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Dark Souls 3
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Which one?

http://strawpoll.me/7267499
http://strawpoll.me/7267499
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>>333040717
I don't know. The one that makes me immune of invasion so I can have comfy game alone without nasty invaders.
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>>333040818
>implying
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>>333040818

This or something for Co-Op.

But Im still not happy about the return of SL based online play. SM tiers were much better, wide and finally not forcing me to stay on extremely low level in order to play with others.
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>>333040818
>people that have played the earlier release will be twinking day one of the Western release
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>eight covenants
There's always been 9 and I've seen dragon form screens.
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>>333040717

watch doges

remember when doge was not a normalfag meme?
>>
>>333040818
>that feel when no ps plus sub so i don't have to worry about it at all and can solo everything like i have always done in souls games
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>>333041015
aldritch faithful for them sweet reverse ganks
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>>333041015
you personally are the reason DS2 was shit
>>
Aldrich faithful, defending blob waifu.
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>>333041015
>SM tiers were much better
>>
/grape/ master race.
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>>333041082
dragon isnt tied to a covenant

>>333041072
you cant twink anymore, there's item upgrade levels matchmaking now
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>>333041240
Do they apply to co op or just invasions?
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>>333041082
Anyone mind posting them? Curious as hell.
>>
Mound makers, they look like
FUN
>>
just tell me the rewards so I know which ones to grind and which to avoid
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>>333040818
You don't understand how delicious ganking someone who obviously needed npc or summon help for a boss is. Killing them while they send me hate messages literally gets my dick hard.

Cya in 9 days buddy.
>>
>>333041240
>there's item upgrade levels matchmaking now
Is this true? That's interesting. What about casters, though? Surely you could just find the most powerful spells/miracles/pyromancies and use them, they'll be more effective than the early stuff, surely.
>>
>>333041381
>tfw no xbox live anymore
>no one will ever go to the trouble of adding you in steam to send you hatemail
>>
What is Aldrich faithful and Watchdogs?
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So what limitations are there on co-op in the Dark Souls games?

I know you can only co-op with someone within ten soul levels plus or minus 10% of you if you or they haven't beaten the boss in that area, but the subsequent games I haven't yet looked into.

By what I've heard, there's a covenant focused on being the co-op host in DS3. Is that right? If so, is that level/boss limitation still in place?

Picture of undead man with unfeasibly large sword is unrelated.
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>>333041426
I heard magic is really shit now.
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>>333041426
spells are broken for now, as in they do zero damage even with the most optimal gear and stats
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>>333041426
You can and pretty much have to upgrade casting weapons if you want them to stay viable.
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>>333041015
>extremely low

See, your reasoning is why 2 was so terrible if you didnt limit yourself. past a certain bracket it becomes homogeneous, all builds become the same tanky ass bursty piece of shit.

Tiers make it so you have to count fucking consumables for pvping, it was ridiculous.

If you want to be an overleveled baby, you play with other overleveled babies.
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>>333041450
Make sure you have comments enable on your profile and people will sometimes drop a angry comment .
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>>333041152
>>333041209

Oh yeah?

In first DaS I was forced to stay on SL 20 or 50 for two summoning locations, as everything else was basically dead, waiting 15-30 minutes for each summon.

In DaS 2 I was getting summoned all the time as I was progressing the game, no matter the SM, at every single boss, while being able to boost stats as I wanted to, finally tasting how it feels like to reach softcap.

In other words, I had fun with DaS2, while in first it was basically "hurr, durr, next stop is SL120 and pure PvP because fuck you". And I HATE PvP.

And thanks to Agape, I could basically ignore problems with bloodstains.
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>>333041490
forest covenant ripoffs
>>
Good luck trying to invade me. I'm behind offline mode and will only go online when I'm invading myself.
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>>333041605
Both of them?
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>>333041521
>>333041535
Good. Spellcasters are no fun. Hopefully hexes are equally terrible. I don't mind miracles and most pyromancies, but if they have quick cast times on top of good effective range, they're dumb.
>>333041536
Alright, it sounds more appealing, and as it should be.
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>>333041494
1 had shit coop due to bad netcode, but made it so it matched you with people on the same soul level.

2 was much easier to coop with one specific friend due to the downgrading tiers using soapstone and namering, but soul memory made it so any souls obtained fucked you over if you went past a marker, even if you didn't use them.
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>>333041659
yes, different areas but they work the same
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>>333040717
Someone please give me a rundown of every covenant. The wiki is written by literal retards and gives no information besides how to join them and that you can invade people.
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>>333041715
There are no hexes, just dark versions of the other magic classes like in Dark Souls 1.
>>
>>333041715
miracles are broken too, only pyromancies dont have scaling isues
also only shitters ever complained about magic, they were never good especially for pvp
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>>333041597
Using your retarded logic, you lose build path options due to one less ring slot when doing shit, as well as the added hassle of having to mess with it.

120 was never a PVP meta, nor did you ever need to limit yourself for summons. There was always options for summons unless you went way out of the levels bracket, the lack of summons was because 1 had the shittiest network. You just are making yourself sound like a bumbling idiot who was bad at the game.

but >namefag so guess it was pretty obvious.
>>
>>333041767
Thank fuck.
>>333041801
>also only shitters ever complained about magic, they were never good especially for pvp
Bullshit. Dark pyro was pretty damn effective, and early DaS2 sorceries and hexes were great for PvP. They were the E Z Mode class, and I know that from having my own. If you learned to aim it manually, your only threat were those using magic defense, but then you still had a melee weapon, and melee tactics.
I don't know what recent DaS2 magic is like, heard it got nerfed hard though.
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>>333041597
That's because DaS1 connected players by pooling clients via IP, and the maximum number of IP's it could connect to simultaneously was 20. Since it would prioritize people based on where you are in-game when it tries to connect, if you leave that zone, suddenly everyone you're connected to is somewhere else, and you have no connections in your current area until the pool starts refreshing. Dark Souls 2 would connect in a more standard manner by making use of the Steam server and picking people based on their physical location, it did not cap you to a maximum of 20 connections at once.

It is not a matter of co-op on DaS2 being better, it's a matter of it actually using a modern, sensible matchmaking system rather than some retarded system straight out of 1996.
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>>333041746
Subros - Same old, but you can invade people for sunlight medals too and get a sweet looking red-gold aura

Way of Blue - Same as Dark Souls 2, put on the patch to get help from Blue Sentinels or Blades of the Darkmoon

Blue Sentinels - Same as Dark Souls 2, put on to get summoned to help Way of Blue

Blades of the Darkmoon - Also get summoned to help Way of Blue but with lower priority, basically only get summoned if no Blue Sentinel is available. Also get to invade sinners like in Dark Souls 1.

Rosaria's Fingers - Run of the mill dickwraiths, no real reason to join them since you can invade just as well without being in the covenant. Covenant leader lets you respec

Mound-Makers - Kind of a wildcard covenant. You put down you summon sign, and when you get summoned, you spawn at invasion locations, but both the host and enemies are hostile to you. Objective is to get someone killed, doesn't matter if it's the host, co-op phantom or invader. Using the red eye orb works just like regular invasions.

Watchdogs of Farron and Aldrich Faithful - Like Forest Hunters in Dark Souls 1, for two separate locations.
>>
>>333041801
>>333042041
Also, WotG spam was a serious fucking annoyance in DaS PvP.
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>>333041801
Problem in DaS2 was you got the best melee damage with dark infused weapons along with having OP spells that the opponent has to dodge constantly not to die. If it was either or it would be fine.
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>>333042101
are permanent red eye and blue eye orbs back?
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>>333042117
I think offensive or buff miracles are neat, but healing in PvP was obnoxious, at the very least WOTG was limited to 3, so you could just spam roll 1 guy.
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>>333042101
>You put down you summon sign, and when you get summoned

That's not their main thing. And no, Red eye orb invasions with purples isn't exactly like regular invasions. As you said you win by killing anyone.
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>>333042101
Damn, that sounds boring as shit.

>>333042202
I'd like to know this too.
>>
>>333042101
>sunbros invade
What?
Doesn't that go completely against the point of the covenant?
>>
Blue Sentinels.

Some of you are all right, don't invade come April 12
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>>333042202
It's only red orb this time, but yes.
There are no duplicate multiplayer items, what covenant you're in modifies how the red eye orb and white soapstone works.
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>>333042202
No clue on blue since blue is for little babies, but red can be gotten very early in the hub.
>>
WHAT IS THE POINT OF BOTH THE BLUE SENTINELS AND DARKMOONS IN ONE GAME IT'S THE SAME FUCKING COVENANT
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>>333042282
That's an elegant solution
>>
>>333042274
The covenant leader is the god of war, so not really. Solaire and his meme friends just made it the hugs and friendship covenant in the past.
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>>333042016

Whole internet was screaming "120 PVP META, 20 BURG MAX SL, 50SL FOR ANAL LONDO", reposting "official" SL ranges over and over.

With my first character I went over with that SL and never, EVER got summoned later, at any boss, no matter what SL I had. While I could get summoned at "official" ranges and only at those two locations.

Thats what I experienced during those 150 hours total. Not much compared to some dedicated to the game but enough to form such opinions, based on own experiences.

What now? Are you going to convince me that I didnt experienced what I did? That "but it werks for me"?
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>>333042274
You serve the war god m8. Also other invaders get sunlight medals when you kill the host. So it's co-op invasions.
>>
>>333042274
No, the warriors of sunlight in 1 were founded by a God of War who would come to the aid of those who served with his cause.

In 3 you can still be a sunbro, but if you invade as a sunbro a whole bunch, you get a sick golden red aura letting them know how jolly you are going to kill them.
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>>333042339
Darkmoons actually get rewards and it's way late game.
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>>333042363
Okay. So do you invade as a yellow phantom? And do you only invade sinners?
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>>333042412
Jolly co-penetration then.
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>>333042339
Darkmoon is more hunting sinners, but CAN be summoned to help if the others aren't available. Also you get them a bit later due to story reasons, so they gave blue early for shitters.
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>>333042227
I love miracles, even though I rarely use them. Getting hit by a well timed sunlight spear just impressed me. They don't have the same "sit back and let the spells do the work" approach that sorceries and hexes do.
I'm in the middle with pyromancy, because although some of it is balanced well, there's stuff that just gives the player a crutch to rely on.
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Is the Darkmoon Blade enchant back? It was my favorite shit in DaS1.
I want to go bandit daggers with this if I can at all.
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>>333040717
>Has four of the best covenants (on a conceptual level) from previous games
Fuck yes, I hope DMB actually works this time. I'm assuming Fingers are Wraiths and Watchdogs are Forest/Bell defenders? What are Mounds and Faithfuls about?
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Darkmoon or bust.
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>>333042448
You're still a red phantom, but you have a golden shimmer as well. Looks pretty great, don't have a screenshot of it right now though. You invade anyone, not just sinners.
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>>333040717
This one.
>>
What do the pussies have to do to get a blue helper? If it's wearing a ring then it won't work again.
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>>333042367
The reason you got summoned in 2 so much was because no one fucking knew how horrid soul memory would make things, no one limited themselves yet. The self imposed limitations were suggested later when you could only find full flipping ninja havelmonsters.

You are bitching about impositions that were made by a PVP community even though you don't like PVP. Stop being a stupid shit.
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>>333042574
Moundmakers is the duel covenant, Faithfuls are a second Forest covenant for a different area.
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>>333041381
Edgy
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>starting to feel the hype
>don't want to encourage overpricing and season pass
What do
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>>333042560
It's in, and looks fancier than ever.

>>333042615
Nothing, just put the covenant patch on.
You don't "join" covenants anymore. You just collect the covenant items that have a separate slot and put on whichever one you want at any time.
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>>333042665
>thinking your 1 vote matters.
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>>333042559
I would argue that pyromancy was much more "let the spells do the work" than sorcery, most sorcery were more timing based. Hexes are definitely cheap tier, AOE or cheap burst.
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>>333040717
What is the difference between Blades of the Darkmoon and Blue Sentinels?
And do any of the covenants relate to the Witches of Izalith?
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>>333042676
>It's in, and looks fancier than ever.

Fuck yeah. Now I just hope those bandit daggers can actually be enchanted.
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>>333042615
You don't have to wear the ring to get Blue Sentinel help in 2.
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>>333042665
Don't buy the season pass on release, literally no reason to.
Wait for at least the first dlc to come out and see if it's good before you bight.
Season passes are going to be a thing at this point no matter what you do.
>>
>>333042676
That's a little less involved, but it's a lot better from a gameplay perspective. Almost no one wanted to waste a ring slot on that shit in DS2.
>>
Watchdogs, I'll roll a SL25 Silver knight build to spoil faggots about Anor Londo making a come back
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>>333042665
Overpricing?, I totally understand the season pass hesitance, but it's actually 8% cheaper if you own previous games. I won't buy a season pass just because I can't stand playing Souls DLC in parts, if flows much better all at once.
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>>333040717
who would ever choose Blue Sentinels when they can do the same job as the Darkmoons, but ALSO have the option to invade sinners? Seems pretty pointless
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>>333042651
Oh, are Mounds the grapes/purple invaders? It kinda sucks that there's no 9th covenant, even if it were a PvE covenant, but I guess 8 quality, useful, and well designed covies are better than having a 9th less important one.
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>>333042762
Blueberries defend invaded people, Darkmoons invade invaders and rarely defend invaded people.
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>>333042638

>no one limited themselves yet

I skipped "normal" version, played SotFS instead, so everyone already had documented all SM tiers and ranges.

I might like or dislike something but it wont change the fact that those limits were actually in effect. Ignoring them wouldnt make them magically disappear.
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>>333042785
So what was the point of the ring?
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>>333040967
wait, guard breaks count as parries now?
>>
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>>333042748
Don't you fucking get me started with this shit, anon.
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>>333042896
Increases HP slightly.
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>>333042896
It gave you a HP bonus.
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>>333042892
That's so dumb, they should have just merged the three.
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>>333042925
It's a critical hit not a parry.
I thought it was like that in the other dark souls games too
>>
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>tfw bought from key site and anxious i might not get the key before release
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>>333042965
You're an idiot.
Way of Blue is the antithesis to Blue Sentinels.

People who don't like PvP join Way of Blue so someone else fights invaders for them, while Blue Sentinels join their covenant because they want more PvP.

Merging them makes absolutely no fucking sense.
>>
>>333042964
>>333042958
How come I never once got summoned to help someone?
>>
Rosaria is darkwraith? Gotta keep the wraiths going
>>
So how does mound-makers work?

Does the host have to let you invade them or some shit by summoning you or what?
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>>333042486
How early can you become a blue sentinel?
>>
>>333043075
Because no one loves you
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>>333043075
People didn't stay in the covenant for long.
It's somewhat remedied in 3 because you can just switch covenants on the fly, so there's nothing stopping you from just slapping Way of Blue on whenever you're not doing other covenant stuff.
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>>333043075
Because nobody ever got invaded in DaS2.
>>
Whatever is the new Covenant of Champions.
>>
>>333043135
I could be thinking of the wrong one, but you get it in the same room the ice dancer was for the demo, an old lady gives it to you.
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>>333040717
Depends, what are the watchdogs, fingers and faithfuls?
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>>333042925
Guard breaks set you up for a riposte, yes
There's a ring that increases stamina damage you eat away when someone blocks you, and another that increases the effect of your kick
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>>333040967
What weapon is that? That damage is crazy good
>>
>>333043109
they can invade, and when they invade as purples, the mobs are hostile to them, and they can choose to fight the mobs for you, or fight you, or both.

they can lay down signs, and those signs will be purple, and you then can volunteer for this same experience
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>>333042560
it's back.
>>
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>>333040717
When I preorder that shit on the PSN store, can I predownload it?
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>>333043209
Never saw the point in that thing, the ring was a neat gimmick, but why make a covenent to challenge you when the game should do it without?
>>
>>333043242
oh cool. will this be the long-awaited counter against these invincible estoc turtles that I've been hearing horror stories about?
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>>333042282
does that mean you show up as a red phantom when you invade as darkmoon? that kinda sucks
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>>333043248
>they can invade, and when they invade as purples, the mobs are hostile to them
Mobs aren't hostile to grape invaders, that's just for summons. Rest is correct though.
>>
>>333043313
because it disables the limited respawns that DaS2 enemies have, so it's a virtual requirement for farming gear
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>>333043313
Because there's only so much challenge I can get from playing it naked without a weapon.
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>>333040717
What do each covenant do though?
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>>333043068
Okay, then they should have merged Blue Sentinels and Blades of Darkmoon, faggot. But either way, you could join the covenant without actively invading.
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>Sunbros are now gloriously gaudy even if they invade
Are the other covenants even trying?
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>>333043316
Parrying works about the same in PvP as it does in PvE now, its no longer a guessing game
That alone should be the end of turtles
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>>333043369
No. Being in the sentinels turns you blue when you use the red eye orb.
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>>333043369
No, blue with a red shimmer.

>>333043413
see
>>333042101
>>
>>333040717

I'm not a PvP fanatic, but I enjoy some of it, so Blue Sentinels.

Also, nothing gives me greater pleasure than killing darkwraiths or bloodbitches who invade and expect anyone to do "fair duels" and bow before matches.
>>
>>333042750
I can't think of any pyromancy that is on the same level as homing crystal soulmass, maybe Forbidden Sun. Fire Tempest is real easy to avoid, but there's some bullshit in both pyro and sorc.
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>>333043369
You get auras to denote which covenant you are faithful to when invading. It's normal blue when you invade using the darkmoon summons, but red orb makes you red with blue aura.
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>>333043413
It's like religion or countries. Thy are all irrelevant but lets you fight over pointless stuff.

So, you pick the coolest looking / sounding.
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>>333043419
Why?
Dorkmoons are just emergency backup when no sentinels are available. Their main purpose is still hunting sinners.
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>>333040717
I just started playing Dark Souls for the first time. Is it worth playing Scholars of the First Sin after the first one, or should I jump into the third? I know 2 got a lot of flak.
>>
>>333043469
Fire Tempest was handy as a "ha ha you just cornered yourself you idiot, now take 1000 damage" nuke. also handy against iron flesh shitters
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>>333042486
Darkmoon don't hunt sinners anymore. They're literally Way of the Blue renamed.
>>
>>333043413
You can be the power rangers now.

>>333043469
I had pleb experiences getting fucked by random chaos firestorms, also EXPLOSIVE FIREMINES.
>>
Guys, is going all luck viable?

>2016
>being a str or dex fag
>>
>>333043595
Wrong
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>>333043248
so why would a host summon a moundmaker via a summon sign?
cant help you kill the boss and will probably kill you
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>>333043595
No you still hunt sinners, think of them as main job being sinner hunting, but if there aren't enough sentinels, it'll pull a darkmoon.
>>
>>333043528
Because they both literally do the same thing. Why are you even arguing this?
>>
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>>333042101
Mound-makers sound like a bunch of nutters
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>>333043559
sotfs changes mostly enemy and some item placements
the dlc packaged with it is great and i still think it's a very solid game even despite some of the flaws like world cohesion not being as good and agility but i would skip it right now since theres only 9 days until das 3
>>
>>333043615
Kind of but not really.
It's decent for bleed damage weapons with hollow infusions, but the damage you get from scaling isn't very good, and there's only one weapon that has D luck scaling by default that can't be infused.
>>
>>333041597
>In first DaS I was forced to stay on SL 20 or 50 for two summoning locations, as everything else was basically dead, waiting 15-30 minutes for each summon.
I played DaS months ago with my SL35 dickwraith in Blighttown and got constant invasions in upper Blighttown, in lower Blighttown most of them had a white phantom in their game too.

Just download the PvPWatchdog retard
>>
>>333043638
you really wouldn't. nobody's ever going to do this more than once, unless they're trying to make epic montages and shit.

the only times you're ever going to get summoned as a Grape are to be food for Gank Squads, since they know that you can't run away from them and use the NPCs to your advantage
>>
>>333040717

>Blue Sentinels
>Blades of the Darkmoon

Are these the same covenant?
>>
>>333040717
What is the damn difference between way of Blue, blue sentinel, and darkmoon?
>>
>>333043615
Luck boosts Bleed and Poison scaling, and there is an infusion that makes weapon damage scale with Luck. Someone will find a way.
>>
>>333043559
2 is worse than 1 but still worth a play
the DLC in 2 is pretty good which is included in SotFS
games hella long though
>>
>>333043749
>>333043751

Read the thread, no.
>>
>>333043692
Blue Sentinels don't invade sinners.
>>
>>333041240
>you cant twink anymore, there's item upgrade levels matchmaking now

Wow, and I didn't think they could break matchmaking anymore.
>>
>>333040717
Will there be soul memory in dark souls III?
>>
>>333043840
no
>>
>>333043559
SOTFS is a good game, but it is a bad souls game. I would suggest playing it, you can buy a cheaper key on some of those sites. it'll last you until 3 comes.
>>
>>333043751
>>333043749
holy hell read the thread stupids

>Way of Blue
summon friendly blues to help scare away the invaders
>Blue Sentinels
are auto-summoned to the aid of Bluebabbies in need
>Darkmoons
invade sinners. can also be summoned to help bluebabbies as an absolute last resort if there are no Blue Sentinels available.
>>
>>333043817
It's not that strict. The only thing it really prevents is people with +10 weapons invading people with unupgraded weapons.
>>
>>333043570
Yeah, it definitely had its uses, but I always considered it balanced because it was easy to dodge if they used it in the wrong situation.
>>333043606
Lingering flame or flame swathe? They both caught a lot of people for me, very mindless. I enjoyed the control elements of them though. Along with mists and the healing pyro, it felt good to control an area and push people to positions I wanted them.
>>
>>333043840
No, same Invasions as Dark Souls 1, except you can only invade people with an equal or better upgraded weapon than you.
>>
>>333043840
No
>>
>>333042101
So Darkmoon blades are the guys who want to invade the hardcore PvP guys?
>>
>>333043806
They do, just only while they're invading others. But regardless, both are intended to punish invaders, so why are they separate? Why not give Darkmoon the ability to passively or actively invade invaders?
>>
>>333043875
So 2 useless factions? Gg from
>>
Who here is going to have one character that stays low level and low weapon upgrades to shit on beginners?

Don't need damage if you have skill.
>>
>>333043493
When invading with the red orb as a blade, are you still invading sinners?
>>
>>333044005
>the police
>useless
stop right there, criminal scum!
>>
>>333044025
Yes, and you're still a Spirit of Vengeance.
>>
>>333044005
How the fuck is it useless, did you even play 1?
>>
>>333043989
>Why not give Darkmoon the ability to passively or actively invade invaders?
They have that ability.

Blue Sentinels and Dorkmoons being split is more of a progression thing than anything else. Darkmoon Blades are pretty late in the game, while Blue Sentinels are in the first area.
>>
>>333043860
>>333043923
Good shit. Cheers

>>333043921
Well, I guess that's probably for the best. Prevents low level hazing to (some) extent. Although half of DS1's charm was getting invaded by people you could never hope to defeat.
>>
>>333042101
>Mound-Makers

So I'm a white phantom who's actually hostile to everything?
Can't host just hit every phantom he summons to make sure they're not mounds?
>>
>>333044143
no, you're purple
>>
>>333044005
Blue is for people who are garbage at pvp and need help.

Sentinel is for people who want to help the little babies.

Darkmoon kills sinners and occasionally helps babies.
>>
>>333044073
Awesome. It would be a cool touch if the sinner turned red when invaded, too.
>>
>>333044143
>Can't host just hit every phantom he summons to make sure they're not mounds?
He can just lock on to you. You might be purple but there is a ring that lets you become white.
>>
>>333044175
Dank
>>
>>333044143
Not white, purple, but I guess you could wear the white phantom ring.
I think it's intended as something of a last-resort type of thing when you're being invaded and can't find any white signs, or just for fun.
>>
>>333044175

Why would anyone summon purple phantoms instead of white or gold?
>>
>>333044250
to gank them. the victim can't flee and hide behind the enemies to even the odds
>>
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>>333044143
You are gRAPE purple my man, you are the wildcard. I am worried people won't summon me since they are cowards

But that weeds out the no fun crowd anyways I suppose. Only real niggas summon purple.
>>
>>333044134
>They have that ability
So why do Blue Sentinels exist? You aren't thinking this through.

>
Blue Sentinels and Dorkmoons being split is more of a progression thing than anything else. Darkmoon Blades are pretty late in the game, while Blue Sentinels are in the first area.
That's kind of arbitrary though, and just makes Dark Moon an upgraded Blue Sentinels.
>>
Why would anyone be anything other than moundmakers?
>>
>>333042871
It that 8% for DS and DS2 each so you can get 16% off or just for owning a specific copy/both
>>
>>333044325
I explained why they exist in the second part you also quoted, not sure what you're having trouble with here.

>That's kind of arbitrary though, and just makes Dark Moon an upgraded Blue Sentinels.
Yes and no. Blue Sentinels get summon priority for invasion help, so if you like that better than invading sinners in their world, you'd stay a Blue Sentinel.
>>
>>333044325
Generally in my own experience the sinners are tougher to kill, usually more experience players, while sentinels had easier jobs, since they had a 2v1.

The whole letting darkmoon occasionally help blue is just to avoid the baby blues having a useless covenant if no one wants to be sentinel.
>>
>>333044325
>Blue Sentinels and Dorkmoons being split is more of a progression thing than anything else.
Well at least someone gets it.
>>
>>333044314
do you still get a reward for helping the host kill a boss, or do you absolutely need to kill another player?
>>
>>333044539
Can't enter fog gates, so no killing bosses for you.
>>
>>333044403
just 8% total, 16% would just be stupid business practice.
>>
I heard that you can now only invade someone who already has a phantom summoned. Is this true? Does it apply to blades as well?
>>
>>333043625
>>333043685
nope. they don't invade sinners anymore,.
>>
Darkmoon

For justice
>>
>>333044589
I heard we can enter fog gates. Thats part of the appeal of the covenant.

>>333044620
Yes they do you stupid fuck, I watched a japanese guy do it.
>>
>>333044464
>Blue Sentinels get summon priority for invasion help
Yes, but WHY? Why make two covenants that do the same thing and just make the one do it more? I think you're having trouble imagining a scenario where it is only one covenant.

>>333044486
>The whole letting darkmoon occasionally help blue is just to avoid the baby blues having a useless covenant if no one wants to be sentinel.
They could avoid that even easier by not having it in the game.
>>
>>333044668
>I heard we can enter fog gates.
You heard wrong. Not sure if the host making it to the boss counts as a success for failure though.
>>
>>333044668
Jesus christ you retard, they don't. People have already confirmed this.
Blades of the Darkmoon invade red phantoms who are pursuing some cuck that's being invaded.

Unless you can find a video of a Blade of the Darkmoon invading a SINNER as a blue phantom, then shut the fuck up.
>>
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>>333044636
Darkmoon

For the Trap
>>
>Mound Makers are the only interesting new covenant
>Literally useless because they rely on someone purposefully summoning a player who could kill them at any time instead of a normal white phantom/warrior of sunlight who are incapable of hurting them
Bravo FROM
>>
Sunbros, not for any Sunboy affection, though I do like him, but being a knight of justice is just too alluring to pass up
>>
>>333044778
*for the Corpse
>>
>>333044737
*success or failure

>>333044709
>Yes, but WHY? Why make two covenants that do the same thing and just make the one do it more?
Because one is very early in the game and the other is very late and has other stuff as well.
If Blue Sentinels didn't exist, no one in the early game would ever get help because there aren't any Dorkmoons at a low enough level to be summoned.
>>
>>333044778
>mask isn't in DS3

JUST
>>
>>333044792
You know
Invaders can summon them
>>
>>333044792
It's almost like Way of the Dragon was one of the most popular covenants in the previous two games.
>>
>>333044668
You're really dense, aren't you?
Even the Blades of the Darkmoon covenant item confirms this:

>When a member of the Way of Blue faces a dark spirit, the Blades of the Darkmoon, by an ancient accord, help to root out the invader. Summoning takes place automatically when equipped.
>>
>>333044862
That was a bug, the guy returned to his own world as a red phantom.
>>
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>>333040717
So who's going to be the designated DS3 waifu?
>>
>>333044778
Your trap has been eaten by Eldrich, devourer of waifus
>>
>>333044927
>DS3
>waifus
Anon, I...
>>
>>333044927
The Darkmoon covanent master, [spoilers Priscilla[/spoiler]
>>
>>333044927
Anri of Astora.

She's so cute you could marry and kill her
>>
>>333044982
Nice spoilers fag
>>
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>>333044778
Trap is kill, Aldrich ate her :^)
>>
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>>333044927
the only firekeeper that matters
>>
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> no company of champions covenant
> all gimmicky PVP covenants

life is suffering
>>
>>333045006
I don't like what you're implying
>>
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>No fixed Gravelords Covenant
>>
>>333040818
Shouldn't you just play offline then you big baby?
>>
>>333045053
>that swirl
OH MY GOD

>>333045092
Pray for DLC.
>>
>>333045092
>only one new covenant
Addendum for you
>>
>>333045053
>he's giving me a toast!
>he seems to be waiting for me to do something!
>oh shit, what do I do??
>uh
>uh
>uh
>oh, I know, do a twirl!
instead of toasting back?
>>
>>333045025
What's this guy's story and why does he get to be such a badass?

Any other gods he ate?
>>
>>333045053
C U T E
W I F E
>>
>>333045092
Why did you want that covenant?, it was just buffed numbers, no new mechanics.

I mean, it wasn't shoved down your throat in 2 or anything, just a neat thing off to the side, but it's effect was literally artificial difficulty.
>>
>>333045212
She's blind
>>
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>>333045212
Firekeepers are awkward retards
>>
>>333045212
she's autistic
just like me!
>>
TIER LIST FOR ALL COVENANTS (returning ones are grouped together)
>God Tier
Sunbros
>Top Tier
Dickwraiths/Dickfingers
Forestfags
Watchdogs
>Mid Tier
DMBlades**
Blueberry Sentinels
Bellbros
Dragons
Mounds
>Low Tier
Faithfuls
Champs
Ravelords*
Chaosfags
>Shit Tier
Ratfags*
Titty Guards
Way of White
Pilgrims
Bluebabbys

*Good concept, bad or flawed execution
**Shit in 1, good in 3
>>
>>333045219
Gwyndolin is the only known diety from DaS1 that he ate
>>
Okay, two questions.

Any covenant you can't farm drops on PvE?
What are the rewards for each?
>>
The firekeepers are all shut in neets, all awkward and flustered.
>>
>>333044832
>Because one is very early in the game and the other is very late
WHY?

>If Blue Sentinels didn't exist, no one in the early game would ever get help
Why didn't they just make Dark Moon accessible in the early game?
>>
>>333045219
We only know of Gwyndolin, but he does have illusory versions of Priscilla's and Nito's weapons
>>
>>333045212
She's an awkwardly massive slut like Maiden in Black
>Touch the darkness inside me Ashen One~
>>
If you pick the blue baby covenant unironically, kill yourself.
>>
>>333045164
>like co-op
>don't like invasions
>WHY DON'T YOU JUST PLAY OFFLINE? HURR
>>
>>333045389
Because it's the fucking Blade of the Darkmoon. In other words, story reasons.
>>
>>333045053
OUT OF THE WAY MAIDEN IN BLACK YOU'RE OLD AND BUSTED, THERE'S A NEW HOTNESS IN TOWN

Fucking finally. Felt like a celibate monk in DaS1 and Emerald Herald was a boring whore.
>>
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>>333045298
>put pancakes over my eyes
>>
>>333040717
Do you have to be embered to do online shit?

Because I spent most of DS and DS2 hollowed because I never wanted to use a humanity/effigy
>>
>>333045389
Games have always had disconnects between gameplay and story, just how it has to be. Giving every covenant at the start would remove a sense of progression.
>>
>>333045543
Yes.
>>
>>333043018
What site?
>>
>>333045421
IMO that implies that he only ever saw them in visions, instead of actually consuming them. He can recreate all of Gwyndolin's weapons perfectly, his soul makes exact replicas. If he had consumed the other two, presumably he wouldn't make mistakes with their gear
>>
>>333045596
cdkeys.com
>>
>>333045497
Story reasons does not trump gameplay reasons. If you need to have one available early, why not have one, and only one available early regardless of what the fucking name is. You really need to focus here and try to imagine the game being made another way other than how they made it.
>>
>>333045559
>Giving every covenant at the start would remove a sense of progression.
Who said anything about that?
>>
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>>
>>333045652
You will get it either a day or two before release or on the day of the release at the latest.
>>
>>333045025
>priscilla killed gwyndolyn
>>
>>333045634
I get the same from it. Also, Lifehunt when used by someone other than Priscilla rebounds on them (hence the Lifehunt Scythe in DaS1 inflicting bleed on the player when they attack with it), so the fact that it doesn't do that implies it's an imitation too.
>>
>>333045736
uaaargh
>>
>>333045769
Where does it say that...
>>
>>333045730
It was more of a parallel to how it is now, if we got them all at once instead of spread through story.
>>
>>333043018
with you bro got mine from Gaming Dragons never used them before & they the cheapest
>>
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>>333045736
Who /Herald/ here?
>>
Wait is there no Dragon covenant?
>>
>>333045860
Faith and Sorceries are shit, so unless they get patched between now and release, going Knight > Quality build
>>
>>333042861
But are the Nig Nog knights back?
Thread replies: 255
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