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ITT: qames you'd like to see a modern ground up remake of.
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ITT: qames you'd like to see a modern ground up remake of.
>>
Maybe the first one.
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They wouldn't be able to release it without SJWs raping it.
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>modern Square

Please god no.
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>>333129258
>raping
Fucking TRIGGERED.
>>
>>333129258
>Japan
>SJWs

No. SJWs can have burgerstan for all I care, it was shit anyway, but they must stay away from Glorious Nippon. Also, nintendo is the only company that really caves in to SJWs. Square and Sony not so much.
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>>333129249
Agreed. I have more fond memories of the second one, but it's a really stupid game with a terrible story. The gameplay carries it just fine as-is, whereas I'd love a fresh take on the original.

>>333129314
Well, they don't own the IP anymore, so let's pretend that for some reason they also give up Aya and someone else getse to develop it.

I wish we got a PE RE4-ripoff during that incredibly brief period when people were still ripping off RE4.
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>>333130005
>Square and Sony not so much.
Looks like someone hasn't been keeping up with SO5.
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>>333129107
Dark Cloud 3, when?
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Live A Live
The creator has even talked about ideas for what he wants for a remake. I want to see it happen, and for Live A Live to finally make it to the big leagues.
>>333129314
Modern Square is better than anything Squaresoft ever did
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>>333130117
>Looks like someone hasn't been keeping up with SO5.

No I haven't been. What have they done fucked up now?
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>>333130873
Go look it up and realize your last bastions are crumbling.
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>>333130873
DIAPERS
http://nichegamer.com/2016/03/28/square-enix-gave-star-ocean-5s-miki-bigger-panties-in-fear-of-western-criticism/
>>
>>333129107
> wanting a modern remake of any good game
>>
>>333132189
I want Resident Evil 4 with magic and a hot chick, is that so wrong?
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>>333129107
wouldn't mind replaying this

I really loved the vibe in PE2, much moreso than in the first game
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>>333129107
Amen, anon. I need to replay this soon. Always liked this one more than the first.
>>
PE2 was right around when Squaresoft realized that they can basically sell any number of their JRPGs so long as there's a FMV shower scene or two in the marketing.

Things got ... strange after that, for all JRPGs. It's not even really fetish porn these days, or waifu simulators, it's not clear what the hell it is, but it's laser-targeted to the same twelve people who still throw money at this shit.

If they remade Parasite Eve today Aya would be a giggling thirteen-year-old schoolgirl driving a tank or some shit down Times Square. There'd probably be overt references to 9/11 with pointed, blatant and long-outdated political points just so the weebs could call it 'deep' and 'thought-provoking'.

But more importantly, back in the SNES / PS1 days, they were willing to take risks. Even the not-so-epic projects were at least original in terms of gameplay, world-building, characterization and sometimes even story (though admittedly the ragtag-team-of-kids-kill-god-to-save-the-world stuff got old).
What I think you guys want isn't a remake so much as more games willing to break the mold.
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>>333133038
>there are people that actually think this
I like Parasite Eve but you're crazy. Games have only gotten better; not worse over time. Square is doing fine as it is nowadays, as its always been a grand company. And they're still taking risks, with games like Nier and Type 0 and the info we're finding on FFXV all clearly indicative of this.
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>>333129249
Agreed. First one is better by fucking miles and so much more deserving of a remake.

We already have Resident Evil remakes, no need for another one.
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I just finished PE2 recently.

This is truly the greatest of weapons.

Also, fucking getting the true ending was a bitch.
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>>333134757
>Games have only gotten better; not worse over time.
>>
Solar Jetman. It's still a pretty unique game after all these years.

>>333132882
Parasite Eve 2 is highly replayable. The different difficulty modes change the game dramatically, and focusing on different weapons/powers can shake things up quite a bit as well.
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>>333129107
I don't think modern SE can make monster good designs without making them look glossy.
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>>333135920
Yes
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>>333136236
>good monster designs*
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>>333131494
Jokes on them, granny panties are my fetish.
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>>333130413
>Modern Square is better than anything Squaresoft ever did

here, let me type out my laughter

HAHAHAHAHAHAHAHA
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>>333136697
Live A Live and Parasite Eve are the best games Squaresoft ever put out.
Kingdom Hearts II Final Mix and Final Fantasy XII meanwhile are the best game Square Enix ever developed (not even counting Nier that they published, which is even better). Square Enix > Squaresoft
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>>333136697
While there are some Square games I really love, Square Enix has done a better job making their games more interesting and fun, from a gameplay perspective.

Older FFs are kinda boring, and I think their best games from the Just-Square era are the ones that were kind of experimental. Chrono Trigger, Parasite Eve, that kinda thing.
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>>333136928
>Kingdom Hearts II Final Mix and Final Fantasy XII meanwhile are the best game Square Enix ever developed (not even counting Nier that they published, which is even better).

this is absolutely hilarious
FFXII isn't even the best matsuno game

I'm done here, I hope none of squaresofts games ever get touched by squeenix
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I remember playing that game way younger than I should have, stumbling through everything by trial and error and luck.

That fucking scene where the people at the park turned into goo fucked me up, too. Nightmares for days
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>>333137427
Its the most detailed Matsuno game. No game in the Ivalice Alliance series has as much detail put into the life of those within Ivalice. You learn about all the races lives, the political and class structure in different places (Rabanastre and Archades/Old Archades especially), etc. None of Matsuno's games have as much detail. XII was the game that truly defined Ivalice.
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>>333137427
>I hope none of squaresofts games ever get touched by squeenix
Anon...

Also, they've been rereleasing Square games for a while now, occasionally with new content or touch-ups.
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>>333129107
I'd rather have a proper sequel and none of that 3rd Birthday shit.
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>>333129107
vagrant story
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>>333137650
XII was so bad it actually killed any chance of a new Ivalice game being released
the only thing it did right were the gambits
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>>333137559
>Faps for days
ftfy
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>>333137719
eh, people have been screaming for a VII remake since forever mostly because of muh grafix, let them have it
the only remake they did right was the Romancing Saga one and that was probably a fluke

I hope games like FFT, vagrant story, live a live, treasure of the rudras, chrono trigger/cross etc never get remade
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>>333130287
They can't recapture the magic anon. Stop lying to yourself. I wouldn't even buy a remastering. This drudging up of old IPs needs to fucking stop.
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>>333138002
>the only thing it did right were the gambits
What about the explanation of the Chop class system in Archades, showing how the number and types of chops you have determine where you rank among the masses, and how the lowest of the low reside within Old Archades, who don't have any chops to begin with, and how chops are given to people as a show of worth via labor? What about the huge bestiary that gave detail on how each and every monster in the game interacted with the world and how people racted to it and what the creatures were used for/how they came to be? What about all that information about the war between the gods and the Espers they created (and thus how the Espers came to be slaves of man as summons), or information about how Vierra interact with and can "hear" the Wood and are sensitive to magic and how they live similarly to elves in fantasy literature? Or how about the time spent fleshing out the Garif as being and living similarly to our world's Native Americans? Or how about the effort put into the very opening of the game to define each races strengths and weaknesses, how the Seeq dominate the other races in terms of brute strength and are fantastic fighters used by Archadia in the war on Dalmasca? And how Nu Mou are shown in the very opening to be well revered as a race having much respect and high ranking in the world throughout, which wind up being important to the story in the middle of the game when you go to the mountains of the South? And that's just a little bit. Did none of that at all seem to be "doing things right"? And lets not forget Sakimoto's soundtrack...
https://www.youtube.com/watch?v=8PjEN-zFlDQ
>4:13 onwards where the song clearly shows that its not a song to buildup how tough the bad guy is, but more is a fanfare for the heroes, cheering them on for this final battle
Fuck you, XII was brilliant.
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>>333132289
Never played a PE game but that has always sounded like a great idea to me.

Literally one of my dream games has been a TPS with deep melee mechanics but also a magic system.
>>
>>333138393
I hope they do so that way they either turn out great and people have a new way to enjoy older games or they turn out shit in which case people can just play the older games.
Hoping for games to not come out is dumb.
>>
>>333134757
>Games have only gotten better; not worse over time

Look I'll give you the benefit of the doubt and say you're not retarded.

Today's games have got more polished and a lot more prettier but they simply not as adventurous as they used to be.

You simply couldn't get a game as left field made today. If there is not a proven audience to the IP or the genre they simply won't touch. When was the last time a major game was made based off a book? the witcher games?
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>>333138602
those are trivial tidbits at best, curiosities meant to enhance an already good game

none of them fix the fact that half of the cast are worthless (Vaan, Penelo, Fran) and the other half was underdeveloped
Vaan actually stole lines from both Balthier and Basch, fuck that little faggot and his painted abs
The opposing side of Cid, Gabranth, Vayne and especially Venat and the Occuria in general lacked screentime
by the end of the game I didn't even know or care why I was fighting them

the locations were mostly bland, repetative, and huge for the sole reason of padding the game with more walking (no wonder they included a fast forward option in IZJS)
Never before have there been so many boring locations in an FF game (westersand, estersand, nam yensa sandsea, ogir yensa sandsea, jagd HALF OF THIS GAME IS FUCKING SAND)
Some were there to bore you AND piss you off like the great crystal

all that walking also killed the pace of the story, even then it was just "collect next shard/sword/cryst/mcguffin" while the intetesting shit happened somewhere else, mostly in Archadia

I also hated the licence board, just let me buy shit and equip shit you tedious game, and having to waste licence points on something you didn't want just so that you can open up another tile on the board was stupid

the bazaar was also fucked because you needed a faq to know the correct ammount and order of loot you needed to sell in order to get what you wanted

in short, this game is nowhere near as good as Vagrant Story or FFT, or most of Squaresoft's FF titles
the IZJS version may be marginally better than the Tactics Ogre remake, I'll give it that
>>
>>333129107
>>333129249
I'd take either of them, they're both very good games. I'd take a remake of the first one before the second one as well, but yeah.
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>>333138393
A remake of Chrono Trigger wouldn't do it justice anyway. It had quite possibly the best looking sprites on the SNES, and it wouldn't look anywhere near as beautiful in 3D.

Cross could do with a remake though.
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>>333129107
You do realize you're asking for a remake from the same people that made this, right?
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>>333141612
Square Enix is a large company with several different development teams, and many different directors, writers and producers.

The 3rd Birthday was in the unfortunate place of being a sequel to a game that used an IP Square Enix no longer had the rights to use.

It was also in the unfortunate position of having been directed by this man.
https://www.youtube.com/watch?v=dvA56FNdRs0
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>>333141825
That must be why Aya looks so similar to Lightning in that game.
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>>333141612
Whose deviant art did you pull this from? Looks almost professional.
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>>333141612

It was fun, the story was just shit
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>>333141612
Wasn't this only made because they were losing the license to it and needed to use the assets they had created for it? Like the latest Tony Hawk game?
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>>333142714
It wasn't too bad, just really out of fucking place. It's like Toriyama didn't bother and just used XIII-2's story elements. PE2 actually had shitty story, too.
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>>333135419
Have you played the first one recently? It's an absolute mess of a game that felt like it couldn't decide on what kind of game it wasn't to be until late development.

Nevermind the walking speed with her running animation.
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>>333143480
I played PE1 for the first time a couple years ago and adored it.

I loved the world, the story, the combat, the characters, everything (except her running speed, I agree).

It's a fantastic game.

Moved onto PEII, hated every moment of it, I literally hate it more the further into the game I get. Still haven't beaten it, I just can't stomach how bad it is.
>>
Your face when?

https://www.youtube.com/watch?v=Nx7bYWMFKYg
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>Only RE I liked was 4
>Like PE2
What level of retard does this make of me?
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>>333143604
I played it last year (first time) and just found it bland.

Preset enemy encounter boundaries. Cramp battle areas. Running around like a retard waiting on your ATB gauge to fill. Only saving grace is how terribly bad (in a good way) the story is. B-movie to the fullest. Also that early-game CGI goodness.

PE2's storytelling and gameplay aged much better of the two, even if it's basically an RE clone.
>>
>>333138002
>the only thing it did right were the gambits
It absolutely didn't. It was just terrible target+if/then, you couldn't customize anything else. Which resulted in a fuckton of different gambits for X0% of each possible state, and sometimes it was impossible to set up a gambit for a seemingly simple situation because of how shallow the system was.
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>>333141612
Aya always had cute feet.
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>>333143728
>PE1
>"terribly bad" story
>PEII
>better story and gameplay

In fact the areas in PEII are even more cramped than PE1, with enemies that are much more mobile, faster, have better range than Aya.

PEII wanted to have the Resident Evil control and the Parasite Eve combat pacing.
You can't have you cake and eat it too.
It plays like dogshit and is nothing short of frustrating.

And the story is boring as fuck, like whoever wrote it literally copypasted RE's script, changed some words, and cut some shit out. Don't even try that

PE's narrative was a sequel/adaptation of the novel, which is a pretty dang good story about rebelling microorganisms within our own bodies. That's some scary shit, and it isn't ground that is often tread. Like the dark side of evolution.

So much better than the abomination that was PEII's premise.
And fucking Kyle.
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>>333129107
Dino Crisis
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Obviously.
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>>333138002
I doubt Matsuno wants to have the kind of stress he did making XII again anyways which caused him to leave his position as director mid-project.

The game was well received and sold very well regardless, it didn't 'kill' any chance of a new Ivalice game. SE just likes to move on with shit and not look back.
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>>333144368
you noticed you already got one, right? although I guess it would be kind of hard to notice through all that fog.
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>>333143813
it could be improved
they should've given you all the gambit slots and gambits from the start, and added new gambits and conditions as well
but it was a good start, I find it miles better than something like xenoblade or most real time rpgs with A.I. party members
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>>333143728
the magic system, the story, characters, setting, pace and magic system of PE1 is superior, and I played PE2 first as a kid
the only thing 2 has over 1 are the boss battles
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>>333144368
if it was just a graphical update with better voice acting, then yes

fuck sharted mammaries and fuck tomm hulett
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I enjoyed both PE 1 and 2.

But one was superior.

That feeling when 3rd Birthday killed off any hopes the franchise.
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>>333136006

My motherfucking nigger. Solar Jetman was the absolute shit. First game to ever kick my ass and make me work for victory as a kid.

Too bad the guy who wrote all the music and half the levels is retired and in Russia now. Although I'm kinda surprised someone hasn't tried to make an indie game that's basically this.
>>
>>333129107
that's a nice leg
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