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>Huntards will defend this
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>Huntards will defend this
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>>333408212
LMAO 8 MANA, 8 MANA!
>>
>>333408357
it should be 9
>>
Why would this card see play?

King Krush > this
>>
So you get a 4/3 taunt + 2/4 (+1 dmg to all minions) and a 5/2 charge for 8 mana.

So you get to deal 5 damage before you get yourself fucked over by a flamestrike for 8 mana? Great card but animal command does it already for 3.
>>
>>333408568

Misha is a 4/4 taunt, not 3/3
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>>333408568
what
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>>333408212
Is Blizzard trying to revive control hunter or some shit?
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>>333408847
meant kill command
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>>333408212
Overcosted.
Would be great for 6
Playable for 7
But as 8 it's trash because by the time you can play it you've either Won board or you're dead.
>>
>>333408557
It's an immediate 5/4 taunt, 2/4 +1 attack to all your minions, and a 5/2 Charge. The 5 immediate face damage alone is enough. If you got a Tundra Rhino down before this, it's also gg.

Good filler for late-game control.
>>
>8 mana to go face for 5 damage

Shit card. Make it 6, then it'll be useful.
>>
>>333408212
5/3(4/3 with taunt), 2/4 (+1 damage to all minions), 5/2(4/2 with charge) for 8 mana

so 12/10 stats, 5 with charge, 5 with taunt, and +1 to all other minions not mentioned, so you can throw down a bluegill warrior or an annoy-o-tron or something else

ALL in all I could see this being good, in a control hunter or mid range hunter
>>333409001
with a 5/2 taunt its not a bad way to come back, and if your +1 minion survives anything else you put down will be a little stronger.

I don't think it's bad at all but it's not autoinclude
>>
>>333408212

Misha on drugs here, holy shit
>>
The card is a guaranteed 4-for-1.

3 bodies and 5 charge damage.

The card is very good.
>>
>>333409634
Still depends on what else comes up.
>>
>>333409231
>The 5 immediate face damage alone is enough
>8 mana kill command
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>>333409001
That's ridiculous, this card would be auto include in even fucking face hunter if it was 6 mana. Not just great, but overpowered.
>>
>>333409817

Kill command only does 3 unless you have a beast on board, you know that right?
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>>333409817
>Not wanting extra face damage
If you're facing a Control Warrior or something, even a 8 Mana Kill Command is good.
>>
>>333409708
Not really, no. The simple fact that this card -has- to be answered, or you're completely fucked, makes it a good card.

I mean yeah, you're 'technically right' hurrrrrr durrr, but I highly, highly doubt we're going to get a card like this that basically means, "Completely restabilize or draw out the strongest removal your opponent has, meanwhile deal 5 damage."
>>
>>333408212
You can still flamestrike them.
But yeah, maybe should cost 9 or something. Class cards should be good though
>>
>>333410012
Except most games with Aggro end by turn 8. It's great Control and if you're facing a Control deck, you will want it, but facing Aggro, it's useless. It depends on what else comes out cause if we go into an Aggro heavy Meta, it's not gonna see play. And vice versa.
>>
>>333410123

>You can still flamestrike them.

Hooray, one out of nine classes has a counter.
>>
>>333408212
Strong if you have any board.
Strong for immediate board presence.


It's not even necessarily weak if you're behind, because it's a 5/4 taunt and a 5/2 charge which is probably good enough to remove -something- which is going to help equalize it.

One of the more balanced cards desu.

It also has some potential synergies with anything that reduces the cost of spells and other beast synergy, so it's probably pretty good.
>>
>6 mana - savanah highmane
>next turn use coin and use this card

You now have either 7/5 savanah highmane + 3 beasts or 2 3/2 hyenas + 3 beasts.
good luck.
>>
>>333410279
Twisting nether, doom
Equality+consecration/wild pyro
+1 spell dmg + swipe is pretty effective.

I mean i could look for more but hearthstone is pretty balanced(atleast what i wanna say is that every class can can counter everything somehow)
>>
>>333410145
Okay, so you're not actually a good player and need to hear what Reynad thinks before you make a decision. Got it.
>>
>>333410667
>Twisting nether, doom
Cards that blow up your own board and take up your whole turn
>Equality+consecration/wild pyro
Two card combos
+1 spell dmg + swipe is pretty effective.
Doesn't kill everything and is once again a two card combo
>>
>>333410325
>using coin past turn 3

Every time a new card comes out someone comes up with some turn 9 coin bullshit to justify why it's OP

if you saved your coin that long, you already lost
>>
>>333411073
>not saving coin for coin alex or for antonidus or flamewaker combos

kys
>>
>>333408568
I would call you retarded for basing your complaint over 1 card responding to but I've never encountered a mage that didn't have a turn 2 frost bolt and a Flamestrike on the exact turn they needed it. Never. Fuck mages.
>>
>>333408212
wtf

im not very good but i was already sick of face hunters
Thread replies: 33
Thread images: 1

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