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Tides of Numenéra
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Anyone got this on Early Access? Opinions?
Personally, I'm really hoping it'll be good, the first game is amazing.
>>
it's still to early to talk about this
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>>333624128
It is for anyone who played EA to speak.
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>>333623389
>early access

Stop.
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>>333624825
Stop what? I didn't put it in Early Access, neither did I voice an opinion on it. It's there though, so I wanted an opinion on the game.
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Remember that one Kickstarter game that turned out to actually be pretty good?

Yeah, me neither.
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>>333625209
Yeah, I definitely see your point, but then again, it's the same people who made the original Planescape Torment, right?
I want to believe, anon.
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>>333625209
yes, tons of them
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>>333625209

Pillars of Eternity?
Expeditions Conquistador?
Wasteland 2?
Broken Age?

Plenty of great games have come from Kikestarter.
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>>333625209
What, FTL? Yeah, it's fucking great.
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>>333625209
You're a fucking moron kill yourself
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>>333623389
I am hoping that it will be good too, but from what I've seen so far, it looks rather... bland.
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>>333625209
Wastelands 2
Pillars of Eternity
All the Shadowrun games
Grim Dawn

You be a negative faggot somewhere else please.
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>>333625209
keep your mames to yourself summerchild
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>>333626137
Yeah, other than the amazing scenery, I didn't see anything innovative, but maybe that's for the best? A lot of games try too hard to be different and original and they end up being rubbish.
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>>333626356
Fair point, but then we're really banking a lot of the narrative to compensate for everything else - which might be ideal, as you had said, as these writers specialize in this sort of thing and have done it before, so we'll just have to wait and see what the bigger picture is.
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I hope this game has SJW shit so goobers throw a trantrum
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>>333625834
>any of these games
>good

You can't do this
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>>333626846
I don't care about SJWs and don't even know which side is goobers, I just want a good successor to PST
why is everything so hard
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>>333626898

>THERE ARE NO GOOD GAMES
>someone mention good games
>THEY DON'T COUNT

Every single time.

Every single damn time.
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>>333626948

Don't worry, I heard an "Enhanced Edition" is in the works. :^)
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>>333626769
Yeah, it sucks that contemporary games often are pretty lacking in writing, it's been a while since I played a game with a well-done story. You're probably right, it's not very likely the narrative will be amazing, but to be fair, I don't want to give into the contrarian moods of most people here and just call everything shit before I even touch it.
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>>333627106
No, there are good kikestarter games, but you picked the shittiest possible ones
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>>333627193
>I don't want to give into the contrarian moods of most people here and just call everything shit before I even touch it.

You're on the wrong website then, padre.
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>>333627162

I hope there will be. The devs said that Icewind Dale 2 was going to be difficult to work on because of the reworked engine and spells or something.

>>333627193

Sometimes the narrative is stronger than the story. Take Bastion for example. Its story isn't anything we haven't heard before, but the strong narrative and narrator makes the game much better. I feel the same goes for PoE. At first I was a bit disappointed but after my second playthrough I started to look at the game and dialogue and characters with a different view, and enjoyed it a lot more afterwards.
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>>333625209
Yeah Divinity OS was pretty good
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>>333627442
Ha, fair enough.
I mean, they can be contrarian all they want, senpai, its their business. But I, personally, don't want to become this bitter.
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>>333627162
Thry can't make the combat gameplay any worse than it already is
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>>333627520
>I hope there will be
DEAR GOD
THERE'S NOTHING TO FIX IN THE GAME THAT MODS ALREADY DON'T
DO YOU THINK THOSE FAGGOTS WILL JUST ADD HD TEXTURES AND LEAVE?
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>>333627742
I don't remember any mods to fix the shit UI or add a combat log
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When the fuck is this going to get released? I thought they said early 2016.
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>>333627851
>shit UI
What's wrong with the ui?
>combat log
lmao who cares nerd
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>>333627520
You're right, anon, can't take stuff at face value, without trying them out first. I think I'll trust the devs on this one, they've done it before, they might just do it again.
I was wondering if I should pick up Bastion, it seems promising. Will look into it again.
Thanks for having an actual conversation on this with me, anon, you've got my respect.
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>>333627303
or you just have the shittest taste
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>fill the game with trash mobs
>make them a chore that gives no rewards worth mentioning

And that's why I dropped Pillars. A shame since I enjoyed the world and characters. Did the expansion or patches change anything regarding this?
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>>333627742

Font, UI and quality of life improvments? Plenty of good things in the EEs released so far.
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>>333627947
If the early access build is their actual latest build, there's more content in sigil than this game
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>>333627947
I vaguely remember someone saying July 2016, not sure though.
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>>333623389
>Personally, I'm really hoping it'll be good
why would you?
literally the only person from the original team in it is McComb.
They didn't even get the original writer to write the narrative and story, lol.
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>>333628073
>Did the expansion or patches change anything regarding this?
yes, plus you can always play on story mode
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https://www.youtube.com/watch?v=Hx7Vndtsmzo

Trolling aside, this looks pretty fucking terrible.
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>Unity 4
yeah, there's no hope.
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on the other hand, original sin 2 is already ruined
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>>333628218
Yeah... graphics, definitely not this game's strong point...

Does anyone frequent their forums? Have they had to make or announce any cuts just yet?

I'm going to be slightly pissed if they end up taking out any of those extra party members we were promised. The "toy" one that morphs to compliment your MC sounded kinda cool.
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>>333628218
what are you talking about animu shitposter? art direction is great but yeah it's not crysis graphics whise
maybe you should fuck off to skyrim and fallout 4
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>>333628331
FOR YOU !
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>>333623389
>monte cook the game

God no, he ruined 3rd edition dnd and almost ruined 5th (though it is still pretty bad)
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>>333628317
>look at me i don't know what shit about engies
also, it's on unity 5
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>>333628664
>i don't know what shit about engies
i know enough to realize that unity 4 has complete garbage resource management.
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>>333628525

(You)
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>>333625834

these games range from mediocre to shit
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>>333628331

>Larian studios
>mature story

Bullshit, it's Larian we're talking about. They make 80s storylines, and will problably keep doing so because why the fuck not.
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>>333628416
Who fucking cares about graphics...
Undertale must be the worst hame ever then.
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>>333629423
>undertale
i don't care about graphics, but pst had a nice artstyle, whereas this game looks like shit
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>>333623389
That shit need an optimiztion ASAP, i runned pillars of eternity 60 fps, but this thing was running like 1 fucking fps per second, wtf????
I have a shitty computer but not that shitty
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>>333629507

So far we're looking at the very starting area. You should wait with judging the game until they start showing more and people get a chance to play it.
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>>333623389
>first game

don't think of this as a sequel to torment because it isn't. it'll simply have thematic similarities while everything else is different.
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>>333629971
>You should wait with judging the game until they start showing more and people get a chance to play it.
the game's been on torrent sites for a while now, and i played it
wouldnt recommend desu
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I'm glad they are putting so much effort in this game.
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>>333629507
I disagree. Most people don't like conflicting visual identities game seems to have aka crazy SF machinery on top of classical fantasy ruins and whatnot, but that's literally Numenera for you. World is NOT coherent and art style is doing it just right in my opinion.
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>>333625834
I didn't play the first 3 but to suggest Broken Age was good leads me to think you have bad taste and the first 3 must also be shit
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>>333629980
Yeah, you're right, my bad.
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>>333630059
I'm more annoyed by the fact all three companions you first meet are fucking boring humans.
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>>333630236
The one in the middle has pink hair. Surely that means she must have an interesting backstory to share, right?
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>>333630236
>no game will ever have companions better than PST
then bethesda shows a fucking dog and world goes crazy
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>>333630117

It was fun, and a solid adventure game. Aside from the story getting a bit wonky at the end the puzzles were good, characters good and overall felt like a old Schaefer game.

I have no idea why /v/ is throwing such a hissy fit about it.
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>>333630389
A retarded toddler could solve those """puzzles"""
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>>333628741
the art direction is good, prerendered backgrounds look good
what more do you want scum?
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>>333628008
It's one of the worst implementations of Radial UI I have ever experienced. The worst part is they had a perfectly working UI for BG and IWD and they decided to scrap it for that pile of shit. Also the combat encounters are shit.
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>>333630236
It's your usual "treat newcomers with care so they don't get lost in the game" treatment, but I'm fucking pissed because they're taking it too far as usual with games these days. Maybe companions we haven't seen will be the best genre has ever seen, but it's a disheartening opening.
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>>333630236
That too. Although indian guy might be cool. But when someone made a screencap of that jellyfish thing in a tube my first thought was "why the hell is this not a companion, why does it have to be normal humans".
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>>333630236
Wait seriously?

Compared to PST where only one companion was human, and he didn't even look like one.

Hell the first one in the game is a floating skull who's the best tank in the game.
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Only played original Torment. Whatever the case, they didn't get the Planescape license for whatever reason, so it's a hard sell. Yes I enjoyed Cambrian the planewalker talking about his negative realm trip
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>>333630236
I'm just glad they dropped 3D portraits because they never, ever look good.
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>>333630236
I might just end up killing the pink haired lady at the first chance I get.

Mohawk seems like he's seen some shit. I'm curious to hear his backstory.

Lando is almost certainly going to try and kill me at some point. That grin can't be trusted.
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>>333630782
Around blacks....
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>>333630514
Black Isle did Torment. Bioware did BG. They cant just steal each others UIs
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>>333630890
Black Isle did IWD there is no excuse.
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>>333630582
what's wrong with human companions if they can have interesting history, well written dialogue etc.?
You guys act like you want weird looking compasions just for the sake of being weird looking
morte would still be great even in human form because he was simply well written
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>>333630772
I dunno, man. At least those Play-Doh portraits look somewhat more exotic compared to what we have now.
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>>333631056
I know, but it just doesn't seem creative if all the companions are all the same race.

Especially with a setting this bizarre.
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>>333630772
Are you saying that doesn't look better than the current portraits?
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>>333630890
black isle worked on BG too tho
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>>333628218
>>333628416
>>333629507
What's the problem with the visuals?It looks better than any CRPG I have seen.
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>>333631340
>Especially with a setting this bizarre.
it would be very smart move from devs if all the other companions in full game are some strange alien creatures
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It looks kinda dumb. But not in itself, just as a sequel to Torment. There's no sequel they could do that would deliver unless it followed TNO again and complete with eyeballs intestines and "literally finding a finger with a ring in it that doesn't come off so you cut your own finger and place the ring finger next to your cut skin where the finger was so it heals in a minutes and becomes your finger and then you can remove the ring"
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>>333631392
They didn't develop BG they published it. IWD's UI is the same thing though and Black Isle developed that one.
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>>333631370
painting is always better than 3d
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>>333631652
It isnt a sequel. They dont have the right to PST. The game is T: TON not P: T. The spiritual successor thing pretty much mean there will be a lot of reading and c&c. even mid-combat
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>>333631850
Are you dumb? It obviously depends on how well it's done. It's true that 2d is a lot easier though.
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>>333631652
it's not a sequel, it's not Planescape: Torment 2. It's inspired in PS:T, as in, taking the components that made that game great, but while making a new game in a new setting.

It doesn't have to have the exact same weird situations as PS:T did for the game to be good
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>>333631392
In publishing capacity. Both Urquhart and Fargo have gone on record they only helped Baldur's Gate get of the ground in the sense of getting it approved, and nothing else. Bioware was simply good at that point.
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>>333631934
How the fuck can a random SJW studio get rights to make a Baldur's Gate expansion, yet makers of PST can't do another game?
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I don't remember the side NPCs being this boring in PST. I don't feel like listening to any of them in TTON.
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>>333631370
2d portraits usually mean you can add your own which is much more immersing for me and also adds to the roleplaying aspect.

Games that had 3d portraits and didn't support custom ones like NWN2 and Dragon Age suffered for it.
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>>333632036
Because Forgotten Realms and Planescape are not the same thing even though they're both Dungeons & Dragons. God only knows who owns what these days.
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>>333632143
>mfw 4E ended the Blood War
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>>333625834

>PoE
Eh
>EC
Once you've played it once, you don't feel like playing it again
>Wasteland 2
Wasted potential 2; mediocre writing, lackluster gameplay
>Broken Age
Tim Schaefer's bland flash point and click? Please.
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>>333631056
While I agree with you that human companions can be interesting, you have to keep in mind that one of the coolest things about Torment was how *diferent* it felt to all the other RPGs you had at the time (and even now). All the unique companions you met only helped hammer this in, and make the game's world feel more alien and strange. Having only human companions in a setting like this feels a bit generic and lazy, thats all.

>>333631398
>It looks better than any CRPG I have seen
I know this is very subjective, but i think the character models look distracting and the art direction is all over the place. Torment looked better than this and it was released 17 years ago.
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>>333632036
They dont want to make plan: escape torment forever by accident.
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>>333632127

(you can't change your portrait or customize your appearance beyond picking gender in TTON)

also you have to -play as a tumblr
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>>333630782
By all accounts Callistege seems like a nice character conceptually, what with the whole Order of Truth affiliation and they're closest thing to genuinely good guys in Numenera. I just hope her personality isn't annoying in some way.
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>>333632258
... what? Who the fuck thought that was a good idea? What are the devils and demons fighting with now? How did it even end? Did Asmodeus died?
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>>333631942
you're dumb
>It's true that 2d is a lot easier though
it depends
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>>333625459
>it's the same people who made the original Planescape Torment, right?
Not really, the main talent behind Planescape was Avellone and he barely had input on this.

Besides, I've seen footage of the game and it looks to be disappointing as it seemingly tries to ape anything meaningful the spiritual predecessor had but doesn't actually have anything interesting or original to say.
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>>333632669
It's a kind of TECHNICALLY solution.

>4th Edition's Forgotten Realms Campaign Guide states that Asmodeus killed the power Azuth and consumed his divine essence. He then proceeded to use this power to push the Abyss to the bottom of the Elemental Chaos, thus ending the Blood War with the victory of the Devils (Law). Some question this, though, saying that Asmodeus didn't win the war, but rather ran from it, since the Demons weren't destroyed or enslaved, just "pushed out of the way". Regardless, this explanation only applies to the Forgotten Realms setting; the default 4th edition books are vague as to the Blood War's status, and as a Forgotten Realms deity, Azuth was not present in these.
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>>333632734
will you play the game?
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>>333632845
I'll try it because I loved P:T but I'm not expecting anything.
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>>333632818
If the Blood War is over, would that mean that TNO is free now? I don't know shit about Planescape lore.
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>>333632734
Yeah, someone pointed out my mistake earlier. It's pretty disappointing, but I'm with you on this, I'll buy it because I loved the original, but I won't get my hopes up too much.
Still, it might just turn out alright.
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>>333631652
I don't think the Nameless One has any story left in him. I still want to see him again, maybe as a significant character.
What really would be cool is a game where you fight in the Blood War as a devil. Specially if it's about how it ended.
But having a devil-roleplaying game sounds too risky. It would definitely kill Jack Chick, that's for sure.
>>
I am prepared to be disappointed.

My expectations are SO low for modern day RPG's that I even barely consider pirating them before buying them, if I have the energy to do it.

I just want interesting stories in RPG's. :(

I think the last RPG that I "liked" was DA:O. Nothing after that. :/
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I just want the fucking game already.... I kickstarted this shit like 4-5 years ago, WHERES MY GAME?
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>>333632734
Avellone has actually done some work on it, but PST was pretty much his show so anything he may have done on Torment will amount to nothing.

>you will invest ~6 months of your own free time into fleshing out the game after the pre-production period
There's reason why nothing like PST will ever again be made and it's in part because so few developers are as passionate these days about what they're doing.
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>>333630236
I miss Morte.
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>>333623389
Ignoring all the annoying shit going on in this thread, I'd say the game has good writing in place for a first pass script. I didn't bother going very far because of how poorly the game runs in its current state but I think it has the potential to be very good.
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>>333626898
just try to stop anyone.
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>>333633737
I'm glad to hear that. Hopefully the full game won't disappoint!
Thanks for the input, I've only seen one person other than you contribute anything about the actual Early Access.
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>>333633495
It is not that there are not enough passionate people, but that their passion is actively hindered and even C&Dd by the publishers, as any kind of involvement in the product beyond the stictly employer<>employee involvement of work paid for and shitloads of chrunch is dangerous to their owership of the product.
They have to aggressively protect their IPs, even from the actual creators.
>>
Check out the twitters of the writers for Torment ton. :/
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>>333636552
I hope they have the courtesy to keep their personal political ideas out of the game.
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>>333636552
>:/
fuck off you shitposting scum, go be gg retard somewhere else
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>>333630772
But this looks better than the 2D old hag we ended up with.
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>>333632405

>dat character that popped over that ceiling

holy shit, I hope they fixed that kind of stuff
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>>333623389
I dont like it

The plot seems to be planescape rip off meets baldurs gate, theres a god evil thing that swaps bodies and sometimes one of those bodies gains conciousness (PC) similar to Nameless one having amnessia and past lives as well as the PC from BG being the son of the god of death

I dont dig the setting, its like cyberpunk but then fantasysh i cant tell what the fuck, i dont think it works

The introduction with the text thing is also pretty vague and poorly presented you don't get a feeling you understand whats going on, it doesnt feel too whole

I also didn't like the combat mechanics but i don't remember why , i think it was the resource management being convoluted and shitty

It was also buggy as shit, the pathfinding was atrocious
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>>333625834
>3.3
>good
In what fucking world?
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>>333623389
>the first game
ToN isn't a sequel.
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>>333629051
>and will problably keep doing so because they don't have the talent to make anything better

Fixed.
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>>333630490
I really doubt you have finished the game
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>>333625209
toshiro mifune a cute. but you aint
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>>333623389

I would like it if the game was good but I really think they're shooting themselves in the foot trying to tie it into Planescape Torment in any way shape or form. All they're doing is inviting unfavorable comparisons. PST was a great game that didn't need a sequel spiritual or otherwise. It'd rather they have just made the game, let it stand on it's own feet and then if anyone asked site PST as an inspiration.
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