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The great debate. Yoshi's Island fags not allowed in here
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The great debate.
Yoshi's Island fags not allowed in here
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>>334288780
World and it isn't even close. Just a better engine overall.
>>
SMW is probably the best game ever made.
Mario 3 is pretty good though.
>>
>>334288780
Super Mario World
>>
>>334288780

world
>>
>>334288780
What debate? SMB3 is unquestionably the superior game.
>>
>>334289162
Sorry but world was more cohesive, had more secrets, and yoshi. Also cape is better than tanooki
>>
yoshi's island.
crying is a small price to pay for no fucking timer. that is the worst.
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>>334288780
Super Mario World 2
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>>334289332
>Also cape is better than tanooki
100% shit taste detected.
>>
>>334289389
If you are shit enough to get hit you deserve to hear poor Mario's cries.
>>
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3 is non-negotiably better from an objective game design perspective.
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>>334289461
>being a literally furry
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I personally like 3 more due to sentimental reasons, but World is objectively a better game.
>>
>>334289332
Yoshi makes you invincible and saves you from falling off the cliff, and the cape lets you fly over everything. These are shitty things, not improvements.
>>
mario world has a lack of variety. it doesn't even have desert or ice stages
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>>334289505
Excellent image, I'm saving it for further usage.
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>>334289608
Super Mario Bros 2 aka. Doki Doki Panic is a superior game, but i do like Yoshi's Island more than World and SMB3
>>
>>334289505
>The game's harder so it's better
Difficulty does not automatically make a game better.
>>
>>334288780
Yoshis Island > Super Mario World > SMB3
>>
So is smb3 the dark souls of the mario series? All I ever hear is how hard it is
>>
>>334289734
Spoken like the true underage SMW fan that you are.
>>
>>334289976
The hardest mario game is Japanese version of SMB2
>>
The levels in SMB3 were painfully short.
>>
>>334288780
World personally

but the most revolutionary Mario game is probably SMB 3. Its concepts were reused and expanded for years in the franchise.

>Interactive world map
>Flying power up
>Power up saving
>Koopalings
>Great stage variety

I obviously don't count SMB2 USA because, well, it was a reskin of another game, the original just recycled most from SMB1. I wish they learned from that though, because the NSMB branch is basically SMB2 Jap all over again.
>>
>>334289505
>say the game is bland without any variety
>put an image of the first stage in the game which is basically a tutorial for jumping
>forgets original SMB had much, much less variety

bravo
>>
>>334289734
Someone will list 20 reasons why a game is better, including that it's more challenging (which is a valid reason), and then people like you just say "Well just because it's harder doesn't mean it's better!", and you ignore all the other reasons.
>>
>>334290026
Yoshi's Island is better than both actually, it's the best game ever made.

But a harder game is not necessarily a better one.

If that were the case there would be tons of awful games that are only good because the are difficult. Difficulty doesn't always equate to fun. It can certainly make a good game better, or a bad game much much worse. A well designed, fun to play level will always be paramount to a good game.
>>
>>334290557
>because the NSMB branch is basically SMB2 Jap all over again

Elaborate. Genuinely curious.
>>
>>334290691
>>forgets original SMB had much, much less variety
I'm not sure which fallacy you're creating here. You're either arguing that I should have brought up an irrelevant factor, or you just assume that I will worship SMB1 without question like most people do.
>>
>>334290736
>joy
>frustration

what separate them both is the difficulty setting, so no, being harder does not necessarily makes any game better
>>
>>334289976
If all you care about is getting to the finish line as easily and ass efficiently as possible, it's easy as shit. It's kinda like Dark Souls in that the difficulty falls off if you munchkin the fuck out of it.
>>
>>334290736
I can list 20 reasons why someone could like World better.
>visuals unique to any other game in the series
>better soundtrack
>the added complexity to mario's abilities
>fucking yoshi and the depth he adds to the gameplay
>more content
>>
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SMB3 is the most overrated game in history with its fans being the greatest scum in the Nintendo fanbase just ahead of MMfags
>>
>>334290840
You're comparing two images without even considering the vast amount of design variety SMW stages have.
>>
>>334291083
Metroid babies are far worse than SMB3 who just has Bob Chipman as an offender.
>>
>>334290839
>First game sold
>Makes 2nd game a rehash of the first one with a few more features. Recycle 80% of its design.
>Makes two more games (that's 4 now) for the next gen machines recycling a lot from the previous two

SMB2 Jap was basically a rehash of the first one with a few new mechanics and changes in the stages.

NSMB franchise does literally the same. Even the worlds are extremely similar to each other.
>>
>>334291393
No, the series has legitimately gone to shit and they have a right to be mad.

SMB3 is the general crown jewel of nostalgiafaggots who actually think 3D ruined gaming
>>
>>334288780
easily 3
>>
Super Mario World is better than Super Autoscrolling Bros 3.
>>
>>334291548
Metroid hasn't gone to shit, a spinoff and other M isn't enough to do that.
Stair fax has fucking the ds games and the Zelda clone and its last release was a remake and another one is comming out now, yet they don't act like their series was ruined.
>>
I really enjoy both but I think 3 is the better designed game, and something about the art direction and worlds in SMW feels very bland to me. 3 feels like it has way more powerups and obstacles to interact with.
>>
>>334291548
3D didn't ruin everything. It made the series much easier, but it added a way higher skill ceiling as well. You can be a fucking God at Mario 64 and Sunshine, and it feels so satisfying.
>>
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>>334289505

those screenshots are cherrypicked as fuck. also here I go taking the b8

>tanooki suit is fair
>I'll take it
>but the cape is also fair because you have to find secrets on the ground to do anything besides the bare minimum of completing the game
>also nobody but autistic people actually just flies over levels just to get to the end because we actually want to play the fucking game rather than feel good about reaching the end as boringly as possible
>SMB3 has cool secrets
>congratulations, SMW has more
>like half the fucking levels have secret endings some of which are genuinely cool puzzles to figure out
>SMB3 has world themes
>literally every mario game except for the first two has world themes
>big world was my jam but all the other SMB3 worlds were unimaginative as fuck
>compared to the dumbass food-themed worlds in SMW, that is
>that fucking conclusion
>not even valid

and SMB3 was my first Mario game, so nostalgia doesn't really play into this.
>>
>>334288780
Sonic 3
>>
>>334289505
Very good.

I'll always know Mario 3 is the best out of the two. World just can't compare to the greatest game of all time.

Yoshi's Island is better than World.
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>>334290489
https://www.youtube.com/watch?v=XzOzR_4HKe8
>30 seconds in
>the only thing left is autoscrolling levels
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>>334289608
No ice stage. Looooool opinion in trash. Did u even play world?
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>>334292557
>last level within 50 seconds
Holy shit
>>
Super Mario 64__
>>
>>334291207
are you saying a direct comparison of the first levels of both games is somehow wrong?
Should the first level of a game not display what it's capable of in order to suck in the player?
>>
>>334289505
This pic is pretty good but a little cherrypicked. I do agree with the cape shit making the game easy but there's not really that many levels after the first cape level you can fly through like that.
>>
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>>334288780
Both
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>>334289483
this. wish more games had interesting ways to punish the player, instead of reseting you back to an earlier point. also, the end in mgs3.
>>
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sm3 a best
better engine, better level designs, better music, faster scrolling in overworld
better powerups, storing power ups instead of just holding 1 at any given time
having multiple entrances and paths isnt my taste. I just want to overcome a challenging level and go to the next one

fuck you chocolate island 4 (or maybe it was CI3?)

tl;dr
worldfags btfo
>>
Super Mario Bros. 3 set the new standard for games, one which arguably stayed in place until the likes of Ocarina of Time and Final Fantasy 7.

World was just 3, but with less powerups.
>>
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>>334294236

>World was just 3, but with less powerups

dude what the FUUUUCK
>>
World>U>3
the rest is can be in almost any order as long as lost levels and NSMB2 are the last ones on the list.
>>
>>334288780
Mario 3 definitely.

The amount of shit it added is insane. It's weird to think about it now because so much is just standard for Mario, but Mario 3 had creativity and innovation in spades.

I also prefer the heavier inertia, larger amount of powerups, more diverse soundtrack and fire flower not being super shit.
>>
>>334289332
>world was more cohesive
Cohesively boring, yeah. Like 90% of the levels are the same grassy plains theme.

>had more secrets
Hahaha, no. I'm still finding new things out about SMB3 26 years later. Did you know that where the Hammer Bros. are on the map screen determines what item you'll get when you defeat them? I learned that last month and was blown away.

>and yoshi.
Yoshi is fucking shit and defeats the purpose of platforming. He's a penalty-free hit you can jump right back on.

>Also cape is better than tanooki
Fuck no. The cape also defeats the purpose of platforming since it allows you to just fly through 90% of the game's levels with impunity, even though World's levels are so vertically barren that there's no reason why you should be able to fly.
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>>334294387
but he's right
>>
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>>334294587
It was Miyamoto's triumph. After SMB nobody realized his value and let him go make Doki Doki Panic while the other guys did SMB2.

When Doki Doki Panic became fucking amazing and SMB2 sucked balls, Nintendo realized their mistake and put Miyamoto in charge of SMB3. Add Zelda somewhere into this and there's no denying the man's a genius.
>>
>334290087
Lost levels is overrated as fuck, i've beaten it but never managed to beat mario 3 or the original smb
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>>334289734
Having more interesting scenarios makes a game better
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There are two kinds of people anon. Those who prefer Super Mario Bros 3 and those who can't control their momentum, can't win without broken powerups, need "secrets" highlighted on the world map and cannot handle open level design.
>>
3 has better variety in
>enemies
>items
>worlds
>level layouts
>challenge

World has
>Yoshi
>>
>>334292187
>also nobody but autistic people actually just flies over levels just to get to the end because we actually want to play the fucking game rather than feel good about reaching the end as boringly as possible

>"I-i-it's not bad, you just having to force to yourself to play it a certain way. W-why should games force you to play a certain way?"
>>
>>334291075
>fucking yoshi and the depth he adds to the gameplay
You mean like negating half the hazards and letting you take basically any many hits as you like, so long as you jump back on him during your i-frames?
>>
>>334295478
>3 has better variety in
>enemies
>level layouts
come on now do you really have to lie?
>>
World desu
>>
>>334288780
World
Yoshi's Island is better than both
>>
>>334291821
Federation Force looks like shit

Zero looks amazing
>>
>OP doesnt like yoshies island

its like you despise fun
>>
>>334296602
Yoshi's Island is not a Mario game, it's a Yoshi game. That's like saying Tropical Freeze is your favorite Mario game.
>>
3 by a country mile. World had graphics and the whole secret exits thing going for it, but it was disappointingly easy, suffered from very samey levels, and the powerups blew compared to 3. Also, those flip-panel blocks are shit-tier compared to brick blocks.
>>
>>334289976

I'm playing it right now and it's kicking my ass, every level after world 5 is a pain and I use every power up I can get, I don't know if I've gotten worse at games or this game was actually hard
>>
I love them both ugh what should I do
maybe world for secrets and yoshi
>>
>>334288780
>Yoshi's Island fags
>Implying Super Mario 64 fags wont come here
>>
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If you don't think super mario world is better you are a faggot.
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>>334289505
Basically sums it up, even if it's somewhat cherrypicked.

SMB3 had more power-ups that were all fun to obtain and use, more variety, better actual PLATFORMING and more challenge. I value challenge, and Yoshi/the cape simply removes all challenge from the game. I prefer the way Mario moves in 3, too (the jump is slightly different).

I prefer the art style of SMB3. SMW's really unremarkable with a lot of strange, out of place enemy designs and an unappealing colour palette (Mario's sprite particularly bothers me). The All-Stars version of 3 looks so much better.

The best thing SMW has going for it is the overworld and secret exits.

SMW is still a fantastic game but I much prefer the greatest game of all time, SMB3.
>>
I never got used to SMB3's controls. They feel too slippery and lethargic, I never feel like I'm truly in control with them. SMW's controls and physics in contrast are perfection.
>>
>>334290881
You are now implying that making the game easier inherently makes it better, which is wrong. If one of these can be argued, making the game more challenging would probably appeal to more people. Or at least to the definitive players.
>>
>>334295938
So what about SMB3 where you can collect endless 1ups in level 1-2, grab both whistles, and skip to world 8?
>>
>>334303789
>Secret warp whistles are the same as the cape, one game's fundamental mechanics and required to get to every level
You'd have to be some sort of autist or very lucy to find both whistles in World 1 without being told about them. Cheesing with the cape is easily done.
>>
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>>334301763
Absolutely well-said. World is a Hey good, fun game that's important to my childhood but 3 is the Mario game that defines the series. It's not just good, it's fantastic.

As a sidenote, Mario 1/2 from that collection was the perfect representation of the series to me, aesthetically. It's too bad they botched the physics and enemy placement.
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Kind of an odd thing to say about an old 8-bit game, but I think SM3 had some of the best atmosphere in a Mario game, period.

I can't even really put my finger on why, the world just feels a little more odd, or deep. World 8 literally looks like hell, complete with demon hands that grab you. I really miss that darker side of Nintendo.
>>
>>334305769
>Kind of an odd thing to say about an old 8-bit game
No it's not

underage detected
>>
>>334288780
SMW clearly, had way more mechanics and was a great world to explore
>>
>>334304525
Holy fuck, sauce?
>>
>>334289734
This tbqhfam.

What is good is a difficulty level that matches a player's skill and determination.
>>
>>334288780
SMB 3 still best, there is no debate
>>
>>334291083
No, that's Sunshine and 3D world fans
>>
>>334303789
Confirmed for not being around when smb 3 came out. You couldnt just jump on the internet and find out about warp whistles. Unless you bought a guide or found out from a friend or watch the wizard movie. There was no way of knowing.

You act like that shit was common knowledge.
>>
>>334306242
Kek, I'm mid 20's. I'm closer to being killed in some Logan's Run dystopia than I am being underage.

My NES library fucking sucks though. I definitely missed a lot of "atmospheric" gems.
>>
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3 has better level design and difficulty
World has better controls
Both have great music and art

Worlds is more pick up and play while 3 requires more skill, it depends on my mood to me.
>>
>>334292557
You act like world isn't just cape fly to win. I say that even though I prefer World but come on. World speedruns are shit if the cape is involved
>>
>>334288780
SMB3 has
>the better power ups
>the better art style
>the better level design
>the better difficulty

SMW has
>the better overworld

Guess who wins.
>>
world is charming as fuck but I love 3 too
I can never decide which is better
>>
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>>334294601
Nigga what?
>>
>>334288780
World
>>
>>334290772
>>But a harder game is not necessarily a better one
It is when the difficulty feels fair and the game you're comparing it to is way too fucking easy because you can easily stack up 99 lives and get a Yoshi and cape at the same time, making you practically invincible.
>>
>>334288780
There is no debate, there never was. What little resistance otherwise is by no means "great."

Super Mario World is the better game. It does everything better. In every instance, in every way, for every reason.
Super Mario World is one of the best games ever made.
>>
>>334308736
>There is no debate, there never was. What little resistance otherwise is by no means "great."
nice headcanon
>>
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3 because it gave us the koopalings
also World is pitifully easy as shit
>>
>>334289734
Difficulty for its own sake will not, no.
But a reasonable difficulty level makes a game feel more rewarding as you improve. Don't you ever feel alienated by a game that's been dumbed-down considerably? Think of the same in reverse.

I like SMW but it's about as challenging as chewing solid food.
>>
For real, though: why did all the bosses in SMW suck so hard (except maybe Bowser)?

Bosses have never been Mario's strong point but jeez. They act more like Mode 7 demonstrations than actual bossfights most of the time.
>>
Three because it has the best world variety and level design creativity. It was clearly the high point of the series, in SMW I get the feeling Yoshi was intended to be a bigger leap for the series than he ended up being in that game. Especially with the sequel SMW being a total different game starring him as the protagonist.
>>
>>334309308
To be fair bosses in 3 were shit to, I'll give world that it tried some varity in its bosses.
>>
>>334308362
That might be a "secret" he hasn't find out about yet.
>>
>>334288858
First reply has it.
>>
>>334308362
What's your point? Everyone knows about the warp whistle. What are you trying to say?
>>
>>334288780
I'd pick SMB3,but it's probably because it's the one i grew up with
I totally skipped the snes
>>
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>>334308240
>>334301763
>>334289505
Sorry for being such a newfag, but by overworld, what do you guys mean? It is the map overworld or the levels' mechanics/looks.
>>
>>334304525
Up her dress?
>>
>>334312524
"Overworld" typically refers to the map screen.
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