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Holy shit, can we talk about how fucking good this game is?
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Thread replies: 37
Thread images: 9
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Holy shit, can we talk about how fucking good this game is?

>10/10 soundtrack
>tight controls
>hard but fair
>oozes pure cool
>variety of weapons that feel different
>loaded with atmopshere
>>
Thread theme:
https://youtu.be/OD4E_YsZ2-A?list=PLLDf8Bnp1K1KRaROXv8e8W9MMprJ_Xf42
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What game m8e?
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Looks like that old skull kid flash game
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>>333782757
Deadbolt

http://store.steampowered.com/app/394970/
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>>333782880
It's basically horizontal hotline miami: spooky skeleton edition
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>>333782584
>http://store.steampowered.com/app/394970/
>He made this instead of the necromancer game

0/10 won't buy
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How long is it?
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>>333783170
Which is funny, since you're pretty much the exact opposite of a necromancer in this game, exterminating undead instead of creating them and all that
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this was posted about one of our AGDG guys.
>>333783396
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>>333783462
27 missions split into three overarching themes involving zombies, vampires, and skeletons. I'm about 8 hours in with 75% done atm.
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>>333782667
shits juust right
the graphics arent my style though
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>>333783871
Do you ever feel bullshited by the game or do you think, yea, that was fair, I didn't move fast enough.
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>>333784063
I did die quite a lot on some levels and I won't say I wasn't a little frustrated, but never due to bad or unfair game mechanics, always due to my own lack of foresight/reflex.
>>
>>333783170
Let's be honest anon.
We all know why good Necromancer games are near impossible.
You've got to let go of the dream.
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More giffs
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>>333784421
Toilet skeleton
This game sold me.
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Oh, and it's got a level editor
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>>333784608
im terrified
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>>333784608
You can also kill people with toilets. Seriously.
>>
Looks fucking boring. Tired of this pixel shit.
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HOOPOO STOP ADVERTISING YOUR GAME
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>>333784907
he doesn't need to ror sold MILLIONS
>>
Played this for hours until I got stuck on the timed fetish burning level.
Good fun, worth the ten bucks.
I really hope the community level scene takes off too
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>>333784861
Honestly, I think this one pulls off the pixel thing just fine. And it's actually pretty intense, a lot of quick-or-dead situations.
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>>333784974
And 90% of the money went to Chucklefish, so he's poort
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>>333782584
stop shilling so hard jesus christ


also the pixel art looks just like RoR, bland and uninspired, with a topping of unappealing
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>>333782667
He also did the soundtrack to Risk of Rain. His music is always top tier
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>>333785178
i wont lie gameplay looks fun, but seriously it screams "made by the same people who made risk of rain" with those stiff as fuck animations
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>>333785374
Brand recognition goes a long way in the bloated to hell indie scene
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>>333782584
Decent game, worth the asking price. My biggest issue is the graphics, the art style is the most mediocre, generic pixelshit and the environments are uninteresting.
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>Everyone just wanted to be all warm and cozy
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I'm out of town and on an old, busted Toshiba laptop. I know for a fact RoR won't run on this thing, but would Deadbolt? Is Deadbolt made on the same software?
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>>333782584

It's pretty good. Kinda released under everyone's radar.

>tight controls

No. The interact button works for too many things, especially annoying when objects are close together. I often find myself turning off the lights as opposed to flipping over a table or closing a door at the most crucial times.
>>
>>333783146

You can sidestep to dodge the vampire honeys?

Didn't know that
>>
It's a cool game, very stylish. I guess my only problem with it is that the campaign is pretty short but there's always custom maps. I'm fucked if I'm doing that timed mission again on hard, though.
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The diegetic music option is pretty gud
Thread replies: 37
Thread images: 9

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