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Why does this game consistently have 30,000+ players on steam?
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Why does this game consistently have 30,000+ players on steam?

/v/ told me it was shit.
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It's the only pc game worth playing
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>>332219242
People like shitty games
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It's fun when modded.

I gave up on the lore aspect of TeS after Teso anyways, so I just go around in a warhammer tier suit stabbing demons
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>>332219242

loverslab.com
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>>332219242
>he unironically listens to /v/
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>>332219432
Teso's considered cannon? Fuck Tod.
>>
>>332219432
>it's fun when modded
no it's not
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>>332219617
Yes, it is.
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/v/ is a bunch of hipster faggots who masterbate to morrowind. It's a great game, especially with mods
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>>332219692
>implying any mod actually fixes the clunky combat and terrible, shallow content
any mods are slight animation and number tweaks that don't actually improve anything
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>>332219242
/v/ was wrong. If this surprises you, then you haven't been here long enough.
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>>332219783
holy shit this is so fucking wrong
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>>332219956
>no actual refutation
;)
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>>332219783
You don't need combat if you turn Skyrim into a rape simulator though.
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>>332219994
it's not even good as a rape simulator
the sex mods are jarringly odd looking and instantly transitioning to the action is hilarious at best
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>>332219783
>Implying there aren't tons of mods that add hit stagger, dodging, tons of AI tweaks and additions to their repertoire, make timed blocking far more important, and positioning far more important
>Implying there aren't mods that give Dragons far more resilience, improved attacks and new mechanics to their existing behaviours, and even more shouts

Modded Skyrim beats out Dark Souls by a fucking mile.
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>>332219994
Real life's kinda like that
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>>332220109
>Modded Skyrim beats out Dark Souls by a fucking mile.
[audience laughs]
fun fact; those mods claim to do all that, but it's hardly noticeable
the positioning aspect isn't even improved, call me when dragon fights are made to play like monster hunter or something
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>>332219990
http://www.nexusmods.com/skyrim/mods/37994/?
http://www.nexusmods.com/skyrim/mods/36317/?
http://www.nexusmods.com/skyrim/mods/44922/?
http://www.nexusmods.com/skyrim/mods/16225/?
http://www.nexusmods.com/skyrim/mods/68425/?
http://www.nexusmods.com/skyrim/mods/64651/?
http://www.nexusmods.com/skyrim/mods/68406/?
>>
>>332220279
>[audience laughs]
I agree with you combat wise but fuck you are a massive faggot
>>
lots of porn mods I mean LOTS
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>>332220328
>posting landscape mods in a discussion about combat
For what purpose?
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>>332220328
>perk overhauls
>fan-made landscapes (oh boy, can't wait for mildly improved writing and not-really-all-that-interesting locations! not to mention worse voice acting)
>no combat improvements
lol?
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>>332220279
>Positioning isn't improved
Except it is, because there's more gap closers from the AI and the increased damage means positioning, properly timed defending and staggers, etc all add up.
>When they're made to play like Monster Hunter
More shouts added to Dragons + Dragon Combat Overhaul tweaked to however you like it.

Dragons flying overhead adds slow debuff and affects your aim, Dragons landing beside you will knock you on your ass, tail swipes can also do the same. Larger repertoire of shouts means getting disarmed, shouted off cliff-sides, etc all are things to worry about at any given moment, and can make fights up in the mountains far more treacherous.
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>>332220279
>[audience laughs]
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>>332220109
which still don't make the combat any better, it's still the same floaty shit with 0 effectively 0 weapon variety since all the weapons handle the same
>Modded Skyrim beats out Dark Souls by a fucking mile.
is that supposed to be hard? dark souls is fucking awful
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>>332220620
>Except it is, because there's more gap closers from the AI and the increased damage means positioning, properly timed defending and staggers, etc all add up.
this doesn't make a huge difference

>More shouts added to Dragons + Dragon Combat Overhaul tweaked to however you like it.
that doesn't make it anything close
dragons will still just sit on their ass and you can cheese them super easily
as far as I can tell these are just changes that make the combat more exasperating instead of fun; the hitboxes are shit enough that it just ends up annoying.
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>>332220279
Nigger, download Skyrim: The Journey if you're too lazy. You'll see. I have played for 3 hours and didn't get out of Riverwood because a single wolf could kill me if I didn't have a shield. And then I got rabies and died.
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>>332220771
who the fuck plays skyrim for the combat m8
>>332220097
that is true, but it still beats any 3D illusion game
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>>332220771
>Floaty shit
Already said you can mod it to have more impact
>0 weapon variety
Tons of mods that expand the perk system and add more unique aspects/improve the existing traits among the weapons to diversify them.

Sounds like you're just a lazy faggot who hasn't spent a single minute on any mod site and has zero clue on what the community has done to Skyrim.
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>>332219783
Check out the dishonored mod for skyrim, adds a ton of mobility to the game, never felt bored or lost with it; It's called the Gifts of the Outsider.
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>>332220954
>I have played for 3 hours and didn't get out of Riverwood because a single wolf could kill me if I didn't have a shield
did you mean; putting the game on a higher difficulty
that sounds retarded
it's not about making it harder, retard, it's about making it FUN
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>Fewer quests than Oblivion
>Tries to make up for it with shitty soulless infintie quests
>Fails
>Still has shitty leveled loot that punishes you for doing anything early
>Gets a pass for being somewhat pretty, somewhat fun, and most of all: for being the only fucking game series of its kind.

Fuck Bethesda for always milking my dick dry, knowing I only get hard for massive, detailed worlds to walk around and live in.
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>>332220964
>who the fuck plays skyrim for the combat m8
i don't know, but people defend it and say mods will fix it, when they don't
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>>332221056
>look at this
>still only real mild changes
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>>332220916
>NUH UH
You keep saying this, but you've done literally nothing to prove your point.

>Dragons still sit on their ass
Most of the time the Dragon won't even land because that's the biggest shared idea between all Dragon mods; making sure the Dragon lands less. Also like I said landing near you will fuck you up when they do finally do it. Better have a means of getting the fuck out of the way when it decides to dive bomb your ass.
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>>332221269
>Most of the time the Dragon won't even land because that's the biggest shared idea between all Dragon mods; making sure the Dragon lands less
>actively making the game worse for melee players
Lol
see:
>>332221080
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>>332219506
this
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>>332219601
No it's not.
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>>332221056
Really? I love Dishonored and that sounds metal as fuck.
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>>332219242
Skyrim is the first and only game for lots of people, they are not vidya enthusiasts they just play Skyrim.
Exactly like those people who only play WoW or MOBAs.
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>>332219242
>how could something popular be shit
think about this: every single US president is popular
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>>332221352
I'm not that anon, nor did I recommend that mod, nor does it have any bearing on what we were talking about.

So basically all you've done is say "NUH UH" to everything I've said, said that all the changes are clearly lies despite having many hours with said mods, and finally resorted to deflecting to something completely off-topic since you have failed to refute a single thing I've said.
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>>332221269
and monster hunter has ways of knocking monsters out of the sky, and dragons having much more diverse and interesting movesets on the ground instead of spamming shouts/breath attacks and knocking over the player with every single one of their shitty hitbox attacks
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>>332221851
did you even read? it just makes the game less fun for melee players. it encourages playing bow more [already overpowered] or mage [which is REALLY fucking boring]

not to mention those mods don't add more ways of knocking dragons out of the sky, which is retarded
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>>332219242
It can be very fun with mods and a dose of autism.
>>
Why does McDonalds have over a billions of customers?

I was told they were shit.
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>>332219242
I played it to jerk it to my elf
Here jerk it to my elf
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>>332221853
>Monster hunter has ways of knocking monsters out of the sky
So does the mod I've mentioned, which you would have known were you anything besides a shitposter with zero education on the mods for Skyrim.

Shots in the air have a chance to bring it down, and melee hits on strafing runs have a chance to even cause it to crash instantly.
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>>332219242
I just don't understand why you would play the game for an extended period of time.
>The stories suck.
>The combat sucks.
>There is basically no character build customization. And the world scaling system makes leveling pointless anyway,

At least vanilla, the game is nothing. There is nothing redeeming about it.
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>>332222156
>random chance
>melee hits on a monster that's flying
lol?
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>>332219242
Its the same thread every day
>v told me this
>v told me that
is v your mother OP? Grow a brain and form your own opinion
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>>332221026
you'd only believe this if you hadn't played a good melee game before
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>>332219242
Becuase /v/ is a hatebox echo chamber and is entirely meaningless
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>>332222303
It's slightly randomized. Injuries and overall percentages of health remaining increase the likelihood of it falling from the sky on a hit.

Also, it doesn't have to be a melee hit on the strafing runs. You were just throwing a shitfit that you HAD to use fucking bows or magic when you clearly don't.
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>>332222208

There are mods that fix literally everything you just complained about. That's why people continue to play (or at least mod) Skyrim to this day.
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>>332219783
>>332219617

Yah you know what you're right ,everyone playing it still is just delusional and having fake fun probably.
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>>332219506
Are there even any good animations aside from 0s3ksy?
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>>332222434
You actually ever going to refute anything and post a counter argument, or just contradict and shitpost like a faggot?
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post lewds already faggots
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>>332222349
to OP's credit, at least what he's responding to is a fairly common opinion
so often it's just some shitty opinion someone posted once, and they're trying to generate an ultra-defensive siege mentality from it
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>>332221080
>He didn't even read The Journey's description
Nigger, I couldn't walk out of riverwood not because I couldn't stand the wolf, but because I couldn't get the shield. I had to get pretty creative with how to do it without getting myself killed. At least read the fucking modpack's description before you speak about it.
>>
Because mods.
>mods can not fix everything
No they can not. They can only fix and add some things. And those things happens to be what those players care about, and so they are still playing it.
None of the mods fixed or added things you cared about? Then don't play.
>>
Good but old overhyped game, sjw's likes it, but don't understand that skyrim belongs to the nords.
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>>332221080
>>332222739
Oh yeah, I'll even post you the link because otherwise you'll probably head to reddit if you're genuinely interested. And it's not a good source of info on the journey.
http://forums.goha.ru/showthread_0_0_p152425847#post152425847
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>>332222592
none of the mods have good stories
unless your standards are lowered to bethesda standards

>>332222573
it's basically just encouraging you to use any ranged weapon over melee; it doesn't make the combat any more interesting, it just makes the knockback and shout spam and flying worse
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>>332222674
i've played the shit out of skyrim, i've tried all the combat mods
they don't change the underlying problems with combat because you can't
modding bethesda games is surprisingly shallow
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>>332222932
Interesting NPCs
>inb4 you reply "it's shit" without having used it
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>>332222927
>Challenging, The gameplay of refreshing. Fast travel is disabled,
hahahahaha
HAHAHAHAHAHAHA
HAHAHAHAHAHAHAHAHAHAHA
HOLY SHIT IT'S FUCKING AWFUL
fucking hell, man
>>332223043
they don't add good stories, lad, becuase they're just flavor text on the side
it doesn't fix the base game's awful writing
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>>332222932
>Encouraging you to use ranged over melee
I've played melee builds without too much to worry about.

It just means you have to understand your environment and know how to avoid the Dragon's attacks until he decides to land. If anything it's a nice challenge.
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>>332223272
just finding a corner where the dragon can't reach you until he lands isn't fun, hard, or interesting
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>>332219601
Todd doesnt own tes, Zenimax does.
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>>332223108
>I hate Bethesda so now I must hate all of the skyrim mods too
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>>332223380
Yes, because giant open mountain paths where you have to worry about shouts knocking you or your weapons off the cliffs, damage from fire/frost, etc is as simple as finding a corner that doesn't exist.

Well, whatever. If you just want to shitpost and never actually experience things, then go ahead. Just don't bother going into Skyrim threads if you're not actually willing to commit to anything besides shitposting.
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>>332223824
only thing lethal in this game is fall damage
>end up just eating damage while spamming lmb since i can open the inventory at any time and chug as many potions as i need
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>>332223976
Again, you can mod that out but whatever. Clearly you don't know anything about modding the game. Just shitposting.
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>>332222720
IS a butt lewd enough?
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>>332223747
dude, what?
disabling fast travel just makes the entire game worse
backtracking is one of the most dull, unexciting, time consuming filler bullshit game mechanics, considering skyrim makes no interesting changes to the areas on your way through again
>>332223824
>as finding a corner that doesn't exist.
since areas are not designed for that sort of thing, that never happens; there's always some corner or way to cheese it real easily
it's just too poorly designed because dragon actions are limited to walking slowly, flying, and spamming shouts and using short-range, ineffective melee attacks

let's go back to monster hunter

now, in skyrim, a dragon's head will literally track you when breathing fire

in monster hunter, a dragon's head will follow a pattern instead, designed to hit the player if they're not careful

one of those is much more interesting to avoid, and it ain't skyrim's way of doing it, especially considering that the environments aren't designed for it (trees get in the way of dragons often, etcetera)
>>
>>332224078
every time
"you can just mod it out!"
so i can turn this pile of shit into an almost mediocre game? wow
>>
>>332224149
That's what I've been telling you in between your contradictory shouts of "NUH UH" for the last like 20 fucking posts.

>>332224137
There's so much wrong with this post it's just not even funny anymore.

Go back to your weebshit then if you're so inclined. No one wants you shitposting.
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>>332224137
Fast travel is disabled because of Frostfall and Living Takes Time. The Journey's mechanics are based around the flow of time. You clearly didn't even read into this mod's features and yet you spew your verbal vomit. I'm done with you baiting me. I think I have proven my point, no more I can do.
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>>332224315
>no refutation
;)

>>332224341
>I enjoy backtracking because flow of time!
lol?
>>
>>332224315
>That's what I've been telling you in between your contradictory shouts of "NUH UH" for the last like 20 fucking posts.
so why the fuck would i bother playing this game in the first place
>>
>>332224386
nigga he literally said
>Fast travel is disabled because X
how did you go from that to "Backtracking is fun because flow of time"?
>>
>>332224529
>Fast travel is disabled because of Frostfall and Living Takes Time. The Journey's mechanics are based around the flow of time.

it's literally
>the game makes you do tedious backtracking because it's based around the flow of time [whatever the fuck that means, because it sure ain't made for fun]
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>>332224459
well you're wasting your time here anyway so what's the point
unless you're trying to convince people you will never know or meet again to dislike stuff you dislike, then you're clearly autist
and im not even that op
>>
>>332219567
>>332219242
>>332219768
Fuck off neo-/v/
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>>332224635
But... You didn't play the modpack, which contains 450 mod as the description says, so how can You know?
Just my .02
>>
>>332224747
it literally says in the mod description that fast travel is disabled.
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>>332224656
>he doesn't waste time in shitty threads
wew lad
>>
>Spend hours and hours modding it getting everything right
>Make perfect waifu
>sex mods turn out horrible and look like shit

are there any GOOD sex mods?
>>
>>332219242
So I guess you think Football Manager 2015 is one of the greatest games ever too?
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>>332224867
No, cause engine limitations. Trust me, though, lover's lab has tried.
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>>332224867
http://www.loverslab.com/topic/51365-0sex-skyrim-sex-sim-other-0s-content-wip/
BROTHER
IT EVEN WORKS
>>
>>332224867
Nope, I doubt even Fallout is going to have good mods in the future.

They especially made it difficult to add in animations, and the engine itself makes it blocky and clunky as fuck. Animators are also few in count for such a thankless job.
>>
>>332224852
Because otherwise there would be no point in preparing yourself for THE JOURNEY. It's right in the name, anon. And since literally half of the world is changed (not only cities or towns, just a general revamp of the whole world where some areas seem unrecognizable), it even has custom cities. I would be playing it right now if not for my shitty rig.
>>
>>332225253
>Because otherwise there would be no point in preparing yourself for THE JOURNEY.
this is the most retarded argument I have ever heard
it's BACKTRACKING, not 'skipping the journey'
you still have to get to locations first before you can fast travel to them
>>
>>332225324
>It's backtracking
Anon, if you were to make a real-life merchant run to a foreign country to sell your wares, you wouldn't just teleport back home when you're done.
It's a realistic mod that adds a degree of danger to the game.
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>>332225324
What about carriages? Did your 30 second attention span not allow you to read up that there's a carriage in every single town and city?
Jesus dude, you sure do love to sound like you're an expert even when you clearly you've done no research on the matter.
>>
>>332225473
>It's a realistic mod that adds a degree of danger to the game.
>realism
>fun

the degree of danger isn't even anything more than slightly marginal because there's always a path you can take where you will literally just not encounter enemies/enemies can't reach you

not to mention you already experienced that 'degree of danger' the first time through, it's not as interesting the second time
>>
>>332225538
>carriages travel to every location on the map!
found the retard
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>>332225565
The same could be said of any game with limited variety.
>This area with a similar layout featuring similar enemies feels the damn same.
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>>332225693
gee, it's almost like limited variety is a bad thing
>>
how do heavy modders of skyrim get around the 255 limit without resorting to mod merging
>>
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>>332225675
Nice, man. Good to know you ran out of arguments. I'll just give up on you like the other anon did. You're not worth anyone's time if you're not willing to commit to a discussion.
>>
>>332225768
Gee, it's almost like you can't put every enemy type ever into a game...
While there is definitely a lack of major variety in Skyrim and modded Skyrim, there's only so much one can do to keep things "new and interesting."
>>
>>332225954
let me explain this for your tiny retard brain
carriages do not let you travel instantly to every location on the map that you've already visited

fast travel does

>>332225991
so like I've been saying, mods don't do much to fix Skyrim's problems
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>>332226063
It fixes just about every other problem, you just can't fix everything.
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>>332225881
They don't. Bethesda games are the opposite of a modder's paradise.
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>>332226063
>he's mad enough to suddenly start calling me a retard in the middle of a discussion
>i didn't even insult him once
>>
>>332226146
i don't see combat being much more interesting and fun as a result of modding yet, anon

even skyrim script extender doesn't lead to more interesting AI/animation behavior

minor changes to make timing mildly more important

>>332226280
is this your first time on 4chan, faggot?
>>
>>332226280
He's just a retarded shitposter that has no idea the most common mod fixes for a lot of problems, much less how they work.

Just ignore him.
>>
>>332226356
>guys, they really fix problems! guys!
>please believe me!
>these minor changes that don't make combat more fun fix it! guys!
>>
>>332219242
/v/ hated this game in the first few months it was out.

Then mods happened

Now we all have triple H bouncing breasts and darker dungeons and we love it now
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>>332226216
well that fucking sucks
maybe this limit would be less constricting if half of these mods didnt require 2-5 actual mod files because of patching and compatibility
and im nowhere 1337 enough to troubleshoot merging shit without help
>>
>>332219432
I feel the same way. Well, it's not completely true that I no longer care about lore, but I'm trying to convince myself that I don't and it's working very well. I no longer care about the games, but I can't give up pen and paper homebrew TES.

On a slightly related note, holy fuck give me a proper Warhammer RPG already. How the fuck is it even possible that there's not a single one with some semi-decent effort put in it?

I'd say the same about MTG, but at least in WotC's case we know that they live in the constant terror that something might take their players from spending all of their money on slips of paper.
>>
>>332226954
MtG would be really hard to adapt to anything that's not a card game
>>
>>332224635
There's alternate methods of travel you can add into Skyrim with mods, in addition to the ones already there, that deal with the whole "muh no fast travel" bullshit. I haven't played Journey but I've modded Skyrim a few times and no fast travel isn't forcing the game to be much longer than it already is. Exploring is literally the best part of the game, and traveling between areas isn't that big of a deal.
>>
>>332227089
Eh, not necessarily. I'm pretty sure it would be relatively easy to make a run of the mill RPG about Ravnica or Innistrad for example. Keep planeswalking business to a minimum and they should be fine.

As for the mechanics, well, the novels always took plenty of creative freedom with them, a vidya would probably follow the same approach.
>>
>>332227494
>Exploring is literally the best part of the game,
kind of sad considering locations start to feel the same after blackreach, one of the only cool locations in the game
>and traveling between areas isn't that big of a deal.
yeah, it's just very time consuming and tedious
>>
>>332227736
>yeah, it's just very time consuming and tedious
>kind of sad considering locations start to feel the same after blackreach, one of the only cool locations in the game
I mean that's one of the things about a walking simulator like Skyrim, you walk around, see the cool sites, and enjoy the environment. The survival/combat mods don't make combat great, but they add enough to make traveling places at least a little dangerous. Mods also add something in the way of variety with random encounters. But if walking around, enjoying the environment, and trying to immerse yourself as best as possible in a 5/10 high-fantasy sim isn't your idea of fun then you probably shouldn't touch the series.
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>>332227494
Anon, the post you're replying to is a bait. Just so you know.
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>>332228159
>i don't agree so it's bait
>>
>>332228254
Why are you refreshing this thread so intensively? You don't even like the game, or the mods.
>>
>>332227494
>There's alternate methods of travel you can add into Skyrim with mods, in addition to the ones already there, that deal with the whole "muh no fast travel" bullshit.
So what you're saying is that fast travel is better.
>>
>>332228159
It's not bait, the guy's just clearly not into the type of game that Skyrim is and doesn't really want to accept that people like it.

He is shitposting a lot though

>>332226954
I like TES's lore since there's at least a lot of it, even if it's hilarious and crazy shit like the dwemer imagining themselves out of existence. I have no clue what TESO did to the lore though, I thought everyone said it was non-canon
>>
>>332228439
I'm bored as shit
>>
>>332228616
Why don't you play some FUN videogames, then?
>>
>>332228725
nobody to play them with :(
>>
>>332228768
Gee. I wonder why.
>>
>>332228869
because it's Sunday?
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>>332228909
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>>332228496
Not really, no. Fast travel eliminates the need to explore, and makes immersion which I get is a buzzword, but is kind of important in a game like this a bit better. The only fun I had with a game like FO4 was walking around, finding random shit I haven't found before, and exploring it. Skyrim without fast-travel leads to stumbling upon random shit, caves, and other locations that are either new or added by mods which allows some sense of exploration. The stuff you add in is for convenience, but also requires some in-game resources to utilize that fast travel doesn't have. It's either high-level shit like teleports that you only unlock once you've played for a while, or modes of transportation that bring you from city-city safely but don't allow traveling elsewhere. That way, you still have to prepare for a journey and whatever, and still face some danger when you leave.

If you have to play a game like Skyrim fast-traveling everywhere and just rushing through quests and shit, then you're not really going to enjoy it since it's just the same 2 second quest all over again. It's the random exploration and other shit in-between the city and your dungeon that flushes out the game, especially with mods.
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>>332229120
my friends have weird schedules
>>332229191
>Fast travel eliminates the need to explore,
if exploring is so fun, you'll do it on your own anyway
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>>332219242
It's a shit game that is literally fixed by the mod community.
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Because I can play as a lesbian vampire who sneaks into houses, kills the husband, and fucks the wife.

My dick hurts, you guys.
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>>332228609
>everyone said it was non-canon

It is canon all right. The game is a spin-off, not made by Bethesda, but it's canon just the same. The sad situation with TESO however is that while usually spin-offs add little, and easily ignorable bits to lore (for example the whimsical aspects of Battlespire and Redguard, or the events of Shadowkey) TESO affects the CORE LORE OF THE FUCKING TES UNIVESRE ITSELF. Every region, every culture, every race, everything. Fucking heresy, all of it. I wish it would rot in oblivion forever.
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>>332229284
There's a lot of mods that exist to limit the shit you can/can't do though. I'm not going to "eat" regularly unless I see some sort of consequence for not eating regularly in-game. Same thing applies for fast-travel, I'll take the path of least resistance to get to my journey. I'm not saying fast travel needs to be taken out, but I know a lot of people who just don't like having the temptation there. It's also something that can be completely turned off in every mod that offers it, AFAIK. So if you personally like it, then you're not required to use it.
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>>332229615
mildly improve*
>>332229662
exploration is better when it ain't forced
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>>332229659
What happened? I remember everyone saying it took place so far in the past it wouldn't matter with the lore anyway, what big stuff did it change?

>>332229748
That's your opinion, senpai. Skyrim's never going to have "good" combat, but the people that like modding/playing it are still going to do that. The modding community makes the game, in this case.
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>>332229662
>but I know a lot of people who just don't like having the temptation there
Sounds like the so-called "temptation" is something that makes the game more fun but they feel it's it's not even though it is, hence calling it a temptation due to the cognitive dissonance.

What I don't understand is why you would take out fast travel then add it back in with mods, and then claim this is worthy.
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>>332230751
Because carriages =/= fast travel. You have to earn money for carriages.
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>>332226954
>How the fuck is it even possible that there's not a single one with some semi-decent effort put in it?
Because the End Times happened. Ultimately, nothing you do matters, because it all ends with Chaos destroying everything and Sigmar reshaping everything into 40k v2.0
>>
QUICK.

The italian mafia is holding a gun to your head and orders you to create a good Skyrim mod list, you have to fill in the following form:

- Good lighting mod
- Good soundtrack mod
- Good sound effect mod
- Alteast three immersion mods
- Atleast three misc mods
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>>332230751
>Sounds like the so-called "temptation" is something that makes the game more fun but they feel it's it's not even though it is, hence calling it a temptation due to the cognitive dissonance.
Let's put it this way, it's like someone put in a button that you can press in a JRPG that instantly kills all the enemies you're fighting but doesn't give you any experience or anything. Yeah, you can just not use it, but maybe you're struggling with something, or are short on resources and you find yourself using it. Having the temptation there is kind of annoying for players, since some might decide to use it or even just think the game is easier by the presence of this button.

I personally don't use fast travel even when I'm too lazy to mod it out, I'll only use it when I'm dicking around and testing mods or just using joke mods. That being said, I can at least understand why that's out.

>What I don't understand is why you would take out fast travel then add it back in with mods, and then claim this is worthy.

Pretty much >>332231019

Alternate fast travel methods are a convenience that penalizes you for using it. Paying to use a carriage for safe/easy travel is actually expensive in a lot of mods, so that hurts your resources but allows you to buy "safe passage" without feeling like cheating with normal fast travel.
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>>332231543
>tesgeneral.com
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>>332220328
>landscape mods
>a mod that adds a million reskinned spells but doesn't actually fix the core of skyrim's magic system
>one of those million mods that adds perks but still doesn't fix the core of Skyrim's combat

You posted all those links but not a single one fixed Skyrim's core combat.
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>30 mins later
>refreshing the front page
>he's still at it
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>>332220964
>who the fuck plays skyrim for the combat m8
It's an action RPG, what else is there to do? It's not like Skyrim has complex dialogue choices or well written quests. And magic is combat too, which is pretty bland in Skyrim compared to Morrowind.
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>>332219242
Beacuse it's the best porn game available.
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>>332232794
Ultimate Combat makes mobs smarter
TK Dodge gives you and the enemy the ability to duck attacks
Attack Commitment forces you to line up your swings before you click or else you whiff because you and the enemy cant turn mid-swing
TK HitStop tries to add 'meat' to each contact

those jap modders are trying to turn it into a Souls game and its kinda funny when you couple it with a certain animation mod on top of it
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>>332233471
You're forgetting the most important thing in action games: response. If the response doesn't feel accurate the combat won't feel satisfying; you can add a million mods or modders can try their best but because of Skyrim's horrible engine the combat just doesn't feel responsive.

Skyrim only uses one hitbox for a model which means you can't choose to hit an NPC in the face or cripple his arm with a mace, you always hit the same hitbox, the game registrates a hit before your sword even touches the model of the NPC.
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>>332234617
Don't forget every time a modder has tried adding locational damage to Skyrim it lags the shitty scripting system to hell making it nearly unplayable.
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Where are the sexy Argonians?
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any good mods to alter argonian faces?
>>
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>>332237164
>>332237228
reptiloids shouldnt have wide birthing-hips they make eggs
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>>332233471

TKhitstop is retarded shit though

its laggy as fuck
it doesn't work right
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>>332237374
the eggs are big.
>>
I wish to fuck skyrim little girls

Help
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>>332226280
that is one smug puppy.
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>>332237598
ha ha
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>>332237164
Why alter the face though?
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>>332219242
same reason people played the shit out of Oblivion non-stop

mods, mods for fucking everthing
only actual decent part of the game lorewise was the Dragonborn DLC but if you want to play a TES game for lore/ARPEEGEE feel then go with Morrowind
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>>332238232
Add a bit more human features, smoothen their necks. Not too human tho.

I just can't seem to make any good looking argonian faces, even with Racemenu.
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>>332239356
The only thing I could find were these:
http://www.nexusmods.com/skyrim/mods/7712/?
http://www.nexusmods.com/skyrim/mods/944/?
http://www.nexusmods.com/skyrim/mods/3776/?

And its possible to make adorable looking Argonains, like pic related. Nippless Argonians are starting to grow on me.
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