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I'm not the only one hyped for this, right?
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I'm not the only one hyped for this, right?
>>
>>333601330
>doors on the side
They didn't do that on the Osprey because of the turbulence the blades produce.
>>
>take a photo of an Osprey
>paint it to look like a space shuttle

I guess I understand why they're doing it, but I'd much rather they did something a bit more interesting.
>>
>>333601330
Are there helicopters or plains with rotors that have two sets of blades spinning in the same direction inline with one another? It seems unnecessary.
>>
>>333602173
>Are there helicopters or plains with rotors that have two sets of blades fatally crashing and burning money? It seems unnecessary.
>>
>>333601968
It was probably changed because the game has a near-future setting.
>>333602173
VTOL mode and plane mode can be toggled.
Speed of a plane, precision landing of a heli.
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>>333602173

Not sure what you mean. Inter-meshing rotors?
>>
I think it'll be fun. The group I'm in uses C-130s, and while it's nice, it's still kind of buggy.
>>
>being hyped for anything remotely related to 15FPSRmA 3

I have some bad news.
>>
>>333602173
https://en.wikipedia.org/wiki/Push-pull_configuration
>>
>>333602627
What if Air-Resistance of one rotor blade is to huge and gets slowed down, would the heli crash?
>>
>>333603203
It's a demanding game. Some people have the hardware to play it at a normal framerate, so of course they're excited for new features.
>>
>>333601330
how the fuck does it land? The blades are longer than the body of the plane and would be destroyed on landing
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>>333603549
not him but itd probably just turn into the crosswind
>>
>>333601330
daily reminder Chopper that crashed at bin laden pawning is never been indentified. US may have hidden crazy shit that beyond oculus rift
>>
>>333603580
I have "the hardware" to play this shitty game to hell and back, but guess what Bohemia employee ? It's still run like fucking shit because this garbage game use a deprecated engine.
>>
>>333603656
it's vtol so as it's landing the rotors are turning upward into a position like a helicopter
>>
>>333603549
I have a feeling they're linked in such a way that they simply can't touch.
>>
>>333603656
Tilt the rotors back.
>>
>>333603656
the rotors turn upwards
>>
>>333603785
If you can't get a respectable framerate, you apparently don't have the hardware, shitposter.
>>
>>333601330
Rotors are so huge it's almost absurd
>>
>>333603656

You dumbass, look up VTOL
>>
>>333603882
>>333603808
>>333603796
I couldn't see where the rotors would turn so I thought they were stationary
>>
>>333602405
>>333602437
>>333602627
>>333603293
So no, there isn't.
>>
>>333603785
what specs are we talking here? ARMA is pretty intensive, but half the idiots that make these kind of claims don't have as good of a setup as they think.
>>
>>333603905
>there's still some Bohemia shill around trying to deny the well known, worldwide known fact that this game runs like shit

Absolutely impressive.
>>
>>333603943
I'm assuming it's a tilt rotor like the Osprey it's aping. If not it's a really retarded design.
>>
>>333604019
4790K with a 980Ti

30 FPS average when running multiplayer operations in a city with tracers flying above my head and explosions.

>b-b-but shit mission

Standard mission without scripts running, plain vanilla waypoints and such and with vanilla content. Shut the fuck up.

>b-b-b-but shit server

The server "we" are running, because it's not a public one we're talking private group here, got enough power to run everything in a respectable fashion. Again, shut the fuck ass up.

This game runs like shit as soon as anything remotely intensive happens. Which defeats the whole purpose of the whole thing. It's a mess. Don't defend it.
>>
>>333603905
It's almost impossible to get 60fps for anyone in multiplayer. If all you do is play empty shit like Wasteland than of course "you can run it". Outside of that you're stuck to a silky smooth 30-45 fps at best. Lazy devs can't optimise for multiplayer worth shit.
>>
I'm more excited about the supposed modern-day armaments that will come with this expansion.

'Future guns and materiel from the way too near future' got old real fast.
>>
>>333601330
Why is arma 3 so futuristic? I prefered arma 2 much more
>>
>more future bullshit
>vehicle simulation still babby-tier
>remember... no draw distance
>>
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The return of a3g is soon

soon senpai

A new content pack has already been made

Less than 3 gigs
>>
>>333602173
There's a heavy cargo helicopter that uses such a configuration. Also, about 80% of those super cheap R/C toys use a double rotor configuration as it makes flight more stable and eliminates the need for a tail rotor.
>>
>>333605689

Well, the rotors spin in the opposite direction of course, same direction doesn't make sense.
>>
I just want real weapons and vehicles.

That off-brand A-10C looks so fucking shit.
>>
>>333605172
V22 osprey is not futuristic
>>
>>333605313
>/a3g/

It was a fucking shitty group, the bottom of the fucking barrel hands down and the modpack was utter shit.

Why the fuck would you want that autism central to be reborn ?
>>
>>333606161
It was the best Arma 3 group to date

>no training

>no milsim autism

>open to both normies and 4channers
>>
>>333605689
I don't know what cargo helicopter you are talking about, but RC toys have the rotors spin in opposite directions to counteract torque.
>>
>>333602437
>near-future setting.
There is literally not a single thing in Arma 3 that is futuristic
>>
>>333606272
The adoption of 6.5mm by NATO is near futuristic
>>
>>333606207
>>no training
>>no milsim autism
>>open to both normies and 4channers
It was also incompetent, filled with underage shitposting idiots, and the vast majority were just poor at the game.
>>
>>333606357
heh
>>
>>333603753
>has never been identified
They straight up said it was a stealth modified Black Hawk.
>>
>>333606370
>incompentent

wrong

>underage

2 out of the 60 some odd members were

2

most were 25+
>>
> bought Arma 3
> play helicopter gunship showcase
> AA missile alarm
> use countermeasures
> misses
> two more missiles
> dead
> reload
> gain altitude and speed to max
> AA again
> countermeasures
> dodge 1 missile
> more come
> dive and turn
> dodge 2 more missiles
> another missile
> I'm 3 meters off the ground and out of countermeasures
> die

I fucking hate this shit. I've tried that showcase 20 times and keep getting lit the fuck up by AA.
>>
>>333606492
>>incompentent
>wrong
Right. The sheer amount of incompetence in playing, teamkilling and failure makes any other group seem professional.

>most were 25+
Ahahahahahahahaahahahahaha. No.
>>
>>333606525
>be in little bird
>fly within 5km of a enemy
>headshot
Sure wish they would fix the game.
>>
Nearly three years after release, they are still trying to implement the same amount of content that Arma 2 had, much of which you have to pay extra for.
>>
>>333606576
most of the group was 25

we did internal polling

and we were good at operating when we needed to be
>>
>>333604225
What is this "multiplayer" you're talking about? Do you realize you're playing mods, right? These mods are made by people with varying levels of skills. There are some mods that run at 60fps and others that runs at 20fps.
You're like a retard who puts shitton of ENB mods to GTA and then whines to Rockstar that his game doesn't run at more than 25fps
>>
>>333603753
There are 2 options:
One is that it was a Silent Hawk, concept (well, not anymore) of stealth cappable Blackhawk, using similar tech as cancelled Commanche.

Other is, it's a ruse they made to trick Russians and Chinese into thinking they have such things, to divert attention from whatever tech they used to sneak through Pakistani radar network undetected.
>>
>>333607257
The game is unoptimized. This is an objective fact. Script heavy servers shouldn't affect the client framerate at all and it's a shit excuse. But in the ancient shit RV engine, client and server framerate is tied for some reason.
>>
>>333607257
What are you even talking about, i'm talking about vanilla. There are people out there who judge the game purely on their experience with Wasteland and think the game is fine.
>>
>>333607447
"Vanilla" - every multiplayer server you join is running a custom made mission by some modder, not by developers. It also runs on an unofficial server. How can developers affect what users will make with their game?
The game is fully open to scripting and modding. Anyone can do anything.
>>
>>333607858
That doesn't change the fact the game runs like ass in multiplayer. Something that will never change without removing everything usable or by switching engine.
>>
>>333607420
Every game has things that "shouldn't be there" for various reasons. You can either accept it or not buy a game. There are no other options. Expecting that an indie developer will make a new engine for every new game with this scope is retarded.
"GTA has multiplayer with instances limited to 32 players. I think it shouldn't be so low and it should be 200, therefore Rockstar are retards and their engine is shit."
>>
>>333608078
Give me the server and I'll see how "unoptimized" the game is.
>I5 4690k
>Gtx 970
>Ultra except PiP, it eats frames
>2000 overall distance
I can run every server with a low of 45 fps but usually getting 60+
>>
>>333602437

The VTOLs from Resistance were fucking kickass
>>
>>333602405
https://en.wikipedia.org/wiki/Contra-rotating_propellers
>>
>>333608368
Stupid analogy. GTA has its own problem with hackers and it needs fixing in the same way Arma needs to separate client and server framerates. At least GTA runs well.
>>
>>333608403
Any king of the hill server, any shitty life server, any CTI server. It's the bog standard that will never change. Your settings mean nothing since they will be decided server end anyway.
>>
>>333608403
>ultra everything

fucking hwy?
>>
>>333603797
Something called a planetary gear should take care of that. I'm not too keen on exactly how they work though. Interesting stuff, reading more now.
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>>333608687
That is exactly what I said. Every game has "issues" and you can whine all you want how it shouldn't have them. It doesn't change the fact that developers have limited budgets and simply can't make a new engine for every new game.
Also as a mission maker/modder you should know the game's limits and not go over them.
Arma simply isn't made for hundreds of players and AI with shit ton of scripts. But there are still good scripters who can make a mission for large amount of people and it runs at high framerate. They usually have their own private servers.

If I make a mission for Far Cry and put ton of AI on the map and my fps tanks, should I also whine about Ubisoft, how they should optimize their game?
https://www.youtube.com/watch?v=cWwTn_YJahE
>>
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>>333606892
>internal polling
>>
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>>333608798
Can run sa-matra KOTH at 50 fps in cities.
I'm talking about the one with every vehicle too.
>>333608971
Do you enjoy low graphics?
>>
>>333609640
The reason for it doesn't matter. The fact is the game runs like shit on most servers and people don't want to have to deal with that.
>>
>>333609885
Now try playing the server for 10 minutes.
>>
Can someone explain what the flying fuck Arma 3 is? I really don't understand, and checking out videos there's always som obnoxious loudmouthed faggot.
>>
>>333609949
I've played for an hour straight.
Fps really isn't that bad.
>>
>game runs fine for me xD

play with more than a few people

and i simply dont believe you if you say it runs good, its been proven time and time again that arma fags will say anything to protect their little niche game
>>
>>333609935
"most servers" aka public servers with shitty scripting.
Most people who play Arma play on private servers with their squads and have no problems with fps.
>>
>>333610014
It's an infantry focused military simulator, although hardly anyone plays it as that. Autism is abound.
>>
>>333610147
Is it like co-op with missions? Do you play as teams against others?
>>
>>333610014
It's basically a GTA clone. There's a bunch of different servers where you can roleplay a criminal or just roam around the map in cars shooting people.
>>
>>333610232
You can do both but the majority of the groups like to do PvE, if I was you i'd look for PvP elsewhere.
>>
>>333610139
Most people do not play arma on private servers. Most people play Altis Life and Wasteland. If you want mass PvP you're going to have to play on a server and deal with 30 FPS. Or you could play project reality.
>>
>>333610350
You should suicide.
>>
It's a great game and I will definitely be buying the expansion. Been playing this since it was the original ofp.

What I do not like is how they took 2 helicopters and sold them for $15, and the other atrocities that were their 'DLC'

This game was one of the original modders paradises, and the fact people are actually expected to spend real money on some of this bullshit is a slap in the fucking face.
>>
>>333601330
insurgency is dead! invade&annex on Altis is hell on earth.
>>
>>333610601
Lol. Arma peaks at about 40,000 concurent players. If you add all the Life players it's about 2,000 in peak hours. Wasteland has about 1,000.
You can't see private servers in a server browser. That's why noobs assume that everyone plays Arma for Life mods, survival mods and arcade mods and no one plays it as a serious military simulator.
>>
How do you go about playing this with others? Aside from shitty altis life servers they all need a million weird mods and shit i dont know where to even start.
>>
>>333611178
Do you actually believe this? You believe the majority of people play Arma on private servers and as a military simulator? You think the milsim fans are anything more than a tiny part of the playerbase? You Bohemia fanboys are living on another planet
>>
>>333610656
Do you realize that shit ton of features that were part of the DLC were made available for free for all users? Firing from vehicles, advanced flight model, sling loading, bipods, weapon resting... Those features wouldn't happen without DLC. By buying the DLC you are funding these features, even if they are made available for everyone to not split the userbase.
>>
>>333601330
I'm more excited for the new map, campaign and factions.

Also, who do you think will be the OPFOR for this one? My money's on CSAT China.
>>
>>333611458
Yes, I do, because it's the truth. Have you ever been on official forums? Arma subreddit?
>>
What's a good community to roll with these days that actually plays Arma?
>>
>>333611935
No but judging from the subscribers of the subreddit I am right. I decided to check the DayZ subreddit and even it has 4 times the amount of people currently browsing and total subscribed than Arma. Also >reddit
>>
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>>333612070
a3g
>>
>>333612070
Go to units.arma3.com or FindAUnit subreddit
>>
>>333612321
>a3g
Good joke. Even if I didn't know better, any /v/ or /vg/ related group never turns out well.
>>
>>333611524
That's nice, considering shit like sling loading had been modded in since the beta.

I will give them credit for still letting me ride in the chinook even with that stupid 10 second ad the end of the my session. But I sure as shit am not going to give money for it.

And the weapon resting stuff and other shit that was 'free' is just stuff patched in by itself. Not to mention there were mods for that already as well.
>>
Yup, Bohemia are doing too much wrong to deserve any hype.
>>
>>333612657
What's wrong, what other game is remotely similar to arma?
>>
>>333612540
>modded in since beta
and it looked like shit and didn't work properly.
No one force you to buy the DLCs, but saying that they only consist of 2 choppers is factually wrong.

> just stuff patched in by itself.
No, someone had to create it and that someone needs to be payed. If there weren't DLCs they wouldn't make these free patches with new features and saved them for the next game instead.
>>
>>333613026
The last similar game was Operation Flashpoint: Red River and we all know how that went.
>>
>>333613218
Holy shit what is wrong with you? I expect things to be added to the game as it progresses. I bought this shit early access because I knew I was going to play it.

Was the sound update part of a dlc? No, it was a long needed thing to be done.

Unless you have been playing this shit since ofp cwc you are a fucking shill, and probably can't wait to defend paid mods when they eventually come back.
>>
>>333613026
The fact that you're asking what's wrong means you've either never played it or ride Bohemia's dick.

And it literally has nothing to do with it's genre so i have no idea why you bothered to ask what other games are similar to it.
>>
>>333601754
Which doors? The emergency exit?
>>
>>333613816
>I expect things to be added to the game as it progresses.

Lol. Please tell me which games do that? Most games release the 1.0, then a few bugfixes and everything else is DLC or expansions.

You bought the 1.0 game with everything that was there on release. You made that decision with knowing the features and quality. I can say literally about everything that it should be there on release and long time needed.
Skyrim adds dragon riding DLC? That was long time needed. I expect it for free.
GTA V adds 1st person? Long time needed. Give it to me for free.
>>
>>333613816
You bought the game for discounted price, probably played it for hundred hours and then you still whine about DLCs and expect every update for free.
>>
>>333601330
No.
Bohemia went full jew.
A3 was a mistake.
>>
>>333615850
>Skyrim adds dragon riding DLC? That was long time needed. I expect it for free.
GTA V adds 1st person? Long time needed. Give it to me for free.

That is extra additonal content

the sound reflection update for arma isn't.
>>
>>333616026
Then stop buying their games. Plain and simple. I'm sure they will go bankrupt without you.
>>
>>333613816
>have been playing this shit since ofp cwc
I did, and I say you're wrong. I have plenty of issues with how Bohemia handles their shit, but DLC policy is not one of them. They added for free all features, they had no obligations to make in the first place, especially when, as you noted yourself, there were already mods for that.
What they left behind paywall is content you absolutely don't have to buy. They assumed people will buy DLCs regardless, out of brand loyality, or to show support to this sort of approach.

It's one thing, if you get kicked back to lobby, or locked out of server due to missing DLC, but you bitch and moan about price of DLC you won't buy, and don't need.
>>
>>333616321
I didn't ask for advice you faggot.
Continue eating their shit, I don't give a fuck.

It's not la A3 community is salvageable anyway, full of wasteland and RP cancer.
>>
>>333613881
>1347 hours on record
I've played the game
>Riding Bohemia's dick
People are complaining about optimization which is an issue for some people.
Besides fps give me a reason it's shit.
>>
>>333617992
Lazy as fuck developers, took them 3 years to implement Bipods and the ability to shoot from cars, took them 3 years to put in a sound clip for doors opening, took them 3 years to make a proper 3D editor that didn't require a script, took them 3 years to fix stamina, took them 3 years to include weapon resting. Game is still incredibly optimized, they still haven't fixed the AI, the editor still isn't streamlined enough, the community still has to make shit that SHOULD be in the game on launch. The list goes fucking on, terrible character movement within buildings, no actual FOV changer, broken lighting system etc. etc.


Also a little tip, never said the game was shit, it's just extremely poorly executed by a terrible developer.
>>
>>333615146
The ones on the side. Osprey's only have a door in back because hurricane of wind the props produce on the sides. Presumably it would suck you out, send you spinning, or make your ears bleed.
>>
>>333601330
>>333601330

Is it me or is that thing fucking huge?

Why does it look so goddamn massive. Like C130 sized.
>>
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>>333618758
Arma is my favorite game, I've learned to live with the flaws and I appreciate the things they did right like supporting massive maps and moddibility
They still improved the sound, the editor, and are now improving graphics so at least the game Isn't dead.
Also ai is ridiculously hard to code, I don't know many games with great dynamic ai that will fully adapt with any scenario you would put them in.
>Terrible lighting system
Whats wrong with the lighting now?
>>
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>>333621038
They're pretty sizeable IRL, not as big as a c130 though
>>
>>333621038
To VTOL vehicles into the middle of a warzone.
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>>333601330
No I'm excited as well.

Also fuck everyone who thinks arma is a simulator. You're the reason the community is cancer.
>>
>>333604019
This, arma3 is CPU intensive.
>>333604206

Whoa, talk about knee jerk. What childhood trauma are you having an outburst about?
>>
>>333605172
It's not, most of the shit is either prototypes or excisting weapons and systems.

It is futuristic because they would waste too much time tweaking realistic vehicles and then get people complaining about imbalance or things not reflecting the real life performance, when a series was never meant to be a sim, more of a military sandbox.

Now with this near-future setting and everything scrambled between factions, they get to tweak the balance without breaking the suspenison of disbelief.

Think of it more like alternate-universe arma. If you don't like it, just get one of the 90000 "back to modern day content pack" everyone has released.
>>
>>333606161
It was the best.
I've frequented the others and /a3g/ was the group who took it easy and relaxed like. People came there to wind down not to get yelled at by some autistic armchair general because they took their AK muzzle off. Only to see the same general break down 15 minutes later when first enemy was encountered and spend an hour being pinned down by a few enemy troops before dying and being banned for reslotting.

A3g was just a nice relaxed atmosphere. Sure shit was bad in the thread, but the ingame was nice.
>>333606370
nowhere near as incompentent as murshun shitters. I mean seriously
>officers sit around plan for hours
>send everyone on an hike
>two groops meet and open fire on eachother
>a lone btr goes by and opens fire
>50% die, 50% sit around and cry
>if someone takes care of them they get banned from group
>>
>>333610137
My game runs fine. OC'd i52500k at 4.7ghz and gtx 970.
As long as I don't use absurd view distance, I run it at playable frame. It dips down at times but it doesn't get in the way.

Sure they could use more computational power, but seeing how much the game does is simply amazing. I'm willing to have shitty optimisation and great gameplay. The - point of bad optimisation bothers me very little and very rarely.

Game still has ways to go but it has gotten better and better with each iteration. Maybe soon the netplay wil be fixed and it'll run as smooth as say csgo
>>
>>333612474
/simg/ is good and /mwo/ is pretty based and welcoming along with /agdg/
>>
>>333616559
It's okay, I don't give a shit about you either.

I think a3's DLC model is fantastic and just about the least evil way to make DLC without shattering the playerbase. I wish the DLC notifications were only less annoying. I think they still would achieve the same effect.
>>333618758
They have been working on a lot of behind the scenes shit that is not obvious and making mod tools more user friendly along with mission editor. AI suppression and such is coming soon.

They do weekly sitreps and the game is updated extremely frequently, if you haven't noticed.
BI is pretty based.
>>
>>333604996
>he hasn't used mods

jesus christ summer is here early
>>
>>333621202
I agree with you. I grew up with the series and there are long periods where I don't play it, but every time I come back and have fun. Be it with /a3g/ or with KOTH or with vanilla pilgrimage. I come back and I feel like home.

Arma3 is like the dog with one eye, half eaten ears and messy fur. Nowhere near perfect but still lovable and unique
>>
>>333624125
>I think a3's DLC model is fantastic
A2 DLC model was fantastic.
A3 is trash.
>>
>>333611524
I wish we could just get rid of the fucking cancerous community that Arma has. I mean, i hate streamlining games to make them more accessible, but jfc i don't want to join a fucking clan of rear-echelon washouts pretending they are still in the military just to enjoy the game.

>tfw logged 100+ hours solo, playing mod campaigns and editor
>>
>>333621202
If you download an AI mod and then crank the AI's accuracy down to basically nothing, it really makes the AI more bearable. You still have to deal with your fucking retarded squadmates, but at least you can return fire without being instantly sniped.
>>
>>333624404
In a2 you had expansion packs.
If you didn't have them you couldn't play with the people who did, unless they were willing to give up content, and if you dind't pay you got jack shit.

In a3, whenever a new DLC comes out, it comes as an extra with a big update that adds gameplay or engine improvements for everyone. And people who buy the DLC get 1-2 items and those who don't still get to play on the same server as them, thus not fractioning the playerbase and not leaving unpaying customers out cold, like say BF3 did, where if you didn't have the DLC your choice of servers was indeed shit and you couldn't play on the most popular servers.
Don't tell me you're so upset because you don't have karts, 2 helicopters and 5 copies of the M14?
>>
>>333624297
How do you play KOTH? Every server on the browser needs some sort of modpack, as well as a subscription to whoever is hosting it. Do I really have to do that?
>>
>>333624524
I feel the same way as you. /a3g/ was pretty chill.
You can sometimes meet some people on public servers, even if they're playing wasteland or koth, and get in kahootz with them, playing better missions on a private server.
>>
>>333601330
Isn't this based on a concept/prototype heavy lift aircraft that can carry tanks and such?
>>
>>333624657
AI is not hard.

I played on a server recently, I got warned that the AI was balls to walls difficult.

we went in with a two man team, slowly approached from afar and took them down at range. The guy who warned me was nice but he kept charging ahead, making dumb descisions about when to stay in cover and got killed all the time.

I slowly creep up and keep taking down the AI as I move along, sometimes even unintentionally ending up in closer than comfortable combat, and I still make it inside the base on one life.

Then after 4-5 respawns the admin reaches in, sees how I've been alive all this time and bans me because I wore a red kart helmet, black raven vest and shorts and tshirt with flipflops.
>>333624776
It doesn't, most KOTH servers are vanilla. Maybe you're running on the beta test version of the game. I believe I just played full vanilla.
>>
>>333625132
What type of server did you play on when you got b&
Was it wasteland? Exile?
>>
>>333620527
...What?
>>333622495
>>
>>333618758
You're a special kind of retard, aren't you? Why do you even expect all those features from Arma?
Shooting from cars? Call of Duty doesn't even have cars. But somehow in a game from 10 times smaller team, this is absolutely expected. Bipods, 3d editor, weapon resting - do all other games have that? Not the mention all those features that Arma has that no other game has.
There is literally no other game like Arma, with all the shooting features, cars, tanks, helicopters, planes, parachuting, underwater swimming and shooting, boats, UAV, multiple stances, huge islands, destructible buildings, multiplayer and singleplayer.
And when you get all the new features for free, you whine that it took 3 years.
There is nothing worse than entitled douchebags.
>>
>>333625132
Of course you can kill the AI, but it ruins my immersion when I have to play like i'm fighting an army of Hawkeyes, who can shoot me with their eyes closed upside down from 5km.

What I'm talking about is mods that make the enemy reaction more realistic, like actively seeking cover under fire, less accuracy when under fire, .ect. I just like the AI to respond like an actual human when i shoot at them, not pivot and snipe me if i miss my first shot.
>>
>>333624404
A2 DLC model was so good, that literally no one bought it and then they went and complained that the developers suck, because the new models are low-res
>>
>>333625584
Oh. I guess they have the doors there for the pilots when the VTOL has come to a complete stop.
>>
>>333604206
You realize that the game has graphics settings, right? You don't have to render shadows, trees and grass on the other side of the island just because the game lets you. Your Nvidia card will literally optimize the game for you in GeForce experience
>>
>>333624747
>If you didn't have them you couldn't play with the people who did

Except you could.
In low res that is, but you could.
Quit talking shit
>>
>>333624747
What the fuck are you talking about.

In A2, you could use DLC content at a low res if you didn't actually own the DLC.

In A3, if you try to use a DLC item it says no and gives you a link so you can pay 20 shekels to use a helicopter.
>>
>>333625423
invade and ennex, some "85th airbourne super seal sniper confirmed kills clan" server.

Thing is, I joined in and there was only one soft spoken super nice, friendly fella.

Then this autismo armchair general comes in, keeps charging everoyne in headfirst from the worst possible direction, where they are out in an open field and AI is in the woods and on surrounding hills in plenty of cover, and does this 5x times.

>>333625829
I've notice the AI has gotten a lot better, when I play against them on, don't quote me on this but veteran or expert skill, they tend to act as a squad, do leapfrog movement from cover to cover and support eachother. They shoot at where they think you are and if you run behind a bush or a tree they'll saturate the area with fire and after a while stop. If you get caught nearby them, you're in for a treat, cause they'll split up and one team opens fire while other flanks you. I have seen it in action loads since I play shitload of pilgrimage and such and I like the developments very much. Suppressive fire doesn't seem to work and what bothers me the most is that being hit doesn't interfere their ability to target you as much as your hurt state hinders your ability to aim. But the changelogs and sitreps have been mentioning them working on AI improvements so I have not lost hope.

What I like about harder AI is that they force you to be more cautious. Sure you'll get spotted easier at long distances, but let's be honest here, you'd spot them if they were doing what you were doing. Just take down machinegunners and marksmen while they are not alerted, plan ahead and engage when you can dissapear after they return fire and you'll notice your survival rate jumps up considerably.
It's like learning to play GTOS
>>
>>333626591
>>333625982
I'm sorry I have misremembered, since I bought all DLC as soon as they were released.
I remember not having the PMC one and never playing it so I assumed that content was locked out.

In a3, you can't pick up the guns or pilot the helicopter but in normal gameplay if you don't use the guns that are not that useful to begin with or are a pilot, then other than a small icon for 5 minutes shouldn't be that big of a problem.

Imagine how all other companies would've done it? You'd be paying out of your ass to get the vehicles that were promised and 3d editor would most likely be a DLC
>>
>>333624747
>If you didn't have them you couldn't play with the people who did, unless they were willing to give up content, and if you dind't pay you got jack shit.
You did get everything for free. Just with low res textures.
>>
>>333626961
>small icon

If you manage to pick up a DLC gun (the arsenal script things on some I&A servers let you) after about 5 minutes it blocks your entire screen with a message asking for shekels.
>>
What mods do I get so I can play /k/ dressup?
>>
>>333625681
>destructible buildings

lmao what the fuck

kill urself my man
>>
>>333626964
desu I hated it.

You'd be immersed and having fun assaulting the compound, take enemy heads yell about remove kebab, feel like you're there talking to your comrades in arms, and then your vehicle, a low texture pixelated blurry mess would arrive and stand out from everthing like a sore thumb.

Atleast now when I didn't have the DLC, I could look at the helicopters or the guns on the ground and not think about "I need to buy the dlc i need to buy the dlc"
>>
>>333627083
download all the weapon mods, spawn an armory in the editor. easy.
>>
>>333627083
Do you mean /k/ dressup as in super tacticool low speed high drag? or /k/ dressup as in pretending to be a soldier.

If former, you can already do it in the base game, black flak vest, black uniform, pilot helmet, black MX(or was it the kotiba) with IR/NV, suppressor, IR laser, and bipod.

If latter, get RHS, CUP Weapons,FHQ, and the HLC packs. Throw in TRYK's uniforms for more gear.
>>
>>333627071
Okay.
I don't understand why you're complaining? Sure it blocks the screen, 5 minutes after reminding you for 5 minutes that you can't use this thing. You can just drop it down.

You wouldn't slam your hand on a hotplate, crank it up to 11 and then complain later that you got hurt.

Just drop the gun, get something else, the guns are nigh useless anyway seeing as either M14, LRR or lynx do their jobs better.
>>
>>333627256
I dont see teh problem.

They fucking gave you everything. No other company does that.

But they got worse in the last years.

The arma 3 dlc´s are all crap and low on content compared with the arma 2 stuff. And lets not even talk about the disgrace called dayz. After years its still a unfinished obvious moneygrab.
>>
>>333626724
>but let's be honest here, you'd spot them if they were doing what you were doing.

Too true. I'll admit, the real reason I tone down the AI is because I have no friends that play arma, much less want to play it semi-seriously, so the AI versus me and my autistic squad mates is just a clustercuck.
>>
>>333625925
>Your Nvidia card will literally optimize the game for you in GeForce experience
>check this because i'm sure you're a retarded fuck spouting whatever bullshit to somewhat make his point relevant
>NVIDIA Experience """""""optimization"""""" literally puts everything back in ultra
>you were indeed a fucking retard

Well i'm glad the case is closed.
>>
>>333627428
>black heli crew helmet with face guard
>aviators
>yellow gorka
>russian heavy vest
>tan assault pack
>AR10

I'm ready sempai
>>
>>333627556
>Rocket took the money and ran

Its fucking beautiful.
>>
>>333606272
I think the game seting is 2030 or something, so it only looks sligtly "futuristic". I'd say it's more of a "evolved" setting than a "futuristic" one.
>>
>>333627556
Dayz is under different management, the teams collaborate but not by much.

Sure the DLC's give you jack shit but they're more like rewards for people who want to support you.

Don't forget the massive updates each DLC game with, that was the real content.

When apex comes along, everyone will get graphical updates, better physix implementations and more. If you want the content, you have to pay.

BIS motto when it comes to dlc is: Features must be free, content is paid for. Unless you really like the company, there's not much point to get any of the DLC yet.
>>
>>333627940
>MRAPs are the future
Just end me now senpai
>>
>>333601330
>game still runs like shit
>framerate in MP still dictated by the server
INTO
THE
TRASH
>>
>>333627608
If you're in europe or something we could play sometime. I share your views and I play alone as well most of the time since most groups are armchair general autistic and a3g is dead
>>
>>333627428
>CUP Weapons

Oh you mean these terrible ass A2 ports featuring shit models and textures straight from the middle age ? The only thing salvageable in CUP is the terrains and maybe, MAYBE the vehicles if shit textures don't bother you too much.

>RHS

Again, pure shit. Models and textures are great but it's all there's to it. The config work is ATROCIOUS, special mention to vehicles with fuckretarded armor values, bullet damage all over the place (therefore making you feel like you're playing with airsoft guns), unnecessary options and PiP bullshit stuck everywhere. It's shit. It's bloated. It's ass. It's not modular.

>FHQ

His weapon pack is beyond shit and only 20 % of the optics are salvageable.

>HLC

Only good recommandation in your shit fucking post. Because toadies had the right idea of taking vanilla values and config work instead of acting bold and arrogant and spouting fuckretarded special snowflake values for the sake of it.
>>
>>333606272
universal infantry HUD is pretty futuristic bro
>>
I can't wait for the new map, just for Battle Royale
>>
>>333628185
RHS has some soviet vehicles with completely utter balls to walls retarded polydensity and UV layouts, talk about amateur hour. They don't hav consistent quality at all.
>>
>>333627083
VTN mod

But be ready to do some heavy config work if you want to rip out their (great) weapons out of their shitty ass retarded "gameplay overhaul".

I hate modders doing this. Instead of releasing a modular modpack where you can just use what you want to use, they release a shitty bloated mod that is compatible with virtually nothing.
>>
>>333606272
What about the idea that AI is everywhere and helps people out whenever they look for something, that filters out any unwanted messages in email, that makes sure the stuff you would be interested in is in stock in the supermarket that drives your car and helps you navigate every day?

Sound futuristic? Robots handling your everyday life for you and making it easeier?
You're carrying one in your pocket faggot.
>>
>>333627994
>Dayz is under different management, the teams collaborate but not by much.
Same company.

>Don't forget the massive updates each DLC game with, that was the real content.
Same happend in arma2 with the added bonus that the dlc added real content.

Fact is: they made shitloads of money with dayz (basicly a fucking mod) and arma3 had a large launch.

But strangely they got worse.
>>
How could people even support this game? Its seriously some dog shit and a huge step down from 2 and lacking over 50 percent of the content that managed to be in 2 yet they charge for it here.
>>
>>333628558
I wish I had more time aside from school and work to release mods for A3.
>>
bwmod is great.

Sadly it takes ages for them to add something.
>>
>>333628730
I replayed all the games in series this summer.

Each iteration was a definite, clear step forward in terms of content and quality.
A3 with all its current stuff has about the same amount of content as A2, not to mention the map is infinetly more varied, more detailed, believable and all the buildings are enterable.

Not even counting the gameplay and engine updates, a3 is pretty on par with a2 at launch.
>>
>>333628023
But it's not senpai.
>>
>>333627818
>Rocket took the money and blasted off again

Fixed
>>
>>333628912
But the thing is it shouldn't be trying to compete with arma 2 at launch. They have more resources than ever and way more money than ever. The quality of the content is pretty average so whats taking them so long to do anything worthwhile and why do they have to charge for every mediocre thing they add in?
>>
>>333629091
The guns and helos in dlc are in no way neccessary to the main game.
They have added tenfold more free content than ones in DLC post 1.0.
Bipods, more building variety, map improvements, mad engine features, more vehicle variety, 3d editor. A3 has 2 maps in launch, a2 had one.
They do have more resources and money, which is why they have been updating it so frequently and doing a lot of engine optimisations, adding new coding functionality, engine improvents bug fixes and all that. All that on weekly basis.

Besides the content quality is really good, you have higher detail models that have PIP and shit like that. Locational damage has been improved and they have neat things like being able to disable turrets and such.

They may have more money but developing a game nowardays takes way more money as well.
A model made today takes tenfold time more work from a bigger team than it did 10 years ago.

Sure they could've ditched the whole underwater thing and instead add more planes and cars and shit, in retrospect it would be obvious that undersea warfare would flop.

But hey, they tried something new, it failed and they keep going on to improve the game and that can be appreciated.
>>
>>333627608
I have to leave now, hope you find someone to hang out with buddy.
>>
>>333629553
>A3 has 2 maps in launch, a2 had one.
Wrong
>>
>>333629824
What? It only had chernarus, everthing else came with DLC, i'm sure of it
>>
>>333629824
Wrong.
>>
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>>333630414
>>333630056
>>333629553
wrong
>>
You get some pretty interesting, funny, and cool moments from playing Arma.
https://www.youtube.com/watch?v=90N9LwfjAiQ
Personal example, pls dun laff. I think audio is a little laggy though.
>>
>>333622495
I dont know why, but that thing is fucking sexy, it reminds me of the GDI orcas.
>>
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>>333601330
a c130 sized tilt rotor craft? dayum.. i hit that
>>
>>333631768
>that prepubescent kid laughter

Cringed with the force of ten thousand suns. I'm on /v/ all right.
>>
>>333631768
This was sa-matra modded wasteland with the RHS mod.
80 players in the server
>Somehow I had managed to fire a mortar straight into the air and kill my and 1 or 2 of my friends.
Recorded by one of my m8s
>>
Favorite thing to do on Arma3?
Messing around with mods on the editor is pretty fun. Probably about 200 of my total hours spent on that.
>>
>>333601754
What's this then mate >>333622495 ?
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