Holy shit, can we talk about how fucking good this game is?
>10/10 soundtrack
>tight controls
>hard but fair
>oozes pure cool
>variety of weapons that feel different
>loaded with atmopshere
Thread theme:
https://youtu.be/OD4E_YsZ2-A?list=PLLDf8Bnp1K1KRaROXv8e8W9MMprJ_Xf42
What game m8e?
Looks like that old skull kid flash game
>>333782757
Deadbolt
http://store.steampowered.com/app/394970/
>>333782880
It's basically horizontal hotline miami: spooky skeleton edition
>>333782584
>http://store.steampowered.com/app/394970/
>He made this instead of the necromancer game
0/10 won't buy
How long is it?
>>333783170
Which is funny, since you're pretty much the exact opposite of a necromancer in this game, exterminating undead instead of creating them and all that
this was posted about one of our AGDG guys.
>>333783396
>>333783462
27 missions split into three overarching themes involving zombies, vampires, and skeletons. I'm about 8 hours in with 75% done atm.
>>333782667
shits juust right
the graphics arent my style though
>>333783871
Do you ever feel bullshited by the game or do you think, yea, that was fair, I didn't move fast enough.
>>333784063
I did die quite a lot on some levels and I won't say I wasn't a little frustrated, but never due to bad or unfair game mechanics, always due to my own lack of foresight/reflex.
>>333783170
Let's be honest anon.
We all know why good Necromancer games are near impossible.
You've got to let go of the dream.
More giffs
>>333784421
Toilet skeleton
This game sold me.
Oh, and it's got a level editor
>>333784608
im terrified
>>333784608
You can also kill people with toilets. Seriously.
Looks fucking boring. Tired of this pixel shit.
HOOPOO STOP ADVERTISING YOUR GAME
>>333784907
he doesn't need to ror sold MILLIONS
Played this for hours until I got stuck on the timed fetish burning level.
Good fun, worth the ten bucks.
I really hope the community level scene takes off too
>>333784861
Honestly, I think this one pulls off the pixel thing just fine. And it's actually pretty intense, a lot of quick-or-dead situations.
>>333784974
And 90% of the money went to Chucklefish, so he's poort
>>333782584
stop shilling so hard jesus christ
also the pixel art looks just like RoR, bland and uninspired, with a topping of unappealing
>>333782667
He also did the soundtrack to Risk of Rain. His music is always top tier
>>333785178
i wont lie gameplay looks fun, but seriously it screams "made by the same people who made risk of rain" with those stiff as fuck animations
>>333785374
Brand recognition goes a long way in the bloated to hell indie scene
>>333782584
Decent game, worth the asking price. My biggest issue is the graphics, the art style is the most mediocre, generic pixelshit and the environments are uninteresting.
>Everyone just wanted to be all warm and cozy
I'm out of town and on an old, busted Toshiba laptop. I know for a fact RoR won't run on this thing, but would Deadbolt? Is Deadbolt made on the same software?
>>333782584
It's pretty good. Kinda released under everyone's radar.
>tight controls
No. The interact button works for too many things, especially annoying when objects are close together. I often find myself turning off the lights as opposed to flipping over a table or closing a door at the most crucial times.
>>333783146
You can sidestep to dodge the vampire honeys?
Didn't know that
It's a cool game, very stylish. I guess my only problem with it is that the campaign is pretty short but there's always custom maps. I'm fucked if I'm doing that timed mission again on hard, though.
The diegetic music option is pretty gud