[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Mario Maker Thread
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 59
Thread images: 20
File: mario-maker-art-1.jpg (79 KB, 640x640) Image search: [Google]
mario-maker-art-1.jpg
79 KB, 640x640
Post levels
Request levels
Play levels
Talk level design
>>
File: MMKRPPKQ.jpg (216 KB, 828x750) Image search: [Google]
MMKRPPKQ.jpg
216 KB, 828x750
https://supermariomakerbookmark.nintendo.net/courses/87CA-0000-021A-F75D

my latest level is the first in another series. this one will be a series of 8 red coin hunt levels theme around having a subspace emissary mode for smash 4. it's in the original SMB style and utilizes special costumes of different smash characters.

any feedback and of course stars are appreciated! i'll play other anon's levels too.

also posting shitty infographic for my previous completed series
>>
https://supermariomakerbookmark.nintendo.net/courses/6E12-0000-0128-014C

Might as well shill my level and see if it gets any traction
>>
Requesting SHMUP levels.
>>
>>333667714
Fucking read my mind OP. Was just about to make this.

I've got 3 levels for you:

1. ABFF-0000-0218-D03D
https://supermariomakerbookmark.nintendo.net/courses/ABFF-0000-0218-D03D

2. 30CC-0000-0219-FF70
https://supermariomakerbookmark.nintendo.net/courses/30CC-0000-0219-FF70

3. 8D51-0000-021A-0CE9
https://supermariomakerbookmark.nintendo.net/courses/8D51-0000-021A-0CE9
>>
File: A story inside bowser.png (212 KB, 324x242) Image search: [Google]
A story inside bowser.png
212 KB, 324x242
Shilling a cool level, it's short but fun

https://supermariomakerbookmark.nintendo.net/courses/388D-0000-01C9-276D
>>
I love playing new levels.
>>
Damn man. Why the fuck are these threads so dead?

I thought this game had limitless potential.
>>
File: complete campaign.jpg (4 MB, 1708x7508) Image search: [Google]
complete campaign.jpg
4 MB, 1708x7508
I made a campaign that goes through all 4 Mario styles with increasing level complexity.

World 1 starts with
https://supermariomakerbookmark.nintendo.net/courses/8B27-0000-014E-D3BB

Last world starts with
https://supermariomakerbookmark.nintendo.net/courses/E600-0000-01B3-B377

>>333673152
I kinda moved on to other games, and I assumed others have too. It's difficult to make threads last months after the release of a game. Best thing you can do is post your own stuff and/or give feedback to keep the thread afloat.
>>
>>333673152
I just got the game and I'm already hitting walls with placing tiles and functionality conflicts between background and foreground. There's also a ton of missing objects and stuff from the games that arent present in mario maker. to be honest the greedy cocksuckers are probably holding it for dlc.
>>
>>333674626
do you have any levels published?
>>
>>333670903
I'd love if someone played my levels.

I think they're pretty good (obviously) and I can only get like 3 people to play and most of them give up after the first try.
>>
>Toadette’s Forest Fright
https://supermariomakerbookmark.nintendo.net/courses/69A3-0000-0215-97FD
My newest level. Navigate through a deep and treacherous forest as Toadette.

>Deep Dark Dungeon
https://supermariomakerbookmark.nintendo.net/courses/586C-0000-01F7-8817
Old ruined dungeon filled with danger. It's got red coins and skewers and all that good shit. no association with Van Darkholme, despite the title

>Cloudbreak Tower
https://supermariomakerbookmark.nintendo.net/courses/5DF3-0000-01AC-3E4B
Tower going into the sky. Lots of variety.

>Forlorn Factory
https://supermariomakerbookmark.nintendo.net/courses/7310-0000-012B-2418
Abandoned factory with multiple secrets. Hope you like boos.
>Mount Shiver-Shatter

>Moss Manor (featuring Ashley)
https://supermariomakerbookmark.nintendo.net/courses/AE35-0000-00BC-BEFE
Go through an overgrown mansion as Ashley. Made before checkpoints were around, so it’s pretty tough.

These levels all revolve around a day in the humble life of Toad:

>Toad Has a Chill Day
https://supermariomakerbookmark.nintendo.net/courses/367B-0000-0121-5DCA
Toad goes on a stroll and then some stuff happens. Can be either very easy or somewhat challenging.

>Toad Leaves the Stove On
https://supermariomakerbookmark.nintendo.net/courses/B07D-0000-0166-82AA
After coming home from his stroll, Toad finds that he left his stove on. He’ll have to suit up and journey deep into the bowels of his kitchen appliance in order to keep his house from burning down.

>Toad Goes Gardening.
https://supermariomakerbookmark.nintendo.net/courses/1AB7-0000-01DD-5DE3
After dealing with his stove, Toad discovers his garden has been infested with piranha plants, munchers, and other pests, much to his dismay. Shit goes down.

The rest of my shit, if you want to play it: https://supermariomakerbookmark.nintendo.net/profile/Happy-Merchant
>>
File: BM's D.jpg (19 KB, 320x240) Image search: [Google]
BM's D.jpg
19 KB, 320x240
>>333670182
Here you go:
>The Bomb Master’s Demise
https://supermariomakerbookmark.nintendo.net/courses/ECAB-0000-0212-DCEC

Not 100% shmup, but that's all I got.
>>
>>333675449
I'm going to try them out right now and give you some feedback on them.
>>
>>333676158
Thanks anon.
>>
>>333672345
https://www.youtube.com/watch?v=sMjG2xrT8BA
>>
>>333676364
I'm going through the first one and it's a pain in the ass. Some tips:
>Trampolines and note blocks are generally disliked by people because of how little control the player gets when dealing with them
>Piranha plants are a very difficult enemy, especially when there are more than two on screen at the same time
>One mushroom is not enough for that level of enemy spam/trampolines trying to push you to your death.
>Sound effect spam is annoying and disorienting as fuck
I'll move on to the next level and tell you what I think.
>>
>>333676364
The second one was a lot better. Simple and to the point. Not very original or outstanding, but it works a lot better than your first course.
>>
>>333676364
Your third level was good, even though it felt spammy and easy to cheese. Try to limit the variety on enemies in a single level to keep a consistent theme and make it more memorable instead of looking like a clusterfuck.
>>
File: WiiU_screenshot_TV_018DC.jpg (350 KB, 1280x720) Image search: [Google]
WiiU_screenshot_TV_018DC.jpg
350 KB, 1280x720
>>333668521
Learn to make levels before posting literal shit, moron. You're lucky that poor soul gave you a star.
>>
>>333668173
Your level was good, but I was put off because I found the hidden vine and went left through the pipe and felt like I was being punished for exploring since I had to backtrack through the whole level to get a single coin I missed in the pipe section.
>>
File: Monster Manor Climb.png (458 KB, 500x500) Image search: [Google]
Monster Manor Climb.png
458 KB, 500x500
Based my newest level on the mii plaza game:
>Monster Manor Climb
https://supermariomakerbookmark.nintendo.net/courses/4C5C-0000-0219-F9CC
>>
C31A-0000-00A7-943B Check my shit out.
>>
File: mm.jpg (130 KB, 1280x720) Image search: [Google]
mm.jpg
130 KB, 1280x720
Want to shill my latest

Three Roads to Quantum Gravity
https://supermariomakerbookmark.nintendo.net/courses/F748-0000-0211-93AC

Also want to give a shout out to an old friend of mine who made some interesting levels

Keep Jumping! There's no ground!
https://supermariomakerbookmark.nintendo.net/courses/B067-0000-0050-BDD5

Hope you all enjoy!
>>
File: unfun.png (254 KB, 532x475) Image search: [Google]
unfun.png
254 KB, 532x475
>>333681306
>>
>>333676967
I actually put a copter mushroom in a hidden block in the beginning and another mushroom in a hidden block about midway. I guess I'll make them more obvious next time but I thought people might like a tough course that was still beatable.

I'll keep in mind bounce gimmick isn't everyone' favorite. I liked playing it though lol.

>>333677351
>>333678141
I'll keep that in mind.

Thanks for playing my levels and giving me feedback. I really appreciated it.
>>
File: WiiU_screenshot_TV_018DC.jpg (223 KB, 1280x720) Image search: [Google]
WiiU_screenshot_TV_018DC.jpg
223 KB, 1280x720
>>333681401
Fix this.
>>
>>333681520
My other levels are way easier, try the moon landing one.
>>
>>333667714
Just gonna post my house levels

Puzzle House
AC3E-0000-00D6-D2FB

Crazy House
E296-0000-00D6-D776

Danger House
C251-0000-020E-2F57

Speed House
C659-0000-020B-5EB5

Puzzle House 2
A868-0000-020C-4904
>>
File: 2levels.jpg (250 KB, 797x878) Image search: [Google]
2levels.jpg
250 KB, 797x878
Looking for some feedback

https://supermariomakerbookmark.nintendo.net/courses/D0CC-0000-005A-7F03

https://supermariomakerbookmark.nintendo.net/courses/27DF-0000-0025-6EFA
>>
>>333681789
the first mushroom is a bit of a trap, to be sure
>>
File: Capture.png (54 KB, 427x205) Image search: [Google]
Capture.png
54 KB, 427x205
If you don't have this extension, get it. Lets you bookmark courses without opening any links. Hover over links for quick info like a thumbnail, difficulty, and clear rate.

https://chrome.google.com/webstore/detail/super-mario-maker-course/ckckihmnafbkjipncoonifoohjfdnpkb?hl=en-US

https://addons.mozilla.org/en-US/firefox/addon/super-mario-maker-course-id-1/
>>
>>333681817
Beat speed house. Not a fan, but at least it wasn't broken.
>>
>>333681947
No way of knowing that. You should put a sound effect to indicate it's not a good idea to grab it or something.
>>
File: 9760-0000-0214-D31C.jpg (20 KB, 320x240) Image search: [Google]
9760-0000-0214-D31C.jpg
20 KB, 320x240
Oh good, a Mario Maker thread. I wanna play some levels. Any one also have the Google docs list?

Been a while since I made a level, but I made an (hopefully) easy and basic underground level with Dry Bones. Of the 11 random people who've played it so far, none of them have passed it. Jesus.

Dry Bones Catacombs World 1-1
9760-0000-0214-D31C
>>
>>333682087
Whole point of Speed House is just for people to go for world records, its not really anything special.
>>
File: ss+(2016-04-09+at+12.32.32).jpg (56 KB, 474x428) Image search: [Google]
ss+(2016-04-09+at+12.32.32).jpg
56 KB, 474x428
Haven't played in a while, just started building something new. Gonna post my two most popular stages.

>Footrace with Koopa the Quick [Normal]
https://supermariomakerbookmark.nintendo.net/courses/1E11-0000-0045-237B

A twenty-second course, in which you must traverse an obstacle course to beat Koopa to the flag pole. Simple.

>Bowser's Fear Factory [Expert]
https://supermariomakerbookmark.nintendo.net/courses/0348-0000-021B-12B5

I just re-uploaded this one, adding a checkpoint that wasn't in the original design. There's only one clear so far since it went back up, though it's really not that hard of a stage. Probably my favorite stage that I've made.
>>
>>333682358
I got the world record. Not expecting that to last though.
>>
Sugoi coming through https://supermariomakerbookmark.nintendo.net/courses/1D4A-0000-0107-A754
>>
>>333673152
Threads are dead because nobody plays the fucking levels.
>>
File: ss+(2016-04-09+at+12.50.21).jpg (57 KB, 470x424) Image search: [Google]
ss+(2016-04-09+at+12.50.21).jpg
57 KB, 470x424
>>333683129
Good point.

Alright, author of >>333682384 here. I'm in the mood to play some stages.

Play one of my stages and leave a comment along with one of your level IDs, and I will play yours and comment as well.
>>
>>333683819
Fuck off.
If you're in the mood to play stages, just do it.
>>
>>333684561
I am. This is for the shills who are thirsty for (You)s.
>>
File: Starfy.png (19 KB, 170x120) Image search: [Google]
Starfy.png
19 KB, 170x120
>Starfy's Adventure
https://supermariomakerbookmark.nintendo.net/courses/171D-0000-0216-875B

Play on both sea and land as the legendary Starfy!
>>
File: wlink.jpg (417 KB, 700x525) Image search: [Google]
wlink.jpg
417 KB, 700x525
I made this level based on the start of Twilight Princess. If anyone played the game recently, this is going to make a lot of sense. Still fun if you didn't.
>Entering Twilight
https://supermariomakerbookmark.nintendo.net/courses/2882-0000-01EF-C913
>>
just got back into this. I need feedback
first level to use keys. it has a boss fight at the end
https://supermariomakerbookmark.nintendo.net/courses/B731-0000-0219-9EF2

short water level
https://supermariomakerbookmark.nintendo.net/courses/37A5-0000-0218-6909

if anyone still wants feedback on their level just tell me,otherwise I'll just play whatever levels here
>>
>>333685684
nice recreation of the beginning
>>
>>333685810
Just cleared it. Was pretty nifty, especially the boss fight

There was one issue I had where the Dry Bones tower planted itself down too far to the left for me to jump on the Koopas, as they were being launched straight into the lava. I ended up having to throw myself off the stage and retry.

Give one of my stages a try, preferably Fear Factory.

>>333682384
>>
>>333687527
>There was one issue I had where the Dry Bones tower planted itself down too far to the left for me to jump on the Koopas, as they were being launched straight into the lava.
this is exactly the kind of feedback I needed! gonna remake this level with one-way walls now thanks. gonna play your level
>>
File: Mewtwo Maker.jpg (79 KB, 1280x720) Image search: [Google]
Mewtwo Maker.jpg
79 KB, 1280x720
Made this trying to do justice to Mewtwo's story in a MM level. The path branches out after the checkpoint.
>Mewtwo And The Scientist’s Lab
https://supermariomakerbookmark.nintendo.net/courses/BAF3-0000-00F7-41BE
>>
>>333685684
Cleared. Cute as fuck, creative too.
>>
>>333688048
It's alright. Short and simple, cleared both routes (And got your best time too).

What's the deal with the bloopers and the morty moles, though?
>>
>>333688048
that was pretty cool how the course tries to misdirect you,or maybe it just had multiple paths.
>>
>>333689847
I tried making the bad guys look unique. I couldn't make scientists, so that seemed like the best second choice.

>>333689886
It does have two paths. You get to choose if you will continue obeying or push their shit in after the checkpoint.
>>
>>333690257
I'll have to replay it soon then. also monty moles were certainly the best choice because of all the scrambling around they do
>>
>>333690878
Monty moles were a given from the start since I needed one of them to "observe" you all the way through the level. You get to kill him if you go against his rules though.
>>
File: Evil Goomba.png (23 KB, 200x188) Image search: [Google]
Evil Goomba.png
23 KB, 200x188
My most popular level:
>Murderous Goomba’s Remorse
https://supermariomakerbookmark.nintendo.net/courses/C57F-0000-004C-7E09

and its remake:
>Murderous Koopa’s Remorse(?)
https://supermariomakerbookmark.nintendo.net/courses/8F0A-0000-0219-C841
It's pretty much the same level with a few tweaks here and there.
>>
>>333691972
I'll try out the remake
Thread replies: 59
Thread images: 20

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.