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It's a shame Gex didn't have more skyboxes because
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You are currently reading a thread in /v/ - Video Games

Thread replies: 28
Thread images: 9
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It's a shame Gex didn't have more skyboxes because that's some fine art.
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>>333906104
holy shit
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>>333906104
Nah, the FMVs were pretty amazing and quirky
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Come to think of it, Gex had fine art in general.
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>>333907679
not to mention clever word play
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>>333906104
why were these games so damn spooky

you felt so far away playing these, like an alien's idea of western civilization.
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>>333907978

>Encountering these fuckers in the Egyptian level
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>>333907978
Probably from the late night atmosphere.
And the screaming.
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>>333908381
I just remember playing a ninja level that spooked me, a spooky level that spooked me the fuck out, an army theme level that was really stressful and a cool pirate one. It was just too hard I never finished it no matter how many times I rented it.

I remember I took a disposable kodak picture of the back of the instruction booklet. It was a picture of GEX in front of the american flag all dressed up in army gear. I'm not even american.
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it was worth it
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>>333908820

They made Gex merchandise? Nice.
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These were really good games.
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>>333908961
those were rare, given away during the release of Gex 3 as a promotional item
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>>333906104
>>333907679
>>333907965
If only there was a fun game somewhere in there.
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>>333909294
THERE WE GO
ONLY 13 REPLIES IN
YOU'RE LATE FAGGOT
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>>333909359

Don't respond to it. It's what they want.
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>>333909424
I dont mind, it is /v/ after all.
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>>333909359
There's a lot of cool ideas, and I want to enjoy the games, but ultimately what ends up happening is wandering back through the level with a fairly poor camera looking for collectibles while Gex rattles off the same one-liner for the seventeenth time, and it stopped being funny about the third time.
Gex is a pretty middle of the road collect-a-thon, and I'm not all that big a big fan of collect-a-thons in general.
The concept, ability-set, and way the comedy is handled would lend themselves much better to something more linear, I feel. Or at the very least, to something with less focus on just collecting. The Rayman 2 sort of approach, basically.
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>>333909891
Thats more like it, thank you
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We all know Square-Enix owns our Gex now, right?
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>>333907965
"My nipples feel like snow peas"
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>>333907978
>Be a kid playing Gex 64
>Sherlock Holmes themed level with garden maze
>Activate some switch
>Walk back into a room I was recently in only to notice the stuffed bears are gone and are now patrolling the area

That shit spooked me hard.
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Dana Gould had the best Gex voice
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>>333907978
Probably has a lot to do with 90's 3D graphics. Games were generally spookier at that time. Specially on the PS1.
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>>333911550
just the draw distance but the sound effects too really make for spooky atmosphere no matter the theme of the level.
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>>333910169

Yes, but what some DON'T know is they're outsourcing Gex to indie developers, because touching the IP would be too much effort.
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>>333911919
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I remember the controls to the 3D games being awful. I'm surprised I beat it when I was younger.
Thread replies: 28
Thread images: 9

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