne's major non-PvP problems.
>>
i feel like BB is growing on me. At first i praised Das for its weapon variety and amounts, but in reality most of them become pointless as there is one that beats them all in terms of damage or stats.

The story was great too. Probably better than Souls's.

If you are interested in a summary and explanation of the story and you like reading, this is for you:

https://docs.google.com/document/d/1JL5acskAT_2t062HILImBkV8eXAwaqOj611mSjK-vZ8/edit
>>
>>334578440
I don't know, most of it seemed cut from the main game. I absolutely love everything about it, but Research Hall and Fishing Hamlet could have been placed in their non-nightmare locations in the main game and it would have flowed perfectly. Only the Hunters Nightmare area looked like it was actually "new" since it was a remixed area from the original game.

I'd have preferred The Old Hunters to be integrated into the base game rather than needing to be teleported to.
>>
>>334571843
I normally like my RPGs to have more than 4 weapons and armor sets, so no it's not better.
Healing grey damage by attacking turned it into a retarded button masher.
>>
>grinding for healing items

sure, pal. Great game design.
>>
>>334581296
But DaS1 had Demon Ruins, Lost Izalith, THREE Asylum Demon's, Bed of Chaos, Tomb of the Giants and Crystal Caves.

Those alone disqualify it from being the best. And the DLC areas were lazy compared to the ones in DaS2 and BB. A reskinned Darkroot, a town with 3 buildings and a tiny ass cave were super disappointing. Luckily it had great bosses, armors, items and weapons.
>>
>>334581954
Ultimately I found their implementation to be wanting. The initial reveal was great, the concept is great, but on multiple playthroughs it falls short.

The Great Ones aren't big enough, and there aren't enough of them. The appeal of Cosmic Horror in contemporary times is that you're small and insignificant. So terribly, terribly small and insignificant.

There shouldn't have been a bloodmoon, there should've been a massive Great One watching over the city with a cosmic landscape behind it, so large you couldn't see it all in one go and just looking at it causes your Frenzy meter to build.

Amygdala should've been in the original Yharnam areas too, just to reinforce that they were always there, instead of just the two inside the Church Ward. The Mensis Mother Brain should've at least been the size of the massive meatball from Tower of Latria.

Also there is no reason not to spend all your Insight. It's almost as threadbare and badly implemented as World Tendency. While we're at it, the final boss for the Chalice Dungeons, that the whole game builds up as being littered with the secrets of the Great Ones, should've been horrifying, not the fucking Yharnam Queen.

The bait n switch was great, the concept was great, but I wish they had done more to sell it.
>>
>>334582503

Word.
>>
Artorias of the Abyss>Old Hunters>DaS3>DaS>BB>DeS>DaS2

Artorias of the abyss has the best quality content packed into one package, it never drops, there is no bad part, the npc interactions are at their peak with gough, chester, elizabeth, dusk, the boss designs are consistently fantastic and classic, the world design is interconnected and makes sense.

Old Hunters has the hardest boss in the series orphan of kos, ludwig similarly is tied with one or two DaS3 bosses, but is still fantastic nonetheless, laurence is bad boss design though, his difficulty largely comes from his bloated health pool and ridiculously high damage attacks along with aoe's on nearly every single attack at the second stage, a very poor waste of a significant in game character. Maria is a great NPCish type fight, and done much better than gehrman imo, although I never really felt the fight was that interesting or memorable. Living failures have a nice design, atmosphere and ost, but the mechanics and challenge leave a lot to be desired. The areas are okay, but fishing hamlet is woefully underutilised and short, for an area that is calling out to all the people who thought that bloodborne never utilised it's lovecraftian influences very well.

DaS3 has large, sprawling level design, a fantastic ost, bosses that have multiple phases with changing musical scores to represent these, a large variety in areas and bosses, with a quality curve that actually goes up as you progress through the game rather than down, unlike almost every other souls game except DaS2 (which is basically always at a low quality) and DeS. The weapon and armour variety is high, the weapons are great, the pvp is a perfect mix of DaS2 and DaS1 with the greater amount of chaos and the better level range system.

BB's base game goes down in quality after amelia, in addition the game never really rewards the sprawling level design in the way that DaS3 does, and it doesn't have the variety.
>>
>>334582503
What's insight even for? I know you need it for certain multiplayer aspects and to buy certain things but that's it. I also know having enough makes certain enemies visible or harder/use more moves but that's it.

Honestly, there's no reason to have over 10 insight unless you're saving up for something expensive right?
>>
>>334583246
Insight mostly just lowers your fucking Frenzy resistance.

All it notably does is at 1, the Doll comes alive, at 15 Gehrman talks in his sleep (when he decides to spawn, the shit) and at 40 you can see the Amygdala before you summon the Bloodmoon.

None of which are worth dealing with the fucking Winter Lantern's bullshit. Unless you've got ~350 frenzy resist and parry them, your ass is getting frenzied, son.
>>
>>334583480
Winter lanterns were just horribly designed in every way to be honest.

An almost 360 degree vision or what it seemed like which required you to either have huge ridiculous frenzy resist, or to simply run past them in time that you're frenzy would only activate once, or parry them which was very tedious and didn't always work in the timing.

Just awfully designed enemies.


Fortunately they are only in like 3 areas in the game
>>
>>334583648
Remember there are Sedatives.

That doesn't make them less horrible, but it does reset your Frenzy buildup.
>>
File: DS3_Irithyll_Dungeon_3.0.jpg (307 KB, 1920x1089) Image search: [Google]
DS3_Irithyll_Dungeon_3.0.jpg
307 KB, 1920x1089
>>334583648
And then FROM made a worse enemy in DaS3
>>
>>334583928
Haven't seen this dude before, what's his deal? Why is he so terrible?
>>
>>334583648
>enemies are badly designed because I get assfucked by them
>>
>>334584159
They reduce your maximum HP just by looking at them. Very quickly with no way to counteract it. And they're in groups that attack from all sides so there's no safe place to look. And since you have to look at them to attack them, you'll lose about 70% max HP just by engaging them. Your max HP bar recovers after a short while, but you don't get your actual HP back.

It's probably the most unfair enemy/status in the Souls series. There's one corridor with about 10 of them.
>>
>I will probably never play BB

;~; if I start a PC petition will you PSbros sign it?
>>
>>334583480
What kind of fucking benefit is Gehrman talking in his sleep? What, is it for the deepest lore? Does he spill secrets or tips about the game?

Shit if it's like that then just keep your insight super low unless you want to buy something. What's even the fucking point of it?
>>
>>334583928
Jailers are LITERALLY artificial difficulty and not even the biggest Fromshills can defend them.
>>
>>334571843
Both franchises are shit
>>
>>334584646
I said it was a notable difference, not a benefit.

If having 99 Insight made major differences I'd probably keep it at that despite it murdering my Frenzy resist.
>>
>>334584767
It's more like, when I said "what kind of benefit is this?" I'm really saying "This is of absolutely no benefit whatsoever, literally why does it even exist?"

Does he at least say anything interesting...?

I can't imagine what he could possibly say that would convince me to raise my insight to 15 though.
>>
>>334584584
Try stealth
>>
>>334584584
I know everyone shits on projectiles, but this seems like a great time to use projectiles.

Is there a range to their HP suckovision?

Unless there's some bizarre method or item you need it really does seem unfair. What the hell are you supposed to do? Wear some kind of visor or headgear? Equip a mirror shield and hope they kill themselves? Use that giant buster sword thing and hope you can kill them by standing next to them and whacking them with the back swing?

Something that annoying can't be a regular enemy. It's gotta be some kind of puzzle.
>>
>>334571843
>720p
>20 fps
Yea, nah.
>>
abyss hunters and pontiff are basically maria clones desu.
>>
>>334584584
Oh wow lmao.
>>
I'm still disappointed DaS3's bows are still slow pieces of shit. Simon's Bowblade is one of the best weapons in BB.
>>
>>334585104
They also have a weapon that also reduces your max HP to 1HP if you're hit by it and immediately follows it up with a grab that will certainly kill you.

You basically can't get hit or close, and there's no item or equipment to prevent/mitigate the effect.
>>
File: 1453937340351.gif (3 MB, 390x357) Image search: [Google]
1453937340351.gif
3 MB, 390x357
>being so insecure that you have to shit on the dev's other games to make your precious exclusive seem more relevant
Bloodborne is good but come the fuck on
>>
>>334585438
So basically either play perfectly at close range or spam projectiles all day? Truly amazing.
>>
>>334585438
How long does it take for max hp to regenerate? How many healing items can you take?

Sounds like a "sprint through" deal.
>>
>>334586340
A good few seconds, it's a gradual refill as well. But if they reduced you to say 20 HP, even when it's fills back to max, you'll still just have 20HP. Wouldn't be too bad, but there's regular enemies with them, so they just need to tap you and it's over.
>>
>>334586741
Lovely game.
>>
>>334584708
Git gud fags. They are not that scary, you just shoul be carefull thats all. Only stupid thing is their placing at the end of dungeon. In was really boring to lure them one by one with bow
>>
File: 1457639152346.png (47 KB, 792x570) Image search: [Google]
1457639152346.png
47 KB, 792x570
Is there a single boss that even approaches the difficulty of Ludwig or Orphan of Kosm in Dark souls 3?

I doubt it.
So whats the consensus? BB > DaS1 > 3 > 2
>>
>>334587468
>Ludwig
Ludwig is EZ typical hug-n-roll fodder. Nice buildup, no payoff.

There's no consensus.
>>
File: maxresdefault.jpg (224 KB, 1920x1080) Image search: [Google]
maxresdefault.jpg
224 KB, 1920x1080
>>334587468
Yes.

I had a much easier time with Ludwig than I did with this complete and UTTER faggot.
>>
>>334585438
I don't know how you managed to get raped so hard by them. They stagger easily and they're slow, if you just get the first hit in they're as good as dead already.
Thread replies: 255
Thread images: 45

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.