>It's a fight three bosses at the same time boss fight
Why do devs do this?
It's fun
Artificial difficulty.
>the other bosses don't power up after you've beaten one, making the fight just easy and boring once you've killed one
oh it's wool
>>333419361
>It's a climatic final fight your rival who is the same size as you boss fight
Why don't more devs do this?
>>333421772
"nearly" every tales do this
>the boss fight consists of you fighting 300 minions while the boss jacks off in a corner
man, i sure do love these fights
>>333422219
>like 100+ minions on screen
>but the boss doesn't give a fuck and goes in there to fight you as well
>he's killing dozen of them sending them flying with every strikes
>>333419361
>the boss is called something like "the triplets"
>theres actually five of them
>boss does a move your supposed to counter to hit him
>he keeps fucking doing it after being countered every time
>Implying this isn't the best type of boss fight.
>Implying it's not nice having to use a few brain cells to learn how to kite bosses away from each other so they don't enrage/heal each other.
You have shit taste OP.
>the final boss is a qte or cutscene
>>333419361
So you would get gud
>Condems the horrible things the other bad guy does
>Heals you fully before the boss fight
>You beat the boss once because of the power of friendship
>Next time you fight him he brings his own friends
I like him.