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Racing games, everybody
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You are currently reading a thread in /v/ - Video Games

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Racing games, everybody
>>
>>332277614
console fags and their shitty graphics
>>
>>332277680
It's a photo
>>
DUDUDUDUDUDUDUDU DURRR DURRRR

DAYYTONAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
Are there any older games that allow me to go group B rally?

https://www.youtube.com/watch?v=INwqyPct8qY
>>
>>332278651
PASSION OF MY SPIRIT
FUSION OF MY ENGINE
TRACTION OF THE TIYAHS
KICKIN' UP THE ROOOAD
>https://www.youtube.com/watch?v=04WYPxRU8QQ
>>
Winger did the soundtrack for Daytona USA 2, but for the soundtrack release they had Takenobu 'ROLLING STAAAART' Mitsuyoshi cover the entire soundtrack

and then on disc 2 they set it out like a day at the races, with commentary from Tom West of the Sega Sports Channel and race noises and everything
>>
I was playing Ridge Racer Type 4 yesterday
It was pretty good
>>
>>332278651
GAAAY BONAAAAAAAAAAAAAAA
>>
RIIIIIIIIIIIIIIIIIIDE
>>
>>332279134
I added the names mentioned on the soundtrack to the DU2 Wikipedia entry, many years ago. It was removed and called 'vandalism' because the faggot mod couldn't believe 'Johnny Brown of the Chum's Gum Racing Team' and 'New Joke City' was a thing
>>
>>332277614
This image is older than most posters here.
>>
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https://www.youtube.com/watch?v=yzsqx5uXmpA
>>
Are there any recent RPG racing games with deep car customisation like early NFS titles, The Crew, and late Gran Turismo titles, except not old AF, by Ubishit, or console exclusive?

Levelling your car like a character was the bomb.
>>
>>332279832
would explain why nobody gets the motivation behind the post
>>
>>332280104
>early NFS titles
I'm guessing you mean Underground, then.
>>
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Do you have Pac-Man car?
>>
>>332280353
High Stakes had a tuning component
>>
>>332277614
God I remember that. Really fucking stupid and it did nothing for F1 in America.
>>
>>332280470
It did, but it was only performance packages (and individual part bias in non-career modes). Your Mercedes 230K still wasn't going to hold up in a race against CLK-GTRs.
>>
>>332280353
Mainly, yeah.

The tuning car genre is dying and it's sad. I need that rice.
>>
Glad you started this thread, OP

No one buy Trackmania Turbo; the multiplayer is hosted Ubisoft servers.
It's also a console port of a pc franchise

Fuck everything
>>
>>332280603
>Your Mercedes 230K still wasn't going to hold up in a race against CLK-GTRs
of course not, why would it?
>>
>>332278724
Trackmania2: Valley is strictly rally, but it's on the arcade side of racing games
>>
Was this the F1 race where the tires kept blowing out on a certain turn?
>>
>>332280737
Michelin fucked up, big style, and all the cars with their tyres had to retire before the race proper even started.
>>
>>332280734
Valley looks gorgeous, and reminds me of the coast setting in Trackmania United Forever. I've been really tempted by it. Multiplayer on anything past TMNF is fucked though
>>
>>332280717
Because >>332280104 sounds like he wants something inline with the Underground (and MW+Carbon) games where your starter car could be upgraded more and more and more until you beat the whole game with a Golf/Miata/Corolla.
>>
>>332280737
it was a marketing move, to adapt the F1 grid to the grid sizes typical for simcade racing games
>>
I like F1 in a technical sense, it's like watching astronauts whizzing around in hyper-tuned machines

it's just a shame that a) the sport, like any other, is rotten from the ground up, and b) f1 doesn't seem to have any direction besides 'makes the organisers vast sums of money'
>>
>tfw would probably love racing games if I had a wheel
>tfw don't want to fork out $400 on a wheel

it just doesn't feel right.
>>
why aren't there more arcade racers?
>>
>>332281247
genre's dead. it's all gt simcades now
>>
>>332280353
I miss the hilarious crash physics from the first two NFS games.
>>
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>>332281296
>it's all gt simcades
all of this power now and the most arcade stuff we get is mario kart racers
>>
>>332280943
There's tons of other stuff to watch.

https://www.youtube.com/watch?v=brNtbaMadX4
>>
>>332280159
I didn't watch F1 in 2005 and I don't watch it now.
>>
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>>332281419
Trackmania Turbo is a thing you know.
>>
>>332281504
but you don't race other people. isn't it just time based?
>>
>>332281504
>barebones time trial press w to win
>fun
Trackmania is garbage.
>>
>>332281489
A normal F1 grid is 20 cars. A normal arcade racer grid is 10 cars
>>
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https://www.youtube.com/watch?v=1VEsBY2XaW8
https://www.youtube.com/watch?v=ukmjVg2lzos
>>
>>332281485
wew
>>
>>332281569
>>332281584
Both of these are wrong, but Turbo is also a crappy Trackmania game.
>>
>>332281698
I've never seen any trackmania footage of anyone racing other cars.
>>
>>332280871
Yeah, it's a damn shame
>>
>>332281868
You don't race against other people, you race against their times. There's no collision, all the cars you see in multiplayer are other players on their own attempts to beat the clock.
>>
>>332281941
>you race against their times
so I was right.
>>
>>332281990
Collision in a game like Trackmania wouldn't work. One guy decides to play bumpercars and the whole field of thirty people would end up stuck before the first loop.
>>
>>332282053
That and the tracks themselves are almost always narrow
>>
>>332281485
>>332281693
NOOOOOOOO
>>
>>332282053
true. Thats why I didn't mention Trackmania when I said i missed arcade racers.

the most arcadey game now is mario kart.
>>
>>332282120
>blatantly ignoring GOAT sonic racing transformed
>>
>>332280927
Froza has had 24 grids since the 360.
>>
>>332280737

This was the 2005 US GP where all the Michelin teams didn't start because of fears their tyres wouldn't be safe.

If you're talking in more recent times the 2013 British Grand Prix was the one where everyone was suffering tyre delaminations
>>
>>332280468
No but I want one
>>
>>332282173
sequel when
>>
>>332282173
I said NOW.

are people still as active on transformed as they were 3 years ago?
>>
>>332281485
Pity that series died and merged with a super shit series.
>>
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>>332280468
>car
>not a car plane
>>
>>332282320
Everything dies eventually.

I've been watching old 90's BTCC videos lately. Fantastic stuff.
>>
>>332277614
What racing game has a safety car that comes out?
>>
>>332282305
The latest mario kart is like 2 years old and you were fine with that. What's the cutoff point?
>>
>>332280494
God that race pissed me off. At least Schumacher let Barichello take the win.
>>
>>332282210
>The drivers all wanted to start on safe tires but not compete for points
>F1 is retarded so they weren't allowed

I don't even follow F1 but I remember this being on the news.
>>
>>332282412
>What's the cutoff point?
present multiplayer activity
>>
>>332282412
I haven't touched it in about a year anyway. but I only use MK because that was the last arcade game made.

Or did I miss any in the past 2 years?
>>
Are there any good racing games for PC?
Building muh new gaming rig tomorrow so I need ideas.

Used to to play the shit out of GT4 and Forza on my consoles when I was younger.
>>
>>332282421
Does anybody know what the situation on Schumacher is? He's not dead but he's almost certainly badly brain damaged. I'm not taking the piss or anything, it just seems odd you never hear anything about it.
>>
>>332282578
Dirt Rally
>>
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>>332282578
Driver SF
Blur
Split/Second
>>
>>332282471
Fair enough, though I think sonic racers was always pretty dead, I don't think it's sold especially well.

>>332282559
There's none I can think of unless trackmania counts. Too many generic racing sims lately - why can't we have something fun like another burnout or ctr or diddy kong racing?
>>
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Finished when?

>never

Still, with GRIP, formula fusion, 90's arcade racer and driftstage due out this year racan is looking to be on the upswing finally.
>>
>>332282421
No he didn't.

That was Indy 2001.

Schumi and Barrichello actually almost collided coming out of the pits which would have been funny seeing a 4 car race with Monteiro winning.
>>
>>332282741
>why can't we have something fun
because the genre thinks it's grown up and is above these things now. Just look at >>332281218 . They'll never understand the concept of an arcade racer
>>
Racing is the only genre that still makes me rage quit at almost 30 years of age.
>Assetto Corsa with controller
>Going okay, but not as well as a wheel would
>Getting penalty of slowing down 10 seconds
>okay.jpg
>Gladly just arrive in a long turn where I have to slow down anyways
>Counter goes to 0, I accelerate again
>Counter goes to 10 again
>Get overtaken on the starting lane by almost everyone
Last time I was this mad was when I played NFSU back in the day on GC, with rubberbanding rivals and random traffic accidents.
>>
>>332282635
He's probably a vegetable, but it's too sad and embarassing to publish.
>>
>>332282987
most successful vegetable in the history of F1
>>
>>332282827
>GRIP, formula fusion, 90's arcade racer and driftstage
oh my, thanks anon, I wasn't aware of these.

also I just remembered I bought fast racing neo on Wii U, and that's as arcadey as you can get. some reason it just isn't that memorable even though its good..
>>
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>>332282635
He is severely brain damaged.
His family built a special hospital room at their house with some advance medical equipment to keep him alive but his is essentially pretty brain dead.

You hear report that he "cries at the sound of children's voices" but that is most likely bullshit.

I wish he had died. This is horrible. He is a 7 time world champ. It shouldn't end like this.
>>
>>332282898
This truly is the dark age of homogenized vidya. Not even joking when I say that Nintendo is the only company that seems to still make fun vidya
>>
>>332280871
Oh, seems it's on sale for $10 or $20 for all 3 environments.

Tempted for sure..
>>
>>332282827
>GRIP, formula fusion, 90's arcade racer and driftstage
Thanks for the list dude. Time to get excited.
>>332282935
>Last time I was this mad was when I played NFSU back in the day
Feels good to know other spastics got angry at this game. Random traffic incidents on uphills were the bane of my existence.
>>
>>332282892
*2002

Repaying for switching over at Austria the same year.
>>
>>332283137
probably the reason I still buy nintendo games.
>>
What's the best racing game for me to play initial d music over? I want fast paced and drifting down narrow roads up the ass
>>
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>>332277680
>>332278613
lol classic mustard rice
>>
>>332283160
>on uphills
Oh yeah, fucking chinatown hills. Those were the worst.
Although, I replayed it recently on PC (runs like a charm on Win7x64) and actually didn't find it as hard as I found it with 15. As a matter of fact, I was breezing through most of the races and couldn't even detect rubberbanding anymore. Was the PC version different? Because I don't think I have gotten THAT much better at racing games.
>>
>>332283303
Probably one of the Initial D games.
>>
>>332281485
Fucking madmen, GT Endurance Racing is a wonderful thing.
>>
>>332283336
>couldn't even detect rubberbanding anymore
It's there, no changes. It's just not very flexible
>>
forza horizon is as arcadey we're going to get when it comes to actual cars right?
>>
Psst - keep an eye on this for your sanic needs.

http://www.wipeoutzone.com/forum/showthread.php?9936-Ballistic-NG-Wipeout-fan-project
>>
>>332282827
>Drift Stage
Did they actually fix the physics? Last I tried it, it played like utter and total shit. The inertia was all over the place and you could tell the model jarringly swapping between transitions in an instant. It's a damn shame since I wanted to like the game, but I just can't deal with the utterly horrible gameplay. Especially after playing Outrun 2, which is brilliant and feels like the game Drift Stage should play like.
>>
>>332283724
>transitions
states*
>>
>>332282898
>Stop liking what I don't like.
>>
>>332283987
When what they like is overshadowing the other side of the genre due to being more profitable, with overpriced peripherals and the like, I think it's reasonable to be annoyed about it.
>>
we'll never have a new split second or pacific rift
>>
>>332284267

>pacific rift

Motorstorm was really fantastic and its such a shame that apocalypse bombed so hard (didn't help nature itself tried to stop the game).
>>
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>>332282827
Hopefully Wreckfest supports modding if it's ever finished

>tfw no destruction derby 2 remake on wreckfest's engine
>>
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Who is the best racing videogame driver? Do people have tournaments to see who can get the best times?
>>
>>332284385
and now driveclub made sony shut down the studio.
>>
>>332284112
>overshadowing the other side of the genre due to being more profitable, with overpriced peripherals and the like
That's manufacturers making buck off people. The games themselves are hardly overshadowing anything.

Ask someone about racing games and they can name the console simcades- Gran Turismo and Forza, no problem. Probably arcadey Need for Speed and Burnout, too. Now find someone who's really into rFactor, or Assetto Corsa, or Race '07, or so on or so forth, and you'll be much harder pressed to find them.
>>
Do people still play Blur online?
>>
>>332284626

There are some tournaments but they are always game specific and they don't happen very often. There are ofcourse online rankings for top times on tracks for most racing games these days.
>>
>>332278724
DiRT Rally has Group B.
>>
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>>332284573
>>
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>>332285393
>What I expected
>Not Flatout
>>
>>332285498
FlatOut is basically an improved Destruction Derby anyway.
>>
>>332284626
for WRC 5 there was a contest going on for fastest lap times, winner gets a paid vacation to go watch the real WRC
>>
>TM:T has 10/10 visual design, fantastic music and amazing gameplay
>Nearly every feature from TM2 has been stripped down or removed because it's on consoles too

I mean, I'm enjoying it and all, it just seems like a waste.
>>
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>People recommending Dirt Rally
>Not RBR

Racing sims only need you to recommend the best of each kind of racer. I don't understand why you would feel the need to recommend the fourth best rally game. Just tell people to play Richard Burns Rally.
>>
>>332282892
>karthikeyan 2nd
>albers 3rd in a minardi

top jej
>>
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What games let me race Group C cars?
>>
>>332286447
rFactor with mods

That goes for pretty much any motorsport series on the planet.
If they race it it is probably in rFactor
>>
>>332286447
pcars probABLY
>>
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>tfw no rotary waifu
When I get into some real money, the first thing I'll do is get an RX-7 and hoon like an idiot for several days straight
>>
>>332284974
these are all hardcore sims (or claim to be), the polar opposite of the subject. Basically, you just said, in the popular section you only find gt simcades, and in the hardcore section you find tumbleweed. So, where are the damn arcade fun racers in the popular section?
>>
>>332284573
wreckfest is dd 2016, or what's wrong?
>>
>>332286293
You.

I like you.
>>
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>>332288382

Its slowly moving towards gran turismo with its focus on proper driving when (in my opinion) it should've stuck with the arcadier feel early builds had. Its why the game feels so slow - you can't push a 2 tonne muscle car around a corner at 150mph in reality but thats what made a lot of the classic demolition derby style games (like destruction derby and demolition racer).
>>
>>332288714
>Its slowly moving towards gran turismo with its focus on proper driving
oh fuck that noise

>it should've stuck with the arcadier feel early builds had
hell yeah, it was finally a feel good crasher in all the simcade trash

Such a shame to hear they fucked up the game.
>>
>>332288876

>oh fuck that noise

There has been some gnashing of teeth on their forums around the previous patch as it turned all the grass o nthe side of the track into ice - the second you touch it you spin. They have reverted it for the current build.

Really wreckfest is shaping up to be a damn solid game, its just not destruction derby 3 or flatout 4 like everyone was hoping for. I still say its worth a pirate (lel early access) to see how its going. Hell if they simply upped the speed and nudged a.i aggressiveness (each patch is making the a.i angrier and angrier) upwards it would result in total destruction on some of the courses.

The rest of the courses though are clearly racan first, damage second which misses the point I feel.
>>
>>332286447
Gran turismo has 3 or 4 group C cars, which you're fucking forced to use in 6.
>>
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Who Le Mans Here

reminder 787b is best girl


https://www.youtube.com/watch?v=ox2wgHqrNy0
>>
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>>332283105
thats depressing

>win thousands of races
>but get in an accident outside of one

the universe has a wicked sense of humor
>>
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>>332290059
GT One>7shit7
>>
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>>332290879
C11 is where it's at
https://www.youtube.com/watch?v=5Yh9qLMmt0w
>>
>>332290394
also the accident killed his son

the universe, evryone
>>
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>>332291045
uhhhh no

His son was with him at the time but was not involved and is currently doing Formula 4 while his daughter is European horse riding champion or some shit
>>
>>332291224
That's the story they tell him, and you fell for it too
>>
>>332282578
Project Cars
>>
>>332286293
Why would you still play RBR when Dirt Rally is better?

Because muh difficulty?
>>
>NFS still getting yearly sequels
>the Superior game is dead forever
its not fair
>>
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>>332291295
m8 the genetics do not lie.
She has like 75% of his face. That is Schumi's chin.

Maybe Schumi wanted to be a women this whole time and used the accident as a cover up to have the operation and is now winning riding medals.
>>
>>332291442
Don't worry, NFS is dead too. The last one was Porsche, in 2000. Afterwards EA was just desecrating its corpse repeatedly
>>
>>332291380
>Worse physics
>Barely any tracks or cars
>Tracks they do have are pathetically short

The question is why are you playing Dirt Rally? What does it do that RBR doesn't?
>>
>>332291571
>porsche 2000
>not Most Wanted 2005
>>
>>332291823

Other anon was right.
>>
>>332291442
HOUSE REAL BIG
CARS REAL BIG
BELLY REAL BIG
EVERYTHANG REAL BIG
>>
>tfw you will never get over burnout being dead
>>
>>332292065
burnout 3 will always be the best
fuck I miss it
>>
>>332291823
Most Wanted is an odd beast, because it mixed the Underground travesty with some of the old NFS 3 locations. It has a slight bit of nostalgia feel, but there's a lot wrong with it. You got ricers and everyday cars in it, the rubberbanding is ridiculously strong, the game has no respect for player failure and consequences. Most Wanted is "the best of the new", if you will, because it borrows from the old. But it's still just a faint reflection of what made the old work so well.
And I say that as someone who did enjoy Underground 2, and what Most Wanted did. They're not bad games, really. They're awful NFS games though, and trampled a lot on what made NFS great.
The best "modern" NFS, if there's such a thing, is Test Drive Unlimited. It's the classic supercars, it's about the beauty of the cars, showcasing them, and the freedom of the road. Sadly, it has plenty of other flaws, and thanks to Ubi killing Eden, a successor is super unlikely. A shame, really.
>>
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Need for Speed: Hot Pursuit 2 is still the best NFS

debate me

thats when I first learned about murcielago too
>>
>>332292391
Have you played Hot Stakes? No snark, genuine question. If you haven't, I highly recommend it. The visuals may not be the greatest anymore, but the career system is so well executed, and puts some real sense of accomplishment into the player. It feels very rewarding to actually obtain the more powerful cars, and manage to race them without making dents. It's quite a bit different from single race style of NFS, because you got to, no, want to take care of your car and eventually your garage. It's rich kid amateur street racing done right, without all the unnecessary flashy bling that came later, and without being just a shallow arcade racer
>>
>>332292391
>>332292651
>Hot Stakes
Way to fuck up. Meant High Stakes of course. The Hot is from reading your post.
>>
>>332292651
in my opinion the best need for speed game there is
>tfw finally able to drive the mclaren f1 after all the hard work
>>
>I prefer RBR's hovercraft physics

RBR is old and busted.
Dirt Rally is the future.
>>
>>332292391
That not how you spell Porsche unleashed
>>
>>332293120
>a game from 2005 has the best rally physics ever done in a videogame

Its like when i had to wait like 6 years to see a game with the physics level of the first carmageddon, and i waited for dirt to have the same level of damage as carma 2.
>>
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>>332293449

Move aside.
>>
>>332282320
Daytona Prototypes are almost dead though, so there is a shining light even if it's about 10 years too late.

WTSC has been pretty awesome so far this year.
>>
>>332293764
>hot pursuit 1 came with "upgrades"
good
>porsche unleashed came with detailed damage, parts and upgrades
FUCKING AMAZING
>hot pursuit 2 comes with... supercars
FUCK YOU, NOW IM PLAYING MIDNIGHT CLUB AND STREET LEGAL
>underground kicks in
NO OPEN WORLD HOLY SHIT
>underground 2 comes in
DO I REALLY NEED TO MAKE A CLOWN CAR AND TAKE PICS FOR MAGS TO ADVANCE????
>street legal racing redline comes out
streetlegalracingredline.exe has stoped working

Fucking EA shits who cant stick to a plan.
>>
>forza 6 finally got porsches
>it's a DLC
>it costs 20 euros
oh wow
>>
>>332294834
>NO OPEN WORLD HOLY SHIT
so what? NFS worked better without an open world, where every track was themed. Open world is one of the many things they fucked up in Nu NFS
>>
>>332293120
>Muh syrup physics are more realistic!
https://www.youtube.com/watch?v=tZlIk_JHkug

This is without mods and it still gets more shit right. With mods there's not a single question RBR is better.
>>
>>332295241
>i-t's good with mods i swear!

Stop defending your shit game faggot.
>>
>>332284573
They've mentioned it in a blogpost before but they've been silent for a bit. They go quiet for a while and then release decently sized updates. I'm pretty sure they intend for modding to be a thing, track support through the Workshop, but they don't know how it'll be implemented.

>>332282827
>formula fusion
absolute wank
>>
>>332295405
>All modding is Skyrim joke mods!
There's literally just one thing you need to download and the game becomes perfect. Even without mods when the game is not at it's best, it still rocks better physics and content than Dirt Rally. In fact that comparison video IS unmodded.
>>
>>332295078
Because it was bad implemented.
Take midnight club or street legal racing for example, both have an open city to fuck arround.

Midnight club
>totally open world, you can take the path you want, but you must pass over the chekpoints
>need to find the cars on the streets and give a headlights flash to start the challenge
>with his "fantasy" setting, you can learn and practice jumpcuts and other stuff hidden in the maps, and lets you drive in the city like you were in a movie

Street legal racing and redline.
>you start in 1 garage in the middle of the city
>can buy new or used cars to tune em up
>need to increase rep points to go to a higher tier garage
>go outside on the city on the daylight, and you will find some racers, and police will pursuit you if you do street racing
>go outside on the city in the night and you will see street racing using some random part of the streets to make drag races
>you can still go and ask for a sprint challenge
>can race for fun, for money or for slips.
>it has realistic physics so you have to take care of street borders and little jumps.


Underground 2
>has an open city to fuck arround with it
>races have invisible walls to tell you where to go and casuals use em like in gran turismo to not stop at turns
>need to go randomply placed markers on the city to start challenges, but i can also trigger them by menu, like fast travel.
>forced to do visual upgrades to advance in the career mode
>no worries about damages at all
>need for speed physics lets you make a peugeot 206 that goes 360Kph and clips through the track

Not even mention juiced wich had better use of the open world.
It was shit.
>>
>>332296072
>Because it was bad implemented.
No, because it does not belong in NFS
NFS with "one" location just doesn't work. It's a showcase game, a game to show off cars and locations. It's not a game for a story, or exploration
>>
Do you even drift

https://www.youtube.com/watch?v=Rl2VAn5BSA0

https://www.youtube.com/watch?v=5zJFjwbzOhE
>>
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>>
YOU GOT THE SPEED

YOU GOT THE POWEEER

YOU'RE

CROO

ZEEN

WOOOORLD
>>
>>332278724
Dirt rally, play it anon. youll shit your pants
>>
>The last real Ridge Racer game was in 2006

F

http://www.eurogamer.net/articles/digitalfoundry-rr7-the-1080p-dream-blog-entry
>>
>>332284626
there are GT players who race in le mans as far as i know
>>
>>332296254
Sauce?
>>
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>>332281941
>Time trials
>Race against other people's times

This shit is boring as fuck and it kills racing games. I want to race against other cars, not against a fucking clock. Devs really need to fuck off with this shit. Only autistic faggots race by themselves.

>>332282053
Then don't add collision, is that so difficult to do? Just put people to race against each other and let them ghost through each other's cars, how the fuck wouldn't THAT work?
>>
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>>332295241
the whole dirt rally physics were reworked after that video was posted
>>
>>332294834
>street legal racing redline
OMG I loved that thing, and with mods it was glorious.
I don't think I played a single race with its awful physics, playing in garage was that good.
>>
>>332296679
>This shit is boring as fuck and it kills racing games
Trackmania has been doing it since day 1, and it kind of carved out its niche, without impacting other racing games.

>Then don't add collision, is that so difficult to do? Just put people to race against each other and let them ghost through each other's cars, how the fuck wouldn't THAT work?
That is exactly what Trackmania does. And in fact one of the racing modes makes everyone start at the exact same moment, and the one to cross the finish line first wins; as opposed to the much more common mode where you get a fixed session time to produce your fastest lap time, and can reset the car anytime.
>>
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>>332296673
I'm guessing either GRID: Autosport or GRID 2

Get Autosport, it's mostly superior.
>>
>>332296991
>>332296991
>That is exactly what Trackmania does.
Does it do it in real time? As in you vs. other players there and then? No previously saved ghosts that come with the tracks?
>>
>>332297345
Indeed, all the ghosts are what the players currently do. There may not be super sophisticated netcode though, because hitboxes don't matter, so occasionally they're off by half a second or so. But yeah, every car on the track is another player, where they are right now.
In single player the game does have best times ghosts, but unlike multiplayer cars, they're really transparent grey; while multiplayer cars like just like normal cars, without collision.
>>
>>332296991
Explaining trackmania to people just doesn't work.

They just have to play it and like 5 minutes later they go:
>well of course you would do it this way. how else could you fucking do it?

>>332297345
Yes.
>>
>>332297345
Yes.
>>
>>332297619
if only they had a free version available, that you could instantly download, fire up and play.
Granted, it's been fucked ever since Nadeo tore the community apart. Was fun while it lasted though
>>
>>332296072

>races have invisible walls to tell you where to go and casuals use em like in gran turismo to not stop at turns

Fun fact: that is because of Honda. Honda did not want to be associated with street racing so to appease them (while naturally keeping their cars in the game as the civic is a boy racer car and thus fitting for the game) they slapped in those invisible walls.

They skirted the issue in underground 1 as each track is technically closed.
>>
>>332296184

Minus the crazy stunt this is the sort of thing early NFS evokes for me.

https://www.youtube.com/watch?v=ZLK25tv5C3I
>>
>>332298094
One of first thing when I got internet was googling racing cgi (I still love them) and watching this video on google video. I still rewatch it once per some time.
>>
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>>332297215
>nothing will ever have the exact perfect balance between arcade and realism as the first GRID
>>
>>332296979
>tfw i lost so many OIL pans that i spend like 200k on them because its the lowest thing on the car.
>mfw i edited the car scripts to rise the engine a little bit, and then the next thing to crash against the floor is the seats.

I made a few mods back in the GER TECH days, shit was awesome as fuck.

the 1st streeet legal had worse issues with the physics.
>>
I've always been a pleb when it comes to racing game, so I never got into it.
however some times ago I played Sega rally 2 and Outrun 2 in an arcade and instantly fell in love (must have put quite a few buck in the machines).
Since then I'm wondering wht game I could try to relieve the experience since they removed outrun from the psn.
I don't have any Sega machines so I tried Ridge Racer on Gamecube but wasn't a big fan, right now I'm playing Gran turismo 1, it's ok.
>>
>>332298989
pirate Outrun 2006 for PC. It looks and plays great. It's removed from PSN and Steam for Ferrari licensing reasons, and fuck Ferrari for being so retarded, as to remove a fucking advertisement people are happily paying for.
>>
>>332298862
I remember I allowed to put V8 to Golf MK3 Combi, removed bonet because it didn't fit and I thought it looked good.
How tasteless I was.
>>
>>332297694
>if only they had a free version available, that you could instantly download, fire up and play.
Is Nations Unlimited Whatever gone?
>>
>>332299239
Trackmania Nations Forever still exists, and I recommend it to people trying to get an idea what Trackmania is like. I was applying some mild sarcasm
>>
>>332278724
I like this poster asked for older games and got dirt rally and trackmaina.

I can't recall any specific games but most rally games have group b cars. I really enjoyed the Colin Mcrae games. Richard Burns Rally is awesome but really sim like.
>>
>>332296254
>*muffled eurobeat in the distance*
>>
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>tfw i'm gonna save the racing game genre from the clutches of ea and ubisoft
>>
>>332278724
sega rally 2 has a couple group b cars, colin mcrae rally 1-5 too, rally masters, v-rally 2, rally championship 2000 has no group b cars, but i still reccommend it for having real life stages
>>
>>332300303
what is that?
>>
>>332300303
your pic shows a gt-like car, likely in a simcade. It's therefore useless
>>
>>332300303
It's a project I'm working on.

>>332300954
It's a screenshot from my own project. The car isn't stock, just got one of the basic body kits on it. I'd post one with a wide body and adjusted stance but I should really be working on it instead of procrastinating.
>>
Daily reminder that Feisar is fair.
>>
>>332301218
>The car isn't stock, just got one of the basic body kits on it. I'd post one with a wide body and adjusted stance
It's a car, a stock based car for circuit racing, like simcade. We have a billion, nay, trillion of these damn games, and we're sick and tired of it. Bring some creativity to the plate, or drown in the masses
>>
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>>332301498
>we

You?
>>
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>>332301498
>Bring some creativity to the plate
IMO people who play the type of racing games I like want cars that somewhat resemble real life ones. I've never been into games with loads of made up bullshit. I'll be letting my players be creative- you can create your own parts externally then import them into the game. then share them with other players. Sure, it's sectioned such as front bumper, wide body, spoiler etc, but theres nothing stopping you completely changing the way the car looks with a kit.

There are some more interesting vehicles available.
>>
Are there any multiplayer-focused racing games for PC that don't require wheel? Wreckfest seems pretty interesting but seems like it will never be finished.
>>
>>332282334
RIIIIIIIIDGE RACER
>>
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do i buy nfs on pc or not?
>>
>any rally game
>"200, jump"
>mfw
>>
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>>332302369
>buying nfs
>buying anything EA ftm
>>
>>332282578
iRacing. I own Assetto Corsa, Project Cars, Burnout Paradise, etc. I enjoy them all, but if you're in it for multiplayer and competing against other drivers and building towards something, then iRacing is for you.

>inb4 it's expensive

Just buy the cars and tracks you want
>>
>>332302369
I have it on XB1 and it's ok. The worst thing by far is the multiplayer. No actual lobby system, you drive to the race you want then invite players from there. Completely retarded, sure have it as a option for autist wannabe street racers, but have a lobby system too FFS
>>
>>332301748
the posters below are not me, but share my opinion, or have an opinion I can identify with
>>332281247
>>332281419
>>332282264
>>332283137
>>332288714
>>332289135
>>332292065
>>332298989
>>
>>332287858
>Rotary engine
>>
>>332301920
>people who play the type of racing games I like want cars that somewhat resemble real life ones
Not like you can get anything else nowadays. A lot of people don't play these by choice. They put up with the GT bull, because the alternative is playing games from the 90s.

>changing the way the car looks with a kit
So you stick to four wheels and a combustion engine, with some visual mods. How boring can you get? Do you realize that you're tweaking tiny, unimportant details, ignoring the elephant in the room?

I mean, if that's what you want to do, by all means, go for it. I just don't see it being a valuable contribution to present day racing gaming
>>
>>332292258

Weren't the TDU2 servers shit anyway? At least that's what I heard
>>
>>332302475
Also, you can get a 3 month membership for $5 to start
>>
>>332302784
No idea. I actually never played it in multiplayer, and consider the strong focus on its multiplayer one of the many mistakes it made. Fortunately the single player, even though it locked out large parts of the tracks and features, was still very entertaining.
>>
>>332302567
I don't give a shit how many people agree with you please never again use the word 'we' on an anonymous image board
>>
>>332303083
>the concept of "we" referring to anything but the whole set is too confusing for me
>>
>>332300303
keep doing great, Anon.
>>
---a guide on racing sims---

race 07 and all the expansions - good graphics, almost every track i know, lots of cars and options but the collision and oversteer physics are shit

lfs - mediocre graphics and settings, not licensed tracks nor cars but lots of freedom and good physics, basically a drift simulator

forza and gt - mainstream and casual but large online community and muh visual upgrades

iracing - v. good graphics, best physics ever and everything but you gotta pay for tracks and cars and monthly subscription

assetto corsa - overhyped graphics showoff
>>
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>>332302610
>talking shit about the best engine type
>>
>>332302728
>They put up with the GT bull
I'm not really sure what you mean by this. Are you referring to Gran Turismo or the Grand Tourer section of vehicles?

>So you stick to four wheels and a combustion engine, with some visual mods
You can change performance too. Engine swaps, suspension tuning. You could take that car, or the rat rod I posted, and turn it into a jacked up off roader.

>Do you realize that you're tweaking tiny, unimportant details, ignoring the elephant in the room?
To a lot of people changing the look and performance of their car is very important. I really don't know what you mean by elephant in the room.

>I just don't see it being a valuable contribution to present day racing gaming
Your entitled to your opinion, but from where I'm sat your the type of player who likes things like Burnout, Wipeout etc. Which is a very different type of game to what I'm making. I've never been into those.

You've also got to remember how much work goes into these games- I don't have the resources to make any type of game I want. This project is achievable, and ultimately, the experience you have with it will come down to how creatively you use the features the game gives you.
>>
>>332278724
Why would you want to drive Group B in a video game?

Group B was "great" because it was one huge safety hazard, both for drivers and spectators. You can't die or injure anyone in a video game. Otherwise it's not really special in any way
>>
>>332303973
>Are you referring to Gran Turismo or the Grand Tourer section of vehicles?
The latter, in particular the tendency to take stock cars, add some performance tuning, and let them out on the "open world" (optional cops) or a closed circuit. That right there describes about 99% of all current racing games.

>You can change performance too. Engine swaps, suspension tuning. You could take that car, or the rat rod I posted, and turn it into a jacked up off roader.
And yet you stay in that 99% segment

>I really don't know what you mean by elephant in the room.
That you're doing what virtually everybody else is doing in the genre at the moment

>Which is a very different type of game to what I'm making
Indeed. Nobody is making these games anymore. You're making what everyone is making, which I consider a missed opportunity. Can't do anything about preference though. So regardless, good luck on getting your game done and to the people.
>>
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I think that all arcade racers except for Ridge Racer were shallow and boring.
>>
>>332299210
>not making the duhen 600hp inline 4 AWD monster
That shit was too OP, even for race of champions.
>>
>>332300303
>clutches
>game has no manual
40 KEK´s
>>
>>332304423
>Burnout 3
>Shallow and boring
Dumbass weeb kill yourself.
>>
>>332304169
Not him, but if you want vidya rally with something more powerful than 300hp, you got the B.
>>
>>332282827
>>332295792
>wanking to Formula Fusion
It looks fucking awful, the Kikestarter backers is turning on them (read Steam forums), resembles nothing like Wipeout, the "ex-Wipeout" latching is somewhat false and pathetic, and users from WipeoutZone made a better game themselves than whoever these fucking hacks are.

Good god you guys have bad taste.
>>
at what price would you buy the new NFS? given the reviews and opinions of most, id probably buy it for 30
inb4 piracy
>>
>>332304316
>The latter, in particular the tendency to take stock cars, add some performance tuning, and let them out on the "open world" (optional cops) or a closed circuit. That right there describes about 99% of all current racing games.

Ok, I understand now. The obvious come back to that is, this type of game is very popular, but no game is yet to truly capture the spirit of modified car enthusiasts.

>That you're doing what virtually everybody else is doing in the genre at the moment

I think the USP of my game is mainly it will be centered around user created content. And not just liverys or "skins" but actual physical modifications. Sure you could just make a new bumper, but you could go all out and create your own mad max style car. No racing game I'm aware of is built ground up to allow users to be so creative with their cars in a open environment (i.e. not closed track).

>You're making what everyone is making, which I consider a missed opportunity. Can't do anything about preference though. So regardless, good luck on getting your game done and to the people.
I think there are still lots of "fantasy" racers out there. Carmageddon reboot, Rocket League, Driftstage etc.

Never the less it's interesting to have another opinion. Thanks for that, and thanks for wishing me good luck.
>>
>>332292651
>>332292750
I'd play Need For Speed III.5 Hot Steaks
>>
>>332304631
I'm just too big licensed cars whore to play with game's original vehicle. So mods was the only way.
>>
>>332304712
My game does actually have manual w/ clutch shifting if that's your bag.
>>
>>332305072
>but no game is yet to truly capture the spirit of modified car enthusiasts
If you have indeed found a niche that you believe is unexplored, go for it

>Thanks for that, and thanks for wishing me good luck.
I may have worded it a bit aggressively, but at the end of the day you're creating something, which is cool enough in itself. Keep it up.
>>
>>332305229
>there wont be a force feedback clutch ever
That will be the killer for me allways.
>>
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>>332277614
>winner of previous race is in front
>everyone celebrate when he is winning because... he is on the front from start
>>
>>332305440
Doesn't Fanatec make one?
>>
>>332305528
Well, there is qualify session, so they always have chance to start first.
>>
>tfw replaying Carbon again for first time in years and realising how fucking shitty it is
Not looking forward to Pro Street now.
>>
>>332305807
I actually liked Pro Street. Customisation was pretty rad, and they actually translated drag racing into fun game rather then 3,2,1, accelerate. One of the better modern NFS games.
>>
>>332305807
Pro street 2 with realistic physics mod gets better than any average need for speed, in how you feel the driving, it also remove any rubberband, its the worst thing they ever invented.
>>
>>332305440
>>there wont be a force feedback clutch ever
Really? I guess your leaning more toward a full on simulation than a video "game" with that kind of thing.
>>
>>332280908
>Miata
>implying one of those can't compete with sooper cars with enough racing modifications

Eventually they're all just a shell carrying high power and mad grip
>>
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>>332277614
fuck yeah racing games
>>
Whats everyone think to Forza Apex coming to PC? Cut down, P2W cash grab? Or testing the water for future release and Horizon 3 coming to PC?
>>
>>332305687
>Checked Fanatec website
>Only 1 wheelbase and pedal type on there now

When did that happen?
>>
>>332297032
That game would be the best in VR.

Fuck the wagglan gimmicks, give me the headset, my wheel, and the game. Naturally look ahead in turns and see shit go by in realistic 3D
>>
Has anyone played Cel Damage HD, and if so is it a good re-release?
>>
>>332306508
I've replayed it on gamecube recently, and while it's still fun it's kinda hard to see your screen in multiplayer.
>>
>>332306114
>1080° wheel
>H shifter
>analog handbrake made out of a cheap wheel axis
>racing seat
>triple monitor and now saving for VR
The last 2 things i need are:

>force dynamics racing seat to simulate up to 2g of force
>clutch with force feedback to feel it like an actual clutch and learn about the friction point

All this shit exist for consumer use, its not posted on IGN all day as RAZR or the "vault" for the 360, but you can pretty much do a very seroius racing sim this days with all this.

Add good sims like rfactor 2 and you are pretty much done.

The real differences with F1 super secret sims are

>sim calculations are controled by a server made of 12 computers so the are alot more
>sim telemetry because they cant do real practices
>sim accuracy because they can suspend the cockpit in a floating giant hand inside a hangar and simulate 5g of forces.


Brakes also deserve its own Force feedback pedal, you could feel when you just touching the disk and start to make pressure.
>>
I want a racing game that is a little more realistic than say wipeout or mario kart but still has dumb bullshit like powerups

I miss blur
>>
>>332306508
Oh man, I forgot about this. Was a lot of fun.
>>
>>332306954
>and simulate 5g of forces
How do they do that? Flipping the seat completely downwards, backwards or sideways only gives you 1g. If you do it quickly, you briefly get more, but not, for example, lengthy lateral 5g turns.
>>
>>332306165
Yeah, the Miata chassis is stupid good. Small, light, RWD, great weight distribution, oh and cheap with an insane amount of parts for it. There's a reason you see a ton of them in amateur motorsports.
>>
>>332307120
I want a racing game like wipEout that does not coat the cool arcade racing with powerups
>>
>>332307120
>pc?
havent you played carmageddon 2? or Midtown madnes 1 and 2?
old, but good
>ps2 or a 3?
Midnight club might be your answer.
3 dub edition for the ps2 and LA for ps3
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