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>Play through all of Bloodborne aside from the final boss.
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>Play through all of Bloodborne aside from the final boss.
>Figure I'll play through the DLC areas before I beat the game and start NG+
>Start playing The Old Hunters
>The first area is littered with enemies who have one shot power hammers, clustered hard hitting blood spitting ticks, stun-locking minigun-weilding hunters in dark caves with old bosses, and fucking giant enemies grouped in twos because fuck you.

This DLC was made by the Dark Souls 2 team right? This is like 20 levels below the level of quality that the rest of Bloodborne is. I had to stop after an hour because it was just making me angry how shitty it was with the level design, enemy design, and especially enemy placement (lets just pepper the whole level with minibosses. That's fun right?)

Does this get better at some point?
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>>333455107
git gud :^)
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>>333455107
>stun-locking minigun-weilding hunters in dark caves

The Party Cave.
>>
I assume you're the one who gets better after some point.
Everyone says its hard but I really didn't have any trouble with it. If you can just run past everything and snag some of the super OP weapons in there it'll probably help.
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>>333455329
this familia. The whole dlc is manageable if you approach it with caution as you should with most Fromsoftware games. Git go0d, you faggot.
>>
ever hear of summoning, faggot?
>>
It's harder than the main game but it's not that bad on NG. What level are you?
>>
I've done the DLC at level 40 but it was a slog and a half. But at level 65+ with a +8 weapon and a modicum of dodging capability it's entirely doable
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>>333455107
>being this buttinjured and bad
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>>333455620
>>333455615
It's not about being manageable. I know I can beat it without a whole lot of trouble, and I know I will. The issue is that the level design and enemy placement is shit. So far it's literally just been "Yep, lets toss a lot of these annoying useless fuckers together, that'll give them a challenge right?"

There's no thought, it's just "multiple big enemies placed in a small area".

>>333456081
Again, not an issue of difficulty, I can take them all out, and have been, without much issue, but it's a slow, boring, annoying crawl due to how shitty everything is laid out.
>>
>>333455963
I think you're the faggot around here
you're comparing yourself to me? ha! you're not even good enough to be my f
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>>333455107
>he bitches about ticks
>didn't fight Ludwig
>didn't fight Maria
>didn't get fucked by Kos' Orphan's placenta

casul
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>>333456196
>but it's a slow, boring, annoying crawl due to how shitty everything is laid out.
You're only in the first area and it's much easier than you're making it out to be. I know this because I've beaten it multiple times.
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>>333455107
>Implying Dark souls 2 DLC areas arent the best areas in the SoulsBorne series
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>>333456368
>You're only in the first area and it's much easier than you're making it out to be.
I'm criticizing the design, not the difficulty.
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>>333455107
Seriously? If they can one shot you you're not strong enough to do it, the level design is almost the exact fucking same in that area, just cos you got strong enough to do vial runs in central yharnam and one git things doesn't make you any good at the game. Jesus its like, an incredible DLC.
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>>333456315


you're right
putting up with bad design is pretty hardcore
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>>333456196
It's not any different from the level design of the rest of the game. Bloodborne learned a lot from DS2 in that throwing tons of weak enemies at the player is more effective than giving him a single obstical at a time. The DLC doesn't do anything new except the squidfaced giants are more threatening looking than the other big monsters.
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>>333455107
Well you're suppose to use the shaman knife on the giant sharks, especially when you're in the well trying to get Maria's sword.
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>>333456315
Nobody likes the fucking blood lickers and everyone just runs past rhem

Fuck off
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>>333455107
>Ever getting hit by the boom hammer hunters
They telegraph all of their swings a month in advance, you can parry the fuck out of them without even trying
>>
>The answer will always be the ficking same and its called git fucking gud
>These newfags cant seem to comprehend to just git fucking gud

Do we seriously need this thread every time one of you gets your shit pushed in?
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>>333455107
>Does this get better at some point?
When you start using Hunter Axe.
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>>333458527
I've been using it the whole time. Unfortunately, the hunter axe doesn't fix the poor level design and enemy placement, which is the whole issue.

Let me say this clearly, so there's no mistaking, it's not difficult. I haven't been having difficulty making my way through it. I've been frustrated because every time I kill something I see seven more of the same something in front of me for me to kill, for some fucking reason. Killing them is easy, but it's fucking annoying and lazy as shit.
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>>333456581
Iron Passage is the fucking worst
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>>333455107
Do you have 12 Vit or something if you are least lvl 55 everything hits like a wet noodle on NG. Every Hunter is easy as fuck to parry.
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>>333455107
>I'm bad so it is also bad

Funny enough you mention dark souls 2 which is the same reason people such as yourself shit on it. Literally git gud.
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>>333458839
>>333458813
See
>>333458753
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>>333458753
Sounds like you're just bad. Bloodlickers are the only bad/annoying part of that location.
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>>333458753
So it's too difficult for you? Gotcha.
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>>333456196
>but it's a slow

It's only as slow are you are.
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>>333458753
Artificial difficulty.
>>
If youre stuck now the first boss is gonna make you ragequit. Dont worry dsp ragequit too so that makes you have as much skill as dsp. Actually dsp made it to the 1st boss atleast (and on ng+) so youre even worse. Kill yourself
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>>333458939
>>333458958
>>333458976
>Souls defense force
"hurr, I don't believe you. You must just be bad if you don't like it"
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>>333459045
>Stuck
I'm not stuck. I stopped playing because it was bad. I was progressing just fine.
>>
>>333459053
You're complaining about things that were easy for me. So, it's only natural that I think you're bad.
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>>333459053
You don't have to like it and I couldn't care less if you don't but you blaming "level design" and "enemy placement" is an excuse because the game is literally too hard for you. Say whatever you want but that's the truth, go level up somewhere and come back. Only shitters complain like this and blame the game.
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>>333459153

>i did it on purpose
>>
>>333459153
>I'm not stuck
>j-just at that one part with seven enemies killing me at once
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>>333455107
Just run through it lmao.
I never bothered with any of the mobs in Bloodborne, not even in my first playthrough.
I just ran past them, because they allow it.
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>>333459437
Hey if you can handle the bosses without killing anything more power to ya, takes some skill though.
>>
Who wants to have sex with their own moms here?
>>
>>333459260
Good for you, it's not hard for me either, It's just bad. The hunters are boring fucking enemies and they're everywhere. They're damage sponges and they're easy to kill. They're completely wasted when they're placed one after the other.

The blood spitters have no reason to even be there. They're slow as shit when it comes to following you, and I'm pretty sure the only reason they're clustered together is to encourage people to run past, because killing them every time is just annoying.

The giant axe / cannon wielding enemies are okay I guess, but placing them together just encourages people to kite, which is never what you want people to do.

This whole area has been one big subtle hint saying "run past it, it takes too much time to kill it all, and you know that around the corner is just going to be more of the same". This is not good design. The main game has has enemy placements that mostly make sense, and keep you on your toes. The enemy placement in this DLC is predictable, and predictably bad.
>>
Question, i'm an ultra casual but I beat gehrmurmurahuggrhuarhu and moon perdue, but I can't beat ludwig. He is absolutely raping my asshole apart, and I deal 0 damage to him no matter what I do. I'm a dex build and i'm 90% sure that's why, is there some trick to it? some body part I need to hit? I can dodge his stuff alright but I can't even beat first form, there's just too much health/defense for me to burn through before I run out of resources or slip up and get killed.
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>>333459703
>it isn't hard for me I swear I just can't get passed this one part
>it is the games fault though

Fucking keke I can't make this shit up
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>>333455107
I had trouble at first, though. I decided to stop sucking and suddenly I didn't have problems getting through..
>>
>>333457161
The bloodlicker sin the dlc are way fucking weaker then the ones in cainhurt though they aren't even bad
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>>333458753
>using the hunters crutch
>taking more than 20 minutes to clear the first area

whew
>>
>>333459703
And putting the Gatling gun guy in the dark cave, again, just encourages people to try and pull him our of the cave, especially since there's a miniboss in that cave too.

>>333460043
Stop falseflagging. No one is that dumb. Falsflaggers like you are ruining this place. Nothing is genuine here anymore. It's just a bunch of people pretending to retarded version of other people.
>>
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>There exists someone worse than DSP at Bloodborne
Jesus Christ
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>>333460302
Come back when you see the error of your ways son
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>>333460302
>And putting the Gatling gun guy in the dark cave, again, just encourages people to try and pull him our of the cave, especially since there's a miniboss in that cave too.
Dude, just run around fucking rock and cheese him with charged R2 Axe. How can you be so bad, lmao.
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>>333459053
The bloodlickers hit for half the ones at cainhurst and you can run past everything if you so please since monsters aren't placed in narrow hallways like DKS2. You're bad we get it.
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>>333455107
>This DLC was made by the Dark Souls 2 team right?

It's how I felt when playing it. There's ambushes and dickish traps EVERYWHERE
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>>333460380
It's so funny, literally the same shit DSP would say.

WHAT? HOW DID THAT HAPPEN

OKAY THE GAME JUST CHEATED ME

WHY IS HE EVEN THERE? BULLSHIT ENEMIES

THIS ENEMY PLACEMENT IS GARBO (last line of defense)
>>
>chikage
>destroy fucking EVERYTHING in the game with my pyongyang unzips
>>
>>333460302
There are different ways to kill stuff. If you can't see past that, well, sucks to be you.
>>
>This entire thread
Everyone in here is just pretending to be a souls-fan caricature right? I mean, you people can't all REALLY be this retarded right? Surely it's some attempt at ironic humor.
>>
>>333455107
Have you done the chalice dungeons yet?
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>>333460302
The bloodstarved beast in there is nowhere near the gatling gun guy. Stop being mad he pumped you full of lead.
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>>333460607
GIT
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>>333455107
M8 I made it all the way to Ludwig straight after beating Amelia in the main story and I'm sore plenty of other people did too. Just stagger and riposte the hunter-enemies, and almost every other enemy for that matter.
>>
>PCfats still not tired of false flagging over a year later

Listen I'm sorry your first souls game was DaS2 but you need to get over it.
>>
ATTENTION, THIS IS NOT A DRILL

SOME GUY IS POSTING BLOODBORNE PC SCREENSHOTS

>>333460540

>>333460540

>>333460540

>>333460540
>>
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>OP complains about level design
>Whole thread tell him to git gud.

This is why you guys are always voted worst fanbase.
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>>333455107
Dark Souls is better
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>>333460607
It's kind of ridiculous how people claim the games aren't hard yet get stuck and complain the game is poorly designed, such a copout. Beat defiled amygdala and then I'll consider what you say op.
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Why do all Souls fans just defend everything with git gud? Like shit I fucking love Souls games but still.
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>>333455107
I don't even know why you would bring this up on /v/. No one is going to agree with you, except me. Just go and beat the first boss. It gets better after that.
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>>333460798
Or maybe it's because /v/ is NintendoGAF.
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>>333460831
Def Amygdala wasn't even hard. Literally got her on my first try.
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>>333455107
Casual shitter detected.
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>>333460607
The game has issues, none of which have been mentioned in the thread. This leads me to assume that OP is just butthurt despite his "I-I'm not getting fucked, i-it's just boring".

His complaints are "level design", which means literally nothing unless he goes into specifics, and "many enemies", which again, I fail to see what is supposed to be bad about that. He would have hated most of the game, as you have plenty of sections where you fight an equal or higher amount of enemies.

He is practically doing the same thing that people that are butthurt about getting their shit pushed in do all the time. Unless he can give some actual argument, I assume he's just another shitter.
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>>333460861
Because "bad enemy placement" is code for "I can't deal with these enemies in this area because they're fucking my asshole"
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>>333460781
Just like when screenshots for "Project Beast" leaked for the xbone, right?
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>>333460861
Because "get gud" didn't start out as an insult.

Get gud came to be after dark souls came out and the board was filled with "oh gawd guys this boss is so hard how do I beat it" constantly every day

There where no secret strategies to beat the bosses, the only way was for the play to become more proficient at the game.

Thus, whenever someone asked "How do I beat X" the answer was "get gud"
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>>333460831
OP here. I've stated dozens of times in this tread that I was never stuck. People are making that up so they can say "git good". It doesn't matter how many times I say now that I'm not actually having difficulty dealing with the enemies. The people in this thread already have an imagined version of what's happened, and the solution to their imagined version, in which I'm stuck, can't progress, and rage quit, is to git gud.

Whatever though. As a fan of Souls games and frequent in Souls threads, I know first hand that Souls fans are some of, of not the worst fanbase on /v/. I'm going to bed, have fun making up the rest of the story of how "OP was too shit to play Bloodborne". I'm sure if this thread carries on much longer, it will end with something along the lines of "OP couldn't even make it out of the clinic, and he's complaining about the game. What a shitter".
>>
>>333461065
MUH
U
H

I still haven't finished the ultimate OVAs.
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>>333461173
git gud
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Is there ANYONE cuter than this?
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>>333461293
I'm going to sleep with Maria!
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>>333461173
>I was never stuck I swear!
>I just know they one hit me cause..sh-shut up!

Yes OP, go to bed. You do have to be up early for school and all.
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>>333461173
If you're not stuck then get through the fucking DLC and then come back and complain instead of acting a shitty reviewer on youtube.
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>>333461173

Good luck going to sleep. Youre way too mad.
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>>333461173
Tell you what. Actually provide an argument and maybe you will stop being called out. You haven't said anything of substance. Unless you mean "enemy placement" and "leven design" are arguments, in which case I guess we can all go home and use those to shitpost any game.
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>>333461293
I want to

B U L L Y
>>
Maria thread?
>>
ALso since this seems to be a Souls thread is the DLC for the first shit or do I really need to "git gud".

Up to the part where those things shoot darkness in the cave, but can't see them cause it's pitch black.
They do so much damage to you and the projectiles they shoot are fast.
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>>333461065
I want to put my penis into this woman
>>
>>333461071
I've given several, but I'll green text them so you can understand.
>High HP enemies clumped together to encourage running past.
>Putting what are essentially two minibosses in the same room, one of which doesn't even need to be dispatched, encouraging players to grab the loot and run.
>Rehashed level, literally, just with shit growing everywhere. It's Royal Wood all over again, and Royal Wood was the shittiest part of Dark Souls 1.
>Placing two large enemies close, but not too close, to encourage people to kite one.

I could go on, and that's just what I saw before I stopped playing, which was before the second lamp.

There's no pacing at all. They just throw hunter after hunter at you, and then show you a giant blood bog full of enemies that scream "I'm optional, run past me".
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>>333461712
I got through it on my first playthrough, but it's harder than the base game.

And just use a torch and the terrain for cover.
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>>333461628
Iosefka thread
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>>333460798
There's nothing wrong with the levels and stop samefagging OP.
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>>333461845
>High HP enemies clumped together to encourage running past.
Run past them then.

>Putting what are essentially two minibosses in the same room

It's a bigass cave.

>Rehashed level

How does that hurdles your progress?

>Placing two large enemies close, but not too close, to encourage people to kite one.

Then kite it.

git gud
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>>333461845
And just to follow this up, again, this is all within the first lamppost, which doesn't mean it's a long run, it just means they crammed a ton of shit in one zone. It's overly cluttered and there's no pacing at all.

Look at an area like the orphanage. You fight those little mutant babies out front, and then inside one of the wolf things breaks the chandelier, and you have to fight three of them in the dark. That was tense, it was well paced, and it was atmospheric.

The DLC so far has just been fight after fight after fight.
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>>333462051
>Run past them then.
That's poor design
>It's a bigass cave.
Not really, but that's hardly the point.
>How does that hurdles your progress?
It makes it significantly less enjoyable when I've already seen half of it.
>Then kite it
Again, poor design.

You should never be encouraged to skip or kite out of annoyance.
>>
>>333461173
I'm writing a fanfic about you being stuck on that level OP congrats on being immortalized.
>>
This thread is garbage and OP is a tremendous casual, but I'm so disappointed in what the Souls community has become. Back when it was just DeS and DaS1, it was about helping each other and figuring shit out together and generally working together.

Now any time someone says "I'm having trouble with _________, can anyone help me out or give me some hints/tips?" the response is "I'm very good at video games and you are not as good as me :^)"

Souls threads have become a colossal dickstroking competition instead of a community effort.
>>
>>333461906
>>333461628
>you can make them both in the character creator

Based A-team
>>
i wasn't all that happy with the DLC's level design. it falls into the same traps the shitty late game levels like mensis fall into - multiple lamps stacked next to each other, linear areas, lazy pointless shortcuts, and haphazard enemy placement. i loved the DLC in spite of its level design, which i felt was mediocre. thankfully the bosses are great and the weapons are incredible

the rehashing is pretty bad too, but i can't fault the team for that too much since all of the souls games have rehashed elements in the DLCs
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>>333462359
>he couldn't git gudded
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>>333461845
>High HP enemies

Upgrade your weapon, NG is baby mode everything should die in 3 hits if you finished all the content in the main game.
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>>333455107
The DLC is great. You need to git gud or git out.
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>>333462513
Yeah, that's pretty much exactly what I'm talking about. Everyone is very proud of you.
>>
First area of the DLC sucks. Old Hunters doesn't get good until you walk into Ludwig's boss room, it's great from that point on.
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>>333462232
>That's poor design
t. I suck at Bloodborne
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>>333456262
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>>333462359
But OP isn't asking for help he's just trashing the dlc because he's bad. Ask and you shall receive.
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>>333461845
Ok now you got something.
>High HP enemies clumped together to encourage running past.
Applies to practically every area of the game, as you can run past most, if not all encounters. If you consider them to have high HP, it simply means that you don't deal enough damage. That being said, you will hate all of the game, not just the DLC.

>Putting what are essentially two minibosses in the same room, one of which doesn't even need to be dispatched, encouraging players to grab the loot and run.
I assume you mean the gattling gun hunter and the BSB. They don't aggro at the same time, the BSB is at the very far end. Supposing that grabbing the loot and running is bad, again, you will hate plenty of the game as the same can be done, everywhere. I've done it in practically all Souls games when I'm too weak to fight whatever guards the loot which seems to be your case.

>Rehashed level
Can't argue against the reuse of the area, though the actual reused area is only about 10% of the whole DLC so I never cared.

>two large enemies close
Not sure which ones you mean. The big ass purple head guys? I never kited them, so I can't tell. I run to the right as I saw a passage, then past it, and later returned to kill them.

>then show you a giant blood bog full of enemies that scream "I'm optional, run past me".
The bloodsuckers I suppose? And this is bad, why?

Here's the thing. You argue about bad placement and design, but not the reason why it's supposed to be bad. Plenty of these things happen in most of the Souls games too, which would make me think that you simply don't like them, and that's all right.
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>>333455107
>Still have to beat the Orphan before DaS3 releases

How do you niggers do it?
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>>333455107
I got through it fine at level 40 what level are you
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>>333462663
I'm not talking about this thread specifically. It's just a general vibe in every Souls thread.
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>>333462682
Run to the water. Then just stay close to him and his attacks are really easy to dodge. You can even visceral him.
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>>333462359
He doesn't want help he's just looking for others to reassure him it's the games fault he's shit.
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>>333462682
Roll into his attacks.
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>>333462672
>That being said, you will hate all of the game, not just the DLC.
I'm not sure you've read anything I've posted, because I said that I liked all of the rest of the game, as I've played about 90% of it up until now, and the level design has been superb,
>>
>>333462672
>Not sure which ones you mean. The big ass purple head guys? I never kited them, so I can't tell. I run to the right as I saw a passage, then past it, and later returned to kill them.

the two guys aggro at the same time, actually, so you can't take them out individually unless you kite
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>>333462474
We get it you can stop samefagging anytime
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>>333462736
No it isn't you fucking fag, I've gotten help here tons of times with the series and have helped others. And even if you were right they're a YouTube or wiki page away
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>>333462672
Jesus Christ man, did you "just run through" the whole fucking game? If this is how you recommend people play the games, that's just sad.

Your argument seems to be that "just running past" is a feature of the game. That's bullshit. You should never be encouraged to run past enemies. What's the fucking point of putting enemies there if you run past them?

Sorry to say it, but you sound like YOU need to "git gud", as you clearly don't actually play the Souls games, but just run past them.

You're supposed to kill them enemies to get past them. That's why they're there.
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>>333462682
Stick close to him, fish for viscerals and backstabs, use bolt/fire paper, even though he's not weak to either. Extra damage is extra damage.

I can't speak for everyone, but I never learned to dodge his lightning attack in phase 2. I just resigned myself to losing some health when he did it. So, either keep some vials handy, or be smarter than me and figure out how to reliably avoid it.
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>>333462773
That's why I wrote that. The complaint doesn't make sense with the rest of the game. It sounds like a case of not having enough health or damage output.

>>333462864
Pretty sure that I've killed the canon guy from the back, and later the other one.
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>>333462864
Run past them and into the church retard you can then fight one at your leisure or just backstab them. Or fuck it just fight them at the same time you can side step for a reason and both can be parried git gud.
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>>333459703
>It's not hard for me
>goes on to bitch about how it's too hard
Git gud
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>>333463019
We're telling you to run past them because you are clearly shit I can clear that whole zone in 10 minutes on NG+.
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>>333462885
i'm not samefagging fampai, i'm just giving my input
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>>333463179
>We're telling you to run past
No, you just told me that YOU ran past every one of those. Read your god damn post.
>>
>>333462682
Bolt paper/he can be parried in phase 2

Just do some dry runs to test parry windows till you get used to it.
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>>333455107
level vitality next time.
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>>333463019
I don't even know what to tell you. You're responding to things that I didn't say, and acting as if I did. You took one sentence and got to its far extreme.

Example of me running past far stronger enemies than me: Getting zweihander in DaS1 graveyard. That's it. I don't mention it as a "feature" or something I do to complete the whole game.
>>
>>333463273
There is more than one person telling you how stupid you are I'm not the same guy friendo.
>>
>>333461173
Git gud
>>
>All the people in this thread that can't comprehend the concept of pacing.
This is what that area lacks. It's one fight after another, and they all look the same, several normal dudes and a hunter.
>>
>>333463019
I did that towards my second play through to the end. I was strong enough to where I didn't need the blood echoes to kill every boss easy so why not? The fastest BB speedrun is in an hour and he didn't fight one mob, does he need to get good too?
>>
>>333455107
No, the real fault of the DLC is that everything has x3 times more health than it reasonably should.

Fuck that shit. Stuff like Living Failures would have been a breeze if it wasn't such a damn endurance match. I'd be okay if that was a gimmick for just one of the bosses, but ALL of them are endurance matches with HP bars the size of the known universe. It's literally artificial difficulty, and feels like something the Dark Souls 2 devs would do.
>>
>>333463415
>Getting zweihander in DaS1 graveyard.
Did you use a guide to get that? Gotta be OP right?
>>
>>333463562
Living Failures IS a breeze. Nobody has trouble with that.
>>
>>333463581
No, I did that in a second playthrough when I knew it was there. During my first play I went up to the parish like the knight tells you to so I had shit-tier weapons for quite a while.
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>>333455350
>Minigun wielder and a blood-starved beast

Fuck that shitarse cave.
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>>333463484
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>>333463484
Every area is like that, unseen village, mergos loft with pigs and shadows of yarnahms, forest littered with snakes, chalice dungeons full of grouped enemies, multiple summoners, half health gimping, central yahrnam with swarms of townsmen beasts. You really do need to get good.
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>>333455350
dance around the rock and cheese him that's what it's there for
>>
The good hunter has all the tools to deal will multiple enemies stop crying.
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>>333460524
wait what traps?
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>>333463668
Now when you're lower level, get 1-2 shot by any of their attacks, and it takes you 10 minutes to kite them and kill them. The fight goes substantially slower if you can't kill off the individual failures in 1-2 full combos. It's one of the few times that a BB boss felt like more of a chore than a test of my skills.

Also fuck the chalice dungeon bosses for the same reason. I hate whoever came up with the concept of universe-sized HP bars to make fights "hard".
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>>333463562
Living Failures is a breeze. Shit-tier boss right there, you just gotta hide behind the flowers. Maybe you die the first 1-2 fights while you figure out how to survive the meteors.
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>>333461173
>"I'm... having difficulty dealing with the enemies"
>"I...couldn't even make it out of the clinic"
What a shitter
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MORE BLOOD
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>>333462232
>running past tough enemies is poor design
>the tough enemies are too annoying to fight
>waaaah i wanna be able to kill everything with no effort involved

>Have to fight two minibosses in the same room
>Not actually in the same room
>One doesn't agro until you go in the lower cave, and can't even leave the lower cave if you accidentally go down there
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>>333455107
>a bloo bloo I can't do it therefore it's bad
Faggot. Fuck off or git gid.
>>
>>333455107

Just came to tell you that i'm playing in NG+ and the only part giving me shit is Orphan of just fucking kill me already cuz horseshit so just train familia.
>>
>>333456315

And on that note.
FUCK THE GOD-FORSAKEN ORPHAN OF KOS, I MEAN SHIT, MIGHT AS WELL GIVE HIM OHK COMBO'S BECAUSE FUCK THE PLAYER.

Fuck miyazaki, fuck from, fuck OoK.

Fuck you too.
>>
>>333455107

Finished DLC right after Vicar Amelia at level 45, +8 saw spear. I'm not even good at this game, it was only my second time through a souls game.
>>
I thought most casuls couldn't get past gas coin? How did you get into the DLC OP?
>>
I DON'T KNOW WHAT'S GOING ON IN THIS THREAD BUT IT SOUNDS LIKE SOMEONE NEEDS TO

G I T
U
D
>>
>>333464303
YYYRRRYYYEAAAAAGHHHHH
>>
>>333464303
YOU VILE CREATURE

my favorite souls mob
>>
>>333464303
>death scream
UUUUUHHHAAAAEERRRGGGHHH
Thread replies: 159
Thread images: 20

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