ITT: Games that have aged poorly.
>>332315163
but that's not true
>>332315163
Or any N64 game, really
>>332315317
The 3DS version is pretty great, makes me wish they'd port more N64 games over.
>>332315317
I would argue Super Mario 64, I think the controls are still really good for the times. In my opinion, at least.
>>332315435
I kind of hate MM3D tho. I hate how they changed the lighting and graphical style, I wish they would've just upressed it and made it run above 18 fps.
>>332315317
>>332315163
played both of these just recently. Didn't have a single problem with them.
>>332315902
Well you can already do that on PC, so using a slightly different art direction is understandable.
>>332315276
Yeah this. It hasn't aged poorly. It's always been a shitty game. People only hyped it up because it was kinda racy for a GBC title.
>>332315163
Major problem is the sprites are too big and the screen too small, so you're constantly running into enemies
Matt and woolie just played pic related, though only as a one off
>>332315163
That boxart certainly has.
>>332318626
nobody cares about e-celebs
>>332318626
And it's miles better than the first one.
>>332315163
Nah. Original Shantae holds up pretty well. Hell, despite being made on the weakest hardware in the series, it's the only game with several unique towns, a day/night cycle, and the most transformations. Plus the dancing system was more fun when you actually had to remember them.
>>332315163
That isn't true.
The game probably has the best graphics and artstyle of the GBC. And the gameplay is still fully functional by todays standards.
The open areas are ass, but they were already like that since release.
>>332315317
Exactly in what way has it aged?
It plays exactly like modern 3D Zeldas, and the artstyle still holds up.
>>332315163
Casualfag detected. What's the matter: can't you play a Metroidvania game without a map?