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>tfw I fell for the Oculus Rift meme
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>tfw I fell for the Oculus Rift meme
>>
>being an early adopter of experimental tech
Your own fault.

A good rule of thumb, is it the first consumer model? Do not buy it.
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VR will flop like last time.
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>not building your own VR goggles out of arduino bits, a cell phone screen, magnifying glasses and a rented 3D printer
Actually you probably shouldn't. The thing works about as well as the first dev kit, with slightly higher resolution but excruciating ergonomics.
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>mfw I backed Vive instead
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>>333279037
I think it will just become a niche. Only place I even see it being really successful is for simulators.
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>>333279545
Nah.
Who would develop a simulator when like 10 people have the capability of running it?

If a decent size install base doesn't develop now, it'll crash and burn entirely.
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>>333279690
You've got a point there, it is common though for people who play simulators to splash out cash for all sorts however.
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>>333279690
Like, all the sim devs? Thats why they cost an arm and a leg. Flight sticks and racing wheels and so on all cost a decent amount of cash for a good one, and even then the guys who are really into it keep going, with multiple monitors, fake avionics and tachometers, all sorts of shit.
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>>333279820
>>333279873
Sure, but a fancy controller or multiple screens can be handled on client end.
It's up the developer to make something VR compatible

That's the huge difference
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>>333277114
man, crying vidya wojack has to be my favorite meme of all time
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>>333279941
Its really easy to make a game work with head tracking. TrackIR has been around for years, and most sims support it, and it's basically the head tracking that the VR goggles use. Hell, you can even force head tracking and 3D in games with some free software now.
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>>333277114
oculus and vr in general was doomed from the start
apparently no one had the foresight to see this obvious outcome.
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>>333279941
It'd be worth it when they know their target audience is already dropping mad dosh on their hobby. Really wouldn't cost them too much, and besides, what else is there to add to the 20th iteration of a flight sim?
>>
Y'all gotta try AAAaaaAAAaaaAAA! For the Awesome in VR.
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>>333277317

This. No reason to jump in early when you can just wait for another version to come out which will usually run better and have any kinks worked out.

Plus, computer parts to run VR gets cheaper, so it will become a lot more affordable.
>>
Can't wait to see Facebook run it into the ground and Zuck is forced to write off the buyout as a loss.
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>>333277114
You'd have to have a lot of pressure on your face to end up red like that
t. diver

all vr is gay tho
>>
>>333277114
Haven't been reading the news. What's this about?
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>>333281936
Cockulus is bombing pretty bad.
From small resolution, to poor interaction, to a fucked up EULA that says that Facebook owns the rights of anything you create to use with an Occulus
>>
you guys sure do love talking about cuckolding
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>>333281302
I think that whole "You need a god machine to run VR!" thing they've been pushing has been set up by the GPU companies. Im running VR using crappy ghetto tools streaming to a Google Cardboard, with the game running on a laptop, and the effect is still pretty good at 60fps. Rendering two cameras had a lot less of an FPS impact then I thought it would.
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Let's be real, the only real use for the oculus is porn simulation. Once the gimmick of goat simulator games wears off that will be the only thing propelling the vr industry forward.
And do people trust Facebook with their porn history?
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>>333282464
>that image
dying
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>>333282457

Maybe, I feel it may have been exaggerated.

That said, might depend on the game? Is there any really GPU intensive games on VR yet?
>>
I thought it was dead the day Goldbergersteinman bought it.
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>>333277114
No you didn't
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>>333282380
"cuck" is the new "fag".
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>>333282772
Off the top of my head I can't think of any. Maybe some of the space sims, but they're usually easy to run despite the high detail, cause space. Forcing 3D with Trinus of Vireio in other games takes a chunk off the FPS sometimes, but its surprisingly mild.
>>
cucks ITT
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>>333282464
>Let's be real, the only real use for the oculus is porn simulation.
Nah, I think it could probably be of more use as supplementary training device for activities that might be too dangerous for novices, for example bomb disposal, brain surgery, driving on a busy highway, etc.
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>>333283658
But they already have simulators for those.
Why bother having a home version?
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>>333283756
Convenience anon, humans are lazy bastards.
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>>333283658
Aside from vidya and porn, I want it just for a huge desktop. This monitor is fucking tiny and I use a lot of windows.
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>>333283924
The whole point of training is to be supervised.
Doing it at home defeats the purpose
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The Vive is so much better. Hahah I bet you bought AMD too, LOL!
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>a epic may may with cuck in it
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>>333284006
No it isn't, the point of training is to learn new skills.
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>>333284006
What a stupid statement. I guess it's only worth lifting weights if you're being watched, huh?
>>
Are people actually getting those rings around their faces? Why the fuck are you wearing the thing so tight?

Vive is better anyway.
>>
>>333284115
>>333284136

Yes, and if you're doing something so dangerous that you cannot train in any other way than a simulator, you need someone to watch you to make sure you're doing it right.

Come on, guys.
Stop being so retarded.

When you're trained for something dangerous, you need someone watching over you to make sure you don't fall into any amateur mistakes.
Those are mistakes that seem right because you don't have the experience to know better.
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>>333282954
the tried and true should never be replaced. and all you scum who defile our glorious tradition should be castrated
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>>333284006
Notice I said
>supplementary training device
You'll be able to safely learn from your own mistakes without kill yourself or anyone else.
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>>333284349
Dude, you think that brain surgeons and bomb defusers had nothing until Occulus came around?

They already have safe simulators.
Having a shittier commercial home model is just dumb.
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>>333284338
Nigga I'm old school, I was just informing or friend >>333282380
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>>333284332
>I have no fucking idea what I'm talking about

Yeah, I figured as much.
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>>333284332
>Yes, and if you're doing something so dangerous that you cannot train in any other way than a simulator, you need someone to watch you to make sure you're doing it right.
You do realise that simulators can have AI that do that, right?
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>>333284332
So have a fucking guy there with you, or watching you from somewhere else with his own VR headset. Or a whole fucking class of idiots like you.
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>>333284481
Anon those were just examples. I'm sure there are are myriad of industries that could find use for this type of technology one it advances a bit further.
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>>333284709
>So have a fucking guy there with you
So why jerk off about how great Occulus is because you can take it home, when you bring your trainer home with you anyways?
Why not stay at work and great trained there?

Remember, this whole argument is about a guy saying that Occulus Rift with change how they train dangerous professions because the can do it "safely at home".

Do you think that Occulus Rift (by Facebook TM) will revolutionize the training of dangerous professions?
Do you really?
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>>333284894
Try reading the rest of the post, maybe.
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>>333284646
Not even simulators, fucking arcade games have AI that's programmed tell you when you're doing something wrong.
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>>333282954
That's because this place is filled with Redditors who are too afraid to say the word "fag" because it's offensive to them.
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>>333284945
Why have your trainer VR in from home when you can just do it at work and in person? If you're both on the clock, why not do it from work? You're going to be there anyways.

You're just making up arbitrary scenarios to defend the Occulus.
>>
>>333284646
>>333284983
>I want my surgeons trained by arcade game

Dudes, you guys have a lot of loyalty for how many cents they pay an hour to shill Occulus
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>>333285209
Have you never heard of online tutoring?
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>>333282018
>Facebook owns the rights of anything you create to use with an Occulus

Holy shit we are actually living these days.
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>>333285304
For fucking bomb disposal?
Or "highway bus driving"?

We're talking about things too dangerous to train in real life (assuming that simulators don't already exist, which they do).
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>>333285301
My point is that if arcade games can do it, simulators can do it better. You're a fucking retard if you can't see the practical applications of VR.
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>>333285423
They can be used along side training in real life, what part of that don't you understand?
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>>333285465
I'm saying we already having fucking simulators.
Some cheap plastic crap from China isn't going to take the world by storm and replace extremely specialized equipment.
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>>333285423
Sure, why not bomb disposal?
You could have the top bomb disposing dude on the planet teach people all over the world. Obviously, the VR shit we got right now is nowhere close to allowing for that, especially not anything Oculus has managed to scrape together, but if VR isn't dead on arrival, it could conceivably happen.
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>>333279380
I attached my google cardboard to my head with the skeleton of a bicycle helmet.
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>>333285591
I never said replace, what it can do is complement other methods of training.

It's not going to take the world by storm but it isn't going to be useless either.
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>>333285121
So they use cuck to actually describe themself?
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>>333285579
Because I've already said that any training you do that is sufficiently complex, you need someone to supervise you.
Because when things that are complex enough, there are traps from inexperienced people. You need someone with experience to guide you out of it.
Doing it at home (which is what the function of the Occulus was suggested to be) either means you're doing it solo (can form dangerous habits) or you're being digitally supervised which renders the entire point of doing it at home because now you've now involved someone how has to be on the clock and paid for their training. So why do it with a substandard Occulus, when you can do it in a real training environment at work?

Jesus, people.
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>>333285591
>Some cheap plastic crap from China isn't going to take the world by storm and replace extremely specialized equipment.
Nobody is saying that you dumb faggot.
The technology clearly hasn't reached that level yet but it's would be a worthwhile addition to the current tool-set used in training these things.
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>>333285579
He doesn't realize that "reinventing the wheel" is what gave us modern tires.
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>>333285739
I hacked together a headset in Blender and printed it out, but the shitty lenses I bought had a focal length about four centimeters past where the phone is. So another few hours of printing an extender, and now I have this gargantuan plastic monstrosity hanging off my face. Im gonna try to find a head strap like the real OR uses, because the one I ripped off some old ski goggles is nowhere near good enough.
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There was an overwhelming amount of evidence and warning signs that the oculus was going to be a steaming pile of shit.

And all of this was well before they started shipping. You has every opportunity to cancel your order, OP.
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>>333285753
>>333285901
But we already have far superior simulators than Occulus.
We're not debating the use of VR.
We're talking Occulus specifically.

How is Occulus going to impact the efficacy of the already established training equipment?
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>>333285887
>when you can do it in a real training environment at work?
Because you have to pay someone's wage to do that, whereas you can program an AI tutor that reacts to things you do in the simulation.

No one said it will replace standard training, just that it can be an alternative.
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>>333285887
>you're being digitally supervised which renders the entire point of doing it at home because now you've now involved someone how has to be on the clock and paid for their training.
>want to learn how to do an activity
>trainer lives half way around the world
>rest of class live in different states/countries
>how to set up a class without having to fly all these people to the same location?
if you still can't see the potential benefits then you're hopeless.
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>>333286264
>whereas you can program an AI tutor that reacts to things you do in the simulation.
If it's so dangerous you can only learn it from simulation first, AIs are not sufficient to train you properly.
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>>333286356
>only
Again, COMPLEMENT

You're actively ignoring people's answers, fucking kill yourself.
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>>333280128
head tracking is not the same as VR tho.
Only a fool would say they're similiar.
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>>333286316
Stay on target.
We're talking about dangerous activity likes ", for example bomb disposal, brain surgery, driving on a busy highway, etc."

This is just about using the Occulus for that.

What you've said is right. You can learn to tie boy scout knots via VR, no prob. Maybe even learn how to write Arabic or something.

But the entire initial idea was using Occulus to train the aforementioned professions.
Which is a stupid idea for reasons I keep have to repeat
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>buying an occulus over a vive
>buying a first generation VR at all

HELLO IS THIS THE DUMBASS THREAD FOR DUMBASSES?
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>>333286471
Complement how?
You're just saying a word and acting like it's abra kedabra.

I'm saying that unsupervised training at home can lead to dangerous habits. We're not talking about flipping hamburgers here. If we were, then using Occulus would be fine.

The point is entirely moot anyways. If you're undergoing full time training, you need the time at home to rest anyways.
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>>333277114
>tfw know someone who actually did fall for the Oculus Rift meme
>constantly buying shitty indie VR supported trash on Steam in a desperate hope to justify his purchase
>>
>>333286521
>Stay on target.
Anon, we are discussing
>you're being digitally supervised which renders the entire point of doing it at home because now you've now involved someone how has to be on the clock and paid for their training.
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>>333286746
Are you honestly this stupid or do you just think you're being funny?
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>>333287298
You're not being very clear with what you're saying.

The bit you're quoting is with regards to being trained in a dangerous field like bomb disposal.
Intimate one on one type training.

You're suggesting that it's ok, but it's a waste of time because if you're doing it that way, there's no reason to not do it at the professional simulator at work rather than home.

You're implying that it's ok to have one trainer and multiple students. Which is just fine for casual training.
But not for the topic at hand.
Which as I've said, all comes from a person saying that Occulus can be used for dangerous training.
>>
>17 VR models in production
>2 that anyone knows or cares about
I'm getting ready for the big crash
>>
>>333279037
>Check Steam VR page
>Section dedicated to "Why it's important"
Just reeks of desperation.

>N-no guys really VR is the future!
>>
>>333287731
Competition in new markets is inevitable and essential. Companies failing is pretty much a necessity.
>>
>>333283196

Either way, no real reason to buy it now since it's price will go down no matter what in the future. If I was given a chance to try it or buy it cheap, I'd certainly would get one. But 700-900 dollars for a set is a bit much for me when I can buy a really nice laptop for that price.

I don't think VR will be the only thing in the future, but I can see it becoming bigger and have more support later on.
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>>333287564
>there's no reason to not do it at the professional simulator at work rather than home.
Have you ever used a simulator in a workplace environment? Obviously not. Your time on it is limited, your whole time at work is not spent on the simulator, you are not the only person being trained.
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>>333287564
Okay
Anon you said >>333285887 that there is no point if a human trainer is needed.
Here >>333286316, I addressed that point by giving a situation where the technology would be still beneficial even with the need for a human trainer.
You seem to be thinking that the only potential of VR is as a insulated simulator machine, what everyone else is trying to get across to you is that it doesn't have to be, neither does it have to become the main method of training for the aforementioned situations.
>>
>>333287327
>name calling
I'm not that anon but you sound uneducated and you're argument is failing for it
>>
>>333286551

the vive reviews are in and it's even worse than the oculus

tfw cancelled oculus preorder for a vive
i got meme'd
>>
>>333288439
(you)
>>
>>333288426
Questioning someone's intelligence is not name calling, flat out telling them they are retarded is.
>>
VR will become a thing, just not in videogames
It'll be used in education, research and other shit. But it will remain niche in videogames, even if half life 3 were a vr exclusive, which it won't be
>>
The HTC vive seems like the only vr product that manages to pull it off right and yet it's 800$ which is just way too much to build up a consumer base that makes ambitious and expensive games worth developing for it..

I really want a vive but let's be honest vr is not going to take off for another few years when the price on good hardware goes down. The PlayStation vr is 400$ and might do decently but the actual hardware/experience is just not up to par
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>>333288883
It already is a thing in video games, whether it becomes widely adopted is another matter entirely.
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>>333288439
The vive is a superior product all around and doesn't spy on you
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>>333288439
>oculus preorder
>he preordered overpriced tech that will be obsolete in 6 months
>>
>>333289081
It really isn't
It's extremely niche
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>>333282457
This, it does not take 2x the gpu to render two cameras of the same scene. Most of the issues with getting a scene rendered is loading objects into memory and then getting them to the gpu for processing. If all the assets are already there and ready to be rendered, things like shadows, some shaders, textures etc are only rendered once then drawn twice. Its more like a 50-70% increase on gpu load.
>>
>>333289171
>doesn't spy on you
ha!
it doesn't spy on you as much as the Oculus, just that
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>>333289345

i also buy cars that i'll replace in 6 months
what's the problem?
>>
>>333289406
It being niche means it is a thing.
>>
>>333289171

>steamcucks really think this
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>>333289508
Then you're a consumer whore.
>>
>>333289601

i guess? i like buying things.
i guess if you don't like buying things that's cool
>>
>>333288439
Have you seen the content on steam for vive? It's got a massive catalogue of games over the Oculus.
>>
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>>333289508
>mfw I learned that getting a new car every year isn't as expensive as I thought
I don't know why I put up with old cars for as long as I did
>>
>>333289508
>>333289701
I do the same thing but I dont buy the whole fucking car. (and im sure you have deals similar to mine)

rift/oculus right now its just a waste of money
>>
>>333289508
No, you don't. That's retarded. You probably lease a car every 6 months.
>>
>>333289834
You're gonna be in crippling debt by the time you're 40
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>>333286498
Thats the hardest part. Its laughably easy to implement side by side 3D. The Vive shit is hard, but we're talking about the OR here, and about sims, which I can't really see using those WiiMote things.
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>>333281302
To be fair, this shit has been in multiple stages of development since 2012. While this is the first consumer model, different devkits with notable differences have been produced.

In fact, I'm not quite sure it's proper to call this the first model. The kickstarter one should be the first one.
>>
>>333290532
spotted the moral poorfag who can't justify treating himself to anything besides gamestop's bargain bin. Everyone else, this is why you go to college
>bought the rift
>bought the vive
loving life a lot right now
>>
>>333289834
The only way you could do that is if you kept moving to a slightly different econobox each year, seeings how luxury cars depreciate faster then milk. Shoulda just put up with one for a few years and then gotten a car thats actually nice.
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>>333277114

Honestly I just want a VR headset and the Logitech G920 for racing games.

That is all.
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>>333292193
i think we may be earning a different category of money. try working harder or being born luckier
>>
>>333292986
Or we're just lying on the internet
>>
>>333282457
This isn't even close to the same thing. Maybe if that's all you can muster together it's easier to convince yourself that your dodge neon is a Ferrari
>>
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>ctrl + f "occulus"
>19 results

IT'S OCULUS

ONE "C"

I'M GETTING A VIVE BUT GODDAMNIT FUCKKK
>>
>>333293449
Yeah, its a Fiero disguised as a Ferrari doing what a 458 can do. Im using the worst tools available in every sense and Im still getting enjoyable VR. Granted, the laptop has a 970M in it, but its still got to deal with layers of shit that an OR wouldn't. Lag from streaming to the phone, lag from the thing forcing 3D, lag from the program picking up inaccurate readings from the 20 cent phone accelerometer, and Im still getting 60fps to the screen in BF4 on high, 1152p even though the phone probably cant even display that. If I had a proper headset with a game that was built for it, I'd just plug in a cable and professional shit would take care of everything.
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>>333294000
are you uppset?
>>
Vive can do sit VR right? I don't give a shit about stand up VR but Vive is better than oculus.
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>>333277114
I hope you can accept yourself and admit your are an idiot
>>
>strap a monitor to your face
>call it VR
>>
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>Buying VR shit
>>
>>333296340
why not?
>>
>>333295492
>take the handle bars of a segway
>call it a hoverboard
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