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How was character assassination of this degree legal?
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How was character assassination of this degree legal?
>>
i'm not gonna lie i considered firebombing ubi hq after i played that game. not sure if i should say that but whatever. conviction, as bad as it was, it was a perfect ending for Sam. they should have made a new protag, the frenchie fucks.
>>
THEY CANT KEEP GETTING AWAY WITH IT
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>yfw sam aged backwards 15 years for blacklist
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>>334462158
I really liked Archer & Kestrel from the Convictions multiplayer. Too bad they fucking murdered them and they couldn't be used again.
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>>334462567
more like 25 years. shit is fucking mind boggling.
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>>334462425
FUUUUUUCK
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>>334462598
Pretty sure one of them is alive and Sam rescues him.
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>>334462425
GARRET IM SLIPPING
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>>334462425

Who would win in a fight between Gorrott and Donte?

And how likely is it to end in them fucking?
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>>334462598
These fuckers had a better story and characterization than the entirety of Blacklist.
>>
Chaos Theory is still the best splinter cell game because of Amon Tobin.

https://m.youtube.com/watch?v=9SzhjG6OkvI
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>>334462567
Lasers? Lasers are so...
Nineties?
I was going to say "seventies". Could you please stop making me feel old?
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>334462030
>How was character assassination of this degree legal?

Anyone else find that extremely ironic considering the game is literally about a government assassin.
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>>334462945
you mean you weren't working for the government during the Gulf War?
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>>334463095
>I was in the tenth grade

also what the fuck happened to Redding? Later games forgot about him it seemed. About Blacklist: No ironside, no buy.
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>>334462808
Fucking brilliant online multiplayer too, It really took advantage of the novelty of online play to have suspenseful cat and mouse.
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>>334462030
You have the Fifth Freedom, the freedom to kill characters and even whole franchises to chase focus group interests and market a successful short term profitable game.
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>>334462030
If they were smart, they would have made Sam into a Lambert-type commander and introduced a new, similar protagonist with his sense of humor and his smart-alec streak, so that they could play off each other in the same fashion, but with a sense of continuity and passing of the torch. Would have been god-tier.
>>
Something that blew my mind recently is that the PS2 version of Double Agent is a completely different game from the PC/360 version. There was a Splinter Cell game I haven't played. The game is ok, especially if you're a fan easy to emulate on PCSX2
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>>334463808
isn't it basically more Chaos Theory? Shame I missed it. Also Xbox almost always got the better version and there's no hueg emulator
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>>334463735

That would have been brilliant.

I'm forever amazed at what Ubisoft have managed to squander over the years, it must be such a cesspool internally.
>>
>>334463735
I really feel that was the plan since the release of Chaos Theory. In that game you have agents in training that you play as in co-op and interact briefly with in single player. I have no idea why they didn't go this route with the later games. If they felt that Sam as a protagonist was too good to let go off they wouldn't have replaced Michael Ironside and in general rape his character, or maybe they're just that stupid.
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>>334463901
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>>334464009
>Syndicate was created with the collaboration of about 10 studios in the world

!
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>>334463853
Nah the PS2 version is the same as the Xbox. You can play both version son PC, the game runs well on PCSX2, easy to set up
>>
I've never played the original Splinter Cell, but I played Splinter Cell Pandora Tomorrow and Splinter Cell Chaos Theory back then and LOVED them. Considered replaying them, however I don't feel like doing it on the GCN (horrible framerate).

SP2 and SP3 are on steam, but is SP1 on PC too? Also, which Splinter Cell games after SP3 are worth playing, if any?
>>
>checked the catalog
>Splinter Cell thread
Oh, good.

Which one of you fucking faggots told me that Blacklist was good? I've been playing it for the last couple hours and it's one of the most mediocre games I've ever played in my life.
>>
>>334462030
I don't mind it as much as the gameplay was a lot faster meaning Ironside would be a weird fit. The VA was shit though and I'd prefer if they just 007'd it and ignored his past adventures.

I had way more of an issue that the stealth related side missions and only a handful of story missions were Ghost practical while the rest clearly intended you to break stealth at certain set pieces.
>>
>>334464202
not major differences but xbox got the best multiplats, ran better and less loading generally. Yeah PS2 emulation beats it but on real hardware, xbox was where it was at.
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>>334462669
Kestrel survived
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>>334462030
>>334462425
No one gives a fuck. If there's a chance to make some bank they would rape your fucking grandmother for it. Nothing is sacred.
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>>334464235
>Also, which Splinter Cell games after SP3 are worth playing, if any?

PS2/XBOX Hueg version of Double Agent.

>is SP1 on PC too?

Yes.

Also. In regard to Pandora Tomorrow on PC. There was some problems with the graphics on newer systems effectively making it unplayable. I've heard of a fix but haven't looked into that in detail. Before you buy Pandora Tomorrow for the PC you should check out the fix and see if its legit, otherwise I'd advice against spending money on a PC copy. SC 1 as well as Chaos Theory are good to go though, Pandora Tomorrow is the only one with potential comparability issues.
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Don't tell me: Three alarms and the mission is over?
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>>334462425
Of all the shitty sequels and reboots, Thief might be the worst.
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>>334464235
Buy the ps3/xbox collection. Have fun.
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Blacklist was still the second best Splinter Cell in the series. I'd put it even above Chaos Theory in terms of enjoyment if it wasn't for the lack of based Ironside.
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>>334464009

Jesus fuck.

I work in television which is still an absolute clusterfuck of the highest order, but nothing quite like that.

And I guarantee Ubisofts solution to "problems" like that is to throw more middle management at it.
>>
>Shoot the lights, the game
I only played the first one though. I should try chaos theory some day since people here love to dickride it.
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>>334464739
>people like this actually exist
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>>334464807
>shoot the lights
git gud. no traces.
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>>334464605
>>334464730

Thanks for your advice! Sadly, I have no PS3 or XBox, but I'll look into it!
>>
>>334464009
there's a horror story just like this for ass creed 3. one studio was making the homestead stuff, one studio was making the naval stuff, another two studios making the cities, and then upper management tacking on more and more ideas. in the end they just mash it all together and hope it works.
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>>334464869
>i can't believe people on the internet have opinions different from mine!
get over it kiddo
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>>334464937
Just get 1, Chaos Theory and potentially Pandora Tomorrow on the PC. There are disc collections for the first four games on the PC, I have a hard time imagining it as being anything but inexpensive.
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>>334465127
Thanks, I'll check eBay!
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>>334465035

His disbelief is warranted.

It's like when you find out people enjoy the act of others shitting in their mouths.
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>>334464609
This is no video game, Fisher.
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>>334464975
the naval studio sounds pretty based, did they work on Black Flag? Those guys could make a cool pirate focused game if they had the chance I bet
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>>334465127
Double Agent on PC is ass.
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>>334465371
>Just get 1, Chaos Theory and potentially Pandora Tomorrow on the PC
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>>334463268
>Friend recommends I watch Turbo Kid
>Michael Ironside plays the villain
>So happy
>>
>>334465432
>There are disc collections for the first four games on the PC
>>
>>334465432
somr guy apparently fixed pandora tomorrow's bugs a while back. Would be nice of ubi to pay the dude for his fix and sell the game again
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>>334465495
Yeah okay I'll call the seller and let them know I want the Double Agent disc destroyed before they ship it to me. You fucking idiot.
>>
>>334465265
I bet you played Blacklist on the easiest difficulty and complained and mark executed your way out of everything. Play on the hardest difficulty where the execute cheesing is turned off and it's just as good as SC ever was.
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>>334462945
Chaos Theory is the GOAT when it comes to small dialogue & guard interactions like that.

>The guy who thinks you're a real ninja and asks you to kill him with your blowpipe
>The Korean guard who says he can breathe fire and walk through walls
>The guy who doesn't want to talk by the balcony and gets convinced he's on the 60th floor, when there's a sign that says "Level 3" right behind you
>The guy who thinks you're the guy who killed his entire family when he was a boy in a jungle raid, and that you're there to finish the job
>When Grim tells you about the ship "Maria Narcissa" and Sam thinks it's another blind date, calling the last one he got set up with a boat.
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>>334465576
Why the fuck should difficulty matter? Why should it be an action game on low difficulty and a stealth game on high difficulty?

It's a fucked game.
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>>334465357
b a s e d
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>>334462598
I can't believe that shit. Singleplayer had literally no likable characters, since Sam/Grim turned super edgy and the new characters were all awful too. Then I played multiplayer and they finally give me characters who I can like, and then they go and kill them. It's like they were trying to fuck with me.
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>>334465642
What? The difficulty setting doesn't change the playstyle. If you play on easy, it will be easy no matter if you choose to stealth or shoot your way out of everything. Play on perfectionist with the stealth build and it's Splinter Cell through and through.
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>>334465628
>https://www.youtube.com/watch?v=MmXZwqKIa5c

This shit is amazing
>>
>kill no one in the game except Hugo Lacercda and that one guy who is a super dick and watches Zherkezi get killed. Seriously, most stabbable guard in the game. My vote for most pitiful is of course the guy who pissed himself.
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>>334465850
still has too many guns, most of them unsilenced, they give you points for evading guards as some kind of "incentive" to play the game the way it's supposed to be played. just doesn't feel right. the only thing in that game that feels like classic splinter cell is the classic spies vs mercs.
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>>334466137
SvM is pretty fucked too. Infinite lives was a really stupid move.
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>>334466137
>still has too many guns, most of them unsilenced
You won't have anything else other than your pistol and your gadgets if you play Ghost. You only use the arsenal if you play Panther or Assault. Also, when you have an upgrade system like you do in Blacklist it makes sense giving more rewards to the player when he plays his playstyle well. I don't personally really care for it, but the way it's implemented doesn't gimp the core stealth gameplay that makes SC great.
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>>334466493
>spies can kill you when they shock you
>spies have guns
>spies can kill you from the front, sides
>>
>>334466515
i just don't think there should be an arsenal or an upgrade system at all. in the past splinter cell was about atmosphere, but blacklist and conviction completely miss the point of that. it's not like they needed to "modernize" the series, it has a very solid fanbase that wanted a real sequel to CT.
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>>334466614
Those are all stupid but at least I can understand why the devs thought they could be a good idea. Infinite lives was just really fucking dumb. What's the incentive to be stealthy when there's barely any penalty for dying? It's ridiculous.
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>>334466789
>i just don't think there should be an arsenal or an upgrade system at all
Well congratulations, they made it so that you can pretty much completely ignore both aspects of the game. I haven't done it, but I think you can completely forgo taking any sort of upgrades because all they do is give some incremental upgrades to your gun and armor stats that you can do without.
>>
>>334462030
>>334462158
Never played this since Conviction made me give up.
What happened?
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>>334462030
>it's a ''Ubisoft game character morphs into Ezio'' episode
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>>334467215
A return-to-form that nobody played because a) no Michael Ironside b) everyone thought it would be just another Conviction. Play it and make up your own mind. It's dirt cheap now and has easily the most content out of any SC game to date. At least 20 hours without doing all of the side missions.
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>>334467154
yeah but the game still feels too foreign. ubisoft doesn't know where the fuck they want to go with this series now and that is evident.
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>>334467662
I do know.
They are going to make an open world sandbox with a map full of icons that you reveal after climbing antenas, and it'll be full of tail missions.
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>>334467763
i would literally kill myself. i'd rather never have another sc game ever again.
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>>334464202
That isn't true. I've played the ps2 version of CT and then the HD version on PS3. HD version has slight changes to the levels in the form of some more vents and shit. Also enemies can see you from your reflection in mirrors. I assume these changes were always in the xbox version.
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>>334467863
Hell, they already transformed Ghost Recon into pretty much that, though it seems more like a MGSV clone.
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>>334467763
There will also be skill trees.

And crafting.
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>>334467215
Sam returns as the protagonist, only to be voiced by (and written as) a douchey 25 year old. The only other recurring character is Grim, who is somehow butchered even further than her Conviction version. Oh and Kobin, who's actually kinda alright. The rest of the cast consists such lovable unique characters as sassy black sidekick, awkward hacker kid, obstructionist president lady, and british accent villain.

The gameplay is really good but the dialogue, soundtrack, and atmosphere are so mind bogglingly generic that the only to enjoy the game is to play it on mute and look away during cutscenes. Cawadoody has more personality than this game.
>>
Bellagio Sampler?
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>>334462425
CRAAAAWLING IIIN MY SKIIIIIIN
>>
Blacklist was good and better than MGS5
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>unlimited pistol ammo
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I've developed a stealth fetish and so I plan on buying good stealth games to enjoy in the near future. Which splinter cell games are worth buying and which ones should I avoid?
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>>334467763

day one DLC
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>>334470359
>buy
The first 3

>avoid
The rest
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>>334469984
I remember seeing awem (gif?) of someone killing a guy via exploding barrel and getting a "stealth takedown" notification, but I can't seem to find it.
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>>334470703
Will do, thanks.
>>
>>334469984
What?

Conviction had unlimited pistol ammo. Blacklist did not,unless you were playing on easy maybe
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>>334467154
The stealth suit you get from doing 3 Grim missions makes you completely silent. You can sprint while standing up and it won't attract any attention.

If you buy the best sniper and use AP ammo, you can headshot the armored guys silently.
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>>334462030

Didn't Conviction at least give the series a proper (happy) ending ?

What the fuck are they going to do next ?
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>>334464937
>>334464235

> get 1 on console or PC (I think the ps2 had an extra mission)
> get 2 and 3 on PC ONLY
> get 4 on PC, don't listen to the cucks. It's not as good as 3 but it's better than 1 and 2, just a bit short.
> get 4 on console if you want, it's closer to the pc version of 2, even graphically lel

Conviction and Blacklist are worth a try if you can find pirate them
>>
>>334462030
>this is a splinter cell game
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>>334473447
Thanks buddy!
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>>334473447
>this shitty advice

What is wrong with you.

>Get 1 on PC as it contains all the content of the console version.
>Get 2 on PC with Komat's fix of the lighting renderer
>Get 3 on PC
>Get 4 on Xbox if you want a good sequel to 3.
>Get 4 on Xbox 360 or PC if you want to see the death of SC.
>>
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>>334472865
Open world, with vehicles and tanks.
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>>334473942
>>Get 1 on PC as it contains all the content of the console version.
No it doesn't, I clearly remember at least one bonus mission on ps2.
>>334473942

>>Get 4 on Xbox if you want a good sequel to 3.
>>Get 4 on Xbox 360 or PC if you want to see the death of SC.

Stop memeing. SC4 on console is a good sequel to 2. Absolutely nothing new, small corridors, end of the gen graphics. I still recommended it but it's not better than the pc version of 4. On /v/ "disappointing" becomes "worst ever" or "death of SC"
>>
>>334474039

This makes me think, I know /v/ hates Tlou but its few stealth sections were better than the last 2 SC games.

Naughty Dog would make any ubishit game better
>>
>>334474565
or maybe they should lay Splinter Cell to rest and stop beating a dead horse
>>
>>334474608

Yeah but that will never happen unless Ubisoft dies.

If the profits drop too low, they'll try smartphone or facebook games
>>
>>334474565
TLoU really wasn't better than Blacklist.
>>
>>334467442
>return to form
There's no fucking lights
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>>334474914

*marks and executes*
>>
>>334475131
>He plays on anything other than realism
TLoU's stealth mechanics aren't bad, but they're not as fleshed out as Blacklist's and you don't get as many tools to work with. Also, being completely stuck on a 2D plane hurts it.
>>
>>334475302
At least it takes more than 2 seconds to choke out someone in tlou.
>>
>>334475302
>>He plays on anything other than realism

I hate the argument "just don't use it". I've just started playing Blacklist and it's obviously built around that feature. You have one enemy standing away, turning his back on you so you can knife him and get the tag thing ready for the group of 3 enemies who never separate unless you whistle which might get them all three to come
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>>334475720
>I hate the argument "just don't use it".
Why? Blacklist actually encourages you not to use Mark and Execute if you're doing a stealth run since you get less points in panther or assault style except in like 2 levels where you can abuse enemy spawns and get a huge combo bonus from knocking out everyone.
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>>334475302
>TLoU's stealth mechanics aren't bad, but they're not as fleshed out as Blacklist's

Well it's a survival adventure game with an average guy and a little girl as protagonists.
But the stealth parts actually made me tense, sweaty, there were stakes, danger, things get messy if you get noticed and you play as vulnerable people which reminded me of SC3
>>
>>334476103
SC3 felt very different from TLoU. Not only is the stealth more refined with an extra detection variable and a more complicated algorithm based on states of alert (instead of exposed/not exposed), the level design was also more nonlinear and emphasized verticality, adding a completely new dimension to stealth.

I mean, unless you're talking purely about 'tension', which is subjective, I wouldn't even begin to compare TLoU to SC3.
>>
>>334462425
>>334462030
>games you forgot existed: the thread
>>
>>334476619
Tension really does make a difference, though. In Blacklist, you carry a thousand rounds of ammo and guards can be killed very easily. In tlou, you have a health bar that does not refill unless you can find somewhere to patch yourself up with your limited medkits. Ammo is scarce, firefights are costly and human enemies can be dangerous to take head on. You can fight in melee, but you aren't fucking Bruce Lee and humans need a serious beating before they stay down. Stealth is the better option objectively. It makes such a difference when you know you can't simply shoot everyone, toss grenades everywhere, then get resupplied 5 minutes later.

Chaos Theory had that feel, but it was lost in Conviction, where open combat had no consequences.
>>
>>334463735
It would have made so much sense to do that. Ubisoft are fucking idiots.
The motion capture excuse for not having Sam as the hero was bullshit.
>>
>>334477520
I meant Michael Ironside, not Sam
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>>334474565
>its few stealth sections were better than the last 2 SC games
You're completely delusional anon. Did you even play Blacklist on highest difficulty?
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>>334462030
what happened
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>>334465583
Fisher! What the hell are doing? I'm aborting the mission.
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>>334477829
they removed all of Sam's humor and grittiness and turned him into a 25 year old generic soldier
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>>334477675
>Did you even play Blacklist on highest difficulty?

Why is this the go-to argument for every deluded Blacklist fanboy who tries to defend their game?

I beat the game on perfectionist while ghosting gold for every non co-op mission, and the only time Blacklist ever came close to matching Chaos Theory is during Grimm's side missions.

There are levels where you're forced into first person or waves of enemies you're expected to shoot but can only ghost through exploits
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>>334478461
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>>334477580
There's a video on youtube where Ironside tells a fan at a convention why he really stopped being Fisher. He said it was because he didn't like the direction they were taking with Sam's character.
>>
>>334478574
Are you seriously defending blacklist and shitting on chaos theory?

woah, so this is the power of neo splinter cell """"""""""""""""fans""""""""""""""""""
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>>334478681
He's a smart guy.
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>>334477675
I did. It was still not as good as tlou on IT'S highest difficulty, to be frank. You can still kill everyone in BL with mark and execute, grenades, sniping and the crossbow.
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>>334478369
There's no understanding Blacklist apologists. They refused to accept that at it's core it's fundamentally a stealth game that's entirely designed for people who don't actually like stealth games
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>>334478681
I got the impression that he was just bored with it. He was already bored after CT but then he came back for DA/Conviction because they had conflicting loyalties and betrayal and more focus on Sam's relationship with his daughter and shit. Blacklist is back to just Sam goes and kills the terrorists and he doesn't feel like doing that yet again.
I haven't seen the video you're talking about though, that's just based on some interview he did.
>>
>>334477675

Did you even play Blacklist on highest difficulty, without using Tag and Execute, without killing, without using the googles or the drone, and without upgrading your suit ? Casuals, man
>>
>>334479156

/v/ hates it, but Double Agent is my 2nd favorite after CT. It was the first and probably only (I haven't played Convicion) with an interesting story.
Sarah's death, JBA's hq missions, Sam's grief, his romance with a terrorist, moral choices, multiple endings, etc
>>
>>334474357
>it's not better than the pc version of 4.
Even the xbox 360 version is better than the broken mess that is the pc version of 4. Now get your binary lighting system and overdependence on daytime missions out of my SC.
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>>334477516
> using medkits and going into your backpack doesn't pause the game

Loved Tlou
>>
I liked blacklist more than conviction
>>
>>334465357
metal gear fans are obnoxious
>>
>>334480062
>SP
blacklist > conviction
>coop
conviction > blacklist
>vs multiplayer
blacklist > conviction
>>
>>334480062
I really liked the denial ops mode in Conviction. Spent a decent amount of time on that.
>>
>>334462801
>>334465736
Such potential :(
>>
>>334479856
>binary lighting system

the other SC also had binary lighting system.
You are either visible or you're not, giving you a 10 ft lighting bar doesn't change that.

> overdependence on daytime missions

What ? There were like 2 or 3 and most of them had long indoor sections.
> "but even indoor there is light"
So ? Did you shoot every single light bulb in SCCT ? That's not even possible.

Daylight missions added challenge and variety. Maybe you should try Batman Arkham games where you can wait on the gargoyles, completely invisible.

Double agent was not perfect but those two bad points are not enough to make it a bad game. If you don't rank it second or third at worst, you need to spend some time out of /v/, start enjoying things again
>>
>>334465736

Adam Jensen's VA guy was cool
>>
>>334462030

why has no one pointed out that OP is using the word character assassination as wrong as ubisoft's current sam fisher
>>
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>>334480567
>the other SC also had binary lighting system.
Nope, the lighting system in the older SC games was more sophisticated. It depended not only on the amount of light you were exposed to but also your distance to your enemies. There was a lot of grey area you could play around with to subvert your enemies. The new "yellow and enemies can see you, green and you are safe even if an enemy is right in front of you, and red = detected" system that Ubisoft Shanghai introduced with DA for next gen and PC is what dumbed down the series and was the slide of the slippery slope that led to conviction and blacklist.

>only 2 or 3 daytime levels

That is 3 out of 6 levels, and 2 of the nighttime levels are tutorial levels. Even the final level, which is the longest and largest out of them all, takes place in the warzone daytime Kinshasa level. So yes, DA had an overdependence on daytime levels.

With DA for the pc, they went back and nullified most improvements CT had made to the series and instead took inspiration of the worst levels of the first two SC games. But who expected any different from the people who made Pandora Tomorrow?
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>>334462030
Who cares anyways. The splinter cell series was always hot garbage. The games were way too autistic with the stealth and the mechanics weren't even actually good. 3 was the best but that isn't saying much.

Of course anons will say I am baiting when it's the truth.
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>>334481937
You mean they were too challenging and unforgiving for you. It's OK to not be good at games.
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>>334481937
>The games were way too autistic with the stealth

Are you trying to say the games were not casual enough ?
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>>334482169
>>334482354
They weren't casual at all. They did have stupid AI though.
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Dun dun dun DUN DUN trrrt
Dun dun dun DUN DUN trrrt
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>>334462030
Sam fisher as a character was fucked in Double Agent or should I say the PS2 version of that game.
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>>334462030
>caring about splinter cell's story and "characters"
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>>334479717

The perfect Splinter Cell is CT gameplay, soundtrack and atmosphere with DA story and character development
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>>334485405
But Sam was actually a good character before Conviction and a Blacklist. He was a trained black operative and corny dad, so despite the over the top story he was still grounded and believable and really a character you could sympathize with.

Blacklist finished the job Conviction started and just made him a generic angry/urgent jarhead. I actually really liked Blacklist, but some of the decisions they made were fucking mind boggling.
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>>334485761
The perfect Splinter Cell is Chaos Theory
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>tfw we will never have a funny splinter cell again
>tfw all we have now is an overly serious sam fisher

https://www.youtube.com/watch?v=x_GNtBd98TA

Not even DA, for all the love it's getting in this thread, was funny.
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>>334486453

no.
> forgettable supporting characters that you don't know anything about, who get replaced each new game without a word
> generic secret agent men trying to cause WW3 by pitting two nations
> last cutscene : we did it, great job haha. the end.
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>>334487173
> forgettable supporting characters that you don't know anything about, who get replaced each new game without a word
every single SC game, at least CT has the best and most likable sam fisher

>generic secret agent men trying to cause WW3 by pitting two nations
yes, tom clancy's stories are crap and generic, no different in any other sc game

>last cutscene : we did it, great job haha. the end.
unlike DA and conviction, it was at least an ending instead of a bullshit cliffhanger
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>>334463735
Has there ever been a case of an attempted protagonist takeover where the fan-beloved old guy is still around and a big part of the story, and people liked the new guy just as much or even more than him?

I honestly can't think of one. Gohan and Goku, Raiden and Snake, Nero and Dante, Jaden and Kyle Katarn, Micaiah and Ike. Everyone just wanted the old lead back ASAP.
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>>334487472
> most likable Sam
I agree

For the rest, DA is better
> Sam losing his daughter
> infiltrating the group
> JBA missions where you have a very limited time to do objectives for the JBA and the NSA and getting caught is game over
> relationships with JBA members, the boss, the violent one, the one who hate you
> possible romance with Enrica
> trust bar influenced by moral choices (blowing off a ship, killing your own boss)

> it was at least an ending instead of a bullshit cliffhanger

it wasn't an ending because there was barely any story. Same as Blacklist except there were stakes.
Double Agent's good ending (with the extra mission) wasn't a cliffhanger.
Conviction's ending wasn't necessarily a cliffhanger either
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>>334463268
The antagonist (whatever his name is) in conviction boots him out of 3E and Reddy does his own thing (company I believe)
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