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Starsector thread
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Thread replies: 19
Thread images: 5
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Starsector thread
>>
How are you guys liking the Diable update? Also shilling the pastebin for feedback:

http://pastebin.com/swzWjDet
>>
>>332845260
I suck at it, how do you capture ships?
>>
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>>332847971
There's a small chance of it happening at the end of each battle. You'll need marines to capture the ship, the more you have the higher the chance of it being successful. There's a leadership skill for it to, to make it easier.
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>>332847704
>http://pastebin.com/swzWjDet

I am mostly happy for the Banish Torpedo rework. It was triggering my autism for having to field non-DA bombers because Blizzaia sucked ass with their impotent Banish Torpedoes.

>It's out already.

That's was fast? DLing right now.
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>>332847704
I didn't see why there were nerfs needed for the pd or the lasers, well maybe the lasers but even then.
>>
>>332848574
I want to get my hands on DA bombers so I can compare them to other strike wings, namely Neutrino, SRA and even vanilla's. I need some good strike wings to aid my valiants.

Now to wait for SS+ to update for that Gulf IBB.
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>>332845260
Bumping thread. Any tips for my fleet? My enforcer is mainly anti fighter. I'm getting my shit pushed by swarming little shits
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>>332851186
A couple Dual Flaks should let your Enforcer shred fighters, regular Flaks are still decent but lack the rate of fire for fighter/missile spam. You can also give it 4 Swarmer missiles if you want it to be purely for anti-fighters.

Also Needlers are pretty good to have on a Sunder if you want something to bring shields down so the Autopulse can fuck shit up. They're pretty costly OP-wise, though.
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Impossible to get a thread going as long as the cancer april fools theme is active, everyone has fled until tomorrow
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>>332853879
Can you blame them? Shit hurts my eyes.
>>
How viable do you guys think an XIV only fleet would be vs Templars?
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>>332854681
It'll be tough, the more big ships you have the less you'll lose. I've had 4 Enforcers take care of a single Crusader but not without them taking some damage. Anything short of an Onslaught is pretty much dead if a Paladin charges in to 1v1 one of your ships.

It'll be a pain in the dick if you fight a fleet with an Archbishop because of all the fighters unloading waves of Clarents your way. Not even 2 Guardian PDs for high tech fleets are sufficient to block all of them. Best to avoid those unless you want your Onslaughts to take hull damage before you even see the enemy.
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Dong when
>>
You mean burch thread?
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>>332857824
Fuck off
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>>332857824
What
>>
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>>332857003
Not soon
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>>332860281
more like Codship
Thread replies: 19
Thread images: 5

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