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ANOTHER Cancelled Mega Man game
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http://www.rockman-corner.com/2016/04/genzoman-reveals-art-from-cancelled.html

>Speaking at Game Dev Santiago last week, professional artist and industry contributor Gonzalo Ordoñez, better known as Genzoman, revealed concept art from a cancelled Mega Man game.
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that looks stupid anyway

modern capcom aesthetics just aren't going to cut it, because they are loving that western, udon art shit

>UDON art
>2016
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>>334551703
Is that counting the mighty no. 9 as well?
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>>334552028
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It's not like it would be good look at Maverick Hunter X clearly they don't have anyone left that knows shit about making good games.
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christ
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>>334551703
>all these canceled Rockman games that looked like shit

Say what you will about Capcom, they realized bad games will damage the brand more than not releasing new games.
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>>334551703
Just fucking sell it to Nintendo and let Sakurai handle it already.

Hell I'm shocked Nintendo or any other company has bought all of Capcom yet.
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>>334554108
Because Capcom's a fucking liability. Sony's cruising with their current crew and Nintendo is in too much of a rough patch to justify devouring another IP, much less an entire publisher.
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>still trying to make Mega Man anything but a cute little cartoon guy that shoots lemons

Is this what the weebs want? Or are these developers just retarded?

This looks like something out of the deranged mind of whoever invented Shadow the Hedgehog.
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>>334551703

Boggles my mind the high level artists Capcom had in the 90s and then they threw it all ways to have artist like Udon, and supposedly Genzoman, apparantly
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>>334551703
>Classic Megaman
>Red gem on the helmet
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>>334554330
I guess so, but Monster Hunter makes a fucking killing.

Isn't Sony still bleeding money from every other branch of theirs that isn't video games, or are they getting better?
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Holy shit, an actual bad Megaman design.
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>>334555348


I'll give him this, He would be highly qualified for MegaMan boxart.
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>>334552551
>not enjoying kicking the shit out of Rock and Zero as Vile
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Why did Mega Man games stop, anyway?
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>>334551703
>That feminine pose and design
Utter garbage.
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>>334551703
>Game dev Santiago.
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>>334555834
>tfw you will never exploding knees again
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>Udon crap

Good riddance
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>>334556273
>Why did Mega Man games stop, anyway?
Because they stopped selling. Very few Mega Man games have been big sellers. Mega Man Legends 2 flopped, and for some reason people expected them to release Legends 3 despite the fact it was obviously going to flop.

People want Resident Gun Kata Evil. People Want Monster Grindy Hunter. They don't want Mega Man.
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>>334556273

You can only make the same game again so many times.
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>>334556273
Too formulaic, and any attempt to get out of that failed miserably.
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>>334557019

and yet Monster Hunter, Street Fighter and Resident Evil continue to do just this.
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>>334556761
Maybe they want a good Megaman game?

Perhaps people would respond more positively to genuine improvement or innovation in a series.
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>>334558024
But those franchises don't have over a hundred games.
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>>334558024
Resident Evil reinvented itself with RE4, and again with RE6. Sure, you lose fans along the way, but the series keeps on going. Even Call of Duty does the same thing with its constant remixing and stealing from other series and introduction of new storytelling methods.
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>>334552551
There is literally nothing wrong with Maverick Hunter X other than the music

Powered Up is also amazing
>>334553874
That FPS megaman game made me bust a vein. Thank god that got shut down.
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>>334556661
Pop corn rocket was fun as fuck
Lagged the game to hell tho but it was amazing
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>>334558326
>Maybe they want a good Megaman game?
It's a bit complex. We're talking about a series that basically had ONE successful game and a long string of games that average 200,000 sales each. The problem may not be quality, but rather that only a minority are interested in playing Mega Man games. The character had mass market appeal once upon a time, but unless there's some kind of dramatic changes made, it's unclear whether he's ever going to be popular enough to bankroll big budget MM titles. Maybe that TV show they're doing is an attempt to jolt some life back into him.

Thing about this for a minute:

Mighty No 9 had 67,226 backers. People can wave 3.8 million dollars around all they want. A measly 67,000 people care enough about these sorts of games to give money towards them.
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Good, like the FPS. Looks uggo.
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Mega Man has to be the most overrated series ever, only like 4 or 5 games out of dozens made are actually worth playing.
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>>334558912
I think so long as they preserve the overall original design of Megaman and the feel of the games they'll be able to keep the diehard fans who love him enough to support new games.

Do this at least and they'll have some kind of audience to fall back on, while doing this though they should try something new to also bring him into the modern era. How they do that though while not going full sell out FPS / cinematic story mode might be difficult.
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>when I get reminded about Megaman Legends 3 for the 3DS
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While were on the subject of killed franchises, did Order of Ecclesia bomb or something? Original Castlevania basically ended there and it actually was a bit off the metroidvania formula.
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>>334556761
>They don't want Mega Man

Azure Striker Gunvolt says hi.
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>>334559637
That game sold less than 100k copies. That might be fine for a little indie game, but it'd be a total embarrassment for an iconic series like Mega Man.
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>>334559637
>Azure Striker Gunvolt says hi.
18,000 sales on Steam says hi.
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>>334559598
Not sure if it bombed, but Iga's Castlevania games were completely blown out of the water by Lords of Shadow, so Konami just went with that style instead and told Iga to take a hike.
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>>334559598

I think Iga was burning the series out with near yeary releases at the end because he knew he didn't have much time with the series left.

So all those games coming or fairly rapidly on DS, even if they are good, won't help sales.
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>>334558912
I wouldn't say that there was only ONE successful megaman game, there have been quite a few megaman games that have broken the 1 mil mark.
Megaman games don't cost nearly as money to develop and can be finished in an insanely small amount of time (some games in the main series were finished in ~3 months)
They literally have not touches the series in at least six years and it's still one of Capcom's best-selling series
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Anyone remember the sales for MM9 and MM10? If there's such a small audience they should just make smaller games like those
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>>334560335
IDK about the actual number's but Capcom said they were pleased with 9 and 10s sales. Make of that what you will.
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>>334551703
He looks like a SUPER FIGHTING ROBOT.
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>>334560563
I wasnt aware Capcom could be satisfied with sales that arent in the millionbillions.
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Remember that April Fools prank from 2 years ago?
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>>334558024
Call me when any of those franchises get close to this number.
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>>334560707

I sure do.
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>>334559826
The game came out a long time ago on the 3DS retard.
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>>334560641
it probably costed them less to develop the game then it does to buy it
>>334560707
Why do modern sci-fi designs need a bunch of random lines and shit all over the place? It looks fucking terrible.
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>>334559826
>petition race
>buying games
3ds sequel says hi
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>>334561029
>Why do modern sci-fi designs need a bunch of random lines and shit all over the place? It looks fucking terrible.

That's the joke.

Of course Mega Manchildren are complete autists that don't understand the concept of humor and saw it as another personal attack against them.
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The problem with Dash/Legends 3 is that the suits at capcom were acting blind, deaf, and dumb to the fanbase that had grown larger in the years after the second games release.

2 console gens had come and gone, and it's not like there were "new" copies around. People bought used or old copies. The fanbase sadly grew "after" it was marketable.

MML3 on 3DS would have sold amazingly well, since the 3DS has such a huge user base, and is kinda starved for titles. Also would have developed new fans.

But Capcom is out of touch with their fans, so they didn't see this. They just looked at past numbers, and that's it.
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post megabutt
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>>334554108
>Just fucking sell it to Nintendo
Every fucking time, and it's always stupid. Nintendo has Kirby, and they slap around Chibi-Robo fans when they've been drinking. Nintendo would be terrible for Megaman.
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>>334560803
Resident Evil, Street Fighter, and Monster Hunter series have all outsold Mega Man despite having far less games.
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I honestly like it. I could see it in some cyberpunk megaman it something.
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>>334561205
>MML3 on 3DS would have sold amazingly well

The petition to have it uncancelled never reached half a million. Don't be delusional.
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>>334552551
Are you implying Maverick Hunter X was bad? Please kindly fuck off.
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>>334560707
I liked it.
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>>334561146
Where did you get the idea that design itself was a joke? It was a straight up concept art.They ended up making an action figure out of it.
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>>334559758
>less than 100k copies
Factually wrong.
http://www.siliconera.com/2016/03/25/azure-striker-gunvolt-surpasses-150000-downloads-3ds-version/
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>>334561568
They said so. It's specifically poking fun at Katoki Hajime's designs.
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>>334561205
>MML3 on 3DS would have sold amazingly well, since the 3DS has such a huge user base, and is kinda starved for titles. Also would have developed new fans.
Nope, MML3 was right around the time when 3DS was flopping something fierce and Nintendo posting their first losses in decades because of it. At the time there was no guarantee the 3DS would ever take off the way it eventually did, and releasing a super niche MML game at the time would have sold like shit and lost money.
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>Genzoman
Udon is bad as a whole, but I don't know how anyone can stand this dude's art at all.

Props for designing Elena's tribal alt in SF4 though. It actually looks good in game.
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>>334561407
>Online petitions meaning anything one way or another.
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>>334561407
Maybe even rabid fans realize petitions do fuck-all, especially when the company in question was actively taking its hateboner for the series' former director out on its fans?

In any case, Capcom could've released the paid demo and THEN cancelled the full game if nobody bought it. I actually bought my 3DS in anticipation of that demo, and didn't have anything worth playing on it until 3D Land rolled out.
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>>334561729
>only Chris Hoffman played the demo
I fucking blame Inafune, there's no way they would've canned it if that shit was already complete. Fuck I'm still mad.
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>>334561729
>the company in question was actively taking its hateboner for the series' former director out on its fans

How is this retarded victim complex still going strong after years?
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>>334561729
>Maybe even rabid fans realize petitions do fuck-all, especially when the company in question was actively taking its hateboner for the series' former director out on its fans?
>thinking Keiji Inafraud had any actual influence on Mega Man
He's just your typical business man who hung the real creators out to dry while taking all the credit for their work.
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Where the hell did this hating Udon meme come from
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>>334561568
That's just an indicator of the fact Japanese people unironically loving Katokishit even if it's a joke. Which is why it keeps happening no matter how terrible it is.
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>>334561906
Capcom and Inafune keep feeding it.

>>334561993
I know he didn't create it, but he was responsible for the brand having as long a run as it did after Fujiwara left.
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>>334562024
Because Capcom started using Udon instead of a bunch of generic animu artists for their games, weebs hate that and Mega Man fans are among the most autistic weebs in existence.
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>>334561146
>>334561682
>of course autists don't know the culture and nuances of japanese mech design, what a bunch of neckbeards
Something seems off...
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>>334562206
No, you're just retarded and see simple jokes as some sort of attack against your or the franchise for no reason. It's time to let go and face facts.
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>>334562206
But it was after Fujiwara left when the series strted going down hill.
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>>334562335
>scale 4/1

You might not get the joke, but only a moron with zero knowledge of the hobby wouldn't understand that it's a joke.
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Has any mega man game ever actually been released? How do we know that the series isn't just a meme that you think you played?
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By the way, my name is X, but you can call me X the Maverick killer, has a nice ring to it don't ya think?
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All this thread did was give me the urge to fap to Roll hentai.
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>>334562553
mission complete boys!
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>>334562523
Reminder that people defended this.
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>>334562523
Another one of Inafune's attempts to "westernize" Capcom's ips. Thank god they had the sense to cancel this one, just wish they would have done the same for DmC, Bionic Commando, Oporation Raccoon City and Lost Planet 3.
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>>334562172
That figure doesn't even come close the ridiculousness of Katoki's proportions
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>>334562523
>Megaman x: act zero
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Games are pitched and shot down all the time before they even enter development.

I have no idea why you niggas are getting butt devastated over this one. The Maverick Hunter X one was a pitch too. It was never in development by Capcom to begin with.
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>MML3 was cancelled nearly 5 years ago

Time goes by way too fast these days.
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>>334562523
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>>334562743
>Another one of Inafune's attempts to "westernize" Capcom's ips

This wasn't an attempt. If I remember correctly, it was some fags that left Retro Studios pitching a Mega Man concept to Capcom. They never commissioned it or explored the idea.
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>>334561205
>The problem with Dash/Legends 3 is that the suits at capcom were acting blind, deaf, and dumb to the fanbase that had grown larger in the years after the second games release.

It did not. The 100K Strong for Legends 3 was a colossal failure. The 3DS was also struggling to take off. Games for the 3DS were being cancelled left and right back then. It wasn't just Mega Man.
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>>334562792
Did you even read this thread? Barely anyone is upset by this, the only canceled MM game people are sore about is MML3 along with Capcom's continued refusal to make new GOOD MM games. Nobody ever gave a shit about outsourced garbgage like MM Universe, Online, that FPS game and such.
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How do you guys think Megaman Legends 3 would have turned out in terms of quality, if it got released?
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>>334551703
well i just hope that's not how megaman looks in the new cartoon
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>>334563141
Probably just as mediocre as the first two.
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>>334563107
>the only canceled MM game people are sore about is MML3

Not true. For months there were crybabies coming out the woodwork whining about all the recently cancelled games. Legends 3, Universe, some other dumb online one, and the retarded looking FPS.
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>>334562721
I wanted to defend it because of the Prime devs but

>Inafune and Capcom behind a gritty western reboot
>Giving Mega Man a machine gun instead of an energy blaster

It would've been trash.
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>>334563141
It would have probably been good regarding the core gameplay but missed some charm and small little details/extra shit in the originals.
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>>334562401
I dunno about that, or at the very least I don't agree. Many of my favorite MM games came after Fujiwara and even as Inafune was only peripherally involved in making most of them, I appreciate that he used the clout he had to keep them coming. It's still my favorite franchise.

>>334562346
Oh, I see. You think I'm specifically upset about the Bad Box thing. Nah.

- bought a 3DS for a paid demo that got cancelled
- cancelled said game the same weekend the MM Tribute artbook released, with MML3 fanart inside
- the UMvC3 snub was minor, but still annoying because X was THE top votegetter on the Capcom side
- shitty MMvSF fangame is adopted as an official product because they had nothing for MM's 25th (which they only chose because of the SF aspect), and nothing else thereafter
- all the MN9 horseshit
- Digital Eclipse hired to port the first six Classic games and they botch it
- cartoon made in collaboration with fucking Man of Action is coming

Granted, some things are starting to iron out OK, but that's still an awful lot of shit to have rain on the fans.
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>>334556273

Mega Man Battle Network 4 was the last game in the overall Mega Man franchise to sell big numbers. After that, the sales dropped hard. Network 4 was a shit game and the public responded. Capcom kept the franchise on life support for years, but no one was paying attention. People only gave a damn when they finally pulled the plug.

>>334558326
>Maybe they want a good Megaman game?

The fuck are you talking about? Network 4, X5, X6 and X7 may have left people with bad taste in their mouths, but they fixed themselves up and released some stellar entries in the franchise after that. We got Powered Up, Maverick Hunter X, 9 and 10, Starforce 3, ZX and ZX Advent. The general public just didn't give a shit about Mega Man anymore. The sales and support simply didn't exist.

It's why they're trying to revive the franchise with the new cartoon in the future.
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>>334563141
About the same as the first two: loads of charm, memorable characters, and delicious Tron Bonne butt shots, but weighed down with rather clunky and unbalanced gameplay.
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>>334551703

>Genzoman

I understand why it was cancelled.
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Which would you rather have?

*Elf Wars Megaman Game which is a precursor to the Megaman Zero Series where you can play as X and Zero combating Omega and Weil

>The Aftermath of Megaman X8 where Axl is in repair while X and Zero discover more of the Replicoids and a new foe to contend with.

>Megaman Legends 3-Trigger is still trapped on the moon but you get to play as both Tron and Roll in an adventure of lifetime digging and exploring ruins collecting enough Zenny to gather parts for the ship to bring MM Trigger home. All the while contending to Reaverbots.

>MM11, 12,13,14, and 15 Megaman is at it combatting Dr.Wily and a 40 new robot masters to fight for everlasting peace.

>Megaman Spin off game for Mobile
>Megaman 3DS sequal to Battle Network, Starforce, and ZX Advent
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>>334561606
That is still shit. No really, anything less than half s million is already pretty bad for an IP like Mega Man, but 150k? Bleh.

Imagine Mario selling that little. I'd rather see MegaMan buried than driven into the ground like Sanic.
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>>334563368
>- cartoon made in collaboration with fucking Man of Action is coming

Man of Action has only been bad when Marvel is involved, and Marvel TV is fucking awful right now thanks to Joe Quesadilla (or was it Jeph Loeb? I forgot)
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>>334563368
So cancelling one game is now a "hate boner"? Because that's the only significant thing you mentioned. Everything else is petty shit.
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>>334563371
>Powered Up
>Good
Fucking hilarious
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>>334563591

PET Simulator for anroid
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>>334563591
>fails to mention Sigma anywhere at all
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>>334563354
Slow down. Inafune was the only one that loved sucking western cock. He's the sole source behind all of Capcom's blunders in that regard.
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>>334563715

Fuck off
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>>334563794
Silly anon.
Sigma is Omega.
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>>334563827
No you
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>>334563371
They did little to no advertising for any of their megaman games, at least not any outside of japan
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>>334563686
I hope you're right. The Spiderman cartoon they worked on was a bad joke.

>>334563702
I think this is definitely a situation where your mileage may vary. I get the impression you might not care much about the franchise in the first place, so it's kind of hard for me to explain my case. I see people get passionate about how WoW used to be and all of that went right by me, so it doesn't seem like an earthquake to me, but this stuff bugs me.
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>>334564103
>your mileage may vary

Fuck off.
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>>334563715
Not that guy, but it's one of the best ones. The extra characters add quite a lot.
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>>334563653
>M-muh sales

Kys my man.
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>>334564145
Just saying what I thought. Whatever your problem is, I can't help you.
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>>334555348
why does X's head look like it was made for a different body?
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>>334564380
I don't have a problem since I'm not the one with the victim complex. Whatever missteps the series has had over the years, it's not going to invalidate all the fun I had. Those games still exist and can be revisited whenever I want.

It's preferable that the series die a quiet death rather than turn to shit one way or another.
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>>334555348
>the best megaman design is stuck in a mobile game
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>>334564736
Xover is a shit design fuck you
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>>334554108

Capcom's currently being run by a CEO who only cares how much the games sell so he can maintain his Vineyard while his idiot son does almost everything to ruin the company as he was put in as a producer with absolutely no experience.

Sony doesn't have the reserves for the billions Capcom would want for an acquisition (That Vineyard doesn't come cheap) and Nintendo doesn't want the liability of a company who managed to completely fuck over their own development studios and piss off their own developers. Tencent or Microsoft would be the only other ones who could feasibly afford it and neither want that clusterfuck either. They would be content to watch them drive their value down then pick them up first.

Sad state all around because Capcom straight up ignores what their community want like a GOOD new Megaman game instead of mobile shit.
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>>334564819
Fuck you he looks great
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>>334564687
Ah, I can respect that. Like I said before, it's still my favorite franchise, and I still play it constantly. What bugs me is seeing it get kicked around like something that has no place to be, when it could very easily be sustained by just picking up the phone and getting Inti to work on one every two years or so.

For all the things that irritate me, I think the series can have a future, and a bright one. I'm not ready to pack it in the way I am with, say, Final Fantasy.
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>>334564819
psssh...nothing personnel...kid...
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>>334564916
>Sad state all around because Capcom straight up ignores what their community want

But we got the Dark Arisen PC port.
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>>334564736
>actual best Mega Man is stuck on the moon
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>>334564978
No him and his armors are terrible. He even ruins classic's design with his edginess when he dresses like him
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>>334565006
>implying best megaman isn't the one with the vagina
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>>334565086
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>>334565206
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>>334553874
Universe would have had all the hype and LP advertising of mario maker, YEARS before nintendo even started thinking of it.

Legends 3 was never planned to be made by capcom and pretty much everything made by the fans, but decided to say fuck it for whatever reason.

The MMO, FPS, and whatever the fuck this is all look horrible though and I'm glad they were shitcanned.

I wish they just kept making download games like 9/10. Maybe not get stale with it and switch to nostalgia baiting X, or try to go more directions with the classic gameplay. Though frankly I would have kept buying them on yearly(bi-annual even) releases even if it WERE just more games like 9 and 10. Shit was fun.
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>>334565272

That looks pretty fucking good.
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>>334556761
Business sense says there's still a niche market, so you just lower costs of productions. They did that shit with X-over and it was a disaster because they went too extreme with it.

If they just kept making low budget simple titles like 9 and 10 and slapped as much dlc on them as they had been they'd have been in the black with that shit for sure.
>>
>>334562523
>people are mad about fps mega man
>love battle network and legends unironically despite being completely different games
wew lad
>>
>>334566000

I don't even understand why. There was test footage that showed off wall jumping and platforming. It wasn't going to be a straight up FPS game.
>>
>>334566000
Come on now, that's some bomberman zero lookin shit right there.
>>
>>334566000
I wouldnt mind a shooting game Megaman, but that design is just fucking retarded and dull.
>>
>>334566228
>>334566245
>>334566392
https://www.youtube.com/watch?v=olYCsHuqjOo
>>
>>334566569
>inafune was the one pushed this and capcom denied him
>inafune managed to trick people with MN9
Holy shit capcom was right for once.
>>
>>334566000
Good bait
>>334566228
I'm not quite sure if this is bait though
>>
When are we gonna get some leaks about the cancelled Darkstalkers 4? Both of them?
>>
>>334568041
That implies there was ever intent to make one.
>>
>>334568041
It's in the trash. We ain't getting leaks.
>>
>>334568135
There was. Twice. Once circa 2000 and again circa 2012.
>>
>>334563591
I would love to play the Legends/Elf Wars scenario of Megman just to link up the games in question and cover up loose ends/beginnings that Zero and Legends 2 provided.

Anything else could be considered only if they are tailered perfectly well.
>>
>>334563591
How many times have Zero died throughout the series? 5?
6?

He died in X. Dies in X5, Dies in Zero
>>
>>334563591
>>Megaman 3DS sequal to Battle Network, Starforce, and ZX Advent

This one
>>
>>334563591
This picture makes me laguh. Zero never really was one to die and stay dead.

Til Zero 4 that is.

I wonder whenever we get a series based on Axl?
>>
>>334568498
He was considered dead for almost half of Command mission
>>
>>334568237
Prove it
>>
>>334568729
You can find the trailer for the 2012 one on Youtube. Search "Darkstalkers Are Not Dead." Japanese game magazines were publishing that they had heard rumors about "Vampire Ace" in development from Capcom ~2000.
>>
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>>334568729
Do we really need to say it
>>
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>>334565352
>even if it WERE just more games like 9 and 10. Shit was fun.
Inti dude. They were behind 9 & 10 and knew what the fuck they were doing. I always considered them the heart of the franchise ever since the Zero games took off.

I have a stupid amount of support for the Gunvolt games because of that. After it became clear MM was over the only thing left I wanted was a ZX3. Gunvolt feels close enough to satiate that, and I see it as a real attempt at a successor to their side of the MM games. They need to make more.
>>
>>334568859

"Vampire Ace" became Marvel Vs Capcom 2. That's it.
>>
>>334565272
>>334565206
>>334564819
I dunno looks better than any of the Battle Network shit to be honest.
>>
>>334569137
That would explain Ruby Heart and Amingo.
>>
>>334569114
Gunvolt sucked ass with it's TAGGING shtick. I missed my Close up swordfights and much more dangerous battles.

ASGV 1 did not provided me with that. Instead its just Tag-dash and repeat stages over and over to grind for items and get a faster time with new items you equiped. It was a chore.
>>
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>>334569231
blasphemy
>>
>>334569547
Yeah that looks fucking terrible so I dont know what you were trying to prove there.
>>
>>334569597
I proved you need your eyes checked
>>
Mega Man's been my favourite vidya since I was a kid.

When I think about what happened, I don't know what to make of it. There weren't any Mega Man games I didn't buy. I wasn't part of this problem of "people stopped buying them". Mega Man Legends 2 is seriously in my top 5 games of all time; it has so much underrated stuff in it. There's an element of truth in Capcom "churning out Mega Man games"; I think when they thought they were "playing to Mega Man's strengths" they thought that meant "keep it 2D" and that's that, whereas ACTUALLY playing to Mega Man's strengths can be seen in the difference of Mega Man X to Mega Man 1-6.

What I mean by that is that X chops off a whole lot of the bloat from old mechanics like making the screens Metroidvania-style instead of individual puzzle screens; it melds powerups with its environment instead of making a room where Eddie throws you a useless item and plays with the 2D plane by giving you ride armours, moving pieces of the environment, hidden shit you need certain pieces of armour for. When they made more X games they should have focused on that. When they moved into 3D they should have taken that philosophy into that new environment.

After the Mighty No.9 incident I think it's pretty clear Inafune is probably responsible for most of the problems over the course of the entire series; he insisted on being the director of most games and from the transparency of MN9 we can see how poorly he handles time, money and people.
>>
>genzoman
>cancelled
THANK GOD
>>
>>334569546
Tagging shit felt wonky but I let it slide because they were trying something new. I'm hoping they're ironing things out with the sequel, they've done it before.
>>
>>334568498
He has the OPPORTUNITY to die in X3.
>>
>>334566569

There were more videos
>>
>>334561314
This.
Nintendo treats everything but their main 3 like shit.
>>
>>334563591
I'd be fine with any and all of those, minus the mobile spinoff. But if they did any of the others I wouldn't care if they did opt for a mobile game on the side.
>>
>>334568498
Model Z seemingly charges into certain death in ZX Advent. He even makes a snarky line about it.
>>
>>334561695
Thank God, someone else with taste.
>>
>>334558446
6 was not a good game and might have killed Resident Evil in the process
>>
>>334563591
Aftermath of X.

Classic we can guess that Roboenza somehow led to the Maverick virus.

Your description of MML3 sounds pointless and inconclusive.

The other games sound great but I like X too much to pass it up.
>>
>>334561729
But Inafune wasn't the director.
>>
>>334570121
>After the Mighty No.9 incident I think it's pretty clear Inafune is probably responsible for most of the problems over the course of the entire series; he insisted on being the director of most games

Oh fuck off and actually bother to do a google search before you talk shit. Of all fifty or so games in the fanchise, Inafune was project director on precisely zero of them. Most games he was just a producer or character designer. I know Inafune's the hot guy to blame for anything wrong in the franchise right now but at least do a little research before you play pin the blame on the scapegoat. Some games are just shit. You will notice that there are plenty of shitty games that do not have Inafune's name attached in any capacity.
>>
>>334562024
You act like it's a recent thing.
Fuck off.
>>
>>334563371
I really did like ZX. ZX:A a bit less but it was still playable.
>>
>>334563141
Would have been shit because of 3DS.
>>
>>334570781
The 3DS is more powerful than a PS1, just saying.
>>
>>334563831
Fuck you, this almost makes sense.
>>
>>334562248
You really think Capcm's old guard were just "generic animu artists?" They were some of the best game artists in the industry.
>>
>>334565001
And then all you PC fags hated it anyways.
>>
>>334563435
>but weighed down with rather clunky and unbalanced gameplay.
It's not as if there haven't been a thousand 3rd person shooters since then. I think they're capable of updating the controls to take advantage of those developments.
>>
>>334570636
You seem mad.

The fact is, I've completed most Mega Man games and the name I see first on every credits screen is INAFKING.

Capcom is Inafune's scapegoat. Even I was in that boat when he left; oh poor Inafune, he just wants to make games. He left for stupid reasons; he wanted to prove that it was the individual that mattered - he said, essentially; "If I leave and Mega Man continues to sell, that proves that my personal involvement doesn't matter. That's my problem with the Japanese game industry right now." So he left, and lo and behold, Mega Man games stopped being made and stopped being sold. He proved himself wrong AND stripped himself of the ability to produce games both at the same time. He cannot actually make stuff on his own; he just goes on and on about character design. When he left Capcom, it was his decision - he knew better than anyone what would happen to Legends 3 and he still did it because he knew it'd be easy to pin the blame on the big bad faceless corporation and everyone would cheer for the poor downtrodden underdog. When everything you've been involved in turns sour it's time to question the common denominator: you.
>>
>>334563831
They should have named him Smegma then.
>>
>>334570253
>ironing things out
Nah, tagging is still in and Copen has to tackle fuckers to kill them, just like in Mighty No 9.
>>
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GUYS

WHAT IF

WHAT IF... GUYS

WHAT IF WE HAD NINJA THEORY REBOOT MEGAMAN TOO?

YEAH
>>
>>334570851
Less buttons and no dual analog at the time though. CPP wasn't even a daydream back then.
>>334570884
He's an asshat who defends Udon.
Also
>were
Goddamn, it pains me how hard Kinu and Bengus fell. Kinu is literally full retard with her character designs, and Bengus looks like he's using unfinished media, on top off the wonky proportions he's been using since early 2010s.
At least Shinkiro is still, well, Shinkiro.
>>
>>334562248
>>334561146
>>334569231
>>334552551
>>334566000
>>334563715

We know it's you, shitposter-san
>>
>>334571164
>no dual analog at the time
Shit, forgot about that.
>>
Guys guys


What about a monster hunter inspired mega man
>>
>>334571443
Would be awesome.
>>
>>334563591
I would rather play as Trigger. We already had a game where we played as Tron Bonne and while it was fun it just wasn't the same.
>>
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>>334571443

Post YFW Capcom wants in on the Toys to Life market and makes a Mega Man TTL game
>>
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>>334571443
>>
>>334555348
>i have the weirdest boner right now
>>
>>334571443
My face would be bankruptcy
>>
>>334571649
Fuckin hell.

>>334571565
>>
>>334571226
Plus no ZL and ZR
>>
>>334571443
How would it even work?
>>
>>334554330
>Because Capcom's a fucking liability
That's because of the people who run Capcom. Put them under new management with somebody who gives a shit about their other IPs and Capcom games could be good again.
>Nintendo is in too much of a rough patch to justify devouring another IP, much less an entire publisher.
But that's wrong. Nintendo may be losing money on the Wii U but they still have more than enough capital to buy Capcom outright and still be doing fine. Nintendo is worth a lot more than people think.
>>
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>>334571565

I'd be dirt poor.

Mega Man has enough Robot Masters and general mooks to carry a toyline for years.
>>
>>334571771
>Put them under new management with somebody who gives a shit about their other IPs and Capcom games could be good again.
You're going to have a hard time finding people like that. That's not how business culture is these days. It's all about big profits right now.
>>
>>334571565
I'd hope they'd go the Kamen Rider way and realize they're not big enough to fully compete, and just make little packs of cheap figs
>>
>>334571763
Roaming robot monsters as the big targets.

Everything else are the usual things. I'm sure someone else here can explain better.
>>
>>334571771
>Nintendo's value is plummetting
>everything is fine
Just because they're here today dosen't mean they'll be here in the next 5-10 years. If the NX bombs this could be their last console.
>>
>>334571871
He'd be hard pressed to find people worse than the ones already in charge. Well, Konami exists I suppose.
>>
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>>334571871
>these days
It's been like that for a while now
>he got the fuck out because Hudson warned him before they died
That's my story, and I'm sticking to it
>>
>>334571929
Yeah, but regarding MH weapons and boss weapons, I mean.
Do you get a choice from the start or do you only get other weapon choices from killing bosses, somewhat like Vile Mode in MHX was for some weapon types (in some situations, you could get certain weapon data from other bosses, but couldn't use them until you fight a specific boss to unlock a weapon type or had done so ahead of time)
>>
>>334558819
I dunno. I can appreciate some of the remixes.
MMX's soundtrack is fucking perfect. I wouldn't expect them to be able to top it.
>>
>>334572107
Same. At least they didn't go the super soft jazz route of that one CD.
I couldn't recognize a single melody on that shit.
>>
Is it recommended to play the Mega Man X series on a gamepad?
Did anyone try and would it be better to do it on an arcade stick?
Is it considered cheating if you do it on keyboard?
>>
Risk of Rain Mega Man?
OR
Mega Man Harmony of Despair?
>>
>>334572461
>metal tits
for what purpose
>>
>>334572550

Additional processors with heatsinks for more accurate navigation
>>
>>334572408
>gamepad
You mean a controller?
>arcade stick
Oh man, that would be weird, and probably not that solid, given that you want to be able to dash a lot, and putting dash on the shoulder is one of the easiest ways to do that. Then again, with at least 6 buttons on a flat surface like that, it might be easier to manage since you could rest your entire hand and let your fingers go at it, all things considered. I still don't know how anyone manged X3 and X4 on the saturn.
>>
>>334558819

>Music

>Maverick Hunter X Intro Highway
>Maverick Hunter X Boomerang Kuwanger
>Maverick Hunter X Armored Armadillo.

Godlike
>>
>>334555348

Why does Star Force Megaman have the booty?

Why is Trigger best husbando?
>>
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>>334571193
>>
>>334574794
Jesus Christ paint did not compress that favorably
>>
>>334563761
I'm working on that, I'm the mmbn3d guy though
>>
I wish Battle Network got a collection
>>
>>334575482
I'd just want online.
>>
>>334576127

I just want 4.5 to be real and on my phone
>>
>>334551703
Oh boy, this is just drama for the sake of drama now.
Why some Megaman fans are so irrational they have a need to play the victim? Look at that shit and tell me it didn't deserve to be cancelled. FUCK OFF with yout whining.
>>
>>334575482
Same.
>>334576127
With this.
>>334577332
And this, and the two "of Network" mobile games.
>>
>>334561029
>Why do modern sci-fi designs need a bunch of random lines and shit all over the place? It looks fucking terrible.
to help you read the form
same reason modern car design have additional harsh or cut in line that flow cording with the form

this one works a bit worse since mega man design is fucking retarded to begin with
>>
We dont need more mega man games
>>
I played the first three Megaman games and Megaman X and thats it. Did I miss anything important?
>>
>>334564597
because it's an edit of a similar picture but with Rolls
>>
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Requesting that soundtrack cover art with various villains just chilling out

I recall Tornado Tonion, X5 Sigma, the some BN6 villainous operators, Vulturon the Condoroid, and also Oro S minding her own business in the background
>>
Well it doesn't look like it even started production so can't be mad and I never knew about it either.
>>
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>Mega Man Legends 3 was cancelled nearly 5 years ago
>>
>>334551703
I'll be the one to break this down because I've actually given it some thought.

Megaman was a product of its time and it would not be possible to make a good Megaman game in 2016 without a really, REALLY smart idea.

The issue is, classic Megaman's design was a product of the limitations of the system; 2D with a lot of arbitrary floating platforming stuff, gun could only aim straight ahead, etc.

There are too many expectations of "modernization" which can't be met. Modern controls, for one thing, demand AIMING. If it's a 3D megaman game it needs to be a TPS at its core, and if it's 2D it would need to follow the twinstick-style aiming that every modern 2D run and gun uses. The world design expectations would require like, ACTUAL level geometry, which means that impossibly long tunnels full of floating platforms would wear out their welcome quick (only so many settings will let you hand-wave that before the art becomes jarring and cheesy).

Modern audiences would be turned off, even frustrated, by the hampered control scheme and RPS-style boss weakness design, the shallowness of the combat and the lack of use in the non-buster weapons. But updating the series into something new (a TPS or twinstick—or a combination thereof—with a more modern weapon system and combat mechanics) would be such a departure from what Megaman IS that it would probably fail just as hard.

The only recourse available for the creation of new Megaman games is to literally stick with EXACTLY what the old Megaman games were, so that the gameplay can remain true to form without it being really out-of-place. And that's exactly what MM9 and 10 were.

So, you know, Capcom IS making new Megaman games, sort of.
>>
Am I the only one tired of megaman?

And maybe video games?
>>
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>>334561029
I actually like that design. Like a goofy blue Sam Gideon. It's got a number of small detail elements that would read so poorly at a distance that the basic character would look almost exactly like the classic design, which if you're updating a classic design for modern hi-res is a good approach to take.

Not too sure about the black paint lines, but eh.
>>
>>334563368
At least you got Project X Zone 1 & 2, but the only reason they treat X & Zero so nice is because they're a dead series, just like 2/3 of the cast in that game.
>>
>>334556761
People expected them to release Legends 3 because Capcom was all "SO HERE'S THAT MEGA MAN LEGENDS 3 YOU GUYS WANTED IT'S (probably) HAPPENING" for like half a year.
They cancelled the game only a couple of weeks before their fully finished demo was supposed to become available and everything.
>>
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>>334563591
>Battle Network where you can design your own Navi
>can choose from a multitude of parts and colors right from the get-go
>it has a voice that speaks back to you and actually says your name based on sampled & spliced VA sounds
>can play in a massive online world with other Anons' Navis
>viruses aren't strictly random battles anymore, they appear and you fight them real-time
>can choose the option to move your Navi around during battle or set them on auto-pilot
>packs of battle chips get sold in stores world-wide, not region-locked and meed to be scanned in a slot to be used in-game
>Navi's personality develops based on how you treat it - it can either become your best friend or go Bass-tier rogue and become a rouge in-game boss
Battle Network always made me wish that we focused on AI shit like this instead of being a generation of app-developers and emoji-posters.
>>
>>334554108

we want a megaman game not a fire emblem game
>>
>>334581147
Are you intentionally describing Mega Man Legends?
>>
>>334563591
ZX3.
>>
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>>334563591
Why the hell does anyone want an Elf War game? The very thought infuriates me. The Elf War as a plot device served its purpose of excusing the transition between the X and Zero series and explained the origin for two of the villains. I don't want to see a game that encompasses a timeline where everyone is braindead and first joins and supports a clearly genocidal madman, and after he's defeated everyone ignores the obvious continuing threats to the planet and even invents clinical immortality to give to the villains just to ensure the conflicts in the Zero series can happen.

Whatever good could possibly be portrayed in the game: they'd have to conclude on those points, and I can't imagine that going any better than the last 10 minutes of Revenge of the Sith, and that's actually an almost note for note parallel now that I think of it.
>>
>>334554108
>muh Nintendo pls buy Capcom

God, your kind of people is the worst. Pathetic.
Nintendo won't buy Capcom because that would be a stupid move and Capcom won't sell Megaman because that would be a stupid move for them as well. Get it inside your head and stop crying for it.
>>
mighty no. 9 is still coming, though, right?
>>
>>334568438
Capcom mastered shooting at angles with Commando 2 years before Mega Man, excluding it was a limiting mechanic made to empower the special weapons, and make the game harder while it was supposed to be an arcade quarter muncher.

Megaman can and has evolved. Granted they usually lock into one sprite sheet per platform, but every sub-series is a reinvention of Mega Man on some level, and the only ones of those that truely bombed was ZX.

The only I hate about your post is that this is clearly Capcom's own logic. "It must be an exact recreation to work with the fans" and trying to modernize Mega Man into a 3D environment is their own damn metrics to the tune of "X7 and Legends sold poorly. They were 3D. So there will never be a 3D Megaman again." despite more than enough time to allow 3D platformers to come into their own.
>>
>>334561476
It is downright awful, the controls are a fucking mess and didn't even transition properly into 3d, everything is cluttered, it is even way worse than MM&Bass taking 5 years to recover from damage due animation or megaman 7 having the sprite half the size of the goddamn screen

I want millennials to leave
>>
>>334581147
They just need to market to kids, they'd like it but don't know who the fuck Megaman is I mean look at Mario it does all the same shit you just said.
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