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1080p 60fps home console/PC version when? Jesus, this is the
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You are currently reading a thread in /v/ - Video Games

Thread replies: 69
Thread images: 22
File: Wipeout-2048_PSV_US_ESRB.jpg (927 KB, 1000x1279) Image search: [Google]
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1080p 60fps home console/PC version when? Jesus, this is the most beautiful game I have ever played.
>>
It's called Wipeout HD f'am
>>
>ITT
>Millenials
>who never
>played
>the original one

NEETs
>>
>>333626445
Nah, 2048 is pretty different to HD. The tracks are much better and the way they toned down the weapons was really smart. Plus it actually looks better than HD.
>>
>>333626698
>540p/30fps looks better than 1080p/60
wut
>>
>>333626698

The tracks are all worse, far too wide.
As for graphics the assets are on par with HD only at the best of times - but rendered much worse.

I so wish 2048 was multiplat with ps3.
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>>333626962
Don't be fucking dense.

>>333627307
The tracks in 2048 vary between narrow and wide. They aren't just tedious narrow mazes like so many of the least fun tracks from the Pure/Pulse/HD generation.
>>
Never. Studio Liverpool got shut down years ago.

It's criminal that Sony closed them down before Evolution.
>>
>>333625828
Never.
Did you forget that SONY closed down the studio a few years ago?
>>
>>333628372
>>333628473
Sony actually said a ps4 Wipeout isn't out of the question. To lazy to find the article. Google it.
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>>333627307
>I so wish 2048 was multiplat with ps3.
It was, you idiot!
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2097 = HD > all others

Though I have got to give 2048 some credit for its excellent intro.
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>>333628535
You're the one to bring it up.
Google it yourself you lazy ass mofo.
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>>333628784
http://ps4daily.com/2015/10/sony-wipeout-might-make-a-comeback-on-the-ps4/
>>
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>>333628473

RIP

I miss Amiga company logos
>>
>>333628589

Explain
>>
I fucking loved this game. I feel bad for the folks that will never get the plat trophy since the online is dead now.
>>
>>333630468

I played the game to completion, but could never get online.

Fuck the lack of Racebox.
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NEVER EVER
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>>333629270
>HD/Fury DLC
>>
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>>333631958

>incognito
>not singletrac
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>>333632305

Wipeout HD is multiplat, not 2048
>>
Wipeout HD was GOAT. I got it for free when Sony was apologizing for getting hacked. Ended up platinuming it.
>>
>>333626615
The first one isn't that great really, XL and 3 does pretty much everything better
>>
>those intros

hnnghhh

https://www.youtube.com/watch?v=MFuN4ipcxO8
>>
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>>333628616
This is pretty accurate. Those two are the best ones of their respective generations
>>
who's your favourite team /v/?
>>
>>333631861

>tfw the 0.1%
>>
>>333633129

>posts webm
>not of Gar D'Europa

ONE JOB
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>>333634051
I don't have one
>>
>>333633129
>dat shitty collision detection
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>>333635557
Do you have one on this track?
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>>333635714
It's a feature. In the PS1 games you lose pretty much all speed if you hit a wall, but there is a threshold where you just scrape it and I think it actually boosts you as well. It's a fine line and very satisfying
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>>333635917
I'm not sure, some other anon posted these once and I never name the files anything sensible so I have no idea where they might be among my other webms
>>
>>333636605

That margin is actually what seperates wipeout from most other racing games - you can push the craft right to the aboslute limit of the track without penalty but nudge it too far you get fucked. Even HD let you do this (to a lesser degree mind).

Its part of what also seperates wipeout from the likes of F-Zero and other such games. Wipeout plays like motorboats that hover - most other sci-fi racers play like planes without wings. Hence why wipeout craft pitch and yaw more than what other games allow.
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>>333636605
That sound https://www.youtube.com/watch?v=JWm49PABiUI&nohtml5=False
>>
In certain parts of the tracks in 2097 there's some slowdown, and it can be distracting. Is this supposed to happen? Would it make a difference if I played XL?
I can only seem to get the games to run on PCSXR.
>>
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>>333637054
Makes sense of why I like both games so much.
>>
>>333637054
It's a shame they toned down the bounciness after the PS1 generation. It's still there but it's so slight it doesn't really affect the racing
>>
>>333637531

If you look at (say) F-Zero or the obscure Fatal Inertia craft in those games lean sideways to turn, wipeout craft (and like those boats in the webm) rotate on their axis.

Personally it is this design choice that (partly) helped wipeout carve a name for itself as it allows for some very...organic (for want of a better term) gameplay.

>>333637749

Well yeah, but some of it really is caused by ps1 hardware limitations.
>>
>>333637749
Or actually there are a few spots where you can do barrel rolls if you manage to catch just enough air, but in general it's pretty meaningless
>>
>>333637902

Barrel rolls in HD are vitally important if you want to beat the cheating a.i or set seriously fast lap times.

Its (partly) why they let you absorb pickups - to offset the shield penalty for doing a barrel roll.
>>
>>333637873
I think they just wanted to move away from it. Wipeout 3 had it toned down already, the special edition has the same handling as XL and it kinda breaks the tracks
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>>333638206
Ubermall in particular is just constant barrell rolls. Don't know if they really improved the games though, I never really miss them when I play the old games, it's enough trying to slalom around the tracks. HD has a more mellow speed and handling so there's time to do that stuff
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>>333629020
Just realized Team Buddies also dead. Damn
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>>333638492

I find HD is considerably more forgiving on vertical pitching than the ps1 games. I don't know when this change really occured (probably pulse or pure because lel fusion) but the first 3 games are seriously harsh on you if your don't point your craft up or down on inclines/declines.
>>
>>333638906

Off the top of my head the MINIMUM to get zone zeus requires 20 perfect zones. Otherwise you run out of shield.
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>>333638961
In Fusion they totally changed it and they stuck to the tracks. Pure moved back towards the original style but they never really returned to the same intensity
>>
>>333625828
>SCE owned franchise
>PC version when?
Based retard
>>
>>333639178

My issue with fusiuon is that despite being a fantastic game in its own right it isn't wipeout. Equally though this did mean psygnosis couldn't really mix the series up as people merely wanted wipeout 1 with shinier craft and different tracks. The series really struggled to evolve and deal with some flaws that needed addressing.

Its why HD is seen as so good - its probably the most polished game of the entire series as it does combine the old and new quite well. Shame its still fundamentally pure/pulse: turbo edition.

The money the community would've spent if some ps1 tracks made their return in high def would've been staggering.
>>
Reminder that this project exists https://www.youtube.com/watch?v=sBS57Ajv-jA&nohtml5=False
>>
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>>333628372
>Liverpool closed down
>Evolution also closed down

Damn, they were great developers.
>>
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RIP in Peace, Psygnosis.
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>>333640339

The learning curve on the game is brutal though.
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>>333633129

>WAYA OOOH
>>
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>>333637226
>you will never be 12 playing wipeout, destruction derby, tekken with your friends again again

jesus I didnt need this feel
>>
>>333626615
I grew up with F Zero and Xtreme G. Hated the Wipeout series until I played HD. It's a truly glorious game but the series as a whole ain't that great.
>>
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>>333641963

>destruction derby

Gives me an excuse to post this again.
>>
>>333632305
Fury DLC was from the PSP games you dolt.
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>>333640878
>reverse image picture
>come across artist's gallery
>mfw

Shine on, you crazy diamond.
>>
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>>333629020
>Psygnosis is dead
>Remembered they made Darker(pic related) for PC back in 1995

If you never played it, definitely check out Darker. Really good game.
>>
>>333642905
also colony wars
man, it was fun
>>
>>333643249
>destroy capital ship
>light beams out between the cracks as it comes apart
>huge white light form the explosion

outstanding
>>
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>>333643249
>>333643463


>colony wars

MOVE ASIDE
>>
>>333643536
>g police

it was alright
>>
>>333638961
They moved it from being a punishment to a boon. If you didn't control pitch you got wrecked, not just a speed reducing bounce, but if you do control it, then you get a smooth landing that prevents the speed loss. If you want to be really good, you'll need to control pitch, but if not you can still play well. It's one of those easy to learn hard to master things.
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So I heard you like piranhas
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>>333645237
Thread replies: 69
Thread images: 22

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